Tales of Phantasia Walkthrough (version 1.1) Based on: SFC, NTSC-J version (SHVC-ATVJ-JPN) - The damage you deal is (cATP - eDFP)(x+c)er - cATP: Character's Attack Power - eDFP: Enemy's Defense Power - x: General damage multiplier (1,0 by default). A critical hit (c) increases the multiplier by 0,5 and also has a chance of inflicting Stun, which lasts for a couple of seconds. - e: Elemental variable (1,0; 2,0; 0,5; 0; -1) - r: Random multiplier (1,03125; 1,0625; or 1,125). - Some of Cless' battle skills ignore the enemy's DFP. I refer to these moves as 'energy-based.' - Damage received is (eATP - cDFP)*4(x+c)er - For some reason, the damage is reduced by 1, 2 or 3 points for most enemies. This happens after the first multiplier. - You recover 5% TP at the end of a battle. - Items you've recently received will have their names displayed in green. At most 8 items will be highlighted like so. - After using an item during battle, it takes 5 seconds before you can use the Item command again. When using healing items, it takes 2 seconds for the effect to kick in. - You should disable new spells as you obtain them, except for healing. Magic can certainly be useful, but using it indiscriminately will quickly drain your TP. - At AI setting 3, Mint will use a single-target healing spell once a character's HP drops below 2/3. She will use Nurse/Resurrection if more than one character has fallen below 2/3 HP. - Settings 1 and 2 are not recommended, as then she won't heal until a character is below 1/6. Multi-target healing is used when more than one character is below 1/3. She may start healing even single targets when they're below 1/3, but I don't know what triggers this. - When the AI uses multi-target healing, the subject with the lowest relative HP will be the main target. - Healing spells and offensive magic have a base power and a level modifier (as seen in the misc. file). - The random variable in healing spells increases the amount by 0,5% at most. - Most spells and some enemy special attacks freeze time for the duration of the animation. - Most spells have the maximum area of effect, meaning all targets visible on the screen will be affected. You still choose one target when casting these spells, and the screen will then center on this target. It's best to cast spells manually when there are multiple targets, as the AI will likely target the nearest enemy, which will easily results in the enemies in the back being unaffected. You also often need to knock the enemy back and herd them together to maximize efficiency. - Mages have a 2 second cooldown after casting a spell. - Subjects flinch from having another subject pushed on to them. As such, it's best to give your mages some breathing room. - Poison: 10 HP every 1-4 seconds during battle. 1 HP every ~2-10 steps on the field. - Bleed (from Wall spells): 30 HP every 2s (elemental; can be halved). - Paralysis / Petrification: Unable to act. Paralyzed characters can still be damaged. - Quite a few enemies can inflict status ailments with their attacks. This will happen even if they're not inflicting any damage. - If all characters are incapacitated (dead, petrified, paralyzed), it's game over. - Enemies will try to cast spells even if they don't enough TP to do so. - Exp is divided among active party members. - Paralyzed characters will not gain any Exp, but they will still cause the Exp to be divided. - Hold L or R while at the edge of the battlefield to run away from battle. The time required to do so is determined by your active party's total level compared to the enemy's total level (it doesn't average the levels out like in later installments). If you're paralyzed or petrified, you can run away regardless of your position. - Holy/Dark Bottles will decrease/increase encounter rate for 250 tiles. - There are several events, both mandatory and optional, that can only be triggered after talking to specific NPCs. - Your Luck stat may vary greatly. - Cless reaches 9999 HP around Lv87 (unboosted). - Arche will have about 9100 HP at Lv99. - Cless and Chester will have around 150 Str at Lv99 (1 or 2 points per level). - All characters will have around 50 Constitution at Lv99 (0 or 1 point per level). - Once you're confident in your abilities, you should definitely try speedrunning the game. - The game features a hidden Hard Mode, triggered by starting a new game by pressing all four facial buttons at the same time. A voice clip will tell you if you got it right. The only thing that changes on Hard is that enemies have double ATP. Needless to say, this makes things *very* unpleasant. It's definitely not for the faint of heart. - Healing items Apple Gummy | 30% HP Orange Gummy | 30% TP Lemon Gummy | 60% HP Pine Gummy | 60% TP Mix Gummy | 30% HP&TP Panacea Bottle | Heal status Miracle Gummy | 60% HP&TP Life Bottle | Revive with 25% HP Elixir / Bijoubu | 100% HP&TP (takes 6,5s) Bugs - Hitting multiple enemies with a single normal attack produces an increase in the damage multiplier for one hit (possibly intentional?). - Because of the delay in single-target healing spells, Mint may cast a healing spell twice. - Characters with status immunity may still briefly be afflicted by the ailment (likely prompting an unnecessary response from Mint). - The Persia Boots cause elemental resistance to not work properly. As a result, a character may absorb an element they're not supposed to absorb. It can even happen to non-elemental special attacks that you were never supposed to be able to absorb. - There also seems to be an issue with the way the game handles your characters absorbing elemental physical attacks and, as a result, they will heal you for 9999 points. - Sorting your items to list tools first may give you the Sefira effect. - The play time counter bugs out a little if it exceeds 99:59 (which will certainly never happen in normal circumstances). Instead of 100, it shows 10, but it seems to run normally after that. Contents Walkthrough Present Totis / Seirei no Mori Euclid / Aqueduct Chika Bochi Past (Kako) Belladam / Euclid Lone Valley Venetsia / West Island Alvanista / Midgards Shinshokudou Seirei no Doukutsu Nessa no Doukutsu Moria Koudou Ymir no Mori / Treant no Mori 12-Seiza no Tou Midgards / Valhalla Heigen Dhaos no Shiro Shirakaba no Mori / Thor Future (Mirai) Miguel / Euclid Volt no Doukutsu World Tour Honoo no Tou Koori no Doukutsu Treant no Mori Dhaos no Shiro 2 Moria Depths Tokugi A01 Misc. A02 Equipment List A03 Enemy List A04 Encounter List A05 Items (nc): 10 G, Ringo \\\ Totis || Default (Cless): Longsword, Leather Armor (Artifact), Wood Shield, Manto Default (Chester): Self Bow S, Leather Armor, Manto - You can skip the credits part of the opening event. - You'll start off at Level 1 with 2 Apple Gummies, 100 Gald and the key items Pendant and Wood Sack S (you can check your key items by choosing Kichouhin o Miru in the Item menu). - You should tweak the settings a bit. I set message speed to max, Confirm to Y and turn off Enkaunto Kakunin and the voices (not all voices are turned off). When Enkaunto Kakunin is on, the camera moves to the right at the beginning of a battle. - There's really nothing of interest going on here. The old lady at the inn asks you to move the Bushbaby statue and place it in front of the window. You'll get 10 G for that. If you move it without first agreeing to help, you'll get nothing. - You can get an apple from the old man in one of the establishments. You can either keep it or give it to Amy. - Cless has three different normal attacks: a basic ground attack, an uppercut and a jump attack. - The basic attack naturally involves simply pressing Confirm. If you're at least a little distance away from the target, Cless will run up close to attack and then run back to his starting position. - You'll do an uppercut if you press Confirm a second time while in mid-range as you're running in to attack. - You'll do a jump attack if you press Confirm a second time while at long range as you're running in to attack. - Uppercuts and jump attacks are slower, as you need to run back and forth, but they're also more powerful (+0,5 to the basic multiplier) and usually safer due to the knockback. - Each of the three attacks also have two variations: a slash and a thrust. By default, you'll do a slash. Hold Up when pressing Confirm to do a thrust attack instead. The regular thrust attack is slower than a slash but has more horizontal range. The thrust uppercut is the least useful of the six possible attacks, as it doesn't connect consistently. The jump thrust should also probably be avoided, as it leaves you closer to the enemy than the jump slash. - If you press in the opposite direction when Cless is running back after an attack, you can stop the run early, although he'll slide for a while before actually coming to a halt. You can increase distance to the enemy by sliding just before you reach the starting position. - You can also trigger uppercuts and jumps by pressing any other input while still holding down Confirm. I doubt this was intentional. Either way, it's fairly useful, as it allows you to execute uppercuts at very short distances. You'll also end up doing the occasional unintentional jump or uppercut. Usually this happens when you move forward, press Confirm and then release the d-pad while you were still holding Confirm. - Cless can equip three types of weapons: swords, axes and polearms. All of these have two separate ATP values; one for slash (Kiri), one for thrust (Tsuki). - Swords often strike a balance between axes and polearms. Rapiers are the exception and have higher Tsuki than Kiri. - Polearms often have higher Tsuki than Kiri. They have the longest range of the three types. - Axes typically have higher Kiri than Tsuki. They have the shortest range of the three. - You have four slots for waza: two short range (SR) and two long range (LR). Most moves are limited to either SR or LR slots. Ougis are all limited to LR. - Energy-based attacks nearly always use the slash ATP value. - You can only block attacks from the front. The same goes for the enemy, but it's rather difficult to get behind the enemy (without having another enemy hitting you in the back). Item: Life Bottle \\\ Seirei no Mori || Boss: Boar (+ 3x Boar Child) - Better get a few levels. Bugbears hit pretty hard, so using Majinken isn't a bad idea. You should also try to attack at the same time as Chester. That way, if you get blocked, you have a better chance of getting away without taking damage. - Press L or R during battle to move Cless to the left or right end of the formation. - Blocks and criticals are a common occurrence both ways. Getting blocked freezes your character for a little while. - Note that Chester has no waza or critical hit roll. - If you're hurt badly, you can rest at Cless' place. [Boss] - 200 HP, 8 ATP / 30 HP, 4 ATP. 26 xp, 63 G in total. - The piglets are likely to run away, but Shuusouraizan can take them out with a single hit. You might not have it yet, though, which is fine. \\\ Totis || - After the event here, Chester will leave the party. - Whatever you do, do *NOT* pick up the weapon in Cless' house! You'll lose all your swords and shields in Euclid. Items: Life Bottle, Orange Gummy \\\ Mountain Path || - Move the statue out of the way to access the path that leads to the two chests. The encounter rate is really high there. - Note that you can often briefly move inside a wall if you change directions just as you enter a load zone. This has no impact on anything. It's just something you can do. Shop: \\\ Euclid || Longsword 140 G Saber 200 G Rapier 180 G Roll Pan 5 G 10 Self Bow S 50 G Cheese 10 G 20 Self Bow L 200 G Beef 40 G 80 Rod 10 G Chain Mail 900 G Leather Helm 600 G Leather Glove 150 G Round Shield 300 G Manto 20 G Iron Boots 1010 G Jet Boots 210 G - Pick up a Leather Glove. You can get 2 Chainmails in the second dungeon, so I suggest you save the money and wait. I wouldn't recommend the Leather Helm either. - The Iron Boots will become something quite useful once upgraded. If you can't afford it yet, no big deal. - The Jet Boots allow you to run faster on the field. This increases the encounter rate, however (and not just because you're accumulating steps faster), so I would advise that you only do it in areas with no encounters (unless you're building up). - Eating food gives you HP regeneration on the field, but it's really not that useful. Healing spells get the job done faster and cheaper. - Unequip your sword and shield and sell them (unless you're planning on leveling up some more). - Anyway, once you're ready to proceed, go to the northwest building. Talk to Olson and choose to rest. Items: Cheese, Apple Gummy, Orange Gummy, \\\ Aqueduct || Wood Shield, Apple Gummy, Savory, Rapier, 1000 G Items (nc): Earring (Key, Temp), Longsword PC: Mint Lv2 Default (Mint): Cloak, Beret (Unique) Boss: Spend Devil (+2x G.Slug) - You'll wind up in the dungeons. Any swords and shields you may have had will be gone. Check the hole in the wall, then wait for a while until someone speaks to you. Check the hole again and you can proceed. (you'll need to equip the sword you find) - Place Mint near the back and set her AI to 'Inochi o daiji ni.' - Note that you can examine things and talk to people from half a tile away. - Nc items are items that are obtained on the field through means other than examining treasure chests. [Boss] - Spend Devil: 250 HP, 18 ATP, 8 DFP | Giant Slug: 120 HP, 14 ATP, 8 DFP - 82 Exp, 566 Gald - Take out the slugs first with Majinken and/or Shuusouraizan. Item: Pikurusu Stone \\\ Morrison's House || - Get a Self Bow L from the traveling merchant if you didn't get one earlier. - There's a hidden chest outside. Item (nc): Knight's Saber (Unique) \\\ Totis Ruins || - You can now pick up the sword at Cless' place. It's Fire-elemental, but that's not a problem early in the game. - Head to the Catacombs east of Morrison's house. \\\ Chika Bochi || Items: Mix Gummy, Cheese, Apple Gummy, Sabre, Chain Mail, Sage, Mix Gummy, Creamy Cheese, Cheese, Orange Gummy, Panacea Bottle, Lace Ruby (Key), Reverse Doll, Rabbit Symbol, Creamy Cheese, Lavender Items (nc): Protect Ring, Spectacles, Hourglass (Artifact), Chain Mail, Rune Bottle, Morrison no Hon (Key), Kowareta Yumi (Key, Temp) Special: Majinhienkyaku - At the entrance, Tristan will teach you your first Ougi. An Ougi is a combination of two waza which you need to master (ie. use a 100 times) before the Ougi can be used. Most Ougis are not that impressive and not worth the TP cost. The biggest exception is one that we'll be picking up right after this dungeon. All Ougis are limited to Long Range. - When you master a waza, you'll get a message about it at the end of a battle. It'll also tell you if this unlocks an ougi. If you run away from a battle where you mastered a waza, nothing special happens. The message(s) will be displayed at the end of the next battle you finish. - Keep your eye out for opportunities to hit multiple enemies with Shuusouraizan. - Using the Spectacles shows the enemy's current/max HP, TP and any possible elemental weaknesses (with the exception of Void). - There are only a limited number of Hourglasses in the game (hence the Artifact tag). Using one will freeze enemies for 5 seconds (hitting them will still push them back). Upgrading it creates a Chronoglass, which freezes enemies for 10 seconds. - One of the coffins will give you your first Rune Bottle. These are used to upgrade items and ID unidentified equipment. It'll be a while before you can buy them, and they're pretty expensive, so use them wisely. A pretty safe bet at this point would be to use it on Iron Boots to create the Persia Boots (decreases damage by 30%). You can then RB it further to create the Nightmare Boots (increases movement speed by 50%), another great accessory. - One of the hallways has a row of statues. Examine one of them and two chests (Sage, Mix Gummy) will appear in the previous area. - There's a big statue near the first save point. Beat it up, then move it on the switch. - Once you have the Lace Ruby, you can go through the sealed door near the beginning. - You'll likely get some Liqueur Bottles here. You can use them during battle to make a character immune to status ailments, but this will also lower ATP by 20%. - You'll fight two Golems in the room with the second save point, but I wouldn't call it a boss. - Once you proceed past the second save point, you will travel to the past and won't be able to explore the previous areas again. Chester will go MIA for quite some time. ----- The Past ----- \\\ Seirei no Mori || Items: Orange Gummy, Sage, Hourglass (Artifact), Reverse Doll Items: Orange Gummy, Panacea Bottle \\\ Belladam [Beruadamu] || Item (nc): Food Sack M (Key) Special: Majinsouhazan Shop: Fine Saber 700 G Manto 20 G Verdan 700 G Leather Manto 100 G Battle Axe 700 G Spectacles 10 G Ring Mail 1200 G Jet Boots 210 G Iron Sallet 840 G Amber Cloak 610 G - After the event, talk to the old lady to get the M-sized Food Sack. - Walk through the wall in the weapon shop and talk to the kid while behind the counter to obtain Majin Souhazan. This is one of the best Ougis in the game. You probably can't use it yet, as it requires Kogahazan (Lv15), but once you learn it, master it as soon as possible. - Do *not* buy any new equipment here! Head straight to Venetsia at the north end of the continent. \\\ Minato (Belladam) || Items: Spectacles, Life Bottle, Steak, Mysti Symbol, Elixir - This is the harbor NE of Belladam. - If a crab blocks your way, leave and re-enter. The seagulls will eventually fly off, so you don't have to worry about them. - The Mysti(cal) Symbol reduces casting time by 50%. - You can also pick up 1000 G at Euclid, so get that on your way, too. Item: Protect Ring \\\ Venetsia || Special: Shuusousenretsuha - 3000 G Shop: Walloon Sword 1600 G Steak 180 G 260 Corsesca 2400 G Uirou 100 G 150 Crescent Axe 1800 G Seafood 60 G 300 Gem Rod 600 G Splint Mail 1900 G Armet Helm 1320 G Iron Glove 600 G Kite Shield 600 G Feet Shield 1150 G Amber Cloak 610 G Ankh Beret 800 G - Corsesca, Splint Mail, Armet Helm, Feet Shield, Ankh Beret = 7570 G - You can get a free Amber Cloak in the next dungeon. - You can get a free Armet Helm in the dungeon after the next dungeon, but you should get it now. It'll be the only helmet Cless will use in this time period. Same goes for the Feet Shield. - The Iron Glove isn't really necessary. It's only 1 point increase, but then again, 600 G isn't exactly hard to get now. - You can also buy an Ougi from the warrior in the armor shop for 3000 Gald, but it can wait. In fact, I recommend you wait until very late in the game before you buy any Ougis. None of them are worth using, so you're basically just throwing your money away - money that you could be using on something like Paralyze Checks. - Go to the southern building and talk to the NPC who looks like the old man you met at Belladam. You'll need to do this in order to learn a spell later. Shop: \\\ Harmel || Tsuruhashi 150 G Rope 100 G - Buy a Tsuruhashi and a Rope. \\\ Euclid || Items: Mix Gummy, Rune Bottle, 1000 G, Charm Bottle PC: Klarth Lv9 Default (Klarth): Necronomicon (Unique), Amber Cloak, Ankh Beret, Manto Shop: Iron Boots 1010 G Rabbit Symbol 200 G Talisman 2000 G Ringo 1 G 60 - Klarth will join your party here. - As I already mentioned the Iron Boots can be upgraded to Persia Boots (decreases damage by 30%), which in turn can be RB'd into Nightmare Boots (increase movement speed by 50%). - You can easily use the apples sold here to fill your food sack for a very low price. - Attempt to talk to the red-haired girl near the inn to initiate your first side-quest. As you walk away, Mint will talk to you. Approach her again. Her name is Nancy and she wants to hook up with the guy working at the weapon shop (Elwyn). - Talk to Elwyn - Talk to Nancy - Talk to Elwyn - Talk to Nancy \\\ Harmel || - Talk to Nancy at the inn. \\\ Venetsia || - Talk to Nancy at the inn and choose 'yes.' - Talk to Elwyn in the northwest building. - Talk to Nancy. - Talk to Nancy at the fountain. - Leave town and come back. Go witness the fight between Elwyn and his father. - Talk to Elwyn near the fountain, choose 'yes.' That's all for now. \\\ Lone Valley || Items: Thief's Manto, Blue Ribbon, Apple Gummy, Spectacles, Kite Shield, Amber Cloak, Talisman, Rune Bottle, Charm Bottle Items (nc): Opal (Unique), Element Orb (Key) Lost & Found: Rune Bottle (Sylph) Special: Sylph - The NPC in the house will give you the Opal, your first contract ring. Only Klarth can equip these. This one will boost his DFP by 15. This makes him pretty resilient to physical hits, so you may want to consider using him as a tank in some situations (eg. if you're using Shuusou- raizan a lot). - You can rest for free in the house. - You'll need the Tsuruhashi and Rope here (you'll use the rope near the second save point). - You'll fight two groups of Sylphs here (100 (a) / 150 HP (b,c), A:T (b,c)). I suggest you use the Rune Bottles you win to make Persia Boots. - Pretty good xp inside the cave. - Do *not* attempt to fight the Hell Masters. - Moving in the Shouki deals 1,5% damage constantly. - Once you've pushed all three boulders into the puddles, head to the end of the cliff to obtain your first summon spell, Sylph. - I never let Klarth cast his spells freely. - The enemies will be gone afterwards. \\\ Seirei no Mori || - Check on the tree for a scene. \\\ Harmel Ruins || - Talk to the girl, and she'll join as an NPC. \\\ Venetsia || - Go to the mayor's house and talk to the woman standing in front of the fireplace (facing another NPC). After that, go talk the captain of the left ship at the docks and pay him to take you to the West Island (Nishi no Kotou)(1600 G). \\\ West Island || Items: Mix Gummy, Sukebehon -ID, Spectacles, Savory, Apple Gummy, Bellbane, Savory, Apple Gummy, Elixir, 430 G, Reverse Doll, Corsesca, Armet Helm, Halberd, Vegetable, Liber Ivonis -ID (Artifact) Items (nc): Demitel no Kagi (Key), Aquamarine (Unique), Ruby (Unique) Lost & Found: Rune Bottle (Lility), Yellow Kings -ID (Demitel) PC: Arche Lv12 Default (Arche): Broom, Cloak, Ribbon, Manto, Talisman Boss: Demitel (+ 2x Golem, 2x Lility) - A guy in the ship will sell you basic supplies. - I'd like to remind you to spend your Rune Bottles wisely. - In the western room, check the closet behind the hidden chest to find the key. - Beat up the tree, then turn the crystals. [Boss] - 2700 HP, 69 ATP, 52 DFP, I:E. Lility: 600 HP. 2414 xp, 6440 G in total. - The Hell Master type enemies can hit you twice with their normal attack, the second hit being an energy-based flame. Hell Gem has +4 ATP. Summon Demon will hit you for 800 pod (without Persia Boots). You can easily interrupt it as long as you can stay alive, which may be difficult. - Take out the Lilities as quickly as possible with Majin Souhazan or Akisazame. They can cast some spells that do 200-250 pod, but they have pretty limited TP. Your main concern is their normal attack that has an energy-based added effect (220 base damage). They can spam it and hit multiple characters if they're close enough. They can also teleport. - Lv14 is recommended, so you'll have access to Heal. - In order to get the remaining three items, you'll have to sail here again after the events. - Arche starts with two spells: Fireball and Ice Needle. She does not learn new spells from leveling up. - The Fireball spell launches two fireballs, but the second one is the one that actually deals damage. The first one is purely cosmetic. - Fireball is the one spell I let Arche cast freely (switching to Ice Needle or Lightning if resisted). - Arche floats on her broom during battle. As a result, a number of enemies won't be able to hit her. Then again, she might not be able to hit them either if they're small enough. - It's possible to get Gnome right away, but because of their high DFP, this is not a good idea. Special: Ice Tornado, Grave \\\ Euclid || - Check some of the bookshelves at Klarth's place to pick up two new spells. - Grave won't hit targets that aren't on the ground. Even hopping enemies will avoid it most of the time. The AI is of course not smart enough to tell when it has no chance of hitting. Special: Eruption \\\ Belladam || - Talk to Lenios and he should teach you a new spell. If he doesn't, you haven't talked to his twin brother at Venetsia yet. Special: Lightning - 200 G, Storm - 1000 G \\\ Venetsia || - Pick up two more spells from the woman living next to the fountain. - Now, as I already mentioned, there are three more items at Demitel's place. Get those before proceeding. - Take the other ship to get to Alvanista (800 G). Lost & Found: Fame Face -ID (Meyer) \\\ Ship || Boss: Meyer [Boss] - 2400 HP, 450 xp, 4000 G - Cless solo. You don't actually have to win this one. - Enemies of his type are fairly dangerous, as they have two attacks that use double ATP. You can interrupt both of them by attacking (the jump attack requires a swing). You can also avoid them by backing away, but try not to get cornered. Item: Lavender \\\ Alvanista || Special: Majinsenretsuha - 6000 G Shop: Halberd 4000 G White Mist 5100 G Colichemarde 1400 G Holy Symbol 10 000 G Bardiche 2980 G Feet Symbol 7200 G Ruby Wand 1240 G Mysti Symbol 65 800 G Breastplate 3600 G Silver Cape 3300 G Gauntlet 1200 G Poison Check 6200 G Silver Cloak 2500 G Paraly Check 26 200 G Toro 3400 G 2000 Rune Bottle 3500 G - If the crab is blocking your path to the chest and doesn't look like it's coming out of the way, leave the harbor to reset its location. - A guy in the guild will sell you an ougi, but like I said, you should wait until much later in the game before getting these. - You can challenge a kid to a street race on the east side. Below you can see the prizes you can choose from. You can choose the same prize multiple times, but you can only win three times. I recommend the Cat's Eye. 1. Cat's Eye 2. Juicy Beef 3. Longsword -ID 4. Fame Face -ID - The Cat's Eye is one of several items that sells for different amounts depending on the location and time period. The most you can get now is 39k at Midgards. The most you can get in this time period is 70k, but later in the game you can get as much as 300k. - You're supposed to rest at the inn to trigger the next event, but I suggest you pay a quick visit to Midgards. Make sure you've got a fair amount of cash to bring along. - South of Alvanista is a harbor with a ship that'll take you to Freyland (320 G). Items: 2600 G, Mix Gummy \\\ Olive Village || Shop: Thief's Manto - 2000 G - Do *not* attempt to fight the Basilisk as you're crossing the desert. Items: Rune Bottle, Flare Manto \\\ Oasis 1 || Item: Liqueur Bottle \\\ Oasis 2 || Items: Mental Ring, Life Bottle \\\ Oasis 3 || - You'll get a second Mental Ring very soon. These should go to Arche and Mint. Special: Shuusouhienkyaku - 18 000 G \\\ Midgards || Shop: Mech Halberd 22 000 G Plate Mail 24 500 G Fine Shield 15 800 G Gauntlet 1200 G Silver Cloak 2500 G Fine Beret 3600 G Stripe Ribbon 4000 G - Mech Halberd, Plate Mail, Gauntlet, 3 Silver Cloaks, 2 Fine Berets, Stripe Ribbon = 66 400 G (44 200 G) - Use a Rune Bottle on a Charm Bottle to create a Miracle Charm. Using it will give you a 50% discount but only for one shopping session. Use it to cut the price of the armor in half. Special: Majinsenkuuha \\\ Camp || - (Southwest of Midgards) Special: Houousenretsuha \\\ Camp || - (West of Alvanista) \\\ Alvanista || Items (nc): Garnet (Unique), Gungnir (Unique, Temp), Celaeno Fragments (Unique), Mental Ring (Artifact), Kyokashou (Key) Lost & Found: Lavender / Bellbane (Ares), Black Onyx (Jamir) Special: Tractor Beam - 4000 G, Thunder Blade - 12 000 G Boss: Jamir (+2x Ares) [Boss] FWTIELV - 3400 HP, 100 TP, 75 ATP, 52 DFP WAIWI - Ares: 2500 HP, 45 ATP, 0 DFP WA - 3300 xp, 10 528 G in total - Jamir can cast Ice Wall, Tractor Beam and Thunder Blade. He(/she?) will also shield itself to become invincible, but can't move or attack while doing so. However, coming in contact with him will result in damage. - I suggest using Kogahazan, Storm and Sylph. Give Klarth the Pikurusu Stone to make him immune to Tractor Beam (it'll still interrupt him, though). - You can buy two new spells from a woman in the research lab. - Just like Grave, Tractor Beam won't affect targets that aren't on the ground. - In the lab, talk to the NPC with green hair and a blue cape walking around. This will allow you to travel to Shinshokudou from Venetsia. - There's an old man here who can change Cless's title. These won't affect his abilities in any way, though. There are probably only two you've unlocked at this point (Kenshi, Jukuren Kenshi). - The guy on the red matt will give you a Mental Ring if you beat him in his little game. Basically, you've won if there are 2 to 4 left on your turn (you choose a figure that leaves it to 1). - The Mental Ring regenerates 1 TP every 4,3 seconds (won't stack). A good choice for Arche so she can cast Fireball / Ice Needle pretty much as much as she wants. - Pick up the Kyokashou at the guild (downstairs from the item shop). You'll need it in order to access the Moria Gallery. You could go explore it right away, but before you can fight the boss, you'll need to get three more summons (Undine, Ifrit, Gnome). You can get these in any given order. You could have gotten Gnome after getting the Ruby, and you could have already explored Nessa no Doukutsu, but you wouldn't have been able to fight Ifrit (aka Efreet) since you didn't have the right contract ring. - Talk to Nancy and Elwyn at the other item shop (we're almost done with this). - If you're planning on running away from a lot of battles, you may want to invest in a White Mist, then RB it into a Magic Mist. - Take the ship on the right at the harbor (400 G, one-way only). Item: Stone Wall (spell) \\\ Seirei no Doukutsu || Special: Gnome Boss: Gnome - This is the cave east of Balladam, in case you forgot. As I already mentioned, you could have gotten Gnome as soon as you got the Ruby. - Anyway, the password for the door is 3124 (Kikurin). - The first Clay Idol you encounter will not attack you. You're supposed to lead him back to his friends while preferably avoiding the ones that attack you. If you end up fighting them, just run away. Tractor Beam can kill them, but it's not worth the effort. Anyway, keep the guy close when moving to another area. Otherwise, you'll lose him. [Boss] - 3400 HP, 150 TP, 50 ATP, 100 DFP, A:E, 9200 xp, 13 003 G, Sukebehon -ID - If you already have the equipment from Midgards, the damage you receive will be quite low. They *will* spend most of the battle invulnerable, though, but don't waste your Chronoglasses. \\\ Venetsia || - Go talk to Elwyn's father (choose yes). - Talk to the captain of the other ship. The option to go to the north island should now be available (800 G). If not, you haven't talked to the right NPC at Alvanista castle yet (in the lab). \\\ Shinshokudou || Items: Orange Gummy, Spectacles, Rune Bottle, Aqua Manto, Seafood, Seafood Lost & Found: Liber Ivonis -ID (Undine) Special: Undine Boss: Undine (+ G.Red Cell, Squid) - Good Exp. here. The random encounters will be gone once you defeat the boss. - The boss will appear in the room with the save point when you turn the water on but only after you've flipped two switches to make a hole appear on the ground. [Boss] FWTIELV - 6450 HP, 300 TP, 55 ATP, 100 DFP WA RI - 10 470 xp, 8885 G - If she starts with Delay, you may want to reset. Aside from that, she'll use Ice Wall (400 pod) and Heal (800 HP). - Your main concern is the sword wave attack that hits all your characters for 400-600 pod (173 ATP). Her normal attack is also pretty dangerous. The damage may be low, but because of her incredibly high critical hit rate, she can end up stun-locking you. - If you haven't been leveling up much, you really won't stand a chance. You should at least get to Lv23, so that you'll have Hououtenku and Nurse. \\\ Alvanista || - Go to the house on the east side. Nancy, Elwyn and Elwyn's father should be there (choose yes). And that's it. - Buy a Paraly Check or two if you can afford it. Special: Shishihienkyaku - 12 000 G \\\ Camp || - (East of Ymir) \\\ Nessa no Doukutsu || Items: Spectacles, Sorcerer Ring (Unique), Talisman, Resist Ring, Charm Bottle, Savory, Strike Axe -ID (Unique), Feet Symbol, Mix Gummy, 1000 G, Yougan no Kagi (Key), Fire Wall (spell) Special: Ifrit Boss: Ifrit - This is the cave east of Olive. - You need to be careful with the Ogres, as they can paralyze you. Undine works great. - The pincer encounter with two Ogres and two Azars could easily result in a game over. If you just can't manage it, use Holy Bottles and try to complete the dungeon without ever running into it. Don't forget that running increases the encounter rate. - Equip the Sorcerer Ring so you can hit the switches. [Boss] - 5500 HP, 88 ATP, 72 DFP, W:W, A:F, 1000 xp, 8000 G, Flare Manto - Aside from his normal physical attack, he can launch numerous energy- based fireballs at you (90 base damage). - Don't forget that most non-elemental, energy-based attacks use the weapon's element. That said, try using Shugohoujin with Fameface here (if you have them). \\\ Moria Koudou || Items: Orange Gummy, Lavender, Protect Ring, Steak, 2000 G, Rune Bottle, Lemon Gummy, Lemon Gummy, Yellow Cake, Mysti Broom, Yellow Cake, Rune Bottle, Apple Gummy, Turquoise (Unique), Rune Staff -ID (Artifact), Elixir, Hourglass, 6000 G, Rune Bottle, Black Onyx, Bellbane, Mythril Mesh -ID, Mythril Mesh -ID Item (nc): Kowareta Yubiwa (Key, Temp) Special: Maxwell Boss: Maxwell - Once you have the four summons, it's time head to Moria (southeast from Alvanista). If the guard doesn't let you enter, you'll need to get the pass at the adventurer's guild in Alvanista. - The save points are on B4, B7 and B10. - B4: There's a room with two switches on the ground and an NPC wandering around. If she steps on the other switch while you're standing on the other, a chest with a Rune Bottle will appear. - B4: Step on the directional switches in this order: Up, up, down, down, left, right, left, right. - B4: Don't miss the switch on the wall near the first save point. It opens up a short cut back to the surface. - There are Ogres between B5 and B7. - The spikes will damage you for 1,5% HP. - B7: You should definitely hang on to the Yellow Cake. You can sell it for 240k later in the game. B1: Orange Gummy B2: Lavender, Protect Ring, Steak, 2000 G B3: - B4: Rune Bottle B5: - B6: Lemon Gummy B7: Lemon Gummy, Yellow Cake, Mysti Broom B8: Yellow Cake, Rune Bottle, Apple Gummy B9: The rest - The solution to the last puzzle is: North: Ifrit East: Sylph South: Gnome West: Undine [Boss] FWTIELV - 7500 HP, 400 TP, 90 ATP, 100 DFP RRRRI - 12 000 xp, 25 005 G - Spells can interrupt his Molecular Attack. If you can time it just right, you can use that to get him in the corner for some Shugohoujin ownage. Otherwise, go with Kogahazan and Souhazan. Either way, you should have your mages as far away as possible. - It's actually possible to get him stuck inside your characters somehow, in which case Klarth will slowly but surely maim him to death. I think it works something like this: When he does his short charge attack, he has to end up "inside" Klarth, and at that point you have to move, so they'll end up off-screen and stay off-screen. Something like that. - Maxwell does 8 hits and each hit can vary greatly in damage (between 140 - 2200). Item (nc): Shoukaijou (Key) \\\ Alvanista || - Go talk to Runeglom (the guy with red hair in the research lab). After that, head to Edward's home west of Alvanista (the place where you hear the first overworld theme). After talking with the woman, head to Olive. \\\ Olive || - A little dialog will take place. After that, you need go to the three oasis...es, oases? Whatever. Talk to the NPCs in each of them. Once you talk to the last one, you'll teleport back to Olive. - Next, you need to get 5 Basilisk Urokos, then talk to the innkeeper. Maybe you already have them, but if you don't, head out and get them. You should be able to take down the Basilisk now (use Shinkuuhazan, Maxwell, Undine). Don't bother getting more than 5, though, as you'll lose all of them. If you already had more than that, it doesn't really matter. They don't sell for much and it's pretty easy to get more of them. - Anyway, after meeting Edward, we're done here. Item (nc): Emblem (Key) \\\ Alvanista || - Go talk to Runeglom, rest at the inn, then talk to Runeglom again. Arche will leave the party and won't come back until after the next dungeon. \\\ Ymir no Mori || Items: Mix Gummy, Sage, Lavender, Lavender, Lavender - Lizardmen can petrify you and Drakes can paralyze you. As if that wasn't bad enough, the enemies in this family are very likely to interrupt your attacks. You *could* have Klarth take point, feed him Liqueur Bottles and then take out the Lizardmen with Hououtenku, but it's just easier to use Holy Bottles and run away. - The four Lizardman pincer encounter will likely result in a game over - There are no items in the first area. The second area has a save point. Try to get the two items from the east, then proceed west. The elven village is just ahead. \\\ Elf no Shuuraku || - As previously mentioned, you can sell Cat's Eyes here for 70k, but I do recommend you wait until later in the game, so you can sell them for 300k instead. - Restock on supplies, then head north. \\\ Treant no Mori || Items (nc): Moonstone (Unique), Topaz (Unique) B6 B8 b9 C3 d6 E1 a1: Save Point 1 A3: Spectacles B5 | / c2 | /d7--d8--D9-e2-e3 A5: Vegetable A6: Life Bottle B4-b3 B7----c1 d5-d4 | E4 A8: Holy Symbol, Black Onyx | | | | | e5 B1: Savory, Piyohan, Apple Gummy B1-A8-a7-A6-c4-C6c7 | B2: Charm Bottle B4: Hourglass / \a9 | C5 | E6e7E8 B5: Moon Crystal B2 A5a4 C8-D3 | \ B6: Pikurusu Stone, (Suzu) | / \ e9 f1-F2 B7: Apple Gummy, Feet Symbol, A3-a2 C9 d1D2 Orange Gummy a1 B8: Holy Bottle C3: Apple Gummy C5: Bellbane C6: Piyohan, Savory, Dark Bottle C8: Spectacles, Mix Gummy C9: Life Bottle D2: Liqueur Bottle, Resist Ring D3: Steak, Thief's Manto, Rune Bottle D9: Protect Ring, Resist Ring, Thief's Manto E1: Elixir E4: Reverse Doll E6: Stone Check E8: Protect Ring F2: Save Point 2, Resist Ring, Elven Boots, (Origin) - Lower case letters mean no items. Many of the containers are partially or even completely hidden from view. - Keep popping those Holy Bottles. Fortunately, you can't get the pincer encounter here. - The path leading to your destination (F2) is easy to recognize. You'll get two new contract rings there. - When you return to the village, Arche will rejoin the party, but you won't be allowed into the village anymore (hence denying access to Treant's Forest). You can get there again in the future, but any items you may have missed will be gone. \\\ 12-Seiza no Tou || Items: Basilisk Uroko, Sage, Apple Gummy, Spectacles, Aquadingen (Unique), Sage, Holy Symbol, Roll Pan, Orange Gummy, Orange Gummy, Charm Bottle, Protect Ring, Beef, Basilisk Uroko, Panacea Bottle, Manto, Rabbit Symbol, Silver Cape, Feet Symbol, Rune Bottle, Rabbit Symbol, Black Onyx, Resist Ring Lost & Found: Longsword -ID / Slayer Sword -ID (Sarven), Pikurusu Stone / Resist Ring (Dark Mage), Rune Bottle (Corpse) Special: Ray, Luna - This is the tower south of Midgards (aka Zodiac Tower). - The Slayer Sword has good ATP but is Earth-elemental. - Do note that if you equip the Pikurusu Stone, you won't be able to unequip it if you end up with 15 of them. - Also, make sure to use your Rune Bottles before you hit 15. - You'll likely learn Cure (Lv38) around this time. It'll start off healing ab. 4000 HP, which is a lot more than you need (at least on setting 3). Unless you're willing to cast it manually, I suggest you disable it and stick to Heal for the time being. - In order to advance to the next floor, you need to have the right tune playing (which you can change by examining the statues). 2. Default (Dark Cave) 3. Arche (south) 4. Mystic Forest (west) 5. Dark Cave (south) 6. Open Fire (east) - At the top, you'll obtain Ray and Luna. Ray is the only Light-elemental spell Arche will learn. \\\ Midgards || - There will be a bunch of scenes in the castle. When Klarth leaves the party, go rest at the inn, then return to the conference room (Klarth rejoins right away). Lost & Found: Poison Check (Ishrant) \\\ Valhalla Heigen || Boss: Ishrant (+ 2x Drakes) - Your objective is to navigate through the mazy plains and beat the boss. There are no random encounters here. You can see the enemies, and when they get too close, you'll be drawn into a battle. - One of the soldiers can give you a full stock of the following four items: Apple Gummy, Panacea Bottle, Life Bottle, Roll Pan. - Gaze Hounds can paralyze you. - Capital letters indicate snowy areas. Sr | C7 C8---C9--D1 C6 C4 | | B8-B9-Dh C5 C3C2 B4 | | | | B5-B6-B7 C1 B3 | | | F9 D4 B1-B2 | D5 | | | H4 F8F7 D6-D3-D2-A9 H5 | | | H3 | a6 a8 | G1-F6--F5 a4a5 a7 H2H1G9 | | | | | g2 F2F3 a3g3g4 g6--g7--g8 | F1F4 | g5 | | a2 e3 e7e8e9 | d9 e2 e4e6 | a1--d7--d8 e1 e5 [Boss] (B9) FWTIELV - 5000 HP, 100 TP, 54 ATP, 100 DFP RR - 13 200 xp, 15 402 G - He's got Thunder Blade (700) and Firestorm (1400). Item (nc): 10 000 G \\\ Midgards || Special: Indignation Boss: Ishrant (+ 2x Clay Demon, Charon) - After seeing the king, I recommend equipping Cless with Persia Boots and a Holy Symbol. and Arche with a Princess Cape and a Holy Symbol. - You'll be fighting 5 battles with only Cless and Arche. Cless is equipped with the Gungnir and riding Pegasus. You can't use any waza. Cless will have trouble hitting some of the enemies, so Arche will see some melee action here too. [Boss] - 5000 HP, 100 TP, 54 ATP, 100 DFP - 15 060 xp, 17 400 G, Poison Check - Try to take out Ishrant with Ray without killing the Charon. Special: Shuusousenkuuha - 50 000 G \\\ Valhalla Heigen || - You'll find this guy in H2 (ie. go north from the first area, then east when the path splits, then north when you reach the large area). Lost & Found: Rune Bottle (Lility) \\\ Dhaos Region || - You'll occasionally run into Lilities in the non-snow covered areas. If you're having too much trouble with the enemies inside the castle, then this is also a good place to level up. \\\ Dhaos no Shiro || Items: Fire Storm (spell), Aqua Manto, Flare Manto, Orange Gummy, Life Bottle, Apple Gummy, Apple Gummy, Rune Staff (Artifact), Orange Gummy, Life Bottle, Apple Gummy, Protect Ring, Rune Bottle, Steak, Feet Symbol, Fushigi na Tekagami (Key), Lavender, 10 000 Gald, Hourglass, Elixir, White Mist, Distortion (spell), Mental Ring, Magical Broom (Artifact), Rune Bottle, Piyohan, Ougon no Kagi (Key), Charm Bottle, Dragon Steak, Dragon Steak, Dragon Steak, Silver Cape Items (nc): Slayer Sword -ID, Mech Halberd, Halberd, Mysti Symbol, Savory, Sage, Halberd, Mech Halberd Lost & Found: Longsword -ID / Moon Falx -ID (Dragon Knight), Reverse Doll (Druid), Rune Bottle (Evil Lord), Emerald Ring (Dhaos) Boss: Dhaos (+ 2x Evil Lords) - Red Ropers can paralyze you. Fire Storm takes them out handily (go grab that first thing by going east). In the pincer encounter, use Fire Storm on the three on the right and Hououtenku on the two on the left. - Dragon Knights are pretty annoying, but at least they can't inflict any ailments. - Druids can cast Cure to heal about 3700 HP. They're also surprisingly proficient at melee combat thanks to how fast their normal attack is. Combine that with a high evade and it becomes pretty unpleasant to approach them. - Charons cast Thunder Blade (500 pod) and like to teleport around like all members of its family. The only element they don't absorb is Void. - Iron Golems take quite a while to beat down. They've got 7150 HP, a solid Evade, about 50% critical hit rate and two special attacks that do 1,5x damage and have heavy knockback. The fact that they have 0 DFP is not much of consolation. If they get you pinned down, you need to run away. The easiest way to take them out is with two Lunas and one Ray. - You should *probably* use the Moon Falx here, although it's not that easy to say. Either way, you'll be taking out most enemies with magic (mainly Luna). With a Moon Falx, you wouldn't have to rely on Luna/Ray quite as much, but you'd have to use Hououtenku / Ifrit / Fire Storm on Druids. Then again, you might want to use those even without a Moon Falx, given how pesky they are at close range. Charons will also become an issue. They come in two battles. One of them only has one, so you can just use Maxwell. The other one is a five Charon pincer, and you should just run away from that one. - Examine the weapon racks for some weapons. - Examine the gargoyle statue in one of the hallways to find a Mysti Symbol. - Examine the flowers on the drawer in one of the rooms near the beginning to find Savory and Sage. - One of the early puzzles involves directional switches. Step on the switches in this order: Up, down, right, left, down, up. If you mess up, check the sign to reset. - Eventually, you'll have to leave one of your characters on a switch in order to advance. In one of the areas beyond, you'll find the Fushigi na Tekagami (guarded by an Evil Lord). This item allows you to teleport to new areas through some of the mirrors you saw earlier (you'll fight the Evil Lord again when doing so). - The Mental Ring is in the same room as the Magical Broom and Piyohan, but there's something you need to examine first before it appears. - Once you have the Ougon no Kagi, leave Arche on the switch and then get to the other side of the room with the hole on the floor (where the chest is), and she'll use her broom to fly up. - Dhaos awaits north of the second save point. [Boss] FWTIELV - 49 900 HP, 1000 TP, 150 ATP, 180 DFP RRWRIWR - Evil Lord: 10 500 HP, 108 ATP, 12 DFP WRR IWW - 25 000 xp, 25 000 G - His trademark special moves are Dhaos Laser (1200 base) and Dhaos Corridor (2320 base)(maybe they meant 'Collider?'). - He can cast God Breath (2200) and Fire Storm (2100). - He'll regenerate all physical damage above 75% HP and 50% physical damage between 50-75% HP. - Don't attack the Evil Lords. Keep casting Indignation on Dhaos and you can have him dead without him attacking you even once. - If you win, some events will take place, and you'll end up west of Alvanista. Go rest at an inn somewhere, and one more scene should take place. \\\ Midgards ||
- Talk to the woman standing by the tree in the northern part of town
(if you don't, you can't trigger the scenes in the White Forest).
\\\ Shirakaba no Mori ||
Items (nc): Touchuukasou, Touchuukasou, Touchuukasou, Touchuukasou,
Touchuukasou, Touchuukasou, Unicorn Horn (Unique)
- You can get here by taking the northwest exit in Valhalla Plains.
- If you want Arche to participate in the battle against the three
Evil Lords, you need to find her before going to Mint.
- You'll warp to Seirei no Mori afterwards.
- You're about to leave this time period with no way of returning.
It's not possible to permanently miss any ougis or spells, but if
you got everything up to this point, Cless would have 9 Ougis, and
Arche should have 15 spells.
\\\ Venetsia ||
- Once you go to Thor, you can't return. If you think you're ready, go
to the left ship and choose the third option.
\\\ Thor ||
Items: nx Common Key (Temp), God Breath (spell)
Items (nc): Toranpu (Key), Diamond (Unique)
PC: Chester
Bosses: 2x 2SH (+ 3x 4400R), Dhaos 2
- When you use the Common Key, the door can lead you to three places:
1. The path leading outside.
2. The room with God Breath.
3. The mother computer room (with the 2nd save point and 1st boss).
[Boss] FWTIELV
- 18 600 HP, 153 ATP, 8 DFP W W
- 16 000 xp
- Check the computer. Choose 2 to heal yourself (if needed), then 1.
Return to save. Check the computer again and choose 1 to initiate warp.
[Boss] FWTIELV
- 16 250 HP, 1000 TP, 243 ATP, 220 DFP RRRRIRR
- 25 000 xp, 25 000 G
- His physical attacks can now petrify you.
- Dhaos Laser: 1200 | Dhaos Collider: 2320
- God Breath (2200), Explode (4000)
----- The Future -----
Item (nc): Food Sack L (Key) - 30 000 G \\\ Miguel ||
Special: Hououtenshoukyaku - 20 000 G
Shop:
Damascus Sword 22 700 G
Sadin Glaive 22 500 G
Composite Bow 3000 G
Mythril Mesh 30 000 G
Cross Helm 5000 G
Holy Cloak 56 000 G
- Damascus Sword, Composite Bow = 25 700 G
- There's some room for choice, but I'd say the Damascus Sword is pretty
solid. You'll be getting new ones after the next dungeon anyway.
- You can now change characters through Tairetsu -> Irekae.
- This is where I switch Klarth with Chester (even though he's about
300 000 xp behind). If you decide to use him, you'll need to level him
up. The Mountain Path is a good choice. Get him to at least Lv40.
- Mint won't use Cure on Chester until his max HP is above 3200.
- You can now buy Rune Bottles in almost any town.
- A woman here will sell you Food Sack L.
- A man in the doujou will sell you a new Ougi.
\\\ Venetsia ||
Shop:
Damascus Sword 22 700 G Mythril Plate 50 000 G
Sadin Glaive 22 500 G Mythril Glove 10 000 G
Sinclaire 23 700 G Cross Helm 5000 G
Hard Cleaver 32 000 G Pretty Ribbon 7500 G
Composite Bow 3000 G Holy Cloak 56 000 G
Konbu 1580 G 2
- 2 Mythril Plates, Holy Cloak, 2 Mythril Gloves, Cross Helm,
Pretty Ribbon = 188 500 G
- You could use a Miracle Charm here.
- Once you've gotten what you need, go meet with Harrison at the docks.
The ship can't take you to Alvanista, but that won't be a problem soon.
You'll be warped to Euclid.
Items (nc): Sardonyx (Unique), 80 000 G \\\ Euclid ||
Shop: Daikon - 20 000 G 100
- If you go see the king, he'll offer to give you 80 grand for some
reason (you can decline if you want to).
Items: Reverse Doll, Amethyst (Unique), \\\ Lone Valley ||
Iron Boots, White Mist
Item: Reverse Doll \\\ Mountain Path ||
Item: Emerald (Unique) \\\ Seirei no Doukutsu ||
Lost & Found: Elixir (Death Gaze)
\\\ Morrison's House ||
Shop:
Saber 200 G Chain Mail 900 G
Rapier 180 G Leather Glove 150 G
Self Bow L 200 G Round Shield 300 G
Rod 10 G Jet Boots 210 G
\\\ Volt no Doukutsu ||
Items: Holy Bottle, Lavender, Lavender, Life Bottle,
Ring Shield (Artifact), G'harne Fragments (Unique), Orange Gummy, Ringo,
Roll Pan, Sylphi Broom (Unique)
Items (nc): Emerald Ring, Star Cloak -ID (Artifact)
Lost & Found: Longsword -ID / Dragon Tooth -ID (Dragon Tooth),
Self Bow S -ID / Aqua Spread -ID (Living Knight)
Resist Ring / Basilisk Uroko (Phantomist), Emerald Ring (Volt)
Special: Volt
Boss: Volt (+ 3x Alraune)
- You'll find this cave south of Miguel.
- Switch to the Dragon Tooth once you get one. It's safe to use it here
(up until the boss).
- The Aqua Spread is somewhat rare, but it would be great if you could
score one, as it shoots two arrows at a time. It'd be worth using here
even though the enemies are resistant to Water. You can try and get it
from another enemy later or you can just buy it. If you're not using
Chester, then never mind.
- You'll find your first Ring Shield very close to the beginning. This
is the only shield that characters other than Cless can equip (and the
only one Cless can't use).
- There's a switch you need to step on that can only be reached by going
through the wall.
- There's another wall you can walk through later. This is a part where
you need the Jet Boots in order to make it through the door in time
(there's also an invisible wall and a teleporter that takes you back
to the beginning of the dungeon). When you get to the western part of
this area, flip the switch to make the charge last longer. The next
area has a save point. The boss comes after that.
[Boss] FWTIELV
- 28 000 HP, 400 TP, 170 ATP, 240 DFP RRARIA
- Alraune: 2200 HP, 133 ATP, 4 DFP
- 23 000 xp, 32 767 G in total
- He mostly just uses Thunder Blade (1000 pod).
- His chain lightning attack has 500 base damage and ignores Persia
Boots (highly unusual; possibly an oversight).
- Don't forget that Cless can't equip the Fairy Ring, so don't RB all
your Emerald Rings.
- The Star Cloak makes you immune to all status ailments, including
Instant Death and Pico stun. It even prevents positive effects, like
ATP Up and DFP Up, but that's not a big deal.
Item (nc): Wing Pack (Key) \\\ Euclid ||
- Return to the lab and you'll obtain the Rea Birds.
- When flying, holding the Target button allows you to move while
holding your direction.
\\\ Shirakaba no Mori ||
Items (nc): Touchuukasou, Touchuukasou, Touchuukasou, Touchuukasou,
Touchuukasou, Touchuukasou
- Another batch of Touchuukasou. You can sell these at Alvanista for
30k each.
Item: Drum Set (Artifact) \\\ Edward's House ||
- This one's hidden in the bed. It doesn't have any actual use, though.
\\\ Alvanista ||
Shop:
Pole Axe 44 600 G Stone Check 46 200 G
Holy Sword -ID 50 000 G
Destroyer 60 000 G
Cranequin 7000 G
Holy Staff 6000 G
- Talk to the blond NPC at the south entrance. If you don't, you can't
get Asuka.
- Go to the castle for a scene. Your next two official destinations are
the Honoo no Tou (Fire Tower) near Olive and the Koori no Doukutsu (Ice
Cave) in Freezekill. You'll want to get some new gear from various
locations first, though. There are also some hidden spells and summons,
although you probably won't be using them much.
- Pick up a Pole Axe, a Cranequin and maybe a Stone Check (although you
can easily get those from Mandrakes).
- The Destroyer is powerful, but it drains 1 TP from Cless with each
normal attack and 4 TP for waza.
- The new racing prizes:
1. Supefura (S-Flag / Special Flag)
2. Silver Mattock
3. Flare Spread -ID
4. Self Bow S -ID
\\\ Island Armory ||
Shop:
Crescent Arrow 74 000 G Combo Command 5 000 000 G
Rare Plate 82 000 G
Rare Shield 48 500 G
Rare Helm 31 000 G
Rare Gauntlet 59 400 G
- This place is south of Olive.
- 2 Rare Plates, Rare Shield, Rare Helm, 2 Rare Gauntlets = 181 150 G
- Use a Miracle Charm.
- I wouldn't bother using the Combo Command.
Item: nx Tamago - 80 G 80 \\\ Olive ||
Shop:
Flare Baselard -ID 100 000 G Breast Plate 3600 G
Corsesca 2400 G Armet Helm 1320 G
Halberd 4000 G Gauntlet 1200 G
Bardiche 2980 G Silver Cloak 2500 G
Ruby Wand 1240 G Rando Beret 1420 G
Blue Ribbon 840 G
- I would recommend picking up the Flare Baselard. It'll come in handy
when fighting enemies weak to Fire.
- There's also a guy outside selling eggs for 80 Gald each. Their resale
value is actually a bit higher than that...
- You can sell your Yellow Cake here for 240k.
Item: (Firestorm) (spell) \\\ Nessa no Doukutsu ||
Lost & Found: Self Bow S -ID / Flare Spread -ID (Flame Ji)
- No new items here, but you should definitely get a Flare Spread.
Watch out for Explode, though (2500 pod).
Special: Hououshouhazan - 40 000 G \\\ Oasis 1 ||
Special: Shishisenkuuha - 33 000 G \\\ Freezekill |
Shop: Laser Blade - 200 010 G
- No need to fork out 200k for the Laser Blade. You can easily get one
(or two) from an enemy in Thor.
Item (nc): Derris Emblem \\\ Ary ||
Special: Hououtenkuuha - 50 000 G
Shop:
Longsword -ID 150 G
Ice Coffin -ID 100 000 G
Self Bow S -ID 50 G
Aqua Spread -ID 100 000 G
- Talk to the soldier in the bar to obtain a Derris Emblem.
- Talk to the woman opposite the soldier (might be hard to see because
of the plant). This is needed in order to gain access to the ninja
village.
Lost & Found: Charm Bottle (Ninja) \\\ Ary Region ||
- The ninja-type enemies can be fairly dangerous. They have a special
attack that uses double ATP and like to spam you with shurikens from
a distance. These ones have low HP, though, so you can take them out
easily with Laser Blade / Ray. Other ninja enemies will provide a greater
challenge, as they can use log decoys to avoid death (staying at 1 HP)
and also attack you at the same time.
- The Shadow Flowers pose a very serious threat. They have an instant
death attack that targets all your characters at once. Because of that,
you probably don't want to hang out here (unless you want a couple of
Charm Bottles).
Special: Shadow (summon) \\\ Yami no Doukutsu ||
- If you've got the Amethyst, you can go pick up Shadow in the cave
east of Ary. Note that Shadow is actually Light-elemental.
Item: Death Cloud (spell) \\\ West Island ||
- This is the place where you fought Demitel in case you forgot. It's
not on the map, but I'm sure you can find it.
\\\ Shinshokudou ||
Items: (Distortion) (spell), Sapphire (Unique), Ice Wall (spell)
Lost & Found: Self Bow S -ID / Aqua Spread -ID (Kraken)
- The Laser Blade + Flare Spread combo gets the job done here.
Special: Asuka (summon) \\\ Thor ||
Lost & Found: Laser Blade (3SH)
- Get to the Mother Computer Room and choose 3 to get Asuka. If the
option isn't there, you haven't talked to the right NPC at Alvanista yet.
- The Laser Blade should come in handy.
- Before heading to Ymir, you should go to the Honoo no Tou and get four
Koori no Omamoris, so you don't have to worry about Shaft's Explode (2500
pod). Just don't get killed in the super-heated areas while you're there.
\\\ Ymir no Mori ||
Lost & Found: Paraly Check / Stone Check (Mandrake)
- Mandrakes can petrify you, but the Flare Spread + Valkyrie combo allows
you to take them down easily from a distance.
- This is a pretty good place to level up in spite of the little space
you have to move in. I recommend hitting Lv70.
\\\ Elf no Shuuraku ||
Items (nc): Star Broom (Artifact), Elven Bow (Unique)
Shop:
Deck Brush 1980 G Elven Manto 9560 G
Kuroi Fuku 10 000 G
- Talk to the guy at the armory and he'll offer to fix the Kowareta Yumi
for 20 000 G. You can pick it up after spending the night at the inn.
The woman at the inn will also give you the Star Broom. You'll also want
to pick up a Kuroi Fuku for Arche, although she should probably switch
to a Star Cloak after the next two dungeons.
- If you still actually need money, you can sell Cat's Eyes here for 300k.
Item (nc): Muramasa (Unique) \\\ Treant no Mori ||
- Right, so, assuming you've heard about the ninja village (such as from
the NPC at the bar in Freezekill), you'll find Suzu in the northwest part
of the forest.
Items (nc): Ukiyoe, Miso Oden \\\ Ninja no Sato ||
Shop:
Naginata 180 000 G
Ootoro 2100 G 3000
Koushuu Ringo 600 G 1000
Maccha Uirou 900 G 2000
Miso 80 000 G 1000
Konnyaku 10 030 G 60
- Buy a Naginata.
- A guy in the shop will sell you an Ukiyoe for 30 000 G.
- One of the NPCs in the shop will cook Miso Oden (22 200 food) for you
if you have a Donabe and the necessary ingredients. These are: Daikon,
Konbu, Tamago, Miso, Konnyaku.
- ATTENTION! Cooking Miso Oden will remove the Knight's Saber from
your inventory unless it's equipped.
\\\ Treant no Mori ||
Items: BC Rod (Unique), Flare Tornado (spell)
- From the village, you can reach new areas of the forest.
- The Blue Crystal Rod is Mint's most powerful weapon (or ultimate weapon
if you've played a lot of FF7), but I'd suggest you stick with the Unicorn
Horn because of its defense boost.
- Thus concludes the world tour.
- If you're doing the Ice Cave first, you should go get Explode from
the Fire Tower first. If you're doing Fire Tower first, you should go
get Tidal Wave from the Ice Cave first.
\\\ Koori no Doukutsu ||
Items: Duel Helm -ID (Artifact), Star Cloak -ID, Piyohan,
Charm Bottle, Tidal Wave (spell), Black Onyx, Silver Cape, Aqua Manto,
Ring Shield, Misa Requiem -ID (Unique), Silver Plate (Unique),
Ankh Shield (Artifact), Star Beret -ID, Gale Spread -ID (Unique),
Pretty Mitten (Artifact)
Item (nc): Vorpal Sword (Unique, Temp)
Lost & Found: Longsword -ID / Arc Wind -ID (Ekimu)
Special: Jigenzan (waza)
Boss: Fenbeast
- You can access the caverns from a hidden path in the church in Freezekill.
- You'll need to use the Sorcerer Ring to unfreeze some stuff here.
- The double Ekim encounter can be rather problematic. The one in the
front might spam you with chain lightning while the one in the back hits
you with God Breath (2500 pod).
[Boss] FWTIELV
- 30 000 HP, 325 ATP, 400 DFP RAIIII
- 12 000 xp, 9000 G
- A brutally hard boss. You should have Arche spamming Fireball to help
keep him back.
- His two special attacks (snow storm and ice spear) are Water-elemental.
\\\ Honoo no Tou ||
Items: Basilisk Uroko, Reflex -ID (Artifact), Myst Seven Hsan -ID (Unique),
Moon Crystal, Ankh Shield (Artifact), Flare Manto, Bellbane, Mix Gummy,
Mix Gummy, Duel Helm -ID (Artifact), Life Bottle, Ring Shield,
Milky Roosu, Milky Roosu, Holy Bottle, Explode (spell),
Reverse Doll, Mental Ring (Artifact), Star Cloak -ID,
Star Beret -ID (Artifact), Ring Shield, Pretty Mitten (Artifact)
Item (nc): Furanveruju (Unique, Temp)
Lost & Found: Honoo no Omamori (Geraldine)
Special: Kokuusouhazan (waza)
Boss: Flamberk
- This is the tower surrounded by mountains northeast of Olive.
- First off, if you still haven't gotten Koori no Omamoris for everyone
(RB Honoo no Omamori), you need to do it before you try to explore the
tower. Otherwise you'll take extreme damage in the super-heated areas
(12,5% each second), and since it doesn't stop at 1 HP, it can quickly
result in a game over.
- The enemies have fairly high defense here (Doom Knights, Geraldines
and Yochoorus have 520 DFP, Hell Hounds have 360). You'll want to cast
either Valkyrie or Tidal Wave. Without Valkyrie, the Ice Coffin won't
do (much) more damage than the Laser Blade, Pole Axe or Arc Wind.
- Doom Knights have a special attack that reflects the damage they last
received. If it's Tidal Wave, you're kind of dead.
- Start by exploring the areas beyond the closed door. Once you've gotten
everything there (ie. everything up until Explode), take the eastern
path to eventually reach the boss.
[Boss] FWTIELV
- 45 700 HP, 300 TP, 325 ATP, 560 DFP ARIIII
- 30 000 xp, 19 800 G
- She can cast Explode (3600) and Indignation (4000).
- Use the Pole Axe and Elven Bow.
Item (nc): Eternal Sword (Unique) \\\ Treant no Mori ||
Lost & Found: Soul Steal -ID (Origin)
Special: Kuukanshouten'i (waza), Jikuusouhazan, Ten'isouhazan, Origin
Boss: Origin (+ Seraph)
- Once you have the swords from both dungeons, you can have Origin
combine them into the Eternal Sword.
[Boss] FWTIELV
- 45 000 HP, 1000 TP, 245 ATP, 600 DFP RR RRAA
- 49 800 xp, 13 280 G
- His special attack Karappusu has 2000 base damage. He can also cast
Indignation (4500) and Barrier.
- Afterwards, you'll warp to Alvanista.
Item (nc): Earring (Unique) \\\ Ary ||
- Stay at the inn. After the event, head to the cave west to reach
Dhaos's Castle. Visiting the final dungeon will open up two side-quests:
The Treasure Hunt and Moria Depths. I suggest you at least do the former
before going any farther.
- The Earring is an accessory for Mint with a number of effects, including
status immunity. She doesn't really need it, though, since she already
has a Star Cloak.
Item (nc): Komonjo (Key) \\\ Freezekill ||
- Talk to one of the NPCs in the cafe. Doing so will trigger the
Treasure Hunt quest, in which you can fly around and look for hidden
treasure. These locations can only be reached by flying. Perhaps
you've stumbled upon some of them. It doesn't matter, though, as
they're all empty until you actually trigger the quest. It's a bit
of a shame you can't start it earlier
- In any case, there are 22 of them in total as seen below.
01. SE of Miguel (beach)
Item: Reverse Doll
02. South of Miguel (green plains)
Items: Blue Candle (Unique), Sephira (Unique)
- Merely possessing the Sephira increases Exp and Gald received from
battles by 10%. You can RB it into Sephira+ to raise the bonus to 20%.
03. West of Miguel (beach)
Items: Whale Meat, Black Onyx, Piyohan, Elixir, Green Torch (Unique),
B-Line Shield (Unique)
04. NE of Seirei no Doukutsu (green plains, island)
Items: Dark Seal (Unique), Elixir, Mental Ring
05. NE of Seirei no Doukutsu (beach, island)
Items: Whale Meat, Protect Ring
06. North of Euclid (island)
Items: Whale Meat, Moon Crystal
07. East of Lone Valley (beach)
Item: Silver Cape
08. South of Venetsia (beach)
Items: Whale Meat, Reverse Doll
09. North of Alvanista (island)
Items: Whale Meat, Silver Cape, Resist Ring
10. NE of Alvanista (forest)
Item: Saint Halberd -ID (Unique)
11. South of Alvanista (island)
Item: Silver Mattock (Artifact)
12. SSE of Alvanista (tiny island)
Item: Rosania no Dress (Key, Temp)
- You can take this one back to the guy. You won't gain anything from
it, though
13. East of Ymir (beach)
Item: Protect Ring
14. North of Olive (island)
Items: Whale Meat, Emerald Ring, Donabe
15. NE of Olive (island)
Items: Whale Meat, Elixir, Drum Set (Artifact), Elixir
16. SE of Midgards ruins (beach)
Items: 9x Bijoubu
- Bijoubu has the same effect as an Elixir.
17. North of Shirakaba no Mori (beach)
Items: Elixir, Golden Helm (Unique), Supefura (Artifact)
18. Northeast of Shirakaba no Mori (snowy plains)
Items: NG (Unique), Luck Blade -ID (Unique), Elven Boots (Artifact),
Emerald Ring
19. NE of Midgards ruins (beach)
Items: R-Line Shield (Unique), Red Lantern (Unique), Duel Sword -ID (Unique),
Elven Boots (Artifact), Elixir, Cat's Eye (Artifact)
20. North of where Dhaos's old castle was (island)
Items: Whale Meat, Whale Meat, Whale Meat
21. SW of Freezekill (beach + green plains)
Items: Whale Meat, Mental Ring, H Gauntlet (Unique)
22. West of Ary (green plains)
Items: Whale Meat, Resist Ring
\\\ Dhaos no Shiro 2 ||
Items: Holy Bottle, Sage, Star Shield (Artifact), Meteor Swarm (spell),
Star Cloak -ID, Rune Bottle, Elixir, Mamu Bein -ID (Artifact),
Derris Emblem, Derris Emblem, Star Mace -ID (Artifact),
Star Glove (Artifact), Derris Emblem, Derris Emblem,
Star Beret -ID, True Magic -ID (Unique), Spectacles,
Charm Bottle, Holy Bottle, Sage, Star Helm -ID (Artifact),
Wajiiru Rapier -ID (Unique), Holy Bottle, Sage, Life Bottle,
Emerald Ring, Holy Bottle, Rune Bottle, Mix Gummy, Savory,
Apple Gummy, Sage, Dragon Steak, Reverse Doll, Mamu Bein -ID, Holy Bottle,
Resist Ring, Lavender, Hourglass, Savory, Lavender, Magic Pouch (Unique),
Elixir, Sage, Elven Boots, Dragon Steak
Lost & Found: Derris Emblem / Miracle Gummy (Roam Eye)
Bosses: Dark Eye, 2x Seal Eyes, (2x Seal Eyes), Dhaos 3,
Feather Dhaos (& Dhaos Arm)
[Boss: Dark Eye] FWTIELV
- 56 600 HP, 100 TP, 275 ATP, 800 DFP IIIIIIR
- 24 000 xp, 9800 G, Stone Check
- Beholders can teleport. Their normal attack doesn't make you flinch,
but it does hits you quickly and repeatedly, so you'll likely end up
stunlocked thanks to critical hits.
- He can cast Tidal Wave (6200).
- The southwest path from where you fight the Dark Eye takes you to the
dungeons. There are no items there.
- Use Shuusouraizan, Indignation or Meteor Swarm to take out the Cardinals.
- Ninja Masters can petrify you.
- Roam Eyes can cast Explode (4000), Indignation (4500) and Cure (5400).
- Not far into the dungeon, you'll find a staircase surrounded by walls.
You can actually walk through a part of it. When you take these stairs,
you'll arrive at a crossways with a symbol on the ground. When you step
on it, everyone who isn't equipped with a Derris Emblem will be teleported
into the dungeons. You already have one from Ary. You can find four of
them in the nearby areas, each one guarded by a Hanzou, but it'll be
just Cless alone. Pop in a Holy Bottle and get ready to run. A Stone
Check is also recommended. You can also get Derris Emblems from Roam
Eyes, but you should just go for the chests. If Cless isn't equipped
with an emblem but some of your other characters are, they'll wait by
the symbol and rejoin when you get back there.
- Head west from the second save point to reach the second boss.
[Boss: 2x Seal Eye] FWTIELV
- 62 600 HP, 50 TP, 300 ATP, 800 DFP ARRRAR
- 20 000 xp, 20 000 G
- They can cast Explode (4000) and Meteor Swarm (6000).
- A very difficult battle. If you get sandwiched between them, they're
gonna whip you silly and f*ck you stupid. You may have to use a Chronoglass.
Make sure it'll count.
- After the third save point, you'll find a teleport mirror and some
walls you can walk through. The third boss is beyond the mirror, but
it's completely optional. Considering how annoying these guys are, I
highly recommend you skip it.
- When you equip the Magic Pouch, items will pop up in your inventory
after walking a certain distance (a tone will tell you whenever this
happens). You can RB it into a Magical Pouch, but you can find one of
those later.
- Once you reach the fourth save point and the music changes, you're
getting close. There are no items in these areas. Once you reach the
fifth save point, the final boss awaits.
[Boss: Dhaos] FWTIELV
- 56 000 HP, 1000 TP, 330 ATP, 600 DFP IIIIIIR
- 50 000 xp, 32 000 G
- He'll regenerate all physical damage above 75% HP and 50% physical
damage between 50-75% HP.
- His normal attacks can inflict Petrification.
- Dhaos Laser: 1200 | Dhaos Corridor: 2320 | Para-Triangle: Stun
- He can cast Meteor Swarm (5880).
- If you keep your distance, you don't have to worry about the three
aforementioned special attacks. When you're not close to him, he's
likely to try casting a spell. This gives you a nice opportunity to
attack.
|
[Boss] FWTIELV
- Head: 64 765 HP, 3765 TP, 250 ATP, 720 DFP RRRRIRR
- Arm: 40 765 HP, 1765 TP, 250 ATP, 720 DFP RRRRIIR
- The head's normal attack is a spread shot called Chaos. His other
physical attack is called Circular, which is an exploding ball with
heavy knockback. The arm will also hit you if you get too close.
- He can cast Acid Rain, Cure (5700), Tidal Wave (5168) and Meteor
Swarm (6168). His special attacks are Last Ray (2292, V) and Tride
(1592 + poison). He'll start casting offensive magic once the arm is
gone. This makes him more vulnerable since he can't cast these while
invincible. He also stops using Acid Rain and Circular. Destroying the
arm is not necessary, however.
- His most common action is Hidden, which makes both the head and arm
invincible for a while. Try to anticipate when it ends (or just use
Chronoglasses).
- Shugohoujin is clearly the way to go here. Nothing else really works.
\\\ Moria Depths ||
Items: Orange Gummy, Dark Bottle, Vegetable, Yellow Cake, Spectacles,
Life Bottle, Flare Bottle, Dark Bottle, Sage, Cheese, Black Hole (spell),
Roll Pan, Apple Gummy, Iron Glove, Iron Sallet, Broom, Mix Gummy,
Poison Check, Silver Cape, Leather Armor -ID, Miracle Charm,
Pine Gummy, Longsword -ID, Bahamut Tear -ID (Unique), Miracle Gummy,
Leather Armor -ID, Creamy Cheese, Stone Check, Longsword -ID,
Poison Check, Stone Check, Lemon Gummy, Leather Armor ID, Dragon Steak,
Resist Ring, Rune Bottle, Protect Ring, Combo Counter (Unique),
Lemon Gummy, Hamburger, Stone Check, Hamburger, Gold Armor -ID (Unique),
Poison Check, Resist Ring, Pine Gummy, Red Savory, Emerald Ring,
Reverse Doll, Protect Ring, Rune Bottle, Ice Coffin -ID,
Emerald Ring, Elixir, Apple Gummy, Fame Face -ID,
Emerald Ring, Orange Gummy, Reflex -ID (Artifact), Hourglass,
Star Beret -ID, Mythril Mesh -ID, Leather Helm -ID,
Mix Gummy, Hourglass, Life Bottle, Miracle Gummy, Miracle Gummy,
Mix Gummy, Mix Gummy, Elixir, Life Bottle, Miracle Gummy,
Miracle Gummy, Mix Gummy, Mix Gummy, Scout Orb (Unique),
Excalibur -ID (Unique), Extinction (spell), Shuusouraizanha (Ougi)
Lost & Found: Ivory (Bigfoot), Sage (Hell Master),
Self Bow S -ID / Berserk Arrow -ID (Beast Master, Sokram),
Longsword -ID / Saint Rapier -ID (Isis),
Longsword -ID / Doom Blade -ID (Garfbeast),
Self Bow S -ID / Sand Spread -ID (Banshee)
Special: Chameleon, Gremlin Lair
Shop: Seafood - 60 G, Vegetable - 340 G
Boss: Wyvern
- Go north from B9 to find some people and the entrance to the new
areas. When you proceed past the first save point, all your Holy Bottles
will break. You won't be able to use those here (unless you get them
from a Pouch). The only other save point is right at the bottom. If
you're gonna do this, make sure you have a couple of hours at hand.
- If you want your Holy Bottles back in the same slot, equip a weapon
you only have one of other than the Eternal Sword. Once the bottles
break, equip the Eternal Sword, and the previous weapon should end up
in the Holy Bottle slot. After completing the dungeon, equip that weapon
to free up the slot, then just buy Holy Bottles.
- The Exp is really good, and you can gain as many as 20 levels going
through the place.
- There are two sets of encounters that mainly alternate between levels.
The encounters you can easily run away from are:
- Isis - 2x Sokram
- 2x Bigfoot - Garfbeast
- Beast Master & Manticore - Land Urchin
- The Manticore can petrify you. Eye Laser has 2000 base damage.
- Boarboars can be rather unpleasant, especially if Mint is wasting
time clearing the poison they inflict. Push them against the wall and
they'll largely do nothing. You'll likely need Kuukanshouten'i to
accomplish that. Do not underestimate them.
- Beast Masters can use Summon Demon for a mild 1220 base damage.
- Ice Elements can cast Tidal Wave (5000) and Cure (5400).
- Sokrams can cast Explode (4000).
- Magus can cast Tidal Wave (4600) and Indignation (4200). You'll likely
have to eat one of those if you run away from them.
- As far as I know, there's no way to kill the Land Urchin.
- I run away from Bigfoots, Manticores, Garfbeasts and Maguses.
- The Berserk Arrow is by far Chester's most powerful weapon.
- You can get Janpais if you take Ivory to the Island Armory. You can
use the item during battle to deal some damage (2000 base).
- It's simple and linear up until B18.
B12: Orange Gummy, Dark Bottle, Vegetable, Yellow Cake
B13: Spectacles, Life Bottle, Flare Bottle
B16: Dark Bottle, Sage, Cheese
- If you have the Emerald, you can get the Chameleon summon in
the room with the gas.
B17: Emergency exit
B18: Black Hole, Roll Pan, Apple Gummy, Iron Glove, Iron Sallet, Broom,
Mix Gummy
- Things get dark here. There are no items in the large area, but it
connects to three smaller areas, where the chests are (in the west,
northeast and east). South to proceed.
B19a: Poison Check, Silver Cape, Leather Armor -ID, Miracle Charm,
Pine Gummy, Longsword -ID, Bahamut Tear -ID
- The path splits into 8. If you number them from left to right, here's
what you can find:
1&2: Poison Check
3&4: Pine Gummy, Miracle Charm, Longsword -ID, Proceed (+ Bahamut Tear)
5: Silver Cape, Leather Armor -ID
6-8: Nothing
B19b: Miracle Gummy, Leather Armor -ID, Creamy Cheese, Stone Check,
Longsword -ID, Poison Check, Stone Check, Lemon Gummy, Leather Armor -ID,
Dragon Steak, Resist Ring, Stone Check, Hamburger, Lemon Gummy,
Rune Bottle, Protect Ring, Combo Counter, Hamburger, Gold Armor -ID,
Poison Check, Resist Ring, Longsword -ID, Pine Gummy, Red Savory
- The map doesn't show all the chests, but you can easily see if you
missed something.
- Once you have the Combo Counter, it will appear as an option in the
Custom menu.
- South to proceed.
|
xc------xc------
c | T T T |
|--+--+--+--+--|c
| L L | c |
-+xc------+-cxc-+-
c | L L c |
x--+---------xc|
c | | L | |
------xx------cx
|
B20: Emerald Ring
B21: Rune Bottle, Reverse Doll, Protect Ring, Ice Coffin -ID,
Emerald Ring, Elixir, Apple Gummy, Fame Face -ID (Artifact),
Emerald Ring, Orange Gummy, Reflex -ID, Hourglass,
Star Beret -ID, Mythril Mesh -ID, Leather Helm -ID, Mix Gummy
- You can get Gremlin Lair here if you have the Sapphire.
- Second save point.
[Boss] FWTIELV
- 41 000 HP, 400 TP, 395 ATP, 420 DFP R
- 50 000 xp, 10 000 G
- He can cast Explode (4000).
- Hourglass, Life Bottle, Miracle Gummy, Miracle Gummy, Mix Gummy,
Mix Gummy, Elixir, Life Bottle, Miracle Gummy, Miracle Gummy,
Mix Gummy, Mix Gummy, Scout Orb, Excalibur -ID, Extinction,
Shuusouraizanha
- The Scout Orb allows you to change the encounter rate.
Boss: Douzou & Okiyo \\\ Euclid ||
- Win 8 battles at the arena to fight Suzu's parents. You don't need to
win that battle. Even if you win, you won't get one of the normal prizes.
[Boss] FWTIELV
- Douzou: 28 500 HP, 350 ATP, 204 DFP RRR W
- Okiyo: 15 500 HP, 300 ATP, 204 DFP RRR W
- 15 000 xp, 10 000 G, Bijoubu, Ukiyoe
- Without Kuukan Shouten'i or Kokuu Souhazan, you really don't stand a
chance.
Special: Shishisenretsuha \\\ Ninja no Sato ||
- Talk to Suzu's grandfather to obtain the ougi.
\\\ Euclid ||
- You can fight at the arena in Euclid anytime once you reach the future.
You'll fight 9 battles in a row with Cless solo. You can choose to quit
after 8 battles in which case you'll receive 10 000 G.
- There are 8 different sets of enemies (as seen at the end of the enemy
list). You'll go through them in the listed order once, after which one
of them is chosen in random.
- Basilisk Kings are your main concern. Shinkuuhazan doesn't work too
well, because of his high speed and evade. Kuukanshouten'i and Shishi
Senkou are the most effective ones.
- The last enemy is always the Wyvern (except when you fight Suzu's parents).
(I once got 34 hits on the Wyvern with Shugohoujin)
- You can't use your own healing items during the challenge. You'll be
provided with 3 Apple Gummies and 1 Orange Gummy. When your healing items
are returned, they'll be in a different order.
- Completing the challenge gives you the following prizes:
1st: Shishikouhazan
2nd: Supefura, Donabe, Hekiju
3rd: Poison Check, Paraly Check, Stone Check
4th: Beef, Chicken, Steak, Roosu, Juicy Beef, Milky Roosu, Dragon Steak,
Tender Roosu
5th: Sage, Savory, Lavender, Bellbane, Red Sage, Red Savory,
Red Lavender, Red Bellbane
6th: Panacea Bottle, Life Bottle, Flare Bottle, Liqueur Bottle,
Rune Bottle, Charm Bottle
7th: Magical Broom, Magical Rouge, Magical Pouch, Magical Ribbon (Unique)
8th: Star Mace, Star Broom, Star Beret, Star Cloak
9th: Star Helm, Star Glove, Star Shield
nth: Apple Gummy, Orange Gummy, Lemon Gummy, Pine Gummy, Mix Gummy,
Miracle Gummy
--------------------------------------------------------------------------
Tokugi A01
Level Chart
Cless Mint
Lv1 | Lv1 |
Lv2 | Majinken Lv2 |
Lv3 | Lv3 | First Aid 5
Lv4 | Lv4 |
Lv5 | Hienrenkyaku Lv5 | Picohan 4
Lv6 | Lv6 |
Lv7 | Lv7 |
Lv8 | Lv8 | Deep Mist 3
Lv9 | Shuusouraizan Lv9 |
Lv10 | Lv10 |
Lv11 | Lv11 | Delay 14
Lv12 | Akisazame Lv12 |
Lv13 | Lv13 |
Lv14 | Lv14 | Heal 10
Lv15 | Kogahazan Lv15 |
Lv16 | Lv16 |
Lv17 | Lv17 | Acid Rain 7
Lv18 | Lv18 |
Lv19 | Lv19 |
Lv20 | Juushourai Lv20 | Antidote 8
Lv21 | Lv21 |
Lv22 | Lv22 |
Lv23 | Hououtenku Lv23 | Nurse 20
Lv24 | Lv24 |
Lv25 | Lv25 |
Lv26 | Lv26 | Haste 16
Lv27 | Shugohoujin Lv27 |
Lv28 | Lv28 |
Lv29 | Lv29 | Silence 6
Lv30 | Lv30 |
Lv31 | Shinkuuhazan Lv31 |
Lv32 | Lv32 | Dispel 14
Lv33 | Lv33 |
Lv34 | Shuukihou Lv34 |
Lv35 | Lv35 | Barrier 15
Lv36 | Lv36 |
Lv37 | Shishisenkou Lv37 |
Lv38 | Lv38 | Cure 22
Lv39 | Lv39 |
Lv40 | Lv40 |
Lv41 | Senkuuretsuha Lv41 | Picopico Hammer 16
Lv42 | Lv42 |
Lv43 | Lv43 |
Lv44 | Lv44 | Valkyrie 15
Lv45 | Gurenken Lv45 |
Lv46 | Lv46 |
Lv47 | Lv47 | Recover 18
Lv48 | Lv48 |
Lv49 | Lv49 |
Lv50 | Goushourai Lv50 | Raise Dead 26
Lv51 | Lv51 |
Lv52 | Lv52 |
Lv53 | Lv53 |
Lv54 | Lv54 | Resurrection 32
Cless - Hissatsuwaza
Majinken | Lv2 | 2 | LR | E | enr
-----------------------------------------------
Shockwave that travels on the ground. Low damage (Str+Lv).
Hienrenkyaku | Lv5 | 4 | SR | |
-----------------------------------------------
3 hits. The last hit is 1,5x (tsuki), the first two are unarmed (ATP =
Str+8) and will deal little to no damage. Hard to get all 3 hits.
Shuusouraizan | Lv9 | 8 | LR | T | enr+
-----------------------------------------------
Thunder blast with triple damage + unarmed kick.
Akisazame | Lv12 | 15 | SR | |
-----------------------------------------------
10 quick hits (tsuki) at 0,5xATP and 1,5x damage. You'll typically get
6 hits if the enemy isn't pinned down.
Kogahazan | Lv15 | 8 | SR | |
-----------------------------------------------
Two hits at 1,5x damage.
Juushourai | Lv20 | 6 | aR | | N/A, nm (no mastery)
-----------------------------------------------
Increase your DFP by 25%. The effect seems to last for the rest of the
battle and will not wear off even if you die.
Hououtenku | Lv23 | 8 | LR | F | enr
-----------------------------------------------
Turn into a bird and crash into the enemy. Damage is 6*Str + ATP
(unaffected by Valkyrie, etc.).
Shugohoujin | Lv27 | 5 | aR | | enr, nm
-----------------------------------------------
Create numerous energy particles. Damage per hit is 4*Str+Lv.
Great damage potential, but hard to pull off because of the slow start-up
(1,6s). The enemy also needs to be prevented from being pushed back.
Shinkuuhazan | Lv31 | 12 | SR | | nm
-----------------------------------------------
One slow hit at triple ATP and a 1,5x damage multiplier. Decent horizontal
range, but it'll miss anything above the ground. A good choice for a
small number of enemies, but you'll typically get better results with
something faster (and, thus, more reliable).
Shuukihou | Lv34 | 6 | aR | | N/A, nm
-----------------------------------------------
Heal yourself. The amount is 1000 + 50*Str.
Shishisenkou | Lv37 | 14 | LR | | enr
-----------------------------------------------
Push the enemy then attack for double damage (tsuki). Can't push much.
Ignores weapon element.
Senkuuretsuha | Lv41 | 9 | SR | F | enr+
-----------------------------------------------
Fire blast (2,0x) + stab (2xATP and 1,5x damage, kiri). Given the
prevalence of enemies weak to Fire, there's plenty of use for this (as
well as Hououtenku).
Gurenken | Lv45 | 10 | SR | F | nm
-----------------------------------------------
4 hits max. The first one deals 1,5x damage. Quite unimpressive. Stick
with Senkuuretsuha and Hououtenku.
Goushourai | Lv50 | 20 | aR | | N/A, nm
-----------------------------------------------
Increase your ATP by 50%.
Jigenzan | KnD | 25 | LR | |
-----------------------------------------------
3 hits at 1,5x damage. Seems to sometimes use Tsuki instead of Kiri.
Kokuusouhazan | HnT | 30 | SR | L | enr
-----------------------------------------------
Aura (200+Str, Light) + energy wave (0,5x). The aura will likely only
do a couple of hits, but can do more if the enemy is prevented from
being pushed back. The shockwave can do 4 hits.
Kuukanshouten'i | TnM | 30 | aR | | enr+
-----------------------------------------------
Teleport and do 4 hits (tsuki, kiri, tsuki, kiri). The last one
deals 1,5x damage. Damage from the teleport aura is 4*Str+Lv.
It's possible to do a 5th hit when teleporting back, but it's very unlikely.
Majinsouhazan | Bela | 15 | LR | |
-----------------------------------------------
4 hits at 1,5x damage (and a Majinken).
Ougis
Majinhienkyaku 9 | The stab can do 2 hits.
Majinsouhazan 15 | 4 hits.
Majinsenretsuha 16 | -
Majinsenkuuha 10 | The stab can do 2 hits.
Shishihienkyaku 12 | The stab can do 2 hits.
Shishikouhazan 13 | -
Shishisenretsuha 28 | Akisazame while moving forward (no Shishisenkou)
Shishisenkuuha 13 | The stab can do 2 hits.
Shuusouhienkyaku 17 | The stab can do 2 hits.
Shuusouraizanha 20 | Kogahazan can do 3 hits.
Shuusousenretsuha 21 | -
Shuusousenkuuha 17 | The stab can do 2 hits.
Hououtenshoukyaku 20 | The stab can do 2 hits.
Hououshouhazan 25 | Kogahazan does 4 hits.
Houousenretsuha 21 | -
Hououtenkuuha 18 | The stab can do 2 hits.
Jikuusouhazan 50 | - (Won't run back)
Ten'isouhazan 40 | Shockwave instead of combo.
01. Majinhienkyaku Chika Bochi
02. Majinsouhazan Belladam / Miguel
03. Shuusousenretsuha Venetsia, 3000 G
04. Majinsenkuuha Southwest of Midgards
05. Houousenretsuha West of Alvanista
06. Majinsenretsuha Alvanista, 6000 G
07. Shishihienkyaku East of Ymir, 12 000 G
08. Shuusouhienkyaku Midgards / Alvanista-F, 18 000 G
09. Shuusousenkuuha Valhalla Plains, 50 000 G
10. Hououtenshoukyaku Miguel, 20 000 G
11. Hououshouhazan Oasis 1-F, 40 000 G
12. Shishisenkuuha Freezekill, 33 000 G
13. Hououtenkuuha Ary, 50 000 G
14. Jikuusouhazan Treant no Mori (Origin)
15. Ten'isouhazan Treant no Mori (Origin)
16. Shuusouraizanha Moria B21
17. Shishisenretsuha Ninja no Sato (after fighting Suzu's parents)
18. Shishikouhazan Beat the Arena
In-game list
SR
Kogahazan 7
Shugohoujin 5
Akisazame 15
Shinkuuhazan 12
Gurenken 10
Shuukihou 6
Goushourai 20
Juushourai 6
Hienrenkyaku 4
Senkuuretsuha 9
Kokuusouhazan 30
Kuukanshouten'i 30
LR
Majinken 2
Shugohoujin 5
Shishisenkou 14
Shuukihou 6
Goushourai 20
Juushourai 6
Hououtenku 8
Shuusouraizan 8
Kuukanshouten'i 30
Jigenzan 25
Majinhienkyaku 9 Majinken Hienrenkyaku
Majinsouhazan 15 Majinken Kogahazan
Majinsenretsuha 16 Majinken Akisazame
Majinsenkuuha 10 Majinken Senkuuretsuha
Shishihienkyaku 12 Shishisenkou Hienrenkyaku
Shishikouhazan 13 Shishisenkou Kogahazan
Shishisenretsuha 28 Shishisenkou Akisazame
Shishisenkuuha 13 Shishisenkou Senkuuretsuha
Shuusouhienkyaku 17 Shuusouraizan Hienrenkyaku
Shuusouraizanha 20 Shuusouraizan Kogahazan
Shuusousenretsuha 21 Shuusouraizan Akisazame
Shuusousenkuuha 17 Shuusouraizan Senkuuretsuha
Hououtenshoukyaku 20 Hououtenku Hienrenkyaku
Hououshouhazan 25 Hououtenku Kogahazan
Houousenretsuha 21 Hououtenku Akisazame
Hououtenkuuha 18 Hououtenku Senkuuretsuha
Jikuusouhazan 50 Jigenzan Kokuusouhazan
Ten'isouhazan 40 Kuukanshouten'i Kokuusouhazan
Mint - Houjutsu
Lv MP tgt base + mod max
First Aid | 3 | 5 | s | 100 + 2*Lv | 300 |
Heal | 14 | 10 | s | 500 + 8*Lv | 1300 |
Nurse | 23 | 20 | A | 800 + 8*Lv | 1600 |
Cure | 38 | 22 | s | 2500 + 32*Lv | 5700 |
Resurrection | 54 | 32 | A | 1600 + 32*Lv | 4800 |
- Acid Rain: Reduce enemy DFP by 50%.
- Protection: Increase DFP by 25%. At AI settings 1 and 2, Mint will
cast this automatically if you receive damage that is greater than
1/8 mHP (albeit with a delay on setting 2).
- Valkyrie: Increase ATP by 50%. At AI settings 1 and 2, Mint will cast
this automatically if Cless deals damage that is less than 1/16 of the
enemy's mHP (albeit with a delay on setting 2).
- Recover: Remove status ailments. Affects multiple characters during battle.
- Raise Dead. Revive a character with 25% HP.
- Dispel: Remove Bleed, ATP Up, DFP Up, DFP Down, Delay.
- Picohan: Throw a hammer that may stun an enemy. Used by the AI on 1 and 2.
- Picopico Hammer. Try to stun all enemies on screen. Used by the AI on 1 & 2.
Arche - Majutsu
Distortion | - | 18 | s | Instant Death
Death Cloud | - | 25 | s | Instant Death
Black Hole | - | 35 | A | Instant Death
Extension | - | 50 | A | Instant Death
Fireball | F | 3 | s | 10 + 4*Lv | 406 |
Lightning | T | 4 | s | 15 + 4*Lv | 411 |
Ice Needle | W | 4 | s | 20 + 4*Lv | 416 |
Grave | E | 4 | s | 30 + 4*Lv | 426 |
Eruption | F | 8 | a | 100 + 4*Lv | 496 |
Storm | I | 8 | A | 100 + 4*Lv | 496 |
Fire Wall | F | 12 | s | 8*Lv | 792 |
Ice Tornado | W | 10 | s | 20 + 8*Lv | 812 |
Stone Wall | E | 10 | s | 50 + 8*Lv | 842 |
Ice Wall | W | 12 | s | 100 + 8*Lv | 892 |
Tractor Beam | V | 12 | a | 200 + 8*Lv | 992 |
Thunder Blade | T | 12 | A | 300 + 8*Lv | 1092 |
Flare Tornado | F | 15 | s | 400 + 8*Lv | 1192 |
Ray | L | 15 | A | 500 + 8*Lv | 1292 |
Firestorm | F | 18 | A | 600 + 16*Lv | 2184 |
God Breath | I | 18 | A | 700 + 16*Lv | 2284 |
Explode | F | 25 | A | 1000 + 32*Lv | 4168 |
Indignation | T | 30 | A | 1500 + 32*Lv | 4668 |
Tidal Wave | W | 25 | A | 2000 + 32*Lv | 5168 |
Meteor Swarm | V | 40 | A | 3000 + 32*Lv | 6168 |
Fireball Lightning Ice Needle
Grave Eruption Storm
Ice Tornado Stone Wall Tractor Beam
Fire Wall Thunder Blade Ice Wall
Flare Tornado Ray Fire Storm
God Breath Distortion Explode
Indignation Tidal Wave Death Cloud
Meteor Swarm Black Hole Extension
Fireball | Def
Ice Needle | Def
Ice Tornado | Euclid / Lone Valley-F
Grave | Euclid / Lone Valley-F
Eruption | Belladam / Miguel
Lightning | Venetsia, 200 G
Storm | Venetsia, 1000 G
Tractor Beam | Alvanista, 4000 G
Thunder Blade | Alvanista, 12 000 G
Stone Wall | Seirei no Doukutsu
Fire Wall | Nessa no Doukutsu
Ray | 12-Seiza no Tou
Indignation | Midgards
Fire Storm | Dhaos no Shiro / Nessa no Doukutsu-F
Distortion | Dhaos no Shiro / Shinshokudou-F
God Breath | Thor
Death Cloud | West Island
Ice Wall | Shinshokudou
Flare Tornado | Treant no Mori
Explode | Honoo no Tou
Tidal Wave | Koori no Doukutsu
Meteor Swarm | Dhaos no Shiro 2
Black Hole | Moria Depths
Extension | Moria Depths
Klarth - Shoukanjutsu
Sylph | I | 5 | s | 100 + 2*Lv | 298 |
Undine | W | 8 | A | 350 + 4*Lv | 746 |
Gnome | E | 14 | A | 250 + 8*Lv | 1042 |
Luna | L | 24 | A | 400 + 16*Lv | 1984 |
Maxwell | V | 20 | a | 140...2300 | | x8
Shadow | L | 25 | A | 2000 + 16*Lv | 3584 |
Ifrit | F | 16 | A | 10 + 2*Lv | 208 | x20 (4160)
Volt | T | 32 | A | 1000 + 32*Lv | 4168 |
Origin | V | 40 | A | 4200 | 4200 |
Asuka | L | 28 | A | 3000 + 16*Lv | 4584 |
Gremlin Lair | V | 45 | A | 3600 + 32*Lv | 6768 |
Chameleon | - | 40 | s | Instant Death
Sylph Undine Gnome
Ifrit Maxwell Luna
Shadow Asuka Volt
Origin Gremlin Lair Chameleon
Sylph | Opal (Lone Valley) | Lone Valley
Gnome | Ruby (West Island) | Seirei no Doukutsu
Undine | Aquamarine (Alvanista) | Shinshokudou
Ifrit | Garnet (Alvanista) | Nessa no Doukutsu
Maxwell | Turquoise (Moria) | Moria Koudou
Luna | Moonstone (Treant) | 12-Seiza no Tou
Volt | Sardonyx (Euclid) | Volt no Doukutsu
Shadow | Amethyst (Lone Valley) | Cave near Ary
Asuka | Topaz (Treant) | Thor
Origin | Diamond (Thor) | Treant no Mori
Chameleon | Emerald (Seirei no Dk) | Moria Depths
Gremlin Lair | Sapphire (Shinshokudou)| Moria Depths
--------------------------------------------------------------------------
Misc. A02
Titles
- There are 12 titles in total. These have no effect on your stats or
abilities. They merely indicate certain accomplishments.
- You can't use the default title once you've switched to any other title.
- If you meet the requirement on the field, you need to trigger a battle
before the title is available (not in Euclid).
- Some titles add a star next to your level in the status screen. At
most, you can have 8 stars.
- The stars you get from titles given in Alvanista are added as soon
as you meet the requirements.
Kenshi Minarai | Default
Alvanista-P/F
Kenshi | Obtain and learn Majinhienkyaku (+1)
Jukuren Kenshi | Reach Lv20 + obtain Kenshi
Tatsujin Kenshi | Reach Lv40 + obtain Jukuren Kenshi
Swordmaster | Obtain and learn 6 Ougis + obtain Tatsujin Kenshi (+1)
Fencer | Obtain and learn all 18 Ougis
Rasuto Fencer | Reach Lv99 and learn all Ougis (+1)
Euclid-F
Berserker | 1000 battles (+1)
Combo Master | Combo Command + Combo Counter (+1)
Samurai | Obtain the Muramasa (+1)
Druaga Mania | Obtain all Druaga items (+1)
Champion | Defeat 8 enemies at the Arena (+1)
Misc
Sage | HP +5% Red Sage | HP +10%
Savory | TP +5% Red Savory | TP +10%
Lavender | Str +1 Red Lavender | Str +2
Bellbane | Agl +1 Red Bellbane | Agl +2
- Magic Pouch: Talisman, Broom, Life Bottle, Rabbit Symbol, Steak,
Iron Boots, Holy Bottle, Cloak, Manto, Rod, Ribbon, Longsword,
Tsuruhashi, Spectacles, Rope, Battle Axe, Sukebehon
- Magical Pouch: Feet Symbol, Sukebehon, Holy Symbol, Liqueur Bottle,
Poison Check, Life Bottle, Battle Axe, Orange Gummy, Longsword,
Holy Bottle, Rod, Cloak, Yellow Cake, Broom, Apple Gummy,
Protect Ring, Ribbon, Halberd, Spectacles, Magical Rouge,
Cat's Eye | 300k - Elf-F / 70k Elf-P, 39k Midgards
Ivory | 32k - Venetsia-F
Yellow Cake | 240k - Olive-F / 27k, Midgards
Touchuukasou | 30k - Alvanista-F
Whale Meat | 30k - Alvanista-F
Ukiyoe | 49,5k - Elf-F
Soundtrack
01. Yume wa Owaranai | OP
02. Decisive | Dhaos 1
03. The Stream of Time | Event (Opening part 1)
04. Defiance | Event (Opening part 2)
05. Harmonious Moment | Totis / Miguel
06. Hydropolis | Venetsia
07. Vigorous Town | Alvanista
08. Serene Weather | Belladam
09. Mystic Forest | Overworld 1 / Seirei no Mori
10. Freeze | Freezekill
11. Underground Way | Dungeon 1
12. Mint | Mint's Theme
13. Desolate Road | Mountain Path
14. Sylphs' | Lone Valley
15. Retaliation | Chika Bochi
16. Morlia Gallery | Moria Koudou
17. Field of Sunset | Event
18. Martel | Martel's Theme
19. Arche | Arche's Theme
20. Tasteful | Boukensha Guild (Past)
21. Good Wine Makes Good Blood | Boukensha Guild (Future)
22. Sakuraba Solo | Sakuraba Solo
23. Lake on Ymir | Ymir no Mori
24. Triumph | Castle
25. Abyss of Thor | Thor
26. Open Fire | Arena
27. Threatening Sky | Battle in the Sky
28. Aviators | Rea Bird
29. Burning Tower | Honoo no Tou
30. Perverse Religion | Church
31. Fulfill Mission | Dhaos no Shiro 2 A
32. Hurry Up | Event
33. Be Absentminded | Event
34. Take Up the Cross | Battle
35. Go a Step Further | Victory
36. Overcome Difficulties | Boss
37. Conclusion | Dhaos 2/3
38. Who Is Good or Evil? | Feather Dhaos
39. Raising a Curtain | Overworld 2
40. The Second Act | Overworld 3
41. Final Act | Overworld 4
42. Olive Village | Olive
43. Contract | Obtained
44. Awakening | Resting
45. Euclid | Euclid
46. Premonition | Title
47. As Time Goes on | Euclid (Past)
48. Penetrate | Ending
49. Emergency | Event
50. Resurection [sic] | Event
51. Dark Cave | Dungeon 2
52. Bright Moonlight Night | Event
53. Oasis | Oasis
54. Mid Galds | Midgards
55. Ary | Ary
56. Castle of the Dhaos | Dhaos no Shiro 1
57. Forest of the Treant | Treant no Mori
58. Unicorn | Shirakaba no Mori
59. Cave of Illusion | Volt no Doukutsu
60. Biting Cold | Koori no Doukutsu
61. Ah My God... | Game Over
62. Mysterious Ja"p"on | Ninja no Sato
63. Go Over Adversity | Dhaos no Shiro 2 B
64. Fighting of the Spirit | Summon Boss
- The two street race tunes are not included in the sound player for
some unfortunate reason.
Experience Chart
Lv1 | 0 |
Lv2 | 10 | 10 |
Lv3 | 35 | 25 | 15
Lv4 | 85 | 50 | 25
Lv5 | 170 | 85 | 35
Lv6 | 300 | 130 | 45
Lv7 | 485 | 185 | 55
Lv8 | 735 | 250 | 65
Lv9 | 1060 | 325 | 75
Lv10 | 1470 | 410 | 85
Lv11 | 1975 | 505 | 95
Lv12 | 2707 | 732 | 227
Lv13 | 3577 | 870 | 138
Lv14 | 4597 | 1020 | 150
Lv15 | 5779 | 1182 | 162
Lv16 | 7135 | 1356 | 174
Lv17 | 8677 | 1542 | 186
Lv18 | 10 417 | 1740 | 198
Lv19 | 12 367 | 1950 | 210
Lv20 | 14 539 | 2172 | 222
Lv21 | 16 945 | 2406 | 234
Lv22 | 20 039 | 3094 | 688
Lv23 | 23 434 | 3395 | 301
Lv24 | 27 144 | 3710 | 315
Lv25 | 31 183 | 4039 | 329
Lv26 | 35 565 | 4382 | 343
Lv27 | 40 304 | 4739 | 357
Lv28 | 45 414 | 5110 | 371
Lv29 | 50 909 | 5495 | 385
Lv30 | 56 803 | 5894 | 399
Lv31 | 63 110 | 6307 | 413
Lv32 | 70 806 | 7696 | 1389
Lv33 | 79 006 | 8200 | 504
Lv34 | 87 726 | 8720 | 520
Lv35 | 96 982 | 9256 | 536
Lv36 | 106 790 | 9808 | 552
Lv37 | 117 166 | 10 376 | 568
Lv38 | 128 126 | 10 960 | 584
Lv39 | 139 686 | 11 560 | 600
Lv40 | 151 862 | 12 176 | 616
Lv41 | 164 670 | 12 808 | 632
Lv42 | 179 808 | 15 138 | 2330
Lv43 | 195 693 | 15 885 | 747
Lv44 | 212 343 | 16 650 | 765
Lv45 | 229 776 | 17 433 | 783
Lv46 | 248 010 | 18 234 | 801
Lv47 | 267 063 | 19 053 | 819
Lv48 | 286 953 | 19 890 | 837
Lv49 | 307 698 | 20 745 | 855
Lv50 | 329 316 | 21 618 | 873
Lv51 | 351 825 | 22 509 | 891
Lv52 | 377 845 | 26 020 | 3511
Lv53 | 404 895 | 27 050 | 1030
Lv54 | 432 995 | 28 100 | 1050
Lv55 | 462 165 | 29 170 | 1070
Lv56 | 492 425 | 30 260 | 1090
Lv57 | 523 795 | 31 370 | 1110
Lv58 | 556 295 | 32 500 | 1130
Lv59 | 589 945 | 33 650 | 1150
Lv60 | 624 765 | 34 820 | 1170
Lv61 | 660 775 | 36 010 | 1190
Lv62 | 701 717 | 40 942 | 4932
Lv63 | 744 012 | 42 295 | 1353
Lv64 | 787 682 | 43 670 | 1375
Lv65 | 832 749 | 45 067 | 1397
Lv66 | 879 235 | 46 486 | 1419
Lv67 | 927 162 | 47 927 | 1441
Lv68 | 976 552 | 49 390 | 1463
Lv69 | 1 027 427 | 50 875 | 1485
Lv70 | 1 079 809 | 52 382 | 1507
Lv71 | 1 133 720 | 53 911 | 1529
Lv72 | 1 194 224 | 60 504 | 6593
Lv73 | 1 256 444 | 62 220 | 1716
Lv74 | 1 320 404 | 63 960 | 1740
Lv75 | 1 386 128 | 65 724 | 1764
Lv76 | 1 453 640 | 67 512 | 1788
Lv77 | 1 522 964 | 69 324 | 1812
Lv78 | 1 594 124 | 71 160 | 1836
Lv79 | 1 667 144 | 73 020 | 1860
Lv80 | 1 742 048 | 74 904 | 1884
Lv81 | 1 818 860 | 76 812 | 1908
Lv82 | 1 904 166 | 85 306 | 8494
Lv83 | 1 991 591 | 87 425 | 2119
Lv84 | 2 081 161 | 89 570 | 2145
Lv85 | 2 172 902 | 91 741 | 2171
Lv86 | 2 266 840 | 93 938 | 2197
Lv87 | 2 363 001 | 96 161 | 2223
Lv88 | 2 461 411 | 98 410 | 2249
Lv89 | 2 562 096 | 100 685 | 2275
Lv90 | 2 665 082 | 102 986 | 2301
Lv91 | 2 770 395 | 105 313 | 2327
Lv92 | 2 886 343 | 115 948 | 10 635
Lv93 | 3 004 853 | 118 510 | 2562
Lv94 | 3 125 953 | 121 100 | 2590
Lv95 | 3 249 671 | 123 718 | 2618
Lv96 | 3 376 035 | 126 364 | 2646
Lv97 | 3 505 073 | 129 038 | 2674
Lv98 | 3 636 813 | 131 740 | 2702
Lv99 | 3 771 283 | 134 470 | 2730
--------------------------------------------------------------------------
Equipment List A03
- A location in brackets means the item can be found in that location.
- A price in brackets means the item can only be bought during a limited
window of time.
Buki (Cless)
Kiri Tsuki Ele Price
Rapier | 2 | 9 | | 180 | Euclid-P, Morrison-F
Verdan | 4 | 28 | | (700)| Belladam
Longsword | 5 | 5 | | 140 | Euclid-P, Belladam, D:C, drop
Saber | 8 | 5 | | 200 | Euclid-P, Morrison-F
Colichemarde | 8 | 26 | | (1400)| Alvanista-P
Knight's Saber | 15 | 8 | F | - | (Totis)
Fine Saber | 25 | 18 | | (700)| Belladam
Battle Axe A| 35 | 2 | | (700)| Belladam, M.Pouch
Walloon Sword | 50 | 50 | | (1600)| Venetsia-P
Crescent Axe A| 65 | 10 | | (1800)| Venetsia-P
Corsesca P| 50 | 106 | | 2400 | Venetsia-P, Olive-F
Gungnir P| 96 | 122 | | - | (Alvanista-P)
Halberd P| 105 | 105 | | 4000 | Alvanista-P, Olive-F
Fame Face | 108 | 60 | W | - | Meyer; Alvanista-P (race-4), ID
Bardiche A| 115 | 15 | | 2980 | Alvanista-P, Olive-F
Strike Axe A| 140 | 20 | T | - | (Nessa), ID
Slayer Sword | 200 | 200 | E | - | Sarven, ID
Mech Halberd P| 200 | 210 | |(22 000)| Midgards
Sadin Glaive P| 210 | 424 | | 22 500 | Miguel
Dragon Tooth | 220 | 750 | E | - | Dragon Tooth, ID
Moon Falx | 260 | 200 | L | - | Dragon Knight, ID
Saint Rapier | 300 | 1600 | L | - | Isis, ID
Damascus Sword | 350 | 315 | | 22 700 | Miguel
Sinclaire | 424 | 220 | | 23 700 | Venetsia-F
Holy Sword | 480 | 480 | L | 50 000 | Alvanista-F, ID
Hard Cleaver A| 500 | 100 | | 32 000 | Venetsia-F
Flare Baselard | 580 | 595 | F |100 000 | Olive-F, ID
Ice Coffin | 595 | 580 | W |100 000 | Ary, ID
Naginata P| 600 | 900 | |180 000 | Ninja Vlg, minimal knockback
Destroyer | 630 | 290 | | 60 000 | Ary, drains user's TP
Wajiiru Rapier | 700 | 1200 | V | - | (Dhaos-F), ID, can't flinch
Duel Sword | 800 | 780 | E | - | (Treasure Hunt), ID
Luck Blade | 800 | 800 | | - | (Treasure Hunt), ID
Saint Halberd P| 840 | 640 | W | - | (Treasure Hunt), ID
Laser Blade | 850 | 650 | L |200 010 | 3SH, Freezekill
Pole Axe P| 850 | 150 | | 44 600 | Alvanista-F
Arc Wind P| 860 | 720 | I | - | Ekimu, ID
Vorpal Sword | 900 | 900 | W | - | (Ice Cave)
Furanveruju | 900 | 900 | F | - | (Fire Tower)
Muramasa | 910 | 780 | E | - | (Ninja)
Eternal Sword | 910 | 910 | | - | (Treant-F)
Bahamut Tear A| 1290 | 1290 | V | - | (Moria-F), ID
Doom Blade | 1300 | 1100 | V | - | Garfbeast, ID
Excalibur | 1390 | 1390 | V | - | (Moria-F), ID
Yumi (Chester)
Self Bow S | 8 | | | 80 | Euclid-P, Ary (ID), D:E, drop
Self Bow L | 20 | | | 200 | Euclid-P, Morrison-F
Composite Bow | 500 | | | 3000 | Miguel
Cranequin | 620 | | | 7000 | Alvanista-F, 2S
Aqua Spread | 800 | | W |100 000 | Ary;Living Knight,Kraken,ID, 2S
Flare Spread | 800 | | F | - | Flame Ji; Alv-F (race-3),ID, 2S
Gale Spread | 800 | | I | - | (Ice Cave), ID, 2S
Sand Spread | 800 | | E | - | Banshee, ID, 2S
Crescent Arrow | 1320 | | T | 74 000 | Freezekill
Elven Bow | 1590 | | | - | (Elf-F)
Soul Steal | 1700 | | V | - | Origin, ID, drains user's HP
Berserk Arrow | 1820 | | | - | Sokram, ID, 2S
Tsue (Mint)
Rod | 2 | | | 10 | Euclid-P, Morrison-F
Gem Rod | 15 | | | (600)| Venetsia-P
Ruby Wand | 30 | | | 1240 | Alvanista-P, Olive-F
Rune Staff | 85 | | V | - | (Moria)-ID, (Dhaos-P)
Unicorn Horn | 135 | | | - | (Unicorn), DFP +12
Holy Staff | 180 | | L | 6000 | Freezekill
Star Mace | 330 | | | - | (Dhaos-F), ID
BC Rod | 420 | | | - | (Treant-F)
Houki (Arche)
Broom | 20 | | | - | D:A, M.Pouch
Mysti Broom | 100 | | | - | (Moria)
Magical Broom | 200 | | | - | (Dhaos-P), (Arena)
Sylphi Broom | 380 | | I | - | (Volt)
Deck Brush | 500 | | | 1980 | Elf-F
Star Broom | 640 | | | - | (Elf-F)
Hon (Klarth)
Sukebehon | 3 | | | - | (Demitel); Gnome; Grimlock-ID
Necronomicon | 20 | | | - | D:K
Yellow Kings | 60 | | | - | Demitel, ID
Celaeno Fragments| 60 | | | - | (Alvanista-P)
Liber Ivonis | 70 | | | - | (Demitel); Undine, ID
Aquadingen | 120 | | | - | (Zodiac)
G'harne Fragments| 350 | | | - | (Volt)
Misa Requiem | 500 | | | - | (Ice Cave), ID
Myst Seven Hsan | 500 | | | - | (Fire Tower), ID
True Magic | 700 | | | - | (Dhaos-F), ID
NG | 765 | | | - | (Treasure Hunt), can't flinch
Karada DFP Chr Elem
Leather Armor | 2 |CEK| | (120)| Euclid-P, D:CE
Chain Mail | 4 |CE | | 900 | Euclid, Morrison-F
Ring Mail | 7 |CE | | (1200)| Belladam
Splint Mail | 9 | | | (1900)| Venetsia-P
Breast Plate | 13 |CE | | 3600 | Alvanista-P, Olive-F
Plate Mail | 18 |C |FWTIELV|(24 500)| Midgards
Mythril Mesh | 18 |all| I | 30 000 | (Moria)x2-ID, Miguel
Mythril Plate | 28 |CE | A | 50 000 | Venetsia-F
Reflex | 35 |CE | RRR I| - | (FireTwr), (Moria-F), ID
Silver Plate | 37 |CE | | - | (Ice Cave)
Rare Plate | 38 |CEK|R | 82 000 | Island Armory
Mamu Bein | 60 |CE |RRI AR| - | (Dhaos-F)x2, ID, I:IDeath
Gold Armor | 65 |C |A AA A| - | (Moria-F), ID
Cloak | 3 |MAK| | - | D:MA, M.Pouch
Amber Cloak | 6 |MAK| | (610)| Belladam, D:K
Silver Cloak | 12 |MAK| | 2500 | Alvanista-P, Midgards, Olive-F
Mythril Mesh | 18 |all| I | 30 000 | (Moria)x2-ID, Miguel
Holy Cloak | 25 |MAK| I | 56 000 | Miguel
Kuroi Fuku | 50 | A |AAAAA | 10 000 | Elf-F
Star Cloak | 55 |MAK| R R| - | (Volt);(Ice);(Fire),ID, I:all
Atama
Leather Helm | 1 | | (600)| Euclid-P
Iron Sallet | 3 | | (840)| Belladam
Armet Helm | 5 | | 1320 | Venetsia-P, Olive-F
Cross Helm | 10 | | 5000 | Miguel
Duel Helm | 19 | | - | (IceCave); (FireTower), ID
Rare Helm | 20 | R:T | 31 000 | Island Armory
Star Helm | 26 | | - | (Dhaos-F), ID
Golden Helm | 28 | | - | (Treasure Hunt), Eva +20
Beret | 1 | | - | D:M
Ankh Beret | 3 | | (800)| Venetsia-P, D:K
Rando Beret | 5 | | 1420 | Alvanista-P, Olive-F
Fine Beret | 12 | | (3600)| Midgards
Star Beret | 16 | | - | (IceC); (FireT); (Dh-F), ID
Ribbon | 2 | | 10 | D:A, Venetsia-F
Blue Ribbon | 5 | | 840 | (Sylph), Alvanista-P, Olive-F
Stripe Ribbon | 9 | | (4000)| Midgards
Pretty Ribbon | 18 | | 7500 | Venetsia-F
Magical Ribbon | 25 | | - | (Arena)
Ude
Leather Glove | 1 |C | 150 | Euclid-P, Morrison-F
Iron Glove | 2 |CE | (600)| Venetsia-P
Gauntlet | 4 |CE | 1200 | Alvanista-P, Olive-F
Mythril Glove | 10 |CE | 10 000 | Venetsia-F
Pretty Mitten | 15 | MA | - | (Ice Cave), (Fire Tower)
Rare Gauntlet | 15 |CE R:E | 59 400 | Island Armory
Star Glove | 24 |CE | - | (Dhaos-F)
H Gauntlet | 26 |C | - | (Treasure Hunt)
Tate DFP Eva
Wood Shield | 0 | 30 | | (50)| Euclid-P, D:C
Round Shield | 0 | 40 | | 300 | Euclid-P, Morrison-F
Kite Shield | 0 | 60 | | (600)| Euclid-P
Fiito Shield | 0 | 70 | | (1150)| Venetsia-P
Fine Shield | 0 | 80 | |(15 800)| Midgards
Ankh Shield | 5 | 95 | | - | (Ice Cave), (Fire Tower)
R-Line Shield | 15 | 100 | | - | (Treasure Hunt)
Rare Shield | 15 | 100 | R:W | 48 500 | Island Armory
Ring Shield | 20 | 100 |EMAK | - | (Volt),(IceCave),(FireTwr)x2
Star Shield | 23 | 100 | | - | (Dhaos-F)
B-Line Shield | 25 | 100 | | - | (Treasure Hunt)
Accessories
Paraly Check | I:Paralysis
Stone Check | I:Petrification
Mysti Symbol | Reduces casting time
Persia Boots | Reduces all damage by 30%, Eqp:CEMK
Nightmare Boots | Increases movement speed by 50%
Magic Mist | Run away 50% faster
White Mist | Run away 30% faster
Fairy Ring | Reduces TP consumption by half (mages only)
Emerald Ring | Reduces TP consumption by 1/3
Mental Ring | Regenerates 1 TP every 4,3 seconds
Holy Symbol | Regenerates 5% HP every 4,3 seconds
Feet Symbol | Increases ATP by 10%
Piyohan | Reduces Stun time
Jet Boots | Allows you to run on the field by holding Cancel
Koori no Omamori | I:F, no heat damage in Honoo no Tou
Honoo no Omamori | I:W
Princess Cape | DFP +8, R:F (+ occasional F magic evade), Eqp:MA
Silver Cape | R:F (+ occasional F magic evade)
Flare Manto | R:F (+ occasional F,E magic evade)
Aqua Manto | R:W (+ occasional W,I magic evade)
Elven Manto | DFP +12, Eva +10%, R:FWTV
Earring | ATP +100, DFP +20, Eva +50, I:V, I:all, Mint only
Opal | DFP +15
Ruby | ATP +50
Garnet | A:F
Aquamarine | A:W
Sapphire | A:T
Sardonyx | A:I
Amethyst | A:E
Moonstone | A:L
Topaz | Increases critical hit rate
Turquoise | TP +30%
Emerald | HP +30%
Diamond | ATP +100, DFP +20, Eva +40, Luck +50, I:FW, I:ID
Sorcerer Ring | Shoots sparks
Derris Emblem | Pass the seal in Dhaos no Shiro 2
Magic Pouch | Obtain items by moving in areas with encounters
Magical Pouch | Obtain items by moving in areas with encounters
Pikurusu Stone | Immune to Tractor Beam
Black Onyx | HP +30%
Moon Crystal | TP +30%
Blue Talisman | DFP +10%
Talisman | DFP +5%
Thief's Manto | Eva +5%
Reverse Doll | Auto-Life, 99% break
Poison Check | I:Poison
Dark Seal | 1,5x Exp, can't use waza, Cless only
Demon Seal | 2,0x Exp, can't use waza, DFP = 0, Cless only
Silver Mattock | Protects from Wall spells
Elven Boots | Increases movement speed by 20%
Iron Boots | Reduces movement speed and knockback
Combo Command | Execute any waza with certain command inputs
Force Ring | Immune to physical damage, 50% break
Protect Ring | Immune to physical damage, 99% break
Reflect Ring | Immune to magical damage, 50% break
Resist Ring | Immune to magical damage, 99% break
Rabbit Symbol | Luck +10%
Leather Manto |
Manto |
Stone Check | 46 200 | Alvanista F, (Treant no Mori)
Paraly Check | 26 200 | Alvanista
Mysti Symbol | 65 800 | Alvanista, (Belladam Harbor), (Dhaos no Shiro)
Persia Boots | - | RB:Iron Boots
Nightmare Boots | - | RB:Persia Boots
Magic Mist | - | RB:White Mist
White Mist | 5100 | Alvanista
Fairy Ring | - | RB:Emerald Ring
Emerald Ring | - | Dhaos, Volt, (Volt no Doukutsu), (Treasure hunt)x2
Mental Ring | - | (Oasis), (Alvanista-P), (Dhaos), (Honoo no Tou)
Holy Symbol | 10 000 | Alvanista, (Treant no Mori), (Zodiac)
Feet Symbol | 7200 | Alvanista
Piyohan | - | (Treant no Mori)x2, (Dhaos no Shiro)
Jet Boots | 210 | Euclid1, Belladam, Morrison's
Koori no Omamori | - | RB:Honoo no Omamori
Honoo no Omamori | - | Geraldine
Earring | - | (Ary)
Elven Manto | 9560 | Elf Village F
Princess Cape | - | RB:Silver Cape
Silver Cape | 3300 | Alvanista
Flare Manto | - | (Oasis), (Dhaos no Shiro), RB:Manto
Aqua Manto | - | (Shinshokudou), (Dhaos no Shiro),RB:Leather Manto
Opal | - | (Lone Valley)
Ruby | - | (West Island)
Garnet | - | (Alvanista)
Aquamarine | - | (West Island)
Sapphire | - | (Shinshokudou)
Sardonyx | - | (Euclid F)
Amethyst | - | (Lone Valley F)
Moonstone | - | (Treant no Mori)
Topaz | - | (Treant no Mori)
Turquoise | - | (Moria)
Emerald | - | (Seirei no Doukutsu F)
Diamond | - | (Thor)
Sorcerer Ring | - | (Nessa no Doukutsu)
Derris Emblem | - | (Ary), (Dhaos no Shiro 2)
Magic Pouch | - | (Dhaos no Shiro 2)
Magical Pouch | - | (Euclid F)
Pikurusu Stone | - |
Black Onyx | - | RB:Moon Crystal
Moon Crystal | - | RB:Black Onyx
Blue Talisman | - | RB:Talisman
Talisman | 2000 |
Thief's Manto | 2000 | Olive
Reverse Doll | - |
Poison Check | 6200 | Alvanista
Dark Seal | - | (Treasure hunt)
Demon Seal | - | RB:Dark Seal
Silver Mattock | - | (Treasure hunt)
Elven Boots | - | (Treasure hunt)x2
Iron Boots | 1010 | Euclid
Combo Command | 5m | Island Armory
Force Ring | - | RB:Protect Ring
Protect Ring | - |
Reflect Ring | - | RB:Resist Ring
Resist Ring | - |
Rabbit Symbol | 200 |
Leather Manto | 100 |
Manto | 20 |
--------------------------------------------------------------------------
Enemy List A04
- Dropped weapons are nearly always unidentified.
- Technically, enemy DFP is 1/4 of the listed values, but the extended
values are far more practical. The base value can be affected by Acid
Rain and/or Barrier before being multiplied by 4.
F: Fire (Hi) R: Resistant
W: Water (Mizu) I: Immune
T: Thunder (Kaminari) A: Absorb
I: Wind (Kaze) W: Weak
E: Earth (Chi)
L: Light (Hikari)
V: Void (Mu)
HP ATP DFP Xp G FWTIELV
G.Bee | 10 | 7 | 4 | 3 | 2 | | Apple Gummy
Owl | 50 | 8 | 4 | 5 | 16 | |
Bugbear | 70 | 13 | 4 | 5 | 4 |W | Cheese
Wolf | 110 | 8 | 4 | 6 | 12 | | Apple Gummy, Beef
Aqueduct
G.Leech | 60 | 11 | 0 | 6 | 6 | |
Ochre Jelly | 80 | 19 | 4 | 9 | 10 | | Apple Gummy
Chika Bochi
G.Slug | 120 | 14 | 8 | 11 | 33 | |
Ghoul | 110 | 16 | 0 | 15 | 22 | | Panacea Bottle
Skeleton | 100 | 17 | 12 | 12 | 50 | | Apple Gummy, LongSD
Living Dead | 130 | 19 | 12 | 24 | 20 | | Liqueur/Life Bottle
Ferocious | 80 | 24 | 8 | 25 | 37 | | Chicken
Golem | 280 | 19 | 16 | 201 | 410 | A | Holy Bottle
Belladam continent
Hornet | 120 | 27 | 4 | 33 | 66 |W W |
Bogle | 160 | 27 | 8 | 30 | 150 |W W | Spectacles
Killer Wolf | 280 | 32 | 8 | 80 | 92 | | Roosu
Lone Valley
Harpy | 200 | 26 | 8 | 66 | 155 |W W | Apple Gummy
Geist | 260 | 34 | 8 | 85 | 106 | | Liqueur Bottle
Hell Master | 4700 | 44 | | 12 | 6 | |
West Island
Bone Knight | 450 | 42 | 8 | 120 | 212 | |
Alvanista region
Raptor King | 620 | 57 | 8 | 180 | 150 |W W | Chicken
Ymir region
G.Toad | 620 | 60 | 8 | 120 | 141 |WA |
Hill Giant | 1050 | 90 | 12 | 150 | 161 |W |
Seirei no Doukutsu
Clay Idol | 1 | 73 | | 1 | 1 |AAAAA |
Shinshokudou
G.Red Cell | 650 | 68 | 4 | 320 | 85 |WAWI | Panacea Bottle
Nereid | 1000 | 64 | 8 | 350 | 180 |WA R |
Squid | 2243 | 64 | 8 | 350 | 200 |WA I | Seafood
Olive region HP ATP DFP Xp G FWTIELV
Diira | 600 | 70 | 8 | 150 | 5 | |
Desert Fly | 900 | 75 | 16 | 225 | 141 |AW | Flare Bottle
Agumi | 860 | 69 | 16 | 230 | 61 |I RWW | Beef
Basilisk | 4850 | 123 | 100 | 2150 | 520 |AW A |BasiliskUroko,StoneCh
Nessa no Doukutsu
Azar | 1200 | 70 | 16 | 150 | 100 |AWII | PikurusuStn, RuneBtl
Ogre | 1300 | 75 | 12 | 200 | 251 |IW |
Moria Koudou
G.Bat | 420 | 64 | 12 | 100 | 71 |W W |
Caveman | 750 | 57 | 12 | 80 | 81 |W W W | Ringo
Black Bat | 320 | | 12 | 100 | 71 |W W |
Poison Toad | 820 | 69 | 8 | 110 | 100 | |
Lizardfly | 870 | 74 | 8 | 250 | 115 |RW W |
Gargoyle | 1250 | 74 | 12 | 180 | 81 | |
Ymir no Mori / Treant no Mori
Water Lily | 820 | 80 | 100 | 200 | 181 |WA | Life Bottle
Lizardman | 1270 | 85 | 8 | 220 | 182 |WA | LongSD-ID, HolyBtl
Drake | 1500 | 88 | 8 | 600 | 201 |WAW |
Oakrot | 2250 | 55 | 20 | 200 | 620 |W W | Ringo, Koushuu Ringo
Midgards region
Coyote | 1000 | 82 | 8 | 320 | 51 | | Roosu
12-Seiza no Tou
Dark Mage | 1100 | 55 | 8 | 280 | 234 |RRIRR | Pikurusu,Resist Ring
Corpse | 1550 | 107 | 8 | 280 | 340 |W | Rune Bottle
Sarven | 1800 | 97 | 8 | 300 | 200 |I I | LongSD, Slayer Sword
Clay Golem | 2270 | 114 | 12 | 420 | 405 |IWIIA |
Valhalla Heigen
Lility | 600 | 55 | 8 | 250 | 10 | | Rune Bottle
Mighty Oak | 3050 | 79 | 8 | 1550 | 305 |WAW | Ringo, Koushuu Ringo
Gaze Hound | 2250 | 100 | 16 | 1350 | 200 |R R IW |
Clay Demon | 1150 | 114 | 4 | 1030 | 1000 | | Life Bottle
War Vulture | 1800 | 120 | 8 | 1100 | 1320 |W W R | Chicken
Dhaos no Shiro HP ATP DFP Xp G FWTIELV
Red Roper | 1400 | 103 | 0 | 850 | 200 |WAIRA | Orange Gummy
Dragon Knight| 2000 | 105 | 4 | 1200 | 600 |WAR W | LongSD-ID, Moon Falx
Dullahan | 3550 | 112 | 8 | 830 | 200 | R W |
Adept | 3600 | 113 | 8 | 1300 | 680 |RRIRRWR|
Druid | 3300 | 120 | 4 | 1000 | 300 | A A | Reverse Doll
Charon | 2000 | 100 | 8 | 1000 | 400 |AAAAAA | Mix Gummy
Iron Golem | 7150 | 129 | 0 | 1750 | 820 |A RAW | Iron Boots
Evil Lord | 10 500 | 108 | 12 | 8000 | 8000 |WRR IWW| Rune Bottle
Thor
3000R | 3000 | 129 | 40 | 1800 | - |R W |
4400R | 4400 | 154 | 80 | 2000 | - |R W |
Blue Roper | 2250 | 140 | 4 | 2000 | 10 | | Mix Gummy
Seirei no Mori
Boar Child | 30 | 4 | 4 | 2 | 1 | | Milky Roosu
Boar | 200 | 8 | 8 | 20 | 60 | |
G.Wasp | 884 | 57 | 4 | 1200 | 223 |W W |
Dragonfly | 950 | 104 | 4 | 10 | 620 |A RA R | Dark / Holy Bottle
Miguel continent
Killer Owl | 1800 | 57 | 4 | 1200 | 400 |W | Chicken
G.Mayfly | 2000 | 79 | 8 | 1500 | 320 |A A A |
Gnoll | 2150 | 59 | 8 | 2500 | 540 |W | Seafood
Grey Ooze | 2820 | 132 | 8 | 2500 | 382 |W W | Flare / Life Bottle
AC Roper | 3250 | 130 | 8 | 2000 | 1000 |W A | Specs, Orange Gummy
Seirei no Doukutsu
Stirge | 2120 | 107 | 4 | 1220 | 601 |I W |
Death Charona| 3650 | 75 | 40 | 2500 | 2020 |I I W |
Frogmos | 6250 | 144 | 80 | 1600 | 521 |IA W |
Fiend | 5150 | 137 | 160 | 1230 | 1200 |W W |
Death Gaze | 42 500 | 205 | 400 |20000 | 6800 |AIIIAWW| Elixir
Lone Valley
Wight | 3050 | 132 | 8 | 1000 | 720 |WRIIRW | Dark Bottle
Volt no Doukutsu
Phantomist | 2420 | 80 | 4 | 1630 | 1600 |R W| ResistRG,BasiliskUro
Dragon Tooth | 3780 | 124 | 0 | 1300 | 1251 | RR | LongSD, Dragon Tooth
Living Knight| 3150 | 159 | 20 | 1230 | 1200 |IR R W| SelfBowS, Aquaspread
Alvanista region
Grimlock | 2555 | 133 | 80 | 900 | 2900 | RR | HolyBottle,Sukebehon
Buriibu | 3120 | 137 | 80 | 1200 | 1200 |IIIIII | Panacea Bottle
Filborg | 5150 | 159 | 160 | 2000 | 2000 | RR | Beef
Fudd | 3920 | 157 | 80 | 1200 | 50 |WARRI | Holy / Life Bottle
Fudd Master | 10 005 | 182 | 320 | 8000 | 8000 |RRRRRRR|
Olive region
Noctowing | 2520 | 142 | 80 | 1500 | 1200 |AW R R | Spectacles
Nanoclyde | 2460 | 139 | 80 | 1620 | 980 |AW |
Picoclyde | 7550 | 165 | 120 | 4000 | 1225 |AWARR | Charm Bottle
West Island
Specter | 6250 | 157 | 80 | 3000 | 2700 |R RRR | Panacea Bottle
Wraith | 7280 | 182 | 160 | 4000 | 4200 |R RRR | Mix Gummy
Shinshokudou
G.Squid | 2550 | 129 | 8 | 250 | 200 |WA I |
Thor
10000R | 10 000 | | 4 | 10 | - |R W |
3SH | 15 600 | 216 | 200 | 6000 | - |R W | Laser Blade
Freezekill region ATP DFP Xp G FWTIELV
Sendamu | 8350 | | 160 | 2250 | 1000 |WAIR | AppleGummy, MixGummy
Priest | 7531 | 175 | 200 | 2500 | 2800 |RR R | Leather Manto
Arc Knight | 9200 | 198 | 160 | 3050 | 3600 |WIRRR | Holy / Dark Bottle
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR | SelfBowS, Aquaspread
Branché | 16 451 | 254 | 204 | 6000 | 2000 |WIR R |
Ekimu | 8000 | 220 | 360 | 3200 | 1650 |WAAR | LongSD-ID, Arc Wind
Ary region
Ninja | 2000 | 200 | 360 | 5000 | 3200 |III W | Charm Bottle
Shadow Flower| 9200 | 233 | 240 | 3250 | 2800 |WA | Vegetable
Night Stalker| 8220 | 249 | 320 | 3000 | 3000 |RRRR W |
Honoo no Tou
Flame Ji | 11 200 | 163 | 120 | 2550 | 1900 |AWR R | SelfBowS,Flarespread
Hell Hound | 6500 | 188 | 360 | 2750 | 2200 |AWR R |
Doom Knight | 12 280 | 255 | 520 | 3200 | 2020 |AWR R |
Geraldine | 13 200 | 235 | 520 | 4500 | 2600 |AWR R | Honoo no Omamori
Yochooru | 8550 | 213 | 520 | 3200 | 1500 |AWR R | Specs, Flare Bottle
Koori no Doukutsu
Kunoichi | 3500 | 190 | 324 | 2800 | 1200 |WARIIRR| Toro, Uirou
Cleric | 8300 | 213 | 360 | 2800 | 1401 |WWR R | Apple Gummy
Kaatikea | 13 150 | 434 | 364 | 4050 | 3600 |WARIIIR| Apple Gummy
Ymir no Mori
Mandrake | 10 200 | 233 | 204 | 6050 | 1000 |WA I | Paraly / Stone Check
Treant no Mori
Assassin Bug | 5580 | 198 | 84 | 4000 | 9000 | |
Shaft | 5100 | 207 | 200 | 5520 | 3200 | |
Dhaos 2 HP ATP DFP Xp G FWTIELV
Cardinal | 4400 | 188 | 200 | 4000 | 2000 | W |
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Death Terror | 9950 | 209 | 160 | 4000 | 2800 | | Life Bottle
Seraph | 12 700 | 215 | 300 | 9800 | 4280 |RRR A |
Ninja Master | 8500 | 250 | 204 | 8000 | 5000 |RRR W | Uirou, Feet Symbol
Hanzou | 17 500 | 238 | 200 | 6000 | 8000 | W |
Roam Eye | 30 000 | 248 | 600 |24000 |12345 |IIIIIW |DerrisEmblem,MiraclGm
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R| Pikurusu, StoneCheck
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA | Basilisk Uroko
Moria Depths
Isis | 20 000 | 250 | 400 |30000 | 8000 |RRRRRW | LongSD, Saint Rapier
Ice Element | 20 000 | 405 | 240 |12000 | 9000 | AAA |
Yuinaru | 14 200 | 380 | 200 | | | |
Hell Master | 24 700 | 435 | 240 | | | R| Sage
Beast Master | 20 700 | 435 | 240 | | | R|SelfBWS,Berserk Arrow
Sokram | 16 400 | 289 | 120 |32000 |15000 | AA W |SelfBWS,Berserk Arrow
Bigfoot | 36 000 | 400 | 400 |20000 |12000 |WA I | Ivory
Manticore | 32 500 | 470 | 120 | | |R R W |
Boarboar | 20 150 | 400 | 320 | | |W W |
Banshee | 20 000 | 250 | 200 |10000 | 2000 | WW | SelfBWS, Sand Spread
Aracolla | 22 150 | 407 | 244 |14000 | 9200 |RR |
Magus | 32 300 | 375 | 400 |21500 | 8500 |RR IR|
Garfbeast | 50 000 | 438 | 600 |12000 | 9000 |IIIIII | LongSD, Doom Blade
Land Urchin | 765 | ??? | N/A | - | - |IIIIIII|
Arena HP ATP DFP Xp G FWTIELV
Bugbear | 70 | 13 | 4 | 5 | 4 |W | 1
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Mandrake | 10 200 | 233 | 204 | 6050 | 1000 |WA I |
AC Roper | 3250 | 130 | 8 | 2000 | 1000 |W A | Specs, Orange Gummy
Dragon Knight| 2000 | 105 | 4 | 1200 | 600 |WAR W |
Oakrot | 2250 | 55 | 20 | 200 | 620 |W W |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Wyvern | 41 000 | 395 | 420 |50000 |10000 | R |
Bugbear | 70 | 13 | 4 | 5 | 4 |W | 2
Jennifer | 19 200 | 333 | 400 | 7250 | 2800 |WA |
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Mandrake | 10 200 | 233 | 204 | 6050 | 1000 |WA I |
Bugbear King | 24 160 | 327 | 408 | 8230 | 3150 |W W |
Wood Kaara | 32 250 | 380 | 420 |12200 |12620 |WAW | 3
AC Roper | 3250 | 130 | 8 | 2000 | 1000 |W A | Specs, Orange Gummy
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Mandrake | 10 200 | 233 | 204 | 6050 | 1000 |WA I |
Bigfoot | 36 000 | 400 | 400 |20000 |12000 |WA I |
Dragon Knight| 2000 | 105 | 4 | 1200 | 600 |WAR W | 4
Jennifer | 19 200 | 333 | 400 | 7250 | 2800 |WA |
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Bugbear King | 24 160 | 327 | 408 | 8230 | 3150 |W W |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Bugbear | 70 | 13 | 4 | 5 | 4 |W |
Speed Star | 23 150 | 359 | 420 | 8230 | 2200 |IR R |
Oakrot | 2250 | 55 | 20 | 200 | 620 |W W | 5
Blue Super | 33 250 | 380 | 408 | 6000 | 4500 |W A I|
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
AC Roper | 3250 | 130 | 8 | 2000 | 1000 |W A | Specs, Orange Gummy
Flame Lord | 33 900 | 338 | 420 | 8200 | 9500 |IW |
Dragon Knight| 2000 | 105 | 4 | 1200 | 600 |WAR W | 6
Wood Kaara | 32 250 | 380 | 420 |12200 |12620 |WAW |
Kraken | 10 250 | 182 | 200 | 5050 | 1200 |WR |
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Oakrot | 2250 | 55 | 20 | 200 | 620 |W W |
Kemazotsu | 21 000 | 295 | 500 | 6200 | 6020 |R |
Speed Star | 23 150 | 359 | 420 | 8230 | 2200 |IR R | 7
Blue Super | 33 250 | 380 | 408 | 6000 | 4500 |W A I|
Flame Lord | 33 900 | 338 | 420 | 8200 | 9500 |IW |
Bigfoot | 36 000 | 400 | 400 |20000 |12000 |WA I |
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Bugbear King | 24 160 | 327 | 408 | 8230 | 3150 |W W |
Basilisk King| 21 850 | 305 | 400 | 6000 | 6000 |AWIIIA |
Magus | 32 300 | 375 | 400 |21500 | 8500 |RR IR|
Kemazotsu | 21 000 | 295 | 500 | 6200 | 6020 |R | 8
Dragon Newt | 12 500 | 303 | 200 | 6000 | 4080 |AI | Apple Gummy
Bugbear King | 24 160 | 327 | 408 | 8230 | 3150 |W W |
Wood Kaara | 32 250 | 380 | 420 |12200 |12620 |WAW |
Mythril Golem| 20 250 | 350 | 332 | 9000 |10000 |IIIII R|
Jennifer | 19 200 | 333 | 400 | 7250 | 2800 |WA |
Bigfoot | 36 000 | 400 | 400 |20000 |12000 |WA I |
Magus | 32 300 | 375 | 400 |21500 | 8500 |RR IR|
--------------------------------------------------------------------------
Encounter List A05
Seirei no Mori
2x G.Bee | 6 | 4 |
3x Owl | 15 | 48 |
2x Bugbear, Owl | 15 | 24 |
Totis region
2x G.Bee | 6 | 4 |
3x Owl | 15 | 48 |
2x Bugbear, G.Bee | 13 | 10 | (pincer)
2x Bugbear, Owl | 15 | 24 |
2x Bugbear, Wolf | 16 | 20 |
Seirei no Doukutsu
4x Bugbear | 20 | 16 |
2x Bugbear, G.Bee | 13 | 10 | (pincer)
2x Ferocious | 25 | 74 |
2x Bugbear, Wolf | 16 | 20 |
Mountain Path
2x Bugbear | 10 | 8 | (/ back attack)
4x Bugbear | 20 | 16 |
3x Owl | 15 | 48 |
2x Bugbear, G.Bee | 13 | 10 | (pincer)
2x G.Bee | 6 | 4 |
Aqueduct
Ochre Jelly, 2x G.Leech | 21 | 22 |
2x Bugbear | 10 | 8 |
G.Leech | 6 | 6 |
3x Ochre Jelly | 27 | 30 |
4x Bugbear | 20 | 16 |
2x Bugbear | 10 | 8 | (back attack)
Chika Bochi
2x Bugbear | 10 | 8 | (back attack)
4x Bugbear | 20 | 16 |
5x G.Slug | 55 | 165 |
3x Ochre Jelly | 27 | 30 |
2x Skeleton | 24 | 100 |
3x Ghoul | 45 | 66 | (back attack)
2x Ghoul, Skeleton | 42 | 94 |
4x Skeleton | 48 | 200 |
Skeleton, Ghoul | 27 | 72 | (pincer)
Living Dead | 24 | 20 | (/ back attack, event x5)
Golem | 201 | 410 | (event)
Living Dead, Ghoul, Ferocious | 64 | 79 |
2x Ferocious,Living Dead,Skeleton 86 | 144 |
Ferocious, Living Dead | 49 | 57 | (pincer)
2x Ferocious | 25 | 74 |
2x Golem | 402 | 820 | (pincer)(event)
====== The Past ======
Belladam continent
2x Bogle, Bugbear | 65 | 304 |
2x Bogle, 2x Ferocious | 110 | 374 | (pincer)
2x Bugbear, Bogle | 40 | 158 |
3x Hornet | 99 | 198 |
2x Killer Wolf | 160 | 184 |
4x Killer Wolf | 320 | 368 | (pincer)
Venetsia region (forests)
2x Bogle, Bugbear | 65 | 304 |
5x G.Slug | 55 | 165 |
2x Ferocious | 25 | 74 |
Lone Valley (temp)
2x Harpy | 132 | 310 |
3x Harpy | 198 | 465 | (pincer)
2x Sylph a, 2x Sylph b | 200 | 608 | (event)
2x Sylph a, Sylph c | 140 | 488 | (event)
3x Geist | 255 | 318 |
Hell Master | 12 | 6 |
West island
2x Oakrot | 400 | 1240 | (event)
2x Harpy | 132 | 310 |
2x Bone Knight | 240 | 424 | (/ back attack)
3x Bone Knight | 360 | 636 | (pincer)
Alvanista region
Bogle, 2x Bugbear | 40 | 158 |
2x Bogle, Bugbear | 65 | 304 |
3x Raptor King | 540 | 450 |
3x Raptor King, Bogle | 570 | 600 |
Alvanista region (forests)
Raptor King, 2x Hornet | 246 | 282 |
3x Raptor King, Bogle | 570 | 600 |
Ymir region
Hill Giant | 150 | 161 | (back attack)
5x G.Toad | 600 | 705 |
4x G.Toad, Raptor King | 660 | 714 | (pincer)
3x Raptor King, Bogle | 570 | 600 |
2x Raptor King, 2x Hill Giant | 660 | 622 |
Ymir region (forests)
Hill Giant | 150 | 161 | (back attack)
2x Hill Giant | 300 | 322 |
3x G.Toad | 360 | 423 |
4x G.Toad, Raptor King | 660 | 714 | (pincer)
Shinshokudou (temp)
2x Squid | 700 | 400 |
2x G.Red Cell, Squid | 990 | 370 |
3x G.Red Cell | 960 | 255 |
2x Squid, Nereid | 1050 | 580 |
2x Nereid, Squid | 1050 | 560 | (pincer)
2x G.Red Cell, 2x Squid | 1340 | 570 | (pincer)
2x G.Red Cell, 2x Nereid | 1340 | 530 |
Seirei no Doukutsu
4x Clay Idol | 4 | 4 | (temp)
Olive region
3x Desert Fly | 675 | 423 | (/ back attack)
4x Agumi | 920 | 244 |
2x Agumi, Desert Fly | 685 | 263 |
Basilisk | 2150 | 520 |
2x Harpy, 2x Agumi | 592 | 432 |
2x Harpy, Diira | 282 | 315 |
2x Harpy, 2x Diira | 432 | 320 | (pincer)
3x Harpy | 198 | 465 |
3x Desert Fly | 675 | 423 | (/ back attack)
Nessa no Doukutsu
3x Ogre | 600 | 753 |
2x Ogre | 400 | 502 | (/ pincer / back attack)
2x Ogre, Azar | 550 | 602 |
2x Azar, Ogre | 500 | 451 | (/ pincer)
2x Ogre, 2x Azar | 700 | 702 | (pincer)
Moria Koudou
4x Caveman | 320 | 324 | B1-B2
2x G.Bat | 200 | 142 |
3x G.Bat | 300 | 213 | (pincer)
2x G.Bat, 2x Caveman | 360 | 304 |
2x G.Bat, 3x Caveman | 440 | 385 | (pincer)
2x G.Bat | 200 | 142 | B3-B4
3x G.Bat | 300 | 213 | (pincer)
G.Bat, 2x Poison Toad | 320 | 271 |
2x Gargoyle | 360 | 162 | (/ back attack)
4x Poison Toad | 440 | 400 |
Black Bat, 2x Gargoyle | 460 | 233 |
G.Bat, 2x Poison Toad | 320 | 271 | B5-B6
2x Lizard Fly | 500 | 230 | (/ back attack)
2x Lizard Fly, 2x Ogre | 700 | 732 |
Lizard Fly, Ogre | 450 | 366 | (pincer)
2x Gargoyle, 2x Azar | 660 | 362 | B7
Gargoyle, 2x Azar,2x Lizard Fly | 980 | 511 | (pincer)
2x Lizard Fly | 500 | 230 |
Lizard Fly, Ogre | 450 | 366 | (pincer)
3x G.Red Cell | 960 | 255 | B8-B9
2x Squid | 700 | 400 |
2x Nereid, Squid | 1050 | 560 | (pincer)
2x Squid, Nereid | 1050 | 580 |
2x G.Red Cell, Squid | 990 | 370 |
2x G.Red Cell, 2x Squid | 1340 | 570 | (pincer)
Ymir no Mori
2x Water Lily, Oakrot | 600 | 982 | (/ pincer)
4x Lizardman | 880 | 728 | (pincer)
3x Lizardman | 660 | 546 |
Water Lily | 200 | 181 |
3x Oakrot | 600 | 1860 |
Treant no Mori
2x Lizardman, Drake | 1040 | 565 |
2x Water Lily, Oakrot | 600 | 982 | (/ pincer)
3x Lizardman | 660 | 546 |
12-Seiza no Tou region
3x Water Lily | 600 | 543 |
2x Water Lily, Oakrot | 600 | 982 |
Oakrot, Water Lily, Hill Giant | 550 | 962 |
3x Hill Giant | 450 | 483 |
6x G.Toad | 720 | 846 | (pincer)
2x G.Toad | 240 | 282 | (back attack)
Midgards region
2x Coyote, Agumi | 870 | 163 |
3x Coyote, Agumi | 1190 | 214 | (pincer)
3x Coyote, Agumi, Owl | 1195 | 230 |
2x Sarven, Hornet | 633 | 466 |
2x Sarven, Oakrot | 800 | 1020 |
Oakrot, 7x Hornet | 431 | 1082 |
12-Seiza no Tou
3x Sarven | 900 | 600 | (/ back attack)
2x Sarven, Dark Mage | 880 | 634 |
4x Sarven, Dark Mage | 1480 | 1034 | (pincer)
2x Sarven, 2x Corpse | 1160 | 1080 |
2x Corpse | 560 | 680 | (back attack)
3x Corpse | 840 | 1020 |
2x Clay Golem, Dark Mage | 1120 | 1044 |
Clay Golem, 2x Dark Mage | 980 | 873 |
2x Clay Golem | 840 | 810 | (pincer)
Dark Mage | 280 | 234 |
Valhalla Heigen (event)
2x Gaze Hound | 2700 | 400 | (/ back attack)
2x Agumi, Mighty Oak | 2010 | 427 | (/ pincer)
2x Mighty Oak | 3100 | 610 |
Battle in the Sky
2x War Vulture | 2200 | 2640 | (event)
3x Charon | 3000 | 1200 | (event)
2x Clay Demon, Charon, War Vulture 2080 | 3720 | (event)
3x Clay Demon | 3090 | 3000 | (event)
Dhaos no Shiro region (non-snowy areas)
2x Mighty Oak | 3100 | 610 |
Gaze Hound, Mighty Oak | 2900 | 505 |
2x Gaze Hound | 2700 | 400 |
Mighty Oak | 1550 | 305 |
Mighty Oak, Dark Mage | 1830 | 539 |
2x Gaze Hound, 2x Lility | 3200 | 420 |
Gaze Hound, Dark Mage, 2x Lility| 2130 | 454 | (pincer)
2x Sarven, Dark Mage | 880 | 634 |
Dhaos no Shiro
4x Red Roper | 3400 | 800 |
5x Red Roper | 4250 | 1000 | (pincer)
Iron Golem, Dullahan, 2x Druid | 4580 | 1620 |
2x Iron Golem, Adept | 4800 | 2320 |
3x Iron Golem | 5250 | 2460 |
2x Dragon Knight, 2x Dullahan | 4060 | 1600 |
2x Dragon Knight, Druid, Charon | 4400 | 1900 |
2x Dragon Knight, Dullahan | 3230 | 1400 |
5x Charon | 5000 | 2000 | (pincer)
Dragon Knight, 3x Adept | 5100 | 2640 |
Evil Lord, 2x Dragon Knight | 10 400 | 9200 | (event)(pincer)x3[+2]
3x Evil Lord | 24 000 | 24 000 | (event)
Thor
2x 3000R, 4400R | 5600 | - |
2x 3000R, 2x 4400R | 7600 | - | (pincer)
3000R | 1800 | - |
4400R | 2000 | - |
Blue Roper | 2000 | 10 |
====== The Future ======
Seirei no Mori
Boar, 5x Boar Child | 30 | 65 |
2x Boar, 2x Boar Child | 44 | 122 |
3x G.Wasp, 2x Boar | 3640 | 789 |
4x G.Wasp | 4800 | 892 |
3x Dragonfly | 30 | 1860 | (back attack)
5x Dragonfly | 50 | 3100 |
Miguel region
3x Gnoll | 7500 | 1620 |
2x Gnoll, 2x G.Mayfly | 8000 | 1720 |
3x G.Mayfly | 4500 | 960 |
3x Gnoll, G.Mayfly, Killer Owl | 10 200 | 2340 | (pincer)
3x Grey Ooze | 7500 | 1146 |
2x AC Roper | 4000 | 1000 |
4x AC Roper | 8000 | 2000 | (pincer)
4x Killer Owl | 4800 | 1600 |
Seirei no Doukutsu
4x Death Charona | 10 000 | 8080 |
2x Frogmos, 2x Fiend | 5660 | 3442 |
3x Frogmos | 4800 | 1563 |
2x Death Charona | 5000 | 4040 |
3x Stirge | 3660 | 1803 |
Death Gaze | 20 000 | 6800 | (back attack)
Mountain Path
6x G.Wasp | 7200 | 1338 |
3x Grey Ooze, 2x Dragonfly | 7520 | 2386 |
4x Killer Owl, 3x Gnoll | 12 300 | 3220 | (pincer)
5x Dragonfly, 2x Gnoll | 5050 | 4180 | (pincer)
Lone Valley
2x War Vulture | 2200 | 2640 |
2x Wight | 2000 | 1440 |
3x Wight | 3000 | 2160 |
War Vulture | 1100 | 1320 |
Volt no Doukutsu
2x Phantomist, 2x Dragon Tooth | 5860 | 5702 | (/ pincer)
2x Dragon Tooth, 2x Living Knight 5060 | 4902 |
4x Living Knight | 4920 | 4800 |
2Dragonfly,2GMayfly,2Living Knight 5480 | 4280 |
2Dragonfly,2Dragontooth,Phantomist 4250 | 5342 |
2xG.Mayfly,Dragontooth,Phantomist 5930 | 3491 | (pincer)
4x G.Mayfly | 6000 | 1280 |
3x Dragon Tooth | 3900 | 3753 |
Alvanista region
2x Filborg | 4000 | 4000 |
3x Buriibu | 3600 | 3600 |
4x Grimlock, 2x Filborg | 7600 | 15 600 |
7x Grimlock | 6300 | 20 300 |
2x Filborg, Buriibu, Grimlock | 6100 | 8100 |
2x Fudd | 2400 | 100 | (back attack)
3x Fudd | 3600 | 150 |
4x Fudd | 4800 | 200 |
Grimlock | 900 | 2900 | (back attack)
3x Filborg | 6000 | 6000 | (pincer)
Fudd Master | 8000 | 8000 | (/ back attack)
Olive region
2x Noctowing | 3000 | 2400 |
4x Noctowing | 6000 | 4800 |
2x Picoclyde, 4x Nanoclyde | 14 480 | 6370 |
Nanoclyde | 1620 | 980 |
Picoclyde | 4000 | 1225 |
3 Noctowing,Picoclyde,3 Nanoclyde 13 360 | 7765 | (pincer)
3x Nanoclyde, Picoclyde | 8860 | 4165 | (pincer)
5x Nanoclyde | 8100 | 4900 |
2x Basilisk, 2x Dragonfly | 4320 | 2280 |
3x Basilisk | 6450 | 1560 |
Nessa no Doukutsu
4x Flame Ji | 10 200 | 7600 |
Azar, 2x Flame Ji | 5250 | 3900 |
2x Flame Ji, 2x Skeleton | 5124 | 3900 |
12-Seiza no Tou region
Midgards region
12-Seiza no Tou
Dhaos no Shiro 1 region (non-snowy areas)
(same as Past)
West Island
2x Specter, Wraith | 10 000 | 9600 |
3x Specter | 9000 | 8100 |
Specter, 3x Fiend | 6690 | 6300 |
2x Wraith, 2x Fiend | 10 460 | 10 800 |
2x Wraith | 8000 | 8400 |
Death Gaze | 20 000 | 6800 |
Shinshokudou
G.Squid, Kraken, 3x Death Charona 12 800 | 7460 |
G.Squid, Kraken | 5300 | 1400 |
Kraken | 5050 | 1200 | (back attack)
2x G.Squid | 500 | 400 |
G.Squid, 2x Death Charona | 5250 | 4240 |
Thor
2x 3SH, 3x 4400R | 18 000 | - |
3x 4400R | 6000 | - |
2x 3SH | 12 000 | - |
10000R | 10 | - |
2x Kraken | 10 100 | 2400 |
Kraken | 5050 | 1200 |
Freezekill region
2x Arc Knight, 2x Priest | 11 100 | 12 800 |
3x Sendamu, Kraken | 11 800 | 4200 |
3x Sendamu | 6750 | 3000 |
2x Killer Owl, Branche | 8400 | 2800 |
Ekimu, 2x Arc Knight, Priest | 11 800 | 11 650 | (pincer)
Ekimu | 3200 | 1650 | (back attack)
2x Kraken | 10 100 | 2400 |
Arc Knight | 3050 | 3600 |
Ary region
2x Ninja | 10 000 | 6400 | (/ back attack)
4x Ninja | 20 000 | 12 800 |
2x Ninja, 2x Killer Owl | 12 400 | 7200 | (/ pincer)
2x Ninja, Branche | 16 000 | 8400 |
Shadow Flower, 2x Killer Owl | 5650 | 3600 |3x Shadow Flower | 9750 | 8400 | 2x Shadow Flower,2x Night Stalker 12 500 | 11 600 | (non-snowy areas) 3x Night Stalker | 9000 | 9000 | (non-snowy areas) Ymir no Mori 4x Mandrake | 24 200 | 4000 | 2x Mandrake | 12 100 | 2000 | 2x Mandrake, Branche | 18 100 | 4000 | 2x Lizardman, 2x Drake | 1640 | 766 | Branchë, 2x Drake | 7200 | 2402 | 2x Branche | 12 000 | 4000 | Treant no Mori 2x Priest, Branche, 2x Shaft | 22 040 | 14 000 | 3x Assassin Bug, Branche | 18 000 | 29 000 | 4x Shaft | 22 080 | 12 800 | (pincer) 4x Assassin Bug | 16 000 | 32 767 | 2x Priest, Branche | 11 000 | 7600 | 2x Shaft, Branche | 17 040 | 8400 | Honoo no Tou 4x Yochooru | 12 800 | 6000 | (/ pincer) 3x Doom Knight | 9600 | 6060 | 2x Doom Knight, Flame Ji | 8950 | 5940 | 2x Geraldine, 2x Flame Ji | 14 100 | 9000 | 2 Hell Hound, Geraldine, Cleric | 12 800 | 8401 | Hell Hound, 2x Doom Knight,Cleric 11 950 | 7641 | 2x Geraldine, Cleric, Flame Ji | 14 350 | 8501 | (event)(pincer)x4 Koori no Doukutsu 2x Cleric, Kunoichi | 8400 | 4002 | (/ pincer) 4x Sendamu | 9000 | 4000 | (/ pincer) 2x Kunoichi | 5600 | 2400 | (back attack) 3x Kunoichi | 8400 | 3600 | Kaatikea | 4050 | 3600 | Ekimu | 3200 | 1650 | 2x Ekimu | 6400 | 3300 | Dhaos no Shiro 2 2x Dragon Newt, 2x Cardinal | 20 000 | 12 160 | 2x Dragon Newt, 2x Death Terror | 20 000 | 13 760 | Seraph | 9800 | 4280 | 2x Seraph | 19 600 | 8560 | 2x Ninja Master | 16 000 | 10 000 | Roam Eye | 24 000 | 12 345 | Roam Eye, Seraph | 33 800 | 16 625 | (pincer) Hanzou | 6000 | 8000 | (event)x4 Mythril Golem, Seraph, Cardinal | 22 800 | 16 280 | Ninja Master, Seraph, Cardinal | 21 800 | 11 280 | MythrilGolem,DragonNewt,2Cardinal 23 000 | 18 080 | (pincer) 2x Roam Eye | 48 000 | 24 690 | 4x Ninja Master, Hanzou | 38 000 | 28 000 | 2x Basilisk King | 12 000 | 12 000 | Moria Depths Isis | 30 000 | 8000 | B10,12,14,16,18,21a,b,d Hell Master, 2x Yuinaru | 34 000 | 9220 | 3x Ice Element | 36 000 | 27 000 | 2x Sokram | 64 000 | 30 000 | 2x Bigfoot | 40 000 | 24 000 | Beast Master, Manticore | 34 000 | 11 270 | Beast Master, 3x Boarboar | 65 535 | 12 020 | Banshee, 3x Shadow Flower | 19 750 | 10 400 | B11,13,15,17,19,20,21c Hell Master, 2x Yuinaru | 34 000 | 9220 | 3x Ice Element | 36 000 | 27 000 | 2x Sokram | 64 000 | 30 000 | 2x Bigfoot | 40 000 | 24 000 | Magus, 2x Aracolla | 49 500 | 26 900 | Garfbeast | 12 000 | 9000 | Land Urchin | N/A | N/A | Written by 3vrB257A5gq3fg. This work is public domain.