To LoveRu Trouble: Doki Doki! Rinkaigakkou-Hen FAQ and Guide by: Shiroi 0079 This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Updates/ News: October 16, 2008 First installment up. Haruna, Yui, Yami and Saki routes are up. Basic controls added. More information about omake and mechanics to be added later. If there are any errors, clarifications or suggestions, send me a message at jpgyap@yahoo.com with the subject heading "FAQ". If possible, I'll fix/add/check it and upload it in the next update. October 17, 2008 Added game system and miscellaneous data. Lala route added. Added info on unlocking mechanics. If there are any errors, clarifications or suggestions, send me a message at jpgyap@yahoo.com with the subject heading "FAQ". If possible, I'll fix/add/check it and upload it in the next update. Version 0.4 (40% complete) Table of Contents: 1. Game System 2. Controls 3. Routes 4. Miscellaneous 5. Recognition ------------------------------------------------------------------------------ 1. Game System ------------------------------------------------------------------------------ This game plays like a regular multiple ending dating simulator with a few unique features: 1. Trouble Scene This mechanic is triggered at certain points in the game, it usually happens when an ecchi scene is imminenent. When this happens, you will be prompted to press the L and R buttons to get a hold of yourself. If you are successful, then you have to focus on a certain point of the next screen and press the L and R buttons again. If you manage to get the correct scene (Rito's head pops up when around the proper area) you will get the CG. Refer to the controls section for more detailed information. 2. Minigames There are two minigames in this game, both are relatively simple to succeed at. Success at the minigames unlocks CGs. Getting certain scores in them may unlock special events or CGs but this is unconfirmed on my part at this time. 3. Dual Episode This occurs at certain points in the game. In this mode, you can talk to both Lala and Haruna. (Right now I am not certain if it is just for building affection with either, or if certain combinations unlock anything) 4. Scene Viewer This occurs at every end of the day in the story mode, and can also be reached in the omake menu (once you finish one playthrough). In this mode, you are able to combine different CGs in order to unlock special scenes (like dates) CGs, or voices. 5. Omake Mode This is unlocked after you complete the game once, and can be accessed from the title screen. In this mode, you can view your CGs, access the scene viewer, listen to special voice segments, replay events that you have experienced in the game (scenario chart), replay minigames and listen to BGMs. ------------------------------------------------------------------------------ 2. Controls ------------------------------------------------------------------------------ Normal: Directional Buttons (Up and Down) - Select Choices A - Menu O - Select X - Cancel Hold Circle - Auto Mode Start - Skip (Only active if current scene has already been seen) [] - Back Log Dual Episode: L - Talk to Lala R - Talk to Haruna Trouble Scenes: L + R - Activate 2nd Mode Second Mode: L or R - Hold down to Focus Screen. Raises DokiDoki meter. If DokiDoki meter reaches 100, the scene will fail. D-pad - Move Focus area around the Screen L + R - Select screen area Minigames: Watermelon Splitting L - Drift Left R - Drift Right Tug of War: X, O, A, [] - Follow the commands onscreen ------------------------------------------------------------------------------ 3. Routes ------------------------------------------------------------------------------ (Note: As far as I know, certain characters have a "special event" unique to them. If you manage to unlock this event, chances are that you will get their ending.) (Note 2: This is not meant to unlock all event scenes or CGs, just to get certain endings.) (Note 3: Contains some spoilers) Format: : ------------------------------------------------------------------------------ Lala (ララ) Route: Haruna gets kidnapped by Emi; Run and Yami help Just be nice to Lala and select her every time a choice comes up. (Barbeque) (Tell Ghost Story) ------------------------------------------------------------------------------ Haruna (春菜) Route: She gets kidnapped by Emi; Saki and Kotegawa help Same as Lala route, except for Haruna. (Curry) (Play Trump) (During chase, don't give up) ------------------------------------------------------------------------------ The following routes are only unlocked after finishing a Lala or Haruna route. ------------------------------------------------------------------------------ Yui (唯) Route: Rito teaches her to swim Day 1: Bus 3rd option. Then the 2nd option. Day 1: Boy's room Any choice Day 1: Inn Lobby 2nd option 2nd option Day 1: Bath Any option. Then the 1st option. 1st option. End of Day 1. Day 2: Boy's Room 1st or 2nd option. Day 2: Beach 3rd option. Then the 2nd option. Then the 1st option. Day 2: Sea 2nd option. Then the 1st option. (?) Day 2: Beach Any option. 1st option. Then the 3rd option. Day 2: Bath 1st option. Then any option. Then the 1st option. End of Day 2. Day 3: Boy's Room 1st option. Day 3: Hallway 1st option. Then the 1st option (?). Day 3: Beach Any option. Then the 2nd Option. Then any option. Day 3: Boy's Room 3rd option. End of Day 3. Day 4: Yui Ending. ------------------------------------------------------------------------------ Saki (沙姫) Route: Rito and Saki take care of a lost puppy Day 1: Bus 3rd option. Then the 2nd option. Day 1: Boy's room Any choice Day 1: Inn Lobby 2nd option Day 1: Lobby (after dinner) 3rd option. Day 1: Outside the inn. 2nd option. Day 1: Bath Any option. Then the 2nd option. Day 1: Lobby 1st option. End of Day 1. Day 2: Boy's Room 1st or 2nd option. Day 2: Beach 1st option. Then the 1st option. Then any option. 3rd choice. Then 3rd Choice (Doesn't matter) Day 2: Outside of Inn Day 2: Hallway 1st option. Day 2: Bath 2nd option. Day 2: Lobby Any choice. Then the 1st Choice. End of Day 2. Day 3: Boy's Room 3rd option. Day 3: Beach 2nd option. Then the 1st option. Day 3: Beach (night) 1st option. Day 3: Boy's Room Any option. End of Day 3. Day 4: Saki Ending. ------------------------------------------------------------------------------ Yami (金色の闇,ヤミ) Route: Yami and Rito get stuck in a cave together Day 1: Bus 3rd option. Then the 3nd option. Day 1: Boy's room Any choice Day 1: Lobby 1st option Day 1: Lobby (after dinner) 1st or 2nd option. Day 1: Bath Any option. Then the 3rd option. Then the 2nd option. Day 1: Lobby 1st option. End of Day 1. Day 2: Boy's Room 1st or 2nd option. Day 2: Beach 2nd option. Then the 2nd option. Then any option. Day 2: Under the Sea 1st option. Then the 2nd option. Day 2: Bath 3rd option. Then the 2nd option. Day 2: Lobby Any option. Then 2nd option. End of Day 2. Day 3: Boy's Room 2nd option. Day 3: Lobby 3rd option. Day 3: Cave 2nd option. Then the 1st option. Then the 3rd option. End of Day 3. Day 4: Yami Ending. ------------------------------------------------------------------------------ Run (ルン) Route: Day 1: Bus 3rd option. Then the 1st option. Day 1: Boy's room Any choice Day 1: Lobby 2nd option ------------------------------------------------------------------------------ 4. Miscellaneous ------------------------------------------------------------------------------ Regarding CGs, only certain combinations in the Scene viewer will unlock them. Keep experimenting with combinations of responses to unlock scenarios in story mode. In order to get date scenes and special events, keep trying to combine different CGs to see the results. (Though you end up getting sick of seeing Saruyama most of the time) The general rule of thumb is to select a Character, and combine it with Activity CG. The first CG you select is always a Character and every other CG becomes an Activity CG. Most CGs will share its type with other CGs, so keep that in mind when trying out combinations. (example: CG XXXX belongs to Lala, and is a Bath type) Also, some combinations allow you to select a third CG which in turn unlocks special scenes or voices if the proper trio is selected. ------------------------------------------------------------------------------ 5. Recognition ------------------------------------------------------------------------------ Saki Hasemi and Kentaro Yabuki - for creating the manga that began it all. Masterworks - for making the game.