-- Super Baseball Simulator 1.000 Ultra Swing and Pitch Guide-- --by: biggie2k-- --v. 1.2-- ----------------- Table of Contents ----------------- 1. Introduction and Update History 2. Ultra Swings 3. Ultra Pitches 4. Breakdown of Ultra Points 5. Ultra Teams 6. Credits ---------------------------------- 1. Introduction and Update History ---------------------------------- In the game Super Baseball Simulator 1.000, it is evident, after playing a little while with a certain team, that this isn't any other baseball game. In fact, it's very weird. With the ability of batters to use super swings or the pitcher to pitch super pitches, this game is definitely out of this world. This FAQ will cover the Ultra Swings and Ultra Pitches in this game. Update History: v. 1.0 (6/17/2001): Listed all the Ultra Swings, the Ultra Pitches will be coming soon. v. 1.1 (6/18/2001): Listed all the Ultra Swings in alphabetical order, and added and alphabetized the Ultra Pitches. I also added a section that shows a rundown of how many Ultra Points are used in a certain Ultra Swing or Ultra Pitch. v. 1.2 (6/23/2001): Listed all of the Ultra Teams and the Ultra Swings and Pitches that they have. --------------- 2. Ultra Swings --------------- In this section, I should note that the way these super swings will be written will be as follows: Name of Ultra Swing (or the name I call it) Description Amount of Ultra Points Taken (explained below) If you are wondering what Ultra Points are, they are an amount of points that a certain team can use for Ultra Swings and Ultra Pitches. Once they are out of these Ultra Points, they can no longer use Ultra Swings or Ultra Pitches. There is no way, in this game, to replenish the amount of Ultra Points. Once you hit zero, you stay at zero. So, let's get on with the Ultra Swings. Bomb Hit When this ball is hit, it looks like a regular ball, but if it is attempted to be caught, the ball will explode. This can be useful, but if you hit a ground ball, the moment the ball makes contact is when it explodes. 4 Points Dizzy Ball Whether this ball is a ground ball or a fly ball, the directional pad for the fielders will be reversed. This hit is more effective in multi-player than in single-player. 3 Points Freak Hit Once this ball is hit, if it is a ground ball, it will bounce in a unpredictable direction. This hit is better hit as a ground ball than a fly ball, since the chances for catching the ball are much slimmer when it is a ground ball. 2 Points Hyper Hit This is basically more power behind your bat as you make your swing. Can give the batter a few more homeruns here and there. 9 Points Hyper-Run This Ultra Swing occurs whenever a batter gets a hit, whether on the ground or not. The batter has super speed to get to first base, and super speed to get to first base only. 8 Points Invisiball Hit When this ball is hit in the air, it will disappear. This hit is more useful in multiplayer than single player. 3 Points Leaf Hit When this ball is hit in the air, it will travel for a short distance, and then turn into a leaf and slowly float to the ground. This can be good or bad, depending on whether or not the ball is caught. 2 Points Meteor Hit This turns the ball into a flaming ball that resembles a comet. If the ball is in the air, it will continue to flame like this. No fielder can catch the ball from a pop fly, it must hit the ground first. If a fielder tries to catch the ball, they will be dazed for a little while. This is a VERY effective hit. 2 Points Missile Hit When this ball is hit, the ball looks like a regular ball, but travels much faster. Any fielder in the way of the ball will get driven by it all the way to the wall, where they will stay dazed for a few seconds. 5 Points Orbit Hit When this ball reaches the glove of a fielder, any attempt to throw the ball will result in the ball spinning around the fielder about 2 or 3 times before going to the designated target. This is very effective for sacrifice flies or just for regular hits. 3 Points Shadowless When this ball is hit in the air, it leaves no shadow. This hit is more effective in multiplayer than in single player. 5 Points Shadow Hit When this ball is hit in the air, there are multiple shadows! Which one is right? You decide. 5 Points Spinner Hit When this ball is hit in the air, the screen will spin for a few moments. This hit is more effective in multiplayer than in single player. 4 Points Squirrel Hit Whether or not this ball is hit on the ground or in the air, it will go in a S, sort of like a snake slithering. This effect lasts until the ball reaches the wall. 2 Points Tremor Hit If this ball is hit on the ground, it will immediately start an earthquake, freezing everyone except for the batter/runners for a short period of time. This can be a fairly effective hit. 4 Points ---------------- 3. Ultra Pitches ---------------- ? Ball Well, it’s a ? Ball. What do you expect? 1 Point Change-Up This ball can change speeds by hitting the A Button. 7 Points Fade Out The pitcher disappears, so the time that the pitch is pitched is unpredictable. 4 Points Fire Ball This pitch is basically a very fast ball that has flames surrounding it. 6 Points Floater Ball This ball turns into a leaf before reaching the plate, making it hard to hit. 4 Points Iron Ball This ball is a slow ball, but is made out of iron, making it a little hard for normal hitters to hit. 5 Points Jumper Ball This ball is normal for a while, but if you hit A, it strays off its intended trail to fake out the batter. 5 Points Lotta Ball There’s a whole lotta balls in this pitch. 3 Points Multiball The pitcher turns into many pitchers, each with their own pitches. Which one is the right one? 3 Points Ninja Ball When this ball is pitched, many balls are pitched. Which one is the right one? Who knows? 3 Points Phantom Ball When you pitch this ball, as it travels to the plate, it disappears mid-way. 3 Points Photon Ball This pitch is a VERY fast fastball, that can make any batter swing, and there is a low chance that they will connect. 8 Points Snake Ball When you pitch this ball, it moves in a S direction, making it almost impossible to hit. 3 Points Spark Ball A bolt of lightning accompanies this ball, making this ball surround with lightning, making it a problem for other batters to hit. 4 Points Speeder Ball This pitch is a normal pitch, but picks up speed towards the end. 6 Points Spiral Ball This pitch spirals in a circle towards the batter, making it hard to hit. 2 Points Stopper Ball When you pitch this ball, tapping the A button stops the ball. 9 Points Tremor Ball When this ball is pitched, an earthquake occurs. What effect this has on the batter or the ball is unknown at this point. 2 Points Warp Ball By hitting the A Button, the ball warps from one point to another. 5 Points Zigzag Ball This pitch resembles the Snake Ball, but is very sensitive to any attempt to curve it. 3 Points ---------------------------- 4. Breakdown of Ultra Points ---------------------------- This section shows the number of Ultra Swings or Ultra Pitches that require a certain number of Ultra Points. This could be essential in creating a team. Ultra Swings: 1 Ultra Point - None 2 Ultra Points - Freak Hit Leaf Hit Meteor Hit Squirrel Hit 3 Ultra Points - Dizzy Ball Invisiball Hit Orbit Hit 4 Ultra Points - Bomb Hit Spinner Hit Tremor Hit 5 Ultra Points - Missile Hit Shadowless Shadow Hit 6 Ultra Points - None 7 Ultra Points - None 8 Ultra Points - Hyper-Run 9 Ultra Points - Hyper Hit Ultra Pitches 1 Ultra Point - ? Ball 2 Ultra Points - Spiral Ball Tremor Ball 3 Ultra Points - Lotta Ball Multiball Ninja Ball Phantom Ball Snake Ball Zigzag Ball 4 Ultra Points - Fade Ball Floater Ball Spark Ball 5 Ultra Points - Iron Ball Jumper Ball Warp Ball 6 Ultra Points - Fire Ball Speeder Ball 7 Ultra Points - Change-Up 8 Ultra Points - Photon Ball 9 Ultra Points - Stopper Ball -------------- 5. Ultra Teams -------------- In this game, there are 6 Ultra Teams to choose from. On these Ultra Teams are players that already have a variety of Ultra Swings for their batters, and Ultra Pitches for their pitchers. Below is a guide of all of the Ultra Teams in this game, and a breakdown of what Ultra Swing or Ultra Pitch they have. Team: All Stars Batters: Dan - Hyper-Run Pat - Tremor Hit Carl - Missile Hit Eric - Bomb Hit Ian - Bomb Hit Paul - Hyper Hit Bart - Hyper Hit Cary - Freak Hit Josh - Meteor Hit Marc - Dizzy Ball Ross - Meteor Hit Al - Tremor Hit Pitchers: Bert - Zigzag Ball, Jumper Ball Glen - Photon Ball, Change-Up Jack - Fire Ball, Iron Ball Mark - Snake Ball, Floater Ball Neil - Spiral Ball, Warp Ball Roy - Stopper Ball, Jumper Ball Team: Homers Batters: Alan - Bomb Hit Earl - Squirrel Hit Greg - Hyper Hit Jeff - Invisiball Hit Nick - Spinner Hit Pete - Shadowless Alex - Hyper Hit Bill - Tremor Hit Ed - Freak Hit Tim - Orbit Hit Jess - Orbit Hit Karl - Squirrel Hit Pitchers: Phil - Photon Ball, ? Ball Walt - Floater Ball, Jumper Ball Bob - Spark Ball, Speeder Ball Dave - Tremor Ball, Spiral Ball Fred - Lotta Ball, Zigzag Ball Jim - Fire Ball, Ninja Ball Team: Sweepers Batters: Sam - Shadowless Andy - Dizzy Ball Dean - Hyper Hit Hank - Bomb Hit Lou - Missile Hit Saul - Meteor Hit Joe - Spinner Hit Mick - Orbit Hit Ray - None Tom - None Dick - None Joel - None Pitchers: Luke - Fire Ball, Spark Ball Mike - Fade Out, Stopper Ball Rex - Jumper Ball, Speeder Ball Tony - Photon Ball, Ninja Ball Gene - Iron Ball, Speeder Ball, Multiball Mack - Spiral Ball, Jumper Ball, Change-Up, Warp Ball Team: Powers Batters: Rob - Shadowless Ade - Leaf Hit Clem - Missile Hit Gus - Bomb Hit Lane - Hyper Hit Leo - Dizzy Ball Seth - Meteor Hit Adam - Spinner Hit Dirk - Invisiball Hit Guy - Spinner Hit Hugh - Hyper-Run Mac - Orbit Hit Pitchers: Noah - Phantom Ball, Floater Ball, ? Ball Ted - Ninja Ball, Zigzag Ball, ? Ball Max - Change-Up, Spark Ball, ? Ball Amos - Stopper Ball, Multiball, ? Ball Eli - Spiral Ball, Snake Ball, ? Ball Ira - Spark Ball, Iron Ball, ? Ball Team: Heroes Batters: Boyd - Freak Hit Jed - Squirrel Hit Barn - Spinner Hit Boby - Bomb Hit Bret - Hyper Hit Clif - Meteor Hit Deny - Dizzy Ball Kent - Orbit Hit Stan - None Jose - None Cal - None Orel - None Pitchers: Skip - Snake Ball, Fire Ball, Spark Ball, ? Ball Rod - Zigzag Ball, Snake Ball, Phantom Ball, ? Ball Les - Iron Ball, Spark Ball, Photon Ball, ? Ball Eddy - Multiball, Warp Ball, Fade Out, ? Ball Scot - Lotta Ball, Tremor Ball, Fire Ball, ? Ball Sid - Stopper Ball, Floater Ball, Change-Up, ? Ball Team: Winners Batters: Mart - Hyper-Run Matt - Meteor Hit Noel - Hyper Hit Van - Bomb Hit Rolf - Shadowless Emil - Invisiball Hit Evan - Leaf Hit Jake - Squirrel Hit Owen - Hyper-Run Nat - Orbit Hit Otto - Dizzy Ball Ward - Spinner Hit Pitchers: Ben - Stopper Ball, Invisiball Ezra - Speeder Ball, Spark Ball Jay - Jumper Ball, Fade Out Ned - Fade Out, ? Ball Sean - Warp Ball, Zigzag Ball Yale - Fire Ball, Change-Up ---------- 6. Credits ---------- This FAQ was written by Jake Ryder, for use on GameFAQs only. Anyone wishing to contact me can do so at wyltn3d@yahoo.com. Use of this FAQ without consent from the original author (that being me) will result in a request from the author to take the FAQ down or face legal action. GameFAQs www.gamefaqs.com biggie2k --wyltn3d@yahoo.com The Super Baseball Simulator 1.000 Ultra Swing and Ultra Pitch Guide Copyright 2001 Jake Ryder