============================================================================== ---------------------EXCITEBOTS: TRICK RACING COURSE FAQ--------------------- --------------------by kirbydude385 (kirbydude385@tginn.com------------------- ============================================================================== Table of Contents: 1. Introduction/Contact 2. Picking your Bot 3. General Tips 4. Course walkthrough 4.1. School Cup 4.1.1 Mexico 4.1.2 Fiji 4.1.3 Canada 4.1.4 Finland 4.2. Bronze Cup 4.2.1 Egypt 4.2.2 Scotland 4.2.3 China 4.2.4 Mexico 4.2.5 Kilimanjaro 4.3. Silver Cup 4.3.1 Mexico 4.3.2 China 4.3.3 Kilimanjaro 4.3.4 Finland 4.3.5 Egypt 4.4. Gold Cup 4.4.1 Tasmania 4.4.2 Fiji 4.4.3 Scotland 4.4.4 Mexico 4.4.5 Guatemala 4.5. Platinum Cup 4.5.1 China 4.5.2 Fiji 4.5.3 Canada 4.5.4 Guatemala 4.5.5 Tasmania 4.6. Crystal Cup 4.6.1 Nebula 5. Frequently asked Questions 6. Closing/Thank Yous 7. Version History 8. Copyright =============================================================================== ----------------------------1. Introduction/Contact---------------------------- =============================================================================== Hello my fellow Gamefaqians! Welcome to my latest and probably first FAQ that I have created. I say first because the others I never finished, but THIS WILL BE DIFFERENT! Ok enough of the nationalistic talk. You're probably wondering just why in the world I would waste a morning of my life typing this piece of crap up. Well the simple answer is I have no idea. The complex one is that I felt that it was needed because there are many topics on GameFAQs saying "i need help on such and such course" (yes I know I contributed to some of those myself). Those topics get old after awhile so I decided to write this and save people some time. Also, this would be a fairly short FAQ too. =D ANYWHO, my FAQ is freely open to new ideas, new paths, corrections, congratulatory messages, pictures of nak...i mean flowers. If you wish to send me an email, you can contact me at kirbydude385@tginn.com. If for somereason you can't contact me there, you can try my gmail account (if you can't figure it out then don't send me anything =P). Anyway enough of my rambling and let's get on to the guide proper. (This spacing is annoying me) =============================================================================== ------------------------------2. Picking your bot------------------------------ =============================================================================== The first step in achieving Excitebot greatness, is picking the right bot. If you hunt around the message boards you should find a tier list based on the average number of stars the bots got. Nevermind you don't have to look for it, I found it. 1 Lizard 289 2 Roach 285 3 Centipede 282 4 Lobster 278 5 Spider 277 6 Bat 276 7 Scorpion 275 8 Hummingbird 275 9 Grasshopper 273 10 Mouse 271 11 Beetle 268 12 Frog 268 13 Ant 263 14 Hornet 262 15 Ladybug 259 16 Crab 257 17 Turtle 257 18.5 Mantis 257 18.5 Squid 257 20 Boulder 256 Credit goes to JamesStock Based on this, you can work out a plan from when you start. In the beginning, it's best to choose the Bat. Then change to the Centipede, Spider, or Humbird. After you beat Excite difficulty, you can work your way up to getting the Roach or Lizard. I use the Lizard but I've seen many more people use the Roach. If you want a more detailed analysis of the Bots, check out bananabombs' Bot FAQ. It should serve you well. =============================================================================== --------------------------------3. General Tips-------------------------------- =============================================================================== These are some general tips which apply to every course. 1. ALWAYS air spin. Always. If you do not air spin, you can almost half your score. After you get the feel of the track, you can figure out when to not air spin and go for a nice landing instead. 2. After you get a triple spin, you have two choices. One, Start spinning some more or two, go for a nice landing boost. Try to choose which one is better for every situation. 3. When you're going around a turn, try to extend your turn so you get more drift stars. It really adds up. 4. MASTER THE RED BARS. This especially applies to you Lizard users. The Lizard has a very funky red bar spin. If you can't control the spin, you will lose red bar stars and a couple places, and in some cases, other paths. 5. Master the yellow and elevator bars. I don't really have to go over these. 6. Know when to stop on the flip bars. These bars will net you a five star flip , some air stars, some spin stars from your release and possibly a 5 star floating after it. If you flip too long, you will fall off the bar and miss all of these opportunities. 7. Always try for Bot smashes. Especially in the beginning of the race. These stars add up considerably. 8. Know your limits. If you know you can't take the tree run, don't. Practice it later and try to perfect it. There's nothing more frustrating than being in first and trying to attempt a tree run, failing, and ending up getting an A because your finish bonus wasn't high enough. =============================================================================== -----------------------------4. Course Walkthrough----------------------------- =============================================================================== All these paths are done by me on the Lizard. Some bots may not be able to perform all of these tasks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.1. School Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.1.1 Mexico------------------------------------------------------------------- From the start, boost forward and hit the terrain morph. Turbo jump off the hill and get the 5 stars. Triple spin, and then veer left, hitting the ground between the cactus and the tree. Continue forward, hitting the item bozes. Go all the way forward until you get on the red bar. Release off that and move slightly right before spinning. You should hit the 5 stars, get a triple spin, and possibly get the 1 star in the middle. When you land, drift right, hit the morph, and go off the jump at an angle facing left. Trpile spin, land, and then drive over the water to the finish line. 4.1.2 Fiji--------------------------------------------------------------------- Start off nicely and then immediately turbo off the small hill onto the yellow bar. Release, grab the 5 stars, and spin twice. Land, and then proceed to "island hop," triple spinning as you go. On the last island before the mainland jump off the left, triple spin, lan while facing left, and boost into a morph. Hit the bowling pins, turn slightly right, and hit another morph. The second after you go off that jump, triple spin and collect the 5 stars. Head left onto the red bar. Release, triple spin, and go right after you land. After the intial turn, head slightly left and turbo off the jump and onto the yellow bar. Release and grab the 5 stars, spinning while you do it. Head left, hit the morph and jump off EXACTLY in the middle. The 5 stars floating in the air here don't seem to home onto your Bot, so you must be lined up well. Afterwards, spin thrice,land and repeat for the next lap. 4.1.3 Canada------------------------------------------------------------------- Go forward and grab the wrench. While in leg form, Leg smash as many Bots as you can without slowing down. Head left and onto the song rail. Flick the remote up at the correct timing, and you should receive five stars. Land, head slightly left and hit the morph. Go off the jump, get the 5 stars, and triple spin. Boost along the track and head left, collecting the items, and getting on the red bar. Release, triple spin, grab the 5 stars, and use your item. Head straight onto the elevator bar, release off the top, and your home free. 4.1.4 Finland------------------------------------------------------------------ Easily the most complex School cup course and for that reason my favorite. Anyway head slightly left, cutting your corner on the ice. Hit the morph, go offthe jump and triple spin. Land, head slightly left, get the dart and use it to hit the dart board. Head left, jump, double spin, land, and get the wrench. Run off the ramp, collect the butterflies and land near the flower (how butterflies or a flower can live in an icy tundra is beyond me). Head right and then jump off the ledge, while triple spinning you can veer through the trees on the left, risky but rewarding. Turn left, hit the morph, go off the jump, hit the flip bar and flip three times and then push off the bar. Grab the 5 stars and spin twice. Go off the tall jump, spin three times, grab the 5 stars, land, head left, and grab onto the red bar. Release off that, spin twice, hit the ground, head left,hit the morph, make the soccer goal, turn right, and you win (well, maybe =P) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.2 Bronze Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.2.1 Egypt-------------------------------------------------------------------- An interesting course. From the start head left and hit the morph. Go off the jump, grab the 5 stars, and triple spin. Land, get an item, jump over the little pond, head left, jump, spin twice, and land on the red bar. Release, spin three times, hit the ground, head around the cloud hopefully getting the 5 stars. Hit the morph, release off the yellow bar, go straight, hit another morph, and jump off. Now this little yellow bar up here is important. You MUST release off of it perfectly. You can get TWO 1080 spins and a Super Air from this jump. That coupled with the 5 star bar release, nets you with 20 stars. After landing, head left and hit another morph. Jump off the mound, spin three times, land, jump again, triple spin again, and then finish. 4.2.2 Scotland----------------------------------------------------------------- Start off well and head straight. Go off the jump, hit the flip bar, release off it, and then triple spin. Land and veer a hard right, hit the 5 stars and get a tree run or two. Jump and spin twice, land on the morph, jump again, hit the rings, and then triple spin. Get on and off the red bar smoothly, spin thrice, hit the morph, release off the yellow bar, run through the trees, jump off the end, spin as many times as you can, get an item, and your done. 4.2.3 Mexico------------------------------------------------------------------- Head slightly left. Jump off the hill but DON'T SPIN. Angle as far down as you can and snag the 5 stars. Head right, over some trees, and drop down onto the red bar. Release off it and spin twice. Head straight, through a tree run, off a jump, and off a yellow bar. Spin twice, land, jump again, spin three times but angle right after you finish so you land on the morph. Jump off the hill, get the 5 stars and triple spin. Head slightly right and hit the morph. Hit the bowling pins and head toward the finish. On the last lap, however, there will be no morph switch. Instead, follow the same path you normally would. DO NOT CUT THE CORNER. You will crash into a boulder that falls from the cliff on your left. So stay on the "assigned" path and you will be fine. 4.2.4 China-------------------------------------------------------------------- This course has gotten incredibly tedious. It's probably the 2nd most often picked course online after School Mexico. Ugh. Anyway, head forward and off the jump onto the yellow bar. Release off it and spin twice. Land and then immediately jump again. Triple spin and the land and take the 5 stars from Mr. Master Hand (thats what I call him anyway =D). Hit the morph, go off the jump, go through 3 rings and then veer right in midair to land on the Great Wall itself. Grab the 5 stars and jump off the wall, angling left. If you did it right, you should land on another section of the wall. Grab the 5 stars there, hit the bar, release off it, triple spin, land, and get a tree run in the process. Head slightly right, picking up an item. Head forward over some water and onto the red bar. Release off that and spin 3 times. Jump off another bump and angle over the conifer trees to the right to land right at the finish line. 4.2.5 Kilimanjaro-------------------------------------------------------------- Oh boy here it is. The big one. The course where you can get 400 stars EASILY, if you know where to go. From the start, immediately jump off the hump and onto a yellow bar. Release off it and double spin. Head straight onto a smaller path where you hit the morph, go off the jump, hit all 5 rings, and triple spin. Go froward and jump again off another small hump and spin 3 times. Land and go through the tree run in front of you. When you get to the alligator skull, go behind it and hit the morph. Run through the bowling pins and jump off the ledge. Latch onto the yellow bar and release followed by a triple spin. Land on the plateau and hit the morph causing a string of yellow bars to appear. Releases off all of them and double spin off all of them except the last one. For that one triple spin and land past an elevator bar onto a 5 stars. Head right and hit the morph. Jump off, get the 5 stars, spin 3 times, land, and get a Super Drift to the left. Hit the morph and grab the wrench. Glide through all the butterflies while heading left. Land and get another Super Drift to the right onto the red bar. Release off it, spin twice, land, get an item, and head right. Get the bat from the box under the skeleton and hit the baseball when it comes to you. Go off the jump, veer left, and triple spin. The force of the tornadoes will cause your bot to stop momentarily, but then just drift left and head for the finish. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.3 Silver Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 4.3.1 Mexico------------------------------------------------------------------- Why do all of the cups start with a Mexico track? Anyway, this is probably the most uncommon of the four to be seen on Wifi but WHO CARES. Let's get on with it. From the start go off the jump, spin a couple of times, and land. Head right near the cliff and jump off a little ridge. You should hit a yellow bar. Release off of it and triple spin. Land and head for the red bar. Release off that and triple spin. When you hit the ground, make a HARD left and hit the left of the two morphs. Grab the wrench and go straight, getting a tree run. After you lose leg form, continue straight and you should get another tree run which leads to a jump onto a yellow bar. Release off that and spin twice. Grab the 5 stars underneath the cloud and head between the two cactuses in front of you. This will net you a tree run, a bat and a home run, and a super elevator bar release. After that triple spin and you have a clean stretch to the finish line. 4.3.2 China-------------------------------------------------------------------- Again probably the rarest of all hree China courses. From the start go left and into the trees. I'm just kidding go right up the hill, hit the morph, jump onto the yellow bar, release off it, spin 3 times, and touch the top of the Great Wall. Try to fall down and hit the morph but if you can't thats OK. Head right and then left and grab an item. Boost along and turn right while grabbing the 5 stars from the hand. In front of you, you should see a rise with a morph on it. Go up the rise, hit the morph, release off the yellow bar, and triple spin to the red bar. Release off that, spin 3 times and then finish. 4.3.3 Kilimanjaro-------------------------------------------------------------- ANOTHER course which is never seen online. I guess no one likes the Silver Cup. Anyway, from the start go right. Take the left of the two possible paths, hit the morph, release off the yellow bar, triple spin, and grab the 5 stars. Jump off the hill and head down to the right onto the 5 stars near the hand. Head right then left. Hit the morph and veer into the tunnel on the left. The morph opens up a yellow tube thing which spits you out onto a yellow bar which throws you onto an elevator bar. Release off that and head for the right morph. Get it and the wrench after it and take the tree run which curves to the left. Go off the jump and the spin 3 times onto the red bar. Release off of that and then spin twice into another yellow tube. Exit the tube and head left into the elevator bar. Release and then go straight through a tree run and into the finish line. 4.3.4 Finland------------------------------------------------------------------ This track was taken from Excite Truck. AS was Bronze Mexico and Gold Scotland. I absolutely HATED this track in ET, but here it's not so bad. Start off nice and head right. Really right. I'm talking so-right-that-if-you-don't-get-a- super-drift-you-fail right. At the the split go left and hit the morph. Head across the ice and jump at the mound in the middle. You should latch onto a flip bar. Spin off it, grab the 5 stars, and triple spin to the ground. Head left, then right and bounce over the water, onto the 5 stars and zoom onto the red bar. Release off it and spin twice. Head right and grab the wrench. Head through the trees to score multiple tree runs. Go off the bump and into a yellow bar which propels you right. Steer slightly left, hit the morph, jump off the ramp, release off the yellow bar, grab the 5 stars, and spin 3 times to the finish. 4.3.5 Egypt-------------------------------------------------------------------- For some reason this course is the only Silver Cup course I see online a lot. It is a good course, but can be a little tricky. Head forward and on the very first bump you come across, jump off it and spin three times. You should land right in front of a yellow tube. As you exit the tube, spin three more times and head completely straight. Jump off another bump and spin twice. You should land near a morph. Go off the jump that, well, morphs and go through the rings while spinning. Land and turn left into an oasis. Boost through the water, grab an item, and keep going straight (ignore the morph to your right). Go up the ramp and steer slightly left. After you pass through some sand blowing around, you should see two morphs. Hit the left one. Grab the wrench and climb the stairs attempting to get all the stars (don't worry if you miss some). Head left and up a hill toward the red bar. Release off of it and triple spin to an elevator bar. Release off it, hit the morph, grab the wrench, and get all of the butterflies. Land near the flower and the finish line is straight ahead. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.4 Gold Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ok, now things get tricky. When I first got this game, I S ranked every course up until here on my first try. When I got to the Gold Cup, BOOM I got a B rank. I will be posting links to vids that I have made of these courses on youtube to help you guys out some more. 4.4.1 Tasmania----------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=Xnva9R0wMGI From the start take the left path. Grab the yellow bar and release. Spin once maybe twice if you can. Go off the next jump, going through all rings and spinning 3 times. Head forward and then around the curve to the left, taking the left path. Hit the morph and then jump into the yellow bar. Release and triple spin. Land in a yellow tube. Spin once as you exit the tube and grab an item. Head straight until you hit another morph which makes a yellow bat appear in front of you. Use it, and then grab the wrench and get the butterflies (you should be in a good position for some leg smashes now). Grab the 5 stars from the hand and turn left. Head into the tree run on the right. It's quite long and one mistake will send you back before the tree run so go slow. After that, cut the corner slightly by going over the ice. Hit the morph, jump onto the yellow bar, release and triple spin onto another morph which causes another yellow bar to appear. Release off that and spin once. Follow the track until the red bar. Release off that, triple spin, and land at the finish line. 4.4.2 Fiji--------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=fAWcc7iWH7I (Note that this really was a terrible run. The written guide will help more) Start off with some bot smashes and follow the track to the right. Grab the 5 stars from the hand, jump, and grab the yellow bar. Release, spin thrice, and grab the 5 stars. Hit the morph, grab an item and turn right. Take the tree run path to the right. Jump off the hill and onto a yellow bar. Release, land, and go off another jump, heading through rings as you go (don't forget to spin). Continue on to the red bar. Release, get on the flip bar, spin off it, spin 3 times, get the 5 stars, and veer left. Try to get through the tree run. If you can't, just go through the yellow tube and spin twice. At the intersection, go right and hit the morph. Hit the yellow bar, release, and spin three times into a yellow tube. Exit the tube and spin 3 more times. Land, head right, grab the wrench, and head through the tree run to the finish. 4.4.3 Scotland----------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=ltqXhDBCmaE Go forward, hitting the morph and jumping off the hill it creates. Hit and realease cleanly off the yellow bar and spin three times. Hit the next morph, grab an item, and follow the track to the left. When the track straightens out, there's a tree run right in front of you. Now this may sound odd. DO NOT STAY IN THE CENTER OF THE TREE RUN. There are two trees in the middle that will screw you over if you do. Exit the tree run, hit the jump, spin 3 times, land, turn left to avoid colliding with...whatever that is, and then cut the corner through the water. Hit the next morph, go off the jump and through all 5 rings while spinning. Immediately turn left when you land or you will crash. Head forward until you get to a morph and a wrench. Turn slightly right and you should see the tree run in front of you. Run through it and head for the red bar. Release off of it, triple spinning as always. Head straight until you have to turn. Hit the morph and go over the drawbridge, flying into a flip bar that propels you into the heavens above...until you come smashing down for a SUPER 1080 FLIP!!!!! Ok I just had to get that out of me. As you land, you should see a POW item. Hit it and turn right for a LONG tree run. It can be hard to measure the turn just right but after the tree run is the finish line. 4.4.4 Mexico------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=2MVLAr-k8hw From the start, boost forward onto a jump which leads to a yellow bar. Release off that and spin 3 times. Hit the morph while boosting up the hill. Jump off andgrab the 5 stars but don't spin. Veer right, onto the next morph, which creates a bunch of rings. Go through those, land, and turn left for the red bar which you should spin off of just fine. In the air, spin 3 times, grab the 5 stars, and then spin 3 more times for 20 stars (Super Air included, no purchase necessary =D). Hit the ground facing right so you can hit the morph and the wrench it creates. Run straight through a tree run, and as the wrench runs out, keep going straight through a second tree run. After that, go "offroad" into the dip to the left. Hit the morph and get the bat. Hit the ball and a tree run should form. Head through it and grab the yellow bar at the end. Release off it and then go straight some more through ANOTHER tree run until you reach a morph with a soccer goal next to it. You know what to do. Hit that SUCKA LIKE THERE'S NO TOMORROW!!!!!!! The tornadoes to the left will disappear allowing you a (relatively) safe trip to the next morph which creates item boxes. Head around the U-turn to the right and off the big jump. Collect the 5 stars and spin 3 times. Land and the finish line is to your right. 4.4.5 Guatemala---------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=-bu9HNuw59s Start off by heading right, onto that path near the rock wall. Hit the morph and a yellow bar will appear. If you time this right, you will receive multiple bot smashes as you grab the yellow bar. Go straight and then jump off the mound and grab the 5 stars while spinning 3 times. Land and go straight until you grab a wrench. Head right, and through a tree run. Hit the morph and get on the elevator bar. Now here's the important part: DO NOT SPIN. If you spin, you will get too low for you to latch onto the yellow bar. When you get on the bar, release and spin 3 times. Wait a second, and then spin some more. Veer slightly left amd grab the 5 stars from the hand. Drift to the right to find your friend the red bar. Spin off it twice, and then head right. Hit the morph and grab the bat and hit a HOME RUN. Go straight to where the 5 stars are. After that is a lip that leads to a yellow bar. Spin off of it and then spin twice into a yellow tube. Exit the tube, get the 5 stars, and triple spin to the finish. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.5 Platinum Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All right. This is it. The last "real" cup. I say that because Crystal Cup doesn't really count as a full cup, despite the fact the Nebula is one of the coolest tracks ever. 4.5.1 China-------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=no-Jh7-IUW0 Right at the start, make a HARD left. You should make it through the trees onto another path. Jump off the bump and onto the Great Wall. Grab the 5 stars and then get on the red bar. Spin off that and head slightly right to get another 5 star and a yellow bar. Release and spin twice. Hit the ground and head left into a morph. Turbo off the jump, grabbing the 5 stars, and spinning thrice. Land and head right into the morph that gives you a wrench. Use it to run between the bamboo for a SUPER TREE RUN!!!11111!!!1!!!!!!11 ...Ok drift left while snagging the 5 stars from Master Hand, hitting the morph, and jumping onto the yellow bar on the statue slightly to the right. Release off that and spin twice, falling onto some bowling pins. Head forward and hit the morph which causesa yellow bar to appear over a jump. Jump off said jump and snag the yellow bar. Release off that and spin 3 times to the finish. 4.5.2 Fiji--------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=ynlzcmgdFU0 For some reason a lot of people suck at this course. I find it actually quite easy. Start off by heading right and onto the first yellow bar. Continue going through the yellow bars along the islands, but here's the important thing: DO NOT SPIN. It will mess you up. When you get to the mainland, hit the morph and jump off the hill getting rings and spinning. Land and head right, down the path to the left. Hit the morph and collect the wrench. Go through the tree fun and onto the song rail. Get off that and drift right onto another morph which gives you a football. Kick it into the goal and then drift left through the water. Head up the hill, hitting the morph, latching onto the yellow bar, and releasing onto another wrench. Use this one to get all the butterflies. Fall down and head up and to the right to find the red bar. Release off that, grab the 5 stars, and spin 3 times. Get the 5 stars from the cloud and go right and then left. Hit the morph and kick the soccer ball into the net, and then head right to the finish. 4.5.3 Canada------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=bdpdDvzrif0 Ah, the only other Canada course besides the School Cup one. And as you can probably guess. It's much more intense. From the start, follow the path to the right. Hit the morph and then jump off the hill, go through the rings, and spin 3 times. Head right and steal the 5 stars from the hand and head up the hill to the red bar. Release off that, spin 3 times, land, and immediately hit the next morph. Jump over the canyon it creates, land, and turn right. Jump off of the left part of the ledge and spin twice. Land on the morph which creates a wrench which is used for the tree run directly in front of you. Boost across the ice onto an elevator bar. Spin twice. Jump off the next hill and start spinning, even though you can't see where you are going. Land on a ledge and grab onto the yellow bar. Release off that, spin twice, land on a morph, kick in the football, and turn right. You should come to a tree run. Go through it slowly. When you get to the end you will come to a SUPER SANDWHICH line. Use it to get a SUPER SANDWHICH (try to say that in public while keeping a straight face). Land, go right, hit the POW, and boost through the LONG tree run. If you mess up in the beginning, you don't get any more tree runs for the duration of the POW, so be careful. Exit the tree run and the finish line is dead ahead. 4.5.4 Guatemala---------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=Z6sbeoksu7M This course is all about choosing the right path. Boost of the start, hit the morph, go off the jump, get the 5 stars, triple spin, and angle down so you land on the next morph. This creates a soccer ball which should be promptly kicked. Head right around the gentle curve, hit another morph, grab an item, and take the right path. Hit a fourth morph, go up the hill, jump into a yellow bar, release, grab the 5 stars, spin 3 times, and land. Go up the little hill, hopefully snaggin the 5 stars from the hand (your at a weird angle so it's hard to get). Head right, past the morph, and into a little trench. Hit the morph a little beyond the one you just passed, and grab the bar you are launched into. Release off that and spin twice while grabbing the 5 stars. Hit the next morph, jump off the hill into the yellow bar, release, and triple spin into another 5 stars. Continue straight, hitting the morph and the yellow bar it creates. Head up the hill to grab a pie and throw it at the clown. A tree run should appear to the right (it's marked by 5 stars). Head through the tree run, jumping off the bump at the end. Triple spin, land, and turn sharply right into the red bar (it's a pretty severe turn). Release off the red bar, spinning as always. Ignore the flames and go up the hill to reach a flip bar. After your done flipping (say nothing >_>), triple spin into 5 stars. Land near a yellow tube. Go through it, triple spinning as you exit, and you are deposited near the finish line. 4.5.5 Tasmania----------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=Bjbvp9hsZy8 Another course which is all about choosing the right paths. From the start take the left path, hitting the morph and jumping off the hill. Release off the yellow bar, grab the 5 stars, spin 3 times, and land on a morph. Head straight into a yellow bar. Release off that and drive through the canyon. Jump off the small hump, snagging 5 stars. Now here's a warning. You can spin, but be prepared to stop and plunge downward. At a 50% chance, one of those rock monsters will pop out of the wall, hitting you. This can seriously mess you up so watch out. When you land take the left path. Hit the morph and grab the bat. Hit the ball, head forward, and hit another morph. This creates a soccer ball. Hit that into the goal and head just past the goal's left into the trees. Hit the morph there and collect the wrench. Go off the ramp and collect the butterflies. Land and boost straight into a yellow tube. Spin 3 times but angle down so you can steal the 5 stars from the hand. Head off the jump right past it and collect the 5 stars and triple spin. Land facing left and hit the morph. Release off the yellow bar, DON'T SPIN, and release off the second bar. The red bar is right in front of you. Release off of that, spin 3 times, and prepare for the most insane turn ever. You sometimes can't even make this turn on the LIZARD, it's that severe. I suggest letting up on the 2 button for a second to get past this ass of a curve. Anyway head straight, hit the morph, and immediately jump over the crevasse that awaits. Land on the morph, hit the football, turn right, and there's the finish line. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~4.6 Crystal Cup~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here it is. The penultimate. The finale. The biggest, most EPIC course. Nebula. 4.6.1 Nebula------------------------------------------------------------------- Video Guide: http://www.youtube.com/watch?v=bUTwQ_upZN8 (I don't have a video of Nebula by itself. Just skip to 4:30 or you can watch me go through Silver Egypt on the Boulder first. However, there are plenty of other youtube videos of just Nebula. I just didn't want to post a link without permission.) Hoo boy. OK start off by going near the pink crystals. These count as trees. You should be able to get atleast one tree run hopefully two. Jump off the bump (ZOMG RHYME) and get the 5 stars. Angle right and land just before the water. Boost along and when you get to the island, follow the left path over another bump. Spin twice, land on a morph, and pick up the bat. Hit a home run and then go close to the side to get another tree run. Boost off the jump and into the yellow bar. Spin twice off of that and land on another morph. Pick up the wrench and head through the tree run. Run off the ramp and collect the butterflies. Land and then drift to the right, hitting the morph, jumping into the yellow bar. Release off that, triple spin, and land on, once again, another morph. Jump off the next hill, collecting the rings, and spin 3 times. Grab the elevator bar, release off it, spin twice (3 times if you can), land on the morph, kick in the football, and head right. If you are not using the lizard or roach I suggest you head the other way. Over here is a REALLY narrow tree run. It's not that long but one little wrong twitch and you crash. It's so narrow that you get atleast 8 Super Tree Runs. After that, hit the morph and 3 blocks will appear. Run into the gold one with the big star on it to get 5 stars. Head up and to the right, hitting the morph which creates a soccer ball. Hammer that sucker to the back of the net and continue boosting up the hill. Jump off the ledge to a floating red bar. If you miss this, it counts as a crash so be precise. Release off the red bar and DON'T SPIN. Head right in midair onto the floating yellow bar. Release off that, spin twice, land, head through the short tree run which for some reason I can never hit (I blame the government. Oh wait I can't say that joke anymore. The right was forfeighted after 1/20/09 =D). ...Yeah. ANYWAY the finish is right in front of you so why don't you just mosey on over that there line hmm? Ok, THAT was slightly racist (Don't kill me!) =============================================================================== -------------------------5. Frequently Asked Questions------------------------- =============================================================================== As of now (since I just made this guide) I have received no questions. When I have, expect to find the answers to them here. =============================================================================== -----------------------------6. Closing/Thank Yous----------------------------- =============================================================================== Wow. I actually managed to get over my exessive procrastination and finish a FAQ! WOO HOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The only other thing I have to say is that if you have any questions, comments, ideas or anything useful (And no spam is not useful), you can email me at kirbydude385@tginn.com. I would like to thank the following people/companies. Nintendo-For just being its badass self and making another EXCITING (haha) game GameFAQs-For being the best gaming site I know of since I found it over 3 years ago BHammer002-For being a cool guy on the EB message boards and posting course info and for providing me detailed descriptions on how to S rank courses I was stuck on JamesStock-For making a "tier list" for this game bananabombs-For making a really good Bot FAQ. I recommend you check it out. DarthGreenGrape, TrikMN, teknic1200, Vegetal_Gibber, and anyone else who supported the creation of this FAQ as well as sticking around the message board And YOU-For reading my first FAQ ever! =============================================================================== ------------------------------7. Version History------------------------------- =============================================================================== June 7th, 2009 Version 1.00 Well I finished my first FAQ today. I spent about 3 hours on it yesterday but didn't finish because I had to go to a pool party (the party sucked in case you care). But I finished this up in about an hour today. =============================================================================== ---------------------------------8. Copyright---------------------------------- =============================================================================== Excitebots: Trick Racing is owned by Nintendo and the team that made the game. I claim no legal authority over this product. This FAQ, the Excitebots: Trick Racing Course FAQ is copyright 2009 by Valon Beriginn (kirbydude385). You may not post this FAQ on your site. GameFAQs.com is the ONLY website that can have this FAQ on their site. If I catch this FAQ on another site, expect consequences. Peace out. ~kirbydude385