----------------------------------------------------------------------------- Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled FAQ/Walkthrough/Boss Strategy Guide for the X-box 360 by Sam Skinner Copyright Sam Skinner, 2009-2018. See the final section of this guide for more information on the copyright. *NOTE TO NEW READERS* Please read the copyright section before any other section of this guide the very first time you access this file. Guide started on 08-10-2009 Version 0.50 completed on 08-10-2009 Version 0.55 completed on 08-11-2009 Version 0.60 completed on 08-12-2009 Version 0.75 completed on 08-13-2009 Version 0.80 completed on 08-13-2009 Version 0.85 completed on 08-13-2009 Version 0.88 completed on 08-13-2009 Version 0.90 completed on 08-13-2009 Version 0.92 completed on 08-14-2009 Version 0.95 completed on 08-14-2009 Version 1.00 completed on 08-14-2009 Version 1.01 completed on 08-21-2009 My E-mail = Arguro AT hotmail.com Please direct any questions, comments or corrections to my e-mail. Thanks. Also, let me know what you think! I need some feed back! ---------------------------------------------------------------------------- ---------------------------------------------------------------------------- Table of Contents ---------------------------------------------------------------------------- To jump to any section, press crtl and F and enter the code that is in parenthesis ( ) in the box that pops up. Introduction (TMNTint) Controls (TMNTcon) Items and Objects (TMNTiao) Characters (TMNTchr) Walkthrough -Level 1 (TMNTlv1) -Baxter Stockman (TMNTbs1) -Level 2 (TMNTlv2) -Metal Head (TMNTbs2) -Level 3 (TMNTlv3) -Pizza Monsters (TMNTbs3) -Level 4 (TMNTlv4) -Cement Man (TMNTbs4) -Level 5 (TMNTlv5) -Tokka and Rhazar (TMNTbs5) -Level 6 (TMNTlv6) -Leather Head (TMNTbs6) -Level 7 (TMNTlv7) -Android Krang (TMNTbs7) -Level 8 (TMNTlv8) -Krang in ship (TMNTbs8) -Shredder (TMNTbs9) X-box live tips (TMNTxlt) Achievements (TMNTach) FAQS (TMNTfaq) Version History (TMNThis) Copyright information (TMNTcpy) ---------------------------------------------------------------------------- Introduction (TMNTint) ---------------------------------------------------------------------------- TMNT Turtles in Time: Re-shelled is an x-box live arcade game that is a remake of the original Turtles in time Arcade game (NOT the SNES version, more on that in the FAQ section). The Ninja Turtles have long been a part of my life, for over 20 years now. I own every DVD and nearly every video games as well as several t-shirts, hats, toys, and yes, Ninja Turtle curtains hanging in my video game room. This is my first FAQ in over a year. I took some time off from writing to just play games. This itch came back a few months ago and I thought this would be the perfect game to ease back into it. As always, there will be typos/errors that are unintentional throughout this guide. I do appreciate any and all feedback on these errors as well as general feedback. You can direct this feedback to my e-mail which is at the beginning and the end of the guide. At this time, I am NOT allowing any site to host this or any of my guides beside www.Gamefaqs.com I will, if asked nicely, allow a TMNT fan site to host this guide if it meets my strict specifications. E-mail me for more information. For all intents and purposes, the boss strategies contained herein are conducted in hard difficulty mode. The easier the difficulty, the less damage/time/counter attacks you will see a boss do. These strategies work in all difficulties, but I used hard difficulty mode to derive them. One thing to remember when fighting a boss is that every time you die, the boss gains health, up to three health bars (though usually only one). You should never go into a boss thinking you have enough lives that it doesn't matter if you die once or twice since the boss will gain life when you die. Strategy is a must. I appreciate all the feedback I have been getting via e-mail. Thanks! ---------------------------------------------------------------------------- Controls (TMNTcon) ---------------------------------------------------------------------------- Move - Left stick or directional pad Attack - X button Jump - A button Special - Y button Indicator - Left Trigger The indicator button is pretty useless. It is designed to help you find your turtle when playing an on-line game where you have three other turtles and fifteen Foot Soldiers cluttering up the screen, but there is such a lag to it that by the time it comes up on the screen, you can usually find your turtle through the mess. It would be useful if you could hold it and have it permanently on, but it does not work in that manner. You can perform a double jump by pressing the jump button once to jump, then again while in air. To get maximum height, press the button a second time at the apex of your first jump. You will come down slower than a regular jump and you can perform a double jump attack by pressing the attack button which does greater damage than a normal attack. ---------------------------------------------------------------------------- Items and Objects (TMNTiao) ---------------------------------------------------------------------------- Pizza --Pizzas are the only source of health within the game. Every level has two pizzas, one placed near the center of the level and one placed at the boss. In level three and level seven, there are multiple pizzas within one location. Since the screen scrolls, there will be several placed in one area, giving you a chance to grab the second one if you miss the first one. Level seven is the only level that does not have one directly at the boss and instead has four pizzas located JUST before the boss. Pizzas will ALWAYS grant you full health, whether you are missing one health bar or five. It is always wise to save the pizza until the very last second. All mid-level pizzas should be grabbed after all enemies are cleared and you begin to scroll the screen (unless you are below one health bar left). All boss pizzas should be saved for the middle of the boss fight. Do not grab the pizza right away unless you can't survive two hits from the boss. Every boss strategy outlined assumes you know how and when to grab a pizza. Spin Attack --Every level but level one, three, and seven contain one spin attack. They always appear somewhere after the middle of the level, usually after the mid- level pizza. They look like a pizza that is spinning. When touched, your turtle will launch into an un-defendable, un-stoppable, temporarily invincible attack where he rapidly spins with his weapon(s) extended. It is a powerful, though short lived attack. It is always best to wait until the screen is full of enemies before grabbing it, as to maximize its use. Always go after Stone Warriors with it first. It is best to sweep the screen after grabbing it in a clockwise manner. It will also render all traps useless (planks on the ship in level five) without causing damage. It does not hurt other turtles, but you can get caught on another turtle, hindering your movement, if he is in the way. Traffic Cones - 5 points each --Traffic cones are only found at the beginning of level one. There are three lined up vertically. They can be attacked and turned into projectiles, killing Foot Soldiers on contact. They give you five points each. Exploding Barrels --When attacked, an exploding barrel does just that, killing all Foot Soldiers in the near vicinity, damaging Stone Warriors greatly (killing them in easy mode) and will also deal damage to all turtles near by. The turtle that attacks the barrel gets all the points from the resulting casualties. Once attacked, the barrels shake for a second or so before exploding, giving you time to flee. They can be found in level one, just after the first pizza and in level two, near the beginning of the level. Fire Hydrants - 5 points each --Fire Hydrants are only found in level two. There are two total, one at the beginning of the level and one at the end. When attacked, the opposite side breaks off and water shoots out for a second, killing all Foot Soldiers it hits. They also hurt the turtles. Be careful not to do a dash attack at one. If you do, you will run through it, hitting it on one side and getting attacked by it on the other side. Points are granted for everything it kills. Sewer Entrances Sewer entrances are found only in level two. They are a hazard and do not lead to anything special. They are missing the manhole covers and just have a couple of pieces of wood covering them. If you step on it, the wood breaks and you fall in, taking some health. They can be entered again and again, so they should be avoided at all costs. Wooden Road Blocks - 5 points each --These appear only in level two. There are two groups of them, one just after the mid-level pizza and another just before the spin attack. When attacked, they go flying and kill anything they hit before leaving the screen. These are a quick, and effective way of killing the punching robots in one hit. They give you five points each as well as points for everything they kill. Land Mines --These are only in level three. They are the red things in the water that make your turtle scream, "My toe! My toe!" There is no way to remove them, so you must avoid them. They appear in the same pattern every time. Stalactite --These appear in level four, in the cave area (strangely, there are no stalagmites...). They hang from the ceiling of the cave and will fall when your character lines up vertically with them. If you walk under a stalactite, it will fall on you and damage you. These are very easy to avid, since they will fall when you line up, just move to the opposite side of the screen (up or down) and make it fall. It is wise to make them all fall before the enemies appear on screen so you do not have to worry about your positioning when in battle. Planks --These appear only on the ship level. They are noticeable as a different color board on the ship's deck. If you step on them, they flip up like you stepped on a rake and will smack you. You will be temporarily stunned and have some damage dealt to you. Only the Turtles can activate them so it is best to avoid them altogether. Once a plank it engaged, it will not pop up a second time. Fireworks Box - 5 points each --These work in the exact same way as exploding barrels. They are found in level five and level six. Hit them once and they start to shake. Get out of the way and they will explode, killing all Foot Soldiers and damaging Stone Warriors heavily. Rolling Barrels - 5 points each --These appear only on the train and only at the beginning of the level. There are two sets of two. When attacked, they go a rolling, killing everything they touch before flying off screen. It is wise to do a dash attack into them so that the screen scrolls quickly and further than if you were running. Doing this can potentially hit more enemies. In addition to the five points, you get all the points from the resulting deaths. Lasers --The only times you have to deal with lasers will come once in level one when Android Krang pops up for a moment and again in level eight more frequently. There will be one instance, near the end of level eight where two lasers will shoot out of the wall at the top of the screen at set intervals. They are simple to avoid. The other instance happens twice and are shot out of garbage can-looking robots earlier on in the level. They move vertically very rapidly and are always in sets of two. They shoot lasers quickly and will do so when just off screen. You never want to stop the screen just before one, since it will be able to shoot you and you cannot kill it. They take one hit to kill and the second one is always just behind the first. The former set cannot be dispatched, but are much, much easier to avoid. Ice Obstacles --There is one section of level eight that lights up blue periodically. If your turtle is standing on one of the blocks that lights up, he will be frozen and a great deal of damage will be done. An achievement can be gained for getting by this section without being damaged. Check the Achievements section as well as the level eight walkthrough for more information on how to get by them. ---------------------------------------------------------------------------- Characters (TMNTchr) ---------------------------------------------------------------------------- Throughout this guide, I will refer to every enemy, as well as every good guy, by their official names. If you are not familiar with the Ninja Turtle franchise, this can be confusing since some things are named strangely. This section is meant for those who are unfamiliar with the Teenage Mutant Ninja Turtles as a reference guide so you know what I mean when I say "Krang" and "Pizza Monsters." Each of the four turtles have some different abilities. While they are shown in a graph on the character select screen, I thought it might help to quantify each one with a percent. This isn't based on anything other than the graph on the character select screen. There are fifty total bars on the graph, each bar representing two percent, so this is what they total up to if you are having trouble telling. I have included an average score just to help you decide what turtle may be best. Leonardo -The leader of the Ninja Turtles... wears blue and wields two Katana swords --Speed = 60% --Range = 80% --Defense = 70% --Rush Attack = 70% --Special Attack = 90% --Average = 74% Donatello -The genius of the group, if you will... wears purple and wields a Bo Staff --Speed = 40% --Range = 100% --Defense = 90% --Rush Attack = 80% --Special Attack = 80% --Average = 78% Michelangelo -The most mellow of the group... wears orange and uses Nun Chucks as weapons --Speed = 80% --Range = 40% --Defense = 50% --Rush Attack = 90% --Special Attack = 100% --Average = 72% Raphael -Sort of an angry loner... wears red and has two Sais as his weapon of choice --Speed = 100% --Range = 50% --Defense = 60% --Rush Attack = 70% --Special Attack = 70% --Average = 70% ***ENEMIES*** Foot Soldiers - 10 Points Each These are the basic enemies of the game. They are in every single level and in abundance. They come in many different colors and the colors of them dictate what actions they do" --Purple: standard Foot Soldiers and most common They just punch and kick --Blue: always hold a sword or axe, second most common you will see --Orange: There are two different kinds of orange; one kind throws knives and the other kind throws a hook on a chain. Both can attack from distance --Green: these guys have bows and arrows on the ship they fire flaming arrows --Yellow: these ones have spiked boomerangs on all levels but dinosaur level --White: these are the rarest kind and usually appear at the end of a level Stone Warriors - 20 points each These are the only other common enemy within the game. They begin appearing in the level Prehistoric Turtlesauras and will appear in every level thereafter but Neon Nightriders. They will carry different weapons and usually only appear in groups of certain weapon carriers. They are large and brown. They are part of the army that Krang commanded when he ruled Dimension X in the cartoon. It is always best to take out Stone Warriors before anything else. --Weaponless: just plain Stone Warriors --Girder Carriers: Carry a steel beam from a construction site --Bazooka Carriers: Carry a large bazooka that deals heavy damage --Machine Gunners: Carry a large machine gun that also deals heavy damage --Ray Gunners: Carry a large laser gun and only appear in level 8 Other Enemies Punching Robots - 20 points each -They appear only in level two and are just what their name says Pizza Monsters - 25 points each -These only appear in level three and are all over the place. They also serve as the boss of level three. They were an invention of Krang and Shredder in the cartoon episode "Case of the Killer Pizzas" from season two. They were eggs that were placed on pizzas that, when put in the microwave, turned into monsters, hence the name "Pizza Monsters." Futuristic Punching Robots - 50 points each -These appear only in level seven and grant the highest point-per-death of non-boss enemies. They do not appear at all in easy mode. They hover and are pink with blue fists. Metallic Zapper Guys - 15 points each -I have no idea what their official name is, but they only appear in level eight. They die in one hit, so they are a great source for easy points. Krang will drop them out one by one in the boss fight at the end of level eight. ---------------------------------------------------------------------------- Big Apple, 3 AM (TMNTlv1) ---------------------------------------------------------------------------- You obviously start out by walking right. After two groups of purple Foot Soldiers, you will come to three traffic cones. These can be used as projectile weapons by hacking at them with the weapon you hold. You just have to line them up with a Foot Soldier. They will take a Foot Soldier out in one hit. You can jump over them and hit them the other way if you like. They will give you five points a piece, whether you use them effectively or not. After one more group of Foot Soldiers, you will come to a giant wrecking ball that slams down. It will move up and down, but never left or right. Don't stand under it, as it will squish you, taking life. It can be used to kill Foot Soldiers if they are standing under it, but be aware: you do not get any points for Foot Soldiers that are killed by the wrecking ball. Kill the Foot Soldiers by waiting on the left side of the screen. Once they are dead, wait for the wrecking ball to be on the ground before continuing right. There will be a tiny warehouse with a door. The door will be kicked out and Foot Soldiers will pour out. There is also a pizza just to the right of the door. Unless you are in dire need of the pizza, you should leave it (and every pizza you come across in the entire game) until you are just about to scroll it off screen. The reason is that the pizza always, ALWAYS, gives you full health and it shouldn't be used if it is still on screen and you don't need it. Taking one health bar loss now, then grabbing the pizza is better than grabbing the pizza, being at full health, then just to lose some before you even scroll the screen. Just to the right of the pizza is an exploding barrel. Walk up to it and wait until there are a few Foot Soldiers in the vicinity, then hack it and run to the bottom right corner (jump if playing on-line to avoid being stopped by another turtle). It will shake for a moment then explode, damaging or killing everything nearby. You always get points for everything it kills. You should try and save the pizza until after you explode the barrel. Continue right. Some red and purple Foot Soldiers will appear. Kill them and continue. The screen will shake slightly once a diamond shaped "Work Ahead" sign appears. Android Krang will appear in the background and shoot lasers at you from his eyes. There will be Foot Soldiers in this area as well. You need to navigate your way around without being hit by the lasers and at the same time, killing the Foot Soldiers. It is best to keep the screen to the left until Krang shoots lasers twice. Krang moves slowly from right to left, so you have enough time to kill all the Foot Soldiers on the left half of the screen. Once the second laser set has been fired, run to the right and the screen will advance so Krang is on the far left, or possibly off altogether. No, you cannot kill, damage, or harm Krang right now. There will be a small group of Foot Soldiers on the other side of Krang. Continue right through a couple more groups of Foot Soldiers and you will encounter a second wrecking ball. The strategy is the same; keep the wrecking ball to your right until all Foot Soldiers are dead. Once they are, wait for it to be on the ground before moving right. Once right, keep the wrecking ball to your left until you can advance the screen once more. Remember never to stand under it. At this wrecking ball, you will encounter your first white Foot Soldiers. White Foot Soldiers are typically the indication that the level is nearing the end. You usually only see them just before a boss. There will be a second set of White Foot Soldiers after the wrecking ball, then you move right and you face Baxter Stockman. ---------------------------------------------------------------------------- Baxter Stockman (TMNTbs1) ---------------------------------------------------------------------------- Baxter Stockman is the one boss that I think gets substantially harder as you increase the difficulty level. He is the only boss that I continually lose a life on when in hard core difficulty. Baxter is different than most bosses because he has two different 'stances,' if you will, in which he can be attacked. When he comes in, he will always be flying. You cannot hit him from the ground. Jump kicks and double jump attacks are the only ways you can get him. I find jump kicks better than the double jump attack, simply because it is a faster attack. You want to stay either above or below him when he is in the air because he will shoot you with his gun. Jump up and attack him to coax him down to the ground. You can also run around and wait for him to come down; he does come down on his own. Once he is on the ground, come in at him from an angle, being closer to directly the top or directly the bottom rather than left or right. Swing at him as soon as you can and MOVE. Do not stand and attack. Move one step closer to true north or south and attack again. Move again in the same direction and attack once more. Now run away to the closest corner of the screen. He will sometimes shoot his gun first, but he will go back up into the air now. Get under him and jump kick him. The only same place from his gun is underneath him when he is in the air. Continue to jump kick at him until he is on the ground. Attack him in the same manner as before, coming in at an angle and leaving at another one. When he is at about half health, he will fly up close to the screen and say, "Ahhh rats!" It is at this point he switches guns to a plasma-like hand thing that will knock you back if hit by it. Thankfully the switch in guns doesn't mean a switch in actions. Continue to attack him as you have. He will shoot the gun more, but you should be able to avoid it, for the most part. He can be killed in the air or on the ground. If your health is low, and the pizza is gone, use the double jump attack when he is on the ground to avoid being hit by his gun and stay under him and attack with the jump kick when he is in the air. ---------------------------------------------------------------------------- Alley Cat Blues (TMNTlv2) Max points eared: 1,985 ---------------------------------------------------------------------------- This level is fought in a back alley on the streets of New York. You obviously start out by moving right. There will be a fire hydrant on the bottom right just as the screen starts to scroll. Attack it once there are a couple Foot Soldiers on the other side. Take out the first group of Foot Soldiers and move right to bring a second group on screen. There is an exploding barrel here. Once the screen is full of enemies, move to the barrel and hit it when the Foot Soldiers are close. Quickly jump to the other side of the screen and wait for it to explode. Mop up what the barrel didn't get, then off to the next set to the right. Orange Foot Soldiers will jump down off of the balcony all along this area. Keep dispatching them and move right. The orange ones throw three knives, one up, one straight and one down. Try not to be in front of them with any distance between you two. That's when they throw the knives. Go after them from the top or bottom, then move right up next to them. After two sets of Foot Soldiers, the balcony ends and you come to the first sewer entrance. There will be a couple boards next to a dumpster at the top of the screen. Do not step on the boards. You will fall into the sewer and you will lose health. Instead, stay on the bottom part of the screen and fight the Foot Soldiers on the right side of the screen. The mid-level pizza will be at the top right of the screen, just past the sewer entrance. Move right and it will stop in the middle of the screen. Here you will fight more Foot Soldiers as well as the first of the punching robots. The punching robots take several hits to kill and will always move back once attacked, so keep moving after them. When they are close, they are not as likely to charge and attack as when they are far away. After killing all enemies here, grab the pizza if you haven't and move right. There will be three groups of Foot Soldiers, mostly purple and orange. At the far right of the screen during the third group will be two wooden road blocks. Use these as projectiles by attacking them once. If you walk up next to the top one, the screen will scroll just enough bringing a punching robot on screen (you will get up to three punching robots, depending on your difficulty level). Smack the road block and send it flying into a punching robot for a quick, one hit kill. After this, move right and orange and purple foot soldiers will jump the fence (notice the one fall on his face?). Kill them and move right to fight a few random Foot Soldiers. After these, more orange and purple Foot Soldiers will jump the fence. Kill them and continue right. Some purple and blue Foot Soldiers will come up from behind you. Destroy them and move on. There will be two more wooden road blocks. Jump over the top one, then immediately turn to face it and smash it back the way you came to pick up a quick kill on another punching robot. Foot Soldiers and more punching robots will enter from the right. You will notice the first instance of white Foot Soldiers here (in hardcore mode). This is the indication that the level is coming to a close. After killing everything, move right. You will see two open doors with a ladder in between. At the bottom of the ladder will be the first spin attack. Foot Soldiers will slide down the ladder as well as come out both doors and from both sides of the screen. Wait until you get several on screen then grab the spin attack. Move clockwise around the screen, touching every Foot Soldier you can while spinning. Once the spinning stops, mop up what you missed and move on. There will be a rather long stretch without any enemies to speak of here. On the wall, you will see purple graffiti as well as a strange drawing of a turtle. Just beyond this at the bottom of the screen will be another fire hydrant that you can destroy for some quick kills to anything lined up on the other side. More white Foot Soldiers will be here as well as a few blue ones. Kill them and move right. A couple more groups of the same colored Foot Soldiers will appear. There will also be a pizza at the very top of the screen. This is the boss pizza and will not scroll off screen, so leave it for the middle of the boss fight unless you are in dire need of it. Move right and all the way to the bottom of the screen and you will trigger the battle with Metal Head. ---------------------------------------------------------------------------- Metal Head (TMNTbs2) ---------------------------------------------------------------------------- Metal Head is one of the easiest bosses in the game. As difficulty levels increase, he becomes more aggressive and will counter attack you quicker. He will land on the middle of the screen, so move to the bottom right corner before he enters to avoid the damage. This is the first boss battle that features a hazard on the screen. In the top right is a sewer entrance that is boarded up. You lose health if you fall in, so avoid it. One problem that occurs with the sewer entrance is that Metal Head can and will hide in the very top right corner, just behind it. When he does, it makes it tough to do this strategy I have laid out. You can avoid having him ever go up there by never going up there yourself. He will follow you around, so try and keep all the action on the bottom half of the screen. As soon as you see Metal Head's health meter appear on screen, run and hide in the bottom right corner. Metal Head comes crashing in at the center of the screen and can damage you if he hits you when he enters. Run up to him and hit him ONCE. Immediately run away at the same angle you came in, but only move one or two steps; just enough to get out of the range of his counter attack. Run back in at the same angle and attack again and move two steps away. NEVER come in at him from the left or right. He has a gun in his chest that he can fire that deals significant damage. Eventually there will be a couple blue orbs that appear on Metal Head and he will begin jumping. He jumps three times, always in your direction, which is why you should never go behind the sewer entrance. It is easiest if you jump around to avoid him, always double jumping just before he lands after his third jump, so you can land a double jump attack on him just as he stops. Continue your attacks, hitting once and moving back just enough to avoid the counter attack. Your attacks should be quick. Attack, step back, step in attack, repeat. Keep the pizza in the top left until you need it. I can usually get through Metal Head on hardcore without the need for the pizza, but it is always nice to finish a boss with full health. As far as I know, he doesn't have an indicator for when he is getting low on health, other than his health bar on screen, so don't change your strategy. Keep going after him and he should be done fast. ---------------------------------------------------------------------------- Sewer Surfin' (TMNTlv3) ---------------------------------------------------------------------------- ****FOR INFORMATION ON THE ACHIEVEMENT FOR THIS LEVEL, PLEASE SEE THE ACHIVEMENTS SECTION FOR A DETAILED ANALYSIS**** I don't care what anyone says, this is THE hardest level in the game by far. In easy and normal difficulty, it isn't too bad, but ramp it up to hardcore difficulty and this level is nightmarish. There are so many enemies on the screen that you cannot see the mines in the water. Pizza monsters will appear from off screen and hit you before you have time to react and you are almost guaranteed to lose a life. Hardcore survival mode would be a walk in the park if it wasn't for this level. This walkthrough is done in hardcore difficulty so you will experience an easier time with less enemies in any other mode. The second you can take control of your turtle, move him to the bottom left of the screen. Hold him there. This will be the best area to try and keep your turtle in for the duration of the automatic scrolling. There will be a spiked gate that comes down just after several Foot Soldiers appear on screen. Do not attack the Foot Soldiers just yet. The gate will slam down twice. After the second slam (it should hit a Foot Soldier or two for you) quickly move right and out from under it to avoid it altogether. Now go after the Foot Soldiers. There will be mines almost immediately, so stay in the bottom left until you see the first two go by. Now move up ever so slightly, maybe a surf board and a half's width. Once you see a land mine go by on the very bottom of the screen, move back to the bottom. You have to do all this WHILE fighting Foot Soldiers. Keep mashing the attack button and watch your back. These are purple and orange Foot Soldiers, so be on the lookout for the three knife throw as well. After the mines, the sewer will open up in the background and more Foot Soldiers will appear, regardless if you killed all the previous ones or not. There will be a purple one half in the water, barely hanging onto his board at the top right. Blue sword wielding ones as well as more orange knife throwing Foot Soldiers will appear. Make sure you are in the bottom left. Another spiked gate will come down. Do the same as before and wait until the second time it hits to move forward slightly and out of the way. Now try and do your best to kill the Foot Soldiers that the gate didn't get. At the same time, Pizza Monsters will appear for the first time. There will be some bubbling in the water as a warning sign that they are about to appear. Pizza Monsters never move up or down once they spring out of the water and will always move to the side of the screen that has more area. They can and often do in harder difficulties, jump up off screen and slam you from behind before you can react. If this happens, just get back up and keep trying. The Pizza Monsters are always easiest killed by jump kicking them. The sewer will open up again in the background, then immediately close off as more mines appear on screen. Stay low until you pass the first couple, then move up slightly to get past the rest. Pizza Monsters will be attacking at the same time and can knock you on your backside. If this happens, you are likely to hit a mine, sending your turtle screaming about his toe. Just try and avoid the Pizza Monsters altogether. Since they give you a warning of where they will be, move slightly up or down, deepening on where the next mine is about to appear, to avoid getting severely damaged. After this set of mines passes, the sewer will open up briefly, then close back up. This is the indication that pizzas are coming up shortly. Move up to the top of the screen but stay to the far left. Kill the Foot Soldiers if you can (if you have any left). There will be two pizzas about to scroll quickly across the screen. They are almost right next to one another vertically, but separated horizontally. The first one is at the very top of the screen and the second one is in the middle. Just align yourself in either position (whichever is easier to get to) and wait for the pizza to come to you. Immediately after the health pizzas, Pizza Monsters will appear, effectively draining all that life you just picked up. Another spiked gate will come crashing down, so move immediately to the bottom left and wait two slams before moving forward. Try and avoid the Pizza Monsters and kill the Foot Soldiers the whole time. After a few seconds, some mines will appear and the sewer will open up once more. Foot Soldiers and Pizza Monsters are abundant, so do your best to not lose health. Avoid the mines in the same way as before, by hiding in the bottom left until a couple go by, then move up slightly. As the screen scrolls right, the sewer will open once more and you will have a moment without Pizza Monsters. Reddish-orange Foot Soldiers will appear on the right side of the screen as the sewer goes narrower again. Move to the bottom left. Blue Foot Soldiers will appear from the top left of the screen. A few seconds later, Pizza Monsters will re-appear. Kill what you can and avoid the rest. Mines will also appear here. This is a likely place to lose a life because you have mines, Pizza Monsters and Foot Soldiers throwing knives and all sorts of other Foot Soldiers punching and slashing at you. Hope for the best as you navigate through the mines. Try jumping up and down to avoid them and most of the Pizza Monsters. The sewer quickly opens then narrows right as the mines end. This is your cue go bottom left again, and quick. Another spiked gate will be here. Again, wait two slams then move forward to avoid being it. There will be a small area without mines or Pizza Monsters, so take advantage and move around and kill any remaining Foot Soldiers. After the sewer opens up, some mines will appear. Also, white Foot Soldiers will appear on both sides of the screen. Yes, white Foot Soldiers. Indication the level is coming to an end! FINALLY! Avoid the mines and kill what Foot Soldiers you can. Go bottom left again. After a brief second or two, another spiked gate appears. Avoid it like usual and get prepared for another one. There are three total here. The gates help to eliminate the Foot Soldiers, so you shouldn't have to worry too much about them. After the third gate, move to the very top of the screen. One random purple Foot Soldier will appear and promptly fall off of his surfboard and into the sewage. The screen will stop auto scrolling here. A pizza will be in the bottom left. This is the boss pizza. Grab it if you need it and get ready to fight a whole slew of Pizza Monsters. ---------------------------------------------------------------------------- Pizza Monsters (TMNTbs3) ---------------------------------------------------------------------------- The Pizza Monsters at the end of Level 3 I think are THE absolute hardest boss in the game simply because they keep coming at you. They will knock you in your butt and knock you down again before you can recover. The good thing about them is you don't have to kill a single one of them. You can avoid them altogether and still pass the level. The harder the difficulty, the more that appear on the screen and the faster they come at you. I have found that jump kicks are the best way to defeat as many as possible. Jump kicks are fast attacks and keep you moving about the screen so you aren't as likely to get hit. Timing is key here. There will be bubbles in the water where a pizza monster is about to pop up. I like to start in the center of the screen, in the top half, and wait until I see the bubbles starting. I will jump in the air a split second after I see where the bubbles are, then at the apex of my jump, hit the attack button and the direction of the bubbles. Ideally, you will hit the pizza monster jus as he comes out of the water, before he makes his move forward. Remember that they will always go in the direction that is opposite where they appear. For instance, if once comes up on the right, he will always move to the left of the screen and visa versa. They also have a tendency to appear just off screen, especially on the bottom left, so keep your eyes peeled and never sit and wait in that section. I try to avoid the bottom left altogether, expect to grab the pizza about half way through. When playing multi player, split the screen in half with one guy taking the top and one taking the bottom. If you have a four player game, put two in the middle and have everyone attack left and right and never up and down. This is all about survival, so if you miss a pizza monster, don't worry about it. Eventually, Shredder appears on screen and says he is, "banishing you to a time warp from which you will never return!" This is the indication that the boos battle is over. I like Shredder's proper use of grammar there, not ending a sentence with a preposition, unlike me where I do that at least once per paragraph. On to level four now. The game can only get easier from here. ---------------------------------------------------------------------------- Prehistoric Turtlesauras B.C. 250,000,000 (TMNTlv4) Max Points: 1,800 ---------------------------------------------------------------------------- The first level of time takes you to some 250 million years in the past, to an age when dinosaurs and Cement Men ruled the Earth. Obviously start by going right and almost immediately you will encounter your first group of Foot Soldiers. Some jump out from bushes while others are air lifted in on what I assume are pterodactyls. They are easy to dispatch, so do so and move right. The next group is all purple Foot Soldiers, so they won't be hard at all. However, a flying dinosaur will swoop in and drop some exploding rock into the area. Avoid this as it will do damage to you as well as the Foot Soldiers. It can kill the Foot Soldiers, but you will not get the points from the resulting deaths. Move right to find blue and orange Foot Soldiers. There will be more exploding rocks dropped from above this time, so be on your guard. If you sink to the bottom of the screen, you will have an easier time avoiding them. Move right and more Foot Soldiers will be air lifted in as a few jump at you from the primordial ooze in the background. Move right and more Foot Soldiers come at you as well as some Stone Warriors. This is the first instance of Stone Warriors in the game. Throughout the game, they will appear carrying different weapons, but these ones are unarmed. They take a little bit extra to kill and can deal more damage in one shot than a Foot Soldier, so they should always be your first target when they appear on screen. Stone Warriors can send you flying across the screen in one hit, so be on your guard. They usually appear in groups and all from the same area, and you can hit multiple Stone Warriors with one swing of your weapon, making them easier to dispatch. These Stone Warriors come in at you from the right, so take them out quickly then focus on the Foot Soldiers. Move right once everything is defeated. More Foot Soldiers will move in. Here you will meet green Foot Soldiers for the first time. They wield a bow and arrow and can shoot you from across the screen. They like to run and hide off screen, so try and take them out early. The arrows they shoot are small and difficult to see as they fly across the screen, so keep a close eye on them for they actions that indicate they just fired an arrow. After everything hear is dead, move right and you will enter the cave. Several Stone Warriors come at you from the right (up to four in Hardcore mode). Dispatch them quickly, then slowly advance the screen. There will be some stalactites hanging from the ceiling here. They fall when you line yourself up vertically with them, so if one is hanging at the top of the screen, you can go to the bottom and have it fall, missing you by quite a distance. You should never stand under them. Make the first two stalactites fall, then there will be a few enemies on the screen, including a new one: a yellow bomb holding Foot Soldier. The bomb guys cannot hurt you until they throw the bomb. Once you attack them, they will drop the bomb and it will explode after about half a second, so do not stand over a bomb. It is best to attack them once, then run away and wait for the bomb to explode. Since there are also Stone Warriors here, take them out then go after the yellow bomb Foot Soldier and the rest. Advance the screen, making sure to cause the stalactites to fall by moving around them. Eventually more enemies will appear on screen. A Stone Warrior will show up on the top left and the top right and several bomb Foot Soldiers will appear in the middle right. Kill them off quickly, avoiding the explosions and any stalactites that might still be hanging. Advance right past a few more falling stalactites and a pizza will appear at the top right of the screen. Save it if you don't need it right away and get rid of the Foot Soldiers and the Stone Warrior here. Move slowly right to set up another battle while keeping the pizza on the screen. Several bomb Foot Soldiers will appear on the left with orange knife throwing ones on the right. Grab the pizza once they are dead and move right. Avoid more stalactites and continue right until you see the cave walls and floors changing colors. This indicates the cave is coming to an end, but first you have to destroy several Foot Soldiers. Go past the last of the stalactites and there will be a spin attack at the top of the screen. Wait until several mallet-wielding Stone Warriors appear at the bottom left, then grab it and go to town on them and everything else you can get to before it ends. Do some cleanup duty then move on. Stay in the center of the screen as you advance right. After a few green Foot Soldiers and a Stone Warrior (these might not show in the easier difficulties) some chaos will happen. You want to be in the center of the screen. Foot Soldiers riding dinosaurs will appear (you get four in hard and hardcore, less in easier difficulties) as well as several other Foot Soldiers you have to deal with. You can either jump kick the Foot Soldiers off the dinosaurs, or do the easier rout and attack the dinosaurs, causing the Foot Soldier to fall off. Beware: the dinosaurs have fire breath and will burn you if you are standing in front. They don't come into center screen, so this is the best place to be. The dinosaurs make several passes as long as they have a rider, but will eventually disappear if not attacked. Move right and another set of dinosaurs and random Foot Soldiers will appear. Use the same strategy as before and stay in center screen, swiping at the dinosaurs as they go by (you can hit all four before they all go off screen one time). Now head to the top of the screen and continue right. A pizza will appear at the bottom of the screen. This is the boss pizza, but before you get the boss, you will have to remove several Foot Soldiers and Stone Warriors. Once they are dead, the screen shakes slightly. This is your cue to run to the bottom right to avoid damage on Cement Man's entrence. ---------------------------------------------------------------------------- Cement Man (TMNTbs4) ---------------------------------------------------------------------------- Cement Man is the boss for Prehistoric Turtlesauras (no, not Slash). Cement Man can be a terror if you don't know his pattern, and judging by many people I have played online with, most don't. He has two forms, but he can only be attacked in one. His mud form should be avoided at all times, while his human form is the one where he is vulnerable. He appears in the middle of the screen in human form. He will throw mud balls as well as pound you with his fist. Mud balls are what he does first. Run up and attack him. You can hit him between two and four times before he will slip into mud form. As soon as he begins to enter mud form, run to the nearest corner of the screen and hold. He will begin to chase after you. You have to act fast and decide which direction to run. Choose the one that he is furthest from and begin to run that way and run around the edge of the screen in a circle. Clockwise or counterclockwise, it doesn't matter as long as you keep moving along the edge of the screen. Eventually he will pull away from the chase and go off by him self. This is your indication that he is about to reassume human form. Go up to him in a zig-zag fashion to avoid his mud ball that he throws. As soon as he throws it, attack him a couple times until he attempts to go back into mud form. Flee to a corner and repeat the running in circle movements. Mud man typically will reform into a human-like form in any of the four corners or the middle of the screen. He can appear anywhere on the screen, but those five places are his most likely. Should you get hit by the mud ball or otherwise not attack him and send him into mud form, he will slowly move towards you in human form. If you wisely left the pizza in the bottom left for later, this is a good way to draw him from the pizza so that you don't grab it on accident when you don't need it. He will continue to throw mud balls if you don't attack him, so be on your guard. He will begin to use his fist pound as the battle progresses, so be on watch for that. One thing you want to avoid is getting caught by him as he is moving clockwise in the top left corner. He caught me once there and sent me about halfway across the screen on the very top. He moved so fast that I couldn't recuperate in time and he hit me again, knocking me into the top right corner. He followed me there and pinned me in the corner, damaging me yet again, then appeared in human form and I couldn't get out from behind him. I had half my health left when this sequence started and it cost me a life. Overall, he isn't a hard boss, you just have to know what to avoid. It has been brought to my attention by Ross Bemrose that Cement Man is indeed from the cartoon series. There is a very similar figure that appears in season two, five entitled "Curse of the Evil Eye." I have it on DVD, so I went to watch it and at 13:30, a monster very similar to Cement Man appears. He is out of proportion to the game, being several stories in height in the cartoon. He does throw a glob of mud like the game, but does not enter into a puddle form. Just an interesting tidbit I thought I'd share. ---------------------------------------------------------------------------- Skull and Crossbones (A.D. 1530) (TMNTlv5) Max points: 2,415 ----------------------------------------------------------------------------
The first thing you need to know about this level is that it is littered with traps. All throughout the level are plank boards that will pop up and smack you if stepped on. They can be recognized by their off color from the rest of the ship's deck. Avoid these at all costs, as they will deal substantial damage. Start out by going right as always. The first group of Foot Soldiers has a new type in it, the yellow disc throwers. They carry spiked discs that they throw which act like boomerangs and come back to them. They can throw them from across the screen, but will only throw them left or right, never up or down or at an angle. If they throw it and you knock them down while it is flying around, they won't catch it again and will turn into regular Foot Soldiers (they will stay yellow). I think these guys are a pain in the butt and I always make sure to take them out first, but there is no pressing need to do so. Continue right, being sure to avoid the planks. Some more green Foot Soldiers with the bow and arrows appear here, but this time they shoot flaming arrows in an arc that act like the mines in level three did. Avoid touching them so you don't have to suffer through your turtle screaming about his toe. They burn out pretty quickly and once they do, are no longer a hazard. Continue right through some Stone Warriors and several Foot Soldiers. Move to the top of the screen and advance right. There will be a mast in the middle of the ship. Just below the mast will be a pizza on the other side of a plank. It is best to go around the mast to the back side to grab the pizza, but take out the enemies first. When you advance the screen right, you will encounter more Stone Warriors. Kill them quickly and grab the pizza if you haven’t yet and continue right. Now you will come to several Foot Soldiers including some orange and yellow ones as well as a gun wielding Stone Warrior. This Stone Warrior is deadly, so make sure you take him out first. The projectiles from his gun do considerable damage. Move right and you will see more Foot Soldiers, some jumping onto the deck of the ship from the side. Kill them and move right. At the edge of the screen will be a spin attack. Let the screen fill up, then grab it and clean up the Foot Soldiers quickly. The spin attack disengages all the planks you step on while spinning, so try and take them out as well if you can. Once done, move right. After a quick romp with a few Foot Soldiers, the screen will stop again. This time there is a fireworks box in the top right. Don't hit it right away, let some Foot Soldiers get on screen then go and hit it and run. If you time it right, it will explode just as several Stone Warriors enter the screen in the same spot, effectively killing or severely damaging them all. Perform some mop-up duty then move right once again. Another mast will appear on the right of the screen. Hidden behind it is a plank. Some Stone Warriors come on screen right next to the plank. They are gun holders, so be careful when going after them to avoid the plank. You can let them come to you, but remember they shoot when not near you. Step right and you will find a mallet holding Stone Warrior as well as a diverse population of Foot Soldiers. Kill the Stone Warrior first, then go after the yellow Foot Soldiers and then the rest. Move right and more enemies come on screen, including two Stone Warriors, one from each side. Take them out first and go after the Foot Soldiers in whatever order you think is best. I personally like to get rid of the green ones first. Move right and more Foot Soldiers will appear. Go up to the top of the screen and go as far right as you can. Several Stone Warriors will now appear on the lower left. There will be a pizza in the lower right. This is the boss pizza. Save it if you can and go demolish the Stone Warriors. The screen will get darker and it will start to rain. I guess a storm's a brewin' when the boss nears.... Once they are dead, the boss fight with Tokka and Rhazar will trigger. ---------------------------------------------------------------------------- Tokka and Rhazar (TMNTbs5) ---------------------------------------------------------------------------- Tokka and Rhazar tripped me up for the longest time. Because you fight two of them at once, you have to watch out for both of their charge attacks. Both will run at you with a shoulder block-esque move and Tokka will pull into his shell and do a spinning move all across the screen (it is similar to what Slash did in the SNES game). The best strategy here is very similar to that of Metal Head, but is somewhat easier because neither of these guys have a gun attack. Attack once, take a step back, let the counter attack happen, then step back in and repeat. As for which to go after first, it is debatable. Tokka (the purple one for those unfamiliar) has his spin attack which is devastating, but is not too hard to avoid. Rhazar has a run attack that can stretch across the screen and knock you on your backside. I have tried taking them each out first at different times and not found either way to be easier, so which ever attack you have difficulty avoiding is the one you should take out first. I have found that you can attack them both in one hit if they are close enough to each other. The best time to get them together is in the top right corner. You can attack, step away, step back and attack again and hit them both each time. They won't stay together permanently, but the more damage you can do while they are together, the easier time you will have. While both are still alive, I find it best that when Tokka goes into his spinning attack, to do double jump attacks against Rhazar. The double jump attack seems to do more damage and is a great way to avoid Tokka altogether. Also, Tokka seems not to go into his spin attack at all if you continuously attack him with the swipe, step back, step in swipe again method. This is another great way to not have to deal with it. You do have to be aware of Rhazar's charge attack as you attack Tokka, though. If playing with multiple people, you should obviously split up your turtles between the two enemies. With two people, have one take Tokka and one take Rhazar (duh). With four people, put two turtles on each bad guy and alternate attacks. Guy one attacks, backs off. Counter attack happens, and guy two moves in to attack, backs off, counter attack happens. Guy one goes back into attack. Try and move Tokka and Rhazar to opposite corners of the screen so that there is max distance between the two groups of turtles so you don't bump into each other, destroying momentum. ---------------------------------------------------------------------------- Bury my Shell at Wounded Knee (A.D. 1885) (TMNTlv6) Max Points: 2,315 ---------------------------------------------------------------------------- This is the first and only level where you don't have to advance the screen to have enemies show up at the beginning of the level. Right at the start, some blue Foot Soldiers will come at you. They are easy, so make short work of them and advance right. Just to the right will be two large barrels. Before doing anything with them, wait for a couple of Foot Soldiers to come at you from the left. Kill them, then walk up to the top barrel and smack it, sending it flying into the Foot Soldiers on the other side. You can also Dash Attack it (run across the screen and hit attack just before the barrels) so that you advance the screen as they roll, potentially hitting more Foot Soldiers. Hit both barrels for ten points then move right. Stone Warriors will come at you from both sides and you will also get 'Foot Soldier Riding Horse That Jumps Onto Train.' Destroy the Stone Warriors first then go after all the Foot Soldiers. Once they are gone, move right yet again and you'll get more Foot Soldiers as well as Stone Warriors with steel garters. Besides the fact that they carry large weapons, they aren't any different than regular Stone Warriors. Kill them first as always. After everything is dead, move right. There will be two more large barrels that you can attack for easy points and easy kills. Also, a purple Foot Soldier on a horse comes riding up. Kill everything and move right. More Foot Soldiers and Stone Warriors appear. Do the same as before and move right. You'll be on a train car with some boxes on the far right. Do not go all the way over there yet. Instead, kill all Stone Warriors (garter and gun holders this time) as well as Foot Soldiers. Once they are all gone, slowly walk right and you will see a precariously placed box wobbling at the top of the stack. It will fall if you step in front of it. Get to about within one step of it and run away. It should fall and miss you. If it doesn’t fall, do it again, getting just a little bit closer. Keep going until it finally falls, then you can move past it and to the right. After a group of blue only Foot Soldiers, you will get a Stone Warrior with some blue and purple Foot Soldiers. Once again, kill the Stone Warrior first (do I really need to repeat this every time?) then the Foot Soldiers. Move forward and Foot Soldiers will come in the windows as well as from both sides along with some Stone Warriors. Kill everything here and move right yet again. A few random blue Foot Soldiers will make a brief cameo before you destroy them. Moving right brings you to the mid-level pizza (YAY) and a new kind of Foot Soldier. This one is orange and carries a hook on a chain. These guys are real pains in the butt. They can attack from across the screen and have a quick attack speed. They need to be taken out before anything else (except maybe Stone Warriors). Save the pizza if you can afford to and go after this new Foot Soldier group. Move right. The screen will stop before the Pizza goes away, so you can still save it if you can afford to. Move right and you will get more of the glorious orange chain Foot Soldiers and some Stone Warriors. At the far right, just on the next car, will be more boxes with one poised to fall as soon as a turtle walks underneath. Kill everything first then advance just like before to get by without being hit. The next car will have an open door on the top and a fireworks box in the top right. Go up to it and let some enemies get close, then strike it to set it off, hopefully killing the orange Foot Soldiers and wounding the Stone Warriors. Grab your janitor hat and so some cleanup, then move on. Move right and you will find orange Foot Soldiers coming at you from behind and blue ones from in front. Turn directly around and take out those orange ones first, then go after the blue guys. Move right and some blue ones will box you in from either side as a purple one rides up on a horse. Take them out and move on. In the next car, there will be a cannon pointing out a door and a spin attack in the top right. Grab it as soon as some Stone Warriors come in off the right side and take out everything you can. Move right and you will see another precariously placed box. Don't go over there just yet. Instead, wait for the Stone Warriors to come in from the right and some orange Foot Soldiers from the left. These Stone Warriors will be carrying bazookas with some nasty missiles inside. They take a substantial chunk of your life when hit by one. Kill the foot soldiers first since they appear in screen first, then go after those Stone Warriors. Once they are dead, get by the box the same way as before. Move to the top of the screen and go right. You will advance into a rather empty car. A pizza will be on the bottom right. This is the boss pizza. The battle with Leatherhead happens here. ---------------------------------------------------------------------------- Leatherhead (TMNTbs6) ---------------------------------------------------------------------------- Leatherhead is a giant alligator at the end of Burry My Shell at Wounded Knee. He also appeared in TMNT 3: The Manhattan Project on the NES. Leatherhead is a boss that takes a long time to pass, but if you do it right, you shouldn't lose more than half your health bar at the most. Go to the bottom of the screen, in the middle, until he jumps onto the train car. Leatherhead has a couple of attacks: he will thrust a knife, he will throw a knife, and he will do a charge attack that cannot be countered. NEVER EVER ATTACK HIM DIRECTLY FROM THE LEFT OR RIGHT. This is a guaranteed way to lose a life. He will always trust or throw a knife at you if you are of his left or right, even if you are on the other side of the screen. Always stay above or below him. I prefer to stay below him simply because it is easier to see the action. With every attack you give him, he will back up slightly. The strategy here is very similar to that of Metal Head. Attack, move back slightly, let the counter attack miss, then go right back in and attack again. Leatherhead will frequently go into his charge attack. He will let out a growl, which is your cue to move away. He will do a total of three charges. Don't try and out run them, just jump over them, landing on the side he just came from. He will always come after you, so after his second charge, jump to a spot you want him to be on the screen to set him up for attacking. I always try to get to the top corner (which ever side he will be charging to) so I can set him up and attack him from below. In the harder difficulties, he will break up his charges, sometimes only charging once, then popping back up for a few knife throws/thrusts before doing his other two charges. He will always do three charges, even if he breaks them up. Keep up the attacks in the same fashion and he will go down eventually. You can even try a double jump attack times so that you hit him at the end of his third charge for some extra damage, but it will sometimes set you up for an attack against you. For multiplayer games, split your turtles across the screen, half taking the right side and half taking the left. Lead him to the center of either side after he charges and have the turtles attack from both the top and bottom (assuming you have four players). If you have three players, designate one turtle per side of the screen and have the third one move between the two sides so you always attack him from both the top and bottom after his charge attacks. ---------------------------------------------------------------------------- Neon Night Riders (A.D. 2021) (TMNTlv7) Max Points: 1620 ---------------------------------------------------------------------------- This level is similar to level three, but thankfully isn't anywhere near as hard. There aren't any land mines at all and only two groups of enemies than can do any significant damage, but I'll explain those when you get there. Since this level auto scrolls, it is just a matter of destroying Foot Soldiers. The first group will come in as blue Foot Soldiers from both the left and right. Take out the guys on the left first, then focus on the right. The next group comes in as indicated by a purple Foot Soldier struggling to get back onto his hover board on the right side of the screen. There are some orange knife throwers on the left, so tackle them first. The rest will be mostly purple. After the orange ones are dead, maneuver your turtle to the top right of the screen and let everything else come to you and kill them in that area. You are about to get some Heli-Foot come in on the top right. You get as many as three on hardcore difficulty and I think only one on easy. These guys can kill you before you have a chance to blink. You can attack them from the ground, and you should. STAY UNDERNEATH THEM! Do not get into a position where they can hit you with their guns. Slash them a couple of times and they will explode. These are your priority, no matter what else is on the screen. After the Heli-Foot are dead, move to the top of the screen, somewhere in the middle to just left of middle. Let the Foot Soldiers come to you and kill them up there. This will set you up for the pizzas that are coming up. If you have multiple players, put a second player in the middle of the screen. There are four pizzas, so if you have three or four people, you will want to double up on the positions. There will be another set of Foot Soldiers that comes in, purple on the right, blue on the left. Stay in your position to attack them. After several are dead, you will encounter some futuristic-looking Punching Robots (these do not appear on easy difficulty). They are worth 50 points a piece, so if playing in a multiplayer game and if you care about points, you want to kill these guys. They come in from both sides, always near the top of the screen. Next come some yellow boomerang Foot Soldiers on the right. Go plow into them, then do cleanup of any purple Foot Soldiers or futuristic Punching Robots that may be left. The pizzas are just after the yellow Foot Soldiers, so make sure you are in your positions to grab them. The instant the guy to the right hits a pizza, jump to the very bottom of the screen to let the guy behind you (if playing multiplayer) grab the next one. They come in fast, so be ready. After the pizzas, there will be a brief pause then a single orange chain Foot Soldier will come in, go to throw his hook at you, slip and fall off of his hover board. Just a little piece of comedy the game designers threw in there. Right after he falls, you will get blue Foot Soldiers from the left and Purple from the right. Start attacking the right side first. Maneuver your self up to the top right once again and let things come to you. Once you are down to two Foot Soldiers left on screen, more Heli-Foot come in. If you got into position, you shouldn't have much of a problem. If they come in and you aren't prepared, get underneath them... FAST. Two hits from the ground is all it takes. No need to jump. After this, more blue and purple Foot Soldiers come in. Keep killing them. Now is also a good time to set up for the next set of pizzas. You should go to the very top of the screen. If you have anyone else playing with you, stack them right underneath you so that altogether you make a vertical line. If anyone doesn't need a pizza, send him or her to the very bottom of the screen. After several Foot Soldiers bite the dust, more futuristic Punching Robots come in at the top. Dispatch them and clean up any Foot Soldiers that may be near. Now some yellow boomerang Foot Soldiers come in from the left and a couple purple Foot Soldiers from the right. Go after the yellow ones first. Stay in your positions. If you have been fast enough, you will get some white Foot Soldiers now. Often times these guys will not show up. If you hit the pizzas without them showing up, they won't come. The pizzas will fly by during the battle with the white Foot Soldiers, so keep your eyes out. Once they go by, you can abandon your positions and finish off the Foot Soldiers. Since they are the white ones, the end of the level might be nigh. Move to the bottom of the screen because here comes Android Krang. ---------------------------------------------------------------------------- Android Krang (TMNTbs7) ---------------------------------------------------------------------------- Android Krang is probably the easiest boss in the game after one of the harder levels. He is the one boss, that when done correctly, you shouldn't lose a single bar of health on. The same basic strategy of attack and move away works here, but this time you can attack up to five times before he does a counter attack that you cannot avoid unless you are away from him. I like to try and get him from the bottom, hit him five times (which moves him up to the top of the screen). After the fifth hit, move away from him. He will do one of two counter attacks: slap his hands together or a sliding kick. The sliding kick moves him across the screen some while the hand clap keeps him in the same spot. If you continually attack him, he won't get a chance to go into his offensive moves. If he does get a change, he has two. One where he shoots small fire balls in front of him from anywhere on the screen (so stay above or below him at all times) and another where he will go to the edge of the screen and shoot large missiles at you are his two attacks. The second one is more deviating and harder to detect/avoid, but he will always shoot them in front of him, so make sure you stay above or below him and you will be fine. You should be able to beat him in two minutes or so, then it is on to the next level. ---------------------------------------------------------------------------- Star Base: Where No Turtle Has Gone Before 2130 (TMNTbs8) Max Points : ~3,580 ---------------------------------------------------------------------------- ***FOR INFORMATION ON HOW TO GET THE ACHIEVEMENT FOR THIS LEVEL, PLEASE SEE THE ACHIEVEMENT SECTION NEAR THE END OF THIS GUIDE*** I think this is the longest level in terms of time it takes to complete. Maybe time slows down 100 years in the future.... Anyway, go right as always. Very quickly a few metallic zapper guys (I don't know their official names... if you do, please enlighten me!) will materialize and some orange knife throwing Foot Soldiers will walk on screen. The metallic zapper guys will shoot lasers at you, so I like to take them out first. They are a one hit kill on every difficulty level. Moving forward will bring more Metallic Zapper Guys materializing out of thing air (this is the future). Dispatch them quickly and continue right. Several outlines of Foot Soldiers will appear in a circle on the screen. Not all will materialize into Foot Soldiers, but most will. As far as I can tell, it is random which ones do and which ones do not. The harder the difficulty, the more you get, but even in hardcore, you don't get them all. They throw knives, so strategize accordingly. Move right and you will get a group of blue Foot Soldiers that are easy to get rid of. Move right and a circle of Metallic Zapper Guys appear along with a few Foot Soldiers. Kill the zappers first. Move right and you will find some white Foot Soldiers (no, the level isn't about to end; this is the exception that proves the rule) on the left and orange ones on the right. After they are gone, move to the middle of the screen and advance right. The next screen will stop with a spin attack in the middle at the top. Several Stone Warriors will come in from the right wielding guns as well as a plethora of Foot Soldiers. Take a couple steps up and grab the spin attack, taking out the Stone Warriors first, then going after the Foot Soldiers. Play mop up and move right when finished. More Stone Warriors will show, as well as some green Foot Soldiers in addition to regular ones. Kill the Stone Warriors first, then the green bow and arrow Foot Soldiers, then whatever remains last. There are also some orange chain and hook Foot Soldiers here, so if they give you nightmares like the do me, you may want to consider moving them up in the "What to Kill First" list. Move right. More Foot Soldiers will materialize out of thin air as yet even more blue Foot Soldiers come on screen along with some Stone Warriors. You know what to do. Once they are all killed, move on. Here comes a tricky part. There will be two things that move vertically that shoot laser that look like kind of like garbage cans. They are a one hit kill, but they can shoot you from off screen where you cannot reach them, so once you see the windows ending, perform a dash attack so the screen scrolls far enough that you can kill them both. They do some major damage if you are hit by their lasers, so never attack them from the front. After they are dead, go after the Foot Soldiers that appear here. There will be a lot of yellow boomerang guys on the right and some purple ones will come out of the transporter. Advance the screen slowly. There will be a Stone Warrior that comes out. You can lure just him and no one else if you don't advance the screen too far. If you do, or once he is dead, Foot Soldiers will come out of the three shoots on the wall as well as another Stone Warrior and some green Foot Soldiers from the right side. Kill the Stone Warriors first, then go after the green Foot Soldiers and finally the purple Foot Soldiers. Continue right to find two more garbage can laser shooters. There will also be several blue Foot Soldiers. Make sure you advance the screen far enough to get both laser shooters or else they will shoot you from off screen and you will have a difficult time. A Stone Warrior will also appear after a couple Foot Soldiers are dead. Move right and you will greet some blue Foot Soldiers and a couple of Stone Warriors. Take the Stone Warriors out first, as always then go after the Foot Soldiers. Move right. Some dreaded yellow boomerang Foot Soldiers will come out, mostly from the right. Kill them quickly and move on. At the very top of the screen will be the mid-level pizza. Save it for now if you can afford to. Just beyond the pizza will be all kinds of blocks that light up blue. These are the ice traps. They can be a real pain. Do not step on them while there are enemies on screen. You will get some knife throwers on this side. Stay on the left of the screen and let them come to you. After they are dead, grab the pizza, since you can't come back for it, and move to the bottom of the screen. Wait for the bottom left most one to light up, then slowly walk across it after it goes away to the little gap. Hold here until the next one lights up, then book it all the way across. Do not stop in the next gap because the screen will stop here too and you will have to fight Foot Soldiers on the ice blocks, which will not be good. If you make it across, you will have about a third of the screen to work with. Go to the top left to kill the Stone Warriors and let the Foot Soldiers come to you. They throw knives, so keep that in mind and keep moving around, rather than standing still waiting for them. Once they are dead, advance right. No more ice traps. Stay on the bottom part of the screen all times it is advancing through this next part. There will be giant balls that come rolling down the corridor. They hit the top and middle parts of the screen and the only way to avoid them is by being on the bottom. When the screen is stopped, the balls won't come so you can feel free to move around to make kills. You don't get points for anything the balls kill, so keep that in mind if you want to maximize your points. Two balls will go rolling by, then the screen will stop and blue Foot Soldiers will appear. Kill them after the balls go off screen, then move right. After two more balls, you will get orange knife throwing Foot Soldiers in addition to blue and purple. Kill the orange ones first, then the rest. Get low and advance right. Another ball will come by, then you get a group of orange Foot Soldiers. Take them out quickly and advance right. Some yellow boomerang Foot Soldiers will come out first, followed by a couple of Stone Warriors on the other side. Kill the Stone Warriors first, then the Foot Soldiers. Advance right and you will see a familiar scene with the glass floor and the three chutes in the wall. Go right and you will get all kinds of Foot Soldiers (yellow, blue, green) and a couple Stone Warriors. Kill the Stone Warriors first, then go after the Foot Soldiers in whatever order you deem appropriate. Go right and you will get three Foot Soldiers, one per chute. They are purple so they are quick. No move right slowly. You should hear a weird noise. That's the lasers just off screen. When you see one enter the right of the screen, the screen will stop and yellow and white Foot Soldiers will appear (yes, the white is true this time). Kill everything while avoiding the right quarter of the screen. Once everything is dead, advance slowly to the edge of the laser. Wait for it to come on, then go off. As soon as it goes off, step to the other side. You will see another enter the screen. Get about halfway in between the two of them (if you go too far, the screen will stop here and you will have to fight enemies with laser on either side of you) and wait for the second one to turn off, then run across. You should end up on the other side with the laser still in the left half of the screen. There will be Stone Warriors and orange hook and chain Foot Soldiers. Kill the Stone Warriors first, then the Foot Soldiers. You will notice a pizza in the top of the screen. This is the boss pizza (YAY) so leave it if you can, but grab it if you desperately need it. Advance the screen right and you will get some yellow boomerang Foot Soldiers and some laser Stone Warriors. Kill them and go all the way right. This is where the second battle with Krang happens. ---------------------------------------------------------------------------- Krang in Ship (TMNTbs8) ---------------------------------------------------------------------------- Krang, after escaping his android body, comes back in a space ship. This is a harder version of Krang, but far from impossible. When he appears on screen, move to the bottom middle. He will fly around for a second and disappear. Let him go. When he comes back, you can either jump kick him or attack him. Even when he is flying high, you can reach him from the ground. Fighting Krang is more about defense than offence. He has several attacks you need to avoid. He will drop little metallic zapper guys. When attacking them, aim yourself so you are facing Krang and you can hit both at once. Krang will also smash into the ground, effectively squishing all turtles underneath. He will rise slightly and being to vibrate when he is about to do this. Get out of the way. He can get you even if you are jumping. If he misses hitting a turtle, he is likely to do it again. He will attempt this move up to three times before trying something else. He also has his bubble attack, where he shoots bubbles out of either side of his ship. This can be a great time to attack. When he is low to the ground, stay below him, and attack. He can't hit you with the bubbles because they go out the sides. He will try and circle around you, so stay below him and continue attacking. Krang is different than all other bosses because he doesn't counter, per say. You can continuously attack him without need to flee, except when he does his ground smash. Android Krang is one of the longest boss fights because he can disappear off screen. When he does, always position yourself bottom center for his return. Krang will eventually disappear for good if you don't kill him within a certain time frame, so you cannot harvest the metallic zapper guys for easy points. When he leaves, you don't get the boss points so if points are what you are after, make sure you kill him rather than outlast him. ---------------------------------------------------------------------------- Shredder (TMNTbs9) ---------------------------------------------------------------------------- Shredder takes the longest time to kill (he is the last boss after all). There are two pizzas strategically places at the far left top and far right top. You will start with full health, so leave the pizzas alone until you need them. Shredder has all kinds of moves, counters, and avoidance methods. The same basic principal applies here as most other bosses. Run in, attack, step out, step back and attack. Except with Shredder, he can block or altogether avoid your attack. If he jumps back from your attack, run in and hit him before he has time to recuperate. If he blocks, back off and let him counter. His counters include a jumping kick that moves him up and down the screen and several slashes from his sword. As soon as either one has finished, move in for an attack. You can attack him up to three times in one move in, but be aware; if he is attacked three times consecutively, he will do a powerful energy attack that looks like a pink ring jetting away from him which can take about 1/4 of your life bar away. I like to only attack him once and move away. You can safely do two, but I find you are more apt to getting hit by a counter with two attacks. You can safely do the three attacks if you jump back immediately after the third attack, but I think the risk is too great for three attacks, because you will get hit sometimes. Once Shredder is at half health, he will jump up in the air and shoot something down at you. If you get hit by what he shoots, you turn into a baby turtle. It is an incredibly easy attack to avoid, so you should never get hit by it (I didn't know what it did until I played online and it happened to someone). He always shoots it left or right, so stay above/below him. The instant he lands, you can hit him with a cheap shot for some easy damage. Keep after him, even when he backs up. Always stay above or below him. He will occasionally do a powerful projectile attack from the ground that can knock you back and do some devastating damage. Try and keep him away from the top corners by letting him run out and then hitting him from above. Grab a pizza when you are almost out of health. Shredder isn't overly difficult if you are patient and don't just charge at him relentlessly. Let him do his counters (and miss) then go back in for a counter of your own. Once you deal the final blow, he will go to the ledge where the Statue of Liberty is, fall off and be dead. Congratulations, you have beaten the game. ---------------------------------------------------------------------------- Achievements (TMNTach) ---------------------------------------------------------------------------- Achievements in this game total up to 200 points across 12 achievements (the standard for x-box live arcade games). I thought they were, for the most part, some of the easiest achievements ever, but I know a lot of people have trouble with them. For now, this is just a list of the achievements and what you need to do to obtain them, but by the full version, they will include strategies and the best places to obtain them. I have given each one a difficulty rating. The ratings range from 1-5 with one being an easy achievement to get and five being a hard achievement to get. These ratings are my opinion only and are not based on any hard facts. Your experiences may differ. Toe Be of Not To Be: 20 points -Complete level three without being hit by any traps. This apparently only applies to the red mines in the water and not the spiked gates as I previously thought. Thanks to psobro on the TMNT Re-shelled message boards for pointing it out. --I think this is the hardest achievement in the game. Thankfully, it can be done on easy mode. Use quick play and just start at level three in easy mode. Your strategy is similar to that of the general walkthrough for the level. You want to make the bottom left of the screen your central base, if you will. From here, you only need to maneuver around one mine per set. The mine locations are the same per set, so it becomes a game of memorization more than anything else. You will have to avoid Pizza Monsters and anything else that can get in your way. It will likely take you several attempts. You have to beat the entire level (have Shredder send you into a time warp) to get the achievement. Don't just quit the level before the final Pizza Monster attack. You won't get the achievement. Once you get hit by a mine, just start over. You can do this in story, survival or online if you happen to get lucky. --An alternative method has been brought to my attention by David Moody in one of those, "Duh! Why didn't I think of that?" moments. This is a bit of a cheap way to do it, but very effective. If you have another player, or even just a second controller, start a quick play game with two players and move both turtles down to the bottom left, with the player going for the achievement in the back and the other turtle right up next to him to the right. As the screen scrolls, do not move either turtle out of their spots. Kill what Foot Soldiers you can. The turtle in front will hit all traps and the turtle behind will be untouched. This is one of those things that doesn't seem like it will work, but I tested it and it does indeed work. Thanks to David Moody for the heads up! ***Difficulty Rating: 5*** I Will Survive: 30 points -Complete the game once on Survival Mode in normal difficulty or greater --People seem to have trouble with this one. You cannot do this on easy mode, but easy mode is good practice for it if you do have trouble. In survival mode, you cannot die a single time. This did take me a few attempts, but certainly is not impossible. I suggest playing the game several times in story mode so you know the patterns of enemies and bosses before giving this one an attempt. You will probably have to make several runs before getting it. You can try it in hard or hardcore modes, but I don't recommend it since there is no need to. It can be done online. ***Difficulty Rating: 4*** Turtle Tantrum!: 5 points -Kill more than five enemies at one time using an exploding barrel or fireworks box --I got this one by accident (as in I wasn't trying to get it) on the ship level with the fireworks box around the midway point of the level in hardcore survival. This is an achievement, that theoretically possible, probably won't happen in easy or normal difficulty because there just aren't enough enemies on the screen. Hard more or hardcore mode needs to be played to have an easier time to get this achievement. The easiest place to get this achievement is in the second level. There is an exploding barrel near the very beginning of the level. Go into quick play mode, and choose hardcore and level 2. After the very first group of Foot Soldiers, you come to the exploding barrel. Let the screen get full of enemies and hit the barrel. DO NOT MOVE! The Foot Soldiers will follow you if you move away from the barrel, so stand still and let the explosion hit you as well as the Foot Soldiers. This achievement is granted right away, so as soon as you get it, you can exit the level. If you don't get it, exit the level and reload it until you do. It can be done in story mode, survival mode, online or quick play. ***Difficulty Rating: 3*** Heroes in a Half Shell: 30 points -Complete the game four different times, once with every turtle. Can be done in easy difficulty --This is commonly misconstrued as being a multiplayer achievement because of the wording within the game. This is not true. You yourself have to beat the game four different times using each different turtle once. You can beat the game fifty times with Leonardo then three more times, once with each turtle to get the achievement, it just has to happen with every turtle. You can do a combination of online and offline play throughs to get the achievement. I did it with Donatello offline in easy, Michelangelo online in normal, Raphael offline in normal, and Leonardo offline in hard mode. They can all be done in easy mode if you like. **Difficulty Rating: 1*** Lean, Green and Mean: 20 points -Earn more than 8,000 points in one game --Points are a tricky thing to earn in high quantity. You can gain 8,000 points in easy mode, though it is very, very difficult. Remember that every time you die, you lose points. In easy mode there just aren't enough enemies to allow dying, so I suggest doing this in normal difficulty. You can easily score 10,000 points and still have room for a few deaths. Remember that if you lose all your lives, your score resets to 0. You can do this in story mode or survival. ***Difficulty Rating: 2*** Slow as a Turtle: 10 points -Complete any level, including killing the boss, in less than three minutes. --This is a bit of a tough one. You have to complete the level, from beginning to end in under three minutes. You should attempt this in easy mode since you have the fewest number of enemies in easy mode. I personally did this in normal mode on the second level, and got it without even trying. It just happened as I was going for points. Use quick play mode and play either the first or the second level on easy mode. They are they two shortest and easiest to get through. ***Difficulty Rating 3*** Turtle Power: 25 points -Complete the game once in Story Mode in normal difficulty or greater --Simply beat the game with any turtle in normal, hard, or hardcore difficulty. You must play story mode. This cannot be done with quick play more. It can be done online. ***Difficulty Rating: 1*** Staying Alive: 25 points -Defeat Shredder without dying. You can die before you reach Shredder, you just cannot die while fighting him. --As far as I know, this can be done on any difficulty setting or game mode. You simply cannot die by the hands of Shredder. Grabbing the pizzas is fine. Go for it in easy mode on quick play to prevent having to repeat the entire game again and again if you die. ***Difficulty Rating: 2*** Seen My Bones?: 5 points -Get zapped by any laser in the game --This can only be done in level one or level eight. Just get shocked by the lasers that shoot out of Android Krang's eyes in level one, one of the two lasers that shoot out near the end of level eight or by the Stone Warriors that carry the laser guns. I personally got it by being shocked by the Stone Warriors. ***Difficulty Rating: 1*** Invincible: 5 points -Complete any level without grabbing a single pizza. Can be done in easy mode. --This is a very simple one. Just go through a level and do not pick up a single pizza. The first level is the easiest. I personally got it online when playing with some pizza grabbers. Level seven is a good one to get it as well since there are no pizzas that stay on the screen. Can be done in any mode or difficulty. ***Difficulty Rating: 1*** Ice, Ice, Turtle: 20 points -Avoid all ice traps in level 8 "Star Base: Where No Turtle Has Gone Before" You must complete the level to unlock the achievement. --Since this can only be done on level eight, it is best to have level eight unlocked in quick play mode so you don't have to go through all the other levels just to get this. I personally got it on my very first try. What you need to do is stop the screen so that the ice in on the right third of the screen. From here, kill all the Foot Soldiers by letting them come to you on the left, do not go after them. Once they are dead, go to the bottom of the screen. Wait for the very bottom left ice block to light up. As soon as it goes away, move forward to the little gap at the bottom. Hold here. Wait for the next one in front of you to light up. As soon as it goes away, book it all the way across, DO NOT STOP AT THE NEXT GAP. If you stop at the next gap, the screen will stop and cannot be scrolled until the enemies are dead. If you run, you will have about half the screen on the right that is ice block free. You need to complete the level by defeating Krang in order to be given the achievement. This can be done in any difficulty or mode. ***Difficulty Rating: 2*** The Inflatable Reptilian Hero: 5 points -Get flattened by any trap or boss in the game --This is easiest obtained in the very first level. Just stand under the first wrecking ball and let it smash you. I personally got this in the fourth level when fighting Cement Man. After he gets below half health, he smashes his fist into you. You get it immediately and can be done on any difficulty level. ***Difficulty Rating: 1*** ---------------------------------------------------------------------------- FAQS (TMNTfaq) ---------------------------------------------------------------------------- Q: How do I buy this game? A: You need to have your X-box hooked up to an internet source, and have at least access to a silver account (silver accounts are free). You need to go to the X-Box dashboard and go to arcade game section. From there you need to search within arcade games for TMNT Re-shelled. It will cost you 800 Microsoft points (roughly US $10.00) which you can either buy on the spot, or buy at a retail store and enter into your system via a code. You need to have a hard drive installed into your X-box to have a place to store the game. Once the game is paid for, it will be downloaded to your hard drive and you can enjoy it once it is fully downloaded. Remember that Microsoft does not accept refunds for any items purchased over X-box live, so if you aren't sure you want it, download the free demo first. ***Update!!!*** This game is no longer available to purchase. A license ran out and Ubisoft was forced to remove the game several years ago. You cannot redownload the game, even if you have purchased it in the past. If you delete the game, it is gone for good, so don't delete it! I no longer have an Xbox 360 and have no way to play this game anymore. I do still own the hard drive that the game was saved on, so perhaps if I find a cheap system, I can play it again. I assume that the on-line servers are no longer active. Q: Where is/are Slash, Bebop and Rocksteady, the Elevator level, the Technodrome level, the first Shredder battle and other things from the SNES game? A: This game is not a remake of the SNES game. Turtles in Time came out in the Arcade a full year before it did on the SNES. When it was ported to the SNES, all those things mentioned above were added, as well as some other things changed (the barrel in Alley Cat Blues is a spin attack in the SNES game) and moved (the pizza and spin attacks were switched in Prehistoric Turtlesauras). The game was actually lengthened for the SNES version. Since we have a remake of the arcade game here, those parts never were in the game to begin with. Q: What else what changed? A: Aside from what was listed above, the obvious graphical updates in addition to all new music. From my understanding, Ubisoft didn't want to pay for the music, so they created their own. The original didn't have eight directional attacks (only two: left and right) or eight directions of movement. I believe that boss AI was changed slightly to accommodate the attack and movement directions, but it has been fifteen years since I played the original arcade, so I cannot be certain. Q: Can I host this guide on my site? A: No. I do not allow anyone to use my guides without expressed, written permission. I do not give permission unless I am asked, specifically, about this guide. I do not like automated e-mails. I will most likely only allow my guide to be hosted on a small website, usually one centered around the game or system my guide is for. For more information, see the Copyright section of this guide, at the bottom. Use of this guide without my permission is considered theft and will be reported to the proper authorities. Q: How do I contact you about this guide? A: E-mail is the best way to do so. My e-mail can be found at the beginning or the end of this guide, just remember to take the numbers 123 out of it because they do not belong. I keep them there to prevent auto scanning websites from obtaining my e-mail address. Alternatively, you can also contact me via MSN using the same e-mail address or on AIM using the screen name ArguroDeXill. While I am almost always online, I am not always at my computer and it may take as many as 16 hours to get a reply from me. Just be patient if this is the contact method of choice. I am not ignoring you, simply doing something away from the computer. ***update!*** Hahahaha instant messenger! I haven't used those services in close to a decade now, and I assume they are no longer a thing. Just e-mail me if you have questions. I will do my best to answer you, although remember I can no longer play the game. Q: What other guides have you done? A: Just simply click on the name Arguro at the very top or the very bottom (orange text in a black box) of this guide and it will take you to my contributor page. From there you can see all the different things I have contributed to Gamefaqs. Q: I really like your guides. Can I donate money to you in support? A: If you really want to, you can send a Pay Pal payment to my e-mail address which is at the top or bottom of this guide. Please understand that any donated money does not mean I will name you in my guide. It also does not mean I will do any special work for you and it certainly does not give you any rights to host this guide or publish it anywhere. I do not want the user to feel obligated to pay me in any means. This is a free guide for personal, private home use. I will not reject your offer to pay me, but I do not want you to feel it is necessary. If you do decide to donate to me, please only donate what amount you are comfortable with, even if it is a single penny. Once a donation is made, it is final and there will be no refunds. This is an odd question and I debated about adding it for a long time, but when I saw other FAQ authors had a similar question, I felt it would be a valid addition.
Q: How do I beat X on level Y? A: It should be answered in the walkthrough. If it isn't, and I have gone past that part in the walk through, chances are I just missed it. E-mail me and ask about it. If the walkthrough isn't complete and I have not got to that part yet, be patient and I will soon. If it has been over a month and I haven't updated the guide, just send me an e-mail telling me you want me to finish this. Knowing that people will use this guide is motivation enough to finish it. Q: I don't like this remake. Where can I play the original? A: The original arcade cabinet is out there for purchase on the internet. It runs over US $1,000, not including the shipping costs. If you don't want to buy it, I suggest searching out local establishments that have arcade games. See if they have it. If none do, talk to the owner about bringing it in. An owner might be willing if you explain how it was just released on a new home system and that there are over 100,000 people who have played it and some people may be looking to play the original as well. There are illegal ways to play it on your PC using emulators but I will not divulge how you do that. Google can be your best friend if you are interested in this method. Q: What are the author's thoughts on this game? A: Well, I, like many others, was unaware that it was a remake of the arcade version. To be more specific, I didn't realize the SNES and arcade versions were as different as they are. The SNES original is one of my absolute favorite games of all time and when I saw it had differences, I was very angry at first. Once I realized it wasn't the game I thought it was, I had to remove myself from the frame of mind that it was the same game. I thought of the game as a different game entirely since it has game mechanics that are all new in addition to graphics and sound and I grew to like it a lot. I don't think it will ever hold the same place in my heart as the SNES original, but it is certainly far from a bad game. I find it to be a little on the easy side of things (except level 3) and wish that the difficulty level could be increased, but for ten bucks, I won't complain. Q: Where are you ranked on the leader boards and how do I get a high ranking? A: I have been ranked as high as 27th and am currently 44th out of 115,042 players with 16,235 points. To get that high, you need to maximize your score by making sure you kill every enemy (enemies killed by explosions you didn't set won't give you scores). Also, you lose points every time you die, so you need to limit your deaths. The harder the difficulty level, the greater amount of enemies you encounter. Higher scores come from higher difficulty settings. As for survival mode, I am ranked 450th out of 31,612 with 10,830 points at the time of this writing. I was as high as 143rd. Q: What is your gamer tag and can I add you as a friend? A: My gamer tag is the same as my screen name: Arguro. If you add me as a friend, I would like a little message with the request saying you added me because of this guide or another one of my guides. I'd be happy to play a co-op game with you if I am online and not doing anything else to show you how to beat the game if you are having troubles. ***Update!!!*** I no longer have an Xbox system of any kind, so I won't be able to play with you at this time. Q: I found a different/better way to beat a boss/gain an achievement! Why do you not know this method? A: That's great that you found an alternative way to do it. Everything outlined here is my experience on what works best. It is very likely that you will find another method that works for you. I'd be more than happy to include your original methods in my guide if you wish. Just e-mail me some detailed instructions on how it is performed and I will give it a whirl. It if works, I'll be happy to include it and give you credit. Q: You screwed up in a section/strategy/area/itsprobablyjustatypo! Don't you spell check everything? A: No, I don't. There are bound to be mistakes throughout this guide. The only way they can be corrected is if you e-mail me and nicely explain to me where and how I messed up. Credit will be given where credit is due. My e- mail is at the beginning of this guide. Q: Just how much are you into Ninja Turtles anyway? A: I am hugely into the Ninja Turtles. I own almost every video game and every DVD of the original series. The Ninja Turtles were a huge part of my childhood and they will always hold a place in my heart, no matter how old I get. Q: What's this about the original cartoon on DVD? A: In 2004 or 2005, Lion's Gate Entertainment started releasing the original cartoon on DVD. They were releasing them in 13 episode sets until season four, when they started releasing them by season. There are currently seven seasons total out on DVD. ---------------------------------------------------------------------------- Version History (TMNThis) ---------------------------------------------------------------------------- Version 0.50 completed August 10th, 2009 at 1:31 pm Mountain Time Version included the entire guide, minus the individual walkthroughs, detailed achievement guide and x-box live tips. 12 total pages when printed. 33.8 KB Version 0.55 completed August 11th, 2009 at 9:19 pm Mountain Time Version included the addition of the first level walkthrough as well as section headers for the characters and the items and objects sections. Thirteen total pages when printed. 39.7 KB Version 0.60 completed August 12th, 2009 at 9:44 pm Mountain Time Version included a correction in copyright year in the copyright section. Thanks to Raitatsu (Jon) for the heads up, included the time the last version was completed, typed up the entire Items and Objects section and included an additional two sentences to the copyright section. Sixteen total pages when printed. 46.8 KB Version 0.75 completed on August 13th, 2009 at 9:50 am Mountain Time Version included the addition of level two and three to the walk through. I also expanded on the level three boss strategy somewhat and included information on the origin of Cement Man. Twenty pages when printed. 60.0 KB Version 0.80 completed on August 13th, 2009 at 10:29 am Mountain Time Version included the addition of the write up for the walkthrough of level four. Also included some basic information into the introduction and added a few frequently asked questions to the FAQ section. Twenty two pages when printed. 69.6 KB Version 0.85 completed on August 13th, 2009 at 12:27 pm Mountain Time Version included the addition of several more frequently asked questions to the FAQ section as well as a detailed write up for every achievement. Achievement section is now finished, four levels of walkthrough and online tips are all that is left. Twenty five total pages when printed. 78.4 KB Version 0.88 completed on August 13th, 2008 at 1:48 pm Mountain Time Version included the addition of the walkthrough through level five. Fixed some typos and made some minor corrections to some information. Almost done! Twenty six total pages when printed 82.9 KB Version 0.90 completed on August 13th, 2009 at 3:04 pm Mountain Time Version included the addition of the walkthrough up to level seven. I also fixed a couple minor typos. My fingers hurt, so this is it for today. Twenty eight total pages when printed 88.4 KB Version 0.92 completed on August 14th, 2009 at 9:28 am Mountain Time Version included the addition of level seven to the walkthrough, leaving only level eight, character descriptions and x-box live tips left to go. Thirty pages when printed. 93.5 KB Version 0.95 completed on August 14th, 2009 at 10:29 am Mountain Time Version included the competition of the walkthrough; all levels and boss strategies done! I also added a few sentences to the copyright section and fixed a couple typos. Thirty three pages when printed! 102 KB Version 1.00 completed on August 14th, 2009 at 12:23 pm Mountain Time Version included the completion of the characters section with all points granted for enemies. I also removed the x-box live and multiplayer tips section as I couldn't think of more than one thing for that section that I didn't include in the general walkthrough. Added several more FAQS and include a section in the controls on double jumping and double jump attacks. Guide is complete. Thirty five total pages when printed 109 KB Version 1.01 completed on August 21st, 2009 at 8:30 pm Mountain Time Version included the addition of an alternative method for gaining the Toe Be or Not Toe Be achievement (thanks to David Moody). Thirty five total pages when printed 110 KB Version 1.02 completed September 26th, 2018 at 9:11 AM Mountain Time Version included the updates to my name, e-mail and copyright that the rest of my guides are getting. This guide won FAQ of the month and was therefore never removed from the site when I pulled all my guides. I also added a couple words to a few sentences to better make them understandable. I also corrected a VERY embarrassing typo where I called a “steel girder” a “steel garter.” That was there for NINE YEARS and not one person e-mailed me to make fun of me. Either you people are very nice or no one reads this guide! I also added some updates about the purchasing of this game and how I no longer am able to play it. Thirty six total pages when printed 111 KB ----------------------------------------------------------------------------- Copyright information (TMNTcpy) ----------------------------------------------------------------------------- This guide is the copyright of Sam Skinner 2009-2018. This guide may not be reproduced on any website or in print form without my expressed, handwritten consent. The user is hereby granted permission to store this guide on his or her hard drive under the following conditions: 1. The hard drive may only be accessed by the user and his or her immediate family; 2. The guide is kept fully intact, i.e. no section, paragraph, word, letter or punctuation mark is missing from the guide; 3. 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