--------------------------------------------------------------------- Runescape quest guide --------------------------------------------------------------------- This document is copyright 2004-2007 Tom Tarling. --------------------------------------------------------------------- Introduction --------------------------------------------------------------------- This guide will, obviously, revolve around the free version of runescape 2, since thats the name of the guide. I have done all the Free Quests, and thats why I decided to help others that would like to complete them. However, I am WARNING you that using a guide should only be a last resort, since the quests are supposed to be fun, yet challenging. Also, please get my permission before using this guide on your site. If you dont have permission, it counts as stealing, which violates the copyright law. GameFAQs may use my guide, please e-mail me if you see it anywhere else at blackmage200@gmail.com Also, I will block anyone who begs for gold or items instantly. Feel free to email me for anything to do with this guide, f2p quests and anything else related to runescape and quests! I enjoy reading them... Please allow a few days for a reply, I always forget to check my emails. :S --------------------------------------------------------------------- Index --------------------------------------------------------------------- In order of appearence [Use Ctrl+F and paste the name in to find...] Also, now I will list the rewards, in breif, in [brackets], so you know which quests to do if you want quick skill experience. Then, after that, marked inside *_* will be how many quest points it is worth, so you wanna-be champions can pick quests to get you into the champions guild fast! It will also say the quests length after, so you can also pick up the quick and easy 1 point quests. [Estimated] Black knights fortress [Money] *3* Medium Cooks assistant [Cooking xp] *1* Short Demon slayer [Silverlight sword] *3* Medium Dorics quest [Mining xp] *1* Short Dragon slayer [Strength xp, Attack xp, can wear Rune Plate/Dragon] *2* Very long Ernest the chicken [Money] *4* Long/Medium (Depending on how much you cheat using this guide) Goblin diplomacy [Crafting xp] *5* Long (Lots of walking back and forth too) Imp catcher [Amulet of Accuracy, Magic xp] *1* Varies [Long usually] Pirates treasure [Gold ring, Emerald, Money] *2* Medium Prince Ali rescue [Money, Free use of toll gates] *3* Long Romeo and Juliet [None] *5* Short Rune Mysteries [New ability: Runecrafting] *1* Short Sheep shearer [Crafting xp] *1* Short Shield of Arrav [Money] *1* Varies Knights sword [Smithing xp] *1* Medium Restless ghost [Amulet of ghost-speak, Prayer xp] *1* Short Vampire slayer [Attack xp] *3* Medium Witches potion [Magic xp] *1* Short --------------------------------------------------------------------- Free quests --------------------------------------------------------------------- Black knights fortress: Start location: Falador castle Quest points needed: 12 Skills needed: None Items needed: Cabbage from monastery, Iron chain mail and a bronze med helm Monsters inculded: Level 31 knights Locations: Falador castle is around west falador Black knights fortress is above white wolves Monastery is on its own, near the wilderness [Its where prayer guild is.] Chain mail shop is in south falador Helm shop is in north west barbarians village Walk through: Get an iron chainmail (Wayne's Chains in south Falador is cheapest) and a bronze medium helmet (helmet shop in the Barbarian Village.) Then go to the monastery (north west from Barbarians Village, its the best place) and take a few cabbages from the cabbage patch. Next go to the Black Knights' Castle, it's at the northern base of Ice mountain. You cant get in the front door, so go to the guards door and put on your iron chain and bronze med, the guard will tell you to get back on duty, therefore letting you go into the castle. The castle is a bit maze like, you can explore yourself, or look at my guide if your stuck: Push the fake wall in the front room. Then go up 2 floors, there will be another ladder there, go down it. Now go through 2 doors to the east, then up the ladder Then down the ladder so you get past the iron wall [confusing huh?] You should now be in a room with an altar, go out onto the balcony and down the ladder, avoiding the knight there. Walk along the narrow passage till you reach a vent in the wall, right click and choose listen. Now get your cabbage ready! Run back to the room you were first in when the guard thought you were one of them, avoiding damage from the knights on the way This time you should go through the eastern door, go up a ladder and walk along the wall till you reach a hole. RIGHT CLICK and use the cabbage on the hole. Make sure you dont eat it, or you will have to get another! [This is the reason why I suggested taking several with you, just in case.] Done that? Great! Almost done, go back to where you started the quest to claim your reward, a well deserved 2500 gold coins and 3 Quest points! ---------------------------------------------------------------------------- Break ---------------------------------------------------------------------------- Cooks assistant: Start location: Lumbridge palace kitchens Quest points needed: none Skills needed: none Items needed: Milk, 1 egg and a pot of flour Monsters included: none Locations: Lumbridge castle is near spawn point in lummy Chicken farm is on the road to varrock to the north Cow farm is also on the road to varrock to the north The grain field is on the road to draynor The windmill is near the Draynor-Falador crossroads This is really easy, the easiest in the game even! Get milk by using a bucket on a cow [Buy bucket from a store] Get an egg from the chicken farm near lumbridge Get flour by putting grain in a hopper in a windmill and pulling the lever, then go to the bottom floor and collect your flour from the large bowl. Give all the ingredients to the cook and your done! You recieve cooking exp points for doing this simple quest, along with 1 quest point. -------------------------------------------------------------------------- Break -------------------------------------------------------------------------- Demon slayer Start location: Varrock square Quest points needed: none Skills needed: none Items needed: 1 gold coin, a bucket full of water and 25 bones. Monsters included: Delrith [Level doesnt matter] Locations: Varrock square is the place with the big fountain in varrock Varrock castle is in the northern part of varrock, west of the museum Wizard tower is south of the crossroads on the way to falador Varrock sewers are beneath varrock, there is a ladder near the museum The castle tower is, suprisingly, in varrock castle! Pay the gypsy in the tent at varrock square 1 gp, she will send you to see Sir Prysin, who is located in varrock castle. He will instruct you to find 3 keys. Key number 1: The easy 1, ask captain rovin in the north tower of the castle for it. Key number 2: Go to the palace kitchen and fill your jug with water, then go outside through the kitchen side door and "examine" the drain. Then use your jug of water on it, which will wash the key down into the sewers. Enter varrock sewers and follow the north western path till you find the key next to a skeleton [dont worry! A dead corspe, not a level 25.] Take it! Key number 3: Head to lumbridge and kill goblins till you have 25 bones. Then go to wizard tower and talk to Traiborn, he will cast a spell to get the key for you. Now head back to sir Prysin with the 3 keys. Collect your silverlight. It is time to kill a demon! Head to the dark wizard circle outside varrock and attack delrith [Wielding the silverlight, of course!]. Say the correct magic words and you will defeat him! [For you impacient people who skipped some text and missed the magic words, they are: UPDATE: With the recent addition of a cinematic, Jagex have made the magic words different for every player, so be sure to write them down! Congrats! You get to keep the silverlight sword as reward, which can weaken demons, which will be useful in later quests! You also pick up 3 quest points for your troubles. ------------------------------------------------------------------------------- Break ------------------------------------------------------------------------------- Dorics quest Start location: Dorics anvils near members gate, NW of falador Quest points needed: None Skills needed: Level 10 mining [or 200 gp to buy the items] Items needed: 6 lumps of clay, 4 lumps of copper and 2 lumps of iron Monsters included: None, unless you count the rock golem random event. Locations: Dorics anvils is north west of falador, next to the members gate. The mine is in 2 places: -Stairs in residential falador [North east near town walls] -Drawf mine ladder shaft, on a mountain on the way to falador [north road] Go to drawf mine and mine the ores, or if you are below level 10 mining, buy them from the ore shop in the mine. Take them back to doric and your done/ This is harder than it seems, since there is usually high levels hogging the iron. The reward is good though, 180 gold coins, lots of mining xp!!! and privilage of using his anvils. Oh, and 1 quest point towards your total. ----------------------------------------------------------------------------- Break ----------------------------------------------------------------------------- Dragon slayer: Start location: Champions guild Quest points needed: 32 [to get into champions guild] Skills needed: 35 smithing OPTIONAL 50 prayer, for protection from the dragon Items needed: 3 planks, 90 nails, 1 unfired bowl, a wizard mind bomb [from most pubs] A lobster pot and a piece of silk. OPTIONAL: Super potions and prayer potions. Monsters included: A level 89 dragon [gasp!] and level 80 demons [remember silverlight? Bring it with you!] And a level 2. [for items] Locations: [Incomplete, full coming soon!] Oracle is on ice mountain, the place below the black knights fortress, remember? Melzars maze is near the crafting guild, south west of falador Port sarim is south east from falador, but alot of east, not much south... Ned is in draynor, near where the certificates were/are in runescape classic You need to get map pieces. Map piece 1: Either kill worm brain and telekenetic grab the map piece [cheap way] or buy it from him for 10,000 gold coins. Map piece 2: Take a unfired bowl, a piece of silk, a wizard mind bomb beer and a lobster pot to the oracle on ice mountain. Then search the chest in the room of dwarf mines. Map piece 3: Bring lots of food for this one! Go into melzars maze and kill rats till you get a red key, use it on the door and go up a ladder. Kill the ghosts till you get the key to go on, then kill skeletons till you get the key to go on and then kill zombies till you get the key to go on... This is why I said to bring lots of food, its an endurance challenge really... Talk to melzar then kill him and advance to the room with the demon in it. Kill the demon, get the key and go through the door to the chest with the last bit of map in it. Tierd? Its only just started! [Im tierd of writing meh] But lets continue... Take 2000gp to port sarim and buy a boat from the end of the harbour for 2000gp. Wow, thats cheap! But considering that its got a huge hole in it, its not. Get your planks [availalble in the wilderness, graveyard of shadows] and then smith some steel nails. Then go back and fix your poor boat [remember to bring a hammer!] Use all the map pieces together if you havent already. Then go to draynor and talk to Ned and ask him to take you to crandor. Bring some form of teleportation or you will have to fight your way through deadly spiders to get back out. Take some high healing food too, not cakes! They dont count, since it takes time to heal all 13 life... Bring a dragon fire shield and a weapon, preferably a rune battle axe. You can get the shield from the duke of lumbridge. Go to your boat and sail, when you get to the island run to the dungeon entrance. Equip your dragon shield and run into the dragons room! He wont hit too much if you have the shield and a high defence rating. A good tactic is Run, heal, hit. Do this as long as it takes to kill him. YAY!!! You will be rewarded with tons of strength and attack xp, as well as the ability to wear dragon bodies and rune full plate. Its worth the effort! But you only get 2 quest points... Oh well, cant complain about the XP! --------------------------------------------------------------------------- Break. [And I need one literally after that quest] --------------------------------------------------------------------------- Ernest the chicken: Start location: Outside draynor manour Quest points needed: None Skills needed: None Items needed: None [all are in the manour] Monsters included: A skeleton [optional to kill] Locations: Draynor manour is north of draynor. Go to the top floor, and you will find a chicken that just happens to be the person you are looking for [why must all the quests have complications?] The professer will need your help to bring him back to his human form. Take a spade from 1 of the rooms and dig in the compost to discover a rubber tube. Then search the bookcase in the room with red carpet and you will find a secret room! Solve the lever puzzle and collect the oil can. SPOILERS for you lazy people out there: Solution to puzzle Pull A, Pull B, Go northeastern door, Pull D, Go southwestern door, Go southern door, Pull A, Pull B, Go northwestern door, Go western door, Go northern door, Pull E, Pull F, Go eastern door, Go eastern door, Pull C, Go northwestern door, Go western door, Pull E, Go eastern door, Go southern door, Go southern door, Go western door. Take fish food from the second floor and some poison from the witches room. Use the poison on the fish food, use the poisoned food on the fountain and then search it. You will find a pressure gauge. UPDATE: I have received e-mails about the fountain. If my memory serves me correctly, it is in the grounds of the mansion. If anyone would like to check, please mail me with the results. [I did the quest in RS1] Take the items back to the professer to finish, you will recieve 300 gold coins and 4 quest points for helping! --------------------------------------------------------------------- Break --------------------------------------------------------------------- Goblin diplomacy: [Another long one to type and to solve. Pain for the writer and reader.] Start location: Bartender in pub ar port sarim Quest points needed: None Skills needed: None Items needed: 3 goblin mails [kill goblins to get] 200 coins and some dye. Monsters included: Goblins level 2 and 5 [to get mails from] Locations: Goblin village is near the mind rune alter Aggie is in a house in draynor Speak to the goblin general after you have activated the quest at port sarim. Ask if you should pick for them. Go to aggie in draynore amd ask her what colour you need, the colour is different for each player. Here is a guide for making each dye: Blue Dye: To make blue dye, you will need 2 woad leaves. Woad leaves are available from Wyson the gardener in the garden north of the Eastern Falador Bank. If you offer him 20 gp for one, he will give you two for your generosity, which saves you a little money [normally costs 15 each, meaning 30 for 2] Red Dye: To make red dye, you will need 3 redberries. These can be found South-east of Varrock, in the woods east of the dark wizard circle there are two spots where they grow. Other berries grow there, which are useful for other quests so pick them all up if you want and bank the spares. Yellow Dye: To make yellow dye, you will need 2 onions. These can be found in a patch just west of the mine in rimmington. You can also mix these colors together to make other dyes! Purple dye: To make purple dye, simply use red dye with blue dye. Orange dye: To make orange dye, simply use red dye with yellow dye. Green dye: To make green dye, simply use blue dye with yellow dye. They wont like the colour you have made, so go and add some blue dye to make them brown, which was the origional colour... They like it. -_- Foolish goblins. But anyway, you can now collect your reward from them: a gold bar and crafting xp! And a HUGE 5 quest points, champions guild here we come! ----------------------------------------------------------------------- Break ----------------------------------------------------------------------- Imp catcher Start location: Wizard tower Quest points needed: None Skills needed: None Items needed: None Monsters included: Level 2 imps Locations: Wizard tower is south of the crossroads on the way to falador Kill imps, which can be found everywhere. Keep killing them till you have all 4 coloured beads. Then take them back to the wizard at the tower. Simple! The reward is and ammy of accuracy, magic xp and 1 quest point. --------------------------------------------------------------------- Break --------------------------------------------------------------------- Pirates treasure Start location: Port sarim pub Quest points needed: None Skills needed: None Items needed: 100 gold coins, white apron and a spade. Monsters included: None [Unless you get lost an karamja] Locations: Port sarim is near the sea. Karajma is accesed from there too. Talk to the sailors at the docks and pay 30gp to go to karamja. Go onto the ship and sail there, then get off at karamja. Go to the nearby pub and buy some rum from the bartender for 30gp. The customs officer will tell you that Asgarnia has banned the import of spirits, if you try to go through your alcohol will be confiscated! Now go to find Luthas, who owns a banana plantation, he will tell you that his exports dont get searched. Ask for a job and pick some bananas and put them in the crate. Then put the rum in the plate, it smuggling time! Now go back across to port sarim. Put on a white apron and try to go through the food shops back door, Wydin will stop you so ask him for a job. Then go and get the rum out of the crates and take it back to where you started the quest. Frank will tell you a story about treasure and will give you a key. Take it to the Blue moon inn [SPOILERS] In varrock if you dont want to search[/SPOILERS] Open the chest upstairs using the key you have. You will get a note that gives you a clue to the location of the treasure. SPOILERS Go to falador and dig [having a spade in your inventory] at the location that the statue in the park points to, it will be 2 paths crossed like an X. /SPOILERS Complete! you will get a gold ring, an emerald and 450 gold coins, along with 2 quest points for the labour involved. ---------------------------------------------------------------- Break ---------------------------------------------------------------- Prince Ali rescue Start location: Al-kharid palace Quest points needed: None Skills needed: None Items needed: 500 gold coins, ash, water, flour, 7 balls of wool, 2 onions, redberries, soft clay, a bronze bar, 3 beers and a pink skirt. Monsters included: None Locations: Ned is in the place where certificates were in Runescape classic Varrock clothes shop is near varrock square The witch is in draynor The prison is in draynor. Talk to Osman to get all the information you need. Get the 7 balls of wool and ask Ned [In Draynor] to make them into a rope and a wig. Now go to Leela and she will send you to the witch. She will offer to make what you need if you provide the ingredients. Flour, ash, water and redberries for the skin paste and 2 onions and 5 coins to make the dye for the wig. Now go to varrock clothes shop and buy a pink skirt. >_> Then go back to leela and talk. Now get some clay and a bronze bar. Head to the Jail and tell Keli that she is famous, then ask for her plan and ask if shes sure that no one will try to free the prince, ask if you can see the key and then touch it. You will have the print of the key now. Give Osman the print and the bronze bar, then go to Leela and get the key. Go to the prison guard and talk to him, make sure you find out what he buys with his wages. Then go back to Leela to discuss your plan. Get your beers [and try not to drink them] and talk to the guard. He will take all the beers. Now use your rope on Keli and use the key on the prison door. Talk to the prince to escape with him. Now go back to Hassan to claim your reward. Free passage through the Toll gates and 700gp, and a nice 3 quest points. ---------------------------------------------------------------- Break ---------------------------------------------------------------- Romeo and Juliet Start location: Juliets house Quest points needed: None Skills needed: Basic knowledge of varrocks layout. Items needed: Cadaver berries Monsters included: None Locations: See below note. Note: Juliets house is near the west gate of varrock, it is found on a branch of road to the north a little way along. Talk to Juliet and she will explain the situation, deliver the message she gives you to Romeo in varrock square, where the big fountain is. Romeo will send you to Father Lawrence is the North Eastern church of Varrock. He will tell you to make a Cadaver potion, go to the apothecary and talk to him. Get the berries and take them back to him. Take the potion to Juliet and she will thank you, then go back to Romeo and claim your reward [Even if Romeo doesnt get it. -_-] The reward is a massive 5 quest points! For such an easy and quick quest too! Champions guild is drawing closer! --------------------------------------------------------------- Break --------------------------------------------------------------- Rune Mysteries Start location: Lumbridge palace Quest points needed: None Skills needed: None Items needed: None Monsters included: None Location: Wizards tower is south of the crossroads on the way to draynor The rune shop is directly south of varrock east bank. After getting an air talisman from the duke in Lumbridge, go to the wizard located in the basement of the Wizards Tower south of Draynor. After you've talked with him you'll get a package to take to Aubury in the Rune Shop, located in the south-east of Varrock [its a fire symbol on the map, you cant miss it. Talk with him twice and you'll get some notes you have to take back to the wizard. Go back and talk with him, and your finished. You are rewarded with the ability to make runes. ^_^ Oh, and 1 Quest point too. -------------------------------------------------------------- Break -------------------------------------------------------------- Sheep shearer Start location: Farm west of Lumbridge Quest points needed: None Skills needed: None Items needed: 20 ball of wool [If you want an instant complete] Monsters included: Sheep [Not hostile at all, they are INVINCIBLE!] Locations: The sheep farm is on the way to falador [Southern route via lumbridge] Buy some shears from the general store and trim 20 sheep, then go to a spinning wheel anywhere and spin the wool. Take it back to the Farmer and get your reward: 60 gold coins and 150 crafting xp. At least you get a quest point, which is better than the other rewards... ----------------------------------------------------------- Break ----------------------------------------------------------- Shield of Arrav Start location: Varrock libary Quest points needed: None Skills needed: Having a friend Items needed: 100gp Monsters included: None Locations: All the places are found in varrock, the gangs hideouts are secret! Im not telling! [since you find out as part of the quest anyway] But anyway, the library is in varrock castle Search the library till you find the book, get your friend to do the same. Now this is the team work bit, 1 of you has to join the phoenix gang, and the other has to join the black arm gang. PHEONIX GANG Talk to reldo and ask where their Headquarters are, then go to the fur trader in varrock square and pay him 20gp to leak the gangs location. Head over to the hideout, an alleyway in varrock for those who skipped the text. Heas down the stairs and talk with the person there. Kill Jonny the beard to get a report, take it back to straven for the key. 1 half of the shield is in the back, in a chest. BLACK ARM GANG Talk to the tramp near varrocks entrance. Ask him whats down the alley and he will tell you it's the Black arm gang base. Go into the alley and talk to Katrine. Tell her you know about the gang, but wont give away their information. Then tell her to test you to see if you are trust worthy. Ask your friend for the key they got from the phoenix gang. East of the phoenix hide-out there will be a locked door, unlock it with the key! Go up the stairs and kill the phoenix master of arms. Take the cross bows dropped and take it back to Katrine, go upstairs into the hideout and get the shield half. TEAM TIME! Trade the half shield so that 1 person has both halves, then go to varrock museums curator and he will give the person with the shield 2 certificates. He/she trades you 1 of them, then you both go to the king of varrock to claim your reward [In varrock palace, dur!] The reward is 600gp and a quest point. This may not seem much, but the friend and the gang you're a part of will be very significant in the members Hero/Legend quest. [Cant remember which] ----------------------------------------------------------------------- Break ----------------------------------------------------------------------- Knights sword Start location: Falador castle Quest points needed: None Skills needed: Level 10 mining and level 37 prayer [optional] Items needed: 2 Iron bars, a pickaxe and a redberry pie. Monsters included: Level 53 and 54 Ice Giants and warriors. Locations: Varrock library is inside varrock castle Rimmington is west of draynor [Confirmed, west of Port Sarim] Thurgos house is south of rimmington. After triggering the quest, go to the varrock librarian and ask about the Imcando drawfs. Then go make a redberry pie if you need one. Go south of rimmington and look for a drawf called Thurgo. Ask him if he would like some pie, then asking him about making a special sword. Go back to the squire for information on the looks of the sword. Go to sir Vivins room in the castle and open the door, wait for him to walk out and the search the cupboard for the painting. Take it back to the drawf. He will tell you to collect 2 Iron bars and a blurite ore. Get the Iron bars, now get ready to get some blurite. Go down the ladder in thurgos house and put protect from Melee on. Or just run and hope you don't get hammered into the ground by Ice giants. Mine a blue rock near the Giants quickly and get out before your prayer runs out or you die. ---------------------------------------------------------------------- There is apparantly a way to get 2 blurtie swords: This is from dark ninja: "I found a way how to make a blurite sword for yourself and complete the quest. When thurgo the imcando dwarf ask you to get the iron bars and blurite ores, mine 2 blurite ores and get 4 iron bars.talk to thurgo and he will make the blurite sword.now,drop the blurite sword on the ground and quickly talk to thurgo and he will make another blurite sword.Take it back to the squire and before talking to him,drop one blurite sword and talk to the squire.He will take the sword and you complete the quest.Now,pick your blurite sword and it is yours!" UPDATE: Apparently someone says they got 10 blurite swords. And now someone else has confirmed it, but says its a huge waste of time. There you go. ---------------------------------------------------------------------- Take the stuff back to the dwarf to get the sword. Take it back to the squire to finish and claim your huge amount of smithing xp. If you were level 1 you are probably level 22 now. O_o. You also net yourself a quest point. ----------------------------------------------------------- Break ----------------------------------------------------------- Restless ghost Start location: Lumbridge church Quest points needed: None Skills needed: None Items needed: None Monsters included: Skeleton Locations: -The church is east of lumbridge castle, where the spawn point is. -The swamp is south west of lumbridge, but you will have to go the long way around. After starting the quest, go to the swamp near lumbridge that has the water alter in it. Look for a house with a person inside, go in and talk to him, and explain that you need help. He will provide you with an amulet of Ghostspeak. Dont lose it, you cant get another one. UPDATE: Apparently, the man now replaces it if you lose it. But try not to lose the first one eh? Wear the amulet, and go back to the graveyard in lumbridge. Talk to the ghost in the room with the tomb in it. He will explain that he cant rest till he gets his skull back, which is missing! Head to wizards tower, south from the crossroads between draynor and lumbridge. You will find the skull in the basement, but be ready for a fight! As you pick it up a skeleton will appear and attack you. Get rid of it and return to the ghost. Place the skull on his coffin and were done. Your reward is to keep the amulet of ghostspeak [DONT LOSE IT!!!] and a nice 1125 points of prayer xp! ----------------------------------------------------------- Break ----------------------------------------------------------- Vampire slayer Start location: Draynor Quest points needed: None Skills needed: None Items needed: Garlic, hammer and a wooden stake. Beer is optional. ^_^ Monsters included: Level 39 vampire Locations: The pub is north of varrock, borderline wilderness[!] The crypt is located in the basement of draynor manour UPDATE: Dark ninja e-mailed me saying: --- After talking to morgan,go upstaris and open the shelves which is hang on the wall.Search the shelves and you get a clove of garlic. --- Thank you! Bah, I wasted 100gp on buying one from a player. >_< But anyway, after starting the quest, go to the Jolly boar inn near the wilderness [!] above varrok. Once there talk to a doctor person, who wants beers. Keep on giving him beers till he gives you the wooden stake. CHECK! Do you have a hammer, garlic and the stake with you? If yes, continue. If no, go to a bank and/or get the stuff. Enter the mansion and go to the area with the crypt. Open the coffin in there and count draynor will attack you. Once he is out of HP you will automatically kill him with the stake. If you try it without the stake he will regenerate his HP. Note: To all you power stat trainers, dont start attacking him thinking he is easy xp since he regenerates, he gives 10% the normal xp. :P Anyway, now you killed him you have finished, and get 4,800 attack xp and a nice set of 3 quest points. ----------------------------------------------------------- Break ----------------------------------------------------------- Witches potion Start location: Rimmington Quest points needed: None Skills needed: Ability to burn meat. There is an alternative though. Items needed: Meat, onion and a eye of newt Monsters included: Locations: Rats are found in rimmington Meat is found all over the place, kill a animal Onions can be picked from a farm on lummmys southern route to falador The witch is in a house in rimmington. Gather the items: Burnt meat: Cook meat twice on a fire Rats tail: Kill rats around rimmington Onion: Pick from a farm near lumbridge Eye of newt: Buy from port sarim Take them back to the witch to finish. You get 325 magic xp and 1 quest point. >_> Wow. ----------------------------------------------------------- END OF FREE QUEST GUIDE SECTION--- Break ----------------------------------------------------------- I hope that my guide has helped you out when you were stuck. I would like to thank: -CJayC for hosting the FAQ -Jagex for making the Game Thanks for reading. --------------------------------------------------------------------- Version history --------------------------------------------------------------------- --- Any changes which occur are likely due to the re-working of quests with cinematics by Jagex. Nothing major will change, however e-mail me if you notice any significant changes to quests. --- Version 2.1: Probably Final. Jagex changed one of the quests very slightly, so minor update to ensure the guide is still valid. Version 2.0: Final. I am now working on a members quest guide. Also, one typo fixed in the rewards section. Version 1.9: Finished rewards section, typos fixed. Version 1.8: Rewards section created, so you know which quests to do to train certain skills. It is located on the contents page, no doubt you have noticed it already. Version 1.7: Errors fixed, some information was confirmed, updated method to get multiple blurite swords in Knights Sword quest. Version 1.6: Errors here and there fixed. Surprised no-one noticed till now.:P Version 1.5: Full- Update in legal Info... Also redid Contents so that it was easier to read and use. Version 1.5: Beta- Loads of tiny changes no one will notice... Other than the people who e-mailed me asking for the tiny changes of course! Im sure they will be happy now... Also, the version history has. been moved to the end of the guide for "User friendlyness" Pfft. What is the world coming too... A table of contents has also been made... Apparently it is too difficult to know how to spell the quests name. Version 1.4- Pretty big update really... Locations of important areas added to most quests, thanks to a comment from a person who wishes to remain unnamed. Also, keep the e-mails coming! I enjoy reading them. Really, I do. As long as its constructive critisim or compliments that is. >_> Version 1.3- More updates: Some guides made more clear, since there was some confusion in places. Also, a method to get 2 blurite swords! Thanks to dark ninja for pointing out things to me. Version 1.2- Updates made: Garlic information added for vampire quest Also, tried to make part of ernest the chicken more clear, since some people were having problems finding the fountain. Final version- Accepted by GameFAQs as a Free version guide. Everything finished. All typos hopefully gone. Pfft, this wasnt final. Version 1.1- Finished the free quests. Version 1.0- First draft, did most of free quests, submitted hoping to help people that are trying those quests. I did cover the hard quests, which should be most useful. Only a few more to go once I am less tierd.