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General Overview II. Controls III. RIDING BASICS 1. Riding Technique 2. Creating a Rider: Rider styles IV. CLASSES 1. Superstock FIM Cup 1000 2. World Supersport 3. World Superbike 4. Legends V. Team Breakdown (by series) 1. Superstock FIM Cup 1000 (STK) 2. World Supersport (WSS) 3. World Superbike (SBK) 4. Legends VI. CAREER MODE (Full Sim) 1. The Garage 2. The Race Weekend 3. Sessions VII. Bike Setup 1. Utilizing the Engineer 2. Bike Gearing 3. Bike Handling 4. Suspension Diagnosis 5. Tire Selection 6. Utilizing Telemetry VII. ACHIEVEMENTS VIII. CREDITS AND COPYRIGHTS ***************************************************************************** **GENERAL OVERVIEW** **************************************************************************** This FAQ is geared towards playing and understanding the full simulation career mode. The information here will also help with multiplayer and arcade modes as well, since much of what is in career mode carries over in some fashion to every other mode in the game. This FAQ was written with the options set to FULL SIM with all aids OFF. I wrote this guide for the Xbox 360, but PS3 and PC players can use everything in this guide except for the controls section. ***************************************************************************** ** CONTROLS ** ***************************************************************************** Accelerate - RT Front Brake - LT Rear Brake - A Gear Up [upshift] - B Gear Down [downshift] - X Steering - Left Analog stick (push left or right) Rider Weight - Right Analog Stick (Push up to move forward,down to move back) Change Camera - Select Pause - Start Push to talk - LB Reverse - RB Thankfully, You can map the buttons as you please. For those of you who are accustomed to using the analog sticks for your throttle when playing other racing games of the four-wheeled variety (Forza, Gran Turismo, etc.), be sure to remap the Rider Weight controls to buttons that are easily accessible, as shifting rider weight on the bike is very important. ***************************************************************************** ** RIDING BASICS ** ***************************************************************************** ~~~~~~~~~~~~~~~~~~~ | Rider Technique | ~~~~~~~~~~~~~~~~~~~ The key to going fast on a motorcycle is being smooth. Avoid jerky reactions as they will just make the bike unstable and slow you down. Try to time your turn-in early before you reach the turn so that by the time you are leaned over fully, you are just entering the turn. This is not a car driving game, so you can't ride a bike like you would drive a car in Forza, NFS, or Gran Turismo. Try to get as much braking as possible done in a straight line. When you enter a turn, you want to maintain constant or slightly increasing throttle/speed through the turn. The faster you can get on the gas while in a turn, the faster your lap times will be. ~~~~~~~~~~~~~~~~~~~~ | Creating a Rider | ~~~~~~~~~~~~~~~~~~~~ Rider Styles are a cool way of customizing your rider. The styles themselves will not affect your performance in the game, they only serve as way to make your rider more unique. The riding styles are: "Rocker" Style Low Torso, shoulders grazing the ground. (e.g. Luca Scassa) "Elbowz" Style - Low Torso, wide elbows (e.g. Ben Spies) "Corsair" Style - Neutral riding position, typical of riders with smooth, clean riding style (e.g. Max Biaggi) "Crocodile" Style - High Torso, low elbows. (e.g. Troy Corser) "Baylisstic" Style High Torso and elbows (e.g. Troy Bayliss) **************************************************************************** ** CLASSES ** **************************************************************************** There are four competition classes in SBK X. Each class has a myriad of teams vying for their respective championships. They are: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Superstock FIM CUP 1000 (STK)| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Superstock is the starting point for a racer's world championship aspirations. The bikes raced in this class are very close to what you would find in the dealership. Modifications in this class are limited to performance improvements such as brake discs and pads, exhaust, fork internals, rear shocks, and gearing. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Supersport FIM World Championship (WSS) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ One of the most popular motorcycle racing series in the world thanks to the level of close racing, World Supersport follows strict regulations. The chassis remains standard and engine modifications while possible are tightly regulated. That being said, WSS spec bikes tend to make as much or more power than the 1000cc Superstock bikes. This is the next step on the ladder to securing a SBK contract. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Superbike FIM World Championship (SBK) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is the big time in production class racing. These bikes are modified heavily from stock, use slick tires, and feature some of the best riders in the world. This is the final destination on your quest to be a Superbike Champion. ~~~~~~~~~~~ | Legends | ~~~~~~~~~~~ This is where you can go toe to toe with the legends of Superbike. Race against greats such as Carl Fogarty, Troy Bayliss, and even rising start Ben Spies. The bikes in this series are true to their period, providing a wide range of bike technology from different periods to pit yourself against. **************************************************************************** **TEAM BREAKDOWN** **************************************************************************** Each team has a rating for experience, knowledge, and reliability on a scale from one to ten. The more experience a team has, the faster they can make effective repairs to a damaged bike, or implement setup changes recommended by the engineer. The team's knowledge affects (?). Reliability reflects the bike's reliability. Teams work hard to prepare their bikes, and sometimes will experiment with different methods to try to gain an advantage over the competition. During career mode, this is reflected in the Bike Technology. Every team's bike has a rating for the engine, suspension, brakes, chassis, and ECU. There is always the opportunity during career mode to improve a team's bike technology through testing components during race weekends. This means even the worst bike can be improved enough to be competitive and beat a top team. Technology increases can improve horspower and torque, braking, as well as provide better quality suspension and chassis which will increase the bike's handling capabilities. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Superstock FIM CUP 1000 (STK)| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ========================= Ducati Xerox Junior Team ========================= Bike: Ducati 1198R Weight: 370 lbs. Engine Type :2 Cylinders Power: 180hp @10,000 RPM Riders: Xavier Simeon, Daniele Beretta TEAM Experience: 10 TEAM Knowledge: 10 TEAM Reliability: 9 ==================== Team Suzuki Alstare ==================== BIKE: Suzuki GSX-R 1000 (K9) WEIGHT: 408 lbs. ENGINE TYPE: 4 cylinders POWER: 185hp @ 12000 rpm RIDER: Claudio Corti TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ====================== Ten Kate Honda Racing ====================== BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDER: Maxime Berger TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 =============== Team Pedercini =============== BIKE: Kawasaki ZX-10R WEIGHT: 386 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12500 rpm RIDERS: Javier Fores, Ismael Ortega TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 9 =========================== Garnier Junior Racing Team =========================== BIKE: Yamaha YZF-R1 WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDER: Sylvain Barrier TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 8 ========================== Jir Junior Team Gabreilli ========================== BIKE: Aprilia RSV4 WEIGHT: 395 lbs. ENGINE TYPE: 4 cylinders POWER: 185hp @ 12,000 rpm RIDERS: Federico Sandi, Federico Biaggi TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 7 ======================== UnionBike Gimotorsports ======================== BIKE: MV Agusta F4 WEIGHT: 419 lbs. ENGINE TYPE: 4 cylinders POWER: 186hp @ 12,900 rpm RIDERS: Dacide Giugliano, Alexander T. Lowes TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 7 ================ Go Eleven - PMS ================ BIKE: KTM RC8 R WEIGHT: 401 lbs. ENGINE TYPE: 2 cylinders POWER: 180 @ 10,350 rpm RIDERS: Denis Sacchetti, Pere Tutusaus TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 6 ============ MS Racing I ============ BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDERS: Liam Barry Burrell, Philippe Thiriet TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 7 ============= MS Racing II ============= BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDER: Ondrej Jezek TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 8 =========== MRS Racing =========== BIKE: Yamaha YZF-R1 WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDER: Loris Baz TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 8 ======================= TKR Suzuki Switzerland ======================= BIKE: Suzuki GSX-R 1000 (K9) WEIGHT: 408 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @12,500 rpm RIDERS: Rene Mahr TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 7 ===================== Coutelle Junior Team ===================== BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDER: Michael Savary TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 7 =========================== Yamaha Italia Jr Trasimeno =========================== BIKE: Yamaha YZF-R1 WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDERS: Andrea Antonelli, Danilo Andric TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 7 ======================== Extremadura Junior Team ======================== BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDER: Santiago Barragan TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 7 ==================== Team RCGM Moto 2000 ==================== BIKE: Yamaha YZF-R1 WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDER: Lorenzo Baroni TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 6 ========================== Yamaha Lorenzini by Leoni ========================== BIKE: Yamaha YZF-R1 WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDERS: Fabio Massei TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 6 ==================== Marzocchi Pro Acion ==================== BIKE: Kawasaki ZX-10R WEIGHT: 386 lbs ENGINE TYPE: 4 cylinder POWER: 185hp @ 12,500 rpm RIDERS: Luca Morelli TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 5 BIKE RELIABILITY: 4 ============= Barni Racing ============= BIKE: Ducati 1198R WEIGHT:370 lbs ENGINE TYPE: 2 cylinders POWER: 180hp @ 10000 rpm RIDER: Domenico Colucci TEAM EXPERIENCE: 4 TEAM KNOWLEDGE: 4 BIKE RELIABILITY: 5 ============ Race Junior ============ BIKE: Honda CBR 1000RR WEIGHT: 397 lbs. ENGINE TYPE: 4 cylinders POWER: 175hp @ 12500 rpm RIDER: Nico Vivarelli TEAM EXPERIENCE: 4 TEAM KNOWLEDGE: 5 BIKE RELIABILITY: 5 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Supersport FIM World Championship (WSS) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ======================== Yamaha World Supersport ======================== BIKE: Yamaha YZF-R6 WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 155hp @ 14500 rpm RIDERS: Carl Crutchlow, Fabien Foret TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ========================= HANNspree Ten Kate Honda ========================= BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDERS: Andrew Pitt, Kenan Sofuoglu TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ====================== Kawasaki Motocard.com ====================== BIKE: Kawasaki ZX-6R WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 150hp @ 14000 rpm RIDERS: Joan Lascorz, Katsuaki Fujiwara TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 8 ===================== ParkinGO Triumph BE1 ===================== BIKE: Triumph 675R WEIGHT: 357 lbs. ENGINE TYPE: 3 cylinders POWER: 150hp @ 15000 rpm RIDERS: Gary McCoy, Gianluca Nannelli TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 7 ================ Parkalgar Honda ================ BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDERS: Eugene Laverty, Miguel Praia TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 8 ==================== Stiggy Racing Honda ==================== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDERS: Anthony West, Gianluca Vizziello TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 8 ==================== Honda Althea Racing ==================== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDERS: Mark Aitchison, Flavio Gentile TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 7 ================ Intermoto Czech ================ BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDER: Massimo Roccoli TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 7 ========================== Yamaha Lorenzini by Leoni ========================== BIKE: Yamaha YZF-R6 WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 155hp @ 14500 rpm RIDER: Michele Pirro TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 6 =============== Ten Kate Honda =============== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDER: Barry Veneman TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 6 =========================== Veidec Racing RES Software =========================== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDER: Robbin Harms TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 5 ============ Kuja Racing ============ BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDER: Danilo Dell'Omo TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 5 ==================== ECHO CRS Grand Prix ==================== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDERS: Michael Laverty, Sam Lowes TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 6 BIKE RELIABILITY: 5 =========== YZF Yamaha =========== BIKE: Yamaha YZF-R6 WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 155hp @ 14500 rpm RIDER:Doni Tata Pradita TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 5 BIKE RELIABILITY: 4 =================== Holiday Gym Racing =================== BIKE: Yamaha YZF-R6 WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 155hp @ 14500 rpm RIDERS: Ken Coghlan, Yannick Guerra TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 5 BIKE RELIABILITY: 5 =========================== RES Software Veidec Racing =========================== BIKE: Honda CBR 600RR WEIGHT: 348 lbs. ENGINE TYPE: 4 cylinders POWER: 154hp @ 14000 rpm RIDER: Jesco Gunther TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 5 BIKE RELIABILITY: 4 ================ MS Team Romania ================ BIKE: Triumph 675R WEIGHT: 357 lbs. ENGINE TYPE: 3 cylinders POWER: 150hp @ 15000 rpm RIDER: Robert Muresan TEAM EXPERIENCE: 5 TEAM KNOWLEDGE: 4 BIKE RELIABILITY: 4 ========== MS Racing ========== BIKE: Triumph 675R WEIGHT: 357 lbs. ENGINE TYPE: 3 cylinders POWER: 150hp @ 15000 rpm RIDER: Matej Smrz TEAM EXPERIENCE: 4 TEAM KNOWLEDGE: 4 BIKE RELIABILITY: 5 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Superbike FIM World Championship (SBK) | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ================== Ducati Xerox Team ================== BIKE: Ducati 1198R WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 200hp @ 11000 rpm RIDERS: Noriyuki Haga, Michel Fabrizio TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ======================== Yamaha Sterilgarda Team ======================== BIKE: Yamaha YZF-R1 WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 215hp @ 12500 rpm RIDERS: James Toseland, Carl Crutchlow TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ======================== Aprilia Alitalia Racing ======================== BIKE: Aprilia RSV4 WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 215hp @ 12500 rpm RIDERS: Max Biaggi, Leon Camier TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ==================== Team Suzuki Alstare ==================== BIKE: Suzuki GSX-R 1000 K10 WEIGHT: 359 lbs. ENGINE TYPE: 4 cylinders POWER: 210hp @ 13000 rpm RIDERS: Leon Haslem, Sylvain Guintoli TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 9 ========================= HANNspree Ten Kate Honda ========================= BIKE: Honda CBR 1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 220hp @ 13000 rpm RIDERS: Jonathan Rea, Max Neukirchner TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 8 ======================== BMW Motorrad Motorsport ======================== BIKE: BMW S1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 215hp @ 13500 rpm RIDERS: Troy Corser, Ruben Xaus TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ===================== Kawasaki Racing Team ===================== BIKE: Kawasaki ZX-10R WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 210hp @ 13000 rpm RIDERS: Chris Vermeulen, Tom Sykes TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 7 ============== Althea Racing ============== BIKE: Ducati 1198R WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 190hp @ 11000 rpm RIDERS: Carlos Checa, Shane Byrne TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 7 ===================== Team PATA B&G Racing ===================== BIKE: Ducati 1198R WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 190hp @ 11000 rpm RIDER: Jakub Smrz TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 7 ========== DFX Corse ========== BIKE: Ducati 1198R WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 190hp @ 11000 rpm RIDER: Lorenzo Lanzi TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 7 =============== Echo CRS Honda =============== BIKE: Honda CBR 1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 210hp @ 13000 rpm RIDER: Brock Parkes TEAM EXPERIENCE: 7 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 7 =================== Team Reitwagen BMW =================== BIKE: BMW S1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 206hp @ 13500 rpm RIDERS: Andrew Pitt, Roland Resch TEAM EXPERIENCE: 8 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 6 =============== Team Pedercini =============== BIKE: Kawasaki ZX-10R WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 200hp @ 13000 rpm RIDERS: Matteo Baiocco, Roger Lee Hayden TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 6 ======================= Supersonic Racing Team ======================= BIKE: Ducati 1198R WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 190hp @ 11000 rpm RIDER: Luca Scassa TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 5 ========================= Pro-Ride World Superbike ========================= BIKE: Honda CBR 1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 210hp @ 13000 rpm RIDER: Makoto Tamada TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 6 =========================== SCI - Honda - Garvie Image =========================== BIKE: Honda CBR 1000RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 210hp @ 13000 rpm RIDER: Vittorio Iannuzzo TEAM EXPERIENCE: 6 TEAM KNOWLEDGE: 7 BIKE RELIABILITY: 5 ~~~~~~~~~~~ | Legends | ~~~~~~~~~~~ ================== Ducati Infostrada ================== BIKE: Ducati 996 WEIGHT: 357 lbs. ENGINE TYPE: 2 cylinders POWER: 164hp @ 11500 rpm RIDERS: Carl Fogarty, Troy Corser TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ============= Ducati Xerox ============= BIKE: Ducati 999F06 WEIGHT: 370 lbs. ENGINE TYPE: 2 cylinders POWER: 194hp @ 11500 rpm RIDERS: Troy Bayliss, Lorenzo Lanzi TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ======================== Yamaha WSBK Sterilgarda ======================== BIKE: Yamaha YZF-R1 WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 215hp @ 12500 rpm RIDERS: Ben Spies, Tom Sykes TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 9 =================== Castrol Honda 2000 =================== BIKE: Honda VTR 1000 SP WEIGHT: 357 lbs. ENGINE TYPE: 2 cylinders POWER: 166hp @ 11500 rpm RIDERS: Colin Edwards, Aaron Slight TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ============================ Alstare Suzuki Corona Extra ============================ BIKE: Suzuki GSX1000 RK7 WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 190hp @ 12000 rpm RIDERS: Max Biaggi, Yukio Kagayama TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 10 BIKE RELIABILITY: 9 ====================== Alstare Suzuki Corona ====================== BIKE: Suzuki GSX750R WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 160hp @ 13500 rpm RIDERS: Pierfrancesco Chili, Katsuaki Fujiwara TEAM EXPERIENCE: 10 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 9 ===================== Kawasaki Racing Team ===================== BIKE: Kawasaki ZX7RR WEIGHT: 357 lbs. ENGINE TYPE: 4 cylinders POWER: 158hp @ 13500 rpm RIDERS: Akira Yanagawa, Gergorio Lavilla TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 8 =========== GSE Racing =========== BIKE: Ducati 996 WEIGHT: 357 lbs. ENGINE TYPE: 2 cylinders POWER: 164hp @ 11500 rpm RIDERS: Neil Hodgson, James Toseland TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 9 BIKE RELIABILITY: 9 =========== Ducati L&M =========== BIKE: Ducati 996 WEIGHT: 357 lbs. ENGINE TYPE: 2 cylinders POWER: 164hp @ 11500 rpm RIDER: Ben Bostrom TEAM EXPERIENCE: 9 TEAM KNOWLEDGE: 8 BIKE RELIABILITY: 9 ***************************************************************************** ** Career Mode ** ***************************************************************************** ~~~~~~~~~~~~ THE GARAGE | ~~~~~~~~~~~~ This is where the magic happens. Get familiar with all the menus,and pay special attention to your Info, Engineer, and Bike Settings tabs. The Info tab allows you to check the timesheets to see where your lap times stock up against the competition. This tab also contains vital track information, including the weather forecast. Be sure to utilize this information when setting up your motorcycle and planning your race strategy. The Engineer tab is where you can communicate and collaborate with the team engineer to come up with a race setup that will get you to the finish line in first place. See the Tuning section for more information about the engineer. The Bike Settings tab is where you can make all the adjustments to your race bike. See the Bike Settings section of this FAQ for more details. ~~~~~~~~~~~~~~~~~ THE RACE WEEKEND | ~~~~~~~~~~~~~~~~~ The race weekend in SBK X starts with practice on Friday and ends with races on Saturday and Sunday. Every weekend is pretty regimented as teams try to use the allocated time as best they can to prepare their bikes for the upcoming battle for the top spot on the podium. ~~~~~~~~~~ Sessions | ~~~~~~~~~~ The race weekend sessions is all about time management. The teams that can utilize their time wisely will probably be the teams on top at the end of the weekend. Time can be accelerated by pressing the [RB] button in while in the garage. It is a good practice to just accelerate time to the end of the session instead of skipping the session outright. =============== Free Practice 1 =============== Free Practice 1 is a one hour session. Teams and riders take to the track to gather data to begin formulating their qualifying and race setups. For many new riders,free practice is used to learn the circuit. Depending on your team's schedule for the weekend, you may have to test new technology components for the racebike. Keep an eye on the timesheets to get an idea of where you stack up against your fellow racers. Also take a good look at the track weather forecast when setting up your motorcycle. Predicting the forecast correctly for the race weekend can give you an upper hand when deciding how to setup your bike, and what parts of the setup you need to work on. ============ Qualifying 1 ============ Qualifying is where you throw down your fastest lap to position yourself on pole. For all the classes except World superbike, this is the only qualifying session you will have, so make it count! Occasionally you may have to test a bike technology component in this session, but that doesn't happen too often. If you do, try to get the test done early on in qualifying so you can take advantage of the performance benefit to help you set a faster qualifying time. A key tips for all qualifying sessions try to get some open track when making your qualifying lap runs. Timing and spacing yourself out from other riders on the track will ensure you have a clear, unobstructed path to make your run. Other riders may be testing components, still struggling with setup, or even trying to find their own gap to begin a fast lap so speeds of the riders will vary. Not getting caught in traffic while making your qualifying run will be very important if you want to set a fast lap time. ============ Qualifying 2 ============ In World Superbike, Qualifying 2 is another chance for teams to improve their qualifying standings. Every effort should be made to get yourself in position to make Superpole, since only the top 20 riders and teams in this session make the cut for Superpole. Also note that to be eligible to participate in Qualifying 2, you need to have at least completed one full lap in the previous Qualifying 1 session. =============== Free Practice 2 =============== In Free Practice 2, teams continue to dial in their motorcycles. Depending on your team's schedule for the weekend, you may have to test new technology components for the racebike. Superbike teams will be making adjustments and getting ready for the Superpole session, or fine tuning their race setups if they haven't made the cut for Superpole. WSS and STK teams do not have Superpole, so they will be focusing on setups for their respective class races. ========= Superpole ========= This is the battle for the best grid position. Only the top 20 times from both qualifying sessions will make the cut for Superpole, and battle it out to see who will start on the front row. In World Superbike the top teams go head to head in an attempt to set the fastest lap time to win superpole. World Supersport and Superstock teams do not have Superpole. Their grid positions are based on where they stand at the end of Qualifying Session 1. ====== Warmup ====== Warmup is the 20 minute morning session just before the race(s) start. Use the warmup session to square away any last minute adjustments to the bike before the laps start counting for real. ====== Race 1 ====== It's time to do the business! This is what you've been working for the entire race weekend. A chance to show your mettle and skill. Can you make it to the top step of the podium? For Superstock and Supersport riders, this is your only race of the weekend, so make it count! If you need to make any last minute setting changes to your bike, do so in the garage before you head out for your sighting lap. ====== Race 2 ====== For the premier SBK class, it's not over yet! Saturday's race is in the books. What can you to improve your chances for a win during Sunday's Race #2? If you need to make any last minute setting changes to your bike, do so in the garage before you head out for your sighting lap. **************************************************************************** BIKE SETUP **************************************************************************** ~~~~~~~~~~~~~~~~ |Bike Settings | ~~~~~~~~~~~~~~~~ One thing SBK X does a good job of is providing detailed explanations of all the motorcycle components and how to adjust them. Make an effort to read all the descriptions for each component, and make use of your engineer and telemetry. They are key to helping you find the perfect race or qualifying setup. I'll go over the basics quickly. The real magic is in the tuning of the components, and I'll cover that in the next section. ======== Engineer ======== The engineer is a very helpful tool in setting up your bike. By answering some questions, the engineer can provide feedback as well as a setup solution for the bike. Keep in mind that any setups performed by the team will take time to implement, and that time will expire from the countdown clock on your sessions. A good trick to utilize once you are familiar with adjusting the bike's parameters is to ask the engineer for advice, then cancel out and perform the changes yourself. When you make changes on your own, time will not expire from the sessions. When using the engineers suggestions remember to go in small increments. Make a very small change, then head out to the track and test the changes to see what happens. If you make large changes, you risk "chasing the setup". ~~~~~~~~~~~~~~~~ | TUNING GUIDE | ~~~~~~~~~~~~~~~~ ============ Bike Gearing ============ Gearing for the track you are riding is very important. Seconds can be gained or lost with the proper or wrong gearing. When setting your gear ratios for a particular racetrack, you want to select gears that will allow you to rev just past your power peak in top gear on the longest straight. First is using the final drive ratio. This is equivalant to what many motorcycle owners do by changing the front and rear sprockets on the bike. Increasing or decreasing the number of teeth in the front and rear sprokets provide your final drive ratio. For example, if your racebike has a 14 tooth front sprocket and a 45 tooth rear sprocket, the final drive ratio would be 45/14=3.214 .Increasing your final drive ratio can provide better acceleration and small gains in torque and horsepower, but you overall top speed will suffer. On the other hand, lowering your final drive will increase your overall top speed, but you will sacrifice acceleration and drive. You can also fine tune the gearing by playing with the individual gear ratios. This is a bit more complicated, as any changes you make will affect the other gears as well as the results the final gear will provide. Be sure to balance your gearing between adjacent gears so that you can utilize your engine to its fullest potential. ============== Bike Handling ============== Once you have your gearing figured out, the next thing you need to do is to maximize your speed in the corners. The most important thing for suspension setup is to make changes in very small increments, or "clicks". For example, you decide you need to make changes to the compression on you rear shock. Don't change the value by five or ten points, change it by one or two points. Go out and do a few laps and see how the changes affect the bike. Take a look at your telemetry and verify what the bike is doing. Utilize the suspension graph to see how the suspension is moving and make changes based on the data it provides and the feedback the bike gives from running laps. Then if you need to make more adjustments, continue to make small incremental changes until the handling of the motorcycle suits your riding style. To setup your bike's handling you first need to understand the three parts of a corner. They are the corner entry, the mid turn or apex, and the corner exit. The goal is to have the motorcycle handle well and inspire confidence through all three phases of the corner. Once again, the game does an excellent job of describing all of the adjustments you can make and what each adjustment affects. Make sure you read each description as well as utilize your engineer when making changes to your suspension. ==================================== Suspension Diagnosis/Troubleshooting ==================================== Here is a quick and dirty chart to diagnose and correct most major handling issues you will run across in your career. We'll touch on all three phases of the corner, some of the possible issues you may have, and how to fix them. Remember, always make adjustments one or two clicks at a time, then do some test laps and check your telemetry to verify the changes. CORNER ENTRY Turn in wide? Soften front compression, lower preload. Excessive front nose dive? add preload or increase compression. MID-TURN (APEX) Front Pushes? Under Trail Breaking? add rear preload and/or front preload/ compression. As throttle is applied? add rear compression; add rear preload. Front Skipping? Under Trail Breaking? add front rebound Neutral Brake/Throttle? Imbalance between ride height, rebound, compression, and preload. CORNER EXIT Bike wallows? Holds Line? Add rear rebound. Turns Well? Lower ride height; check compression and rebound. Runs Wide? Add ride height; check compression and rebound. Won't hold line? add rear compression, rear preload if needed. Rear tire doesn't grip? Soften preload, lower rear compression, and/or lower rear ride height. A note on rain setup: When setting up for rain, you can use your existing dry setup, just soften your compression and rebound front and rear by 2-3 clicks as a base starting point. If absolutely necessary, you may want to lower your spring rate slightly, but be careful not to soften things up too much. Use spring adjustments as a last resort. . =============== Tire Selection =============== Tire selection is very important to your racing success. When choosing a compound keep in mind that while the softer compound has better grip, it doesn't last as long, and the feedback isn't as good as the harder compounds i.e. they give less warning before giving out. Choose your compounds wisely, and don't be afraid to mix tire compounds between front and rear. You can affect handling by creating oversteer and understeer by mixing front and rear compounds. ================ Using Telemetry ================ Telemetry is a very important part of motorcycle setup as well as improving your overall lap times. You can utilize the suspension overlays to monitor how your suspension travels and make the proper adjustments to improve your handling. Too much movement on the front suspension can be an indication of excessive nose dive, which could hamper your braking and handling. You can also use the track overlay and monitor your braking points in the turns. Learn to shorten your braking distance and when to get on the throttle sooner exiting the turns. Check multiple laps and see where your split times are. Breaking the track into sections and analyzing each one can give you insight into where you can make gains towards faster lap times. Every tenth of a second gained could be the difference between finishing first and last place. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | TESTING and BIKE TECHNOLOGY| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Bike technology is the method that the various bike teams make performance enhancements to their motorcycles. Successful completion of testing components will provide performance upgrades to your team's motorcycle that can improve the bike's speed and handling. Descriptions of the various components you will be asked to test as well as the surefire method I have found to work consistently to succeed in the testing follows: ===================== Chassis Components ===================== OBJECTIVE: Follow the Trajectory - We'll probably be able to improve the bike's handling, we've just made a modification. Go to the track, ride your bike fast and follow a good trajectory during a series of laps. Avoid shortcuts. If our change works, we'll apply it ASAP. METHOD: This is one of the times where the rider path is useful. While in the pits, go to "options" and select "video". Scroll town to "driver path" and select "Yes". Then get out on track, and try to run as smooth a lap as you can, while staying on or as close to the driver path as possible. You don't need to be blindingly fast, just smooth and consistent. Two smooth consistent laps will fill up the progress bar located in your HUD and unlock the chassis component, which the team will install on your bike the next time you come into the pits. ========== ECU Maps ========== OBJECTIVE: Minimum Speed - We are looking at new ECU maps. Go to the track and try to maintain a high speed during a series of laps. Do not cut turns. If we obtain good results, we can modify the way the engine delivers the power to the wheel. METHOD: The key for this test is mainting a high overall average speed around the track. As always, stay smooth and hit your marks. Try to keep the bike on the track and maintain your momentum through the turns. If you are entering the turns with the arrow indicator at yellow and mainting yellow throughout, you should complete the test very quickly. Two laps with consistent high average speed will fill up the progress bar and complete the test successfully. The team will install the new ECU maps the next time you come into the pits. ======= Brakes ======= Coming Soon ======== Engine ======== Coming Soon =========== Suspension =========== Coming Soon **************************************************************************** **ACHIEVEMENTS ** **************************************************************************** Most of the achievements for SBK X are self explanatory, however the two secret achievements are a bit obscure. Here is how to complete the secret achievements: ====================== Finding Goblin - 30g ====================== Create your rider in Arcade or Simulation, choosing face number 6. ====================================== Do You Remember Mister Macaco? - 15g ====================================== Create a rider called Mister Macaco in Arcade or Simulation Who is Mr. Macaco? Apparently, he is a monkey of some note, and an inside joke among the publisher Miletsone's employees. Mr. Macaco also makes an appearance in Milestone's WRC based video game. ****************************************************************************** **CREDITS AND COPYRIGHTS** ****************************************************************************** Author: Richard Roberts (Sacrfishal Lamb) Contact: Sacrfishal Lamb on Xbox Live (and Xboxlive.com forums) Copyright 2011 Richard Roberts This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission from the author. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.