"If you like my work, please recommend this FAQ to others as a thank you" _______ _____ _______ _______ __ _ _______ _______ | | | |_____| | \ | |______ |_____| | | | __|__ | | | | \_| | | | |_____ |_____ E V A - 8 S h o t g u n F A Q TitanFall EVA-8 Shotgun FAQ Written for PC version FAQ version 1.2 By Adam3k3 Email: adam3k3[at]gmail[dot]com Website: http://adam3k3.com This FAQ is Copyright (c) 2015 Adam Cooper Last Revision Aug 11th, 2015 Table of Contents 1. About this Guide......................................[100] 1-1. Availability...................................[110] 2-1. Copyright and License..........................[120] 3-1. Searching the Guide............................[130] 4-1. Version History................................[140] 2. FAQ Explained.........................................[200] 3. Weapon Info...........................................[300] 1-3. Against Pilots.................................[310] 2-3. Against Minions/Titans.........................[320] 3-3. Weapon Mods....................................[330] 4-3. Weaknesses Scenarios...........................[340] 5-3. Scenarios......................................[350] 5-4. Challenges.....................................[360] 4. Closing...............................................[400] 1-4. Contacts.......................................[410] 2-4. Special Thanks.................................[420] ====================== 100: About this Guide \ =============================================================================== _______________________________________________________________________________ '-- 110: Availability --------------------------------------------------------' The Latest version of this FAQ and all of my work is always available on my website [1], GameFaqs [2]. [1] http://adam3k3.com [2] http://www.gamefaqs.com/users/Adam3k3/contributions/faqs _______________________________________________________________________________ '-- 120: Copyright and License -----------------------------------------------' This FAQ is Copyright (c) 2015 Adam Cooper, and released under the terms of the Creative Commons Attribution NonCommercial, No Derivatives License. This License enables you to distribute this FAQ provided it remains in its full form, unchanged and full credit is given. Publishing it under your name on websites or otherwise is prohibiting. You may not use this work for commercial purposes. For any reuse or distribution, you must make clear to others the license terms of this work along with the notice in the availability section. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. [3] http://creativecommons.org/licenses/by-nc-nd/3.0 _______________________________________________________________________________ '-- 130: Searching the Guide -------------------------------------------------' Press "CTRL+F" to Search the FAQ. Copy, paste the code to the desired section from the tables of content into the search bar and click Find. _______________________________________________________________________________ '-- 140: Version History -----------------------------------------------------' Version 1.2 Aug 13th, 2015 . Added Challenges section . Spelling corrections Version 1.0 Aug 11th, 2015. . FAQ complete. ============================== 200: FAQ Explained \ =============================================================================== Welcome to my TitanFall EVA-8 Shotgun FAQ. After spending time with this weapon I decided to cover my knowledge in this FAQ. Enjoy. ====================== 300: Weapon Info \ =============================================================================== "The EVA-8 is a semi-automatic shotgun, originally designed for extra-vehicular activity, both in conventional and in exo-atmospheric conditions." — In-game description. Weapon Class: Primary Weapon Weapon Type: Shotgun Damage 285-30 (8 pellets) Rate of Fire: 103 RPM Recoil: High Fire Mode: Semi-Automatic Fully Automatic (Amped EVA-8) Clip Size 6 / 9 (High-Capacity Drum) Maximum Ammunition: 54 / 81 (High-Capacity Drum) Used by: Pilots At first I was little worried, knowing that Shotguns in general are useless unless close to the target and with the fast action in Titanfall I just didn’t see any use. That’s of course before I actually used it and now it's one of my favorite weapons and the one that got me the most kills. It is true, the EVA-8 Shotgun is useless at long and even Mid range but that’s why you have a secondary weapon and the ability to pick dropped weapons. What this weapon lacks in far ranges, it makes up for it very dangerously in close ups and that’s how you should play the game anyway unless you’re a sniper. All you need is a proper one hit kill to the head or body and that’s the end of the story. As I said, Titanfall is a very fast shooter with a lot of jumping and climbing and that’s another benefit of using EVA-8 Shotgun. With other weapons, you need time to lock and keep firing at the target and this could be a problem as the human players won't just stand like the AI controlled targets. Once someone is firing at you, you have a short window of dodging it and get out of the way with the lowest health possible as most of it will be gone with the other player firing at you, but you still have a small chance as the fire needs to be steady and keep hitting you. With the EVA-8 Shotgun you won't get that chance. As soon as you score a close up hit, that’s it. Another hit will finish off the remaining health of the wounded enemy if the first hit did not finish him off. The shots get fired quickly as well so the enemy have little time to react and try to escape of fight back unless he fires first and even if he did, you still have the advantage of power. The enemy can be running away giving you a two to three shots to finish him off before he climbs up or goes behind a wall. The style of the gameplay when holding the EVA-8 Shotgun is to careful advance forward until you Sunday meet the target at a considerable range. You then have to evaluate what weapons is he using and how far can he run or vise vice versa as exchanging fire is not always a good idea even if you have the advantage. Engage the enemy when you are close enough and avoid the fight when your not, the golden rule of using the EVA-8 Shotgun. Check the sections below for more in depth strategies. _______________________________________________________________________________ '-- 310: Against Pilots-------------------------------------------------------' . Keep in mind that the enemy your fighting is human controlled so he/she will adjust and try to overpower you. Know what your doing, go with a strategy even if not perfect or complete. Don’t just run toward the target as soon as you see one. Take a quick look at the surroundings. Is he alone? Anyone coming? Friends nearby? I know that you don’t have much time but after playing a few matches you will only get better and learn how to quick think. . Use the surprise tactic. Once you spot an enemy while he or she is yet to see you, try to sneak up or wait around the corner for a surprise attack provided he or she was heading your way. With the power of your weapon, he or she will have very little time to react, much less to overpower you but don’t be fooled, things can go south quickly if your not ready. . Use Arc Grenades: Throwing an Arc Grenade will blind the target for a few seconds if caught in the blast giving you a golden opportunity to take him out. . Use the chaos: Use the chaos to your advantage; Pilots battling each other or grunts will rarely notice you provided you stay reasonable out of sight so take the opportunity when your target is engaging with another opponent. Sneaking in between grunts while ignoring their fire for the greater good of killing the pilot. Grunts deal way less damage than pilots. Not to say that they are useless as I myself was taken down many times but balance the situation out. . Take the drop ship opportunity: When you win the round, remaining enemy Pilots will try to escape by drop ship most likely waiting at the evacuation zone; take the opportunity to surprise them at their escape point. . Run when needed. Running away can be the best strategy once your surrounded or an enemy spotted you from a distance. Remember, the EVA-8 Shotgun is useless at long ranges and switching weapons take time so hide behind a wall or anything then switch weapons and attack. Remember that your enemy knows your hiding to switch weapons so he is probably coming at you or trying to surprise you be coming in from a different direction. . Attacking pilots on top of titans is not recommended as you need to be close to make any damage. This keeps you open for attacks but at the same time you can take out the pilot with one or two shots if done correctly. Not worth the risk. Get to a safe spot, switch your weapon and fire away. . When both you and an enemy Pilot are in the air due to many reasons like Titan ejects, you have the advantage of a fast kill. The enemy will usually be at the same height as you or lower so keep your aim ready. . Map advantages: Learn each maps hideouts and buildings. . Take out the enemy while he is hacking a terminal. He will be defenseless for a short time and open for easy attacks. . Use Cloak for a surprise attack or stim for a faster movements to attack or runaway. Overall I prefer Stim as having faster movements to move and even heal is far more important than to remain almost invisible for a short time. Not to mention humans can still spot you. Solving the long distance dilemma For balance reasons, the EVA-8 Shotgun is not effective against long distance Pilots. The best strategy is to kill a grunt and pickup his weapon as a secondary gun which will most likely be the R-101C Carbine. Switch to your new secondary weapon whenever the enemy is far. _______________________________________________________________________________ '-- 320: Against Minions/Titans ----------------------------------------------' The EVA-8 Shotgun is a very effective weapon against minions. You can take them out easily with a non modded version of this weapon, but to make things even better use the Leadwall mod to spread your fire and do more damage across the screen. When in need of a titan, concentrate on the minions and leave the Pilots alone. Take a group out and hide. Repeat until Titan is ready. Taking out Titans is a whole different thing. Throw an arc grenade on a Titan to confuse it and jump on it for a chance to fire a few manual rounds and take off once the electric smoke is released. You can also fire a few shots, jump off while the enemy Pilot ejects from the titan to investigate and take him down. Firing directly at titans is not recommended nor effective. _______________________________________________________________________________ '-- 330: Weapon Mods ---------------------------------------------------------' While your stuck with the default weapon attachment, Iron Sights it is not that bad. EVA-8 Shotgun deals enough damage fired at any part of the body so your good to go. . High-Capacity Drum Unlock: Machine War (II) Challenge: Kill 25 Spectres. The increase of rounds from 6 to 9 may not seem like much, but it is more than enough to be a game changer in some situations. Useful when exchanging fire or while dodging or chasing an enemy while still trying to score a kill. Having more rounds is better than a fast reload. . Suppressor Unlock: If It Moves... (II) Challenge: Kill 25 Enemies. Reduces the flash and sound of firing so that you won't appear on the enemies radar. In exchange, an extra shot is needed at all ranges. NOT WORTH IT. This is not counter strike, this is a fast paced battle. . Leadwall Unlock: Top Gun (II) Challenge: Kill 15 Pilot(s). Increases the firing range a little but reduces the damage done. Still better than Suppressor as it will enable you take down more targets near each other but don’t expect this to work against pilots as this mod lowers the damage overall. _______________________________________________________________________________ '-- 340: Weaknesses ----------------------------------------------------------' . Don’t engage in the open. This will leave you defenseless against attacks from long range. Stay inside and attack only when it is safe. . Always move while firing. Staying still reduces your chance of surviving the fight especially at close range. Always move. . Move out of sight once spotted. In a rare scenario, you can still land a kill once spotted and fired at but this is a very risky move and not recommended. . Never directly engage a titan. Self-explainer. . Do not reload in a risky situation. Example: You just killed an enemy but you still hear or see other grunts or Pilots around. Even with the short reload time you still open yourself for an easy target. . Do not follow a Pilot into the open area as nearby enemies may be around making it very hard to take everyone out. . Don’t end up surrounded in the middle of a fight. Landing in the middle of a fight will likely get you killed. . Disengage immediately enemies are following you. Run and hide. . Avoid fighting once wounded. Wait and heal before continuing unless there is not way out. _______________________________________________________________________________ '-- 350: Scenarios -----------------------------------------------------------' . You are on top of a building with an enemy below. Firing from a long distance will do nothing but draw unwanted attention to yourself. Now before I tell you what to do, there are some factors to consider. Is the enemy alone? Where is the enemy going? Are there any allies nearby? Titans? In short: avoid firing or dropping unless your sure that the area is secure with no titan nearby. Be prepared to run away once things go differently than planned. . An enemy is open with both friendly and enemy titans fighting nearby. Don't engage. Titans move faster than pilots making it very easy and likely that you will be crashed as concentrating on the enemy and the nearby surroundings is too much in most situations unless your comfortable and spent a lot of time mastering this game. . You hear a nearby shooting coming from a corridor. Keep your aim ready and move forward to investigate. Even if there are two enemies, you will most likely take one down if not both unless they spotted you from a distance. Throw a grenade and storm forward. . Someone is coming at you while blasting from a mid range distance. Immediately run away and try to hide behind anything or get to higher ground or simply wait behind an obstacle to regain health and fire back. Note that hiding behind an obstacle while the enemy sees you will most likely result in the enemy throwing a grenade or plant a mine. . Allot of Titans are roaming the area. As tempting as it is, do not show up to their view sight. You cannot take out Titans with this, or any other weapon. As soon as you jump on one, the gas will kill you or another titan will. Try hunting indoors for grunts or even pilots to bring your own Titan. _______________________________________________________________________________ '-- 360: Challenges ----------------------------------------------------------' If It Moves Criteria Reward 1 - Kill 10 Enemies - 500 XP 2 - Kill 25 Enemies - 1,000 XP, Suppressor Mod, Amped EVA-8 Burn Card 3 - Kill 50 Enemies - 2,500 XP, Amped EVA-8 Burn Card 4 - Kill 100 Enemies - 5,000 XP, Amped EVA-8 Burn Card 5 - Kill 200 Enemies - 10,000 XP, Amped EVA-8 Burn Card Top Gun 1 - Kill 5 Pilots - 500 XP 2 - Kill 15 Pilots - 1,000 XP, Leadwall Mod, Amped EVA-8 Burn Card 3 - Kill 30 Pilots - 2,500 XP, Amped EVA-8 Burn Card 4 - Kill 50 Pilots - 5,000 XP, Amped EVA-8 Burn Card 5 - Kill 75 Pilots - 10,000 XP, Amped EVA-8 Burn Card Machine War 1 - Kill 10 Spectres - 500 XP 2 - Kill 25 Spectres - 1,000 XP, High Capcity Drum Mod, Amped EVA-8 Burn Card 3 - Kill 50 Spectres - 2,500 XP, Amped EVA-8 Burn Card 4 - Kill 75 Spectres - 5,000 XP, Amped EVA-8 Burn Card 5 - Kill 100 Spectres - 10,000 XP, Amped EVA-8 Burn Card The Expendables 1 - Kill 10 Grunts - 500 XP 2 - Kill 25 Grunts - 1,000 XP, Amped EVA-8 Burn Card 3 - Kill 50 Grunts - 2,500 XP, Amped EVA-8 Burn Card 4 - Kill 100 Grunts - 5,000 XP, Amped EVA-8 Burn Card 5 - Kill 200 Grunts - 10,000 XP, Amped EVA-8 Burn Card This Is My Weapon 1 - Use Weapon for .5 Hour - 500 XP 2 - Use Weapon for 1 Hour - 1,000 XP, Amped EVA-8 Burn Card 3 - Use Weapon for 1.5 Hours - 2,500 XP, Amped EVA-8 Burn Card 4 - Use Weapon for 2 Hours - 5,000 XP, Amped EVA-8 Burn Card 5 - Use Weapon for 3 Hours - 10,000 XP, Amped EVA-8 Burn Card ====================== 400: Closing \ =============================================================================== _______________________________________________________________________________ '-- 410: Contacts ------------------------------------------------------------' I may be contacted any time via my email, Twitter or Blog. Just make sure to properly mention the subject. I welcome questions, contributions, corrections, requests or anything else. E-mail: adam3k3[at]gmail[dot]com Twitter: @Adam3k3 Website: http://adam3k3.com _______________________________________________________________________________ '-- 420: Special Thanks ------------------------------------------------------' . http://titanfall.wikia.com for some info. . All websites that are hosting my FAQs. . You for reading this FAQ. FAQ Created by ___ __ _____ __ _____ / | ____/ /___ _____ ___ |__ // /_|__ / / /| |/ __ / __ `/ __ `__ \ /_ (/ //_//_ \ / ___ / /_/ / /_/ / / / / / /__/ / , \___/ / /_/ |_\__,_/\__,_/_/ /_/ /_/____/_/|_/_____/ _______________________________________________________________________________ -End of Document-