Breath of Fire (SNES) Monster Guide Version 1.01 Released on December 31, 2007 Last updated on July 16, 2009 By Novalia Spirit Contact information: novaliaspirit (AIM and Hotmail) http://novaliaspirit.99k.org/ Table of contents: 1. INTRODUCTION 2. MONSTER LIST 3. VERSION HISTORY 4. LEGAL DISCLAIMER ############################################################################### INTRODUCTION ############################################################################### In this document, you will find the various statistics and properties of all the monsters contained in the game data, including a dummy monster named PET. For completeness and contiguity, I have decided to include information on the battle scripts in this writing. While the statistics should be accurate, I cannot guarantee that the same applies to the battle scripts. Unfortunately, these have been written in pure assembly, and were scattered throughout the sprite animation code. Therefore, it is possible that I may have made a mistake or overlooked something in the process. The information is taken from a ROM of the SNES version. Tests have revealed that certain monsters in the GBA game were greatly rebalanced from the original version. For example, Frog has 180 HP and 20 DEF in this version; in the GBA game, it only has 138 HP and 15 DEF. Another example would be that the P.Bug critter no longer has a perfect chance to use a special attack, a trait apparently inherited from the Super Famicom version. Most of the information contained in the next section is self-explanatory, so there is no need to explain what all the keywords and terminology stand for. The points that need clarification are listed below. Special attack: This is, simply put, any attack except a monster's normal physical attack. When an attack name is enclosed within square brackets, it indicates that the attack does not have a name, as it is of a physical nature. Therefore, the name that is provided is purely descriptive. Note that all special attacks are ineligible for the "Slam" process. This includes cases in which the monster is forced to use a normal attack because it lacks the AP needed to cast a given spell. Probabilities for monsters to use a special attack do not take into account the probability for them to use a recovery spell when they reach critical HP. When there is more than one probability listed, it indicates that the probability varies each round. Let's use the probabilities assigned to Stool as an example. They are as follows: "{6.25%, 100%}." One can conclude from that list that the probability for said monster to use a special attack is 6.25% on odd-numbered rounds, and 100% on even-numbered rounds. Phases: As you may have surmised, certain monsters have the capacity to escape death. This is due to the fact that their hit points are split between two phases. Wherever applicable, the HP values for both phases are enclosed in parentheses and separated with a semi-colon. When such a monster's HP drops to zero, the following events happen: a message is displayed, the round ends, and a second set of HP is assigned to the enemy. This is where Phase 2 begins. Note that the monster's health bar always remains empty during this phase. Critical HP: This status is applied to monsters whose hit points are reduced to 12.5% or less of the maximum value through a non-phase-ending attack. It can only be applied during Phase 1. If it is activated before Phase 1 comes to an end, Critical HP status will remain on the enemy until the end of battle. Monsters in critical HP status deal 131.25% normal damage when using a physical attack. Note that any monster with the ability to use a recovery spell when under the influence of this status can only do so during Phase 1. Infinite AP bug: Because of a bug in the code, the AP of certain enemies can drop below 0, which translates into approximately 65535, depending on the spell's AP cost. One side effect of this is the repercussions it can have on the algorithm for the Drain spell, as the attack is less effective against targets that have next to no AP. Drop item: Nothing much to say here, except for the fact that only the last monster defeated has a chance to drop an item. AB priority: When the AB command is used, the characters always attack the monster with the highest "AB priority" rating. This excludes cases in which Karn or Ryu are present and take the shape of Puka or any dragon except SnoDr, FlmDr, or ThrDr. Element: Now, this is awkward. Not only does a monster's element symbolize the attribute of all of its physical attacks, it embodies its elemental weakness. Obviously, the programmers subscribe to the "fight fire with fire" ideal. Since the element names are presently unknown, arbitrary names have been assigned to the elements. EP and GP: One of the lesser-known features is how the party receives more EP and GP than normal when the enemy group is dispatched relatively expeditiously. The list below describes the correlation between the amount by which the EP and GP values are multiplied and the number of rounds required to win the battle. Round Multiplier 1 150% 2-4 130.078125% 5-6 120.3125% 7+ 100% ############################################################################### MONSTER LIST ############################################################################### 0 Frog Location: Camlon (event) HP : 180 (169; 11) AP : 12 ATK : 20 DEF : 20 ACT : 25 Wisdom: 60 EP : 500 GP : 350 Drop item: F.Stn Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 2 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Frog seems alright." • Relative size and coordinates of death animation: 7; (-12, -20) Probability to use Cura when HP is critical: 37.5% (needs 6 AP in reserve) Probability to use a special attack: {25%, 50%, 100%, 50%} Special attack: [Spit] Aiming: One random character Evasion and counterattack: Enabled Probability: 56.25% Special attack: [Leap] (150% normal damage) Aiming: One random character Evasion and counterattack: Enabled Probability: 43.75% _______________________________________________________________________________ 1 Knight Location: Nanai (event) HP : 390 (342; 48) AP : 30 ATK : 44 DEF : 30 ACT : 18 Wisdom: 40 EP : 700 GP : 500 Drop item: F.Stn (7/8), T.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 2 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Arrgh!" • Relative size and coordinates of death animation: 5; (0, -17) Probability to use Cura2 when HP is critical: 75% Probability to use a special attack: {6.25%, 25%} Special attack: Fry Power: 20 Aiming: One random character _______________________________________________________________________________ 2 Wizard Location: Karma (event; first encounter) HP : Infinite AP : Infinite ATK : 40 DEF : 50 ACT : 60 Wisdom: 128 EP : 500 GP : 350 Drop item: F.Stn Drop rate: 0.78125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 2 • Relative size and coordinates of death animation: 7; (0, -26) NOTE: This monster is passive. The battle ends once the Run command is used, the party is annihilated, or Wizard is attacked for the ninth time. _______________________________________________________________________________ 3 Wizard Location: Karma (event; second encounter) HP : Infinite AP : Infinite ATK : 240 DEF : 250 ACT : 250 Wisdom: 250 EP : 1000 GP : 700 Drop item: Life2 (7/8), B.Stn (1/8) Drop rate: 0.78125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 2 • Relative size and coordinates of death animation: 7; (0, -26) Probability to use a special attack: 100% Special attack: Spark Power: 45 Aiming: One random character Probability: 43.75% Special attack: Cold Power: 40 Aiming: One random character Probability: 25% Special attack: Fort Aiming: Self Probability: 31.25% NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of evading a character's Fight attack. The effect lasts until the end of the round in which the spell was cast. _______________________________________________________________________________ 4 Wizard Location: Karma (event; third encounter) HP : 180 (169; 11) AP : Infinite ATK : 40 DEF : 24 ACT : 60 Wisdom: 128 EP : 1000 GP : 700 Drop item: Life2 (7/8), B.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 2 • Message displayed on phase transition: "Wizard grinned fearlessly." • Relative size and coordinates of death animation: 7; (0, -26) Probability to use a special attack: 100% Special attack: Spark Power: 10 Aiming: One random character Probability: 43.75% Special attack: Cold Power: 15 Aiming: One random character Probability: 25% Special attack: Fort Aiming: Self Probability: 31.25% NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of evading a character's Fight attack. The effect lasts until the end of the round in which the spell was cast. _______________________________________________________________________________ 5 Flea Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of the old man's tent, southern island in the eastern sea, Gant, Tunlan, area north of Spring), D.Keep, Spyre HP : 15 AP : 0 ATK : 4 DEF : 16 ACT : 10 Wisdom: 2 EP : 3 GP : 4 Drop item: Herb (7/8), Antdt (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster appears from the north • Relative size and coordinates of death animation: 1; (-2, -27) _______________________________________________________________________________ 6 Avian Location: Dragon Palace near Gust (event) HP : 3000 AP : 100 ATK : 270 DEF : 500 ACT : 250 Wisdom: 140 EP : 1400 GP : 1600 Drop item: Life2 (7/8), Apple (1/8) Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 5 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 7; (-4, -20) _______________________________________________________________________________ 7 Stool Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair, Stone Robot HP : 25 AP : Infinite ATK : 20 DEF : 18 ACT : 5 Wisdom: 8 EP : 40 GP : 20 Drop item: Cure (7/8), M.Drop (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 1 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 3; (-4, -18) Probability to use a special attack: {6.25%, 100%} Special attack: Hush Aiming: One random character Probability: 25% Special attack: Pararai Aiming: One random character Probability: 62.5% Special attack: Poison Aiming: One random character Probability: 12.5% _______________________________________________________________________________ 8 Gloom Location: Overworld (Tantar, northern island in the eastern sea), Camlon, Nanai, Aura Cave, Karma HP : 12 AP : 20 ATK : 18 DEF : 22 ACT : 5 Wisdom: 15 EP : 5 GP : 12 Drop item: Herb Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Target Nina and Bleu more frequently • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster appears from the north • Relative size and coordinates of death animation: 1; (-4, -24) Probability to use a special attack: {50%, 12.5%} Special attack: Spark Power: 12 Aiming: One random character NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or seventh letter of their name are considered equipped with a DreamRG. As a result, the Hold and Pararai spells are ineffective against them. _______________________________________________________________________________ 9 Beak Location: Camlon, Nanai, Aura Cave, Karma HP : 14 AP : 0 ATK : 18 DEF : 20 ACT : 15 Wisdom: 5 EP : 8 GP : 8 Drop item: Herb (7/8), Antdt (1/8) Drop rate: 13.28125% Properties: • Element: Crush • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster appears from the north • Relative size and coordinates of death animation: 1; (0, -24) _______________________________________________________________________________ 10 Creep Location: Overworld (Winlan, Romero, Tantar, islands in the eastern sea, Gant), Camlon, Nanai, Aura Cave, forest leading to Karma, Karma, Spyre HP : 25 AP : 0 ATK : 8 DEF : 14 ACT : 5 Wisdom: 2 EP : 8 GP : 8 Drop item: Herb (7/8), Antdt (1/8) Drop rate: 6.640625% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Normal • AB priority: 2 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 4; (-3, -12) _______________________________________________________________________________ 11 Zard Location: Karma, Forest of Despair, cave north of Tantar, Spyre HP : 35 AP : 0 ATK : 54 DEF : 40 ACT : 20 Wisdom: 10 EP : 60 GP : 45 Drop item: C.Stn (7/8), Life (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 2; (-5, -15) _______________________________________________________________________________ 12 Morte Location: Karma (event) HP : 120 (113; 7) AP : 0 ATK : 64 DEF : 54 ACT : 25 Wisdom: 20 EP : 280 GP : 200 Drop item: Herb (7/8), Life2 (1/8) Drop rate: 13.28125% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Morte began crying." • Relative size and coordinates of death animation: 6; (-4, -30) _______________________________________________________________________________ 13 Mortea Location: Karma (event) HP : 230 (202; 28) AP : 0 ATK : 90 DEF : 64 ACT : 25 Wisdom: 20 EP : 280 GP : 200 Drop item: Herb (7/8), Life2 (1/8) Drop rate: 13.28125% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Mortea seems alright." • Relative size and coordinates of death animation: 6; (-4, -30) _______________________________________________________________________________ 14 Talon Location: Dragon Palace near Tantar (event) HP : 700 AP : 100 ATK : 70 DEF : 100 ACT : 60 Wisdom: 60 EP : 400 GP : 190 Drop item: Cure (7/8), Life (1/8) Drop rate: 13.28125% Properties: • Element: Wind • Row: Front • Aiming: Normal • AB priority: 6 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 8; (-4, -30) _______________________________________________________________________________ 15 Bain Location: Dragon Palace near Gant (event) HP : 1800 AP : 0 ATK : 100 DEF : 300 ACT : 70 Wisdom: 80 EP : 1020 GP : 360 Drop item: Meat (7/8), Antdt (1/8) Drop rate: 6.640625% Properties: • Element: Wind • Row: Front • Aiming: Normal • AB priority: 5 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 8; (3, -37) _______________________________________________________________________________ 16 General Location: Forest of Despair (event), Stone Robot (event) HP : 250 (160; 90) AP : 0 ATK : 110 DEF : 40 ACT : 50 Wisdom: 80 EP : 1200 GP : 300 Drop item: Life2 (7/8), C.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 3 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Arrgh!" • Relative size and coordinates of death animation: 5; (0, -17) Probability to use a special attack: {6.25%, 25%} Special attack: Fry (cannot be cast, because of insufficient AP) Power: 45 Aiming: One random character _______________________________________________________________________________ 17 Gremlin Location: Stone Robot (event) HP : 1200 (600; 600) AP : 0 ATK : 140 DEF : 80 ACT : 70 Wisdom: 100 EP : 1400 GP : 800 Drop item: ProtnA (7/8), ProtnB (1/8) Drop rate: 6.640625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 3 • Message displayed on phase transition: "Gremlin got mad!" • Introduction: Monster flashes and a sound effect is played • Relative size and coordinates of death animation: 7; (0, -18) Probability to use a special attack: 100% Special attack: [Energy Ball] Aiming: One random character Evasion and counterattack: Enabled Probability: 43.75% (Phase 1) or 0% (Phase 2) Special attack: [Chin Drop] Aiming: One random character Evasion and counterattack: Enabled Probability: 25% (Phase 1) or 0% (Phase 2) Special attack: [Breath] Aiming: All characters Evasion and counterattack: Disabled Probability: 31.25% (Phase 1) or 100% (Phase 2) _______________________________________________________________________________ 18 Wisp Location: Agua (event), Wisdon (event) HP : 730 AP : 256 ATK : 90 DEF : 60 ACT : 50 Wisdom: 200 EP : 1200 GP : 300 Drop item: Life2 (7/8), C.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 3 • Relative size and coordinates of death animation: 6; (-4, -34) Probability to use a special attack: 100% Special attack: [Energy Ball] Aiming: All characters Evasion and counterattack: Enabled only for westernmost character Probability: 56.25% Special attack: [Tackle] Aiming: One random character Evasion and counterattack: Enabled Probability: 43.75% _______________________________________________________________________________ 19 Pog Location: Forest of Despair (event; you need to accept the chief's offer) HP : 280 (229; 51) AP : 128 ATK : 80 DEF : 40 ACT : 80 Wisdom: 100 EP : 1400 GP : 800 Drop item: ProtnA (7/8), ProtnB (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 3 • Characters can evade and counter normal attacks • Message displayed on phase transition: "Pog got up." Probability to use a special attack: 62.5% Special attack: [Blue Breath] Aiming: One random character Evasion and counterattack: Disabled Probability: 56.25% Special attack: [Red Breath] Aiming: One random character Evasion and counterattack: Disabled Probability: 43.75% NOTE: When using a normal attack, Pog has a 50% chance of attacking both Nina and Ryu. Otherwise, it will target the westernmost character exclusively. When the monster uses a normal attack, the algorithm chooses a character randomly to determine whether there shall be retaliation and whether the westernmost character shall evade the attack. Consequently, Ryu cannot retaliate when Nina is the character that is chosen, and he is capable of counterattacking even when he is not under attack. Additionally, the easternmost character cannot evade normal attacks unless alone. In Phase 2, all attack decisions are translated into a normal attack that will target both Nina and Ryu. Naturally, when it is classed as a special attack, the converted attack is ineligible for the "Slam" process. _______________________________________________________________________________ 20 Zombie Location: Overworld (Tantar, Agua, northern island in the eastern sea, Gust, Gramor, dragon mark near Scande), Forest of Despair, Agua, Stone Robot, cave north of Tantar, Spyre, Spring, Pagoda HP : 25 AP : 0 (Infinite AP bug) ATK : 42 DEF : 50 ACT : 20 Wisdom: 20 EP : 70 GP : 36 Drop item: Mrbl3 (7/8), Antdt (1/8) Drop rate: 3.515625% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Target the second westernmost character more frequently • AB priority: 1 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 2; (-5, -2) Probability to use a special attack: {12.5%, 6.25%, 12.5%, 12.5%} Special attack: Zombi Aiming: One random character _______________________________________________________________________________ 21 Slime Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of the old man's tent, southern island in the eastern sea, Gant, Tunlan, area north of Spring, Pagoda), D.Keep, Spyre HP : 12 AP : 0 ATK : 2 DEF : 12 ACT : 1 Wisdom: 30 EP : 1 GP : 3 Drop item: Herb Drop rate: 6.640625% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 1; (-3, -4) _______________________________________________________________________________ 22 S.Rider Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Agua HP : 45 AP : 0 ATK : 60 DEF : 44 ACT : 38 Wisdom: 20 EP : 120 GP : 90 Drop item: C.Stn (7/8), Life (1/8) Drop rate: 6.640625% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Target the second westernmost character more frequently • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 5; (-4, -24) _______________________________________________________________________________ 23 Blurb Location: Overworld (Tantar, northern island in the eastern sea, dragon mark near Scande), cave of the Cleansing Water, Stone Robot, cave north of Tantar, Spyre HP : 50 AP : 0 ATK : 46 DEF : 14 ACT : 20 Wisdom: 10 EP : 40 GP : 20 Drop item: Cure (7/8), M.Drop (1/8) Drop rate: 0.78125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Target the westernmost character more frequently • AB priority: 1 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 1; (-5, -5) _______________________________________________________________________________ 24 Lancer Location: Forest of Despair (event), Stone Robot (event), Auria (event) HP : 100 AP : 0 ATK : 58 DEF : 20 ACT : 20 Wisdom: 30 EP : 120 GP : 100 Drop item: Cure (7/8), Life (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 1 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 2; (2, -10) _______________________________________________________________________________ 25 Bowman Location: Forest of Despair (event) HP : 80 AP : 0 ATK : 64 DEF : 30 ACT : 20 Wisdom: 40 EP : 140 GP : 100 Drop item: Herb (7/8), Life2 (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Back • Aiming: Normal • AB priority: 1 • Characters can neither evade nor counter normal attacks • Relative size and coordinates of death animation: 2; (-2, -12) _______________________________________________________________________________ 26 Ruga Location: Obelisk HP : 3500 AP : 30 ATK : 200 DEF : 34 ACT : 140 Wisdom: 60 EP : 2520 GP : 1200 Drop item: Cure (7/8), Life (1/8) Drop rate: 6.640625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 5 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 7; (0, -18) Probability to use a special attack: 100% Special attack: [Energy Ball] Aiming: One random character Evasion and counterattack: Enabled Probability: 43.75% Special attack: [Chin Drop] Aiming: One random character Evasion and counterattack: Enabled Probability: 25% Special attack: [Breath] Aiming: All characters Evasion and counterattack: Disabled Probability: 31.25% _______________________________________________________________________________ 27 WarHog Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair, Agua, cave north of Tantar, Krypt HP : 50 AP : 0 ATK : 60 DEF : 24 ACT : 20 Wisdom: 30 EP : 160 GP : 80 Drop item: Meat (7/8), Antdt (1/8) Drop rate: 6.640625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 2 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 7; (-7, -27) _______________________________________________________________________________ 28 Ameblob Location: Cave of the Cleansing Water, cave north of Tantar, cave linking Tantar to Auria, cave linking Bleak to Arad, Spyre HP : 75 AP : Infinite ATK : 48 DEF : 40 ACT : 50 Wisdom: 20 EP : 60 GP : 45 Drop item: C.Stn (7/8), Life (1/8) Drop rate: 0.78125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 2 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 3; (0, -10) Probability to use a special attack: {6.25%, 25%, 100%, 100%} Special attack: Cura Aiming: Self NOTE: When Ameblob reaches critical HP (25), which coincides with the smallest sprite for the monster, its normal attack is replaced by the Flare spell. The attack employs the spell's default power (20). _______________________________________________________________________________ 29 Bulla Location: Overworld (Drogen, Camlon, Nanai, Winlan, Auria, area east of the old man's tent, Tunlan, area north of Spring), D.Keep HP : 20 AP : 0 ATK : 8 DEF : 12 ACT : 2 Wisdom: 30 EP : 3 GP : 4 Drop item: Herb (7/8), Antdt (1/8) Drop rate: 0.78125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 2 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 2; (-8, -12) _______________________________________________________________________________ 30 Roach Location: Gust's lab HP : 180 AP : 0 ATK : 78 DEF : 100 ACT : 100 Wisdom: 10 EP : 460 GP : 200 Drop item: Cure (7/8), Life (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Target Nina and Bleu more frequently • AB priority: 5 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 3; (-6, -2) _______________________________________________________________________________ 31 G.Fly Location: Gust (event) HP : 1000 (876; 124) AP : 0 ATK : 170 DEF : 144 ACT : 200 Wisdom: 60 EP : 5600 GP : 6400 Drop item: Life2 (7/8), Apple (1/8) Drop rate: 13.28125% Properties: • Element: Wind • Row: Front • Aiming: Normal • AB priority: 3 • Characters can evade and counter normal attacks • Message displayed on phase transition: "No effect" • Relative size and coordinates of death animation: 1; (0, -16) _______________________________________________________________________________ 32 EyeSpy Location: Krypt (event) HP : 1600 (1400; 200) AP : Infinite ATK : 100 DEF : 70 ACT : 150 Wisdom: 180 EP : 2800 GP : 2800 Drop item: DkKiss (7/8), Life (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Message displayed on phase transition: "EyeSpy got up." • Relative size and coordinates of death animation: 4; (-3, -24) Probability to use a special attack when one or more eyeballs remain: 0% Probability to use a special attack when no eyeball remains: 100% Special attack: LStorm Power: 25 Aiming: All characters NOTE: EyeSpy starts the battle surrounded by 9 eyeballs. For every 100 points of damage excluding the current attack, EyeSpy loses one eyeball. As long as there is at least one eyeball remaining, EyeSpy's normal attacks will have an ATK value of 128. _______________________________________________________________________________ 33 Octo Location: Dark Dragons' ship (event) HP : 1800 (1576; 224) AP : 140 ATK : 160 DEF : 50 ACT : 50 Wisdom: 200 EP : 6000 GP : 1500 Drop item: Life2 (7/8), C.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Message displayed on phase transition: "Octo began crying." • Introduction: Monster flashes and a sound effect is played • Relative size and coordinates of death animation: 6; (-8, -16) Probability to use a special attack: 100% Special attack: [Spit] Aiming: One random character Evasion and counterattack: Disabled Probability: 68.75% Special attack: [Tackle] (Double normal damage) Aiming: One random character Evasion and counterattack: Enabled Probability: 31.25% _______________________________________________________________________________ 34 Squid Location: Dark Dragons' ship (event) HP : 1000 (752; 248) AP : 320 ATK : 154 DEF : 70 ACT : 140 Wisdom: 100 EP : 6000 GP : 4200 Drop item: Life2 (7/8), B.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Message displayed on phase transition: "Squid got mad!" • Introduction: Monster flashes and a sound effect is played • Relative size and coordinates of death animation: 6; (-8, -16) Probability to use a special attack: 100% Special attack: [Spit] Aiming: One random character Evasion and counterattack: Disabled Probability: 43.75% (Phase 1) or 0% (Phase 2) Special attack: [Tackle] (Double normal damage) Aiming: One random character Evasion and counterattack: Enabled Probability: 25% (Phase 1) or 0% (Phase 2) Special attack: [Spit] Aiming: All characters Evasion and counterattack: Disabled Probability: 31.25% (Phase 1) or 100% (Phase 2) _______________________________________________________________________________ 35 SandWorm Location: Arad (event) HP : 1600 (1200; 400) AP : 0 ATK : 180 DEF : 30 ACT : 120 Wisdom: 80 EP : 1200 GP : 1200 Drop item: F.Stn (7/8), T.Drop (1/8) Drop rate: 0.78125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Message displayed on phase transition: "SandWorm seems alright." _______________________________________________________________________________ 36 Cloud Location: D.Keep (event), Wisdon (event) HP : 1400 AP : 256 ATK : 120 DEF : 100 ACT : 100 Wisdom: 220 EP : 4800 GP : 1200 Drop item: Life2 (7/8), C.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 6; (-4, -34) Probability to use a special attack: 100% Special attack: 3.5 Power: 45 Aiming: All characters Probability: 18.75% Special attack: Fry Power: 40 Aiming: One random character Probability: 37.5% Special attack: Flame Power: 40 Aiming: One random character Probability: 43.75% _______________________________________________________________________________ 37 Scorp Location: Overworld (Arad), Krypt, Spyre HP : 70 AP : 0 ATK : 70 DEF : 50 ACT : 30 Wisdom: 60 EP : 120 GP : 60 Drop item: Herb (7/8), Life (1/8) Drop rate: 3.515625% Properties: • Element: Crush • Row: Front • Aiming: Normal • AB priority: 3 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 3; (-8, -11) _______________________________________________________________________________ 38 Mage Location: Overworld (Bleak, area east of the old man's tent), cave of the Cleansing Water, Krypt HP : 85 AP : Infinite ATK : 40 DEF : 16 ACT : 28 Wisdom: 120 EP : 140 GP : 70 Drop item: Acorn (7/8), M.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Fire • Row: Back • Aiming: Normal • AB priority: 3 • Characters can neither evade nor counter normal attacks • Introduction: Monster appears from the northwest • Relative size and coordinates of death animation: 3; (-4, -20) Probability to use a special attack: 100% Special attack: Bomb Power: 20 Aiming: One random character Probability: 68.75% Special attack: Flame Power: 20 Aiming: One random character Probability: 31.25% _______________________________________________________________________________ 39 Prickle Location: Overworld (Arad), Spyre HP : 90 AP : 0 ATK : 64 DEF : 40 ACT : 10 Wisdom: 40 EP : 120 GP : 100 Drop item: Cure (7/8), Life (1/8) Drop rate: 0.78125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 3 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 5; (-2, -17) _______________________________________________________________________________ 40 Archer Location: Dark Dragons' ship (event), fortress near Gant, Nabal HP : 180 AP : 0 ATK : 92 DEF : 60 ACT : 40 Wisdom: 40 EP : 560 GP : 180 Drop item: Acorn (7/8), M.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Back • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Relative size and coordinates of death animation: 2; (-2, -8) _______________________________________________________________________________ 41 Fly Location: Overworld (Bleak, area east of the old man's tent), cave linking Tantar to Auria, cave linking Auria to Bleak, cave linking Bleak to Arad, Krypt HP : 45 AP : 0 ATK : 40 DEF : 24 ACT : 55 Wisdom: 60 EP : 40 GP : 20 Drop item: Cure (7/8), M.Drop (1/8) Drop rate: 3.515625% Properties: • Element: Wind • Row: Front • Aiming: Normal • AB priority: 3 • Characters can evade and counter normal attacks • Introduction: Monster appears from the north • Relative size and coordinates of death animation: 1; (0, -16) _______________________________________________________________________________ 42 SpearMan Location: Dark Dragons' ship (event), fortress near Gant, Nabal HP : 150 AP : 0 ATK : 84 DEF : 50 ACT : 40 Wisdom: 30 EP : 500 GP : 340 Drop item: Cure (7/8), Life (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 2; (2, -10) _______________________________________________________________________________ 43 Creon Location: Overworld (Arad) HP : 100 AP : 0 ATK : 80 DEF : 28 ACT : 60 Wisdom: 80 EP : 220 GP : 120 Drop item: Herb Drop rate: 0.78125% Properties: • Element: Ice • Row: Front • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 4; (-9, -15) _______________________________________________________________________________ 44 Knight Location: Auria (event) HP : 450 AP : 80 ATK : 114 DEF : 60 ACT : 50 Wisdom: 60 EP : 2800 GP : 2000 Drop item: F.Stn (7/8), T.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 2 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 5; (0, -17) Probability to use a special attack: 50% Special attack: Fry Power: Default (80) Aiming: One random character Probability: 68.75% Special attack: Fry Power: Default (80) Aiming: Westernmost character Probability: 31.25% _______________________________________________________________________________ 45 Mothro Location: Dream World tower (event; second encounter) HP : 3500 (Cannot see health bar) AP : 200 (Infinite AP bug) ATK : 210 DEF : 120 ACT : 90 Wisdom: 200 EP : 6000 GP : 8000 Drop item: Acorn (7/8), M.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Wind • Row: Front • Aiming: Normal • AB priority: 5 • Introduction: Monster flashes and a sound effect is played Probability to use a special attack: 100% Special attack: Poison Aiming: One random character Probability: 56.25% Special attack: Para Aiming: One random character Probability: 25% Special attack: Rub Aiming: One random character Probability: 18.75% NOTE: This monster has a 25% chance to evade a character's Fight attack. _______________________________________________________________________________ 46 Mote Location: World of Dreams (event; second encounter) HP : 9000 (5628; 3372) AP : Infinite ATK : 210 DEF : 80 ACT : 200 Wisdom: 160 EP : 5400 GP : 6000 Drop item: F.Stn Drop rate: 13.28125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 6 • Characters can neither evade nor counter normal attacks • Message displayed on phase transition: "Mote got mad!" Probability to use a special attack in Phase 1: {6.25%, 6.25%, 25%, 25%} Probability to use a special attack in Phase 2: 100% Special attack: Char Power: 90 Aiming: All characters Probability: 56.25% (Phase 1) or 0% (Phase 2) Special attack: FireX Power: 150 Aiming: One random character Probability: 43.75% (Phase 1) or 100% (Phase 2) NOTE: Mote starts with a Blur value of 15. Physical attacks against the monster decrease this value by one, while magical attacks increase it by two. The Blur value cannot exceed 15. While the Blur value is greater than zero, magical attacks against the monster inflict 6.25% normal damage. Whenever the Blur value is equal to zero, Mote's DEF becomes 320. _______________________________________________________________________________ 47 Soldier Location: Scande HP : 600 AP : 0 ATK : 160 DEF : 100 ACT : 120 Wisdom: 80 EP : 1320 GP : 720 Drop item: Herb Drop rate: 6.640625% Properties: • Element: Fire, Water & Light (Zombie) • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 5; (0, -17) _______________________________________________________________________________ 48 GrimFowl Location: GrimFowl Woods (event) HP : 2000 (1250; 750) AP : 100 ATK : 170 DEF : 50 ACT : 80 Wisdom: 140 EP : 4200 GP : 4800 Drop item: Life2 (7/8), Apple (1/8) Drop rate: 13.28125% Properties: • Element: Ice • Row: Front • Aiming: Normal • AB priority: 5 • Characters can evade and counter normal attacks • Message displayed on phase transition: "GrimFowl got mad!" • Relative size and coordinates of death animation: 7; (-4, -20) Probability to use a special attack in Phase 1: {25%, 37.5%} Probability to use a special attack in Phase 2: 100% Special attack: Flame Power: 75 Aiming: One random character _______________________________________________________________________________ 49 Pincher Location: Eastern sea floor (event) HP : 1000 (380; 620) AP : 200 ATK : 190 DEF : 200 ACT : 0 Wisdom: 160 EP : 4800 GP : 4800 Drop item: F.Stn (7/8), T.Drop (1/8) Drop rate: 13.28125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 6 • Characters can evade and counter normal attacks • Message displayed on phase transition: "No effect" • Introduction: Monster flashes and a sound effect is played • Relative size and coordinates of death animation: 7; (-4, -16) Probability to use a special attack: {25%, 37.5%} Special attack: LStorm Power: Default (95) Aiming: All characters _______________________________________________________________________________ 50 SlimeX Location: Nabal (event) HP : 600 (1200 when fused) AP : 0 ATK : 200 (220 when fused) DEF : 40 ACT : 90 Wisdom: 180 EP : 5400 GP : 6000 Drop item: F.Stn Drop rate: 13.28125% Properties: • Element: Fire • Row: Front • Aiming: Normal • AB priority: 6 • Characters can evade and counter normal attacks • Introduction: Monster flashes and a sound effect is played • Relative size and coordinates of death animation: 7; (-2, -16) _______________________________________________________________________________ 51 Myst Location: Wisdon (event) HP : 1100 AP : 256 ATK : 80 DEF : 100 ACT : 50 Wisdom: 200 EP : 4000 GP : 3600 Drop item: Life2 (7/8), C.Stn (1/8) Drop rate: 13.28125% Properties: • Element: Water & Light • Row: Front • Aiming: Normal • AB priority: 5 • Characters can evade and counter normal attacks • Relative size and coordinates of death animation: 6; (-4, -33) Probability to use Cura3 when HP is critical: 100% Probability to use a special attack: 100% Special attack: F.Ball Power: 40 Aiming: One random character Probability: 43.75% Special attack: LStorm Power: 40 Aiming: All characters Probability: 31.25% Special attack: Chill Power: 40 Aiming: All characters Probability: 25% _______________________________________________________________________________ 52 R.Slime Location: Overworld (areas north and west of Gant) HP : 66 AP : Infinite ATK : 84 DEF : 60 ACT : 50 Wisdom: 40 EP : 240 GP : 150 Drop item: Herb Drop rate: 3.515625% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 1; (-3, -4) Probability to use a special attack: {25%, 37.5%} Special attack: Pararai Aiming: One random character Probability: 68.75% Special attack: Poison Aiming: One random character Probability: 25% Special attack: Rub Aiming: One random character Probability: 6.25% _______________________________________________________________________________ 53 Fishy Location: Eastern sea floor, western sea floor HP : 65 AP : 0 ATK : 60 DEF : 60 ACT : 70 Wisdom: 50 EP : 360 GP : 300 Drop item: Cure (7/8), Life (1/8) Drop rate: 0.78125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster appears from the northwest • Relative size and coordinates of death animation: 3; (-14, -21) _______________________________________________________________________________ 54 DogFish Location: Eastern sea floor, sea volcano, western sea floor HP : 140 AP : 0 ATK : 54 DEF : 120 ACT : 70 Wisdom: 50 EP : 560 GP : 150 Drop item: Urchin (7/8), Shell (1/8) Drop rate: 13.28125% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster appears from the northwest • Relative size and coordinates of death animation: 3; (-14, -21) _______________________________________________________________________________ 55 Midget Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Stone Robot, cave linking Tantar to Auria, cave linking Auria to Bleak, cave linking Bleak to Arad, Krypt HP : 55 AP : 0 ATK : 88 DEF : 30 ACT : 30 Wisdom: 60 EP : 80 GP : 40 Drop item: Meat (7/8), Antdt (1/8) Drop rate: 6.640625% Properties: • Element: Crush • Row: Front • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 2; (3, -12) _______________________________________________________________________________ 56 Tronk Location: Overworld (Dragon Palace near Tantar) HP : 40 AP : Infinite ATK : 26 DEF : 80 ACT : 70 Wisdom: 70 EP : 140 GP : 72 Drop item: Mrbl3 (7/8), Antdt (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 4 • Characters can neither evade nor counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 3; (-3, -14) Probability to use a special attack: {100%, 6.25%, 6.25%, 25%} Special attack: Pararai Aiming: One random character Probability: 31.25% Special attack: Curs Aiming: One random character Probability: 25% Special attack: Hush Aiming: One random character Probability: 43.75% _______________________________________________________________________________ 57 SandClod Location: Overworld (Arad), Spyre HP : 100 AP : 0 ATK : 90 DEF : 20 ACT : 40 Wisdom: 60 EP : 340 GP : 120 Drop item: Meat (7/8), Antdt (1/8) Drop rate: 3.515625% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a large cloud of smoke • Relative size and coordinates of death animation: 3; (-3, -12) _______________________________________________________________________________ 58 Tentacle Location: Eastern sea floor, sea volcano HP : 60 AP : 0 (Infinite AP bug) ATK : 60 DEF : 80 ACT : 50 Wisdom: 80 EP : 240 GP : 150 Drop item: Herb Drop rate: 3.515625% Properties: • Element: Lightning & Earth • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 4; (-1, -16) Probability to use a special attack: {6.25%, 25%, 50%, 12.5%} Special attack: Poison Aiming: One random character Probability: 56.25% Special attack: Pararai Aiming: One random character Probability: 43.75% _______________________________________________________________________________ 59 M.Scorp Location: Overworld (areas north and west of Gant, Gust), Nabal HP : 65 AP : 0 ATK : 54 DEF : 200 ACT : 80 Wisdom: 70 EP : 640 GP : 240 Drop item: Cure (7/8), Acorn (1/8) Drop rate: 6.640625% Properties: • Element: Crush • Row: Front • Aiming: Normal • AB priority: 4 • Characters can evade and counter normal attacks • Introduction: Monster falls from the sky in a small cloud of smoke • Relative size and coordinates of death animation: 3; (-8, -11) _______________________________________________________________________________ 60 RugaX Location: Gust (event) HP : 1100 AP : 100 ATK : 180 DEF : 140 ACT : 60 Wisdom: 120 EP : 3200 GP : 2400 Drop item: ProtnA (7/8), ProtnB (1/8) Drop rate: 0.78125% Properties: • Element: Dark • Row: Front • Aiming: Normal • AB priority: 5 • Relative size and coordinates of death animation: 7; (0, -18) Probability to use a special attack: 100% Special attack: [Energy Ball] Aiming: One random character Evasion and counterattack: Enabled Probability: 43.75% Special attack: [Chin Drop] Aiming: One random character Evasion and counterattack: Enabled Probability: 25% Special attack: [Breath] Aiming: All characters Evasion and counterattack: Disabled Probability: 31.25% _______________________________________________________________________________ 61 LancerX Location: Overworld (area north of Gust), fortress near Gant (event), Gust's lab, Scande HP : 300 AP : 0 ATK : 100 DEF : 90 ACT : 70 Wisdom: 30 EP : 500 GP : 340 Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________

62 BowManX

Location: Scande

HP    : 110
AP    : 0
ATK   : 30
DEF   : 40
ACT   : 80
Wisdom: 40
EP    : 280
GP    : 90

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -8)
_______________________________________________________________________________

63 Wraith

Location: Path to the Dream World cave, Spyre, World of Dreams, Tock

HP    : 220
AP    : 0
ATK   : 118
DEF   : 80
ACT   : 60
Wisdom: 80
EP    : 600
GP    : 300

Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
_______________________________________________________________________________

64 RugaX

Location: Gust's lab (event)

HP    : 1400
AP    : 100
ATK   : 170
DEF   : 120
ACT   : 50
Wisdom: 120
EP    : 3200
GP    : 2400

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

65 FlowerX

Location: Gust (event)

HP    : 2900 (2538; 362)
AP    : 180 (Infinite AP bug)
ATK   : 250
DEF   : 100
ACT   : 40
Wisdom: 140
EP    : 3200
GP    : 3000

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "FlowerX got up."
• Relative size and coordinates of death animation: 8; (-6, -30)

Probability to use a special attack: {25%, 50%, 100%, 50%}

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

66 HornToad

Location: Gust (event)

HP    : 4000 (2500; 1500)
AP    : 0
ATK   : 194
DEF   : 150
ACT   : 70
Wisdom: 180
EP    : 6800
GP    : 7000

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "HornToad got mad!"
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 50%

Special attack: [Jump]
Aiming: Westernmost character
Evasion and counterattack: Enabled
Probability: 100% (Phase 1) or 0% (Phase 2)

Special Attack : [Quake] (80.078125% normal damage, rounded up)
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 0% (Phase 1) or 100% (Phase 2)

NOTE: The monster's normal attack looks exactly like the "Jump" special attack.
_______________________________________________________________________________

67 Mote

Location: World of Dreams (event; first encounter)

HP    : 3000
AP    : Infinite
ATK   : 210
DEF   : 80
ACT   : 100
Wisdom: 160
EP    : 5400
GP    : 6000

Drop item: F.Stn
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks

Probability to use a special attack: {6.25%, 6.25%, 25%, 25%}

Special attack: Char
Power: 90
Aiming: All characters
Probability: 56.25%

Special attack: FireX
Power: 150
Aiming: One random character
Probability: 43.75%

NOTE: This monster does not lose HP when damaged. The battle ends once the
      opponent sustains 1500 or more points of damage.

      Mote starts with a Blur value of 15. Physical attacks against the monster
      decrease this value by one, while magical attacks increase it by two. The
      Blur value cannot exceed 15. While the Blur value is greater than zero,
      magical attacks against the monster inflict 6.25% normal damage. Whenever
      the Blur value is equal to zero, Mote's DEF becomes 320.
_______________________________________________________________________________

68 Cerl

Location: Tock (event)

HP    : 3500
AP    : 512 (Infinite AP bug)
ATK   : 224
DEF   : 130
ACT   : 100
Wisdom: 255
EP    : 8000
GP    : 9000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {0%, 100%, 50%, 25%}

Special attack: Para
Aiming: One random character
Probability: 43.75%

Special attack: Fort
Aiming: Self
Probability: 12.5%

Special attack: [Mantis Arm]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 43.75%

NOTE: The battle ends once Cerl sustains over 2625 points of damage. If Cerl
      should be defeated, the battle will continue, causing systematic errors
      that make it impossible to win the battle.
_______________________________________________________________________________

69 Mothro

Location: Dream World tower (event; first encounter)

HP    : Infinite (Cannot see health bar)
AP    : Infinite
ATK   : 10
DEF   : 30
ACT   : 180
Wisdom: 200
EP    : 3000
GP    : 4000

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 0.78125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 100%

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Para
Aiming: One random character
Probability: 25%

Special attack: Rub
Aiming: One random character
Probability: 18.75%

NOTE: This monster is invulnerable.
_______________________________________________________________________________

70 P.Bug

Location: Camlon, Nanai, forest leading to Karma, Karma

HP    : 8
AP    : 0 (Infinite AP bug)
ATK   : 4
DEF   : 10
ACT   : 5
Wisdom: 80
EP    : 5
GP    : 12

Drop item: Herb
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)

Probability to use a special attack: 100%

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

71 Chimera

Location: Overworld (areas north and west of Gant, Gust), Dream World

HP    : 180
AP    : 0
ATK   : 78
DEF   : 80
ACT   : 60
Wisdom: 60
EP    : 560
GP    : 180

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 5; (-3, -35)
_______________________________________________________________________________

72 Fungus

Location: Overworld (Dragon Palace near Tantar), Stone Robot, D.Keep

HP    : 80
AP    : Infinite
ATK   : 62
DEF   : 60
ACT   : 55
Wisdom: 70
EP    : 240
GP    : 120

Drop item: Herb (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-3, -20)

Probability to use a special attack: {6.25%, 100%, 25%, 25%}

Special attack: Pararai
Aiming: One random character
Probability: 62.5%

Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________

73 Chopper

Location: D.Keep, Nabal, Dream World tower

HP    : 100
AP    : 0
ATK   : 130
DEF   : 80
ACT   : 100
Wisdom: 120
EP    : 480
GP    : 300

Drop item: Herb
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (3, -12)
_______________________________________________________________________________

74 K.Roach

Location: Gust's lab (event)

HP    : 2800 (700; 2100)
AP    : 0
ATK   : 100
DEF   : 20
ACT   : 200
Wisdom: 10
EP    : 460
GP    : 200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "K.Roach got up."
• Relative size and coordinates of death animation: 3; (-6, -2)
_______________________________________________________________________________

75 Phoenix

Location: Overworld (Carmen), Spyre

HP    : 240
AP    : 0
ATK   : 120
DEF   : 60
ACT   : 60
Wisdom: 60
EP    : 720
GP    : 360

Drop item: Herb (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 8; (3, -37)
_______________________________________________________________________________

76 Morteo

Location: Prima (event)

HP    : 1500 (756; 744)
AP    : 120
ATK   : 180
DEF   : 54
ACT   : 70
Wisdom: 160
EP    : 3200
GP    : 3000

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Morteo seems alright."
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________

77 Sorcerer

Location: Fortress near Gant

HP    : 200
AP    : Infinite
ATK   : 40
DEF   : 30
ACT   : 50
Wisdom: 170
EP    : 600
GP    : 200

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-4, -20)

Probability to use a special attack: 100%

Special attack: Blast
Power: 80
Aiming: One random character
Probability: 62.5%

Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 25%

Special attack: Spark
Power: 20
Aiming: One random character
Probability: 12.5%
_______________________________________________________________________________

78 Toad

Location: Fortress near Gant (event)

HP    : 2300 (1871; 429)
AP    : 200
ATK   : 330
DEF   : 100
ACT   : 80
Wisdom: 170
EP    : 6000
GP    : 1500

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Toad began crying."
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-12, -20)

Probability to use a special attack: {25%, 50%, 100%, 50%}

Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Enabled
_______________________________________________________________________________

79 Rogue

Location: Gust's lab (event)

HP    : 2000
AP    : 30
ATK   : 100
DEF   : 34
ACT   : 40
Wisdom: 60
EP    : 2520
GP    : 1200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

80 Goda

Location: Obelisk (event)

HP    : 11000 (5504; 5496)
AP    : 200
ATK   : 234
DEF   : 220
ACT   : 60
Wisdom: 180
EP    : 6000
GP    : 6000

Drop item: Herb
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "No effect"
• Relative size and coordinates of death animation: 8; (6, -24)
_______________________________________________________________________________

81 Zog

Location: Scande (event)

HP    : 16000 (6000; 10000)
AP    : 200
ATK   : 240
DEF   : 200
ACT   : 50
Wisdom: 200
EP    : 7000
GP    : 7000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: (All)
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Zog grinned fearlessly."

Probability to use a special attack: 50%

Special attack: Char
Power: Default (80)
Aiming: All characters
Probability: 31.25%

Special attack: [Flame Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 50%

Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 18.75%
_______________________________________________________________________________

82 Jade

Location: Obelisk (event)

HP    : 25000 (21876; 3124)
AP    : Infinite
ATK   : 280
DEF   : 240
ACT   : 100
Wisdom: 210
EP    : 8000
GP    : 8000

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Jade grinned fearlessly."
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {62.5%, 25%, 50%, 25%}

Special attack: [Particle Rain]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 56.25%

Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 25%

Special attack: BoltX
Power: Default (400)
Aiming: Westernmost character
Probability: 12.5%

Special attack: Rub
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________

83 Goddess

Location: Obelisk (event; first encounter)

HP    : 10000
AP    : 250
ATK   : 400
DEF   : 50
ACT   : 180
Wisdom: 240
EP    : 9000
GP    : 9000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7

NOTE: This monster is passive. The battle ends once Goddess sustains over 7500
      points of damage, or Ryu transforms into Agni and uses the Fight command.
_______________________________________________________________________________

84 Goddess

Location: Obelisk (event; met if Agni did not attack in the first encounter)

HP    : 28000
AP    : Infinite
ATK   : 300
DEF   : 250
ACT   : 80
Wisdom: 250
EP    : 10
GP    : 12

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks

Probability to use a special attack: {0%, 100%, 50%, 25%}

Special attack: Chill
Power: Default (100)
Aiming: All characters

NOTE: The battle ends once Goddess is defeated, or Ryu transforms into Agni and
      uses the Fight command.
_______________________________________________________________________________

85 Sara

Location: Pagoda (event)

HP    : 15000
AP    : 180
ATK   : 320
DEF   : 220
ACT   : 60
Wisdom: 250
EP    : 8000
GP    : 8000

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: All Elements
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 50%

Special attack: Gale
Power: 55
Aiming: All characters
_______________________________________________________________________________

86 Warlock

Location: Overworld (area north of Gust, Gust, Gramor, Spring), Gust's lab,
          Dream World tower, Spyre, World of Dreams, Spring, Obelisk

HP    : 250
AP    : Infinite
ATK   : 80
DEF   : 100
ACT   : 40
Wisdom: 200
EP    : 960
GP    : 360

Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -26)

Probability to use a special attack: {100%, 12.5%, 12.5%, 100%}

Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 62.5%

Special attack: Curs
Aiming: One random character
Probability: 37.5%

Special attack: Rub
Aiming: One random character
Probability: 0%
_______________________________________________________________________________

87 Zoom

Location: Overworld (Gramor, Spring), Dream World tower, path to the Dream
          World cave, Spyre

HP    : 300
AP    : Infinite
ATK   : 80
DEF   : 60
ACT   : 60
Wisdom: 180
EP    : 800
GP    : 200

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 2; (-2, -30)

Probability to use a special attack: {87.5%, 50%}

Special attack: Rub
Aiming: One random character
Probability: 12.5%

Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 50%

Special attack: Chill
Power: 60
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________

88 Gargoyle

Location: Obelisk

HP    : 2200
AP    : 0
ATK   : 84
DEF   : 100
ACT   : 25
Wisdom: 60
EP    : 1200
GP    : 400

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-4, -30)
_______________________________________________________________________________

89 G.Knight

Location: Overworld (Bleak, area east of the old man's tent), Forest of
          Despair, cave of the Cleansing Water, Agua, Stone Robot

HP    : 50
AP    : 0
ATK   : 74
DEF   : 34
ACT   : 60
Wisdom: 240
EP    : 100
GP    : 200

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)
_______________________________________________________________________________

90 Shadow

Location: Cave linking Tantar to Auria, cave linking Bleak to Arad, D.Keep

HP    : 100
AP    : Infinite
ATK   : 30
DEF   : 24
ACT   : 180
Wisdom: 240
EP    : 120
GP    : 60

Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 5; (-3, -24)

Probability to use a special attack: {100%, 6.25%}

Special attack: Rub
Aiming: One random character
Probability: 12.5%

Special attack: Pararai
Aiming: One random character
Probability: 43.75%

Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

91 WraithX

Location: Overworld (Spring), Dream World, path to the Dream World cave, Spyre,
          World of Dreams, Tock

HP    : 320
AP    : Infinite
ATK   : 94
DEF   : 70
ACT   : 40
Wisdom: 200
EP    : 480
GP    : 240

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (-4, -24)

Probability to use a special attack: {62.5%, 6.25%, 6.25%, 12.5%}

Special attack: Ag-Up
Aiming: Self
Probability: 31.25%

Special attack: Idle
Aiming: One random character
Probability: 50%

Special attack: Zombi
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

92 Spider

Location: Forest leading to Karma, Karma

HP    : 40
AP    : 0 (Infinite AP bug)
ATK   : 40
DEF   : 20
ACT   : 20
Wisdom: 180
EP    : 20
GP    : 24

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)

Probability to use a special attack: {6.25%, 12.5%, 12.5%, 6.25%}

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

93 Blaze

Location: Overworld (Gramor), Gust's lab, Dream World tower, World of Dreams,
          Spring

HP    : 400
AP    : Infinite
ATK   : 100
DEF   : 200
ACT   : 50
Wisdom: 220
EP    : 860
GP    : 360

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)

Probability to use a special attack: {100%, 25%, 25%, 100%}

Special attack: F.Ball
Power: Default (90)
Aiming: One random character
Probability: 56.25%

Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 25%

Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

94 Golem

Location: Spyre, World of Dreams, Obelisk

HP    : 3000
AP    : 180
ATK   : 160
DEF   : 70
ACT   : 20
Wisdom: 220
EP    : 1290
GP    : 540

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 4; (-2, -18)

NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or
      seventh letter of their name are considered equipped with a DreamRG. As
      a result, the Hold and Pararai spells are ineffective against them.
_______________________________________________________________________________

95 E.Chest

Location: Krypt

HP    : 45
AP    : 180
ATK   : 64
DEF   : 180
ACT   : 44
Wisdom: 220
EP    : 860
GP    : 360

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)
_______________________________________________________________________________

96 Goddess

Location: Obelisk (event; met if Agni attacked in a prior Goddess encounter)

HP    : 31000 (1945; 29055)
AP    : Infinite
ATK   : 510
DEF   : 510
ACT   : 220
Wisdom: 250
EP    : 10
GP    : 12

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Goddess is intrigued."
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {25%, 25%, 25%, 50%}

Special attack: Comet (enemy spell)
Power: Default (70)
Aiming: All characters
_______________________________________________________________________________

97 D.Flea

Location: Overworld (Carmen, Scande), cave linking Gramor to Spring, Spyre,
          World of Dreams, Obelisk (event; this is the first battle after
          accepting Jade's offer)

HP    : 200
AP    : Infinite
ATK   : 100
DEF   : 60
ACT   : 110
Wisdom: 2
EP    : 280
GP    : 90

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)

Probability to use a special attack: 50%

Special attack: Rub
Aiming: One random character
Probability: 43.75%

Special attack: Hush
Aiming: One random character
Probability: 56.25%
_______________________________________________________________________________

98 Crab

Location: Overworld (area north of Gust), western sea floor, Spring, Scande,
          Obelisk (event; this is the second battle after accepting Jade's
          offer)

HP    : 300
AP    : 200
ATK   : 180
DEF   : 140
ACT   : 30
Wisdom: 160
EP    : 1020
GP    : 360

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)
_______________________________________________________________________________

99 Flower

Location: Overworld (Spring, Carmen), Spyre, Obelisk (event; this is the third
          battle after accepting Jade's offer)

HP    : 700
AP    : Infinite
ATK   : 140
DEF   : 120
ACT   : 80
Wisdom: 140
EP    : 1800
GP    : 600

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-6, -30)

Probability to use a special attack: {87.5%, 50%}

Special attack: Pararai
Aiming: One random character
Probability: 31.25%

Special attack: Hush
Aiming: One random character
Probability: 62.5%

Special attack: Cura2
Aiming: Self
Probability: 6.25%
_______________________________________________________________________________

100 G.Slime

Location: Overworld (Bleak), Krypt, D.Keep, Obelisk (event; this is the fourth
          battle after accepting Jade's offer)

HP    : 120
AP    : Infinite
ATK   : 120
DEF   : 40
ACT   : 10
Wisdom: 30
EP    : 800
GP    : 300

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)

Probability to use a special attack: {6.25%, 25%, 100%, 6.25%}

Special attack: Frost
Power: Default (60)
Aiming: One random character
_______________________________________________________________________________

101 M.Slime

Location: Overworld (Pagoda), Obelisk (event; this is the fifth battle after
          accepting Jade's offer)

HP    : 2000
AP    : 300
ATK   : 510
DEF   : 100
ACT   : 255
Wisdom: 255
EP    : 9999
GP    : 9999

Drop item: Herb
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-2, -16)
_______________________________________________________________________________

102 Buzzer

Location: Overworld (area north of Gust, Spring), Gust's lab, Dream World, path
          to the Dream World cave, cave linking Gramor to Spring, Spyre, World
          of Dreams, Tock, Pagoda, Obelisk (event; this is the sixth battle
          after accepting Jade's offer)

HP    : 100
AP    : Infinite
ATK   : 100
DEF   : 40
ACT   : 55
Wisdom: 60
EP    : 130
GP    : 50

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -16)

Probability to use a special attack: {6.25%, 100%, 25%, 100%}

Special attack: CuraX
Aiming: All monsters
Probability: 56.25%

Special attack: Fort
Aiming: Self
Probability: 25%

Special attack: Dispel
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________

103 Crawler

Location: Obelisk (event; this is the seventh battle after accepting Jade's
          offer)

HP    : 90
AP    : 0
ATK   : 74
DEF   : 62
ACT   : 35
Wisdom: 80
EP    : 70
GP    : 36

Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________

104 Ronk

Location: Obelisk (event; this is the eighth battle after accepting Jade's
          offer)

HP    : 100
AP    : Infinite
ATK   : 10
DEF   : 10
ACT   : 160
Wisdom: 120
EP    : 3200
GP    : 2400

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: {62.5%, 12.5%, 25%, 12.5%}

Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 31.25%

Special attack: Hush
Aiming: One random character
Probability: 37.5%

Special attack: Atk-Up
Aiming: Self
Probability: 31.25%
_______________________________________________________________________________

105 PET

HP    : 0
AP    : 0
ATK   : 0
DEF   : 0
ACT   : 0
Wisdom: 0
EP    : 500
GP    : 350

Drop item: F.Stn
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 0
• Introduction: Monster flashes and a sound effect is played

NOTE: This is a dummy monster. The game freezes as soon as the battle begins.
_______________________________________________________________________________

106 DogFishX

Location: Overworld (Carmen, Scande), Tock

HP    : 300
AP    : 0
ATK   : 120
DEF   : 120
ACT   : 80
Wisdom: 2
EP    : 560
GP    : 180

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________

107 BlazeX

Location: Spyre, World of Dreams, Obelisk

HP    : 2400
AP    : Infinite
ATK   : 120
DEF   : 80
ACT   : 70
Wisdom: 100
EP    : 840
GP    : 200

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)

Probability to use a special attack: {100%, 50%, 25%, 50%}

Special attack: Nova
Power: 50
Aiming: All characters
Probability: 56.25%

Special attack: BoltX
Power: Default (400)
Aiming: One random character
Probability: 31.25%

Special attack: 9.5
Power: Default (80)
Aiming: All characters
Probability: 12.5%
_______________________________________________________________________________

108 AmeblobX

Location: Sea volcano, western sea floor

HP    : 400
AP    : Infinite
ATK   : 74
DEF   : 40
ACT   : 60
Wisdom: 70
EP    : 640
GP    : 240

Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (0, -10)

Probability to use a special attack: {6.25%, 12.5%, 100%, 12.5%}

Special attack: Pararai
Aiming: One random character
Probability: 31.25%

Special attack: Poison
Aiming: One random character
Probability: 12.5%

Special attack: Cura2
Aiming: Self
Probability: 56.25%

NOTE: When AmeblobX reaches critical HP (100), which coincides with the
      smallest sprite for the monster, its normal attack is replaced by the
      LStorm spell. The attack employs the spell's default power (95) and does
      not affect anyone that is positioned to the west of the initial target.
_______________________________________________________________________________

109 Nautulis

Location: Overworld (Carmen), cave linking Gramor to Spring, World of Dreams,
          Pagoda

HP    : 200
AP    : 0
ATK   : 128
DEF   : 80
ACT   : 60
Wisdom: 2
EP    : 700
GP    : 300

Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 4; (-1, -16)
_______________________________________________________________________________

110 Widow

Location: Tock, Pagoda

HP    : 300
AP    : Infinite
ATK   : 164
DEF   : 100
ACT   : 50
Wisdom: 2
EP    : 1400
GP    : 450

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)

Probability to use a special attack: {25%, 25%, 62.5%, 25%}

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

111 M.Flea

Location: Overworld (Scande), cave linking Gramor to Spring, Spyre, World of
          Dreams

HP    : 100
AP    : 0
ATK   : 120
DEF   : 400
ACT   : 50
Wisdom: 2
EP    : 1680
GP    : 400

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
_______________________________________________________________________________

112 CrawlerX

Location: Eastern sea floor, sea volcano

HP    : 80
AP    : 0
ATK   : 80
DEF   : 90
ACT   : 70
Wisdom: 2
EP    : 250
GP    : 150

Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________

113 Mimic

Location: Gust's lab

HP    : 300
AP    : Infinite
ATK   : 140
DEF   : 140
ACT   : 100
Wisdom: 2
EP    : 800
GP    : 3000

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)

Probability to use a special attack: {100%, 6.25%, 50%, 100%}

Special attack: Pararai
Aiming: One random character
Probability: 56.25%

Special attack: Dispel
Aiming: Self
Probability: 25%

Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

114 WarHogX

Location: Overworld (Scande), path to the Dream World cave

HP    : 280
AP    : Infinite
ATK   : 140
DEF   : 100
ACT   : 60
Wisdom: 2
EP    : 1360
GP    : 480

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-7, -27)

Probability to use a special attack: {100%, 6.25%}

Special attack: Dispel
Aiming: One random character
Probability: 18.75%

Special attack: Fire (enemy spell)
Power: Default (90)
Aiming: All characters
Probability: 62.5%

Special attack: Shield
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________

115 FireHead

Location: Overworld (Scande), Tock

HP    : 240
AP    : Infinite
ATK   : 134
DEF   : 200
ACT   : 100
Wisdom: 2
EP    : 1400
GP    : 1000

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -24)

Probability to use a special attack: {50%, 100%, 6.25%, 12.5%}

Special attack: FireX
Power: 70
Aiming: One random character
Probability: 75%

Special attack: FortX
Aiming: All monsters
Probability: 25%
_______________________________________________________________________________

116 Bully

Location: Cave linking Auria to Bleak

HP    : 45
AP    : Infinite
ATK   : 100
DEF   : 40
ACT   : 15
Wisdom: 2
EP    : 120
GP    : 60

Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-8, -12)

Probability to use a special attack: {100%, 12.5%}

Special attack: Fry
Power: Default (80)
Aiming: One random character
Probability: 68.75%

Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 25%

Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 6.25%
_______________________________________________________________________________

117 Claw

Location: Obelisk

HP    : 2500
AP    : Infinite
ATK   : 168
DEF   : 142
ACT   : 100
Wisdom: 2
EP    : 1200
GP    : 400

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)

Probability to use a special attack: {50%, 100%, 6.25%, 6.25%}

Special attack: Fort
Aiming: Self
Probability: 50%

Special attack: Shield
Aiming: Self
Probability: 12.5%

Special attack: Atk-Up
Aiming: Self
Probability: 37.5%
_______________________________________________________________________________

118 PincherX

Location: Pagoda, Obelisk

HP    : 1700
AP    : Infinite
ATK   : 154
DEF   : 170
ACT   : 45
Wisdom: 2
EP    : 1800
GP    : 600

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)

Probability to use a special attack: {100%, 6.25%, 50%, 25%}

Special attack: Dispel
Aiming: Self
Probability: 31.25%

Special attack: Zombi
Aiming: One random character
Probability: 25%

Special attack: Pararai
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

119 CreonX

Location: Eastern sea floor, western sea floor

HP    : 120
AP    : 0
ATK   : 100
DEF   : 120
ACT   : 30
Wisdom: 2
EP    : 600
GP    : 400

Drop item: Worm2 (7/8), Rod1 (1/8)
Drop rate: 6.640625%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-9, -15)
_______________________________________________________________________________

120 Peril

Location: Gust's lab, World of Dreams, Spring

HP    : 250
AP    : Infinite
ATK   : 80
DEF   : 80
ACT   : 30
Wisdom: 2
EP    : 720
GP    : 140

Drop item: F.Stn
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-4, -24)

Probability to use a special attack: {37.5%, 25%}

Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 75%

Special attack: Curs
Aiming: One random character
Probability: 25%
_______________________________________________________________________________

121 D.Rider

Location: Tock

HP    : 44
AP    : Infinite
ATK   : 64
DEF   : 30
ACT   : 35
Wisdom: 2
EP    : 50
GP    : 30

Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)

Probability to use a special attack: {6.25%, 87.5%, 50%, 50%}

Special attack: Dispel
Aiming: Self
Probability: 43.75%

Special attack: Cura4
Aiming: Self
Probability: 50%

Special attack: Hush
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________

122 Ghoul

Location: Pagoda

HP    : 280
AP    : Infinite
ATK   : 130
DEF   : 80
ACT   : 225
Wisdom: 2
EP    : 700
GP    : 300

Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (-5, -2)

Probability to use a special attack: 25%

Special attack: Hush
Aiming: One random character
Probability: 56.25%

Special attack: Zombi
Aiming: One random character
Probability: 25%

Special attack: Pararai
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

123 Cactus

Location: Overworld (Arad), Spyre

HP    : 54
AP    : Infinite
ATK   : 90
DEF   : 60
ACT   : 40
Wisdom: 2
EP    : 130
GP    : 50

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)

Probability to use a special attack: {6.25%, 100%}

Special attack: Bomb
Power: Default (35)
Aiming: One random character
Probability: 31.25%

Special attack: Fort
Aiming: Self
Probability: 68.75%
_______________________________________________________________________________

124 CactusX

Location: Eastern sea floor, western sea floor

HP    : 70
AP    : 0
ATK   : 60
DEF   : 100
ACT   : 60
Wisdom: 2
EP    : 360
GP    : 270

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
_______________________________________________________________________________

125 ICU

Location: Pagoda, Obelisk

HP    : 2500
AP    : Infinite
ATK   : 120
DEF   : 120
ACT   : 80
Wisdom: 2
EP    : 1290
GP    : 540

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 4; (-3, -24)

Probability to use a special attack: {100%, 50%}

Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 31.25%

Special attack: Pararai
Aiming: One random character
Probability: 37.5%

Special attack: Chill
Power: 80
Aiming: All characters
Probability: 31.25%
_______________________________________________________________________________

126 Entity

Location: Scande, Pagoda

HP    : 700
AP    : Infinite
ATK   : 120
DEF   : 152
ACT   : 85
Wisdom: 2
EP    : 1680
GP    : 800

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)

Probability to use a special attack: {25%, 6.25%}

Special attack: Ag-Up
Aiming: Self
Probability: 18.75%

Special attack: Shield
Aiming: Self
Probability: 37.5%

Special attack: IceX
Power: Default (250)
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

127 D.Knight

Location: Overworld (Gramor, Spring), Gust's lab, Dream World, Dream World
          tower, Spyre, World of Dreams, Obelisk

HP    : 180
AP    : Infinite
ATK   : 148
DEF   : 180
ACT   : 40
Wisdom: 2
EP    : 780
GP    : 300

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)

Probability to use a special attack: {62.5%, 6.25%, 25%, 100%}

Special attack: Ag-Up
Aiming: Self
Probability: 31.25%

Special attack: Shield
Aiming: Self
Probability: 62.5%

Special attack: Curs
Aiming: One random character
Probability: 6.25%


###############################################################################
                                VERSION HISTORY
###############################################################################

Version 1.01:
 • Changed the title of the document.
 • Reworded various portions.
 • Added a small note concerning the Super Famicom version.
 • Removed a string that was accidentally inserted into Zog's section.


###############################################################################
                               LEGAL DISCLAIMER
###############################################################################

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