~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Fire Emblem: Seisen No Keifu Character Guide (NPC, Playable, Miscellaneous) Written by: Eaichu250 - unfly_eaichu@hotmail.com Verison - 0.2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents: 1: Introduction I. Version History 2: The Characters I. Playable Characters II. Enemy Characters III. NPC Characters 3: Credits ----------------------------------------------------------------------- ** 1 - INTRODUCTION - ** ----------------------------------------------------------------------- This is another one of the guides that I've written for the Fire Emblem series, by Eaichu250. It's for the game only released in Japanese (though, there have been translation, spoof releases for a long while now.) and counts as one of my favorite Strategy RPGs of all time. The purpose of this guide is to cover detail and statistic data for the many characters in Fire Emblem: Seisen No Keifu! I'm hoping that this FAQ is enough to answer any question that you may have about the characters of Fire Emblem: Seisen no Keifu. If you have any questions, please contact me at unfly_eaichu@hotmail.com ~ Eaichu250 ----------------------------------------------------------------------- ** I. - VERISON HISTORY - ** ----------------------------------------------------------------------- 0.1 - Initial release of this FAQ. 0.2 - Grammar fixes made. EDIN, DEU, AYRA, JAMUKA added to PLAYABLE CHARACTER section. KINBOIS, SANDIMA, ELLIOT added to ENEMY CHARACTER, GANDOLF information updated. ELTOSHAN added to MAP-NPC section. ----------------------------------------------------------------------- ** 2 - THE CHARACTERS - ** ----------------------------------------------------------------------- There is a lot of characters within this game... It's important for a Strategy RPG to contain many plot elements and this usually can only be obtained by having a long range of diverse, enjoyable characters. It certainly has done well in Seisen No Keifu's situation. Who exactly are all of the characters? To make it simple, they're all divided into these categories that I have placed them into. I'll be separating the characters by the continent that they should belong to, according of heritage or holy blood. These are known as Grandbell, Silesia, Thracia, Agustria, Verdane and Isaac. For enemies, I'll have them pertaining to the groups or countries that they appear with. Playable Characters: Grandbell: First Generation: Prince Sigurd of Chalphy Knight Adan of Chalphy Knight Noiche of Chalphy Knight Alec of Chalphy Knight Marth of Jungby Sir Lex of Dozel Sir Azel of Velothmer Lord Claude of Edda Dancer Sylvia of Edda Lady Tailto of Freege Second Generation: Lord Celice of Chalphy/Barhara Knight Oifaye of Chalphy Knight Lester of Jungby Priestess Lana of Jungby Thief Patty of Jungby Arthur of Freege Tinny of Freege Amid of Freege Linda of Freege Lynn of Edda Silesia: First Generation: Prince Levin of Silesia Knight Fury of Silesia Second Generation: Knight Fee of Silesia Knight Femina of Silesia Prince Sety of Silesia Thracia: First Generation: Prince Cuan of Lenster Princess Ethlin of Lenster Knight Finn of Lenster Second Generation: Prince Leaf of Lenster Princess Althena of Lenster Knight Finn of Lenster Asaello of Thracia The Shield of Thracia, Hannibal Priest Corpul of Edda/Thracia Priest Sharlowe of Thracia Agustria: First Generation: Princess Lachesis of Nodion Mercenary Beowulf of Agustria Second Generation: Knight Delmud of Nodion Knight Tristan of Agustria Princess Nanna of Nodion Troubadour Janne of Agustria The Black Knight, Ares Verdane: First Generation: Prince Jamuka of Verdane Thief Deu of Verdane Shaman Diadora of Spirit Forest Verdane Isaac: First Generation: Ayra of Isaac Holin of Sophara Second Generation: Lakche of Isaac Radney of Tilangoue Sukhasa of Isaac Roddlevan of Tilangoue Dimuna of Isaac Mana of Tilanogue Johan of Isaac Johalvier of Sophara Prince Shannan of Isaac Unknown: Hawk Laylea Daisy Enemy Characters: First Generation: Verdane: Demagio Gerrad Prince Kinbois Prince Gandolf Agustria: General Phillip Prince Elliot King Boldo King Macbeth King Shagall Mercenary Voltz Knight Zain Lord Eltoshan Commander Jacoban Ograhil: Pirate Doball Pirate Pisar Silesia: Duke Maios Duke Daccar Knight Deetvar Knight Pamela Grandbell: Duke Langobolt Duke Reptor Knight Sleider Knight Andorey Mage Vaha Lord Trabant Knight Magone NPC-Map Characters: First Generation: Lord Alvis(Prologue) Eva, Alva and Eve(Chapter 1) Bishop Palmark(Chapter 10) ----------------------------------------------------------------------- ** I. PLAYABLE CHARACTERS ** ----------------------------------------------------------------------- This section will be covering all of the characters that can be recruited or join automatically in the game. In this section, I will write a small biography of their life, their personality to the best extent that I possibly can... Along with this, I will note all of their specific statistic growth rates, base stats, classes and class changes.. Just so that you receive the best benefit of knowing how these characters grow. Note: For growth rates, you may notice that there is an ADDITION to the character's base growth rates. The reason for this is because they have holy blood, which increases growth rates in certain catergories. Note 2: When displaying HOLY BLOOD, there will be a small mark by the holy blood inherited. If there is a * that means they have inherited full blood, which puts the signature weapon at * rank and grants them the use of the holy weapon. No * rank means that they get a stepup in the weapon skill. LORD SIGURD: The young son of Lord Vylon of Chalphy. Sigurd is not very intelligent nor a man to really take care of himself, even bad enough to be called a slob due to how he takes life on. However, he's revered as a strong fighter, especially because of linage to the Crusader Baldo and is generally a nice, caring person for those around him, he wouldn't allow even a fly to hurt those that he cares about. Sigurd becomes involved in the war when Prince Gandolf of Verdane tries to take over Grandbell. When Gandolf successfully takes over Jungby Castle, Sigurd is enraged and wishes to rescue Edin from their clutches. Level 5 Lord Knight -> No Promotion HP: 35(70% + 40%) STR: 14(30% + 20%) MGC: 0(5%) SKL: 11(30% + 20%) SPD: 12(30%) LUK: 7(20% + 20%) DEF: 9(40%) MDEF: 3(5%) LEADERSHIP: 2 STARS SKILLS: PURSUIT INITIAL GOLD: 5000G ARMS: STEEL SWORD, IRON LANCE HOLY BLOOD: BALDO* RECRUITING: PROLOGUE(TURN 1) As a unit, Sigurd is among the best. His class, Lord Knight, is one of the worst out of the entire group of promoted mounted units.. However, since he gains a boost from leadership and has strong growth rates, along with A-SWORD ability, he is a contender to any enemy unit. Among this, he eventually gains the strength of the Holy Tierfing. Leveling is strongly suggested. ADAN: An Armor Knight under the service of Chalphy. Adan doesn't possess much of a bright mind, since he's a bit clueless and tends to talk about things in a rather dumb manner. Among all this, though, Adan has a heart of gold. He's a caring person, though a bit low on self esteem... He dislikes how people make fun of the whole fact that he's slow(Maybe as both a fighter and an individual?) and that he's rather ugly, too. Adan ends up being involved in the war because Alec mentions how they need an Armor Knight to help defend Chalphy castle.. And Alec mentions that the perfect man for the job would definitely be Adan. He's a retainer to Sigurd, thus he would stay loyal to him and help fight his battles. Level 3 Sword Armor -> General HP: 36(90%) STR: 13(50%) MGC: 0(5%) SKL: 5(10%) SPD: 4(20%) LUK: 3(10%) DEF: 13(40%) MDEF: 0(5%) SKILLS: AMBUSH INITIAL GOLD: 2000G ARMS: IRON SWORD HOLY BLOOD: NONE RECRUITING: PROLOGUE(TURN 1) Adan? He's mainly all defense, strength and HP. Which certainly is not a bad thing, but any new player will have problems leveling him if they decide to use rush strategies... And Adan must immediately be brought to around Lv. 15-20 to be able to keep up, and after that point, Adan starts to truly show his worth, being the only unit that can take a swarm, be hit every single time, and still boast enough strength to keep it up for a several turns longer. Adan is the epitome of perfect defense in the first generation, and he is still quite a good duelist, but if you're looking for a powerful character from the getgo, Adan won't be much of a contender until he's actually promoted. Only be leveling up if you're prepared to receive a low rank due to having a long amount of turns tacked onto your record. Otherwise, Adan is best left in the dust. Adan is best paired with no one, actually-he offers a good, solid defense along with nice HP and defense, but his lack of skills won't be a good match for his children. Since Lex offers better statistic growth and better skills, Adan is left in the dust. NOICHE: A Social Knight under the service of Chalphy. Noiche is a very determined individual, and seems to think very highly of his abilities, though he's only strong in that regard due to the fact that he tries his best to make sure his Lord is not facing problems or death due to battle. From what can be noted, Noiche also has a bit of anger problem, bursting out if serious duties are being played around with. Noiche ends up being involved because he refuses to have Sigurd go out alone against the army of Verdane. From that point on, he serves Sigurd until the very end. Level 3 Social Knight -> Paladin HP: 33(80%) STR: 11(40%) MGC: 0(5%) SKL: 7(30%) SPD: 8(20%) LUK: 4(20%) DEF: 8(40%) MDEF: 0(5%) SKILLS: DUEL, BERSERK INITIAL GOLD: 2000G ARMS: STEEL SWORD HOLY BLOOD: NONE RECRUITING: PROLOGUE(TURN 1) Unfortunately, Noiche is one of the worst characters. His starting statistics are pretty nice, and his growth rates aren't too bad, considering how he'll end up excelling in HP, STR and defense... However, his bad class(Social Knight, Paladin) combined with the fact that he didn't receive Pursuit as an initial skill kind of leaves him out rather badly. Leveling isn't suggested, for he will only turn out to be an average character at best. Noiche is best paired with Ayra and Bridgette, due to the fact that he passes down decent growth rates in all catergories, handing out an especially nice boost to STR and DEF. Along with this, Noiche passes down two awesome skills that work very well when combined with a high SKL score, which is what Ayra's kids will end up with. With Bridgette, Noiche will pass down good skills so that Patty will be an excellent fighter once promoted and that Faval can make excellent use of his DUEL & BERSERK skill since he attacks at a distance and also possesses a good SKL score. ALEC: A Social Knight under the service of Chalphy. Alec is the opposite of Noiche in nearly every regard. He's a joking, lighthearted individual, though he does take his duties seriously.. He's also a bit of a flirt, considering how he approaches Sylvia and the way that he speaks with Bridgette in their lover conversation, but he is still a very straight arrow with those he loves. Alec gets involved due to the fact that he's a knight under Sigurd, he's liable to come along with Sigurd and Noiche against the Verdane army. Level 2 Social Knight -> Paladin HP: 32(70%) STR: 9(30%) MGC: 0(5%) SKL: 9(40%) SPD: 10(30%) LUK: 4(30%) DEF: 7(30%) MDEF: 0(5%) SKILLS: PURSUIT, AWARENESS INITIAL GOLD: 2000G ARMS: IRON SWORD HOLY BLOOD: NONE RECRUITING: PROLOGUE(TURN 1) Alec is another decent fighter, but he's just barely above Noiche due to the fact that he has PURSUIT and may end up a tad more well rounded. If you end up being unlucky with him, he'll end up being absolutely worthless, but if you're lucky enough, he'll be like a second Sigurd. Alec can be paired with anyone, since he offers decent stat growth and has PURSUIT as an initial skill. However, he doesn't excel over any other characters to be a liable pairing, since he does offer less than other characters... He's really only there if you're desperate. AZEL: Azel is the younger brother of Lord Alvis. Azel's a rather shy, love struck character amongst the rest. He isn't very good at talking about his feelings with others, especially in the cases where he likes Edin but absolutely refuses to admit it. He's still rather nice and always willing to lend a shoulder to those that are feeling down... He also has the case of being very headstrong about family, not even willing to harm those related even if they were performing the worst crimes. Azel becomes involved in the war when he finds out that Verdane bandits had abducted Lady Edin of Jungby. Because he has a crush on Edin, he didn't hesitate in coming along to help out with the situation. Level 1 Mage -> Mage Knight HP: 30(50% + 20%) STR: 0(10%) MGC: 10(10% + 30%) SKL: 7(20%) SPD: 9(50%) LUK: 2(20%) DEF: 2(20%) MDEF: 6(10%) SKILLS: PURSUIT INITIAL GOLD: 2000G ARMS: FIRE BOOK HOLY BLOOD: Fala RECRUITING: PROLOGUE(TURN 2) Azel is one of the lesser characters in the game. Before promotion, he's going to have problems keeping up with the rest of the troop due to the fact that he's a very easy target compared to the rest.. And while he does have good speed, he excels in Fire Magic, which weighs the user down terribly. After promotion, he's barely decent with a Wind or Elwind spell. Even so, he certainly isn't anything special. His class, Mage & Mage Knight adds bad base statistics, which means that he isn't going to end up too powerful when capped out. I don't suggest leveling. However, Azel does have some pretty nifty positive points. Being a Mage Knight, Azel can work fairly well as a hit and run unit, given that he has a proper spell(Preferably Elwind or Elthunder, he is not effective with Fire magic!) and has defense on his back. Since a Mage Knight is a mounted unit, they can flee after making attacks, which does remove Azel's worse point from when he was a Mage. If you plan on using him, try having a couple combinations of rings, preferably with MAGIC or SKILL since those are his weak points-and if you want him to be taking hits, you can add on a DEFENSE ring so he can survive longer. Pairing wise.. He isn't too bad of a contender. Since he offers solid growth rates in speed and magic(Due to Fala.) and has the skill of PURSUIT, he'll make a good father to Mages. Otherwise, he's utterly useless as a candidate, since his other growth rates aren't solid enough for any physical fighters. Best pairings are Tiltyu and Edin. LEX: Lex is the young, rebellious son of Duke Langobolt. The younger brother of two children. Lex is another one of the joking types, though he still knows how to take things seriously when the situation demands a serious face. He's a very likable character, especially since he has enough lines in the story that you get to know him a little bit. Lex becomes involved in the war since Azel dragged him along. Though, he doesn't seem to like Sigurd's affairs too much, he mainly just helps out for the sake of his friend, Azel. Level 4 Axe Knight -> Great Knight HP: 33(70% + 20%) STR: 10(40%) MGC: 0(5%) SKL: 10(20%) SPD: 11(20%) LUK: 8(20%) DEF: 9(20% + 30%) MDEF: 0(5%) SKILLS: ELITE, AMBUSH INITIAL GOLD: 5000G ARMS: IRON AXE HOLY BLOOD: Neir RECRUITING: PROLOGUE(TURN 2) Lex is one of the best mounted units in the entire game. From when he first joins, he isn't anything too special, just being able to dish out a nice amount of damage in one hit and maybe take a few in return.. But after he receives the Heroes Axe, and maybe a Pursuit Ring, you'll see that he truly starts to become very effective. Lex gains levels quickly, which means he'll be ahead of your other units if you use him regularly. It's definitely suggested that Lex is leveled, because even if he turns out bad as a fighter, he's excellent to use as mobile defense. Lex is a good contender for being paired up. For Ayra, he will offer good growth rates in HP, STR and DEF, which are some of the weak points that she originally possesses.. Along with ELITE, which means that Ayra's kids will already grow faster than they do! For Tiltyu, he offers the skill of AMBUSH, it's just that her children may end up growing statistics awkwardly, and they will be at a loss due to having no PURSUIT skill. Best pairing is Ayra. CUAN: Cuan is the Prince of Lenster, husband of Ethrin. Arrogant, determined and strong is what would describe Cuan in a few words. He thinks very highly of himself, especially in the field of battle, and especially after he receives the Gayborg(Nothing can defeat him, eh?!), but he does have reason to be thinking like that. He's helpful towards his friends, going out of his way to bring himself into combat for the sake of Sigurd. Cuan ends up being involved because Ethlin ends up informing him(?) about the skirmish with Verdane, and he's brought into it with her.. And also brings along a knight named Fin, Level 4 Duke Knight -> No Promotion HP: 34(70% + 40%) STR: 16(30% + 20%) MGC: 0(5%) SKL: 10(30%) SPD: 10(20% + 20%) LUK: 5(10%) DEF: 10(30% + 20%) MDEF: 3(5%) SKILLS: CONTINUE INITIAL GOLD: 5000G ARMS: STEEL LANCE, JAVALIN HOLY BLOOD: Noba* RECRUITING: PROLOGUE(TURN 3) Cuan is only really a decent character; despite how high his growth rates look. Because of the fact that he only has a decent class(Duke Knight) which has rather bad statistic caps, combined with the fact that his evasion and skill pairings aren't too hot makes him a little iffy compared to the others. Since Cuan also leaves in Chapter 4 and doesn't come back, you may think twice about even bothering to level him... Cuan is barely solid, but he isn't much better than that. FINN: Finn is a Lenster knight. Finn doesn't have much of a personality throughout the first half of the game, but he starts to show more character through the second half. He's very devoted to Cuan, Ethlin and Lenster as a whole throughout the entire game, even sacrificing everything for the good of the country. He also has a bit of a biased air towards Thracia, though this only appears apparent after Cuan falls to Trabant in the Yied Desert. Finn ends up being involved in the war when Cuan decides to bring him along, rather than the Lanzenritter. Level 1 Lance Knight -> Duke Knight HP: 32(70%) STR: 9(30%) MGC: 0(5%) SKL: 8(40%) SPD: 10(30%) LUK: 8(50%) DEF: 7(30%) MDEF: 0(0%) SKILLS: PURSUIT, PRAYER INITIAL GOLD: 2000G ARMS: IRON LANCE HOLY BLOOD: NONE RECRUITING: PROLOGUE(TURN 3) Finn is in, reality, one of the best characters in the first generation. Before promotion, he's only rather decent, being able to hold his own efficiently enough, but no better than that.. After promotion, though, his strength starts to stand out along with high evasion, which makes him one of the best contenders for taking on any opponents. Just make sure that he doesn't go near any Axe-Wielders, because he does have problems facing enemies of that nature. Finn's a good candidate to be paired with anyone. He's effective with Lachesis, Fury and Ayra, mainly, since his growth rates are high enough, along with the added evasion to help their kids work well enough. Since he offers PRAYER and high LUK, you'll want to be looking to pair him with people that have low rates in those categories. ETRHIN: Ethrin is the wife of Prince Cuan. Ethrin's not a very hard character to judge-from the moment that she arrives, you have a feeling that she's independent and able to work for herself and others from the way that she took care of Sigurd and Vyron after their mother passed away. Ethrin is also rather caring and a very clingy person, seeing how she refuses to give Cuan the Gayborg because she was afraid of the curse, and how she willingly decided to stay along with him in Chapter 5. Ethrin ends up being involved in the war when she asks for Cuan's assistance in helping Sigurd out with the Verdane situation. Level 1 Troubadour -> Paladin HP: 28(40% + 20%) STR: 5(20% + 10%) MGC: 8(5%) SKL: 11(20% + 10%) SPD: 12(30%) LUK: 8(10% + 10%) DEF: 4(20%) MDEF: 4(10%) SKILLS: BERSERK INITIAL GOLD: 4000G ARMS: THIN SWORD, LIFE STAFF HOLY BLOOD: BALDO RECRUITING: PROLOGUE(TURN 3) Ethrin isn't too bad as a fighter or a healer, but she certainly doesn't excel in either category. It's suggested that you build her up so that you'll have a mobile healer and a fighter that can dish out decent damage... If you give her a Pursuit Ring, she'll be able to match up to some of the better members of your squad, sine all of her statistics will match up pretty well. MIDEEL: Mideel is an archer of Jungby. Mideel is one of the most devoted characters in the game, though it's mainly just to one single girl, rather than an entire kingdom or castle. Mideel is utterly devoted to Lady Edin, always willing to throw his life away to make sure that she's safe. Of course, Mideel can grow affection for others, and he's just as devoted to them if this is the case. Mideel ends up being involved with the war when Sigurd finds him, and once Mideel finds out that Edin had been taken away by Gandolf, he doesn't raise a bit of hesitation to join the effort to rescue her. Level 2 Arch Knight -> Bow Knight HP: 32(60%) STR: 9(30%) MGC: 0(5%) SKL: 7(30%) SPD: 9(40%) LUK: 3(10%) DEF: 7(30%) MDEF: 0(5%) SKILLS: PURSUIT INITIAL GOLD: 2000G ARMS: IRON BOW HOLY BLOOD: NONE RECRUITING: PROLOGUE(TAKE OVER JUNGBY CASTLE) In all honesty, Mideel isn't too worthwhile. His statistics grow evenly, though not one single statistic excels... He may end up being a little fast, but since his LUK is rather low, he still has a problem avoiding attacks. Mideel is best used as a hit and run unit, since he has problems facing even the slightest melee attacks. Mideel isn't too bad of a candidate for being paired with anyone. Edin is especially effective, since she ends up giving him a Heroes Bow if the two are paired together by Chapter 4! Certainly, this is something to take note if the two are being taken into consideration. Otherwise, he's outclassed by other men when being paired with others.. Once again, he's mainly a last-ditch effort. EDIN: Edin is the princess of Jungby, sister of Andorey and Bridgette, daughter of Lord Ring. Edin is a kind priestess. She's a thoughtful, hard-working person, mainly because she wants to find her lost sister, Bridgette. She's also a romantic type and looks very deeply into things concerning other people. Edin ends up joining Sigurd's army when she's aware that the war with Verdane would be pulling forward until the end. Level 3 Priest -> High Priestess HP: 28(50% + 20%) STR: 0(20%) MGC: 13(30%) SKL: 8(20%) SPD: 9(30%) LUK: 11(30% + 30%) DEF: 1(20%) MDEF: 10(5%) SKILLS: NONE INITIAL GOLD: 5000G ARMS: RELIFE STAFF HOLY BLOOD: ULIR RECRUITING: CHAPTER 1(TURN TWO) Edin is a effective healer, since she comes out with a RELIFE STAFF and that'll be your primary healing source since it'll be able to heal 33 HP from the get-go. It's highly suggested that you have her heal often and use staves that give out high EXP since that'll bring her to Level 20 rather quickly-so she can promote and hold her own on the battlefield. She is NOT a effective fighter, but she's skilled at dodging and dealing decent damage-just don't expect her to deal loads of damage and take out entire armies with her pinky. Pairing Edin? It's strongly suggested that you have her go with Jamuka, Mideel, Finn/Beowulf/Alec or Azel. Jamuka offers very high statistic growth, though the kids will be lacking in skill rates by a rather small margin. Lester will be an amazing Bow Knight if he's equipped with a Heroes Bow, since he has a skill setup that would allow him to attack a several times over and due to his high strength score, deal great amounts of damage. This pairing offers good skills and nice statistics, it's just that Lester and Ranna will be lacking pursuit.. And Ranna may not be as good of a healer(Her base STRENGTH has a chance of becoming rather high!) Edin will give Jamuka a Heroes Bow if they are in love by Chapter 4. Mideel offers two good skills to his children, PURSUIT and DUEL, making them both effective fighters in the battlefield. Lester will be able to hold his own if he's protected and Ranna will also be able to do the same once she's promoted. However, neither one will gain very high statistics, so they will be decent in the end. Edin will give Mideel a Heroes Bow if they are in love by Chapter 4. Finn/Beowulf/Alec offers good statistic growth and the PURSUIT and DUEL(Beowulf) and AWARENESS(Alec) skill. Both children will be very well rounded in this pairing and will be able to fend for themselves as fighters... However, Lester will be hurt in the beginning from not inheriting a bow and Edin will NOT be giving any special item to Beowulf/Finn/Alec in Chapter 4, unlike all the other good pairings that Edin has. Both kids have a chance of hitting LUCK at 30 as Finn's children. Azel will make Ranna into a prime fighter, even if she's only a High Priest.. Ranna will have LEVEL-B FIRE magic and will have high magic and speed scores, whereas the rest of her statistics will be pretty decent. Ranna is awesome in this incarnation, both in healing and fighting. Lester will inherit PURSUIT but no bows from his father, and his statistics won't go far enough to really benefit him in the end, so he may end up being one of the worst characters in this incarnation. Edin will give Azel a Rescue Staff in Chapter 4 if they are lovers at that point. DEU: Deu is a thief that was previously locked up by Verdane for plundering. Deu is very childlike. You can tell simply from his portrait that he's very bouncy, very lighthearted and simple about a lot of things. He's also rather nice, actually using his thieving for good in some situations and does grow to have a somewhat mature outlook by Chapter 5. Deu ends up joining Sigurd's army for.. no reason at all? He tags wih Edin after Jamuka releases both of them, and he stays in Sigurd's service until the end. Level 1 Thief -> Thief Fighter HP: 28(50%) STR: 3(40%) MGC: 0(10%) SKL: 6(40%) SPD: 15(40%) LUK: 12(40%) DEF: 1(40%) MDEF: 0(10%) SKILLS: SUNLIGHT HIT, COUNTERFEIT, PURSUIT(THIEF FIGHTER) INITIAL GOLD: 15000G ARMS: IRON SWORD HOLY BLOOD: NONE RECRUITING: CHAPTER 1(TURN TWO) Deu is one of the most powerful characters in the game if you bother leveling him up, but he will only be powerful if you do that-since he cannot keep up by simply being used sparingly, he has to steal kills, even drain EXP by attacking bosses for abysmal amounts of damage. However, if you manage to promote him into a Thief Fighter, you'll see that his statistics will spike in many areas... His stats will get much higher compared to other characters, and since he will have a good combination of skills, SUNLIGHT HP(HP Drain), PURSUIT and COUNTERFEIT to buy cheaply, he'll make excellent worth on your team. Definitely suggested leveling. Pairing-wise? Deu works very well with Bridgette and Ayra. He offers high statistic growth along with SUNLIGHT HIT and COUNTERFEIT, so the kids will probably maintain high stats in all areas, but make sure that the kids have CONTINUE or PURSUIT, since those skills are absolutely essential. AYRA: Ayra is the Princess of Isaac, sister of King Mannicle. Ayra is very strong, determined and independent. From the moment she arrives onto the scene, you'll notice that she isn't afraid of anything, even speaking out against people that captured her... And she's also very protective, willing to do the worst for the sake of her duty or protect others. Ayra can be recruited by Sigurd once GENOBA CASTLE had been taken into the control of Grandbell. From that point on, she swears her sword to Sigurd's cause. Level 4 Sword Fighter -> Sword Master HP: 32(50% + 20%) STR: 11(30%) MGC: 0(5%) SKL: 16(30% + 30%) SPD: 17(30%) LUK: 3(20%) DEF: 7(20%) MDEF: 1(5%) SKILLS: SHOOTING STAR HIT, AWARENESS, PURSUIT(SWORD FIGHTER, SWORD MASTER), CONTINUE(SWORD MASTER) INITIAL GOLD: 3000G ARMS: IRON CLAYMORE HOLY BLOOD: ODO RECRUITING: TALK WITH SIGURD AFTER CONQUERING GENOBA CASTLE Ayra is one of the most powerful characters in the game. From the moment that you get her, you'll find that she's very effective against enemies, especially the fighters of Verdane since they wield axes. Ayra only continues to get even more powerful as she's leveled and after her class change, she's impossible to defeat in a one-on-one since she'll possess an incredibly powerful class combined with a nice array of skills.. Just be careful when having her go up against entire groups of enemies, since her LUK and DEF aren't too high. Pairing Ayra with others is an absolute necessary; since her children will be powerful, no matter whom she is mated with. Her best pairings are with Holin, Lex and Deu. Holin will offer Ayra's children VERY high HP and skill growth rates and pretty balanced rates in every other category, along with MOONLIGHT HIT. This is definitely a solid pairing, making the kids end up with over 70 HP for each and having solid statistics everywhere else. Lex will offer Ayra's children high defensive statistics, along with decent growth rates in every other category. The kids will grow very quickly due to the ELITE skill, and AMBUSH will allow them to get a first hit in when they're at half HP! A very good pairing for Ayra, since this fixes up the only real weak points that she has, minus the fact that the children will still have low luck. Deu will offer VERY high statistic growth rates to Ayra's children! This will allow them to gain very high statistics in all areas, excluding magic and magic defense, but their luck and dodge rate will certainly be noticeable. Not only do the children gain these benefits, but they also gain Sunlight Hit and Counterfeit, which does make things A LOT easier. A very good pairing. JAMUKA: Jamuka is a prince of Verdane, one of the sons of King Batoi. Jamuka has no territory in Verdane, despite being one of the sons of Verdane, he probably does reside over Evans castle. Jamuka is the most sensible and levelheaded of King Batoi's sons, though he still possesses a strong bout of anger and tends to hold grudges against people to the end. He's very loyal to those who he makes friends with, and knows how to make sound decisions despite his barbaric life. Jamuka can be recruited by EDIN by having her talk to him when he charges his army against you after Grandbell has taken Marpha castle. Level 6 Bow Fighter -> Sniper HP: 36(90%) STR: 11(40%) MGC: 0(0%) SKL: 14(10%) SPD: 14(30%) LUK: 4(40%) DEF: 9(30%) MDEF: 0(5%) SKILLS: CONTINUE, DUEL, PURSUIT(BOW FIGHTER, SNIPER) INITIAL GOLD: 5000G ARMS: KILLER BOW HOLY BLOOD: NONE RECRUITING: TALK WITH EDIN(CHAPTER 1) Jamuka is definitely the best archer in the first generation and holds throughout the entire game as one of your most powerful characters. He has an excellent setup of skills, he'll almost definitely always strike twice in a battle-but there's also strong chance for him to activate his CONTINUE or DUEL skill and continuously attack through such means. Jamuka is capable of simply standing there and striking an enemy till it hits death, though his low skill score may prevent him from activating skills too often. Jamuka is best paired with Bridgette or Edin, because he offers nice statistics and the kids will inherit a nice setup of skills. Though, they'll be lacking due to having no Pursuit(Except for Faval, in Bridgette's case.) DIADORA: Diadora is the daughter of Cigyun and Kult and lives in the Spirit Forest of Verdane, staying away from all human contact. Level 3 Shaman -> None HP: 26(40% + 30%) STR: 0(10%) MGC: 14(10% + 60%) SKL: 9(20%) SPD: 12(10%) LUK: 6(10%) DEF: 3(10%) MDEF: 16(10% + 60%) SKILLS: AWARENESS INITIAL GOLD: 1000G ARMS: AURA, SILENCE STAFF HOLY BLOOD: NARGA* RECRUITING: PASS SPIRIT FOREST(CHAPTER 1) Diadora is one of the worst characters in the first generation, by quite a far margin. Her base statistics are not too bad and her class does allow her to be an efficient fighter if given a good Light spell and an effective healer, as well... However, her growth rates are far too low for her to keep up with the rest of the squad, and the fact that you cannot use her in Chapter 3 means that you only can use her for one single chapter. Not too useful, and a waste of experience. ----------------------------------------------------------------------- ** II. ENEMY CHARACTERS ** ----------------------------------------------------------------------- This section will be covering the statistics of the enemies. Note: Not all enemies will have growth rates or base statistics in this section. In future updates, you'll be seeing their statistics, so do not worry about that regard too much. GERRAD: Gerrad is a lackey of Prince Gandolf. A perverted barbarian with no sense of justice. Level 20 Axe Fighter HP: 55 STR: 14 MGC: 0 SKL: 9 SPD: 16 LUK: 0 DEF: 14 MDEF: 2 SKILLS: NONE INITIAL GOLD: 2000G ARMS: STEEL AXE, HAND AXE HOLY BLOOD: NONE LEADERSHIP: TWO STARS RESIDING: EVANS CASTLE(PROLOGUE) Strategies: Simply attack Gerrad with an experienced unit that can wield swords and he will be taken down in a couple turns. Using lances or axes may not be a good idea, if such units are inexperienced and won't be able to hit him properly... Azel's Fire magic is also effective against Gerrad, just be careful to make sure Azel can take a hit or two. DIMAGGIO: DiMaggio is a lackey of Prince Gandolf. A moron who doesn't appear to have too much intelligence. Level 10 Axe Fighter HP: 45 STR: 11 MGC: 0 SKL: 6 SPD: 16 LUK: 0 DEF: 11 MDEF: 1 SKILLS: NONE INITIAL GOLD: 2000G ARMS: STEEL AXE HOLY BLOOD: NONE LEADERSHIP: ONE STAR RESIDING: JUNGBY CASTLE(PROLOGUE) Strategies: Absolutely pathetic, but he is the first boss in the entire game. Attack him with any weapon preference, just keep in mind that lance-wielders may have problems trying to avoid hits or land them, so you may think twice about sending such. Azel's ranged magic attack will kill him in a few turns, but as will any sword wielders. PRINCE GANDOLF: The prince of Marpha and the oldest son of King Batoi. A brutal, disgusting savage with dreams of conquest over the nation. Level 20 Warrior HP: 60 STR: 17 MGC: 0 SKL: 11+5 SPD: 18 LUK: 0 DEF: 16 MDEF: 5 SKILLS: NONE INITIAL GOLD: 3000G ARMS: HAND AXE, SKILL RING(DROPS) HOLY BLOOD: NONE LEADERSHIP: TWO STARS RESIDING: PROLOGUE(FIELDS), MARPHA CASTLE(CHAPTER 1) Strategies: Nothing too hard. At this point, you should have a few experienced sword-wielders, one of those being Ayra... Simply use them against Gandolf and he'll be defeated in no time. His weaknesses are too glaring. BISHOP SANDIMA: Sandima is a bishop under the order of the Dark Sect, extremely loyal to their cause and Archbishop Manfroy. SKILLS: NONE INITIAL GOLD: ARMS: YOTSMUNG, FENRIR, MAGIC RING HOLY BLOOD: LEADERSHIP: RESIDING: VERDANE(CHAPTER 1) Strategies: Make sure that you draw out the enemies around the castle and defeat them efficiently, that certainly isn't too hard-just send a fast unit that could take a single hit from Sandima to lure. After that, send a fast or high magic defensive unit towards Sandima along with some others that could possibly take a hit, and eliminate him. ----------------------------------------------------------------------- ** III. NPC CHARACTERS ** ----------------------------------------------------------------------- This section will be covering the NPC characters in the game, both map- based and dialogue-only characters. Note: For map based characters, you'll notice a data sheet of statistics.. This is really only for data purposes, and you don't have to take it into account. OIFAYE: The young grandson of Lord Sesar. Oifaye's inherited his grandfather's legendary tactical advice and it can clearly be seen as he advises Lord Sigurd through all of his trials. Though, he's just a young knight(Fourteen years.) he comes along with Sigurd as his personal advisor, and is one of the most frequent characters in conversations. LORD ARVIS: Arvis is the Commander of Barhara's Royal Guard as well as an aide to King Azmule. Arvis is a very idealistic person and always has a right mind for equal justice and treatment among all of the people, even if their religion or culture suggests that they would deserve such treatment, Arvis would never agree in such a manner. The ways of the Crusader Maia run deep within Arvis, which is why he has a mind for fighting for the people. However, Arvis isn't too bright and while he is an excellent planner and a master of military strategy, he too can be tricked if fellow people around him seem to support his cause. He also has the flaw of sacrificing anything and anyone for the good of the people, which leads into one of the greatest disasters within the game. Lord Arvis is the son of Lord Victor and Cigyun. Lord Victor was a man that was a frequent womanizer and held many affairs, even marrying Cigyun and having her as his favorite wife. However, since Prince Kult sympathized for Cigyun, he eventually ended up matching up with her and they had the child of Diadora together. However, when Lord Victor found out that his favorite wife had been cheating on him, he hung himself. This sent a bad wave throughout the Velthomer Family, and Cigyun ended up running away with Diadora to the Spirit Forest of Verdane. From there on, Arvis lost both of his parents at the age of seven. Lord Arvis was known to be a gifted king at childhood, he became a powerful, strong leader and managed to maintain the structure of Velthomer despite being young. The only people that Arvis even considered a family after that point were Cigyun's maid servant and his half-brother, Azel. Level 25 Sage HP: 60(0% + 40%) STR: 15(0%) MGC: 30+10(0% + 60%) SKL: 27(0%) SPD: 30(0%) LUK: 0%(0%) DEF: 9+10(0%) MDEF: 22+10(0%) SKILLS: CONTINUE(CLASS), AWARENESS INITIAL GOLD: 5000G ARMS: FALAFLAME, RECOVER RING HOLY BLOOD: FALA* LEADERSHIP: FIVE STARS RESIDING: PROLOGUE(FIELDS) Level 30 Emperor HP: 80(0% + 40%) STR: 27(0%) MGC: 30+10(0% + 60%) SKL: 30(0%) SPD: 30(0%) LUK: 4(0%) DEF: 30+10(0%) MDEF: 30+10(0%) SKILLS: BIG SHIELD(CLASS), CHARISMA(CLASS), AWARENESS INITIAL GOLD: 5000G ARMS: FALAFLAME, SILVER CLAYMORE HOLY BLOOD: FALA* LEADESHIP: FIVE STARS RESIDING: CHALPHY CASTLE(CHAPTER 10) ----------------------------------------------------------------------- ** 3: CREDITS ** ----------------------------------------------------------------------- If you have any questions or comments or fizzles about my guide, please email your comments towards unfly_eaichu@hotmail.com I would like to thank, - CJayC, for running GameFAQs and inspiring me towards writing my own guides. - Nintendo & Intelligent Systems.. For creating Fire Emblem, one of the best strategy games that I could have hoped to play in my entire lifetime. - N3kojin/Liquidsphere of FECR, for having me as one of the writers for Fire Emblem 4. Without the design, I probably wouldn't have even bothered writing this. This guide is under copyright laws. So you cannot copy it, give it to anybody, sell this guide, rip it off and use it as your own guide, or make any profit from this. If you would like to have this guide hosted on your site, you can email me. I only allow GameFAQs and FECR to host this guide, currently. The Fire Emblem series is copyrighted by Nintendo and Intelligent Systems. I am in no way affilated with Nintendo or its products.