Senran Kagura Shinovi Versus Guide Version 1.0 Written by RedRoover If hosted or linked anywhere other than GameFAQS then please give credit where credit is due. email: diablejump@yahoo.com for any questions or concerns. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Every light casts a shadow. Yet within the depths of that shadow, there is light. Yin and Yang, good and evil, light and dark...The balance of those elements is what keeps the world in harmony. And those who live as shinobi must not diturb that balance.. Or so they say. But evil can easily consume good, and good can fall to evil. Our elders treat the principles of balance like a sacred commandment, but I believe that balance was corrupted long ago. Now, it is little more than a decorative, hollow concept; a flimsy shield against the obvious truth. I have never seen evil turn to good. I have never seen 'light in the darkness.' Not once in my entire life. This story I weave is about our own fight to protect the good in the world. About a lifelong struggle against the darkness, in the name of a better tomorrow. A world where everyone can always be happy and safe...That is our dream." List of Contents ~Introduction~ ~General Questions~ ~Controls~ ~Basic Controls ~Advance Moves ~Characters~ ~Hanzo National Academy ~Asuka ~Ikaruga ~Katsuragi ~Yagyu ~Hibari ~Hebijo Clandestine Girls' Academy ~Miyabi ~Imu ~Murasaki ~Ryobi ~Ryona ~Gessen Girls' Academy ~Yumi ~Shiki ~Yozakura ~Murakumo ~Minori ~Homura's Crimson Squad ~Homura ~Haruka ~Hikage ~Yomi ~Mirai ~Mission Guide~ ~Mission Ranking ~Rewards ~Character ~Shinobi Girl's Heart ~Hebijo Clandestine Girls' Academy Guide ~Chapter 1 ~Chapter 2 ~Chapter 3 ~Chapter 4 ~Chapter 5 ~Gessen Girls' Academy Guide ~Chapter 1 ~Chapter 2 ~Chapter 3 ~Chapter 4 ~Chapter 5 ~Hanzo National Academy Guide ~Chapter 1 ~Chapter 2 ~Chapter 3 ~Chapter 4 ~Chapter 5 ~Homura's Crimson Squad Guide ~Chapter 1 ~Chapter 2 ~Chapter 3 ~Chapter 4 ~Chapter 5 ~Final Battle~ ~Enemies~ ~Normal Enemies ~Bosses ~Store Items~ ~Costumes ~Accessories ~Art ~Music ~Tips and Tricks~ ~To Do List~ ~Credits and Shoutouts~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Introduction~ Hello and welcome to my guide for Senran Kagura Shinovi Versus. For those of you not familiar with the Senran Kagura series, it's about several groups of shinobi in training and the dangers and adventures they face in their line of duty. Although the series features an almost entirely female cast and focuses heavily on fanservice, it has managed to win many people over through a combination of it's surprisingly decent storyline and interesting characters with a nice amount of depth outside of their large...assets. This guide is meant to give you a general overview of the game and it's features, as well as a run down on the characters and tips and tricks that you may find useful for them. The missions in the game themselves are actually rather straightforward with clear objectives and there is no real way to walk you through them step by step since they mostly focus on beating up enemies as they appear. Advice will be given at times but for the most part you'll have to rely on your own skill and reflexes to succeed. As another note, I'll be writing the guide in the order I cleared the stories. You can pick which story you want to play at will (though Homura's Group must be unlocked first) and even stop mid-way through one story and start another. So don't feel as if you have to play the game in the same order I did. At the time of writing this guide it is actually my third time playing through the game, this time with the English version. Terms and names will be referred to as they appear in the localized script to avoid causing any confusion. Without further ado I hope you enjoy your trip into the world of Senran Kagura and have as much fun as I did! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~General Questions~ Q: What is Senran Kagura? A: Senran Kagura is a series of video games developed by Tamsoft and published by Marvelous Entertainment, featuring a cast of female shinobi and the dangers and trials they face in their line of duty. The first game, Senran Kagura: Skirting Shadows, was released on the 3DS in Japan on September 22 2011. Since then the popularity of the series has grown rapidly and it has been followed up with several more titles and expanded into other media. For a while it was uncertain if the series would ever leave Japan due to it's questionable content and the issue of differing views in other countries, but thanks to the wonderful people of XSEED the series finally made its debut overseas in 2013. Q: How many games are in the series? A: The first game, Senran Kagura: Skirting Shadows, was released for the 3DS in Japan on September 22, 2011. It was followed up by another game called Senran Kagura Burst in 2012 which served as an expansion for the first game featuring an expanded storyline and making the girls of the Hebijo Academy playable. The series had its debut on the Playstation Vita on Feburary 2013 with Senran Kagura Shinovi Versus, a sequel/side story taking place after Burst. In 2014, the series recieved two more games. A Cooking/Rhythm game on Playstation Vita known as Senran Kagura Dekamori, and a direct sequel to Burst on 3DS known as Senran Kagura 2: Shinku. Another game known as Senran Kagura Estival Versus is scheduled for release on Playstation Vita and Playstation 4 in 2015. It will be a follow-up to Shinovi Versus. An Android/iOS card game known as Senran Kagura: NewWave was released on Feburary 2013 which features an expanded cast of characters to the Senran Kagura universe. Burst, Shinovi Versus, and Dekamori have all been localized outside of Japan. Q: What are the games like? A: The Senran Kagura video games are best described as fast-paced action games or beat em' ups with a high emphasis on maintaining a large combo count and aerial combat. The frantic and fast-paced action combined with the signature fanservice the series is known for has managed to win over many fans both in and outside of Japan. The story in the games progress in a visual novel esque manner in which the viewpoints switch between the main characters between missions to really give you a good look at what a character feels and is thinking at the time. This style of story telling manages to add a surprising amount of depth and backstory to the many characters in the series and makes the games stand out as more than just another fanservice series. Q: Do I need to play Burst to understand/enjoy Shinovi Versus? A: Kind of. Although Shinovi Versus takes place after Burst, it isn't considered part of the "main" storyline and is more of a side story. Not to say that the game skimps on the story or character development at all because of this or the events aren't considered canon. Timeline wise, the games would go, Burst - Shinku - Shinovi Versus Shinku picks up directly after Burst ends while Shinovi Versus takes place six months after the events of Burst. But to answer the original question, while the game can be enjoyed without having played Burst first, you still miss out on several things. References are made to the events of Burst including several key plot points. You also miss out on most of the character development from Burst as well as how the friendships and rivalries started between the Hanzo girls and the Hebijo girls. If possible it would be in your best interest to play Burst before playing this just to get a full appreciation of the returning characters. Q: Is the anime a good substitute for playing Burst? A: I have not watched the anime myself so I can't say, but from what I've heard it doesn't do an accurate job of retelling the story in Burst. I've also heard that some characters in the anime aren't developed as well as they were in the game, some backgrounds were changed, and a major even dies when they do not die in the game. If you want to use the anime as a substitute that's on you, but be aware that what happens in the anime may not follow the actual canon. Q: How many playable characters are in the game? A: There are four teams of girls with five members each for a total of 20. Two more characters are available as DLC only, bringing the total of playable characters to 22. Q: Are there any males playable? A: In this game and Burst, no. In Shinku, Murasame, the older brother of Ikaruga, is playable through DLC, making him the first playable male in the series. Q: Who are the best characters in the game? A: It's tough to say. Each of the characters have their own strengths and weaknesses and there aren't any I would call especially bad. You'll be able to make it through any mission with your favorite girl provided your skills are up to par and they're leveled high enough. Daidoji and Rin, the two DLC characters, do get a special mention though. Both are incredibly strong stat wise compared to every other character and have advantages that make them extremely broken against pretty much any enemy. Daidoji is incredibly powerful and has armor on most of her moves, allowing her to tank through damage without flinching and destroy enemies in only a few hits. Rin is incredibly fast and her moves cover a wide range and deal multiple hits rapidly, allowing her to clear out enemies and strip bosses with little effort. Q: Who is your favorite character? A: Hikage, forever and always. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Controls~ ~Basic Controls Square: Weak Attack. Press multiple times to combo. Triangle: Strong Attack Hold Triangle: Breach Art/Guardbreaker Square while airborne: Weak aerial attack/Launcher Triangle while airborne: Strong aerial/dive attack Tap Circle: Short Dash. Can be used to cancel a combo and dodge. Causes some characters to backstep. Hold Circle: Long Dash X: Jump. Double jump by pressing X again in mid-air. Left analog: Move character Right analog: Move camera Up on D-Pad: Lock-on to nearest target. Can also be done by tapping an enemy on the touch screen. Down on D-Pad: Limit Break. Causes your character to release a burst of energy and knock back enemies. Mainly used for escaping combos or when surrounded. Consumes 10% of your current health and can not be done if health is too low. Hold Up on D-Pad: Taunt. Extends time on combo hits. R: Guard. Guard can be broken after enough hits. L: Shinobi Transformation. Requires at least one bar of your Ninja Art gauge. ~Advanced Moves Parry: Press R right before an enemy's attack lands to pull off a Parry and temporarily stun them and also gain one bar of your Ninja Art gauge. Aerial Rave: Certain attacks (usually combo enders and Breach Arts) will launch an enemy away into the air and cause a green ring to appear. Pressing O after this ring appears will cause your character to quickly pursue the enemy through the air and allow you to continue your combo. The amount of times you can perform an Aerial Rave in a row increases as you level up. Aerial Clash: When performing an Aerial Rave against a Boss enemy, the two characters will enter a mid-air clash for dominance. To win this clash you must press the buttons rapidly while spinning the analog stick to increase the clash gauge and overpower your enemy. If done right then the Boss will be blown back allowing you to continue your combo. If failed you will be blown back instead. Shinobi Transformation: Press L to activate and have at least one bar of Ninja Art gauge. Changes your costume and boosts your stats as well as changes your moveset and grants you access to Shinobi Arts. Also restores your life. Once you transform you can not go back to your normal form until the mission ends. Frantic Mode: While holding R, touch the middle of the screen with two fingers and slide them outwards or press Triangle to activate Frantic Mode. Frantic Mode causes your character to strip down to their underwear, greatly increasing their speed and strength and allowing them to chain combos together limitlessly. As a down side, however, your character's defense plummets drastically in this mode causing them to lose health much more quickly. Secret Art: Character must have transformed using L first or be in Frantic Mode. Secret Arts are basically a character's super move meant to do huge amounts of damage to enemies or the boss. They vary depending on the character and cover different ranges, so learning which one is effective in which situation is a must. Pressing L+Square does a level 1 Secret Art that consumes one bar of your Ninja Art gauge. L+Triangle consumes 2 bars but generally does more damage and covers a wider area. L+O is your character's ultimate move, consumes 5 bars of your gauge, and can only be used when in critical health. A character's ultimate Secret Art is learned through the story, generally during Chapter 4. Clothing Damage: As you take damage not only do you lose health, but your clothes become damaged as well. After a certain amount of damage is dealt (there is no gauge to signal this), your clothing will rip. There are three different levels of clothing damage. Costume Break, Lingerie, and Naked. Your clothing is also divided into a top and bottom piece. Stripping a boss character of their clothing depends on what attacks are used. Your L+Square Secret Art will damage their lower half while your L+Triangle Secret Art will damage their top half. Your L+O Secret Art will damage both. To strip a Boss fully you must first strip them down to their lingerie and then deliver the final blow with a Secret Art. Keep in mind that Clothing Damage is not the same as going into Frantic Mode and does not affect your stats. Flower of Balance: Under your character's progress screen their progress is actually divided into three gauges. Flash, Yang, and Yin. Flash refers to their standard, untransformed mode. Yang is their Shinobi Transformation mode. And Yin is for Frantic Mode. By fighting in these different states these gauges level up and your character develops different skills. Note that you do not have to focus on just one and all three can be maxed eventually. Keep in mind that the state you directly play in during a mission is the one that will get leveled up afterward. So for example if a mission starts and you immediately go into Frantic Mode, only Yin will level up and not Flash or Yang. Flash: Your character's default state. The most "balanced" form although you do not have access to Secret Arts in this mode. By leveling Flash the window for parrying becomes wider allowing you to do it more easily, and you also gain EXP and money faster. Yang: Your character's state after Shinobi Transformation. A more attack oriented mode which gives you access to Secret Arts and also increases your ability to combo. You attack and defense are also increased in this mode and by leveling it up you learn skills such as gradually restoring your HP or being able to guard for longer without it breaking. Yin: Your character's state in Frantic Mode. In this form weak attacks can be chained together infintely, allowing you to pull off endless combos. Your character gets a huge boost in attack in this mode but their defense drops drastically, making it risky against strong enemies. Leveling up this mode gives you skills such as being able to restore your Ninja Art gauge by taunting. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Characters~ SLIGHT SPOILER WARNING For the most part I will refrain from revealing too much about a character's background or past in their description, especially with regards to the new characters. However for the returning characters from Burst I will make references to events that happened in that game though I'll try to avoid mentioning any major plot twists. If you wish to avoid these then skip the character descriptions and go right to their movesets. ~Movesets Combos: Combos are done using a combination of the Square button for weak attacks and the Triangle button for strong attacks. At Level 1 a character only has access to a few basic combo strings, but as they level up they unlock longer combos with different cancel points for launchers. To view what level a character unlocks their next attack at, press Triangle while highlighting them on the character select screen. A character will generally learn all of their combo strings by level 20. Launchers: Any move that has a glowing green ring around it means that it will launch the enemy in the air and you can pursue them for an Aerial Rave. Launchers are generally the finishing hit in a combo string, though a lot of Breach Arts also launch enemies. As your character levels up and their combo chain becomes longer, the final hit of the longer combo will replace the old launcher. For example, if your character starts with a three hit string, the third hit will be a launcher. However if they level up and their combo string increases to 4 hits, then the third hit will no longer launch and the fourth hit will become the new launcher instead. Hold: Indicates that the move can be charged by holding the button down, usually for a more powerful or longer reaching attack. Mash: Indicates that you can increase the hits done by mashing the button rapidly. ~Hanzo National Academy~ The heroines from the first game and the "main" characters of the series. Led by the Second-Year student Asuka, granddaughter of the renowned shinobi Hanzo, the group triumphed over their rivals from the Hebijo Academy and foiled their plans in the first game. The two groups became friends in the aftermath of the battle but were forced to part ways as they followed different paths. Since then the girls have dedicated themselves to their training to become stronger as peace returned. But the life of a shinobi is never an easy one, and with the arrival of new foes they are once again thrown into another life and death battle amongst shinobi. ~Asuka Age: 16 Blood Type: A Hobby: Training Birthday: September 8 Favorite Food: Futomaki Ninja Animal: Toad Weapon: Dual Kodachi Voice Actor: Hitomi Harada The Leader of the Hanzo team and the "main character" of the series. She is a Second-Year student of the Hanzo Academy and the granddaughter of the famous shinobi Hanzo, whom the academy is named after. Her mother was also a shinobi, though her father was a normal civilian who planned to become a lawyer before meeting Asuka's mother and deciding to open a sushi shop instead. Because of her prestigious heritage she is a hardworking and earnest young woman who is always trying to improve her skills through training. She has a bright and friendly personality that makes her hard to take seriously sometimes, but when it's time for action she proves that her position as the leader is not undeserved. After the events of Burst, she formed a strong friendship/rivalry with Homura and has been training in anticipation of the day when they can have a rematch. Fighting Style: Favoring a pair of wakizashi (short swords), Asuka is a balanced character with no real weaknesses. Her attacks are quick and her combos deal multi hits, allowing you to rack up a high combo chain easily. She does best in close range combat but has the tools to easily deal with just about any situation that comes up. Overall she's your standard "main character" type character due to how balanced she is. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSSS SSSSSSS SST SSST SSSST SSSSST SSSSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSSS SSSSS SSSSSS! ST SST SSSST SSSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Asuka jumps into the air before burrowing into the ground and attacking the closest enemy. If locked onto an enemy Asuka will teleport to them regardless of range, making it a good tool for approaching an enemy. Asuka is invulnerable while underground giving the move little risk. Causes launch which leads to Aerial Rave L+Square: Secret Ninja Art 1: Dual Slash Asuka sheathes her swords before unsheathing them quickly and rushing forward, attacking anything in her path. The attack is fast and she travels a fair distance, but its range is incredibly narrow and will only hit enemies directly in front of her so it must be aimed carefully. L+Triangle: Secret Ninja Art 2: Hanzo Style Full Bloom Asuka pulls off a series a quick attacks with both swords, attacking any enemy in range before finishing with a downward slam, blowing them back. The range of this attack is quite short so it's best used on a single enemy or densely packed groups. Asuka can be controlled during the attack making it easier to aim. L+O: Ultimate Ninja Art: Toad Summon Asuka summons a giant toad and hops on its back as it wildly attacks enemies with its long tongue. The toad's tongue extends quite a distance in front of it but will miss enemies too far to the side or behind it. Its direction can be controlled during the attack making it easier to aim. ~Ikaruga Age: 18 Blood Type: A Hobby: Reading Birthday: July 7 Favorite Food: Green Tea/Kaiseki Ninja Animal: Phoenix Weapon: Nodachi "Hien" Voice Actor: Asami Imai A Third-Year student of Hanzo Academy and the original leader of the team before handing the title over to Asuka. Ikaruga was adopted into a noble ninja family due to their actual son lacking talent as a shinobi. She proved to be an excellent shinobi and inhereited the family's heirloom, the sword "Hien", as a result, earning her the ire and hate of her adopted brother. A noble and proud young woman, she has an air of calm confidence that makes her a comforting presence for her friends. She often hides her sadness and true feelings under her calm and collected demeanor, but it's clear she cares for her friends deeply and their presence helps ease her own pains. Fighting Style: With her Nodachi (long sword), Ikaruga specializes in incredibly fast attacks that cover a wide range. She can quickly close the distance between her and her enemies and deliver a devastating flurry of attacks to clear the crowds that stand in her way. She suffers from a low defense, however, and staggers from attacks easily, so being surrounded or forced into a corner can prove to be fatal if you have no means to escape. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SSSSSSS SST SSST SSSST SSSSST SSSSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSSS SSSSS SSSSSS! ST SST SSST SSSST SSSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSS ST SST SSST SSSST T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Ikaruga charges for a moment before unsheathing her sword quickly causing a flurry of slashes to appear in a small area in front of her. The longer the button is charged the more slashes she will do, ending with a final slash that has projectile properties. L+Square: Secret Ninja Art 1: Hien Hosen: Mode One Ikaruga unsheathes her blade quickly to perform a multi-hitting quickdraw attack. It only hits directly in front of her and will miss enemies to the side or behind her, so aim carefully. This attack is unblockable. L+Triangle: Secret Ninja Art 2: Oukaesen Ikaruga slashes forward releasing a blue projectile in the shape of a phoenix. The range the phoenix travels is large, capable of going from one end of a stage to the other. However, if it collides with any obstacle or a wall it will vanish. The phoenix has a wide hitbox but will miss enemies too far to the side or behind it, so some aim is required. L+O: Ultimate Ninja Art: Zekka Hoosen Once again Ikaruga unsheathes her blade quickly causing multiple slashes in large area around herself. Though it looks like she only aims for the front, this attack is actually capable of hitting any enemy surrounding her and the range is quite large, making it great for taking out groups or when surrounded. ~Katsuragi Age: 17 Blood Type: B Hobby: Sexual Harassment Birthday: November 5 Favorite Food: Ramen Ninja Animal: Dragon Weapon: Nodachi Boots/Greaves Voice Actor: Yu Kobayashi A Third-Year Hanzo student. Along with Ikaruga, the two serve as the senior members of the team. Both her parents were shinobi but after failing a mission they chose to run away and go into hiding instead of taking their own lives. They left Katsuragi behind so she wouldn't suffer the same disgrace they did, an event that has deeply affected her and shaped her character. Since then she has vowed to become a strong shinobi with the hopes that her success will absolve her parent's of their failure and allow them to be a family again. Like Ikaruga she hides her true feelings under an air of cheerfulness and perversion. She enjoys groping her fellow shinobi and just about anyone else and likes having fun. Despite her carefree attitude, she loves the thrill of battle and is an incredibly skilled and powerful fighter. Among the team she often acts as the big sister of the group. Fighting Style: Katsuragi foregoes the use of a traditional weapon in favor of using her martial arts skills and own ki to attack. With her special greaves she delivers powerful kicks that quickly overwhelm even tough enemies and break their guards easily. By holding down the button during combos, Katsuragi can charge her next attack causing it to do 3 times as much damage as normal, greatly increasing her damage output. Along with this her own endurance and defense are quite high allowing her to slug it out with enemies with little fear. However her speed leaves something to be desired and her attacks are rather slow, so you have to aim and time them carefully for maximum reward. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: S*S*S* S*S*S*S* S*S*S*S*S*S* S*S*T* S*S*S*T* S*S*S*S*T* S*S*S*S*S*T* T* Air Combos: SSS* ST SST SSS*T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: S*S*S*S* S*S*S*S*S* S*S*S*S*S*S* S*T* S*S*T* S*S*S*T* S*S*S*S*T* S*S*S*S*S*T* T* Air Combos: SSS* ST SST SSS*T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: S*S*S* S*T* S*S*T* T* Air Combos: SSS* ST SST SSS*T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Katsuragi gathers energy before charging forward quickly with a straight kick. The charge time on this move is short and it travels quite a fair distance and also causes an aerial launch, making it a great tool for approaching enemies and bosses and starting combos. The direction Katsuragi flies in can be changed while charging, but cannot be controlled once the charge is complete. L+Square: Secret Ninja Art 1: Cross Panzer Katsuragi surrounds her feet with wind before delivering a quick series of strong kicks, ending with a powerful downwards strike. The kicks are unblockable but their range is quite short and only hit what's in front of Katsuragi. Best used on densely packed groups or bosses. L+Triangle: Secret Ninja Art 2: Tornado Spindle Katsuragi spins rapidly in a break dance like movement causing a whirlwind to form around her and attack all nearby enemies. Its range isn't as big as you'd think, but still surrounds her entire body and is capable of hitting enemies in the air as well, making it great to use when surrounded. L+O: Ultimate Ninja Art: Dead Screw Dragon Katsuragi uses her ki to form the shape of a dragon before charging forward with a powerful drill kick. This attack does A LOT of damage if it hits, but its range is incredibly narrow and will only hit enemies directly in front of her. Like her Breach Art you cannot control the direction of the attack after releasing it so careful aim is required. ~Yagyu Age: 15 Blood Type: O Hobby: Sleeping Birthday: December 23 Favorite Food: Dried Squid Ninja Animal: Squid Weapon: Parasol Voice Actor: Kaori Mizuhashi A First-Year Hanzo student and one of the youngest members of the group. Despite her young age she is an incredibly skilled shinobi and probably the most ninja-like out of the entire team. She has a quiet and somber personality due to losing her suddenly in a traffic accident and has shut herself off from others as a result. After meeting Hibari, however, and being reminded of her own sister, she becomes attached to the other girl and is highly protective of her and her happiness. Gradually she began to open up to the other girls on the team as well, though she still keeps her cool composure in most situations. Fighting Style: Yagyu fights with a Japanese umbrella that hides deadly blades within it to shred enemies to pieces. Her attacks are relatively quick and cover a wide range but her power is quite weak meaning it takes her longer to actually finish off enemies compared to others. On the plus side her attacks hit multiple enemies at once and deal many hits making it easy for her to build a high combo chain and fill her Ninja Art gauge quickly. Along with this some of her moves can freeze enemies, allowing you them to approach them without fear and start a combo. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SSSSSSS SSSSSSSS SST SSST SSSST SSSSST SSSSSST SSSSSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSSS SSSSS! ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Yagyu charges for a moment before unleashing a flurry of ink that homes in on enemies like bullets. Not very strong but has a chance to freeze enemies allowing you to close in and start a combo. L+Square: Secret Ninja Art 1: Sweeping Legs Yagyu summons a giant squid that surrounds her and spins rapidly, striking enemies with its tentacles. A good attack for any situation due to only costing one bar of the Ninja Art gauge. Great when surrounded by enemies. Can freeze enemies. L+Triangle: Secret Ninja Art 2: Ice Feet Yagyu summons her giant squid again but this time it attacks by firing off icicles in front of her. Has decent attack power and can freeze enemies, but enemies need to be in front of Yagyu for it to connect fully. L+O: Ultimate Ninja Art: Demon Slice Yagyu summons her giant squid which attacks by sweeping its tentacles wildly in front of her. Deals good damage and covers a good range in front of her, but will miss enemies too far to the side or behind. Its direction can be controlled during the attacks, however, so adjust the range as needed. ~Hibari Age: 15 Blood Type: B Hobby: Video Games Birthday: Feburary 18 Favorite Food: Sweets Ninja Animal: Bunny Weapon: Ninpo Voice Actor: Yuka Iguchi Another First-Year student of Hanzo along with Yagyu. Hibari comes from a long line of skilled shinobi but has always felt like her own abilities aren't up to par. This has caused her to self-esteem issues though she hides them well behind her cheerful and childish demeanot. Though her overall skills are ranked the weakest out of the group, she is an expert of espionage and excels in it. While she causes trouble sometimes due to her inexperience she is beloved by her friends for her earnest and innocent nature. Fighting Style: Like Katsuragi, Hibari does not rely on a particular weapon and fights using a combination of martial arts and Ninpo instead. However her combat abilities are far from matching the older girl's and most of her moves are clumsy and awkward. Combine this with the fact that her damage isn't very high and she can be a difficult character to get a handle on. Once mastered, however, she becomes a force to be reckoned with once you take advantage of her clumsy attacks and ability to paralyze enemies. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SSSSSSS SST SSST SSSST SSSSSST T* Air Combos: S (Can be repeated infinitely) T Aerial Rave: SSSSSS ST SST SSST SSSST ~Yang Ground Combos: SSSS SSSSS SSSSSS! ST SST SSST SSSST SSSSST T* Air Combos: S (Can be repeated infinitely) T Aerial Rave: SSSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSS ST SST SSST T* Air Combos: S (Can be repeated infinitely) T Aerial Rave: SSSSSS ST SST SSST SSSST Breach Art: Hibari pulls out her bunny, Ninto, and charges for a bit before releasing a blast of electricity in front of her. Can hit multiple enemies and can cause paralysis making it useful for stunning groups or a boss and then starting a combo. L+Square: Secret Ninja Art 1: Ninto Vroom An enlarged Ninto appears and Hibari hops on his back before riding forward at a high speed. Doesn't do much damage and only hits in front of her so it must be aimed carefully. Like most of her moves it has a high chance of causing paralysis. L+Triangle: Secret Ninja Art 2: Butt Go Boom Hibari jumps into the air before turning giant and coming down butt first, crushing any enemies caught by her enlarged rump. Does good damage and covers a decent range and is also unblockable, making it a great attack for clearing out groups. It also has a chance to stun enemies allowing you to follow up with a combo. L+O: Ultimate Ninja Art: Crazy Rabbit Hibari summons Ninto who attacks by summoning lightning bolts in a an area around her. The range actually isn't that great so make sure enemies are close before using it. As usual it has a chance to paralyze enemies caught by it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Hebijo Clandestine Girls' Academy~ A new group formed after the original Hebijo Academy was destroyed during the events of Burst. Hebijo Academy was known for its ruthless shinobi that served as assassins and spies and had a dark reputation for raising evil shinobi. Six months after its destruction it was reformed with Miyabi and other Elite shinobi who seek to restore the Academy's honor and rebuild its glory. To do this they aim to track down the Academy's former Elites and punish them for the failure and betrayal six months ago. ~Miyabi Age: 20 Blood Type: B Hobby: Taking baths Birthday: August 15 Favorite Food: Oyako Donburi Ninja Animal: Crow and Serpent Weapon: Seven-Pronged Sword Voice Actor: Hiromi Hirata A Third-Year former student of Hebijo and the leader of her group. A powerful shinobi who became a leader during her first year, she unfortunately was involved in a terrible accident that caused her to lose her memories and abilities. She was hospitalized for 3 years but after a certain event her memories and abilities come back to her. Since then she has vowed to restore the name of Hebijo to its former glory and has gathered several other Elites who support her cause and help her with her mission. Fighting Style: Miyabi is a powerful front line fighter who does not shy away from direct combat or charging into the heart of enemy groups. With her high attack power, decent defense, and impressive endurance, she can withstand attacks without flinching and leave a trail of carnage in her wake. All of her stats are above average and she doesn't have any real weaknesses making her a great character for any mission. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS* SSSSS*S* SST SSST SSSST* SSSSST* T T* Air Combos: SSS* ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSSS SSSSS! ST* SST* SSST SSSST T* Air Combos: SSS* ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: S*S*SS* S*S*T* S*S*ST* T* Air Combos: SSS* ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Miyabi charges dark energy in her left hand before charging forward and delivering an uppercut which launches the target into the air. Will home in on the nearest locked on target but the homing is loose so it must still be aimed somewhat. L+Square: Secret Ninja Art 1: Delightful Inferno Miyabi unleashes a flurry of attacks with her sword before delivering a final strong strike to blow enemies away. Like most other rush type Ninja Arts like this its range is short and is better used against single enemies rather than groups. Breaks guards and can causes the burn effect on enemies. L+Triangle: Secret Ninja Art 2: Purgatorio of Good and Evil Miyabi holds her hand up before summoning forth multiple dark snakes that circle her and attack anything in range. Does decent damage and covers a wide range making it good for clearing out groups, but it is blockable. The range this Art covers is quite large and also has the effect of drawing enemies in, making it incredibly difficult to escape if she activates it at point blank range. L+O: Ultimate Ninja Art: Paradiso of the Abyss Six wings sprout from Miyabi's back and she takes to the air before releasing blast after blast of dark energy down on the field. Does impressive damage but must be used with care as it will not hit enemies directly under her, though she can change directions during the attack. Despite the heavy damage, the attack is blockable so be careful when using it. ~Imu Age: 21 Blood Type: AB Hobby: Studying Birthday: June 9 Favorite Food: Inari Sushi Ninja Animal: Fox Weapon: Staff Voice Actor: Chiwa Saito A Third-Year student of Hebijo and Miyabi's best friend. Like Miyabi she was in an accident that resulted in her being hospitalized for a year. After recovering she retired from the life of a shinobi to support Miyabi's recovery. When Miyabi regained her memories and made it her mission to ressurect the Hebijo Academy, Imu of course backed up her decision and dedicated herself to helping her friend reach her goal. She is the older sister of Murasaki though their relationship is somewhat strained due to a certain event. Fighting Style: Imu has the fastest dash in the entire game, allowing her to move across the battlefield quickly. Other than that, however, her overall stats are on the weaker side and she isn't very powerful. She makes up for this by having many attacks that hit multiple times and allow her to build up a high combo chain and fill the Ninja Art gauge quickly. Some of her attacks can also cause paralysis, giving her a good oppurtunity to strike. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SST SSST SSSST! SSSSST! T* T*T Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST T* T*T Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSS ST SST SSST T* T*T Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Using her staff, Imu spring into the air before coming down with a fierce dive kick in front of her covered in electricity. Its range is narrow but it launches enemies and can cause paralysis. Upon reaching Level 3 you can add an additonal hit to the uncharged version of this attack by pressing Triangle again. L+Square: Secret Ninja Art 1: Dead Fox Imu dashes forward from different directions multiple times to cover a good area around her. An unblockable attack that covers a good range making it ideal for clearing out enemies. Does not cause paralysis. L+Triangle: Secret Ninja Art 2: Rolling Thunder Imu charges her staff with electricity before throwing it forward. Covers a wide range in front of her and can paralyze enemies, but will miss if they're too far to the side or behind Imu. L+O: Ultimate Ninja Art: Thunder Fox Imu releases several fox spirits from her staff which then charge around the area attacking anything in range. High attack power and good range but doesn't cause paralysis and leaves Imu open afterward. Best used to finish off a boss. ~Murasaki Age: 16 Blood Type: A Hobby: Playing with her stuffed doll Birthday: October 26 Favorite Food: Riceballs Ninja Animal: Bear Weapon: Giant shurikens Voice Actor: Sayuri Yahagi A Second-Year of Hebijo though she has yet to attend a single class due to her introverted nature. She spends most of her time locked in her room with her stuffed animal "Bebe-tan" and does not like being around others. She scares easily and is bad at talking to people, giving her a gloomy and depressing aura. Despite her shyness she harbors a great and terrible power which caused a rift between her and her older sister Imu in the past. She is coaxed into joining the new Hebijo formed by Miyabi by Imu. Has the largest breasts in the series. Fighting Style: Murasaki has average stats and decent attack power even though her defense isn't that great. Because she has little long-range moves she does best in close range combat even with her low defense, but despite this she does a good job of mowing down enemies with her giant shurikens. Her attacks are a bit slow, but She has several moves that are good for getting enemies off of her when things get tough and taking advantage of them in the right moment is key to being effective. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSS SSSS SSSSS SSSSSS SST SSST SSSST SSSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSSST ~Yang Ground Combos: SSS SSSS SSSSS SSSSSS! ST SST SSST SSSST SSSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST Breach Art: Murasaki gathers energy before releasing it in a dark aura that forms an orb around her and blows enemies back. The attack doesn't activate until the button is released so you can hold it and allow enemies to get close before releasing it. This moves makes her immune to damage for a short time after activating it so it is useful when surrounded and you need a breather. L+Square: Secret Ninja Art 1: Stay Away Murasaki shouts her despair which becomes an orb of dark energy which she fires in front of her. Like other projectile Arts it will vanish if it hits an obstacles, but it's unblockable and travels a long distance. L+Triangle: Secret Ninja Art 2: Just Let Me Die Murasaki pleads for the enemy to leave her alone resulting in her dark energy exploding outwards in a massive orb around her. This is similar to her Breach Art but on a much larger scale. Able to hit enemies all around her and is unblockable. L+O: Ultimate Ninja Art: Someone Help Me Giving in to her despair and gloom, Murasaki's dark energy forms a pair of massive claws which brutally mangle anything that gets close. Covers a wide range and Murasaki can move while the arms go wild, but her walk speed is slow and she won't get very far. Best used up close to a boss or group. ~Ryobi Age: 15 Blood Type: O Hobby: Sharpshooting Birthday: January 19 Favorite Food: Lollipops Ninja Animal: Deer Weapon: Musket Voice Actor: Yoko Hikasa A First-Year Hebijo student. She and her sister were members of Gessen before transferring. A huge sadist who enjoys taunting and utterly destroying her enemies. She is completely flat chested normally, but when she pulls off her Shinobi Transformation she "levels up" in the chest area by quite a bit. She and her sister lost someone important to them in the past and may have ulterior motives for transferring to Hebijo... Fighting Style: Ryobi's weapon of choice is a musket. While she can fight from a distance, the axe-head on the musket's stock allows her to hold her own in close combat if it comes down to it. Her defense is good but her health and endurance are rather low so you'll have to decide when it's best to close in or safely keep your distance. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSS SSSS SSSSS SST SSST SSSST SSSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST Breach Art: Ryobi fires a scattershot of bullets from her musket that sends enemies flying. Good range and launches enemies a certain distance in front of her so can be used to start an Aerial Rave from a safe distance. The shots can richochet off walls as well. L+Square: Secret Ninja Art 1: Eight Minuet Ryobi summons four large bombs which surround her before exploding, dealing damage to any enemy in range. While it can hit enemies all around her, the range is deceptively short and the attack can also be blocked. Best used in the middle of a group. L+Triangle: Secret Ninja Art 2: Ricochet Prelude Ryobi calls forth large bombs before shooting them from a safe distance causing them to explode and deal damage in a large area in front of her. Safe since it can be used from a distance and deals good damage, but like her first Art it can also be blocked so pay attention when using it. L+O: Ultimate Ninja Art: Minuet Missile Ryobi summons a firing platform and proceeds to unload a barrage of missiles on anything in her path. The missiles will home in on a target if locked on to them making it great for dealing damage against a single enemy or boss. She can also move during this to cover a wider range or take out an enemy group. The missiles are unblockable. ~Ryona Age: 15 Blood Type: O Hobby: Shopping Birthday: January 19 Favorite Food: Fish sausage Ninja Animal: Pig Weapon: Quad-handguns Voice Actor: MAKO A First-Year Hebijo student and the older twin sister of Ryobi. The two transferred from Gessen to the new Hebijo for unknown reasons. The opposite of her sister, Ryona is an extreme mashochist and seeks to have people "punish" her both physically and mentally. She also has a habit of showing off her large breasts to people. Despite her carefree demeanor and masochistic tendencies, she has moments of deep thought and comes off as the more symphathetic of the two sisters. She and her sister lost someone important to them when they were younger and may have ulterior motives for joining Hebijo... Fighting Style: Ryona's stats are fairly balanced to the point that she doesn't really stand out in any specific field. In battle she glides around gracefully like a figure skater while gleefully shooting her enemies with her four handguns. Though her stats are only average, her attacks cover a wide range and can freeze enemies, so she's not to be underestimated. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SST SSST SSSST! SSSSST! T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST Breach Art: Ryona spins around like a ballerina while firing her guns in all directions. She can be controlled during this and it's quite fast but is better for taking out groups rather than single enemies unless you can lock them against a wall. L+Square: Secret Ninja Art 1: Skater's Waltz Ryona unleashes a series of vicious kicks. Has a short range and doesn't do that well against groups, but it's unblockable, has decent power, and can freeze enemies making it useful against strong targets and bosses. L+Triangle: Secret Ninja Art 2: Beautiful Blue Gunslinger Ryona jumps into the air before firing several bullets downwards which then bloom into massive ice pillars to freeze enemies. This does good damage, is unblockable, and can freeze enemies, but it has a long recovery afterward making it hard to follow up after and leaves Ryona open if she's surrounded. L+O: Ultimate Ninja Art: Rebellion Concerto Ryona jumps into the air before aiming her guns and spinning wildly while shooting. Covers a good range but can be blocked. On the plus side you can control Ryona during the attacks to chase down enemies. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Gessen Girls' Academy~ A new school introduced in Shinovi Versus. Also known as the "Death Cram School". The five Elites of this school are the adopted granddaughters of an infamous shinobi known as Kurokage, who made it his mission to eliminate all evil from the world. In order to carry out their adopted guardian and mentor's lifelong dream the girls of this group vowed to be the light that destroys the darkness and will go to extreme lengths to eliminate any evil before them. ~Yumi Age: 17 Blood Type: A Hobby: Calligraphy
Birthday: December 3 Favorite Food: Shaved Ice with Red Bean flavoring Ninja Animal: Spider Weapon: Fans Voice Actor: Yumi Hara The Leader of the Gessen team. A Third-Year student who is the granddaughter of the legendary ninja, Kurokage. Her parents were killed by a ninja when she was young and she was taken in by Kurokage along with the other girls. She along with the other Elites of Gessen aim to carry on their mentor's dream and eliminate all evil in the world. She wishes to challenge Asuka as their grandfather's were rivals. Fitting with her name, she has a cool and gentle personality but is absoluetely ruthless when it comes to dealing with those she considers evil. Fighting Style: Yumi fights using her ice powers combined with a fan that creates a chilling yet graceful fighting style. Her defense is really her only notable stat but it's offset by her low health, endurance, and attack power. She makes up for this by having attacks that cover a decent range that can freeze enemies as well. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SSSSSSS SST SSST SSSST SSSSST SSSSSST T* Air Combos: SS ST Aerial Rave: SSSSSS ST SST SSST SSSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST SSSSST T* Air Combos: SS ST Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST ~Yin Ground Combos: SSSS ST SST SSST T* Air Combos: SS ST Aerial Rave: SSSSSS ST SST SSST SSSST SSSSST Breach Art: Yumi charges up before releasing several orbs of ice in fan formation in front of her. Not very powerful but covers a wide range in front of her and goes a fair distance. Builds the Ninja Art Gauge quickly. This can also freeze enemies. L+Square: Secret Ninja Art 1: Black Ice Yumi gathers multiple icicles at the tip of her fan to form one large spear of ice which she then fires in front of her. Like most projectile Ninja Arts it must be aimed carefully and only hits in front of her and will dissapate if it encouters a wall or other obstacle. L+Triangle: Secret Ninja Art 2: Ice Pillar Fan Yumi pulls out another fan before spinning rapidly causing a freezing wind of frost and ice to cover a large area. This attack does not freeze enemies but is unblockable and covers a good area making it ideal for clearing out groups. L+O: Ultimate Ninja Art: White Widow Yumi summons a giant spider of ice which proceeds to summon a massive whirlwind of ice and snow around her. She is immobile during this but the whirlwind can suck in enemies if they get too close, hits all around her, and has decent range. ~Shiki Age: 15 Blood Type: AB Hobby: Midnight walks Birthday: March 25 Favorite Food: Tomato juice Ninja Animal: Bat Weapon: Double-sided scythe Voice Actor: Ayano Yamamoto A First-Year Gessen student. She's quite fashionable and speaks like a gal girl, adding to her seductive appearance. Despite her manner of speech and looks which make her seem like an airhead, she's actually quite smart and studies a lot, causing her team members to count on her for advice and help. She hates to be judged by her appearance and is quite insightful on a lot of matters, but like her teammates she has little tolerance for anyone considered evil. She is quite popular and has a lot of normal friends who do not know of her status as a shinobi. Fighting Style: Shiki has a flashy fighting style that involves twirling and throwing her double-sided scythe around rapidly. This gives her impressive range and let's her rack up combos easily. As an added bonus her attacks also have a chance of poisoning enemies, and with the amount of hits she does it's almost a guarantee in any conflict. She has above average attack power and endurance but is offset by her somewhat lacking health and defense. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! STT! SSTT! SSST SSSTT! SSSSTT! SSSSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSS ST SST SSST T* Air Combos: S T Aerial Rave: SSSSSS ST SST SSST SSSST Breach Art: Shiki changes into a red mist before homing in on an enemy and knocking them into the air. Like Asuka's Breach Art if you are locked on to an enemy when you use this you will home in on them no matter the range, making it great for approaching an enemy and starting a combo. Shiki is also invincible while in her mist form. L+Square: Secret Ninja Art 1: Shiki Soku ZX Shiki sits upon a throne of bats before charging forward and dealing damage to any enemy in front of her. Like other charge type Ninja Arts this only hits directly in front of her and can't be controlled once movement as started, so you must aim carefully. Causes poison. L+Triangle: Secret Ninja Art 2: Ku Soku ZIX Shiki summons a legion of bats from her hat which then attack anything in a certain range in front of her. The range on this is quite far allowing it to be used from a distnce and has a vaccum effect and will pull in enemies if they get too close. L+O: Ultimate Ninja Art: Sho Gyom ZEX Shiki sheds her clothing and summons her legion of bats who conceal her assets before calling forth a black whirlwind that shreds anything in range. Like other whirlwind type Ninja Arts she is immobile during this but it covers a large range and deals good damage. ~Yozakura Age: 16 Blood Type: O Hobby: Cleaning Birthday: March 25 Favorite Food: April 5 Ninja Animal: Wild Boar Weapon: Giant Gauntlets Voice Actor: Kaori Ishihara A Second-Year Gessen student. She's a serious person who doesn't really understand jokes and be somewhat of a stick in the mud. When she loses her temper, however, she becomes hotheaded and her country accent comes out. She comes from a large family, being the oldest of 12 brothers and sisters. Both her parents were shinobi but died in the line of duty. She was seperated from her brothers and sisters but taken in by Kurokage, joining him under the condition that she be reunited with her family one day. Fighting Style: BIG O! SHOWTIME! In contrast to Katsuragi who favor kicks, Yozakura is all about her fists and wields a pair of large gauntlets to match. Like Katsuragi, holding down the button during attacks allows you to charge them up which results in Yozakura releasing a small explosion in front of her, adding to her already high damage. She has high health and endurance allowing her to tank through many attacks even though her defense is only average. Her speed is on the slower side as well and her attacks require careful timing and aim to make the best use of their charged properties. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: S*S*S*S* S*S*S*S*S* S*S*S*S*S*S* S*S*T* S*S*S*T* S*S*S*S*T* S*S*S*S*S*T* T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: S*S*S*S* S*S*S*S*S* S*S*S*S*S*S* S*T* S*S*T* S*S*S*T* S*S*S*S*T* S*S*S*S*S*T* T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: S*S*S*S*S* S*T* S*S*T* S*S*S*T* S*S*S*S*T* T* Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Yozakura charges her gauntlets before striking the ground several times and releasing three shockwaves followed by a final shockwave that knocks enemies away. Covers a wide range around her and stuns enemies that are caught in the shockwave. Can be followed up with an Aerial Rave. L+Square: Secret Ninja Art 1: 1,000 Palm Fists of Paradise Yozakura gathers energy in front of her before projecting it as a large orb which damages enemies in front of her. Has a short range and only covers the area directly in front of her, but has high damage and is unblockable. L+Triangle: Secret Ninja Art 2: 10,000 Palm Fists of Paradise Yozakura gathers energy like in her first Ninja Art but this time she actually shoots it forward like a projectile. Like other projectile Ninja Arts the orb will fade if it runs into any obstacles during its flight. L+O: Ultimate Ninja Art: Namu Amida Yozakura gathers her energy before forming two large fists made out of her ki and swinging them wildly. The furious fists cover a good range in front of her but are also capable of pulling in enemies from the side if they get too close. Her direction can also be changed during the move making it difficult to escape. ~Murakumo Age: 17 Blood Type: B Hobby: Drawing Manga Birthday: October 8 Favorite Food: Rice Cakes Ninja Animal: Wolf Weapon: Spear and giant cleaver Voice Actor: Hisako Kanemoto A Third-Year Gessen student. She wears a fearsome mask which combined with her silent demeanor and the weapons she carries makes her an imposing figure. However, once her mask comes off she is incredibly shy and will go to great lengths to hide her face even if it means covering it with a bag. She hides her true gentle self behind the mask she always wears which seems to give her courage and confidence. Fighting Style: Despite her fearsome mask and imposing weapons, Murakumo actually isn't as strong as you might think. Her attack power is only average at best and her health, endurance, and defense aren't very impressive either. She makes up for it by being surprisingly nimble and her attacks also cover a decent range and are quite quick. She's best at whittling down an enemy's strength with hit and run tactics before coming back for the kill. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SST SSST SSSST SSSSST T* Air Combos: S* T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS SSSSSS! ST SST SSST SSSST SSSSST T* Air Combos: S* T Aerial Rave: SSSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S* T Aerial Rave: SSSSSS ST SST SSST SSSST Breach Art: Murakumo charges for a bit before rushing forward with her spear. Launches on hit. Moves pretty fast and covers a good distance but has a narrow hitbox. L+Square: Secret Ninja Art 1: Kotaro Murakumo summons a wolf which then attacks an area in front of by rapidly doing dashes in a zig-zag pattern. Good for taking out groups and goes a long distance but only covers the area in front of Murakumo. L+Triangle: Secret Ninja Art 2: Kagero Murakumo summons two wolves this time who quickly dash around in a whirlwind of fangs and claws. Works like other whirlwind type Ninja Arts, covering a good range and can draw enemies, but be warned that it can be blocked. L+O: Ultimate Ninja Art: Daigoro Murakumo summons a giant wolf before hopping on its back and riding it around while swinging her weapons and decapitating anything in reach. The wolf can be steered during the duration of the attack making it easy to chase down targets and cover distances. ~Minori Age: 15 Blood Type: AB Hobby: Taking naps Birthday: Feburary 14 Favorite Food: Strawberry shortcakes Ninja Animal: Hamster Weapon: Magic bucket and frying pan Voice Actor: Hiromi Igarashi A First-Year Gessen student. Despite her busty appearance and shapely figure, she is quite immature for age and acts like a child. Along with dressing like she's still in elementary school, Minori is very innocent and loves to play games and pulls pranks on her fellow shinobi, especially Murakumo. Yozakura has taken to training her, though she tends to get on the nerves of the older girl at times. Fighting Style: Minori can be compared to Hibari in that they both have an unconventional fighting style full of awkward movements that can be difficult to get a handle on at first. Her stats are unimpressive but there's a secret to her fighting style that can greatly increase her effectiveness. By pressing triangle, Minori will store a sweet in her bucket. The longer the sweet stays in the bucket and the more hits you rack up during that time will cause her Sweets Stock to increase, giving her a boost to all of her stats. With a Level 3 Sweet Stock Minori becomes a force to be reckoned with as her attack power and other stats double! Making use of her Snack Charge and Sweets Stocks are key to playing her to maximum effectiveness. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS SST SSST SSSST SSSSST T Air Combos: SSS ST SST SSST Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST T Air Combos: SSS ST SST SSST Aerial Rave: SSSSSS ST SST SSST SSSST ~Yin Ground Combos: SSS ST SST T Air Combos: SSS ST SST SSST Aerial Rave: SSSSSS ST SST SSST SSSST Breach Art: By pressing triangle, Minori will store a sweet in her bucket. This is known as Snack Charge and is the key to increasing effectiveness in battle. Once a sweet is stored, as time passes and you land hits her Sweets Stock will increase and grant a bonus to her overall stats. The level of charge can be seen by what color her bucket is glowing. A rainbow glow indicates it is at the maximum level. By pressing triangle again after Sweets Stocks have charged, Minori will release a powerful attack that deals high damage. L+Square: Secret Ninja Art 1: Bam-Bam Pancakes Minori uses her frying pan to flip a stack of pancakes into the air...only to have them turn giant and come crashing down on any enemies caught under them. Covers a decent range, is unblockable, and raises her Sweets Stock by one level on a successful hit. L+Triangle: Secret Ninja Art 2: Minori's Snack Party Minori summons cookies, candies, and other assorted giant sweets to dance around her and crush any enemy that gets close. Again covers a decent range, is unblockable, and raises her Sweets Stock if it hits correctly. L+O: Ultimate Ninja Art: Strawberry Rainbow Slide Minori throws all of her sweets into her bucket which result in it spititng out a giant wheel made of cake and strawberries. Minori then hops inside and runs around like a hamster, crushing anything unfortunate enough to be in her path. Can be controlled to propel yourself into enemy groups. While it doesn't raise the Sweet Stocks directly, it causes multiple hits that will end up raising it a level or two anyway. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Homura's Crimson Squad~ The other returning group from the 3DS games. Homura's Squad were former Elites of Hebijo, but following the events of Burst, the group went rogue and have been in hiding ever since. At one point they fought fiercely with the girls of Hanzo and were their rivals, but during the events of Burst the two groups learned to understand each other and parted ways on much better terms. Considered fugitives in the shinobi world for their desertation and betrayal, they now live in the shadows and make a meager living doing what they can to get by. Certain events have caused them to come out of hiding, however, and they show up at a crucial time to help out their once rivals from Hanzo. ~Homura Age: 16 Blood Type: B Hobby: Fighting Birthday: January 3 Favorite Food: Japanese food Ninja Animal: Japanese Rat Snake Weapon: Six Swords Voice Actor: Eri Kitamura A former Second-Year Elite from Hebijo and the leader of her team. A certain event from her past was what caused her to become an evil shinobi in the first place, but after coming to Hebijo she began to form a friendship with the other Elites and gradually learned to trust people again. She cares fo rher friends deeply but is absoluetely merciless when it comes to confronting her enemies, showing her great skill as an Elite shinobi. Her rival is Asuka from Hanzo. Has a rather bad sense of humor even though she tries hard to open up more and make her friends laugh. Fighting Style: PUT YA GUNS ON! Like a certain warlord from a different series, Homura fights with six katanas which she holds between her fingers like claws. Homura is a fierce fighter with high attack power and is above average in most stats. Her attacks can also burn enemies, causing dmaage over time. However her defense is quite low meaning she can lose her health fast if you aren't careful. Her Crimson Mode is a powerful ability that can quickly turn the tides of any battle. ~Combos (Asterisk indicates the attack can be charged) (! indicates the attack can be mashed for more hits) ~Flash Ground Combos: SSS SSSS SSSSS SSSSSS SST SSST SSSST! SSSSST! T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST SSSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSSS ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Homura charges before spinning forward with all her blades in a whirlwind of death. Goes a LONG distance and also launches enemies on hit, making a great tool for getting out of a crowd or closing in on a group. L+Square: Secret Ninja Art 1: Charge Homura slashes multiple times with her blades in a random pattern, covering a wide area. This attack isn't unblockable but covers a good range making it a good tool for normal enemy groups. L+Triangle: Secret Ninja Art 2: Crimson Homura unleashes her true power and activates her Crimson Mode, greatly increasing her attack power. While in this mode Homura's moveset changes and she is invulnerable to harm. As a downside her movement speed slows to a crawl (though she can still dash), and she can't rip enemy clothing. However the invinciblity combined with the increased attack power makes this a great tool for taking on any enemy no matter how tough they are. The mode lasts for about 10 seconds or so before she reverts to normal, but that's usually more than enough time to take care of anything that stands in your way. L+O: Ultimate Ninja Art: Lotus Homura goes into Crimson Mode before summoning all her swords to whirl around her in a tornado of steal. Covers a good range, is unblockable, has high attack power, and burns enemies. You can also steer the direction of the attack to pick up any stragglers or enemies trying to escape. An extremely powerful Ninja Art that is well worth the gauge needed to use it. ~Haruka Age: 18 Blood Type: AB Hobby: Doll making Birthday: July 20 Favorite Food: Sweetened kombu Ninja Animal: Japanese Keelback Weapon: Chemicals, puppet Voice Actor: Megumi Toyoguchi A former Third-Year Elite from Hebijo. She is the most senior member of the Elites and the first to be recruited. An elegant queen type character with a large sadistic streak, she gives off a both charming and terrifying aura. She likes nothing more than teasing others and seeing them in discomfort making her a dangerous person to lower your guard around. However she cares a lot of those she considers her "underlings" and serves a mother like role to the rest of the team, especially Mirai. Her rival is Hibari from Hanzo. Fighting Style: Haruka can both be an incredibly powerful and tricky character to use. She fights using a combination of chemicals that cause negative status effects and her custom-buildt puppet to pummel enemies and ruin their day. Her stats are mostly slighty above average except for her low defense, but her moves pack quite a wallop and can cause negative status effects. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSS SSSS SSSSS SSSSSS SST SSST SSSST SSSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSS ST SST T* Air Combos: S T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Haruka's puppet releases a blast in front of it causing a status effect. The status effect caused depends on what mode Haruka is in. Flash = Paralysis, Yang = Burn, Yin = Poison. Can hit multiple enemies and a status effect is pretty much guaranteed making it a handy tool against bosses. L+Square: Secret Ninja Art 1: DeathxKiss Haruka blows a kiss sending out five hearts that track down enemies and deal damage and a negative status effect on hit. The hearts spread out the further they travel and can hit multiple enemies, but from the right distance all five hearts can hit one enemy and smack them with multiple status effects. Using this against bosses correctly can hit them with up to 5 different status effects at once! L+Triangle: Secret Ninja Art 2: Heart Vibration Haruka's puppet goes on a rampage, pounding the ground ruthlessly with unblockable attacks. Covers a good distance and the puppet can be controlled during this so you can steer it into groups from a safe distance. Good for clearing out crowds. L+O: Ultimate Ninja Art: The World is Mine Haruka summons several orbs of energy which spread out around a wide area and deal heavy damage. This attack covers a good range, deals nice damage, and is handy for taking out groups. If locked on to a target the orbs can also pull them in. ~Hikage Age: 17 Blood Type: O Hobby: None Birthday: September 9 Favorite Food: None Ninja Animal: Cobra Weapon: Knives Voice Actor: Ryoko Shiraishi A former Third-Year Elite from Hebijo. Although a powerful fighter and the second member to join the Elites, she lacks a lot of motivation due to not having any emotions. Hikage says she was born without emotions and claims not to understand them, making her hard to read. However after meeting the other Elites and Katsuragi, she starts to show more of an interest in them and can verbally voice the things she finds interesting or is fond of even if her expression remains blank. Despite claiming not to understand emotions she is surprisingly considerate of the feelings of those she considers her friends and will try to cheer them up if something is bothering them. Her rival is Katsuragi from Hanzo. Fighting Style: Speed is Hikage's entire game. Her attack power is only average and aside from her speed her other stats are quite low, but she makes up for it with the sheer quickness of her moves and fast, multi-hitting attacks allowing her to build gauge easily. She can't take many hits due to her low health and defense, but she can quickly dart between enemy groups and slice them to shreds before retreating to safety. Like Homura she has a special mode she can go in, greatly increasing her capabilities and allowing her to cause more carnage. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSSS SSSSS SSSSSS! SST SSST SSSST SSSSST T* Air Combos: SS ST T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS SSSSSS! ST SST SSST SSSST SSSSST SSSSSST T* Air Combos: SS ST T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSSS ST SST SSST T* Air Combos: SS ST T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Hikage throws several knives forward. The longer you charge it the more knives she throws. They fan out as they travel making them capable of hitting multiple enemies but their damage is quite low. Only really useful against turtle enemies. L+Square: Secret Ninja Art 1: Shanking Hikage whips out her knives and goes on a frenzy slashing anything in her path. The range on this attack is kind of small but she can be controlled during it allowing you to cover a better area. It also breaks guard and can poison enemies. L+Triangle: Secret Ninja Art 2: Splatter Hikage unleashes a burst of energy around her to damage and knockback enemies before going into a beastlike mode to destroy her enemies. This puts Hikage into an unofficial "Frantic" mode, allowing her to chain her attacks infinitely. Like Homura's Crimson Mode, she is completely invulnerable to damage while this mode lasts making it good for escaping a bad situation if you're low on health. The initial burst of energy damages enemies and can even rip clothes. Activate it in the middle of a group or near a boss and then continue to hunt them down ruthlessly while the mode is active. L+O: Ultimate Ninja Art: Pure Bliss Hikage pulls out her knives again and goes berserk, slashing from multiple angles faster than the eye can follow. This move can be aimed, is unblockable, and covers a good distance, making it a great crowd clearing attack and it can absoluetely devastate a boss caught in it. ~Yomi Age: 16 Blood Type: B Hobby: Sewing Birthday: Feburary 10 Favorite Food: Bean Sprouts Ninja Animal: Burrowing Ratsnake Weapon: Broadsword, various firearms and explosives Voice Actor: Ai Kayano A former Second-Year Elite from Hebijo. She comes from a poor backgorund and lived in the slums where everyday was a struggle. Because of this she harbors hatred for people who are rich and privileged like Ikaruga, but the two girls eventually reconcile their differences and become friends. Her favorite food is beansprouts because of her cheap they are and can often be found munching on them or trying to tell others of their greatness. She actually does not seem to care for money itself as long as she has enough to get by. Though she has a pleasant appearance and demeanor she also harbors an aggressive side that comes out when she's angry and during battle. Her rival is Ikaruga from Hanzo. Fighting Style: Yomi is a heavy hitter who makes up for her low speed with her huge attack power and range. Her stats are overall above average allowing her to fight right in the enemy's face without flinching. She can cover her slow movement speed by dashing making her only weakness even more minor. Her moves can also be held to charge their attack power as well. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: S*S*S* S*S*S*S* S*S*S*S*S* S*T S*S*S*T S*S*S*S*T* T* Air Combos: S* T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: S*S*S* S*S*S*S* S*S*S*S*S*S*S* S*T S*S*T S*S*S*T S*S*S*S*T* S*S*S*S*S*T* S*S*S*S*S*S*T* T* Air Combos: S* T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: S*S*S*S*S* S*S*S*T S*S*S*S*T* T T Air Combos: S* T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Yomi uses the crossbow on her arm to fire off a series of shuriken. The longer it is charged the more shuriken are fired. Spreads out as they travel and travel a large distance so it's good for attacking enemy groups from afar. L+Square: Secret Ninja Art 1: Sigmund Yomi enlarged her sword before bringing it straight down in front of her for a powerful strike. Has decent range and can actually hit beside and behind her if enemies are close enough. Deals high damage. L+Triangle: Secret Ninja Art 2: Niflheim Yomi goes Rambo, unleashing her weapons and spraying bullets, shurikens, and explosives in all directions. The projectiles themselves do good damage but they're spread out over a wide area so having most of them hit one target is a difficult task. Good for groups but Sigmund is better for single enemies. The projectiles are unblockable. L+O: Ultimate Ninja Art: Ragnarok Yomi spins around wildly with her sword out causing a hurrican to surround. Covers a good range and hits all around her like other whirlwind Ninja Arts. Yomi is stationary during this, however, so make sure you use it in a group or close to the boss. ~Mirai Age: 15 Blood Type: A Hobby: Browsing the Internet Birthday: December 28 Favorite Food: Stew Ninja Animal: Pit Viper Weapon: Various firearms Voice Actor: Saori Goto A former First-Year of Hebijo. She was bullied when she was younger which caused her to distrust people, but after becoming a student of Hebijo she became friends with the other Elites. As the youngest member of the team she is also the most childish and prone to throwing tantrums when things don't work out. She is also self-concious about her flat chest and envies those that have large breasts. She hates being ignored and not taken seriously which caused her to develop a fixation on Yagyu because she thinks the other girl doesn't take her seriously. She's really into technology and can often be found browsing the internet or playing games. Her rival is Yagyu from Hanzo. Fighting Style: Mirai is a unique character. Unlike most of the girls who rely on physical combat and weapons, Mirai instead uses her gun-umbrella and other firearms to deal damage from a distance. Her defense is great but her attack power isn't very high. Her health and endurance are low as well, but her moves allow her to keep a good distance from her enemies without putting herself in danger. Instead of a normal dash she has a backstep to put distance between herself and any enemy that gets close. Her backstep has several frames of invincibilty and is a strong tool when used right. ~Combos (Asterisk indicates attack can be charged) (! indicates attack can me mashed for more hits) ~Flash Ground Combos: SSS SSSS SSSSS SSSSSS SST SSST SSSST SSSSST T* Air Combos: SSS ST SST SSST T Aerial Rave: SSSSS ST SST SSST SSSST ~Yang Ground Combos: SSS SSSS SSSSS! ST SST SSST SSSST SSSSST T* Air Combos: SSS ST SST SSST T Aerial Rave: SSSSS ST SST SSST SSSST ~Yin Ground Combos: SSS SST T* Air Combos: SSS ST SST SSST T Aerial Rave: SSSSS ST SST SSST SSSST Breach Art: Mirai charges forward with her umbrella before releasing a blast from the front of it, launching any enemies caught by it. Like other Breach Arts of this style is travels a good distance and is good for closing in on enemies. L+Square: Secret Ninja Art 1: Valkyrie Mirai pulls out a massive machinegun from under her skirt and fires off six large blasts that travel in a straight line in front of her. The shots travel a good distance and are unblockable but don't go through enemies or obstacles. Not very good for crowds but can deal good damage on a single enemy. L+Triangle: Secret Ninja Art 2: Wolfsschanze Mirai reveals multiple guns from underneath her skirt before flying forward as they all shoot wildly. Hits all around her and she can be controlled during the attack making it good for groups. L+O: Ultimate Ninja Art: Landkreuzer Mirai summons several large guns and they all unload at once in front of her for high damage. She is immobile during this but her direction can be changed allowing her to focus the shots on different targets. If used from the right range it can shred through a boss's life with ease. Unblockable. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Mission Guide~ "Every light casts a shadow. Yet within the depths of shadow, there is light. They are opposite sides of the same coin. Neither one can survive without the other. But they can also never work together. Therefore, they are doomed to fight a neverending battle. And from that endless battle comes the principle of balance. Still they fight through the ages with their very souls. Whirling like dancers in the fires of passion. Sometimes, light wins. Sometimes, shadow wins. Yin and yang together in conflict. As it is in the shinobi schools... From ages past to modern times, these schools train each generation of shinobi. It is said that there are several shinobi schools in Japan, but no one truly knows how many. This dueling tradition has been passed down for generations among shinobi schools. A battle for the honor, and the life, of each shinobi student's school. It began in the Warring States, and now, in the Heisei period, it still rages. The Shinobi Battle Royale draws shinobi students of all kinds from across Japan. Who stands to gain, and who will lose everything? Witness the trials of these devoted students, who push themselves beyond all limits to become shinobi, growing stronger every day... And to prove that for this moment...they are alive." SPOILER WARNING This guide is meant to cover the main missions of each school's story mode. I won't be doing a play by play retelling of the entire plot as it's something best experienced on your own, but I will be giving brief descriptions about the mission that cover the general story at the time. I try to keep spoilers to a minimum and not refer to major plot twists specifically, but they will come up at times, especially during the mission descriptions in the later chapters. Read at your own risk. ~Mission Rankings Your rank at the end of a mission is decided by your combo count, damage taken, and time it took to complete. Of these, time and combo count are the biggest deciding factors. However a high enough combo count will count more than anything even if you take a lot of damage or spend a lot of time on the mission. ~Rewards Clearing certain missions rewards you with new items and clothing for the dressing room. You will get these items regardless of rank so don't worry about missing any. Note that even after you unlock something it must be brought from the store before it can actually be used. There are a few exceptions to this, but the majority of the items must be bought from the store first. Once an item is purchased it can be used by every character, even ones from different schools. ~Character Your first time playing a mission you must use the character required by the story. After clearing a mission once, however, you can go back and play it again with any character you want. Characters have their own individual rankings for missions. ~Shinobi Girl's Heart These are extra missions outside of the main missions that can be played at any time by selecting them from the mission select screen. Each story consists of 5 missions for the chosen girl, and after completing them all you'll unlock a new piece of artwork and a new color for the character's default Shinobi outfit. These missions for the most part are silly side stories that have no impact on the main story and are mostly for humor and some extra character development. They can also be used to level up if you're having difficulty with the main story, though these missions don't have a Hard Mode option. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Hebijo Clandestine Girls' Academy~ "For each other, and for the honor of the Hebijo, let's forge a new legend together!" ~Chapter 1 ~1-01 New Hebijo's Signal Character: Miyabi Goal: Defeat the boss! Details: Get ready to restore Hebijo Academy! Begin warmups! - Miyabi Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: A one-on-one battle between Miyabi and Imu to warmup for their upcoming mission. A tutorial fight meant to get you used to fighting another character. Rewards: Costumes: Hebijo Uniform (Spats), Hebijo Uniform, Miyabi's Outfit. Music: At Hebijo Academy, Hebijo Ninja Room, Jump in the Fire ~1-02 Assemble a Team Character: Imu only Goal: Defeat the boss! Details: Why do we need five people? Miyabi and I are more than enough! - Imu Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Believing that she and Miyabi are enough to track down the rogue Hebijo Elites, Imu refuses to look for other candidates for the team. To test her conviction, Miyabi challenges her to a duel. Rewards: Costumes: Imu's Outfit ~1-03 Power of Calamity Character: Murasaki Goal: Defeat the boss! Details: My sister is withdrawn, so to speak. She has a lot of problems...-Imu Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Still needing three more members for their team, Imu goes to find her younger sister Murasaki as her powers would be a helpful asset. However, things quickly escalate when Imu threatens Murasaki's favorite doll and the gloomy shut-in unleashes her hidden power... Rewards: Costumes: Murasaki's Outfit Music: Things Ahead, That Day-That Time... ~1-04 Der Freischutz Character: Ryobi Goal: Defeat the boss! Details: So this is Hebijo? Is there a Miyabi here? - ??? Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Miyabi and Imu are suddenly approached by a pair of strange girls who claims to have left Gessen Academy and wish to enrole in Hebijo. But before that, they wish to test the strength of the Elites... Rewards: Costumes: Ryobi's Outfit ~1-05 Bullet Ballerina Character: Ryona Goal: Defeat the boss! Details: Okay, it's my turn! Please, please tease me, okay? - Ryona Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: The two girls introduce themselves as the sisters Ryobi and Ryona. Although Ryobi lost in her fight, Miyabi is impressed by her skills. Now it's time for Ryona to step up to the plate. Rewards: Costumes: Ryona's Outfit, Frilly Uniform (Red), Jersey and Spats (Red), Jacket and Spats (Black), Naughty Apron (White), Magical Girl (Pink), Kindergarten Smock (Blue), Military Uniform (Green), Armored Bikini (Yellow), Spandex Unitard (Red) Accessories: Warrior's Headgear (Blue), Magical Girl's Hairpin, Military Cap (Green), Kindergarten Hat, Shinobi Blindfold, Sophisticated Glasses, Pacifier, Collar (Leather), Collar (Bell), Collar (Chains) Hair style: Pixie Music: Interesting Story ~Chapter 2 ~2-01 Live for Revenge Character: Ryona Goal: Defeat the boss! Details: Let's pay back Hanzo Academy first! I'm gonna enjoy this... - Ryona Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: With the new Hebijo Elite team formed they begin their mission of tracking down the old Elites. In order to get leads they decide to target the girls from Hanzo who fought with the old Hebijo Elites in the past. Eager to get things started, Ryona focuses her sights on Hibari and Yagyu. Rewards: Music: Bouncing on the Beach ~2-02 Vengeance Master Character: Ryobi Goal: Defeat the boss! Details: I can't stop until I accomplish my goal... - Ryobi Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Ryona has defeated Hibari in combat. Sensing her friend's distress, Yagyu goes to find out what's wrong but finds her path blocked by Ryobi... Rewards: Music: None ~2-03 Tousled Hair Character: Murasaki Goal: Defeat the boss! Details: The first mission...I'm scared...I wanna go home already... - Murasaki Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Murasaki and Imu arrive at Hanzo Academy to carry out their mission. Although Murasaki just wants to go home, she resolves herself to fight in order to make her sister happy. As she grapples with her urge to runaway she is confronted by Ikaruga. Rewards: Music: Determination ~2-04 Price of Weakness Character: Imu Goal: Defeat the boss! Details: Katsuragi...I'll make you pay for destroying Hebijo! - Imu Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: A tired Katsuragi has just survived a fight with a student of Gessen Academy but she has little time to catch her breath. Imu corners the Hanzo student and forces her into yet another battle for her life. Rewards: None ~2-05 True Power Character: Miyabi Goal: Defeat the boss! Details: Fighting students is child's play. The true enemy is... - Miyabi Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Miyabi recalls a gruesome scene from her childood and what led her on her pursuit for strength in the first place. Coming back to reality she faces off with Asuka of Hanzo Academy. With a dark fire burning in her heart, the new Hebijo leader prepares for combat. Rewards: Costumes: Blazer (Brown), School Uniform (Red), Winter Uniform (Green), Uniform with Sweater (Green), French Maid (Blue), Casino Outfit (Purple), Cheerleader (Blue), Shrine Maiden (Purple), Cheongsam (Blue), Pajamas (Pink) Accessories: Rabbit Ears (Pink), Chinese Hair Buns (Blue), Flower Headdress (Yellow), Masquerade Mask, Flashy Sunglasses, Backpack ~Chapter 3 ~3-01 Gessen Invitation Character: Ryobi Goal: Defeat the boss! Details: Ex-classmates or not, I'll shoot holes in their heads! - Ryobi Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: After taking down the Hanzo Academy, the Hebijo group recieves a letter of challenge from the Gessen Academy. Not one to run from a battle, Miyabi happily accepts and states her intention to crush anyone in their way. First up is Ryobi vs. the intimidating masked Murakumo. Rewards: Music: At Gessen Academy ~3-02 The Pride of Hebijo Character: Imu Goal: Defeat the boss! Details: Until Miyabi's wish is granted, I can't fool around! - Imu Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Imu recalls a scene from her past and remembers why she's so dedicated to supporting Miyabi. We return to the present just in time for the next fight in the battle between Hebijo and Gessen. This time it's Imu vs. Shiki. Not willing to listen to the Gessen girl's taunts, Imu prepares to teach her a lesson. Rewards: None ~3-03 Reason for Treason Character: Ryona Goal: Defeat the boss! Details: How's Gessen these days? We haven't been in a while. - Ryona Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Next up is Ryona vs. Yozakura. Yozakura questions Ryona on why she left Gessen and went to Hebijo, but Ryona tells her that it's a secret. Yozakura then mentions a myserious "Ryoki", a name that sets Ryona on edge. To make sure that Yozakura doesn't mention this person to anyone else she draws her guns to silence the other girl....for good. Rewards: None ~3-04 With Bebeby Character: Murasaki Goal: Defeat the boss! Details: My dear Bebeby...It's you and me again today... - Murasaki Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: The next fight is Murasaki vs. Minori. Minori is upset at Murasaki for stealing her "playmate" earlier and goes on to insult her by saying no one would want to play with her anyway. Murasaki counters by saying she has Bebeby, but Minori says that a stuffed doll doesn't count as a person. This causes Murasaki to get angry that her only friend is being denied and a dark aura begins to cover her. As she prepares to battle, she recalls a scene of when she was younger and how large the rift between her and her sister is... Rewards: None ~3-05 Black Fire, White Ice Character: Miyabi Goal: Defeat the boss! Details: Now for the main event. No good shinobi can take me! - Miyabi Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: The battle between Hebijo and Gessen reaches a climax as Miyabi faces off against Yumi. The Gessen Elite cooly faces down the Hebijo Elite, but Miyabi tells her that it's not confidence that drives her...rather it's her desire to fulfull her goals that keeps her going. Yumi states that the two of them are alike in that sense but Miyabi clearly doesn't agree. The one who reaches their goal will be the winner of the next battle! Rewards: Costumes: Hebijo Uniform (Miyabi), Hebijo Uniform (Murasaki), Hebijo Uniform (Imu), Hebijo Uniform (Ryobi), Hebijo Uniform (Ryona) Accessories: Headphones, Sun Hat, Tengu Mask, Beard, Dangling Lingerie Music: Strained Strings ~Chapter 4 ~4-01 Supply and Demand Character: Ryobi Goal: Defeat the boss! Details: Finally, time to turn those renegades into Swiss cheese! - Ryobi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Both Hanzo and Gessen have fallen to the new Hebijo but there is little time to rest. The former Elites of Hebijo have been found and it's time to hunt them down and restore the honor of the academy. Ryobi quickly finds Mirai, her assigned target, and the two have a heated argument as they compare their (lack of) breasts. It doesn't take long for the guns to come out as the two start their duel. Rewards: Ryobi Ultimate Ninja Art Unlocked Music: The Path of Challenges ~4-02 As It Is Character: Ryona Goal: Defeat the boss! Details: It's too late to go back...I will never ever forgive them... - Ryona Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Ryona is feeling unusually antsy causing Miyabi to give her some words of encouragement. Instead of being grateful, however, Ryona sadly realizes that it's too late to try and stop things. A flashback reveals more about Ryona and Ryobi's past and their reason for transferring to Hebijo finally comes to light. Back in the present, Ryona confront Hikage. The former Hebijo Elite fails to show any reaction towards her assassin's strange personality but agrees to feign enthusiasm if it means they can just get on with things. Rewards: Ryona Ultimate Ninja Art Unlocked Art: Memories of Ryoki ~4-03 The Bond Character: Murasaki Goal: Defeat the boss! Details: Do people ever really 'bond' with each other? I don't... - Murasaki Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: As Murasaki faces off with Yomi the two have a brief discussion about frienship. Yomi argue that even if two people come from different backgrounds they are capable of forming a strong bond and becomes precious friends. Even after Ikaruga drags her injured body out to warn Yomi, Murasaki is still unconvinced that these bonds exist. Afterall...she's always been alone. To prove how strong their bond is, Yomi promises to avenge Ikaruga by defeating Murasaki. But the new Hebijo Elite won't go down that easily. Rewards: Murasaki Ultimate Ninja Art Unlocked ~4-04 Wishes and Pride Character: Imu Goal: Defeat the boss! Details: One more step, Miyabi. We're almost there... - Imu Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: As Imu faces Haruka she is initially caught off guard by the former Hebijo Elite's usual teasing. Imu declares that if Haruka won't get serious then she should just step aside so she can go directly after Homura. Haruka says that she can't allow that because Haruka is their leader and a dear friend, and Imu counters by saying that she's fighting for her leader and dear friend as well. For the honor of their leading ladies, the two throw down. Rewards: Imu Ultimate Ninja Art Unlocked ~4-05 The Last Word Character: Miyabi Goal: Defeat the boss! Details: We'll regain our pride as Hebijo now! Here I come, Homura...! - Miyabi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Before Miyabi can face Homura she is confronted by Suzune who questions her about her true goal...To become a powerful shinobi and defeat Yoma, evil creatures born from the blood spilt during battles between shinobi. Suzune warns Miyabi that fighting Yoma is not an easy task, even for Elite shinobi, and if she wishes to defeat them she'll need something more than power. The Hebijo teacher tells Miyabi that what that "something" is she'll have to figure out for herself, and then leaves with those mysterious words causing Miyabi to ponder them. But at the moment there are other issues at hand. Homura is the last one remaining of the former Hebijo Elites and one she falls then Miyabi's group will have accomplished their mission. Homura is shocked to find out that the Hanzo girls were defeated so easily as Miyabi mocks her. Burning with rage, Homura draws her swords to fight for the sake of her friends. With the last obstacle between her and her goal in sight, Miyabi faces the former Hebijo Elite with her own dark fire. Rewards: Miyabi Ultimate Ninja Art Unlocked Costumes: Frilly Uniform (Green), Jersey and Spats (Purple), Jacket and Spats (Gray), Naughty Apron (Pink), Magical Girl (Orange), Kingergarten Smock (Pink), Military Uniform (Blue), Armored Bikini (Blue), Spandex Unitard (Black) Accessories: Warrior's Headgear (Yellow), Military Cap (Blue), Wooden Doll ~Chapter 5 ~5-01 Wheels Coming Off Character: Ryona Goal: Defeat the boss! Details: You can't turn back the clock, even if the clock is wrong... - Ryona Time Limit: 10 Minutes Difficulty: 5 Star (Normal), 10 Star (Hard) Description: With the other school defeated and the rogue Elites destroyed, it seems Hebijo Academy is back on the path to restoring its reputation and honor. But things are far from over. Ryobi and Ryona have some unfinished business to take care of with Miyabi and are determined to carry out their goal. Suzune confronts the pair and tries to dissuade them from their intentions by revealing information that shocks the pair. Ryobi, however, doesn't want to believe her and is determined to do what she came to Hebijo for in the first place. Ryona seems to be having second thoughts but when she's confronted by Murasaki who states she knows her true intentions, the two have no choice but to fight. Both girls are fighting to protect their dear sisters who they love more than anything, and the curtain raises on a somber battle... Rewards: None ~5-02 Point of No Return Character: Ryobi Goal: Defeat the boss! Details: I can't change my ways, but I can pull a trigger... - Ryobi Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: After all these years Ryobi's revenge is finally in her grasp. She aims a shot to take out the target of her hatred, but Murasaki suddenly throws
herself in the way of the bullet to protect Miyabi and Imu. A critically injured Murasaki tells Imu that she's the best sister she ever had and thanks her for bringing her out of her room so she could see the sky. As Imu desperately calls her sister's name, Ryobi reveals herself and taunts the other girl, causing Imu to go into a berserk fury. There's no turning back now as Ryobi continues on her quest for revenge... Rewards: Art: Trigger of Vengeance ~5-03 No More Vengeance Character: Imu Goal: Defeat the boss! Details: I've been so jealous of you, Murasaki...Please forgive me... - Imu Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Ryobi and Ryona reunite to prepare to finally take down Miyabi. Before they can, however, they are confronted by a berserk Imu. It seems she has finally awakened the latent power inside of her and can now make use of the Root of Calamity like her sister. Near crazy with grief and rage, the reborn Imu faces down the sisters to make them pay for their betrayal. Advice: I generally don't give advice because most of the missions are pretty simple, but this one deserves special mention. Here you'll be fighting both Ryobi and Ryona at the same time. This mission can be difficult even on normal due to having to deal with two boss characters. Along with that, Imu's defense and health aren't exactly that great and the two can easily shave down her health quickly if you're not careful. You'll want to take out Ryona first because she can freeze you which can prove fatal in a battle like this. Make use of Imu's quick dash for hit and run tactics to whittle Ryona down and don't be afraid to abuse your Ninja Arts to stack on the damage. Imu's second Ninja Art works especially well if you can manage to get both with it. If possible try not to let them both Shinobi Transform at the same time or else you'll be dealing with them using their Ninja Arts as well. Once one of the sisters fall it becomes an average battle against a single boss after that, so use your standard tactics from there. On another note, Imu is surrounded by a purple aura in this battle signifying her having awakened her Root of Calamity power, but it doesn't actually grant you any boosts during combat. Rewards: None ~5-04 What Shinobi Need Character: Miyabi Goal: Defeat the boss! Details: You've done so much for me, Imu. Time for me to thank you. - Miyabi Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Imu has taken down Ryobi and Ryona but the power of her Root of Calamity proves to be too much to handle and drives her berserk. Miyabi arrives on the scene to find her friend blindly attacking anyone who approaches, including herself. Suzune shows up to tell Miyabi to fall back, warning her that Imu's power is on the level of a Yoma. But Miyabi refuses to back down. Recalling how Imu saved her and supported her back then, she promises to bring her friend back to her senses and be the one that saves Imu this time! Suzune asks if Miyabi realizes now what it is a shinobi needs to truly be strong, and Miyabi says she does as she prepares to save her friend from the power consuming her... Rewards: Art: Hebijo Girls, Bonds of Friendship Music: Proof of Strength, Resolution of Blooms (Instrumental), Resolution of Blooms, Moonlight ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Gessen Girls' Academy~ "This story I weave is about our own fight to protect the good int he world. About a lifelong struggle against the darkness, in the name of a better tomorrow." ~Chapter 1 ~1-01 Enjoy Life Character: Minori Goal: Defeat the boss! Details: We can still squeeze a little play time in, right? - Minori Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: The curtain opens on the story for the Gessen Girls' Academy. After suffering a humiliating encounter with none other than the infamous Hanzo, the Elites of Gessen are left upset and furious over the old man's antics. But an oppurtunity for revenge presents itself through the Shinobi Battle Royale. In order to get back at Hanzo, Yumi decides to target the Academy named after him where his granddaughter, Asuka, is part of the Elites. The loser of the Shinobi Battle Royale faces the ultimate disgrace and has their school burned down, so high stakes are on the line. In order to make sure that her team is taking the upcoming battle seriously, Yumi has them begin their training. First up is Minori and Shiki. Both girls are quick to disregard the training in order to sneak out and have fun but Yumi is having none of that on her watch. Realizing how serious this is, Minori finally fires herself up to prepare for the Battle Royale. Rewards: Costumes: Gessen Uniform, Minori's Outfit Music: Snowy Mountain Climb, Gessen Ninja Room ~1-02 Spartan Cleaning Character: Yozakura Goal: Defeat the boss! Details: Kid or not, you slack on cleanup duty, you get punished! - Yozakura Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Fed up with Minori constantly leaving her toys around and forcing her to clean up after her, Yozakura has finally had enough. If Minori won't grow up and start acting responsible, then Yozakura resolves to teach her a lesson right now! Rewards: Costumes: Yozakura's Outfit ~1-03 Mask of the South Character: Murakumo Goal: Defeat the boss! Details: Secret Ninja Art! Nanto Mosatsuken! You're already done. - Murakumo Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Murakumo is busy working on a new manga series she's drawing. She's on a roll as she gets into a good pace, but when she comes to the big action scene she's at a loss on how to draw it and make it look good. She decides to ask Shiki who is meditating in a nearby room for help. Shiki is glad to help her friend and Murakumo suggests that they actually have a sparring match to help her get a good feel for how a fight scene should go. Happy to help, Shiki quickly gets into character of the Evil Shinobi so Murakumo has to step into the role of the hero. Rewards: Costumes: Murakumo's Outfit ~1-04 Evil Eating Good Character: Yumi Goal: Defeat the boss! Details: I must destroy evil before any trace of it can spread. - Yumi Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: While preparing dinner, Yumi seems to have something on her mind. She's so caught in her thoughts that she doesn't even notice she's cutting a sponge instead of tofu until Yozakura points it out. It seems that Yumi is thinking about their grandfather, Kurokage, who adopted them after each of the girls' real parents died. He raised them to be good shinobi but has gotten weak and sick in his old age. This caused Yumi and the others to vow to carry on his dream of eliminating all evil of the world so it will finally be at peace. In order to reaffirm her convictions, Yumi requests a sparring match with Yozakura. Rewards: Costumes: Yumi's Outfit Hairstyle: Double Buns ~Chapter 2 ~2-01 Maturity Contest Character: Minori Goal: Defeat the boss! Details: I'm so mature, I can play shinobi now! - Minori Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: The Shinobi Battle Royale between Gessen and Hanzo begins! The Gessen girls go to scope out the place and issue the challenge. As Yumi confronts Asuka, however, Hanzo taunts her from the shadows which causes the Gessen Elite to lose her temper and decide to start the battle right then and there. First up is Minori vs. Hibari. The two argue over who the most mature is between the two of them and decide to settle it the mature way...with a fight! Rewards: None ~2-02 Devil's Eye Character: Shiki Goal: Defeat the boss! Details: So this girl I'm gonna fight, like, how does she accessorize? - Shiki Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: While practicing her meditation and reciting the Heart Sutra, Shiki recalls some of her past and how she first met Kurokage. At one point she was a spoiled rich girl, but after losing her parents she was overcome with grief and anger, lashing out at the other girl's Kurokage had taken it. It was through his kindness and teachings that she learned to control her emotions and become a powerful shinobi. Forever grateful to the legendary shinobi for taking her in, she seeks to help him realize his dream of eliminating all evil from the world with the other Gessen Elites. Back to the present, the Shinobi Battle Royale contiues. This time it's Shiki vs. Yagyu. Shiki finds Yagyu's eyepatch, like, totally cute and wants to have it, but the Hanzo Elite isn't giving it up without a fight. So be it! Rewards: Costumes: Shiki's Outfit Art: Face Kurokage ~2-03 Masked Princess Character: Murakumo Goal: Defeat the boss! Details: A child of the Houou Organization...What a headache. - Murakumo Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Murakumo faces down Ikaruga but it seems this isn't the first them they've met. Ikaruga recognizes the Gessen Elite's mask from a company ball that was thrown some time ago. It turns out that Murakumo was the daughter of another wealthy family known as the Tairo Oraganization. She made quite a spectacle of herself at the ball and wants to forget it, denying that it was her, but there aren't many people who go around wearing ogre masks. Ikaruga tells her that if she won't come clean and admit it was her then she'll tear her mask off to confirmt it herself. Of course Murakumo isn't having any of that, and the battle begins. Rewards: None ~2-04 Supreme Pleasure Character: Yozakura Goal: Defeat the boss! Details: I'll punish those filthy minded Hanzo shinobi! - Yozakura Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: It's fist vs. feet in our next match. Yozakura runs into Katsuragi who comes out with her intention to sexually harrass the Gessen Elite as she is prone do doing to just about anyone with breasts. Yozakura unsurpisingly takes offense to this and says she's going to teach the Hanzo student a lesson about shame. Before that, however, we're greeted to a glimpse of Yozakura's past. She came from a large family and is the oldest of 12 brothers and sister. When their parents died on a mission the family was split up but Yozakura ran before any of her relatives could take her. It was then that she was found by Kurokage who promised to give her the power to protect her sibilings. She fights followed him with the hopes of one day reuniting with her family and becoming strong enough to protect them with her own hands. Rewards: Art: Yozakura's Big Family ~2-05 Shinobi in Conflict Character: Yumi Goal: Defeat the boss! Details: No true good shinobi can ever accept evil! - Yumi Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Yumi calls the day when she first met her grandfather, Kurokage, after the death of her parents. The legendary shinobi began to harshly train her in the ways of the shinobi, and although she learned and grew quickly, her grandfather told her that there was more to power than just being strong. While Yumi believed that having power was enough to do anything, Kurokage solemnly tells her that there is more to it then that and for the sake of not ending up like him, she'd need to understand first. His teachings left a deep impression on her which is why she's so determined to carry out his goal of eliminating all evil...and those who consort with evil as well. Yumi sees Asuka's friendship with Homura unforgivable since the former Hebijo used to be an evil shinobi. Asuka argues that good and evil aren't as black and white as Yumi sees them, but the Gessen Elite is having none of it. Their grandfathers were once rivals, but that's not the only reason why Yumi wishes to fight Asuka. If Hanzo wishes to associate with evil...then they will be destroyed like evil. Rewards: None ~Chapter 3 ~3-01 Good and Evil Character: Murakumo Goal: Defeat the boss! Details: Evil exists, and it shouldn't exist. End of story. - Murakumo Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Before the mission begins, we're given a scene of Kurokage thinking back on his life. About how he became a renegade to pursue his goal to eliminate evil from the world. How he came to be hunted by both good and evil shinobi alike. And how he came to take in the five Gessen Elites and train them, growing to love them like his own children. Suddenly struck by an incurable disease and knowing his life is ticking away he finds that he no longer holds hatred in his heart that makes him think of nothing other than destroying evil. Instead, he expresses his wishes for the girls under his care and what he hopes for them in the future. To him, they are his greatest treasures and the light that chases away the darkness in his heart. Back to reality, Yumi arrives at Hebijo Academy to issue a challenge for another Shinobi Battle Royale. Miyabi eagerly accepts and calls Ryobi to step forward and take care of Yumi, but Murakumo intercepts her. Calling her a traitor for abandoning Gessen, Murakumo states that the only option for someone that walks the path of evil is to be destroyed. Refusing to listen to any of Ryobi's words, the Gessen Elite draws her sinister cleaver and prepares to enact her own justice. Rewards: Art: Gessen Girls Music: Shop District Rampage ~3-02 Only Skin Deep Character: Shiki Goal: Defeat the boss! Details: People are, like, so judgmental. It's douchey. - Shiki Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: The second battle is Shiki vs. Imu. Imu is quick to write Shiki off as a an airheaded bimbo as most people who don't know her are prone to do. Shiki tells the other girl not to judge people by their appearances, but Imu remains unconvinced. Going further Shiki asks what Imu REALLY knows about her, but before the Hebijo girl can come up with an answer, Shiki says she knows exactly what Imu is; Evil. And that means that nothing else matters, not what she likes or what her hobbies. If she's evil then the only thing waiting for her is a merciless defeat. Rewards: None ~3-03 Is Evil Bad? Character: Yozakura Goal: Defeat the boss! Details: Evil's evil. You can't reason with it! - Yozakura Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Yozakura and Ryona square off next. Ryona initially reacts happily to Yozakura's scolding, but when the Gessen girl asks her why she became an evil shinobi, Ryona seems confused. Why is evil bad? Why do good and evil have to fight? The surprisingly deep questions catch Yozakura off guard and she's at a loss for words for a moment. Unable to come up with a decent response, the Gessen girl merely loses her temper and says that evil is bad and bad is evil and that's that, showing that she's just as single-minded about her views as her fellow Elites. Rewards: None ~3-04 Place to Return Character: Minori Goal: Defeat the boss! Details: How do evil shinobi live? Does anyone know? - Minori Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Minori dreams about the happy times she used to spend training with Kurokage. They would play "tag" and she would chase him all around the forest until the crows began to caw and it got dark. She has that dream a lot as it was the time when she was the happiest, but after Kurokage got sick they couldn't play anymore. This made her sad, but she's that by finding a new playmate and being happy again, it would make Kurokage happy as well! So for her next playmate she sets her sights on Murasaki. Murasaki wants nothing more than to go home...that is, until Minori threatens Bebeby. Minori changes her mind and decides she wants to play pro-wrestling instead and the bell rings on a new match. Rewards: Art: Chasing Grandpa ~3-05 The Path of Good Character: Yumi Goal: Defeat the boss! Details: I will advance the cause of good by destroying evil! - Yumi Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: It's time for the final showdown between Gessen and Hebijo in the Shinobi Battle Royale. Yumi and Miyabi face off as the leaders of their respective teams. The two waste little words. Miyabi is an evil shinobi, and it's Yumi's mission to destroy all evil. Nothing more needs to be said. Rewards: Costumes: Gessen Uniform (Yumi), Gessen Uniform (Murakumo), Gessen Uniform (Yozakura), Gessen Unform (Shiki), Gessen Uniform (Minori) ~Chapter 4 ~4-01 Secret Bibliophile Character: Shiki Goal: Defeat the boss! Details: I'll read anything you give me. Books, comics, magazines... - Shiki Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Kurokage once again thinks back to the past. About a man who was once his greatest rival...and his best friend. He's speaking of none other than Hanzo, the legendary good shinobi. At one point the two walked the same path but their differing views on evil caused them to go seperate ways. While Kurokage became a renegade because of his mission, Hanzo was praised and became famous as a good shinobi. Before they parted ways Hanzo told Kurokage that everyone has a bit of evil in them, and wanting to eliminate all evil is perhaps evil in itself. Back then Kurokage didn't understand what he meant, but after taking in Yumi and the others he began to see what his old friend was talking about. Too late did he realize that his grudge and hatred was being transfered to his beloved granddaughters who were on the way to heading down the same path he did. With no other options he pleads for the only person he can count on to help them and show them the right path...Hanzo. Back in the present, Yumi and the Gessen girls have tracked down Homura's squad who have been hiding in a cave after becoming renegades. Though they aren't an official school anymore, Yumi can't forgive the fact that they were once evil and therefore need to be eliminated. Mirai volunteers to fight Shiki and is surprised to find that the girl is apparently an avid reader. Once more Shiki brings up not judging people by their looks but still manages to get on Mirai's nerves due to her way of speaking. The two prepare to fight, though Shiki says that if she wins then Mirai has the let her read the novel she's been working on. Rewards: Shiki Ultimate Ninja Art Unlocked ~4-02 Who Wants to Play? Character: Minori Goal: Defeat the boss! Details: Anyone wanna play shinobi with me? Come on! - Minori Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Minori is playing a game of tag with Hikage. That is, until she realizes that they're supposed to be fighting. However Minori feels sad because she wants to keep playing with Hikage instead of fighting her. Hikage suggests that in that case, they can just keep playing after they're done fighting, causing Minori to get happy again. Rewards: Minori Ultimate Ninja Art Unlocked ~4-03 Small World Character: Murakumo Goal: Defeat the boss! Details: No matter where she's from, she's evil. We must fight - Murakumo Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Murakumo recalls her past and why she started wearing a mask. It started when she was a child. After the news of her parent's deaths she became so withdrawn that all she could do was hide her face. But she had a friend back then he stayed with her through all that. One that would tape bags of old bean sprout packages together to make a mask just so they could be the same. Murakumo left that friend behind when she was adopted by Kurokage and didn't even have a chance to say goodbye. As fate would have it, that same friend stands in front of her now...but this time as an evil shinobi... Rewards: Murakumo Ultimate Ninja Art unlocked Art: Hometown Friends ~4-04 Free Spirit Character: Yozakura Goal: Defeat the boss! Details: I'll get my family back! I have no time to waste! - Yozakura Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Yozakura seems to attract all the perverts, as this times she's faced against Haruka. Haruka is more interested if Yozakura is wearing anything under her kimono but the Gessen girl refuses to answer such a perverted question. This leaves Haruka with no choice but to rip it off and see for herself and no way is Yozakura going to stand for that. Rewards: Yozakura Ultimate Ninja Art Unlocked ~4-05 Light in the Dark Character: Yumi Goal: Defeat the boss! Details: Good and evil can never be friends! I'll prove it! - Yumi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Yumi faces off against Homura, citing her as a source of evil that corrupts good, like she did to Asuka. Homura counters by saying that if she affected Asuka, then Asuka affected her as well. They may have once been enemies, but through fighting each other they came to understand one another despite the different paths they followed. Homura says that Asuka is her strongest friend, which leaves Yumi baffled. Good and evil being friends...such a thing can't actually happen, right? Homura says that if Yumi fights Asuka again she'll come to understand as well, but before that she has to go through her. Rewards: Yumi Ultimate Ninja Art Unlocked ~Chapter 5 ~5-01 True Adult Character: Minori Goal: Defeat the boss! Details: I wanna be a grown up- Minori Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Gessen returns to Hanzo academy to finish what they started earlier. But this time they aren't there merely to burn down their school. No, the girls of Gessen have realized something through their battles with the other schools; Light and Dark aren't as simple as they first thought, nor are good and evil. This time they're fighting to understand that good and evil are just labels, and evil or not, other shinobi are people just like them. First up is Minori vs. Hibari. The two remember their promise from before to find out what it means to really be grown up. Both are still unsure of the answers they thought of, but maybe after fighting they'll be able to tell for sure. Rewards: None ~5-02 What I Really Want Character: Shiki Goal: Defeat the boss! Details: What I want is...ummm... - Shiki Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Shiki confronts Yagyu again about her eyepatch and what's hidden underneath it, but Yagyu's answer surprises her. Knowing the truth behind Yagyu's eyepatch now she apologizes for trying to steal it earlier. Now, however, she expresses the desire to fight Yagyu earnestly and fully to decide who is the better shinobi. Shiki says that she respects Yagyu's strength and character, but she cannot fail here. Why? Because Master Kurokage would have wanted her to succeed. The two put aside their differences and prepare to fight with all their heart and soul to decide the best. Rewards: None ~5-03 To Understand Character: Yozakura Goal: Defeat the boss! Details: Living freely, huh? Can't do that right now... - Yozakura Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Yozakura faces Katsuragi again, but this time the Hanzo girl's perverted teasing doesn't seem to bother her as much. At one point Yozakura thought of her as nothing more than a shameless pervert, but through her previous battles she has come to realize that Katsuragi's groping is just her way of living freely. Even if she doesn't agree with it, she can see things from her point of view. On much better terms this time the two decide to start their battle. Rewards: None ~5-04 For Friends Character: Murakumo Goal: Defeat the boss! Details: Why would good shinobi fight for evil shinobi...? - Murakumo Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Murakumo reveals to Ikaruga that her childhood friend is none other than Yomi. Ikaruga is surprised, but asks if that's the case then surely Murakumo would want to stop the redevelopment of the slums as well. Murakumo, however, says that that is an entirely different matter. Yomi is still an evil shinobi and the two of them must still do battle. If Ikaruga wishes to request something of her than she must defeat her in battle first. Ikaruga resolves herself to do just that, and Murakumo approvingly comments that she draws her blade to fight for others. Rewards: None ~5-05 Flirting with Evil Character: Yumi Goal: Defeat the boss! Details: Good, evil, light, darkness...The battle will bring out the truth. - Yumi Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: It's time for the final showdown between Yumi and Asuka. Asuka says that she won't lose this time, not after training with Homura. Yumi tells her that at one point that would have bothered her, but through her other battles she has come to realize something. Good or evil, shinobi are still shinobi. At one time she couldn't even begin to understand good and evil being friends, but now...She's starting to see things differently. Asuka asks if the concept is something she can accept, but Yumi says she doesn't know yet. For better or for worse, their next fight will decide things, and maybe allow Yumi to come to terms with her feelings regarding light and darkness. Note: This is a two part battle. After defeating Asuka the first time you'll be thrown into another fight with her immediately. Your stats from the first fight carry over to the second fight, including the mode you were in when you finished the first fight. Be careful going into the second fight with low health as Asuka is even more aggressive this time and starts in her base state again, meaning she can Shinobi Transform to regain her health during the fight. Rewards: Art: Reconciliation ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Hanzo National Academy~ "Who cares? We're all shinobi here!" ~Chapter 1 ~1-01 Basic Training Character: Asuka Goal: Destory all enemies! Details: These are new basic training dummies. Keep your guard up. - Kiriya Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: It's back to the basics! Six months after their struggle against the girls of the Hebijo Academy, Asuka and the crew have continued to train dilligently everyday to prepare for their lives as true shinobi once they graduate. But in Master Kiriya's words, even though they can be considered advance already, a true shinobi never neglects their training. Asuka is eager to get started even though it's just a basic exercise against some training dummies. Rewards: Costumes: Hanzo Uniform (Scarf), Hanzo Uniform, Open Hanzo Uniform, Asuka's Outfit Music: Hanzo Ninja Room ~1-02 Sparring with Hibari Character: Yagyu Goal: Defeat the boss! Details: I should let Hibari know she's been snacking too much. - Yagyu Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Master Kiriya's words have gotten to Yagyu and she wants to spar with Hibari to make sure their skills remain up to par. Hibari is against it at first as Yagyu tells her to come at her with the intent to kill, and the gentle Hibari certainly can't do that. But they still need to train...so to tempt her, Yagyu says that if Hibari wins she'll treat her to all the sweets she wants. That's enough to get the other girl fired up and ready to go. Rewards: Costumes: Yagyu's Outfit ~1-03 3rd-Year Student Character: Katsuragi Goal: Defeat the boss! Details: Test soon. Less thinking, more training! - Katsuragi Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Katsuragi and Ikaruga muse briefly about the last three years and their training, noting that once they graduate they may not be able to see each other as much. To prepare for their final exams coming up, the two decide to spar with each other for old time's sake. Rewards: Costumes: Katsuragi's Outfit ~1-04 The End of Peace Character: Ikaruga Goal: Defeat the boss! Details: It's been too quiet lately... - Ikaruga Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Ikaruga is having trouble relaxing before her final exam. She keeps running the exercise in her head but it always end in failure. As if to make things worse she's suddenly visited by an unexpected person...her older brother, Murasame. At one point Murasame was meant to wield the sword Ikaruga carries and become the heir to the family, but when it became clear his skills as a shinobi were lacking, his parents adopted Ikaruga and raised her as the successor instead. Since then he has been filled with resentment and hate towards his younger sister for stealing his dream and it looks like he's come to get his revenge...or so it seems. After a heartfelt speech Ikaruga realizes that her brother came to cheer her on and not resent her anymore. The revelation is enough to make her forget any doubts she has about herself and she becomes determined to graduate not only for herself, but to carry on her brother's dream in his steed. She and the others are interrupted, however, by the arrival of the girls from the Gessen Academy and their intent to start a Shinobi Battle Royale with them. They leave until next time, except for Murakumo who stays behind to challenge Ikaruga. It appears the masked girl knows he from somewhere, but she won't say where, leaving Ikaruga no choice but to fight. Rewards: Costumes: Ikaruga's Outfit Art: Murasame and Ikaruga ~1-05 Secret of Her Eyes Character: Hibari Goal: Defeat the boss! Details: I want the power to protect everyone too... - Hibari Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Kiriya takes some time to explain the Shinobi Battle Royale in more detail. Not only will the losers have their school burned down, but they can also never train to be shinobi again ever. Understandably this sets the girls on edge but once the challenge has been issues there's no denying it. Hibari is feeling nervous and doesn't think she has gotten strong enough to be a help to everyone...which in turn leads to her unknowingly activating a Secret Ninja Art that causes everyone to attack each other. The only way to dispel it is by defeating them, so Hibari has no choice but to fight her friends and snap them back to normal. Advice: You'll be fighting the other girls in pairs. First Ikaruga and Katsuragi and then Asuka and Yagyu. Try to lure them away from each other so you can take on one at a time and not get double-teamed and overwhelmed. It's best to focus on one so both don't end up transforming at the same time if you can't kill them fast enough. Rewards: Costumes: Hibari's Outfit Hairstyle: Pigtails ~Chapter 2 ~2-01 Shinobi Resolve Character: Katsuragi Goal: Defeat the boss! Details: I must win this battle for my father and mother! - Katsuragi Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Before the Shinobi Battle Royal starts, Katsuragi goes to check on her parents. At one point they were both high ranking shinobi, but after failing a mission they decided to run away and go into hiding instead of taking their own lives. They confront their daughter much to her surprise and they tell her the real reason why they failed their mission and went into hiding. Their reunion is cut short, however, by the arrival of several shinobi that have finally tracked down the fugitive pair and are taking them into custody. Katsuragi pleads with the leader, saying that if she wins the Shinobi Battle Royale if they'll spare her parents. The leader tells her to win first and then they'll think about it, but if she fails...then her parents will recieve their punishment. As if things weren't bad enough, not Katsuragi really can't lose. Her fight is against Yozakura of Gessen. They argue about the differences between kicking and punching for a brief moment before deciding to let their actions speak for themselves. Rewards: Art: Katsuragi and Choco ~2-02 Play Shinobi Character: Hibari Goal: Defeat the boss! Details: I'm scared...Who is my opponent...? - Hibari Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Next up is Hibari vs. Minori. Hibari is confused by Minori's childish antics and it even seems the other girl forgot they were supposed to be fighting. That is until Hibari brings it up. Minori still seems to think that this whole thing is a game, but her desire to win is quite serious and the two begin their battle. Rewards: None ~2-03 Hyper Girl Character: Yagyu Goal: Defeat the boss! Details: No matter who I face, I'll show no mercy! - Yagyu Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Yagyu vs. Shiki is the next fight. Yagyu is caught off guard by Shiki's flippant attitude and vapid speech and just wants to get the fight started. Shiki is intrigued by the other girl's eyepatch though and think it's, like, MEGA-cute. She wants it as a reward if she wins, but Yagyu is determined not to let that happen. Rewards: None ~2-04 Princess of Duality Character: Ikaruga Goal: Defeat the boss! Details: Why is Tairo Corporation's daughter mixed up in this? - Ikaruga Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Ikaruga and Murakumo face off again to finish their business from earlier. Ikaruga is curious as to why the daughter of the Tairo Corporation is here and targeting her but the masked Gessen girl isn't going to answer easily. In that case, they'll have to settle things the old fashioned way. Rewards: None ~2-05 The Battle Begins Character: Asuka Goal: Destroy all enemies! Details: I have to protect everyone...I can't be defeated! - Asuka Time Limit: 3 Minutes Difficulty: 2 Star (Normal), 7 Star (Hard) Description: The others have managed to survive their battle, but only barely. It seems like the Gessen girls weren't being serious at all and only testing them, showing how strong they really are. Asuka is worried about her friends but before she can help them she is confronted by Yumi who won't let her retreat. Yumi says that Asuka isn't even worth fighting and that her subordinates will be more than enough for the weak shinobi, adding insult to injury. Rewards: None ~Chapter 3 ~3-01 Target: Gessen Character: Asuka Goal: Defeat the boss! Details: We survived Gessen, but our number's up now, huh? - Asuka Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: With the others too injured to fight it's up to Asuka to lead the counterattack on Gessen alone. Kiriya warns her that it will be tough, but Asuka argues that she can at least buy time for the others to recover. Kiriya is impressed with his student but makes her promise one thing; She must come back alive. With that in mind Asuka heads to Gessen Academy alone. She is stopped by Shiki who is also impressed by her bravery, but since this is a battle between shinobi then she has no choice but to kill her. The Hanzo student draws her blades as she prepares to fight for her friends. Rewards: None ~3-02 At Any Cost Character: Asuka Goal: Defeat the boss! Details: What happens to Hanzo Academy if I lose here? - Asuka Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Asuka barely survives her fight with Shiki. Or rather, Shiki gets bored because of Asuka's sloppy performance and decides to spare her out of pity. Not considering Asuka a threat, the Gessen girl decides to go take care of her own business allowing Asuka to advance deeper into the Gessen Academy. This time she is confronted by Murakumo who upon seeing Asuka's pitiful state tells her that this futile struggle will only bring shame upon the name of shinobi. But Asuka can't stop here. Tired and injured, she has no choice but to press on. Rewards: None ~3-03 New Forces Arrive Character: Katsuragi Goal: Defeat the boss! Details: Ooh, fresh meat! - Katsuragi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: The others manage to recover in time and save Asuka before she can meet her dumb. They quickly retreat from Gessen to take some time to rest their weary bodies and heal. In that time a pep talk from Asuka's grandfather, the legendary shinobi Hanzo, helps lift their spirits even more and they resolve themselves to not give up. But a new force stands in their way. The new Elites from the rebuilt Hebijo Academy issue a challenge for another Shinobi Battle Royale, giving the girls no time to rest. Imu is eager to fight Katsuragi to show her that just because she beat a weakling doesn't mean she's strong. Katsuragi isn't too happy about her badmouthing Hikage like that, but if it's a fight she wants then bring it on. Rewards: None ~3-04 Vs. New Hebijo Character: Asuka Goal: Defeat the boss! Details: The new Hebijo...I wish we didn't have to hurt each other. - Asuka Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Miyabi confronts Asuka, but instead of a one-on-one duel Ryobi and Ryona are tired of waiting around and want to join in too. Asuka is curious about the strange personalities of the twins, but Miyabi says it doesn't matter. They're enemies and that's all she needs to know. Asuka argues that before you can fight someone you must understand them, but Miyabi disagree. What reason is there to understand someone before you kill them? Asuka doesn't agree with that way of thinking but has no choice but to fight as the three girls close in. Advice: In this battle you will be fighting three bosses at once. Miyabi, Ryobi, and Ryona. This can be a very difficult fight especially on Hard Mode. Miyabi hits hard and fast, Ryobi can blast away at you from a distance with her quick attacks, and Ryona can freeze you. If they all gang up on you it can lead to a quick defeat. Try to draw one of them away from the others and take care of them quickly. Miyabi and Ryona will most likely try to rush you down first while Ryobi tends to keep her distance. Asuka's Full Bloom Ninja Art is good for laying the hurt on the girls, especially if you can catch more than one at once. As usual try not to let all three transform at the same time as you don't want to deal with their Ninja Arts on top of everything else. This is a tough battle and there's no shame in using hit and run tactics instead of trying to face all three head on. My advice is to take out Miyabi first since she deals the most damage, and then Ryona to avoid having to deal with being frozen. After that Ryobi goes down pretty easily alone. Rewards: Costumes: Hanzo Uniform (Asuka), Hanzo Uniform (Ikaruga), Hanzo Uniform (Katsuragi), Hanzo Uniform (Yagyu), Hanzo Uniform (Hibari) ~Chapter 4 ~4-01 The Ultimate Secret Character: Ikaruga Goal: Defeat the boss! Details: Time for a whole new lesson. - Kiriya Time Limit: 5 Minutes Difficulty: 4 Star (Normal), 9 Star (Hard) Description: The Hanzo girls need to prepare for their rematch against Gessen, but as they are now Kiriya isn't sure if they're up for it. To remedy this he asks Homura and her group to help train the girls. We also learn a bit more about Kiriya's past and the one thing he regrets the most. However, to make sure something like that never happens again is the reason why he's asking Homura's group for help. If the Hanzo girls are going to stand a chance against Gessen, they must first unlock their true potential and master the Ultimate Hidden Ninja Arts. But to do so requires a battle against an opposing force. In other words, light vs. dark. Yin vs. Yang. Since the Hanzo girls are good shinobi and Homura's group are technically still evil shinobi, the reason Kiriya asked them for help becomes clear. First up is Ikaruga against Yomi. Rewards: Ikaruga's Ultimate Ninja Art Unlocked. ~4-02 Keep it Simple Character: Katsuragi Goal: Defeat the boss! Details: I can't lose this...No matter what... - Katsuragi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Next is Katsuragi's traing with Hikage. Katsuragi can't even manage to land a single hit on the former Hebijo Elite and doesn't understand what's wrong. Hikage tells her that she's thinking too much and just needs go with the flow like she always does. But with her parent's fate in her hands and having to face an opponent that won't quit unless she kills her, the Hanzo girl doesn't know what to do. Hikage says the answer is simple; Just get strong enough to beat Yozakura without killing her, then she can save her parents, spare Yozakura's life, and everyone will be happy. Katsuragi asks if it's really that simple, but soon realizes the truth in Hikage's words. If she can master her Ultimate Ninja Art then there just might be a way to what Hikage is saying. With this new resolve she's ready to fight and back to her normal self. Hikage tells her to never change, because when she's around her she can almost feel what it's like to have fun. Advice: In this stage there are three large boulders you must break to advance and trigger Hikage's appearance as the boss. However, enemies will continue to spawn endlessly until you break the boulders. This makes this a great stage to level on as you can keep killing enemies forever. It's also a good stage to get the 7000 hit trophy on as well. Once you clear the stage once, you can come back to it with another character to take advantage of the leveling trick again, so keep that in mind. When you're done killing enemies and leveling up, break the three boulders to advance. Rewards: Katsuragi's Ultimate Ninja Art Unlocked. ~4-03 Shinobi Upbringing Character: Yagyu Goal: Defeat the boss! Details: So I will face...Hmph. What a surprise. Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Yagyu and Mirai start their training next, but neither are too happy to be paired with each others. Yagyu asks if Mirai has grown any since the last time they met and Mirai misunderstands her, taking it for a taunt. The former Hebijo Elite suggests a wager; The loser has to do whatever the winner says. Yagyu isn't exactly on board but not wanting to be thought of as a coward, she accepts the terms. Mirai prepares to fight and if she wins...she'll make Yagyu tell her the secret to getting bigger boobs! Rewards: Yagyu's Ultimate Ninja Art Unlocked. ~4-04 The Price of Kagan Character: Hibari Goal: Defeat the boss! Details: It's always because of my eyes...Why me? - Hibari Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Hibari is happy to see Haruka still doing well, but her happiness gives way to sadness quickly as she realizes what's bothering her. We learn more about Hibari's past and her special power known as Kagan which manifests in her eyes. She comes from a long line of shinobi but never wanted to be one herself. But when the Kagan manifested in her eyes and marked her as the family's heir, she had no choice. Since then she's always been suspicious of why everyone is so nice to her, thinking that maybe she's unknowingly controlling them with her Kagan. Haruka is quick to chase away her worries. After all, the Kagan isn't powerful enough to control so many people at once all the time. The reason people like Hibari is simple; Because she's so sweet and charming and always tries her hardest. Haruka tells her if she still has doubts about herself then she'll help make her stronger, to which Hibari gratefully accepts. Rewards: Hibari's Ultimate Ninja Art Unlocked. Art: The Secret in Her Eyes ~4-05 As a Shinobi Character: Asuka Goal: Defeat the boss! Details: I want to fight Homura for real again! - Asuka Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Asuka looks forward to figthing with Homura again, but Homura wonders if Asuka has really been keeping up with her training. After all, Miyabi beat her pretty easily. Asuka asks what about Homura? She attacked Miyabi from behind and still couldn't hit her. The two argue for a bit about who has really been slacking before just deciding to battle it out to see for themselves. Rewards: Asuka's Ultimate Ninja Art Unlocked. ~Chapter 5 ~5-01 Fighting for You Character: Yagyu Goal: Defeat the boss! Details: I will face any odds to protect those dear to me! - Yagyu Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Before the time to face Gessen in the final showdown, Yagyu takes a moment to stop by her sister's grave where the remembers the past. Hibari shows up to pull her out of her somber rememberance and cheers her up. Yagyu knows exactly what she's fighting for so there's no way she can lose. She has to protect her loved ones after all. Before the Hanzo girls can head out, they all go back to their base to get a pep talk from Master Kiriya and Hanzo, who explains about his past friendship with Kurokage, putting things in a new light. The Hanzo girls realize that the Gessen girls are hurting too, but the battle must still go on. The first match is Yagyu vs. Shiki. Yagyu asks what is it that Shiki is really fighting for, but the other girl tries to play it off. As Yagyu presses on it seems she strikes a nerve and Shiki get defensive. Enough talking, it's time for action. Rewards: Art: Yagyu and Nozomi ~5-02 Time for Battle Character: Hibari Goal: Defeat the boss! Details: I don't wanna fight...But even if I'm scared I gotta fight! - Hibari Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Hibari faces off against Minori. Minori still seems to be treating this like a game even though Hibari insists they must fight. But surprisingly, Minori doesn't want to fight? Why fight? When people fight they get hurt and die. That's why she only wants to play. You never know when you're going to lose someone so it's best to play with them as much as possible while they're still there. Hibari realizes that Minori is just a scared, lonely girl who doesn't wish to lose those around. But Hibari can't lose either. Understanding the other girl a bit more now, Hibari prepares to fight. Rewards: None ~5-03 Mortal Combat Character: Katsuragi Goal: Defeat the boss! Details: Right, I'm not gonna kill her. I'm gonna beat her my way! - Katsuragi Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Katsuragi has resolved herself to fight Yozakura once more. Yozakura asks if she's going to be serious this time, but Katsuragi tells her that she's going to fight in her own way. That doesn't matter to Yozakura because she's convinced Katsuragi will lose here. What she's fighting for means she can't fail. The battle between kicking and punching begins once more as both strong girls refuse to yield. Rewards: None ~5-04 Lost Time Character: Ikaruga Goal: Defeat the boss! Details: I cannot be defeated. No matter who my opponent is... - Ikaruga Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Ikaruga confronts Murakumo again, finally asking her outright why the masked girl hates her so much. Murakumo reveals that she was taken in by her distant relatives, the Tairo family, and away from Kurokage who she really wanted to spend time with. The reason? The Houou family adopted Ikaruga, forcing the Tairo family to match them by adopting a succcessor as well. This cause Murakumo to blame Ikaruga for taking her away from her beloved grandfather and teacher, and for that she must pay. Ikaruga can understand the loneliness of being taken away from loved ones, but she can't fall here. The two begin their fight as Ikaruga hopes it will settle their differences. Rewards: None ~5-05 The Ideal World Character: Asuka Goal: Defeat the boss! Details: Grandpa, we need both good and evil, right? - Asuka Time Limit: None Difficulty: 6 Star (Normal), 10 Star (Hard) Description: It's time for the final battle between Asuka and Yumi. Asuka questions Yumi on if her ideal world is what she truly wants. While her mission to destroy evil may sound noble, Asuka believes that the world needs both, and there's no such thing as one without the other. By destroying anything Yumi thinks is evil, all she's doing is creating her own ideal Utopia where she judges who decides to live and who can't. Yumi says that Asuka doesn't understand anything. Even if it's not exactly the path her grandfather wanted them to walk, the only thing they can do now is help him realize his dream before he passes on. The time for words is over. The winner of this battle will go on to win the Shinobi Battle Royale for their school. Drawing her blades, Asuka hopes that she can help Yumi see the error of her ways through battle. Advice: This is a two part fight. After beating Yumi the first time you'll be thrown into another battle against her in the same state you were in at the end of the first battle. Your life and ninja gauge do not recover between fights, so try and remain in good shape before finishing her off the first time. Rewards: Art: Hanzo Girls, I Will Not Abide You ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Homura's Crimson Squad~ "No matter how many times the yoma try to intimidate us, our hearts are never shaken. No matter how many giant monstrosities show up to kill us, we have nothing to fear. Because we are among friends here. Beloves, trustworthy friends. Come! We dance to honor the Path of the Shinobi!" ~Chapter 1 ~1-01 Training At Dawn Character: Homura Goal: Defeat the boss!
Details: Everyone seem too soft lately! It's time to do some training! - Homura Time Limit: None Difficulty: 1 Star (Normal), 6 Stars (Hard) Description: Six months after the events of Burst, Homura has gone into hiding with the other former Elites. Since then they've managed to make a meager living hiding in a cave and working part-times jobs, but since they have the support of each other they've all been pretty happy. Homura is feeling restless, however. They never know when they could be discovered and forced to fight for their lives again. The others find her in deep thought and she tells them that for their best interests they should train. And first up will be her against Mirai. The other girls has little time to refuse as Homura draws his blades and prepares for combat Rewards: Costumes: Homura's Outfit Music: Renegades' Hideout ~1-02 Battle for the Feast Character: Yomi Goal: Defeat the boss! Details: Sick of wild grass? too bad, unless you get past me! - Yomi Time Limit: None Difficulty: 1 Star (Normal), 6 Stars (Hard) Description: Yomi is in charge of dinner again and as Homura checks in she can't help but feel the pangs of hunger rumble in her belly. Sure they're in hiding and don't have much money, but she needs meat, dammit! Yomi agrees that such luxuries would be nice, but as long as she is in charge of their funds it's out of the question. If Homura wants to have the menu changed for the night, then Yomi says that she must first beat her and earn the right to go shopping. Rewards: Costumes: Yomi's Outfit ~1-03 Paparazzo Haruka Character: Mirai Goal: Defeat the boss! Details: My secret fun time is absolutely my own! - Mirai Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Mirai's on laundry duty. Although the icy water in the stream out back cuts through her hands like knives, laundry time is a time of the day she always lookks forward to. Why? Well...Mirai makes sure the coast is clear before trying on Haruka's and Hikage's underwear. She can't quite fill them out with her small body, but imagining how they would look on her once she grows is enough to make her happy. That is until Haruka catches her in the act. Even worse, the older girl took pictures! In order to save face, Mirai is quick to battle Haruka for the camera so she can destroy any evidence. Rewards: Costume: Mirai's Outfit ~1-04 Inevitable Destiny Character: Haruka Goal: Defeat the boss! Details: Such fearsome battles lie ahead. How invigorating! - Haruka Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Haruka has been fired from yet another part-time job for the 20th time. It seems she can't help but tease people with her seductive charm, often getting her into trouble. No matter, there are other things going. She returns to the base to find everyone on edge. The Hanzo girls are under attack. Haruka says it's not their problem, but Homura badly conceals her desire to go check on them, so the group heads off. They arrive to find the Hanzo girls beaten and injured. And the culprits are none other than the new team of Elites from the rebuilt Hebijo. Miyabi reveals that attacking Hanzo was merely a ploy to draw Homura's group out and they fell right into the trap. Ryona is eager to fight with Haruka as she seems like someone who could abuse her wonderfully. Haruka promises they'll have a lot of "fun" as she grins seductively. Rewards: Costumes: Haruka's Outfit ~1-05 Unfamiliar Fate Character: Hikage Goal: Defeat the boss! Details: I seem to have a lot of problems I didn't even know about. - Hikage Time Limit: None Difficulty: 1 Star (Normal), 6 Star (Hard) Description: Imu confronts Hikage angrily. It seems she has a bone to pick with the former Elite, but Hikage has no idea what she's going on about. It turns out that Hikage is apparently responsible for a long list of incidents back when she and Imu were in school together, many of which embarassed or humiliated Imu and ruined her reputation. Hikage blankly states that she doesn't remember at all, only making Imu angrier. Still not understanding why Imu is so angry at her, Hikage nevertheless has no choice but to fight as the Hebijo Elite charges her. Rewards: Costumes: Hikage's Outfit ~Chapter 2 2-01 Rapunzel the Shinobi Character: Mirai Goal: Defeat the boss! Details: I can't write when people are looking at me... - Mirai Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: The struggle is real for Mirai. She's the author of a popular web novel but she's too embarassed to write at the hideout and doesn't have proper ID to go to an Interet Cafe. Her only choice is to update from the computer in a local electronics store. Moments after posting a new chapter, one of her biggest fans comments and asks if it's possible to meet in person. While normally she woild disgaree, Mirai decides to throw caution to the wind and give it a chance. When Murasaki shows up at the meeting spot, however, trouble quickly brews and Mirai attacks her before the other girl can explain what's going on. Rewards: Art: Online Writing 2-02 Wifely Shopping Character: Yomi Goal: Defeat the boss! Details: I'll take care of the shopping. Being a good wife is fun! - Yomi Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Yomi is out shopping when she's confronted by Ryobi. Yomi assumes the other girl is out looking for deals too but of course that isn't it. Ryobi was tracking the enemy. That enemy being none other than Yomi. Ryobi tells her that she doesn't see her as much of a threat. In fact, she looks more like a housewife. Yomi is flattered by the compliment even though that's not what Ryobi intended, but she tells the Hebijo Elite not to judge a book by its cover as she draws her massive sword. Rewards: None 2-03 S & M Character: Haruka Goal: Defeat the boss! Details: We'll come together like steel and magnets. S&M, if you will. - Haruka Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Haruka runs into Ryona while in the shopping district. It seems like Ryona can't get over how much fun she and Haruka had last time and wants to be punished even more. Even though their are people watching, that's exactly what Ryona wants and who is Haruka to deny such a cute request? Rewards: None 2-04 Oil and Water Character: Hikage Goal: Defeat the boss! Details: Imu seemed pretty mad. I should get her a present or something. - Hikage Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: Imu calls Hikage out for a duel so they can settle things. Hikage is still confused as to why Imu dislikes her so much, but realizes that when they were back in school she must have done something to upset her. Even if it wasn't intentional she wants to make amends, but unwittingly ends up insulting Imu again by trying to bring her a pair of boxer shorts as a present. With another misunderstanding added to the list, Imu is more fired up than ever. But Hikage can't understand what she keeps doing wrong...Oh well. Rewards: None 2-05 Pulling the Strings Character: Homura Goal: Defeat the boss! Details: We have to stop the Hebijo assassins. - Homura Time Limit: None Difficulty: 2 Star (Normal), 7 Star (Hard) Description: A ghost from Homura's past comes to kill, but the would be assassin is far too unskilled to do the deed. But they end up revealing a surprising detail to Homura. It seems like a dangerous person Homura thought she killed six months ago is actually still alive and something sinister is brewing in the shadows of Hebijo. Knowing that this could lead to another disaster, Homura hurries to find Miyabi to try and really find out what's going on. But the other girl isn't going to give the information up easily, of course. If that's the case then Homura has no choice but to beat it out of her. Rewards: None ~Chapter 3 3-01 Place of Memories Character: Yomi Goal: Defeat the boss! Details: The slims are my hometown...I'll protect them at any cost! - Yomi Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Yomi and Ikaruga are putting on a show for the kids at the slums, but it's cut short as a business man in favor of redeveloping the slums and forcing the people off the land appears. An angry crowd confronts him and he orders his bodyguard, a silent girl in an ogre mask, to take care of them. Yomi intercepts only to discover the girl is none other than Murakumo, her former childhood friend and her next opponent. Gessen declared a Shinobi Battle Royale on Hanzo and beat the girls soundly, which doesn't sit well with Homura. They decide to pay Gessen a visit and confront the cold girls and teach them a lesson for messing with their rivals. Yomi confronts Murakumo and the two have a brief reunion before Yomi asks if she could plead with the Tairo head to stop the redevelopment of the slums. After all, Murakumo grew up there as well. Murakumo says that they're meeting as shinobi now, so if Yomi has a request she must first best her in battle. Rewards: Art: Old Friends' Reunion 3-02 Talking to the Wall Character: Hikage Goal: Defeat the boss! Details: Conversations are hard for me. I just can't read people. - Hikage Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Hikage tells Yozakura to back off of Katsuragi. The beating the Gessen girl gave her makes Hikage feel...well, nothing, really. But still, Yozakura should back off as Hikage wants to be the one to fight Katsuragi again. Yozakura can't understand the expressionless Hikage and the conversation quickly goes off track. When words fail, violence is always the next option, and the two begin a fight. Rewards: None 3-03 Cocky wet Blanket Character: Mirai Goal: Defeat the boss! Details: I hate this modern slang. It's just a bunch of gibberish. - Mirai Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Mirai faces Shiki but can't for the life of her figure out what the other girl is going on about. But her way of speaking gets on Mirai nerves and that's enough of a reason for the two to throwdown. Rewards: None 3-04 Fun for Adults Character: Haruka Goal: Defeat the boss! Details: I love adult games, but they are best kept to adults. - Haruka Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Minori wants to play with Haruka, but Haruka says the only games she knows as for adults. Minori says that's fine. She can act like an adult if she needs to! In that case, Haruka says she doesn't mind showing her an adult "game"...but it might hurt a little. Rewards: None 3-05 Flame vs. Ice Character: Homura Goal: Defeat the boss! Details: I'm not fighting for Asuka! Seriously, I'm not! - Homura Time Limit: None Difficulty: 3 Star (Normal), 8 Star (Hard) Description: Homura has come to confront Yumi for beating up on Asuka, but Yumi is more curious about Homura herself. After all, her grandfather was a renegade and Homura and the others are renegades too. She wants to know what their life is life and if they made the right decision. Homura tells her it's a hard life, but since they have each other it's not so bad and she doesn't regret going down that path. Yumi says that Kurokage must have felt the same way too, and for once the girls end up understanding each other without having to fight. But they DO still have to fight because this is a battle of shinobi. So it's time to do what shinobi do. Rewards: Costumes: "Lightning Speed", School Jersey (Red), Sweater (White), Camisole (Aqua), Sexy Sweater (Pink) ~Chapter 4 (I didn't get lazy with the descriptions here, I swear. The buildup to the fights in this chapter really are this simple and straightforward.) ~4-01 Cook Angry Character: Yomi Goal: Defeat the boss! Details: I can't forgive those who play with their food! - Yomi Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Homura's group meets up witht he Hanzo girls after avenging them by beating Gessen. Though it turns out that Hanzo actually didn't lose to Gessen in the Shinobi Battle Royale...whoops. Anyway the two groups take some time to enjoy each others company and catch up. But when Yomi insults Ikaruga's cooking a peaceful conversation turns sour fast. Rewards: Yomi's Ultimate Ninja Art Unlocked ~4-02 Uplifting Drug Character: Hikage Goal: Defeat the boss! Details: Hikage really can't understand people. She doesn't get emotions and really doesn't get conversations. On cue, Haruka offers her a new drug she's been working on that may help out. Against her better judgement Hikage takes it and it has an instant effect...She rushes off to find Katsuragi who can immediately tell something is wrong with her new, bubbly personality. Unable to talk sense into her, Katsuragi hopes that a fight will help the other girl clear her head. Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Rewards: Hikage's Ultimate Ninja Art Unlocked Art: ...With A Heart of Gold ~4-03 BDark Reflection Character: Mirai Goal: Defeat the boss! Details: There's a secret about my eyepatch that no one knows. - Mirai Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Mirai and Yagyu get into a discussion about their eyepatches. Neither one wants to tell the other why they wear theirs, so they decide that the loser of a fight will have to fess up. Rewards: Mirai's Ultimate Ninja Art Unlocked ~4-04 Respectful Sister Character: Haruka Goal: Defeat the boss! Details: It's always Big Sister Haruka to the rescue. When's it my turn? - Haruka Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Haruka is in a rare funk which Hibari notices. She asks what's going on and Haruka tells her that's she's tired of being seen as the big sis of everyone. Hibari is shocked. If Haruka won't b the big sister anymore then who will? She request that Haruka fight her to help cheer up. Haruka doesn't understand at first, but she obliges Hibari's request anyway to see where she's going with this. Rewards: Haruka's Ultimate Ninja Art Unlocked ~4-05 A Renegade's Life Character: Goal: Defeat the boss! Details: This lifestyle's tougher than I thought, but, I've got my pride. - Homura Time Limit: None Difficulty: 4 Star (Normal), 9 Star (Hard) Description: Homura and Asuka discuss the paths the two are walking and how they've grown so far. An arguement almost starts when they disagree on who has it tougher, but before it can escalate Hanzo shows up with sushi for everyone. While the other girls eat happily the legendary shinobi pulls Homura aside to ask how things have been going and what she plans to do from there on. He reveals a secret about the truth behind shinobi and why good and evil must fight in the first place. It's all a method to draw out Yoma and defeat Shin, the source of many disasters and calamities. Homura is upset at finding out the truth at first, but Hanzo presents her with a new option for her and her friends; Become Kagura, the title given to only the strongest shinobi who fight Yoma. With a new goal and mission in mind, Homura resolves herself to become a Kagura alongside with her friends, but to do that they must first stop what Hebijo is plotting. Before that, however, she and Asuka train to see just how well each other have grown since last time. Rewards: Homura's Ultimate Ninja Art Unlocked ~Chapter 5 ~5-01 Unthinkable Character: Yomi Goal: Defeat the boss! Details: We'll assault Hebijo Academy before they revive the yoma! - Yomi Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Homura and her group have officially decided to come out of hiding with a new mission in mind; Invade Hebijo and stop the plans of a phantom from the past. Before they can head out Homura is confronted by Master Suzune who has something to tell her. We're treated to a rather heartwarming reunion between Suzune, revealed to be Rin, a former student of Kiriya who was thought dead, and Kiriya himself. After so many years Suzune was finally able to return and reveal herself to Kiriya. They reunion brings joy to both of them, but Suzune can't stay around forever. She states her intention to resign from being an instructor to Hebijo in order to take on the mission of fighting Yoma on the front lines. Kiriya is worried about his former student but he knows how strong she has grown in this time and that this is what she really wants to do. Suzune doesn't want to part from the person she loves after meeting him again after so long, but she's made up her mind. She wasn't able to become a super-ninja before, but now is her chance to try again. Suzune also tells Homura that whoever wins the battle between her and Miyabi is who she will stand and fight the yoma with. Homura understand and now the only thing left to do is invade Hebijo and free Miyabi and her group from the mind control of Dogen, the mastermind behind everything going on. At the gates they're stopped by Ryobi, but Yomi stay behind to fight her so the others can press on. Ryobi finally realizes why Yomi bothers her so much; She reminds her of her dead sister. Filled with rage and sorrow, Ryobi begins her attack as Yomi tries to snap her out of her brainwashing. Rewards: Art: Love & Peace ~5-02 Reason to Fight Character: Hikage Goal: Defeat the boss! Details: I've got a reason to fight. I need to wake up that dumbass. - Hikage Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: The group advances, but this time they're stoped by Imu. Hikage says that this is her stop and urges the others to go on while she confronts Imu. Imu can't understand Hikage. She seems so different than she was from back when they were in school, but she doesn't know why. Hikage tells her that it's because she has a reason to fight now. Imu asks what that reason is and Hikage tells her; She's fighting for her friends. Imu finds that hilarious, but when Hikage turns the question on her instead she can only answer that she's fighting for Dogen's will. Hikage knows whats she must do now...kick Imu's ass and wake her up from her brainwashing. Rewards: None ~5-03 Anonymous Friends Character: Mirai Goal: Defeat the boss! Details: I can't die. Now before I've met my fan! - Mirai Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Mirai stays behind to face off with Murasaki. Murasaki wants to finish things quickly because she's looking forward to her favorite web novel updating today, causing Mirai to realize that Murasaki was her biggest fan all along! It seems they were able to meet after all, but not under the best circumstances. Murasaki quickly loses her way due to Dogen's influence and Mirai has no choice but to fight her and wake her up. After all, Murasaki is her beloved fan. Rewards: None ~5-04 Garden of Chaos Character: Haruka Goal: Defeat the boss! Details: When her desires meld with mind...Ah, such satisfaction... - Haruka Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Haruka and Ryona pick up where they left off last time. Ryona promises that she has been a good girl while Haruka has been gone and wants more punishment. Haruka is happy to oblige and dish out all the punishment needed to wake her up from Dogen's brainwashing. Rewards: None ~5-05 Path of Resolve Character: Homura Goal: Defeat the boss! Details: Dogen! I'll cut you down to end this chain of tragedies! - Homura Time Limit: None Difficulty: 5 Star (Normal), 10 Star (Hard) Description: Homura reaches the top floor of the academy to come face to face with none other than Dogen, Hebijo's biggest investor who she thought she killed six months ago. Dogen has been pulling the strings behind the recent events, hoping to use the Shinobi Battle Royale as a way to draw out yoma which are attracted to the blood spilled in battles between good and evil shinobi. In order to stop his plans Homura attacks, and although Dogen seems to have the upperhand at first, she finally manages to kill him. Hopefully for good this time. With Dogen beaten then his brainwashing over the Hebijo girls should be gone. Homura hurries to find Miyabi but is surprised to find herself under attack. Miyabi reveals that she was never under Dogen's spell even though the others were. She just pretended to go along with him in order to protect her father and Hebijo. Homura tells her she's a fool for trusting Dogen and not seeing how twisted he is, even if it was for a good reason. Miyabi has no words to waste with a renegade though. If that's the case...then Homura will just have to show her the error of her ways like a certain someone did for her a long time ago. The final showdown between Hebijo old and new begins! Rewards: None Art: Crimson Squad Girls, The Way of Shinobi! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Final Battle~ After clearing the story mode of all four groups, you unlock the Final Battle. This is a one-on-one battle between Asuka and Homura to fulfill their promise to have a rematch from earlier. You can choose to play as either Asuka or Homura for this fight. There's no gimmicks to it and just the two girls duking it out. It's a 10 Star difficulty mission and the girl you're fighting against has way higher stats than in any other mission, so it's a battle that will put all your skills to the test. Fulfill the promise made on that day! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Enemies~ ~Normal Enemies Rookie Shinobi: Your basic fodder enemies. They appear in large groups and carry kunai, shuriken, and wakizashi. Despite the large numbers they appear in they usually aren't much of a threat and can be easily cleared out with normal attacks and basic moves. Their only attacks are a regular attack and a jumping slash, both of which are easy to see coming and dodge or block. On Hard Mode they can take away a decent chunk of life if you aren't careful, especially if you're in Frantic mode, but for the most part you can carve through them before they have a chance to do anything. They often accompany bosses and stronger enemies. Intermediate Shinobi: Shinobi that carry bows and arrows to attack from a distance. Like Rookie Shinobi, they tend to appear in large groups and alongside other enemy types. Also like Rookie Shinobi, they aren't much of a threat in normal situations and fall easily, but their ability to attack from a distance while you're distracted with other enemies can be annoying. It's usually best to take them out first if they spawn alongside other enemies. On Hard Mode their arrows can be surprisingly deadly, especially if you get hit by multiple shots at once that can easily knock off over half your health if you aren't leveled high enough. Their attacks include a basic shot with their bow and a scattershot that can hit multiple times. Advance/Wolf Shinobi: Tall Shinobi that wear wolf masks and carry a katana. One of the stronger enemy types for their ability to take several hits without flinching and their attack which can also deal decent damage and cause paralysis. They don't spawn in large groups, generally only about 1-3 showing up at a time, but they tend to be more aggressive than fodder type enemies and will relentlessly pursue you. On Hard Mode they are not to be underestimated due to their strong strikes and ability to paralyze you. It's best to take them out as quickly as possible over other enemies that may spawn with them. Turtle Shinobi: As their name implies, Turtle Shinobi wear tough shells on their body which protect them from attacks. While guarding they are completely immune to damage and their guard must be broken with an appropriate attack first. They spawn in small groups most of the time and often alongside other enemy type. An annoying enemy type because most of the time they tend to just sit there blocking, forcing you to go out of your way to engage them. If possible, use a Ninja Art that breaks guards and attacks a decent area to try and mop them up as quickly as possible. They also carry with them large bazookas which they use to attack and can cause burn damage if they hit you. On Hard Mode these attacks do quite a big chunk of damage, so be careful not to ignore them and get hit by surprise. Weasel Shinobi: Shinobi with sharp claws that wear a weasel mask. They appear in large groups by springing forth from the ground before circling your character quickly. They will circle around you for a few seconds before quickly charging forward to attack you with their claws. Their attacks have a chance to freeze you and they tend to synchronize their assault as well, attacking you one after another or all at once. They can be annoying to hit because of their constant movement, but you can easily escape their encirclement by simply jumping out of it or luring them near a wall. Be careful facing these enemies on Hard Mode. If they all attack at once they can deal huge damage and freeze you in the process, which can spell a quick defeat. If possible use a Ninja Art that surrounds you or covers a wide range so you can try to take them all out at once. Their initial appearance when they spring from the ground can also harm you if you're too close or an top of them, so be wary of that as well. Rat Shinobi: Rarely spawning enemies with red hair and goggles. They carry boxes on their backs and upon being defeated drop a useful item such as an attack booster or invincibility buff. While they tend to run away and not engage you directly in combat, they can throw bombs at you if they're in range, so be careful if they spawn in the midst of dealing with other enemies. It's usually worth it to chase them down and defeat them to get the item they drop, especially in Hard Mode. Falcon Shinobi: Shinobi dressed as birds that appear by divekicking from the sky. Like Weasel Shinobi, their initial appearance can harm you, so be careful when they spawn. Falcon Shinobi are dangerous foes who hit hard and fast and can also poison you with their attacks. Combine that with their tendency to spawn alongside lesser shinobi and you can be in a bad situation if you aren't careful. Thankfully, despite their aggressiveness, they don't take much to finish off. Try and defeat them quickly before they can poison you and shave off too much health. On Hard Mode you'll want to be really careful of their initial spawn as it is possible for them to kill you before you have a chance to do anything if your level is too low. Bear/Panda Shinobi: Large, fat shinobi that pack a powerful punch and have high defense. Like the Wolf Shinobi, these enemies are a good deal stronger than normal fodder types and can be quite dangerous even though they spawn in small numbers. They have high defense and don't stagger easily from normal moves, so the best way to deal with them is to launch them into the air quickly and kill them with a series of Aerial Raves. They have three ways of attacking you. From far away they will curl themselves into a ball before rolling at you at a decent speed and trying to crush you. They only go a certain distance before stopping and they also can't change their direction once they start rolling, so this attack is pretty easy to dodge if you see it coming. Just be careful if one of them are offscreen as you don't want to get hit in the back by this. At close range they will either spread their arms out and try to hit you with a spinning attack, or charge up for a moment before jumping into the air and trying to bellyflop you. All of their attacks can take off a big chunk of health, especially on Hard Mode, but they're easy to see coming and to dodge. They should be your first priority if they spawn in an enemy group or alongside a boss, as you don't want one to catch you by surprise and take off a good part of your health. It's never a bad idea to bust out a Ninja Art to quickly take them down, especially on Hard Mode. Training Robots: Found mostly in training mode though they appear in some normal missions as well. Training Robots are wooden dolls meant to be sparring partners to help brush up your skills. As their name implies they're mostly just for knocking around in training mode, and even when they appear as actual enemies in missions they aren't much of a threat at all. Their only attack is a slow wind-up punch that you should never feasibly get hit by. ~Bosses At the end of most missions you'll find yourself facing off against a boss, though some missions start with you fighting the boss right off the bat. Bosses are other playable characters from the game and as such they have access to the same moves and techniques you would have when actually controlling them. They can Burst out of combos, Shinobi Transform to restore their health, and can use Ninja Arts. Unlike you, however, their Ninja Art gauge is infinite, meaning they can use Ninja Arts as much as they want as often as they want, making them a bit more dangerous. Boss fights are generally one-on-one duels, though in later stages normal enemies tend to spawn with the boss to make things more challenging. In some rare cases you may fight multiple bosses at the same time, though this only happens in a few story missions. To be honest, pretty much every boss in the game can be beaten just by rushing them down and spamming Ninja Arts before they have a chance to do anything or transform. On Hard Mode, however, facing them head on can be a bit riskier and you're a bit more likely to die if they manage to get a lucky strike in. For the sake of the guide I'll give a brief rundown and some tips on each character for anyone that may be having trouble. ~Asuka Asuka can be a tough opponent to fight depending on who you're using. Her attacks are quick and she tends to come at you constantly, giving you little breathing room. If that's not enough the AI loves to abuse her Breach Art from a distance, allowing her to instantly home in on you no matter where you are and launch you in the air for an Aerial Rave if you don't block or parry it. Always try to keep her in your sights at all times to avoid getting caught by her Breach Art off guard. Thankfully her defense and endurance aren't that great so she's not that hard to take down once you get going. All of her Ninja Arts can easily be avoided on reaction and generally shouldn't be a problem, but you should still take care not to get caught off guard by the speed and distance of Dual Slash. ~Ikaruga Like other quick attackers, Ikaruga can be difficult to approach and get a combo going due to the speed of her strikes as well as her range. Getting past her long reach can be a challenge if the character you're using has short range attacks, so it's best to keep your distance and wait for an opening or parry one of her rapid strikes to stun her. Once you get in on her, however, she is very easy to stagger and get a combo started due to her low endurance and defense. Do not underestimate her speed though as she can easily close the distance to you and pick up on her lightning quick strikes in an instant. The AI generally doesn't tend to use her Ninja Arts that much but Hien Hosen: Mode One can be dangerous due to its unblockable nature. Be ready to dash away to safety at a moment's notice. ~Katsuragi With her high endurance, attack, defense, and health, Katsuragi can be an intimidating foe to face. She can tank through a lot of attacks without flinching and lay the hurt on you with her heavy kicks that smash through a weaker character's defenses easily. You'll have to take advantage of her slow speed to find an opening to get a Breach Art or Launcher in so you can get a combo started. Never underestimate the power and reach of her Ninja Arts, especially Tornado Spindle which is capable of drawing you in and shaving your health down in an instant. ~Yagyu Yagyu employs rapid, long reaching attacks that can chip away at your health quickly even though she doesn't do much damage. For the most part, however, the AI just loves to stay in the air and spam her aerial attack over and over, throwing balls of ink at you. This is more of an annoyance than anything as you'll have to wait for her to reach the ground before you can get a real combo started. Once she does, however, her high defense is offset by her low health and endurance allowing you to stagger and combo her quite easily. Be warned that her attacks are capable of freezing you. If frozen be sure to burst by pressing down on the D-pad ASAP before she can start a combo. From close range watch out for her Sweeping Legs Ninja Art as it covers a wide range. ~Hibari While Hibari can be an effective character in human controlled hands, the AI doesn't really know how to handle her to her full potential. For the most part she'll spend a lot of time in the air doing her butt poound over and over but this is quite easy to avoid or parry. Once she comes down to earth her awkward and clumsy attacks are easy to avoid and because of their slowness can be parried easily as well. None of her stats are particularly impressive, but you'll want to watch out for her Breach Art which is capable of paralyzing you. Paralysis can not be escaped by bursting, so it can put you in a bad spot if she follows up with a combo or Ninja Art. ~Yumi The most dangerous thing about fighting Yumi is her ability to freeze you from a distance, in the air, and up close. Like Yagyu the AI likes to spend a good time in the air with her using her aerial attack, so you'll have to chase her down or wait for her to come back to the ground. Once she does her high defense allows her to survive a bit longer than others but she doesn't have the endurance and health to back it up. As long as you can avoid being frozen you don't have much to worry about. Be wary of Ice Pillar Fan up close. It covers a huge range and is unblockable, so if she activates it try and jump and air dash away as quickly as possible. ~Shiki Shiki can be a tricky and dangerous character to fight. She has above average attack power and endurance making her sturdy in close range combat even though her health and defense aren't that great. Not only can she deal good damage to you with her long reaching attacks, but they also have a chance to cause poison, and since a lot of her attacks are multi-hitting it's almost guaranteed if she catches you in a combo. Her Breach Art is like Asuka's in that she can home in on you from anywhere on the stage, making it dangerous to take your eyes off of her for even a moment. Both her Ninja Arts may only attack in front of her, but they're both quite fast and Ku Soku ZIX covers a large distance and can draw you in if you accidentally stray too close. Her normal attacks have a bit of a gap between them, so look for an opening then try and smack her with a Launcher to get a combo started. Parrying is a risk due to her damage and ability to poison you but yields great reward if you can pull it off. ~Murakumo With her speedy attacks that cover a good range, Murakumo is similar to Ikaruga. But also like Ikaruga her low health and endurance means she falls quite easily once you get your assault going. Watch out for her diving attack in the air. The AI likes to use it a lot and it will launch you on hit allowing her to follow up with an air combo. Her Ninja Arts cover a good range and travel a long distance but can be blocked or easily avoided by jumping and air dashing away. ~Yozakura Yozakura is all about hitting hard while ignoring your attack in return. Her health, attack, defense, and endurance are all good so facing her close up can be risky. Take advantage of her poor range and slow speed to attack from a distance or to find an opening to use your Launcher. Since her attacks are pretty slow you can parry them rather easily, just be prepared to take a heavy beating if you mess up. Her 1000 Palm Fists of Paradise is unblockable and does high damage, but you can avoid it simply be dashing to the side or behind her. ~Minori Like Hibari, Minori can be a very useful and effective character in human hands, but the AI simply doesn't know how to abuse her moveset to its maximum potential. As such she's really not much of a threat. Because the AI isn't likely to make use of her Snack Charge to boost her stats, they remain average and she falls pretty quickly under any assault. The only thing you need to watch out for is her Snack Party Ninja Art as it's unblockable, covers a good range, and can even hit you if you're in the air. ~Miyabi Miyabi is a powerful fighter that can be a troublesome opponent. Her attack, health, defense, and endurance are all quite high and her speed isn't anything to scoff at either. Along with this her moves can cause the burn status, only adding to her already dangerous damage output. Characters with low health and defense will find themselves in critical condition if they let their guard down for even a moment. Miyabi is ruthless up close and can chase you down with her Breach Art for a quick and powerful Launcher and then follow up with an air combo. If she catches you in a combo you'll want to burst immediately to minimize damage as much as possible before looking for a chance to counterattack. Ranged attacks are your best option for dealing with her, but if your character lacks those you'll have to brave the fire and fight her face to face. As always parrying is a good chance to make an opening, but you'll have to be good with your timing. Do not be ashamed to retreat and abuse hit and run tactics with your Ninja Art to whittle down her health. Of her own Ninja Arts, Purgatorio of Good and Evil is especially dangerous as it covers a huge range, does high damage, and can pull you in. It's hard to escape if she activates it from point blank, but it can be blocked if you're not in the middle of attacking. If you see her activate and don't think you can block, try to jump and air dash away before it catches you. ~Imu Imu's speed is her greatest strength. Her other stats are quite low, but she can get to you quickly and start an assault with her lightning fast and rapid hitting attacks that can be hard to defend against. Along with this she can also paralyze you, and since you can't burst while paralyzed this can be fatal if you're low on health or have low defense. Thankfully her own endurance and defense aren't that great and her health is quite low, so if you can get your assault started before she can start hers, you'll be at an advantage and she'll go down quite fast. You want to watch out for her Dead Fox Ninja Art. It's fast, unblockable, covers a good range, and can paralyze you. Avoid it by jumping into the air dashing away as best you can. ~Murasaki The gloomy Hebijo girl has good health and endurance and can pack a surprisingly heavy punch. Her attacks are quite slow though and easy to defend or parry. Just be careful of their reach and range, as they tend to cover a wide area and can even hit you if your beside or behind her. Watch out for her Breach Art as well. She can use it to tank hits before sending you flying and following up with a combo. Her Just Let Me Die Ninja Art is dangerous as it causes a large orb of unblockable energy to surround her completely, so if you see her activate it be sure to dash to safety. ~Ryobi The sadistic sister can be an annoying opponent due to her ability to attack you from a range and catch you off guard with her quick hitting assaults. Her Breach Art causes her to fire a scattershot of bullets that can launch you into the air even from a range if you get caught in the blast, but even if it misses the bullets will richochet around the stage and still do damage if they hit. Thankfully she's not too powerful and her health and endurance are quite low even though her defense is decent. She'll fall to any series of hard hitting attacks without much trouble. Both of her Ninja Arts can be blocked or easil dodged so they don't present much a threat. ~Ryona The masochistic sister can prove to be a tougher match than twin. Although her stats are all fairly balanced, she has the ability to freeze you with her rapid, multi-hitting attacks. Her Breach Art which causes her to spin around wildly while shooting her guns and moving quickly can make her difficult to hit as well. Despite this, she's not meant to slug it out in prolonged combat and is easy to overpower. As long as you can avoid being frozen the fight against her isn't too tough to handle. Watch out for her Ninja Arts. Both of them are unblockable and can freeze you, though they're rather easy to dodge. ~Homura With six swords in hand, Homura can quickly carve through anything her path, including you. Homura's only really low stat is her defense, but her high endurance and attack allows her to fight up close and dish ruthlessly dish out the pain with her six swords. Her attacks are decently fast and cover a good range and also carry the chance to burn you, so be careful. Her low defense means she can fall fast, however, so it's mostly a matter of beating her down before she can get started. Watch out for her Charge Ninja Art. It can be blocked but comes out fast and covers a huge range, so if it catches you off guard prepare to take some hefty damage. In the rare case that she activates her Crimson Mode keep your distance until it wears off as she is invincible to harm while it lasts. ~Hikage Hikage's speedy attacks and quick dash can make her hard to deal with, and her rapid assault combined with her ability to poison you can spell trouble once she closes in. Her health, defense, and endurance are pretty low though, so once you actually catch her the battle goes smoothly from there. Her Shanking Ninja Art is fast and unblockable even though the range isn't that impressive, but it can cause poison as well so it goes without saying that it should be avoided. Like with Homura, if she manages to activate her Frenzy Mode try to run away until it runs out since she's invincible while it lasts. Though this is a more difficult attack as she's nowhere near as slow as Homura is and can easily chase you down. Try to stick to the air as her ground attacks are incredibly fast in Frenzy Mode and cover a wide area. ~Yomi As you would expect from someone wielding such a huge sword, Yomi's attack power is very high. Not only that, but her health, defense, and endurance are good too, while her speed is average. Up close her sword attacks cover a huge range with their large swings and she can tank through a lot of your attacks and send you flying in return. She also has options for attacking you from afar with her arm mounter shuriken shooter, making her a dangerous opponent even from far away. On Hard Mode she can easily wipe you out with only a few attacks, so you must always be on your toes when fighting her. Your best bet is to pelt her with Ninja Arts instead of trying to get a full combo going, as she'll mostly break out of it and turn the pain on you instead. Her swings are rather slow, so if you're feeling brave you can go for a parry as well. Both her Ninja Arts can be dangerous. Sigmund is unblockable and deals high damage and is capable of hitting beside and behind her if you're too close. Niflheim causes her to spin around while shooting unblockable projectiles which pack quite a punch and cover a large area, so take to the air to avoid them. ~Haruka Mistress Haruka is as dangerous to fight as she is seductive. While her defense may be low her other stats are nothing to scoff at and she does surprisingly well in close combat. Her puppet makes it difficult to get close enough to her to start a combo and will easily shut down a lot of your frontal approaches with no problem. Try to use an attack that allows you to rush at her quickly and send her flying to follow up with an air combo. By far the most dangerous thing about Haruka is her ability to cause numerous status effects on you with her attacks. In the worst case scenario, you can find yourself hit with up to 3 or 4 status effects at once which will quickly put you at a disadvantage. DeathxKiss should be avoided at all cost, which can be difficult at close range due to its quick speed and ability to home in on you. There is no shame in playing it safe against Haruka, especially on Hard Mode. Keep your distance and throw Ninja Arts at her if you're having trouble finding an opening. Getting cocky and trying to engage her in a straight battle can quickly spell your doom. ~Mirai The trigger happy Mirai can be an annoying opponent to deal with. All of her stats are low aside from her defense, but her ability to rapidly gun you down from a safe distance can prove to be an issue to some characters. Mirai's AI tends to be incredibly aggressive and will fire at you relentlessly and make you feel like you're playing a bullet hell. She's also usually smart enough to keep her distance too, making you have to come to her while avoiding the endless stream of bullets she keep coming at you. Once you close the distance between you and her her close combat skills are nothing to write home about and she falls quickly despite her high defense. Make use of air dashes to avoid her bullets and close in quickly. Both of her Ninja Arts are unblockable and can catch you off guard if you're not careful. Valkyrie especially can be an annoyance as she likes to bust it out while you're busy dealing with the mooks that spawn alongside her and its reach allows her to hit you even from across the stage. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Store Items~ Once and item is unlocked it must be purchased from the store before it can actually be used. Once purchased, the item can be used by any character from any school. ~Lingerie Lottery Accessed from the store menu. By spending money, you have a random chance of getting a pair of unique lingerie from the lottery. The more money you spend the higher chance you have of getting a pair you haven't gotten before. 100 is the minimum you can spend. Any lingerie obtained from the lottery can be used with any character. ~Costumes ~Normal Outfits Hanzo Uniform: Clear Hanzo Mission 1-01 Hanzo Uniform (Scarf): Clear Hanzo Mission 1-01 Open Hanzo Uniform: Clear Hanzo Mission 1-01 Hanzo Uniform (Asuka): Clear Hanzo Mission 3-04 Hanzo Uniform (Yagyu): Clear Hanzo Mission 3-04 Hanzo Uniform (Ikaruga): Clear Hanzo Mission 3-04 Hanzo Uniform (Katsuragi): Clear Hanzo Mission 3-04 Hanzo Uniform (Hibari): Clear Hanzo Mission 3-04 Gessen Uniform: Clear Gessen Mission 1-01 Gessen Uniform (Yumi): Clear Gessen Mission 3-05 Gessen Uniform (Murakumo): Clear Gessen Mission 3-05 Gessen Uniform (Shiki): Clear Gessen Mission 3-05 Gessen Uniform (Yozakura): Clear Gessen Mission 3-05 Gessen Uniform (Minori): Clear Gessen Mission 3-05 Hebijo Uniform: Clear Hebijo Mission 1-01 Hebijo Uniform (Spats): Clear Hebijo Mission 1-01 Hebijo Uniform (Miyabi): Clear Hebijo Mission 3-05 Hebijo Uniform (Imu): Clear Hebijo Mission 3-05 Hebijo Uniform (Murasaki): Clear Hebijo Mission 3-05 Hebijo Uniform (Ryobi): Clear Hebijo Mission 3-05 Hebijo Uniform (Ryona): Clear Hebijo Mission 3-05 "The Dancer": Unlock Homura's Crimson Squad "Lightning Speed": Clear Homura's Crimson Squad Mission 3-05 School Jersey (Green): Unlock Homura's Crimson Squad School Jersey (Red): Clear Homura's Crimson Squad Mission 3-05 Sweater (Red): Unlock Homura's Crimson Squad Sweater (White): Clear Homura's Crimson Squad Mission 3-05 Camisole (Pink): Unlock Homura's Crimson Squad Camisole (Aqua): Clear Homura's Crimson Squad Mission 3-05 Sexy Sweater (Yellow): Unlock Homura's Crimson Squad Sexy Sweater (Pink): Clear Homura's Crimson Squad 3-05 Old Hanzo Uniform (Indigo): Default Old Hanzo Uniform (Brown): Clear Chapter 2 of any school School Uniform (Indigo): Default School Uniform (Red): Clear Chapter 2 of any school Winter Uniform (Indigo): Default Winter Uniform (Green): Clear Chapter 2 of any school Uniform with Sweater (Beige): Default Uniform with Sweater (Green): Clear Chapter 2 of any school Frilly Uniform (Red): Clear Chapter 1 of any school Frilly Uniform (Green): Clear Chapter 4 of any school Jersey and Spats (Red): Clear Chapter 1 of any school Jersey and Spats (Purple): Clear Chapter 4 of any school Jacket and Spats (Black): Clear Chapter 1 of any school Jacket and Spats (Grey): Clear Chapter 4 of any school ~Shinobi Outfits Miyabi's Outfit: Clear Hebijo Mission 1-01 Miyabi's Outfit (Green): Clear Miyabi's 5th Character Mission Imu's Outfit: Clear Hebijo Mission 1-02 Imu's Outfit (Purple): Clear Imu's 5th Character Mission Murasaki's Outfit: Clear Hebijo Mission 1-03 Murasaki's Outfit (Pink): Clear Murasaki's 5th Character Mission Ryobi's Outfit: Clear Hebijo Mission 1-04 Ryobi's Outfit (Blue): Clear Ryobi's 5th Character Mission Ryona's Outfit: Clear Hebijo Mission 1-05 Ryona's Outfit (Red/Black): Clear Ryona's 5th Character Mission Yumi's Outfit: Clear Gessen Mission 1-01 Yumi's Outfit (Pink): Clear Yumi's 5th Character Mission Yozakura's Outfit: Clear Gessen Mission 1-02 Yozakura's Outfit (Pink): Clear Yozakura's 5th Character Mission Murakumo's Outfit: Clear Gessen Mission 1-03 Murakumo's Outfit (Blue): Clear Murakumo's 5th Character Mission Minori's Outfit: Clear Gessen Mission 1-04 Minori's Outfit (Blue/Purple): Clear Minori's 5th Character Mission Shiki's Outfit: Clear Gessen Mission 2-02 Shiki's Outfit (Red): Clear Shiki's 5th Character Mission Asuka's Outfit: Clear Hanzo Mission 1-01 Asuka's Outfit (Pink): Clear Asuka's 5th Chaarcter Mission Yagyu's Outfit: Clear Hanzo Mission 1-02 Yagyu's Outfit (Purple): Clear Yagyu's 5th Character Mission Katsuragi's Outfit: Clear Hanzo Mission 1-03
Katsuragi's Outfit (Blue/Yellow): Clear Katsuragi's 5th Character misson Ikaruga's Outfit: Clear Hanzo Mission 1-04 Ikaruga's Outfit (Black): Clear Ikaruga's 5th Character Mission Hibari's Outfit: Clear Hanzo Mission 1-05 Hibari's Outfit (Yellow): Clear Hibari's 5th Character Mission Homura's Outfit: Clear Homura's Crimson Squad Mission 1-01 Homura's Outfit (Purple): Clear Homura's 5th Character Mission Yomi's Outfit: Clear Homura's Crimson Squad Mission 1-02 Yomi's Outfit (Pink): Clear Yomi's 5th Character Misson Mirai's Outfit: Clear Homura's Crimson Squad Mission 1-03 Mirai's Outfit (Brown): Clear Mirai's 5th Character Mission Haruka's Outfit: Clear Homura's Crimson Squad Mission 1-04 Haruka's Outfit (Aqua): Clear Haruka's 5th Character Mission Hikage's Outfit: Clear Homura's Crimson Squad Mission 1-05 Hikage's Outfit (Red): Clear Hikage's 5th Character Chapter French Maid (Black): Default French Maid (Blue): Clear Chapter 2 of any school Casino Outfit (Red): Default Casino Outfit (Purple): Clear Chapter 2 of any school Cheerleader (Yellow): Default Cheerleader (Blue): Clear Chapter 2 of any school Shrine Maiden (Red): Default Shrine Maiden (Purple): Clear Chapter 2 of any school Pajamas (Yellow): Default Pajamas (Pink): Clear Chapter 2 of any school Military Uniform (Green): Clear Chapter 1 of any school Military Uniform (Blue): Clear Chapter 4 of any school Armored Bikini (Yellow): Clear Chapter 1 of any school Armored Bikini (Blue): Clear Chapter 4 of any school Spandex Unitard (Red): Clear Chapter 1 of any school Spandex Unitard (Black): Clear Chapter 4 of any school Cheongsam (Red): Default Cheongsam (Blue): Clear Chapter 2 of any school Naughty Apron (White): Clear Chapter 1 of any school Naughty Apron (Pink): Clear Chapter 4 of any school Magical Girl (Pink): Clear Chapter 1 of any school Magical Girl (Orange): Clear Chapter 4 of any school Kindergarten Smock (Blue): Clear Chapter 1 of any school Kindergarten Smock (Pink): Clear Chapter 4 of any school ~Lingerie Miyabi's Favorites: Select Hebijo Imu's Favorites: Select Hebijo Murasaki's Favorites: Select Hebijo Ryobi's Favorites: Select Hebijo Ryona's Favorites: Select Hebijo Yumi's Favorites: Select Gessen Murakumo's Favorites: Select Gessen Shiki's Favorites: Select Gessen Minori's Favorites: Select Gessen Yozakura's Favorites: Select Gessen Asuka's Favorites: Select Hanzo Ikaruga's Favorites: Select Hanzo Katsuragi's Favorites: Select Hanzo Yagyu's Favorites: Select Hanzo Hibari's Favorites: Select Hanzo Homura's Favorites: Select Homura's Crimson Squad Yomi's Favorites: Select Homura's Crimson Squad Hikage's Favorites: Select Homura's Crimson Squad Haruka's Favorites: Select Homura's Crimson Squad Mirai's Favorites: Select Homura's Crimson Squad ALL OTHER LINGERIE IS UNLOCKED THROUGH THE LOTTERY IN THE SHOP ~Hairstyle Ponytail: Default Pixie: Clear Hebijo Mission 1-05 Double Buns: Clear Gessen Mission 1-05 Pigtails: Clear Hanzo Mission 1-05 Bob: Clear Homura's Crimson Squad Mission 1-05 ~Accessories ~Slots Accessory Slot 1: Default Accessory Slot 2: Buy Accessory Slot 1 Accessory Slot 3: Buy Accessory Slot 2 Accessory Slot 4: But Accessory Slot 3 ~Head Rabbit Ears (Black): Default Rabbit Ears (Pink): Clear Chapter 2 of any school Chinese Hair Buns (Red): Default Chinese Hair Buns (Blue): Clear Chapter 2 of any school Flower Headdress (Red): Default Flower Headdress (Yellow): Clear Chapter 2 of any school Warrior's Headgear (Blue): Clear Chapter 4 of any school Warrior's Headgear (Yellow): Clear Chapter 1 of any school Magical Headgear: Clear Chapter 1 of any school Military Cap (Green): Clear Chapter 1 of any school Military Cap (Blue): Clear Chapter 4 of any school Kindergarten Hat: Clear Chapter 1 of any school Cat Ears: Default Dog Ears: Default Headphones: Clear Chapter 3 of any school Maid Headdress: Default Sun Hat: Clear Chapter 3 of any school Wooden Doll: Clear Chapter 4 of any school ~Face Black-Rimmed Glasses: Default Eyepatch: Default Shinobi Blindfold: Clear Chapter 1 of any school Masquerade Mask: Clear Chapter 2 of any school Tengu Mask: Clear Chapter 3 of any school Mask: Default Sophisticated Glasses: Clear Chapter 1 of any school Pacifier: Clear Chapter 1 of any school Flashy Sunglasses: Clear Chapter 2 of any school Beard: Clear Chapter 3 of any school ~Back Rabbit Tail: Default Dog Tail: Default Cat Tail: Default Backpack: Clear Chapter 2 of any school Collar (Leather): Clear Chapter 1 of any school Collar (Bell): Clear Chapter 1 of any school Collar (Chains): Clear Chapter 1 of any school ~Hands Pom-pom: Default Beads: Default Kitten Mittens: Default ~Legs Dangling Lingerie: Clear Chapter 3 of any school ~Art Hanzo Girls Crimson Squad Girls Gessen Girls Hebijo Girls Morning Dry-Brush Ikaruga and Murasame Katsuragi and Choco The Secret in Her Eyes Yagyu and Nozomi I Will Not Abide You! Yozakura's Big Family Face Kurokage Hometown Friends Reconciliation Chasing Grandpa The Great Hanzo Sending out a Signal Memories of Ryoki Trigger of Vengeance Bonds of Friendship Homura Returns Online Writing Old Friends' Reunion ...With a Heart of Gold Love & Peace The Way of Shinobi! Opening Movie ~Music At Hanzo Academy At Hebijo Academy At Gessen Academy The Path of Challenges Shop District Rampage Snowy Mountain Climb Bouncing on the Beach! Proof of Strength Hanzo Ninja Room Renegades' Hideout Gessen Ninja Room Hebijo Ninja Room Strained Strings Interesting Story Determination Jump in the Fire Things Ahead That Day, That Time... What it Means to Fight Resolution of Blooms (Instrumental) Resolution of Blooms Moonlight ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Tips and Tricks~ ~Shinobi Transformation Activating Shinobi Transformation not only boosts your stats and gives you access to your Ninja Arts, but it also restores your health to full. This is one of the first things you'll learn but never forget it. Sometimes it's best to hold off on transforming until you really need to. ~Remember to Burst! Pressing down on the D-pad causes you to Burst for 10% of your life to blow enemies back and get out of a combo. This will be your main tool for escaping boss combos so remember it! ~Ninja Arts Ninja Arts not only do large damage or can take out enemy groups, but they are also useful for another reason. During a Ninja Art your character is invincible for the entire duration of the attack's animation. When used right this can allow you to avoid enemy attacks if you don't think you can dodge or get away in time. If a boss activates their Ninja Art and you're too close to escape, activate your own Ninja Art right away. You may not damage them, but you'll escape taking heavy damage yourself. ~Dodge Dodge Dodge! Your character is invincible for a brief moment while pressing O to do a quick dodge. Not only does this let you cancel combos to dodge an attack, but it's also good for moving between enemies to keep a combo going. ~Learn to Burst Bait! When fighting bosses, they will almost always pull off a Shinobi Transformation once they get down to 50% health or below. They will always burst if they're in the middle of a combo or attack at the time as well. By anticipating this you can prepare a Ninja Art or Breach Art to catch them right as they get done bursting and never give them a chance to transform and regain their health. ~Keep your combo going You gain experience not only by killing enemies, but simply by hitting them as well. Every hit you land on an enemy gives you EXP, even if they're already dead. So it's important to keep your combo count high to maximize the amount of experience you get and level faster. The best place to do this is Katsuragi's mission in Chapter 4 of Hanzo's story. As long as you don't break the three boulders to trigger the boss' appearance, enemies will spawn endlessly. Activate Frantic, sweep them to a corner, and just mash away while listening to music or watching TV. You'll hit level 50 in no time. This is also good for getting the trophy for a 7000 hit combo. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~To Do List~ ~Polish up the moveset list a bit ~Add prices for store items ~Add rewards for Character missions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~Credit and Shoutouts~ Shoutouts to Kenichiro Takaki and his dream of filling the world with life and hometown. Shoutouts to the wonderful people at XSEED for bringing this and many othe great games to a wider audience. Shoutout to Ect for being the weeb game master. Shoutout to 895 for telling me not to waste time with this guide. Shoutout to Ozz for telling me what to have for dinner. Shoutout to Lee for always knowing the most appropriate/inapproriate moment to come in with a joke. Shoutout to Yellu for being an underground weeb game dealer. Shoutout to Pesra and his cat. God bless Life and Hometown ~Guide copyright RedRoover, 2014