Guide by: Unending ^Special thanks to the YouTube channel Kayderim Gameplays, the let’s play on this game was very helpful in obtaining info for this guide ^I'm missing info on the events that affect the rp of people in your current party, I'm not willing to play the whole game 3 times to get all of the info Unassuming Glade In search of the Beast -Signy is under the protection of house Loren -fight bandits (50 xp, 35 rp with Signy) There are other options but this is easily the best Ban Machair Across and Yonder -approach animals -Talk to cow (100 xp) -approach old men/ keep watching -Warn white (50 xp, trinket: White Horse Piece, 50 dlc) -White Horse Piece - 7% phys resistance -Let black win (50 xp, trinket: Black Horse Piece, 50 dlc) -Black Horse Piece - 5% phys penetration The Tree of Wishes -take a trinket (25 xp, trinket: lucky charm) -Lucky charm - 20% negative effect resistance -carve into tree -taste sap (25 xp) -save some for later (25 xp, item: resilience tonic x2) resilience tonic - grants 200 shield to target in range Hay-Wired -right then left (50 xp) - any other option (fight with rats, 25 xp) Savior’s Falls Trouble in Dawn’s Approach -As long as you don’t pick the bottom option to leave, the end selection will be the same -I could use some protective potions (25xp, Shielding Draught x2) -Do you have something to ward the undead (25xp, Bottled Phlogiston x4) -Ask for a Holy Symbol (25xp, Symbol of the Brightest Path) Shielding Draught - grants 400 shield to target Bottled Phlogiston - Spawns a patch of flames that hurts to stand in or go through Symbol of the Brightest Path - 7% fire resistance (trinket) To the Skies - Steal money (25 xp, 1200 dlc, +35 rp Aliss, -35 rp Griffith) - donate money (50xp, +35 rp Aliss) Flatbeard Foothills The Thunder Between Us -You come to a cabin and no matter the path you spend the night (50xp) Separated -any option (25xp) A Ruff spot -First decide to lower a rope -lower the rope (Wizard boss fight, 50xp) -decide to leave him there, something’s not right (100xp, +35 rp Griffith and Levant) Falgarwood The Ungenial General* -Point out he is dead -How would I prove you were dead -Acknowledged general hold position (this puts you on an extended quest where you go retrieve his death certificate the go back the battlefield where he resides. The reward for this is 100xp and a fancy general hat) Fancy General Hat - (trinket) +6 initiative -As long as you don’t leave this will end in a fight with zombies In Need -observe -throw a rock (50xp regardless of next decision -Help/fight the lady (fight bandits, not worth it Conflicting Interests -Politely decline/run away (nothing) -stay -Passionate speech about unrelated topic (25xp,50dlc) -Flatter and Soothe (25xp, 200dlc, trolltooth necklace) -blame predecessors (25xp, 100dlc) -truth (nothing)4 -fight (fight a troll, get nothing) Trolltooth necklace - (trinket) +150 health Turtle Rock His Whorl Life -Take the Blade (+35 rp Griffith and Theo, Hero’s Blade) Hero’s Blade - (weapon: Griffith) 4% phys penetration, 3% dodge, 4% accuracy, 15% damage A Cat Above Others -Side with the King (battle, 25xp, Oasis) Oasis - (Weapon: Levant) 7% fire penetration, 4% accuracy, 10% negative effect resistance, 30% damage -Side with the Queen (battle, 25xp, Dunestalker Bow) Dunestalker Bow - (Weapon: Diego) 4% phys penetration, 3% dodge, 20% damage The Carmine Basin Mushroom Samba -gather mushrooms for later use (25xp, resilience tonic) Resilience tonic - (consumable) grants 200 shield -eat mushrooms (25xp) Parlors of Magic -Potion Brewer -pay 300dlc (resilience tonic x2, soursmoke powder x2, potion of awakening x2) -fortune teller -pay 100dlc (25xp) -pavillion -either decision (100xp) The Festerlands Spawn and Quartered -Loot (574dlc) -Burn (nothing) Speaking in Bones* -Pull down the skeleton from the tree -Rummage through remains (Message to Phillip, continued quest) *The answer to the puzzle from top to bottom is moon, man, sun (100xp, 575dlc, Azure Pendant) Azure Pendant - (trinket) +125 shield -Burial (50xp, +35rp Griffith and Signy) The Overlook Dishonest Hearts -pay 1000dlc (25xp) -anything else (fight, 25xp) Warasha Sandsea Our Velocity -enter corridor (25xp) -examine rod -examine spear rack -put spear rod in rack -loot (100xp, 2070dlc, +35rp Grenn, -35rp Aliss/Henrietta/Theo/Mifune) -don’t loot (100xp, +35rp Aliss/Henrietta/Theo/Mifune) Staying Frosty - pay 100dlc (+35rp everyone) The Ossuaries Hiijiwati’s Favor -pay 200dlc (-35rp Levant, probably improves rp of other party members) -rob the priest (get money and the rp effect is probably the opposite of the first option) The Great Gonzalo -The are many ways to go about this so trust you own judgement -You work to expose his fraud -You hurt him (50xp, 230dlc) -Convince the angry guys to let him go -Accept the conman’s gift (50xp, Gonzalo’s Getaway Cloak) -Talk about his mustache (50xp, Gonzalo’s fake Mustache) Gonzalo’s Getaway Cloak - (trinket) 5% dodge Gonzalo’s fake Mustache - (trinket) 50 shield every activation -punching is good. Watch the man get punched (25xp) Hjorvidr Lost and Found -Take the backpack (fight Bolefolk,661dlc,-35rp Grenn/Signy) -Watch from afar -It’s clearly a trap, leave (50xp, +35rp Diego/Grenn/Signy, -35 rp Levant) Hard Graft, Soft Will* -agree to search for the escort (50xp, quest) Quest part 2: fight Ice Incarnate Quest part 3: (75xp, 1035dlc, +35rp Mifune/Aliss) -attack them (no fight, 50xp) Krakkan Peaks (Boss Fight) Dead Bounty -Loot the bag ( 57dlc) Light of the Ages -Leftmost Pillar - Northeast -Middle Left Pillar - North -Middle Right Pillar - Northeast -Rightmost Pillar - Northwest For some reason I had to enter the correct answer twice every time I wanted to get in -enter -Leave after entering(100xp) -go under the mat -touch the flame (100xp, Everflame Crystal) Everflame Crystal - (Weapon: Aliss) 4% fire penetration, 4% accuracy, 4 initiative, 15% damage -loot the urns (100xp, 575dlc) Lake Valtyr (Skippable boss fight) The Reference Strikes out -Go left (75xp, Iron Bangle) -Go right (fight Troll, 75xp, Iron Bangle) Showtime -Dance the Karchak -success: left/up/left/right/down/up/right -Trivia Quiz -success: Ascalia/Lordemar/Planning/Olburey/Inixion -Recite Poetry I’m not willing to write out the whole quotes so I’ll show the line number -success: Line 1/ Line 4/ Line 3/ Line 1 -Success for any of the events (100xp, 460dlc) -Failure for any of the events (nothing) Helter Smelter (Boss, immune to fire) -Beat the Boss -Scavenge what you can and leave (75xp, Components x6, Gemstones x2) -Seize control of the forge -Finish the crafting process (75xp, The Adjudicator) The Adjudicator - (Weapon: Griffith) 4% accuracy, 3% dodge, 2 initiative, 10% damage - Overload the Forge (75xp, Components x11, Gemstones x6) -Redirect Temperature Flow (75xp, Components x12, Gemstones x3, Glimmer x1) Cape Tinca Justice To my knowledge there is no way to obtain the whole truth -Hang the man (100xp, +35rp Grenn, -35rp Diego) -Jail him an uncertain amount of time (50xp, +35rp Henrietta) -Jail him 5 to 10 years (100xp, +35rp Diego, -35rp Grenn) -Give him to the mob (100xp, sorry when you reset a bunch all the previous rp text remains even though the actual effect may not happen so I lost track of the info here) -Exile the man (50xp, -35rp Henrietta) -Set the man free (100xp, -35rp Mifune, -70rp Henrietta) Blatancy -Pay 600dlc (25xp, Goo the Hamster) Goo the Hamster - “Squeakâ€￾ does nothing, it is a blatant ripoff -Don’t pay (nothing) My Soul to Take -find the ghost -search for name (note: go east, then east again to get 400dlc) -Discover his name - Bevin (100xp, Whispering Scarf) Whispering Scarf - (Trinket) 7% Ice resistance -Get the name wrong (25xp) -fight (no fight, 25xp, Whispering scarf) The Overlook Dishonest Hearts -Pay 1000dlc (25xp) -Call him out on his obvious robbery attempt (fight, 25xp) The Fume of Sighs If you say they need to pay to stay, everything’s the same but you get 400dlc -Invite them to stay -Tell them love conquers all/persuade them to go home (100xp) Sorcerer’s Isle On Careless Tides -Make a stand and fight (fight, 50xp, 2600dlc, Essence x1, Scraps x5) -Grab what you can and run (50xp, 570dlc) Busy Earnin’ -Incarcerate them (25xp, +35rp Levant/Henrietta, -35rp Aliss/Signy) -Let them go with a warning (25xp, +35rp Aliss/Theo, -35rp Levant/Grenn) -Look away for money (25xp, 1000dlc, +35rp Grenn/Diego/Theo, -35rp Levant/Aliss) Hal Karesh My Little Face-melter -Disable bomb by choosing the yellow cluster (75xp, 570dlc) The Black Cat -Poke cat with a stick/help cat get down (25xp) -Leave the cat be (50xp) Obsidian Groves (Boss Fight) On My Works -Leave offerings to moon/sun (nothing) -Pilfer the Shrine (scraps x20, spoils x15, -35rp Everyone) The Way of the Witless -3 kids and 4 rocks (100xp, 230dlc) -Get it wrong (fight, 25xp) The Pall (Boss fight) Fright and Fervor -(fight, 50xp) Dying of the Light -Attack (fight) -Crush the marble (75xp, 570dlc, +35 rp Henrietta/Mifune/Signy) -Take the marble (75xp, 230dlc, -35 rp Levant, Umbral Stone) Umbral Stone - (trinket) -2 movement, 100% negative effect resistance Yasha’s Teeth The Fat of the Land -Carefully dig out ore (25xp, Gemstones x20) -Jerry rig explosives (25xp, +35 rp Aliss, components x20, scraps x20) To Churn out Greatness -Gimme that cake This will always give you a weapon and 50xp, the weapon's stats is based on the lever you pull. Short sword= Kay, Bastard sword= Griffith, Claws= Signy, Daggers= Grenn, Bow= Diego -Yellow lever: Salt-forged weapons -Short sword/Bastard sword/Bow +2 initiative, 3% dodge, 4% accuracy, 15% damage -Claws/Daggers 4% Thunder penetration, 3% dodge, 15% damage -Brown lever: Salt-infused weapons -Short sword 5% negative effect resistance, 3% dodge, 4% accuracy, 15% damage -Bastard sword 4% phys penetration, 3% dodge, 20% damage -Claws/Daggers 4% thunder & phys penetration, 15% damage -Bow 4% phys penetration, 3% dodge, 4% accuracy, 15% damage -Gray lever: Salt-kissed/Salt-wreathed weapons -Short sword 4% phys penetration, 3% dodge, 4% accuracy, 15% damage -Bastard sword 3% dodge, 5% phys resistance, 15% damage -Claws/Daggers 4% accuracy, +1 duration of positive effects, 15% damage -Bow 3% dodge, 4% phys penetration, +2 initiative, 10% damage -I want none of your cake (25xp) A Dissonance -War, war never changes (25xp, 110dlc) -War has changed (25xp, 110dlc)