The Elder Scrolls IV: Oblivion Buyable Spell List Author: Billy Black Copyright 2006 Tim Harrison Version 0.97 =============================================================================== TABLE OF CONTENTS =============================================================================== I. INTRODUCTION II. VERSION HISTORY III. CONTACT INFORMATION IV. SPELL LIST A. IMPERIAL CITY, MARKET DISTRICT: EDGAR'S DISCOUNT SPELLS B. IMPERIAL CITY, MARKET DISTRICT: MYSTIC EMPORIUM C. CHORROL MAGES GUILD D. CHORROL CHAPEL E. ANVIL MAGES GUILD F. ANVIL CHAPEL G. SKINGRAD MAGES GUILD H. SKINGRAD CHAPEL I. CHEYDINHAL MAGES GUILD J. CHEYDINHAL CHAPEL K. CHEYDINHAL DARK BROTHERHOOD SANCTUARY L. BRAVIL MAGES GUILD M. BRAVIL CHAPEL N. BRAVIL: A WARLOCK'S LUCK O. LEYAWIIN MAGES GUILD P. LEYAWIIN CHAPEL Q. BRUMA MAGES GUILD R. BRUMA CHAPEL S. IMPERIAL CITY, ARCANE UNIVERSITY T. IMPERIAL CITY, ARCANE UNIVERSITY: PRAXOGRAPHICAL CENTER V. CLOSING REMARKS VI. THANKS VII. LEGAL INFORMATION =============================================================================== I. INTRODUCTION =============================================================================== This is a list of all of the buyable spells located in The Elder Scrolls IV: Oblivion. You may have noticed a concentration of a certain spell type in certain cities. Chorrol has more Conjuration spells, Anvil has more Restoration (as do the Chapels located in each city), Skingrad has more Destruction, Cheydinhal has more Alteration, Bravil has more Illusion, and Leyawiin has more Mysticism. Bruma doesn't really have any concentration of one spell type, but has a few from each category to choose from. The Imperial City, especially the Arcane University, also has a bit from each category. The amount of Magicka and amount of Septims it costs to use/buy each spell will vary greatly. Magicka is affected by your skills and attributes, and the Septims will be affected by their disposition, and the ability to "Haggle". With the amounts I've given, all skills and attributes are at "50". I did this, because it's in the middle, and will give you a general idea. If your skills are higher, it will end up costing less Magicka, and if your skills are lower, it will cost more. Keep that in mind. Also, I did not haggle with any of the NPC's, and kept their disposition at the default level. If you notice that an NPC that is listed in this guide does not have the option to buy spells, try back at another time. Sometimes if an NPC is busy and you interrupt them, especially if you wake them up, they will not have the option available. Come back when they aren't doing anything, and the option should appear. =============================================================================== II. VERSION HISTORY =============================================================================== 5/07/06 V. 0.90 First Draft 5/23/06 V. 0.95 Added spells from Chapels, and a few others I missed. 7/05/06 V. 0.97 Included Aurelinwae from the official Wizard's Tower plug-in, another DB spell venor, and Ungarion. =============================================================================== III. CONTACT INFORMATION =============================================================================== If I left out any of the spell merchants, overlooked a spell that someone carries, have incorrect information listed (for the most part, other than Magicka cost and Septim cost), have spelling errors (which may make it hard to CNTRL-F something), or if you have suggestions about a layout change, feel free to email me at smt512@yahoo.com . *NOTE* I have not found any merchants that carry Damage Attribute spells. I've gotten quite a few emails about it, so if anyone manages to find someone that sells them, let me know. Do not ask me questions unrelated to this guide, because I likely won't answer them. Do not send spam, or I will probably block your email address. Make sure to actually look through this guide before sending an email. Also, I recognize that Magicka and Septim cost will vary, and I acknowledged this in the "Introduction" section. In other words, don't email me about that, unless of course if you have a suggestion to make it work better than the way it is now. =============================================================================== IV. SPELL LIST =============================================================================== I have listed everyone in the game that I could find that sells spells. It's possible that I overlooked some people, so please tell me if I did. When you buy a spell, you must have that school of magic at a certain level before purchasing specific spells, and I plan on including those levels in the next update. I will try to get started on it soon. But until then, just realize that the better spells are going to require you to be fairly well trained with that school of magic. Also, I organized the spells from each vendor and separated the different schools of magic, starting with the one they have the most of. They are also alphabetical in each category. Since I separated them, it should be fairly easy to look up spells from a specific "school". For isntance, just CNTRL-F the word "Conjuration" to find spells of that category. It's a relatively simple design, but for clarification, this is how I set up the information for each spell: +----------------------+ |NAME OF SPELL MERCHANT| +----------------------+ NAME OF SPECIFIC SCHOOL OF MAGIC -------------------------------- Name of Spell Description of spell Magicka cost, Septim(money) cost =============================================================================== A. IMPERIAL CITY, MARKET DISTRICT: EDGAR'S DISCOUNT SPELLS =============================================================================== +--------------+ |EDGAR VAUTRINE| +--------------+ RESTORATION ----------- Absorb Attribute: Luck Absorb Luck 5 points for 20 seconds on Touch 11 Magicka, 57 Septims Absorb Skill: Alteration Absorb Alteration 15 points for 10 seconds on Touch 53 Magicka, 277 Septims Absorb Skill: Mercantile Absorb Mercantile 10 points for 10 seconds on Touch 32 Magicka, 167 Septims Fortify Fatigue Fortify Fatigue 25 points for 45 seconds on Self 8 Magicka, 41 Septims Fortify Magicka Fortify Magicka 30 points for 60 seconds on Self 55 Magicka, 288 Septims Greater Fortify Fatigue Fortify Fatigue 50 points for 45 seconds on Self 21 Magicka, 110 Septims DESTRUCTION ----------- Burning Touch Fire Damage 10 points on Touch 11 Magicka, 57 Septims Drain Skill: Destruction Drain Destruction 15 points for 25 seconds on Target 63 Magicka, 325 Septims Major Wound Drain Health 15 points for 10 seconds on Target 34 Magicka, 178 Septims Shocking Touch Shock Damage 10 points on Touch 11 Magicka, 57 Septims Snowball Frost Damage 10 points on Target 16 Magicka, 83 Septims ALTERATION ---------- Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 146 Septims Protect Shield 5% for 30 seconds on Self 8 Magicka, 41 Septims Water Breathing Water Breathing for 30 seconds on Self 34 Magicka, 178 Septims CONJURATION ----------- Bound Dagger Bound Dagger for 15 seconds on Self 16 Magicka, 83 Septims Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 251 Septims MYSTICISM --------- Minor Life Detection Detect Life 60 feet for 10 seconds on Self 12 Magicka, 62 Septims ILLUSION -------- Starlight Light 20 feet for 60 seconds on Self 11 Magicka, 57 Septims =============================================================================== B. IMPERIAL CITY, MARKET DISTRICT: MYSTIC EMPORIUM =============================================================================== +--------+ |Calindil| +--------+ DESTRUCTION ----------- Electric Touch Shock Damage 25 points on Touch 38 Magicka, 208 Septims Flame Touch Fire Damage 25 points on Touch 36 Magicka, 197 Septims Weakness to Fire Weakness to Fire 25% for 30 seconds on Target 22 Magicka, 120 Septims Weakness to Poison Weakness to Poison 25% for 30 seconds on Target 22 Magicka, 120 Septims ALTERATION ---------- Hindering Touch Burden 35 points for 20 seconds on Touch 31 Magicka, 170 Septims Open Very Easy Lock Open Very Easy Lock on Target 6 Magicka, 32 Septims Protect Shield 5% for 30 seconds on Self 8 Magicka, 43 Septims Protect Other Shield 10% for 20 seconds on Touch 13 Magicka, 71 Septims RESTORATION ----------- Absorb Fatigue Absorb Fatigue 10 points on Touch 9 Magicka, 49 Septims Absorb Skill: Illusion Absorb Illusion 5 points for 10 seconds on Touch 13 Magicka, 71 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 268 Septims ILLUSION -------- Eyes of Eventide Night-Eye for 15 seconds on Self 26 Magicka, 142 Septims Starlight Light 20 feet for 60 seconds on Self 11 Magicka, 60 Septims Touch of Rage Frenzy up to level 18 for 30 seconds on Touch 24 Magicka, 131 Septims CONJURATION ----------- Bound Helmet Bound Helmet for 20 seconds on Self 19 Magicka, 104 Septims Summon Skeleton Summon Skeleton for 40 seconds on Self 36 Magicka, 197 Septims Summon Zombie Summon Zombie for 30 seconds on Self 40 Magicka, 219 Septims MYSTICISM --------- Major Dispel Dispel 45 points on Self 37 Magicka, 202 Septims Minor Life Detection Detect Life 60 feet for 10 seconds on Self 12 Magicka, 65 Septims ------------------------------------------------------------------------------- NOTE: This character is added with the official Wizard's Tower plug-in. +----------+ |Aurelinwae| +----------+ ILLUSION -------- Calming Touch Calm up to level 7 for 20 seconds on Touch 58 Magicka, 287 Septims Candlelight Light 40 feet for 180 seconds on Self 82 Magicka, 406 Septims Dominate Creature Command Creature up to level 9 for 30 seconds on Target 212 Magicka, 1050 Septims Eyes of Midnight Night-Eye for 30 seconds on Self 52 Magicka, 257 Septims Grasp of Terror Demoralize up to level 20 for 30 seconds on Touch 320 Magicka, 1585 Septims Heroism Rally 50 points for 45 seconds on Target 24 Magicka, 118 Septims Paralyze Paralyze for 10 points on Touch 380 Magicka, 1882 Septims Voice of Rapture Charm 36 points for 30 seconds on Target 70 Magicka, 346 Septims RESTORATION ----------- Greater Fortify Endurance Fortify Endurance 10 points for 90 seconds on Self 82 Magicka, 406 Septims Greater Fortify Intelligence Fortify Intelligence 10 points for 90 seconds on Self 82 Magicka, 406 Septims Greater Fortify Willpower Fortify Willpower 10 points for 90 seconds on Self 82 Magicka, 406 Septims MYSTICISM --------- Legendary Detect Life Detect Life 120 feet for 120 seconds on Self 352 Magicka, 1743 Septims Superior Soul Trap Soul Trap in 10 feet for 40 seconds on Target 216 Magicka, 1069 Septims Telekinesis Telekinesis 30 feet for 45 seconds on Target 205 Magicka, 1015 Septims ALTERATION ---------- Beast of Burden Feather 250 points for 360 seconds on Self 337 Magicka, 1669 Septims CONJURATION ----------- Bound Bow Bound Bow for 15 seconds on Self 114 Magicka, 564 Septims DESTRUCTION ----------- Weakness to Magicka Weakness to Magicka 25% for 30 seconds on Target 55 Magicka, 272 Septims =============================================================================== C. CHORROL MAGES GUILD =============================================================================== +-------------+ |ALBERIC LITTE| +-------------+ CONJURATION ----------- Bound Boots Bound Boots for 20 seconds on Self 19 Magicka, 92 Septims Bound Dagger Bound Dagger for 15 seconds on Self 16 Magicka, 77 Septims Bound Gauntlets Bound Gauntlets for 20 seconds on Self 12 Magicka, 58 Septims Bound Greaves Bound Greaves for 45 seconds on Self 43 Magicka, 209 Septims Bound Helmet Bound Helmet for 20 seconds on Self 19 Magicka, 92 Septims Bound War Axe Bound Axe for 15 seconds on self 46 Magicka, 224 Septims Repulse Undead Turn Undead up to level 7 for 30 seconds on Target 23 Magicka, 112 Septims Summon Ghost Summon Ghost for 25 seconds on Self 44 Magicka, 214 Septims Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 233 Septims Summon Skeleton Summon Skeleton for 40 seconds on Self 36 Magicka, 175 Septims Summon Zombie Summon Zombie for 30 seconds on Self 40 Magicka, 194 Septims Turn Undead Turn Undead up to level 3 for 30 seconds on Target 9 Magicka, 43 Septims ILLUSION -------- Command Creature Command Creature up to level 2 for 30 seconds on Target 30 Magicka, 146 Septims Command Humanoid Command Humanoid up to level 2 for 30 seconds on Target 38 Magicka, 185 Septims Commanding Touch Command Creature up to level 3 for 30 seconds on Target 34 Magicka, 165 Septims ALTERATION ---------- Defend Sheild 15% for 30 seconds on Self 34 Magicka, 165 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 136 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 112 Septims MYSTICISM --------- Major Life Detection Detect Life 60 points for 20 seconds on Self 24 Magicka, 116 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 107 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 233 Septims DESTRUCTION ----------- Flash Bolt Fire Damage 20 points on Target 41 Magicka, 199 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 199 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +--------+ |ATHRAGAR| +--------+ CONJURATION ----------- Bound Bow Bound Bow for 15 seconds on Self 114 Magicka, 549 Septims Bound Cuirass Bound Cuirass for 60 seconds on Self 57 Magicka, 274 Septims Bound Mace Bound Mace for 15 seconds on Self 109 Magicka, 525 Septims Bound Shield Bound Shield for 120 seconds on Self 172 Magicka, Septims Bound Sword Bound Sword for 15 seconds on Self 282 Magicka, 1358 Septims Dismiss Undead Turn Undead up to level 18 for 60 seconds on Target 150 Magicka, 722 Septims Rebuke Undead Turn Undead up to level 15 for 30 seconds on Target 56 Magicka, 269 Septims Summon Clannfear Summon Clannfear for 45 seconds on Self 272 Magicka, 1310 Septims Summon Daedroth Summon Daedroth for 30 seconds on Self 295 Magicka, 1421 Septims Summon Dremora Summon Dremora for 20 seconds on Self 116 Magicka, 588 Septims Summon Faded Wraith Summon Faded Wraith for 280 seconds on Self 280 Magicka, 1349 Septims Summon Flame Atronach Summon Flame Atronach for 30 seconds on Self 108 Magicka, 520 Septims Summon Frost Atronach Summon Frost Atronach for 35 seconds on Self 288 Magicka, 1387 Septims Summon Headless Zombie Summon Headless Zombie for 25 seconds on Self 112 Magicka, 539 Septims Summon Skeleton Guardian Summon Skeleton Guardian for 40 seconds on Self 104 Magicka, 501 Septims Summon Skeleton Hero Summon Skeleton Hero for 50 seconds on Self 264 Magicka, 1272 Septims Summon Skeleton Champion Summon Skeleton Champion for 25 seconds on Self 304 Magicka, 1464 Septims Summon Spider Daedra Summon Spider Daedra for 20 seconds on Self 312 Magicka, 1503 Septims ILLUSION -------- Dominate Creature Command Creature up to level 9 for 30 seconds on Target 212 Magicka, 1021 Septims Dominate Humanoid Command Humanoid up to level 9 for 30 seconds on Target 265 Magicka, 1276 Septims Dominating Touch Command Creature up to level 6 for 30 seconds on Touch 84 Magicka, 404 Septims =============================================================================== D. CHORROL CHAPEL =============================================================================== +---------------+ |Orag gra-Bargol| +---------------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 187 Septims Cure Disease Cure Disease on Self 112 Magicka, 553 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 197 Septims Cure Poison Cure Poison on Self 48 Magicka, 237 Septims Fortify Strength Fortify Strength 5 points for 90 seconds on Self 33 Magicka, 163 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 548 Septims Greater Fortify Strength Fortify Strength 10 points for 90 seconds on Self 82 Magicka, 405 Septims Heal Greater Wounds Restore Health 20 points for 2 seconds on Self 74 Magicka, 365 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 242 Septims Heal Superior Wounds Restore Health 25 points for 4 seconds on Self 197 Magicka, 973 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 24 Septims Restore Strength Restore Strength 5 points on Self 23 Magicka, 113 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1097 Septims CONJURATION ----------- Dismiss Undead Turn Undead up to level 18 for 60 seconds on Target 150 Magicka, 741 Septims ILLUSION -------- Seductive Charm Charm 24 points for 30 seconds on Target 42 Magicka, 207 Septims =============================================================================== E. ANVIL MAGES GUILD =============================================================================== +------------+ |MARC GULITTE| +------------+ RESTORATION ----------- Absorb Skill: Alteration Absorb Alteration 15 points for 10 seconds on Touch 53 Magicka, 251 Septims Absorb Skill: Blade Absorb Blade 25 points for 15 seconds on Touch 155 Magicka, 734 Septims Absorb Skill: Block Absorb Block 15 points for 10 seconds on Touch 53 Magicka, 251 Septims Absorb Skill: Blunt Absorb Blunt 25 points for 15 seconds on Touch 155 Magicka, 734 Septims Absorb Skill: Conjuration Absorb Conjuration 15 points for 10 seconds on Touch 53 Magicka, 251 Septims Absorb Skill: Destruction Absorb Destruction 25 points for 15 seconds on Touch 155 Magicka, 734 Septims Absorb Skill: Heavy Armor Absorb Heavy Armor 15 points for 10 seconds on Touch 53 Magicka, 251 Septims Absorb Skill: Marksman Absorb Marksman 15 points for 10 seconds on Touch 53 Magicka, 251 Septims Absorb Skill: Sneak Absorb Sneak 25 points for 15 seconds on Touch 155 Magicka, 734 Septims Consume Health Absorb Health 20 points on Touch 59 Magicka, 279 Septims Devour Health Absorb Health 40 points on Touch 143 Magicka, 677 Septims Fortify Magicka Fortify Magicka 30 points for 60 seconds on Self 55 Magicka, 260 Septims Greater Fortify Health Fortity Health 60 points for 60 seconds on Self 126 Magicka, 597 Septims Greater Fortify Magicka Fortify Magicka 60 points for 60 seconds on Self 135 Magicka, 639 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +--------+ |THAURRON| +--------+ RESTORATION ----------- Absorb Attribute: Agility Absorb Agility 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Endurance Absorb Endurance 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Intelligence Absorb Intelligence 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Luck Absorb Luck 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Speed Absorb Speed 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Strength Absorb Strength 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Attribute: Willpower Absorb Willpower 5 points for 20 seconds on Touch 11 Magicka, 54 Septims Absorb Fatigue Absorb Fatigue 10 points on Touch 9 Magicka, 44 Septims Absorb Health Absorb Health 5 points on Touch 10 Magicka, 49 Septims Absorb Magicka Absorb Magicka 10 points on Touch 11 Magicka, 54 Septims Absorb Skill: Acrobatics Absorb Acrobatics 5 points for 10 seconds on Touch 13 Magicka, 63 Septims Absorb Skill: Athletics Absorb Athletics 5 points for 10 seconds on Touch 13 Magicka, 63 Septims Absorb Skill: Hand to Hand Absorb Hand to Hand 10 points for 10 seconds on Touch 32 Magicka, 157 Septims Absorb Skill: Illusion Absorb Illusion 5 points for 10 seconds on Touch 13 Magicka, 63 Septims Absorb Skill: Light Armor Absorb Light Armor 10 points for 10 seconds on Touch 32 Magicka, 157 Septims Absorb Skill: Mercantile Absorb Mercantile 10 points for 10 seconds on Touch 32 Magicka, 157 Septims Absorb Skill: Mysticism Absorb Mysticism 10 points for 10 seconds on Touch 32 Magicka, 157 Septims Absorb Skill: Restoration Absorb Restoration 10 points for 10 seconds on Touch 32 Magicka, 157 Septims Absorb Skill: Security Absorb Security 5 points for 10 seconds on Touch 13 Magicka, 63 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 240 Septims Leech Health Absorb Health 10 points on Self 24 Magicka, 117 Septims Minor Magic Resistance Resist Magic 15% for 20 seconds on Self 102 Magicka, 501 Septims MYSTICISM --------- Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 117 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 108 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 235 Septims ALTERATION ---------- Defend Sheild 15% for 30 seconds on Self 34 Magicka, 167 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 137 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 113 Septims DESTRUCTION ----------- Flash Bolt Fire Damage 20 points on Target 41 Magicka, 201 Septims CONJURATION ----------- Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 235 Septims =============================================================================== F. ANVIL CHAPEL =============================================================================== +-------+ |Trevaia| +-------+ RESTORATION ----------- Consume Health Absorb Health 20 points on Touch 59 Magicka, 292 Septims Convalescence Restore Health 15 points on Target 38 Magicka, 188 Septims Cure Disease Cure Disease on Self 112 Magicka, 554 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 198 Septims Cure Poison Cure Poison on Self 48 Magicka, 237 Septims Fortify Luck Fortify Luck 5 points for 90 seconds on Self 33 Magicka, 163 Septims Fortify Personality Fortify Personality 5 points for 90 seconds on Self 33 Magicka, 163 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 549 Septims Greater Fortify Luck Fortify Luck 10 points for 90 seconds on Self 82 Magicka, 405 Septims Greater Fortify Personality Fortify Personality 10 pionts for 90 seconds on Self 82 Magicka, 405 Septims Heal Greater Wounds Restore Health 20 points for 2 seconds on Self 74 Magicka, 366 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 242 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 24 Septims Restore Luck Restore Luck 5 points on Self 23 Magicka, 113 Septims Restore Personality Restore Personality 5 points on Self 23 Magicka, 113 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1099 Septims CONJURATION ----------- Repulse Undead Turn Undead up to level 7 for 30 seconds on Target 23 Magicka, 113 Septims Turn Undead Turn Undead up to level 3 for 30 seconds on Target 9 Magicka, 44 Septims =============================================================================== G. SKINGRAD MAGES GUILD =============================================================================== +----------------+ |SULINUS VASSINUS| +----------------+ DESTRUCTION ----------- Corrode Armor Disintegrate Armor 30 points on Touch 38 Magicka, 187 Septims Drain Skill: Illusion Drain Illusion 10 points for 20 seconds on Target 29 Magicka, 142 Septims Drain Skill: Marksman Drain Marksman 10 points for 20 seconds on Target 29 Magicka, 142 Septims Electric Touch Shock Damage 25 points on Touch 38 Magicka, 187 Septims Entropic Touch Damage Health 10 points on Target 27 Magicka, 133 Septims Flame Touch Fire Damage 25 points on Touch 36 Magicka, 177 Septims Flash Bolt Fire Damage 20 points on Target 41 Magicka, 201 Septims Frost Touch Frost Damage 25 points on Touch 36 Magicka, 177 Septims Hailstone Frost Damage 20 points on Target 41 Magicka, 201 Septims Magicka Drain Drain Magicka 30 points for 30 seconds on Touch 33 Magicka, 162 Septims Major Enervation Drain Fatigue 30 points for 15 seconds on Target 25 Magicka, 123 Septims Major Wound Drain Health 15 points for 10 seconds on Target 34 Magicka, 167 Septims Sever Magicka Damage Magicka 30 points on Target 22 Magicka, 108 Septims Shock Shock Damage 20 points on Target 43 Magicka, 211 Septims Weakness to Fire Weakness to Fire 25% for 30 seconds on Target 22 Magicka, 108 Septims Weakness to Frost Weakness to Frost 25% for 30 seconds on Target 22 Magicka, 108 Septims Weakness to Poison Weakness to Poison 25% for 30 seconds on Target 22 Magicka, 108 Septims Weakness to Shock Weakness to Shock 25% for 30 seconds on Target 22 Magicka, 108 Septims ALTERATION ---------- Defend Shield 15% for 30 seconds on Self 34 Magicka, 167 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 137 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 113 Septims MYSTICISM --------- Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 118 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 108 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 236 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 241 Septims CONJURATION ----------- Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 236 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +-----+ |Druja| +-----+ DESTRUCTION ----------- Burning Touch Fire Damage 10 points on Touch 11 Magicka, 53 Septims Cold Touch Frost Damage 15 points on Touch 18 Magicka, 86 Septims Curse of Weakness Damage Fatigue 15 points on Touch 11 Magicka, 53 Septims Entropic Touch Damage Health 5 points on Touch 7 Magicka, 33 Septims Flash Bolt Fire Damage 20 points on Target 41 Magicka, 197 Septims Minor Enervation Drain Fatigue 15 points for 15 seconds on Target 10 Magicka, 48 Septims Minor Wound Drain Health 5 points for 10 seconds on Target 8 Magicka, 38 Septims Shocking Touch Shock Damage 10 points on Touch 11 Magicka, 53 Septims Snowball Frost Damage 10 points on Target 16 Magicka, 77 Septims Spark Shock Damage 10 points on Target 17 Magicka, 81 Septims ALTERATION ---------- Defend Shield 15% for 30 seconds on Self 34 Magicka, 163 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 134 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 110 Septims MYSTICISM --------- Major Life Detection Detect Life 60 points for 20 seconds on Self 24 Magicka, 115 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 106 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 231 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 236 Septims CONJURATION ----------- Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 231 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +------------------+ |Vigge the Cautious| +------------------+ DESTRUCTION ----------- Blazing Spear Fire Damage 35 points on Target 85 Magicka, 413 Septims Corrode Weapon Disintegrate Weapon 60 points on Touch 93 Magicka, 452 Septims Dire Enervation Drain Fatigue 60 points for 30 seconds on Target 122 Magicka, 593 Septims Dire Wound Drain Health 30 points for 10 seconds on Target 83 Magicka, 403 Septims Drain Skill: Alteration Drain Alteration 15 points for 25 seconds on Target 62 Magicka, 301 Septims Drain Skill: Destruction Drain Destruction 15 points for 25 seconds on Target 62 Magicka, 301 Septims Drain Skill: Hand to Hand Drain Hand To Hand 15 points for 25 seconds on Target 62 Magicka, 301 Septims Drain Skill: Heavy Armor Drain Heavy Armor 15 points for 25 seconds on Target 62 Magicka, 301 Septims Electrocution Shock Damage 110 points on Target 383 Magicka, 1862 Septims Fire Ball Fire Damage 30 points in 10 feet on Target 104 Magicka, 505 Septims Frost Bolt Frost Damage 35 points on Target 84 Magicka, 408 Septims Greater Magicka Drain Drain Magicka 50 points for 30 seconds on Touch 64 Magicka, 311 Septims Hail Storm Frost Damage 30 points in 10 feet on Target 103 Magicka, 500 Septims Ice Blast Frost Damage 110 points on Target 364 Magicka, 1770 Septims Immolating Blast Fire Damage 110 points on Target 369 Magicka, 1794 Septims Lightning Bolt Shock Damage 35 points on Target 88 Magicka, 427 Septims Lightning Grasp Shock Damage 45 points on Touch 81 Magicka, 393 Septims Searing Grasp Fire Damage 45 points on Touch 78 Magicka, 379 Septims Shocking Burst Shock Damage 15 points in 10 feet for 2 seconds on Target 89 Magicka, 432 Septims Weakness to Magicka Weakness to Magic 25% for 30 seconds on Target 55 Magicka, 267 Septims Winter's Grasp Frost Damage 45 points on Touch 77 Magicka, 374 Septims Withering Touch Damage Health 30 points on Touch 74 Magicka, 359 Septims CONJURATION ----------- Summon Storm Atronach Summon Storm Atronach for 40 seconds on Self 400 Magicka, 1945 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +---------------+ |Adrienne Berene| +---------------+ DESTRUCTION ----------- Arctic Blow Frost Damage 80 points on Touch 161 Magicka, 782 Septims Blizzard Frost Damage 75 points in 20 feet on Target 669 Magicka, 3253 Septims Disintegrate Armor Disintegrate Armor 100 points on Target 270 Magicka, 1313 Septims Drain Skill: Blade Drain Blade 20 points for 45 seconds on Target 162 Magicka, 787 Septims Drain Skill: Conjuration Drain Conjuration 20 points for 45 seconds on Target 162 Magicka, 787 Septims Drain Skill: Restoration Drain Restoration 20 points for 45 seconds on Target 162 Magicka, 787 Septims Fire Storm Fire Damage 50 points in 15 feet on Target 302 Magicka, 1468 Septims Flame Tempest Fire Damage 75 points in 15 feet on Target 508 Magicka, 2470 Septims Heat Blast Fire Damage 70 points on Target 206 Magicka, 1001 Septims Ice Bolt Frost Damage 70 points on Target 204 Magicka, 992 Septims Ice Storm Frost Damage 50 points in 15 feet on Target 298 Magicka, 1449 Septims Lightning Ball Shock Damage 20 points in 15 feet for 2 seconds on Target 194 Magicka, 943 Septims Lightning Blast Shock Damage 70 points on Target 215 Magicka, 1045 Septims Lightning Storm Shock Damage 30 points in 15 feet for 2 seconds on Target 327 Magicka, 1590 Septims Lightning Surge Shock Damage 80 points on Touch 170 Magicka, 826 Septims Scorching Blow Fire Damage 80 ponits on Touch 163 Magicka, 792 Septims Superior Magicka Drain Drain Magicka 100 points for 30 seconds on Touch 156 Magicka, 758 Septims Superior Wound Drain Health 50 points for 10 seconds on Target 161 Magicka, 782 Septims Withering Bolt Damage Health 40 points on Target 161 Magicka, 782 Septims =============================================================================== H. SKINGRAD CHAPEL =============================================================================== +--------+ |Tumindil| +--------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 188 Septims Cure Disease Cure Disease on Self 112 Magicka, 554 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 198 Septims Cure Poison Cure Poison on Self 48 Magicka, 237 Septims Fortify Willpower Fortify Willpower 5 points for 90 seconds on Self 33 Magicka, 163 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 549 Septims Greater Fortify Willpower Fortify Willpower 10 poitns for 90 seconds on Self 82 Magicka, 406 Septims Heal Greater Wounds Restore Health 20 points for 2 seconds on Self 74 Magicka, 366 Septims Heal Legendary Wounds Restore Health 30 points for 6 seconds on Self 373 Magicka, 1847 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 242 Septims Heal Superior Wounds Restore Health 25 points for 4 seconds on Self 197 Magicka, 975 Septims Major Respite Restore Fatigue 80 points on Self 43 Magicka, 212 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 24 Septims Restore Willpower Restore Willpower 5 points on Self 23 Magicka, 113 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1099 Septims CONJURATION ----------- Dismiss Undead Turn Undead up to level 18 for 60 seconds on Target 150 Magicka, 742 Septims Rebuke Undead Turn Undead up to level 15 for 30 seconds on Target 56 Magicka, 277 Septims Repulse Undead Turn Undead up to level 7 for 30 seconds on Target 23 Magicka, 113 Septims Turn Undead Turn Undead up to level 3 for 30 seconds on Target 9 Magicka, 44 Septims =============================================================================== I. CHEYDINHAL MAGES GUILD =============================================================================== +-------+ |ORINTUR| +-------+ ALTERATION ---------- Aegis Shield 50% for 50 seconds on Self 322 Magicka, 1554 Septims Encumbering Touch Burden 50 points for 25 seconds on Touch 62 Magicka, 299 Septims Fire Shield Fire Shield 30% for 30 seconds on Self 177 Magicka, 854 Septims Flame Shield Fire Shield 30% for 60 seconds on Self 354 Magicka, 1709 Septims Glacial Wall Frost Shield 30% for 30 seconds on Self 177 Magicka, 854 Septims Guard Shield 30% for 30 seconds on Self 83 Magicka, 400 Septims Ice Shield Frost Shield 20% for 30 seconds on Self 105 Magicka, 507 Septims Lighten Load Feather 75 points for 300 seconds on Self 60 Magicka, 289 Septims Lightning Shield Shock Shield 20% for 30 seconds on Self 105 Magicka, 507 Septims Lightning Wall Shock Shield 30% for 30 seconds on Self 177 Magicka, 854 Septims Open Average Lock Open Average Lock on Target 57 Magicka, 275 Septims Open Hard Lock Open Hard Lock on Target 140 Magicka, 676 Septims Oppressing Grasp Burden 75 points for 30 seconds on Touch 126 Magicka, 608 Septims Pack Mule Feather 150 points for 300 seconds on Self 146 Magicka, 705 Septims Shield Shield 40% for 30 seconds on Self 121 Magicka, 584 Septims Weight of the World Burden 60 points for 30 seconds on Target 142 Magicka, 685 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +---------------------+ |TRAYVOND THE REDGUARD| +---------------------+ ALTERATION ---------- Burdening Touch Burden 15 points for 15 seconds on Touch 8 Magicka, 38 Septims Defend Shield 15% for 30 seconds on Self 34 Magicka, 165 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 136 Septims Electric Shell Shock Shield 10% for 30 seconds on Self 43 Magicka, 209 Septims Frost Shell Frost Shield 10% for 30 seconds on Self 43 Magicka, 209 Septims Heat Shell Fire Shield 10% for 30 seconds on Self 43 Magicka, 209 Septims Hindering Touch Burden 35 points for 20 seconds on Touch 31 Magicka, 151 Septims Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 116 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 112 Septims Open Very Easy Lock Open Very Easy Lock on Target 6 Magicka, 29 Septims Protect Shield 5% for 30 seconds on Self 8 Magicka, 38 Septims Protect Other Shield 10% for 20 seconds on Touch 13 Magicka, 63 Septims Sea Stride Water Walking for 30 seconds on Self 31 Magicka, 151 Septims Water Breathing Water Breathing for 30 seconds on Self 34 Magicka, 165 Septims MYSTICISM --------- Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 107 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 233 Septims DESTRUCTION ----------- Flash Bolt Fire Damage 20 points of Target 41 Magicka, 199 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 238 Septims CONJURATION ----------- Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 233 Septims =============================================================================== J. CHEYDINHAL CHAPEL =============================================================================== +-------+ |Ohtesse| +-------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 196 Septims Cure Disease Cure Disease on Self 112 Magicka, 578 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 206 Septims Cure Poison Cure Poison on Self 48 Magicka, 247 Septims Fortify Intelligence Fortify Intelligence 5 points for 90 seconds on self 33 Magicka, 170 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 573 Septims Greater Fortify Intelligence Fortify Intelligence 10 points for 90 seconds on Self 82 Magicka, 423 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka 253 Septims Heal Superior Wounds Restore Health 25 points for 4 seconds on Self 197 Magicka, 1017 Septims Major Respite Restore Fatigue 80 points on Self 43 Magicka, 222 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 25 Septims Restore Intelligence Restore Intelligence 5 points on Self 23 Magicka, 118 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1146 Septims MYSTICISM --------- Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 123 Septims CONJURATION ----------- Repulse Undead Turn Undead up to level 7 for 30 seconds on Target 23 Magicka, 118 Septims ILLUSION -------- Serenity Calm up to level 2 for 10 seconds on Target 10 Magicka, 51 Septims =============================================================================== K. CHEYDINHAL DARK BROTHERHOOD SANCTUARY =============================================================================== NOTE: Must be a member of the Dark Brotherhood to enter this sanctuary. Also, as you progress in the Dark Brotherhood, M'raaj-Dar will be replaced by another spell merchant, The Dark Brotherhood Murderer. +----------+ |M'raaj-Dar| +----------+ ILLUSION -------- Black Winter Frost Damage 20 points on Target Paralyze for 2 seconds on Target 160 Magicka, 756 Septims Deathly Visage Invisibility for 35 seconds on Self 89 Magicka, 420 Septims Shroudwalk Chameleon 15% for 30 seconds on Self 78 Magicka, 368 Septims Void Gazer Night-Eye for 150 seconds on Self 43 Magicka, 203 Septims Will of Sithis Command Humanoid up to level 6 for 25 seconds on Target 252 Magicka, 1191 Septims MYSTICISM --------- Bloodhunt Detect Life 50 feet for 150 seconds on Self 152 Magicka, 718 Septims Detect Pulse Detect Life 30 feet for 65 seconds on Self 30 Magicka, 141 Septims DESTRUCTION ----------- Baranoff's Bloody Icicle Frost Damage 30 points on Target 105 Magicka, 496 Septims ALTERATION ---------- The Unwelcome Guest Open Easy Lock on Touch 8 Magicka, 37 Septims RESTORATION ----------- Night Mother's Caress Restore Health 10 points for 2 seconds on Self 26 Magicka, 122 Septims ------------------------------------------------------------------------------- NOTE: Once you finish the Dark Brotherhood missions, there are several "Dark Brotherhood Murderers" located in the Cheydinhal Sanctuary. The one that teaches you spells is the woman located in the "Living Quarters" area. She will ask if you want her to travel with you. Decline, and the option for buying spells should be there. +-------------------------+ |Dark Brotherhood Murderer| +-------------------------+ ILLUSION -------- Black Winter Frost Damage 20 points on Target Paralyze for 2 seconds on Target 159 Magicka, 735 Septims Deathly Visage Invisibility for 35 seconds on Self 89 Magicka, 411 Septims Shroudwalk Chameleon 15% for 30 seconds on Self 77 Magicka, 356 Septims Void Gazer Night-Eye for 150 seconds on Self 42 Magicka, 194 Septims Will of Sithis Command Humanoid up to level 6 for 25 seconds on Target 250 Magicka, 1156 Septims MYSTICISM --------- Bloodhunt Detect Life 50 feet for 150 seconds on Self 151 Magicka, 698 Septims Detect Pulse Detect Life 30 feet for 65 seconds on Self 30 Magicka, 138 Septims DESTRUCTION ----------- Baranoff's Bloody Icicle Frost Damage 30 points on Target 104 Magicka, 481 Septims RESTORATION ----------- Night Mother's Caress Restore Heatlh 10 points for 2 seconds on Self 26 Magicka, 120 Septims ALTERATION ---------- The Unwelcome Guest Open Easy Lock on Touch 8 Magicka, 37 Septims =============================================================================== L. BRAVIL MAGES GUILD =============================================================================== +-------------+ |DELPHINE JEND| +-------------+ ILLUSION -------- Alluring Gaze Charm 12 points for 30 seconds on Target 17 Magicka, 81 Septims Beguiling Touch Charm 12 points for 30 seconds on Touch 11 Magicka, 52 Septims Calming Touch Calm up to level 7 for 20 seconds on Touch 58 Magicka, 276 Septims Enthralling Presence Charm 24 points in 20 feet for 20 seconds on Target 84 Magicka, 400 Septims Eyes of Eventide Night-Eye for 15 seconds on Self 26 Magicka, 124 Septims Frenzy Frenzy up to level 5 for 30 seconds on Target 6 Magicka, 28 Septims Heroic Touch Rally 50 points for 60 seconds on Touch 21 Magicka, 100 Septims Heroism Rally 50 points for 45 seconds on Target 24 Magicka, 114 Septims Illuminate Light 10 feet for 90 seconds on Target 10 Magicka, 47 Septims Inspiration Rally 25 points for 20 seconds on Target 4 Magicka, 19 Septims Inspiring Touch Rally 25 points for 30 seconds on Touch 4 Magicka, 19 Septims Mesmerizing Grasp Charm 24 points for 30 seconds on Touch 28 Magicka, 133 Septims Moonlight Light 30 feet for 120 seconds on Self 38 Magicka, 181 Septims Pacification Calm up to level 2 for 20 seconds on Target 21 Magicka, 100 Septims Rage Frenzy up to level 10 for 40 seconds on Target 21 Magicka, 100 Septims Seductive Charm Charm 24 points for 30 seconds on Target 42 Magicka, 200 Septims Serenity Calm up to level 2 for 10 seconds on Target 10 Magicka, 47 Septims Soothing Touch Calm up to level 2 for 15 seconds on Touch 10 Magicka, 47 Septims Starlight Light 20 feet for 60 seconds on Self 11 Magicka, 52 Septims Touch of Fear Demoralize up to level 3 for 20 seconds on Touch 25 Magicka, 119 Septims Touch of Frenzy Frenzy up to level 6 for 30 seconds on Touch 5 Magicka, 23 Septims Touch of Rage Frenzy up to level 18 for 30 seconds on Touch 24 Magicka, 114 Septims ALTERATION ---------- Defend Shield 15% for 30 seconds on Self 34 Magicka, 162 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 133 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 109 Septims DESTRUCTION ----------- Enemies Explode Fire Damage 5 points in 10 feet for 5 seconds on Target Fire Damage 70 points in 20 feet for 1 second on Target 672 Magicka, 3207 Septims Flash Bolt Fire Damage 20 points on Target 41 Magicka, 195 Septims Spark Shock Damage 10 points on Target 17 Magicka, 81 Septims MYSTICISM --------- Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 114 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 105 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 229 Septims CONJURATION ----------- Bound Cuirass Bound Cuirass for 60 seconds on Self 57 Magicka, 272 Septims Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 229 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 233 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +----------+ |ITA RIENUS| +----------+ ILLUSION -------- Candlelight Light 40 feet for 180 seconds on Self 82 Magicka, 403 Septims Chameleon Chameleon 25% for 30 seconds on Self 93 Magicka, 458 Septims Debilitate Paralyze for 3 seconds on Touch 114 Magicka, 561 Septims Eyes of Midnight Night-Eye for 30 seconds on Self 52 Magicka, 236 Septims Fearful Gaze Demoralize up to level 7 for 30 seconds on Target 137 Magicka, 674 Septims Ghostwalk Invisibility for 60 seconds on Self 192 Magicka, 945 Septims Grasp of Terror Demoralize up to level 20 for 30 seconds on Touch 320 Magicka, 1576 Septims Hush Silence for 10 seconds on Target 72 Magicka, 354 Septims Immobilize Paralyze for 7 seconds on Touch 266 Magicka, 1310 Septims Mute Silence in 15 feet for 15 seconds on Target 243 Magicka, 1197 Septims Shadow Chameleon 50% for 30 seconds on Self 226 Magicka, 1113 Septims Shadow Shape Invisibility for 30 seconds on Self 96 Magicka, 472 Septims Spectral Form Invisibility for 120 seconds on Self 384 Magicka, 1891 Septims Torchlight Light 50 feet for 240 seconds on Self 146 Magicka, 719 Septims Voice of Dread Demoralize up to level 5 for 20 seconds on Target 54 Magicka, 266 Septims Voice of Rapture Charm 36 points for 30 seconds on Target 70 Magicka, 344 Septims MYSTICISM --------- Minor Life Detection Detect Life 60 feet for 10 seconds on Self 12 Magicka, 59 Septims =============================================================================== M. BRAVIL CHAPEL =============================================================================== +----------------+ |Uravasa Othrelas| +----------------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 184 Septims Cure Disease Cure Disease on Self 112 Magicka, 544 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 194 Septims Cure Poison Cure Poison on Self 48 Magicka, 233 Septims Fortify Speed Fortify Speed 5 points for 90 seconds on Self 33 Magicka, 160 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 539 Septims Greater Fortify Speed Fortify Speed 10 points for 90 seconds on Self 82 Magicka, 398 Septims Heal Greater Wounds Restore Health 20 points for 2 seconds on Self 74 Magicka, 359 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 238 Septims Major Respite Restore Fatigue 80 points on Self 43 Magicka, 209 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 24 Septims Restore Speed Restore Speed 5 points on Self 23 Magicka, 111 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1079 Septims CONJURATION ----------- Repulse Undead Turn Undead up to level 7 for 30 seconds on Target 23 Magicka, 111 Septims =============================================================================== N. BRAVIL: A WARLOCK'S LUCK =============================================================================== +--------+ |UNGARION| +--------+ ALTERATION ---------- Electric Touch Shock Shield 10% for 30 seconds on Self 43 Magicka, 225 Septims Frost Shell Frost Shield 10% for 30 seconds on Self 43 Magicka, 225 Septims Heat Shell Fire Shield 10% for 30 seconds on Self 43 Magicka, 225 Septims Protect Shield 5% for 30 seconds on Self 8 Magicka, 41 Septims Water Breathing Water Breathing for 30 seconds on Self 34 Magicka, 178 Septims DESTRUCTION ----------- Flame Touch Fire Damage 25 points on Touch 36 Magicka, 188 septims Shocking Touch Shock Damage 10 points on Touch 11 Magicka, 57 Septims Weakness to Poison Weakness to Poison 25% for 30 seconds on Target 22 Magicka, 115 Septims RESTORATION ----------- Fortify Fatigue Fortify Fatigue 25 points for 45 seconds on Self 8 Magicka, 41 Septims Fortify Magicka Fortify Magicka 30 points for 60 seconds on Self 55 Magicka, 288 Septims Greater Fortify Fatigue Fortify Fatigue 50 points for 45 seconds on Self 21 Magicka, 110 Septims MYSTICISM --------- Major Dispel Dispel 45 points of Self 37 Magicka, 193 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 115 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 251 Septims CONJURATION ----------- Summon Ghost Summon Ghost for 25 seconds on Self 44 Magicka, 230 Septims Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 251 Septims Turn Undead Turn Undead up to level 3 for 30 seconds on Target 9 Magicka, 47 Septims ILLUSION -------- Eyes of Eventide Night-Eye for 15 seconds on Self 26 Magicka, 136 Septims
Starlight Light 20 feet for 60 seconds on Self 11 Magicka, 57 Septims =============================================================================== O. LEYAWIIN MAGES GUILD =============================================================================== +------------+ |ALVES UVENIM| +------------+ MYSTICISM --------- Dispel Other Dispel 30 points on Target 33 Magicka, 173 Septims Major Dispel Dispel 45 points on Self 37 Magicka, 194 Septims Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 126 Septims Minor Dispel Dispel 25 points on Self 17 Magicka, 89 Septims Minor Life Detection Detect Life 60 feet for 10 seconds on Self 12 Magicka, 63 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 115 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 252 Septims ALTERATION ---------- Defend Shield 15% for 30 seconds on Self 34 Magicka, 179 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 147 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 121 Septims CONJURATION ----------- Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 252 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +-----+ |AGATA| +-----+ MYSTICISM --------- Greater Dispel Dispel 75 points on Self 72 Magicka, 346 Septims Greater Dispel Other Dispel 60 points on Target 81 Magicka, 390 Septims Greater Life Detection Detect Life 60 feet for 60 seconds on Self 72 Magicka, 346 Septims Greater Soul Trap Soul Trap for 30 seconds on Target 108 Magicka, 520 Septims Legendary Spell Reflection Reflect Spell 25% for 25 seconds on Self 430 Magicka, 2071 Septims Psychic Motion Telekinesis 20 feet for 30 seconds on Target 81 Magicka, 390 Septims Superior Dispel Dispel 150 points on Self 175 Magicka, 843 Septims Superior Life Detection Detect Life 120 feet for 60 seconds on Self 176 Magicka, 848 Septims Superior Soul Trap Soul Trap in 10 feet for 40 seconds on Target 216 Magicka, 1040 Septims Superior Spell Absorption Spell Absorption 20 points for 25 seconds on Self 277 Magicka, 1334 Septims Superior Spell Reflection Reflect Spell 20% for 20 seconds on Self 259 Magicka, 1247 Septims Telekinesis Telekinesis 30 feet for 45 Seconds on Target 205 Magicka, 987 Septims DESTRUCTION ----------- Flash Bolt Fire Damage 20 points on Target 41 Magicka, 215 Septims RESTORATION ----------- Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 258 Septims =============================================================================== P. LEYAWIIN CHAPEL =============================================================================== +----------+ |Avrus Adas| +----------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 188 Septims Cure Disease Cure Disease on Self 112 Magicka, 554 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 198 Septims Cure Poison Cure Poison on Self 48 Magicka, 237 Septims Fortify Endurance Fortify Endurance 5 points for 90 seconds on Self 33 Magicka, 163 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 549 Septims Greater Fortify Endurance Fortify Endurance 10 points for 90 seconds on Self 82 Magicka, 406 Septims Greater Fortify Health Fortify Health 60 points for 60 seconds on Self 126 Magicka, 624 Septims Greater Fortify Magicka Fortify Magicka, 60 points for 60 seconds on Self 135 Magicka, 668 Septims Heal Greater Wounds Restore Health 20 points for 2 seconds on Self 74 Magicka, 366 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 242 Septims Minor Respite Restore Fatigue 15 points on Self 5 Magicka, 24 Septims Restore Endurance Restore Endurance 5 points on Self 23 Magicka, 113 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target =============================================================================== Q. BRUMA MAGES GUILD =============================================================================== NOTE: After a certain point in the Mages Guild, you will no longer be able to buy spells from the Bruma Mages Guild. +-------------+ |SELENA ORANIA| +-------------+ MYSTICISM --------- Major Life Detection Detect Life 60 feet for 20 seconds on Self 24 Magicka, 125 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 114 Septims Soul Trap Soul Trap for 20 seconds on Touch 48 Magicka, 250 Septims Superior Spell Reflection Reflect Spell 20% for 20 seconds on Self 259 Magicka, 1352 Septims RESTORATION ----------- Absorb Skill: Blade Absorb Blade 25 points for 15 seconds on Touch 155 Magicka, 809 Septims Fortify Health Fortify Health 30 points for 30 seconds on Self 26 Magicka, 135 Septims Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 255 Septims ALTERATION ---------- Defend Shield 15% for 30 seconds on Self 34 Magicka, 177 Septims Ease Burden Feather 50 points for 240 seconds on Self 28 Magicka, 146 Septims Open Easy Lock Open Easy Lock on Target 23 Magicka, 120 Septims DESTRUCTION ----------- Flash Bolt Fire Damage 20 points on Target 41 Magicka, 214 Septims Superior Wound Drain Health 50 points for 10 seconds on Target 161 Magicka, 840 Septims Winter's Grasp Frost Damage 45 points on Touch 77 Magicka, 402 Septims ILLUSION -------- Beguiling Touch Charm 12 points for 30 seconds on Touch 11 Magicka, 57 Septims Dominate Humanoid Command Humanoid up to level 9 for 30 seconds on Target 265 Magicka, 1383 Septims CONJURATION ----------- Summon Daedroth Summon Daedroth for 30 seconds on Self 295 Magicka, 1540 Septims Summon Scamp Summon Scamp for 20 seconds on Self 48 Magicka, 250 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +--------+ |VOLANARO| +--------+ DESTRUCTION ----------- Curse of Weakness Damage Fatigue 15 points on Touch 11 Magicka, 53 Septims Frost Touch Frost Damage 25 points on Touch 36 Magicka, 173 Septims Heat Blast Fire Damage 70 points on Target 206 Magicka, 992 Septims Snowball Frost Damage 10 points on Target 16 Magicka, 77 Septims Spark Shock Damage 10 points on Target 17 Magicka, 81 Septims CONJURATION ----------- Bound Sword Bound Sword for 15 seconds on Self 282 Magicka, 1358 Septims Summon Dremora Lord Summon Dremora Lord for 35 seconds on Self 439 Magicka, 2115 Septims Summon Skeleton Summon Skeleton for 40 seconds on Self 36 Magicka, 173 Septims MYSTICISM --------- Greater Dispel Other Dispel 60 points on Target 81 Magicka, 390 Septims Remote Manipulation Telekinesis 10 feet for 20 seconds on Target 22 Magicka, 106 Septims Superior Life Detection Detect Life 120 feet for 60 seconds on Self 176 Magicka, 848 Septims RESTORATION ----------- Consume Health Absorb Health 20 points on Touch 59 Magicka, 284 Septims Greater Fortify Speed Fortify Speed 10 points for 90 seconds on Self 82 Magicka, 395 Septims ILLUSION -------- Enthralling Presence Charm 24 points in 20 feet for 20 seconds on Target 84 Magicka, 404 Septims Heroic Touch Rally 50 points for 60 seconds on Touch 21 Magicka, 101 Septims ALTERATION ---------- Heat Shell Fire Shield 10% for 30 seconds on Self 43 Magicka, 207 Septims Open Average Lock Open Average Lock on Target 57 Magicka, 274 Septims =============================================================================== R. BRUMA CHAPEL =============================================================================== +---------+ |Isa Raman| +---------+ RESTORATION ----------- Convalescence Restore Health 15 points on Target 38 Magicka, 188 Septims Cure Disease Cure Disease on Self 112 Magicka, 555 Septims Cure Paralysis Cure Paralysis on Touch 40 Magicka, 198 Septims Cure Poison Cure Poison on Self 48 Magicka, 238 Septim Fortify Agility Fortify Agility 5 points for 90 seconds on Self 33 Magicka, 163 Septims Greater Convalescence Restore Health 20 points for 2 seconds on Target 111 Magicka, 550 Septims Greater Fortify Agility Fortify Agility 10 point for 90 seconds on Self 82 Magicka, 406 Septims Heal Legendary Wounds Restore Health 30 points for 6 seconds on Self 373 Magicka, 1850 Heal Major Wounds Restore Health 25 points on Self 49 Magicka, 243 Septims Heal Superior Wounds Restore Health 25 points for 4 seconds on Self 197 Magicka, 977 Septims Minor Respite Restore Fatigue 15 points on Self 5 magicka, 24 Septims Restore Agility Restore Agility 5 points on Self 23 Magicka, 114 Septims Superior Convalescence Restore Health 20 points for 4 seconds on Target 222 Magicka, 1101 Septims CONJURATION ----------- Dismiss Undead Turn Undead up to level 18 for 60 seconds on Target 150 Magicka, 744 Septims Rebuke Undead Turn Undead up to level 15 for 30 seconds on Target 56 Magicka, 277 Septims =============================================================================== S. IMPERIAL CITY, ARCANE UNIVERSITY =============================================================================== +-------------+ |RAMINUS POLUS| +-------------+ DESTRUCTION ----------- Fire Storm Fire Damage 50 points in 15 feet on Target 302 Magicka, 1494 Septims Heat Blast Fire Damage 70 points on Target 206 Magicka, 1019 Septims Ice Bolt Frost Damage 70 points on Target 204 Magicka, 1009 Septims Ice Storm Frost Damage 50 points in 15 feet on Target 298 Magicka, 1474 Septims Lightning Ball Shock Damage 20 points in 15 feet for 2 seconds on Target 194 Magicka, 959 Septims Lightning Blast Shock Damage 70 points on Target 215 Magicka, 1063 Septims ILLUSION -------- Ghostwalk Inivisibility for 60 seconds on Self 192 Magicka, 950 Septims Immobilize Paralyze for 7 seconds on Touch 266 Magicka, 1316 Septims Mute Silence in 15 feet for 15 seconds on Target 243 Magicka, 1202 Septims Terrifying Presence Demoralize up to level 17 for 30 seconds on Target 405 Magicka, 2004 Septims Torchlight Light 50 feet for 240 seconds on Self 146 Magicka, 722 Septims ALTERATION ---------- Open Hard Lock Open Hard Lock on Target 140 Magicka, 692 Septims Oppressing Grasp Burden 75 points for 30 seconds on Touch 126 Magicka, 623 Septims Pack Mule Feather 150 points for 300 seconds on Self 146 Magicka, 722 Septims Shield Shield 40% for 30 seconds on Self 121 Magicka, 598 Septims MYSTICISM --------- Superior Dispel Dispel 150 points on Self 175 Magicka, 865 Septims Superior Life Detection Detect Life 120 feet for 60 seconds on Self 176 Magicka, 870 Septims Superior Spell Reflection Reflect Spell 20% for 20 seconds on Self 259 Magicka, 1281 Septims RESTORATION ----------- Fortify Magicka Fortify Magicka 30 points for 60 seconds on Self 55 Magicka, 272 Septims Heal Superior Wounds Restore Health 25 points for 4 seconds on Self 197 Magicka, 974 Septims CONJURATION ----------- Bound Sword Bound Sword for 15 seconds on Self 282 Magicka, 1395 Septims =============================================================================== T. IMPERIAL CITY, ARCANE UNIVERSITY: PRAXOGRAPHICAL CENTER =============================================================================== +---------+ |Borissean| +---------+ ILLUSION -------- Cloak Chameleon 75% for 30 seconds on Self 379 Magicka, 1786 Septims Dominating Touch Command Creature up to level 6 for 30 seconds on Touch 84 Magicka, 395 Septims Paralyze Paralyze for 10 seconds on Touch 380 Magicka, 1866 Septims Silence Silence in 15 feet for 20 seconds on Target 324 Magicka, 1527 Septims DESTRUCTION ----------- Electrocution Shock Damage 110 points on Target 383 Magicka, 1805 Septims Flame Tempest Fire Damage 75 points in 15 feet on Target 508 Magicka, 2394 Septims Immolating Blast Fire Damage 110 points on Target 369 Magicka, 1739 Septims Legendary Magicka Drain Drain Magicka 120 point for 60 seconds on Touch 396 Magicka, 1866 Septims MYSTICISM --------- Legendary Dispel Dispel 250 points on Self 337 Magicka, 1588 Septims Legendary Soul Trap Soul Trap in 20 feet for 60 seconds on Target 648 Magicka, 3054 Septims Legendary Spell Absorption Spell Absorption 25 points for 25 seconds on Self 369 Magicka, 1739 Septims Movement Mastery telekinesis 40 feet for 60 seconds on Target 396 Magicka, 1866 Septims RESTORATION ----------- Devour Health Absorb Health 40 points on Touch 143 Magicka, 674 Septims Fortify Speed Fortify Speed 5 points for 90 seconds on Self 33 Magicka, 155 Septims Heal Legendary Wounds Restore Health 30 points for 6 seconds on Self 373 Magicka, 1758 Septims CONJURATION ----------- Summon Gloom Wraith Summon Gloom Wraith for 25 seconds on Self 520 Magicka, 2451 Septims Summon Lich Summon Lich for 20 seconds on Self 560 Magicka, 2639 Septims Summon Xivilai Summon Xivilai for 30 seconds on Self 480 Magicka, 2262 Septims ALTERATION ---------- Beast of Burden Feather 250 points for 360 seconds on Self 337 Magicka, 1588 Septims - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +--------------+ |Gaspar Stegine| +--------------+ RESTORATION ----------- Absorb Magicka Absorb Magicka 10 points on Touch 11 Magicka, 51 Septims Absorb Skill: Sneak Absorb Sneak 25 points for 15 seconds on Touch 155 Magicka, 722 Septims Greater Fortify Luck Fortify Luck 10 points for 90 seconds on Self 82 Magicka, 382 Septims ILLUSION -------- Daylight Light 60 feet for 480 seconds on Self 369 Magicka, 1719 Septims Shadow Chameleon 50% for 30 seconds on Self 226 Magicka, 1053 Septims Silence Silence in 15 feet for 20 seconds on Target 324 Magicka, 1509 Septims ALTERATION ---------- Aegis Shield 50% for 60 seconds on Self 322 Magicka, 1500 Septims Open Hard Lock Open Hard Lock on Target 140 Magicka, 652 Septims MYSTICISM --------- Legendary Life Detection Detect Life 120 feet for 120 seconds on Self 352 Magicka, 1640 Septims Superior Spell Absorption Spell Absorption 20 points for 25 seconds on Self 277 Magicka, 1290 Septims CONJURATION ----------- Summon Faded Wraith Summon Faded Wraith for 40 seconds on Self 280 Magicka, 1304 Septims Summon Spider Daedra Summon Spider Daedra for 20 seconds on Self 312 Magicka, 1453 Septims DESTRUCTION ----------- Disintegrate Weapon Disintegrate Weapon 150 points on Target 453 Magicka, 2110 Septims =============================================================================== V. CLOSING REMARKS =============================================================================== This is my first guide for Oblivion. I had a great time writing it, and I really hope it is helpful to people. I actually started compiling a list to help out my mage character, and figured I may as well go all the way and make a full guide. I hope this isn't my last Oblivion guide, because I really do enjoy making them. =============================================================================== VI. THANKS =============================================================================== Thanks go out, of course, to Bethesda for making another great game. Thanks as usual to CJayC for making the best site out there for FAQ's and Guides. Thanks to everyone who emailed me about the Chapels and Dark Brotherhood spell merchants (there were quite a few emails, sorry I didn't respond to them individually). =============================================================================== VII. LEGAL INFORMATION =============================================================================== All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright.