Dungeon Siege: Throne of Agony for PSP Ability Progression charts --------------------------------------------------------------------- John Tucker (yeah, like the movie) Version 1.1 (Corrected mistakes in two headers from version 1.0.) --------------------------------------------------------------------- Table of Contents: Intro [INTRO] Class Changes [CLASS] Mogrim [M] Initial Class: Warlord [MW00] Survival (Passive) [MW01] Cleaving Attack [MW02] War Cry [MW03] Fortitude (Passive) [MW04] Slam Attack [MW05] Weapon Mastery (Passive) [MW06] Leap Attack [MW07] Battle Hardened (Passive) [MW08] Deadly Strike [MW09] Rune of Restoration [MW10] Dual Wield (Passive) [MW11] Glyph of Binding [MW12] Ranged Mastery (Passive) [MW13] Penetrate (Passive) [MW14] Rune of Resilience [MW15] Sense Magic [MW16] Hero Class: Berserker [MHB0] Berserker Rage (Passive) [MHB1] Taunting Shout [MHB2] Battle Frenzy (Passive) [MHB3] Sweeping Attack [MHB4] Bloodlust (Passive) [MHB5] Blade Storm [MHB6] Legendary Class: Battle Rager [MLBR0] Retaliation (Passive) [MLBR1] Unstable Mind (Passive) [MLBR2] Mindless Slaughter [MLBR3] Legendary Class: Slayer [MLS0] Sunder (Passive) [MLS1] Ignore Pain (Passive) [MLS2] Crushing Blow [MLS3] Hero Class: Rune Master [MHRM0] Imbued Attacks (Passive) [MHRM1] Demoralizing Shout [MHRM2] Ancient Knowledge (Passive) [MHRM3] Rune of Restraint [MHRM4] Focused Power (Passive) [MHRM5] Glyph of Judgement [MHRM6] Legendary Class: Titan [MLT0] Epic Warfare (Passive) [MLT1] Massive Frame (Passive) [MLT2] Tremor Shout [MLT3] Legendary Class: Rune Lord [MLRL0] Eternal Wisdom (Passive) [MLRL1] Blessing of the Ancients (Passive) [MLRL2] Invoke Ancestors [MLRL3] --------------------------------------------------------------------- Serin [S] Initial Class: Shadow Stalker [SSS00] Dual Wield (Passive) [SSS01] Blink Attack [SSS02] Rapid Strike [SSS03] Evasion (Passive) [SSS04] Crippling Blow [SSS05] Disorienting Strike (Passive) [SSS06] Fleet of Foot (Passive) [SSS07] Forceful Strike [SSS08] Mortal Wound (Passive) [SSS09] Bleed (Passive) [SSS10] Death Trance [SSS11] Biting Arrow (Passive) [SSS12] Elemental Rage [SSS13] Alacrity (Passive) [SSS14] Stunfire Trap [SSS15] Counterattack (Passive) [SSS16] Hero Class: Ranger [SHR0] Thunderous Blow [SHR1] Knockback (Passive) [SHR2] Stickybomb Trap [SHR3] Improved Accuracy (Passive) [SHR4] Zzap Trap [SHR5] Wildshroud (Passive) [SHR6] Legendary Rank: Sniper [SLS0] Homing Arrow (Passive) [SLS1] Shadowshroud (Passive) [SLS2] Slay Foe [SLS3] Legendary Class: Huntress [SLH0] Fanatical (Passive) [SLH1] Ironshroud (Passive) [SLH2] Syphon Trap [SLH3] Hero Class: Blademaster [SHB0] Whirling Strike [SHB1] Blade Mastery (Passive) [SHB2] Battle Trance [SHB3] Combat Endurance (Passive) [SHB4] Shadow Trance [SHB5] Deflect Blow (Passive) [SHB6] Legendary Class: Ninja [SLN0] Place Caltrops [SLN1] Cleaving Strike (Passive) [SLN2] Dance of a Hundred Blades [SLN3] Legendary Class: Blood Assassin [SLBA0] Blood Thirst (Passive) [SLBA1] Battle Fury (Passive) [SLBA2] Blood Trance [SLBA3] --------------------------------------------------------------------- Allister [A] Special note on ToA's magic system [ASN] Initial Class: Battle Mage [ABM00] Fire Mastery (Passive) [ABM01] Spell Blast* [ABM02] Spell Armor* [ABM03] Brilliance (Passive) [ABM04] Spell Cone* [ABM05] Staff Mastery (Passive) [ABM06] Imbue Weapon* [ABM07] Frost Mastery (Passive) [ABM08] Arcane Renewal (Passive) [ABM09] Spell Bolt [ABM10] Devastating Blast (Passive) [ABM11] Spell Ray* [ABM12] Lightning Mastery (Passive) [ABM13] Aspect of the Master (Passive)* [ABM14] Spell Nova* [ABM15] Summon Minion [ABM16] Hero Class: Vile Wizard [AHV0] Death Mastery (Passive) [AHV1] Acid Cloud [AHV2] Animate Dead (Passive) [AHV3] Vile Curse [AHV4] Crippling Aura (Passive) [AHV5] Detonate Corpse [AHV6] Legendary Class: Lich [ALL0] Mark of Damnation (Passive) [ALL1] Dark Mantle (Passive) [ALL2] Destroy All [ALL3] Legendary Class: Death Knight [ALDK0] Mark of Death (Passive) [ALDK1] Bone Ward (Passive) [ALDK2] Dismissal [ALDK3] Hero Class: White Wizard [AHW0] Arcane Mastery (Passive) [AHW1] Repulse [AHW2] Guardian Aura (Passive) [AHW3] Spirit Shield (Passive) [AHW4] Release Spirits [AHW5] Sanctuary [AHW6] Legendary Class: Archmage [ALA0] Mark of Wisdom (Passive) [ALA1] Arcane Secrets (Passive) [ALA2] Supreme Spellcasting [ALA3] Legendary Class: Arcane Champion [ALAC0] Mark of Discipline (Passive) [ALAC1] Light of Faith (Passive) [ALAC2] Supreme Strength [ALAC3] * Skill's effects change based on the active mode. See [ASN] for more information about modes. --------------------------------------------------------------------- Acknowledgements and contact info [Just go to the end] ********************************************************************* Intro [INTRO] Two of the tough things in any RPG are deciding which character/class to choose and figuring out how to distribute your ability points. This list is here to help you make those choices by showing you what abilities you'll be able to choose for each character and how they improve through each rank. ********************************************************************* Class Changes [CLASS] In Dungeon Siege: Throne of Agony, you begin in a basic class determined by the character you chose, and then get choose a "Hero" class at level 30 and a "Legendary" class at level 60. There are two Hero classes and four Legendary classes for each character - two for each of the Hero classes. the abilities in this list appear in the order they appear in the game, and I've put the Legendary classes after the Hero class they fall under. ********************************************************************* Mogrim: The Half-Giant Warlord [M] ********************************************************************* Initial Class: Warlord [MW00] --------------------------------------------------------------------- Survival (Passive) [MW01] Passively improves the character's health regeneration rate and chance to find bonus gold or magic items. Find Find Health Key Ranks Rank Gold Magic Regen 1 +1% +1% +0.10% +1% Find Gold & Magic Items 2 +1% +1% +0.13% 3 +1% +1% +0.15% 4 +1% +1% +0.18% 5 +2% +1% +0.2% 6 +2% +1% +0.23% 7 +2% +1% +0.25% 8 +2% +1% +0.28% 9 +2% +1% +0.3% 10 +3% +2% +0.33% +3% Find Gold, 2% Magic Items 11 +3% +2% +0.35% 12 +3% +2% +0.38% 13 +3% +2% +0.4% 14 +3% +2% +0.43% 15 +4% +2% +0.45% 16 +4% +2% +0.48% 17 +4% +2% +0.5% 18 +4% +2% +0.53% 19 +4% +2% +0.55% 20 +5% +3% +0.58% +5% Find Gold, 3% Magic Items 30 +7% Find Gold, 4% Magic Items --------------------------------------------------------------------- Cleaving Attack [MW02] A sweeping attack that damages enemies in an arc. Mana Rank Cost Damage Key Ranks 1 20 5-15 180-degree arc 2 25 8-22 3 30 11-29 4 35 14-36 5 40 17-43 6 45 20-50 7 50 23-57 8 55 26-64 9 60 29-71 10 70 37-83 270-degree arc 11 80 45-95 12 90 53-107 13 100 61-119 14 110 66-134 15 120 71-149 16 130 76-164 17 140 81-179 18 150 86-194 19 160 91-209 20 180 111-239 360-degree arc 30 Damage boost --------------------------------------------------------------------- War Cry [MW03] Bolsters the spirits of nearby allies and enhances their effectiveness. Mana Max Rank Cost Health Damage Key Ranks 1 10 +3% 1-3 Lasts 20 seconds 2 15 +3.25% 1-4 3 20 +3.5% 2-4 4 25 +3.75% 2-5 5 30 +4% 2-6 6 35 +4.25% 2-7 7 40 +4.5% 2-8 8 45 +4.75% 3-8 9 50 +5% 3-9 10 55 +5.25% 3-10 Lasts 25 seconds 11 60 +5.5% 4-10 12 65 +5.75% 4-11 13 70 +6% 4-12 14 75 +6.25% 4-13 15 80 +6.5% 4-14 16 85 +6.75% 5-14 17 90 +7% 5-15 18 95 +7.25% 5-16 19 100 +7.5% 6-16 20 105 +7.75% 6-17 Lasts 30 seconds 30 Lasts 45 seconds --------------------------------------------------------------------- Fortitude (Passive) [MW04] Passively increases the character's maximum health. Max Rank Health Key Ranks 1 1 None 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 10.5 12 11 13 11.5 14 12 15 12.5 16 13 17 13.5 18 14 19 14.5 20 15 30 --------------------------------------------------------------------- Slam Attack [MW05] Slams the ground with such force that all nearby enemies are dazed. Mana Stun Rank Cost Damage Duration Key Ranks 1 20 10-30 1 Lasts 1 second 2 25 16-44 1 3 30 22-58 1 4 34 28-72 1 5 40 34-86 1 6 45 40-100 1 7 50 46-114 1 8 55 52-128 1 9 60 58-142 1 10 75 64-156 2 Lasts 2 seconds 11 90 70-170 2 12 105 76-184 2 13 120 82-198 2 14 135 88-212 2 15 150 94-226 2 16 165 100-240 2 17 180 106-254 2 18 195 112-268 2 19 210 118-282 2 20 230 124-296 3 Lasts 3 seconds 30 Lasts 4 seconds --------------------------------------------------------------------- Weapon Mastery (Passive) [MW06] Passively increases the character's damage with melee weapons. Rank Damage Key Ranks 1 +5 None 2 +7 3 +9 4 +11 5 +13 6 +15 7 +17 8 +19 9 +21 10 +23 11 +25 12 +27 13 +29 14 +31 15 +33 16 +35 17 +37 18 +39 19 +41 20 +43 30 --------------------------------------------------------------------- Leap Attack [MW07] You leap into the air and land next to an enemy with a vicious strike. Mana Ability Stun Rank Cost Crit. Damage Duration Key Ranks 1 30 +10% 10-30 2 +10% Crit. Chance 2 35 +10% 16-44 2 3 40 +10% 22-58 2 4 45 +10% 28-72 2 5 50 +10% 34-86 2 6 55 +10% 40-100 2 7 60 +10% 46-114 2 8 65 +10% 52-128 2 9 70 +10% 58-142 2 10 75 +20% 64-156 2 +20% Crit. Chance 11 80 +20% 70-170 2 12 85 +20% 76-184 2 13 90 +20% 82-198 2 14 95 +20% 88-212 2 15 100 +20% 94-226 2 16 105 +20% 100-240 2 17 110 +20% 106-254 2 18 115 +20% 112-268 2 19 120 +20% 118-282 2 20 125 +30% 124-296 2 +30% Crit. Chance 30 +50% Crit. Chance --------------------------------------------------------------------- Battle Hardened (Passive) [MW08] Passively increases the character's armor. Rank Armor Key Ranks 1 +1% None 2 +1.25% 3 +1.5% 4 +1.75% 5 +2% 6 +2.25% 7 +2.5% 8 +2.75% 9 +3% 10 +3.25% 11 +3.5% 12 +3.75% 13 +4% 14 +4.25% 15 +4.5% 16 +4.75% 17 +5% 18 +5.25% 19 +5.5% 20 +5.75% 30 --------------------------------------------------------------------- Deadly Strike (Passive) [MW09] Passively increases the character's chance to cause critical hits. Crit. Rank Chance Damage Key Ranks 1 +2% 5 None 2 +2% 6 3 +2% 7 4 +2% 8 5 +3% 9 6 +3% 10 7 +3% 11 8 +3% 12 9 +3% 13 10 +3% 14 11 +4% 15 12 +4% 16 13 +4% 17 14 +4% 18 15 +4% 19 16 +5% 20 17 +5% 21 18 +5% 22 19 +5% 23 20 +5% 24 30 --------------------------------------------------------------------- Rune of Restoration [MW10] Summons a magical Rune that heals all nearby allies. Mana Health Mana Rank Cost Regen Regen Key Ranks 1 100 +2% +2% Lasts 24 seconds 2 105 +2.05% +2.05% 3 110 +2.1% +2.1% 4 115 +2.15% +2.15% 5 120 +2.2% +2.2% 6 125 +2.25% +2.25% 7 130 +2.3% +2.3% 8 135 +2.35% +2.35% 9 140 +2.4% +2.4% 10 150 +2.45% +2.45% Lasts 30 seconds 11 160 +2.5% +2.5% 12 170 +2.55% +2.55% 13 180 +2.6% +2.6% 14 190 +2.65% +2.65% 15 200 +2.7% +2.7% 16 210 +2.75% +2.75% 17 220 +2.8% +2.8% 18 230 +2.85% +2.85% 19 240 +2.9% +2.9% 20 260 +2.95% +2.95% Lasts 36 seconds 30 Lasts 45 seconds --------------------------------------------------------------------- Dual Wield (Passive) [MW11] Allows two melee weapons to be wielded at the same time and improves the character's damage output when doing so. Rank Damage Key Ranks 1 +10 None 2 +14 3 +18 4 +22 5 +26 6 +30 7 +34 8 +38 9 +42 10 +45 11 +48 12 +51 13 +54 14 +57 15 +60 16 +63 17 +66 18 +69 19 +72 20 +74 30 --------------------------------------------------------------------- Glyph of Binding [MW12] Ensnares a single enemy with magical bindings. Mana Move Health Rank Cost Speed Regen Key Ranks 1 60 -100% -1.5% Lasts 4 seconds 2 70 -100% -1.5% 3 80 -100% -1.5% 4 90 -100% -1.5% 5 100 -100% -1.5% 6 110 -100% -1.5% 7 120 -100% -1.5% 8 130 -100% -1.5% 9 140 -100% -1.5% 10 150 -100% -1.5% Lasts 6 seconds 11 165 -100% -1.5% 12 180 -100% -1.5% 13 195 -100% -1.5% 14 210 -100% -1.5% 15 225 -100% -1.5% 16 240 -100% -1.5% 17 255 -100% -1.5% 18 270 -100% -1.5% 19 285 -100% -1.5% 20 300 -100% -1.5% Lasts 8 seconds 30 Lasts 10 seconds --------------------------------------------------------------------- Ranged Mastery (Passive) [MW13] Passively increases the character's damage with ranged weapons. Rank Damage Key Ranks 1 +10 None 2 +14 3 +18 4 +22 5 +26 6 +30 7 +34 8 +38 9 +42 10 +45 11 +48 12 +51 13 +54 14 +57 15 +60 16 +63 17 +66 18 +69 19 +72 20 +74 30 --------------------------------------------------------------------- Penetrate (Passive) [MW14] Provides a chance for the characer's ranged attacks to pierce through multiple enemies. Chance to Pierce Rank With Ranged Attack Key Ranks 1 +10% None 2 +10.5% 3 +11% 4 +11.5% 5 +12% 6 +12.5% 7 +13% 8 +13.5% 9 +14% 10 +14.5% 11 +15% 12 +15.5% 13 +16% 14 +16.5% 15 +17% 16 +17.5% 17 +18% 18 +18.5% 19 +19% 20 +19.5% 30 --------------------------------------------------------------------- Rune of Resilience [MW15] Summons a magical Rune that protects all nearby allies. Note: "View Ability" text says "Depending on what elemental force is added to this rune effects will change to match: Stoneskin, Wall of Air, Fire Shield." Mana Rank Cost Armor Defense Key Ranks 1 100 +10% +10 None 2 110 +10.5% +12 3 120 +11% +14 4 130 +11.5% +16 5 140 +12% +18 6 150 +12.5% +20 7 160 +13% +22 8 170 +13.5% +24 9 180 +14% +26 10 190 +14.5% +28 11 200 +15% +30 12 210 +15.5% +32 13 220 +16% +34 14 230 +16.5% +36 15 240 +17% +38 16 250 +17.5% +40 17 260 +18% +42 18 270 +18.5% +44 19 280 +19% +46 20 290 +19.5% +48 30 --------------------------------------------------------------------- Sense Magic [MW16] Passively increases the character's Arcane and Death Resistances and chance to find bonus magic items. Resist Resist Find Rank Arcane Death Magic Key Ranks 1 +5 +5 +2% +2% to find Magic items 2 +8 +8 +2% 3 +11 +11 +2% 4 +14 +14 +2% 5 +17 +17 +2% 6 +20 +20 +2% 7 +23 +23 +2% 8 +26 +26 +2% 9 +29 +29 +2% 10 +32 +32 +3% +3% to find Magic items 11 +35 +35 +3% 12 +38 +38 +3% 13 +41 +41 +3% 14 +44 +44 +3% 15 +47 +47 +3% 16 +50 +50 +3% 17 +53 +53 +3% 18 +56 +56 +3% 19 +59 +59 +3% 20 +62 +62 +4% +4% to find Magic items 30 +5% to find Magic items ********************************************************************* Hero Class: Berserker [MHB0] --------------------------------------------------------------------- Berserker Rage [MHB1] Passively returns a portion of damage received in combat back to the character in the form of mana. Dmg back Rank as mana Key Ranks 1 10% None 2 11% 3 12% 4 13% 5 14% 6 15% 7 16% 8 17% 9 18% 10 19% 11 20% 12 21% 13 22% 14 23% 15 24% 16 25% 17 26% 18 27% 19 28% 20 29% 30 --------------------------------------------------------------------- Taunting Shout [MHB2] Crude, off-color insults cause nearby enemies to attack you. Mana Rank Cost Damage Duration Key Ranks 1 60 -10 4 Lasts 4 seconds 2 70 -20 4 3 80 -30 4 4 90 -40 4 5 100 -50 4 6 110 -60 4 7 120 -70 4 8 130 -80 4 9 140 -90 4 10 150 -100 5 Lasts 5 seconds 11 160 -110 5 12 170 -120 5 13 180 -130 5 14 190 -140 5 15 200 -150 5 16 210 -160 5 17 220 -170 5 18 230 -180 5 19 240 -190 5 20 250 -200 6 Lasts 6 seconds 30 Lasts 7 seconds --------------------------------------------------------------------- Battle Frenzy (Passive) [MHB3] Provides a chance for critical hits to temporarily improve the character's attack speed and strength. Damage Attack Rank Per Crit Strength Speed Key Ranks 1 +8 +20 +5% None 2 +10 +21 +5.5% 3 +12 +22 +6% 4 +14 +23 +6.5% 5 +16 +24 +7% 6 +18 +25 +7.5% 7 +20 +26 +8% 8 +22 +27 +8.5% 9 +24 +28 +9% 10 +26 +29 +9.5% 11 +28 +30 +10% 12 +30 +31 +10.5% 13 +32 +32 +11% 14 +34 +33 +11.5% 15 +36 +34 +12% 16 +38 +35 +12.5% 17 +40 +36 +13% 18 +42 +37 +13.5% 19 +44 +38 +14% 20 +46 +39 +14.5% 30 --------------------------------------------------------------------- Sweeping Attack [MHB4] A sweeping strike that knocks all enemies in front of the caster backwards. Mana Stun Rank Cost Dmg. Knockback Duration Key Ranks 1 150 100 4 2 Lasts 2 seconds 2 160 110 4 2 3 170 120 4 2 4 180 130 4 2 5 190 140 4 2 6 200 150 4 2 7 210 160 4 2 8 220 170 4 2 9 230 180 4 2 10 240 190 4.5 2 11 250 200 4.5 3 Lasts 3 seconds 12 260 210 4.5 3 13 270 220 4.5 3 14 280 230 4.5 3 15 290 240 4.5 3 16 300 250 4.5 3 17 310 260 4.5 3 18 320 270 4.5 3 19 330 280 4.5 3 20 340 290 4.5 4 Lasts 4 seconds 30 Lasts 5 seconds --------------------------------------------------------------------- Bloodlust (Passive) [MHB5] Passively increases the bonus damage caused by critical hits. Crit. Ability Rank Dmg. Crit. Dmg. Key Ranks 1 +10% +10% None 2 +11% +11% 3 +12% +12% 4 +13% +13% 5 +14% +14% 6 +15% +15% 7 +16% +16% 8 +17% +17% 9 +18% +18% 10 +19% +19% 11 +20% +20% 12 +21% +21% 13 +22% +22% 14 +23% +23% 15 +24% +24% 16 +25% +25% 17 +26% +26% 18 +27% +27% 19 +28% +28% 20 +29% +29% 30 --------------------------------------------------------------------- Blade Storm [MHB6] Extradimensional swords are called into being to protect the caster from harm. Note: the display on this ability is bugged. It shows a different Damage in "Next Rank" than it assigns when you actually add a point to the ability. These numbers are the actual damage, not the "next rank" numbers. Mana Rank Cost Dodge Parry Dmg. Key Ranks 1 220 +10% +10% 15 +10% Dodge and Parry 2 230 +10% +10% 18 3 240 +10% +10% 21 4 250 +10% +10% 24 5 260 +10% +10% 27 6 270 +10% +10% 30 7 280 +10% +10% 33 8 290 +10% +10% 36 9 300 +10% +10% 39 10 310 +15% +15% 42 +15% Dodge and Parry 11 320 +15% +15% 45 12 330 +15% +15% 48 13 340 +15% +15% 51 14 350 +15% +15% 54 15 360 +15% +15% 57 16 370 +15% +15% 60 17 380 +15% +15% 63 18 390 +15% +15% 66 19 400 +15% +15% 69 20 410 +20% +20% 72 +20% Dodge and Parry 30 +30% Dodge and Parry ********************************************************************* Legendary Class: Battle Rager [MLBR0] --------------------------------------------------------------------- Retaliation (Passive) [MLBR1] Passively counterattacks anyone who damages the character in melee combat. Note: "View Ability" text says "Once struck an attacker can return a strike of their own; do not be stunned by being touched in combat." Perhaps this ability means you can't be stunned, but I don't know. Counter Rank Agility Chance Dmg. Key Ranks 1 +5 5% 200 None 2 +7 5% 205 3 +9 5% 210 4 +11 5% 215 5 +13 5% 220 6 +15 5% 225 7 +17 5% 230 8 +19 5% 235 9 +21 5% 240 10 +23 10% 245 11 +25 10% 250 12 +27 10% 255 13 +29 10% 260 14 +31 10% 265 15 +33 10% 270 16 +35 10% 275 17 +37 10% 280 18 +39 10% 285 19 +41 10% 290 20 +43 15% 295 30 --------------------------------------------------------------------- Unstable Mind (Passive) [MLBR2] Passively increases the character's offensive capabilities at the cost of reduced defensive effectiveness. Crit. To Rank Hit Hit Armor Dmg. Defense Key Ranks 1 +2% +3% -50 30 -20 None 2 +3% +4% -75 35 -30 3 +3% +5% -100 40 -40 4 +4% +6% -125 45 -50 5 +4% +7% -150 50 -60 6 +5% +8% -175 55 -70 7 +5% +9% -200 60 -80 8 +6% +10% -225 65 -90 9 +6% +11% -250 70 -100 10 +7% +12% -275 75 -110 11 +7% +13% -300 80 -120 12 +8% +14% -325 85 -130 13 +8% +15% -350 90 -140 14 +9% +16% -375 95 -150 15 +9% +17% -400 100 -160 16 +10% +18% -425 105 -170 17 +10% +19% -450 110 -180 18 +11% +20% -475 115 -190 19 +11% +21% -500 120 -200 20 +12% +22% -525 125 -210 30 --------------------------------------------------------------------- Mindless Slaughter [MLBR3] Enters a whirlwind attack mode that damages all nearby enemies. Mana Move Rank Cost Dodge Speed Dmg. Key Ranks 1 250 +30% +13% +50 Lasts 8 seconds 2 265 +31% +13% +52 3 280 +32% +13% +54 4 295 +33% +13% +56 5 310 +34% +13% +58 6 325 +35% +13% +60 7 340 +36% +13% +62 8 355 +37% +13% +64 9 370 +38% +13% +66 10 385 +39% +13% +68 Lasts 10 seconds 11 400 +40% +13% +70 12 415 +41% +13% +72 13 430 +42% +13% +74 14 445 +43% +13% +76 15 460 +44% +13% +78 16 475 +45% +13% +80 17 490 +46% +13% +82 18 505 +47% +13% +84 19 520 +48% +13% +86 20 535 +49% +13% +88 Lasts 12 seconds 30 Lasts 15 seconds ********************************************************************* Legendary Class: Slayer [MLS0] --------------------------------------------------------------------- Sunder (Passive) [MLS1] Provides a chance for the character's attacks to reduce a target's armor and melee attack power. Rank Strength Chance Armor Dmg. Key Ranks 1 +5 5% -200 -50 None 2 +6 5% -220 -55 3 +7 5% -240 -60 4 +8 5% -260 -65 5 +9 5% -280 -70 6 +10 5% -300 -75 7 +11 5% -320 -80 8 +12 5% -340 -85 9 +13 5% -360 -90 10 +14 7% -380 -95 11 +15 7% -400 -100 12 +16 7% -420 -105 13 +17 7% -440 -110 14 +18 7% -460 -115 15 +19 7% -480 -120 16 +20 7% -500 -125 17 +21 7% -520 -130 18 +22 7% -540 -135 19 +23 7% -560 -140 20 +24 10% -580 -145 30 --------------------------------------------------------------------- Ignore Pain (Passive) [MLS2] Passively grants the character a limited amount of damage reduction. Dmg. Rank Absorb Key Ranks 1 10 None 2 12 3 14 4 16 5 18 6 20 7 22 8 24 9 26 10 28 11 30 12 32 13 34 14 36 15 38 16 40 17 42 18 44 19 46 20 48 30 --------------------------------------------------------------------- Crushing Blow [MLS3] Strikes a target so hard that it is knocked backwards and stunned. Mana Stun Rank Cost Dmg. Knockback Duration Key Ranks 1 250 1800 4 3 Stuns for 3 seconds 2 265 1850 4 3 3 280 1900 4 3 4 295 1950 4 3 5 310 2000 4 3 6 325 2050 4 3 7 340 2100 4 3 8 355 2150 4 3 9 370 2200 4 3 10 385 2250 4 4 Stuns for 4 seconds 11 400 2300 4 4 12 415 2350 4 4 13 430 2400 4 4 14 445 2450 4 4 15 460 2500 4 4 16 475 2550 4 4 17 490 2600 4 4 18 505 2650 4 4 19 520 2700 4 4 20 535 2750 4 5 Stuns for 5 seconds 30 Stuns for 6 seconds ********************************************************************* Hero Class: Rune Master [MHRM0] --------------------------------------------------------------------- Imbued Attacks [MHRM1] Passively adds bonus Arcane damage to every one of the character's attacks. Arcane Rank Dmg. Key Ranks 1 35 None 2 40 3 45 4 50 5 55 6 60 7 65 8 70 9 75 10 80 11 85 12 90 13 95 14 100 15 105 16 110 17 115 18 120 19 125 20 130 30 --------------------------------------------------------------------- Demoralizing Shout [MHRM2] Releases a battle cry so fearsome that it demoralizes all nearby enemies. Mana Resist Rank Cost All Key Ranks 1 60 -50 Lasts 24 seconds 2 70 -55 3 80 -60 4 90 -65 5 100 -70 6 110 -75 7 120 -80 8 130 -85 9 140 -90 10 150 -95 Lasts 36 seconds 11 160 -100 12 170 -105 13 180 -110 14 190 -115 15 200 -120 16 210 -125 17 220 -130 18 230 -135 19 240 -140 20 250 -145 Lasts 48 seconds 30 Lasts 60 seconds --------------------------------------------------------------------- Ancient Knowledge (Passive) [MHRM3] Passively increases the character's maximum mana and magic attack power. Max Rank Mana Dmg. Key Ranks 1 +30 +30 None 2 +40 +35 3 +50 +40 4 +60 +45 5 +70 +50 6 +80 +55 7 +90 +60 8 +100 +65 9 +110 +70 10 +120 +75 11 +130 +80 12 +140 +85 13 +150 +90 14 +160 +95 15 +170 +100 16 +180 +105 17 +190 +110 18 +200 +115 19 +210 +120 20 +220 +125 30 --------------------------------------------------------------------- Rune of Restraint [MHRM4] Summons a magical Rune that impedes enemy movement and slows their attacks. Mana Move Attack Rank Cost Speed Speed Key Ranks 1 150 -40% -20% Lasts 12 seconds 2 155 -40.5% -21% 3 160 -41% -22% 4 165 -41.5% -23% 5 170 -42% -24% 6 175 -42.5% -25% 7 180 -43% -26% 8 185 -43.5% -27% 9 190 -44% -28% 10 195 -44.5% -29% 11 200 -45% -30% Lasts 18 seconds 12 205 -45.5% -31% 13 210 -46% -32% 14 215 -46.5% -33% 15 220 -47% -34% 16 225 -47.5% -35% 17 230 -48% -36% 18 235 -48.5% -37% 19 240 -49% -38% 20 245 -49.5% -39% Lasts 24 seconds 30 Lasts 35 seconds --------------------------------------------------------------------- Focused Power (Passive) [MHRM5] Passively increases the character's chance to cause critical hits with his spells. Ability Ability Rank To Hit Crit Key Ranks 1 +2% +2% None 2 +2% +2% 3 +2% +2% 4 +2% +2% 5 +4% +2% 6 +4% +2% 7 +4% +2% 8 +4% +2% 9 +4% +2% 10 +6% +3% 11 +6% +3% 12 +6% +3% 13 +6% +3% 14 +6% +3% 15 +8% +3% 16 +8% +3% 17 +8% +3% 18 +8% +3% 19 +8% +3% 20 +10% +4% 30 --------------------------------------------------------------------- Glyph of Judgement [MHRM6] Calls down a column of flame to ignite a targeted enemy. Mana Fire Rank Cost Dmg. Key Ranks 1 220 1100 3 meter radius 2 235 1120 3 250 1140 4 265 1160 5 280 1180 6 295 1200 7 310 1220 8 325 1240 9 340 1260 10 355 1280 3.5 meter radius 11 370 1300 12 385 1320 13 400 1340 14 415 1360 15 430 1380 16 445 1400 17 460 1420 18 475 1440 19 490 1460 20 505 1480 4 meter radius 30 4.5 meter radius ********************************************************************* Legendary Class: Titan [MLT0] --------------------------------------------------------------------- Epic Warfare (Passive) [MLT1] Provides a chance for the character's attacks to explode and deal damage to all nearby enemies. Crit. Chance to Rank Dmg. Explode Dmg. Key Ranks 1 +5% 5% 160 None 2 +6% 5% 165 3 +7% 5% 170 4 +8% 5% 175 5 +9% 5% 180 6 +10% 5% 185 7 +11% 5% 190 8 +12% 5% 195 9 +13% 5% 200 10 +14% 7% 205 11 +15% 7% 210 12 +16% 7% 215 13 +17% 7% 220 14 +18% 7% 225 15 +19% 7% 230 16 +20% 7% 235 17 +21% 7% 240 18 +22% 7% 245 19 +23% 7% 250 20 +24% 10% 255 30 --------------------------------------------------------------------- Massive Frame (Passive) [MLT2] Passively increases the character's carry capacity and maximum health Max Carry Rank Health Capacity Key Ranks 1 +5% +5 None 2 +5.5% +6 3 +6% +7 4 +6.5% +8 5 +7% +9 6 +7.5% +10 7 +8% +11 8 +8.5% +12 9 +9% +13 10 +9.5% +14 11 +10% +15 12 +10.5% +16 13 +11% +17 14 +11.5% +18 15 +12% +19 16 +12.5% +20 17 +13% +21 18 +13.5% +22 19 +14% +23 20 +14.5% +24 30 --------------------------------------------------------------------- Tremor Shout [MLT3] Releases a shout that shakes the ground and knocks enemies off balance. Mana Move Rank Cost Damage Speed Duration Knockback Key Ranks 1 400 175-325 -25% 1 4 Pulses 6 times 2 410 180-340 -25% 1 4 3 420 185-355 -25% 1 4 4 430 190-370 -25% 1 4 5 440 195-385 -25% 1 4 6 450 200-400 -25% 1 4 7 460 205-415 -25% 1 4 8 470 210-430 -25% 1 4 9 480 215-445 -25% 1 4 10 490 220-460 -25% 1 4 Pulses 7 times 11 500 225-475 -25% 1 4 12 510 230-490 -25% 1 4 13 520 235-505 -25% 1 4 14 530 240-520 -25% 1 4 15 540 245-535 -25% 1 4 16 550 250-550 -25% 1 4 17 560 255-565 -25% 1 4 18 570 260-580 -25% 1 4 19 580 265-595 -25% 1 4 20 590 270-610 -25% 1 4 Pulses 8 times 30 Pulses 10 times ********************************************************************* Legendary Class: Rune Lord [MLRL0] --------------------------------------------------------------------- Eternal Wisdom (Passive) [MLRL1] Passively increases the rate of experience gain for all nearby allies Rank Exp. Key Ranks 1 +5% None 2 +5.5% 3 +6% 4 +6.5% 5 +7% 6 +7.5% 7 +8% 8 +8.5% 9 +9% 10 +9.5% 11 +10% 12 +10.5% 13 +11% 14 +11.5% 15 +12% 16 +12.5% 17 +13% 18 +13.5% 19 +14% 20 +14.5% 30 --------------------------------------------------------------------- Blessing of the Ancients (Passive) [MLRL2] Passively increases the attributes of nearby allies. Rank Strength Agility Stamina Willpower Luck Key Ranks 1 5 5 5 5 5 None 2 8 8 8 8 8 3 11 11 11 11 11 4 14 14 14 14 14 5 17 17 17 17 17 6 20 20 20 20 20 7 23 23 23 23 23 8 26 26 26 26 26 9 29 29 29 29 29 10 32 32 32 32 32 11 35 35 35 35 35 12 38 38 38 38 38 13 41 41 41 41 41 14 44 44 44 44 44 15 47 47 47 47 47 16 50 50 50 50 50 17 53 53 53 53 53 18 56 56 56 56 56 19 59 59 59 59 59 20 62 62 62 62 62 30 --------------------------------------------------------------------- Invoke Ancestors [MLRL3] Invokes the names of powerful ancestral spirits to provide guidance and protection. Mana Ability Resist Rank Cost Critial All Key Ranks 1 250 +15% +100 Lasts 60 seconds 2 255 +16% +102 3 260 +17% +104 4 265 +18% +106 5 270 +19% +108 6 275 +20% +110 7 280 +21% +112 8 285 +22% +114 9 290 +23% +116 10 295 +24% +118 Lasts 90 seconds 11 300 +25% +120 12 305 +26% +122 13 310 +27% +124 14 315 +28% +126 15 320 +29% +128 16 325 +30% +130 17 330 +31% +132 18 335 +32% +134 19 340 +33% +136 20 345 +34% +138 Lasts 120 seconds 30 Lasts 150 seconds ********************************************************************* ********************************************************************* Serin: The Elven Shadow Stalker [S] ********************************************************************* Initial Class: Shadow Stalker [SSS00] --------------------------------------------------------------------- Dual Wield (Passive) [SSS01] Allows two melee weapons to be wielded at the same time and improves the character's damage output when doing so. Rank Dmg Key Ranks 1 3 None 2 6 3 9 4 12 5 15 6 18 7 21 8 24 9 27 10 32 11 37 12 42 13 47 14 52 15 57 16 62 17 67 18 72 19 77 20 82 30 --------------------------------------------------------------------- Blink Attack [SSS02] Quickly teleports right next to an enemy and launches a surprise attack. Mana Rank Cost Dmg Key Ranks 1 30 2 None 2 35 5 3 40 10 4 45 15 5 50 20 6 55 25 7 60 30 8 65 35 9 70 40 10 80 50 11 90 60 12 100 70 13 110 80 14 120 90 15 130 100 16 140 110 17 150 120 18 160 130 19 180 140 20 200 170 30 --------------------------------------------------------------------- Rapid Strike [SSS03] A Finishing move that increases the caster's rate of attack. Mana Attack Rank Cost Dmg Speed Duration Key Ranks 1 20 10 +5% 5 None 2 25 15 +6% 5.5 3 30 20 +7% 6 4 35 25 +8% 6.5 5 40 30 +9% 7 6 45 35 +10% 7.5 7 50 40 +11% 8 8 55 45 +12% 8.5 9 60 50 +13% 9 10 65 60 +14% 9.5 11 70 70 +15% 10 12 75 80 +16% 10.5 13 80 90 +17% 11 14 85 100 +18% 11.5 15 90 110 +19% 12 16 95 120 +20% 12.5 17 100 130 +21% 13 18 105 140 +22% 13.5 19 110 150 +23% 14 20 120 210 +24% 14.5 30 --------------------------------------------------------------------- Evasion (Passive) [SSS04] Passively increases the character's chances to Dodge or Parry enemy attacks. Rank Dodge Parry Key Ranks 1 +2% +2% None 2 +2.2% +2.3% 3 +2.4% +2.6% 4 +2.6% +2.9% 5 +2.8% +3.2% 6 +3% +3.5% 7 +3.2% +3.8% 8 +3.4% +4.1% 9 +3.6% +4.4% 10 +3.8% +4.7% 11 +4% +5% 12 +4.2% +5.3% 13 +4.4% +5.6% 14 +4.6% +5.9% 15 +4.8% +6.2% 16 +5% +6.5% 17 +5.2% +6.8% 18 +5.4% +7.1% 19 +5.6% +7.4% 20 +5.8% +7.7% 30 --------------------------------------------------------------------- Crippling Blow [SSS05] An Opening move that reduces the target's movement and attack speed. Mana Move Attack Rank Cost Dmg Speed Speed Duration 1 50 30 -5% -3% 8 2 55 35 -7% -4% 8.25 3 60 40 -9% -5% 8.5 4 65 45 -11% -6% 8.75 5 70 50 -13% -7% 9 6 75 55 -15% -8% 9.25 7 80 60 -17% -9% 9.5 8 85 65 -19% -10% 9.75 9 90 70 -21% -11% 10 10 100 80 -23% -12% 10.25 11 110 90 -25% -13% 10.5 12 120 100 -27% -14% 10.75 13 130 110 -29% -15% 11 14 140 120 -31% -16% 11.25 15 150 130 -33% -17% 11.5 16 160 140 -35% -18% 11.75 17 170 150 -37% -19% 12 18 180 160 -39% -20% 12.25 19 190 170 -41% -21% 12.5 20 210 190 -43% -22% 12.75 30 --------------------------------------------------------------------- Disorienting Strike (Passive) [SSS06] Provides a chance for the character to gain an extra Combo Point with each critical hit. Chance for +1 Rank Combo Point on Crit Key Ranks 1 1% None 2 2% 3 3% 4 4% 5 5% 6 6% 7 7% 8 8% 9 9% 10 10% 11 11% 12 12% 13 13% 14 14% 15 15% 16 16% 17 17% 18 18% 19 19% 20 20% 30 --------------------------------------------------------------------- Fleet of Foot (Passive) [SSS07] Passively increases the character's movement speed. Move Rank Speed Key Ranks 1 +3% None 2 +3.25% 3 +3.5% 4 +3.75% 5 +4% 6 +4.25% 7 +4.5% 8 +4.75% 9 +5% 10 +5.25% 11 +5.5% 12 +5.75% 13 +6% 14 +6.25% 15 +6.5% 16 +6.75% 17 +7% 18 +7.25% 19 +7.5% 20 +7.75% 30 --------------------------------------------------------------------- Forceful Strike [SSS08] A Finishing move that blasts all nearby enemies backwards. Mana Rank Cost Dmg Knockback Key Ranks 1 50 50 3 3 meter knockback 2 55 65 3 3 60 80 3 4 65 95 3 5 70 110 3 6 75 125 3 7 80 140 3 8 85 155 3 9 90 170 3 10 100 185 4 4 meter knockback 11 110 200 4 12 120 215 4 13 130 230 4 14 140 245 4 15 150 260 4 16 160 275 4 17 170 290 4 18 180 305 4 19 190 320 4 20 210 335 5 5 meter knockback 30 6 meter knockback --------------------------------------------------------------------- Mortal Wound (Passive) [SSS09] Passively increases the bonus damage caused by critical hits. Crit Rank Dmg Key Ranks 1 +5% None 2 +7.5% 3 +10% 4 +12.5% 5 +15% 6 +17.5% 7 +20% 8 +22.5% 9 +25% 10 +27.5% 11 +30% 12 +32.5% 13 +35% 14 +37.5% 15 +40% 16 +42.5% 17 +45% 18 +47.5% 19 +50% 20 +52.5% 30 --------------------------------------------------------------------- Bleed (Passive) [SSS10] Enables critical hits to deal continuous bleeding damage to enemies. Ability Health Regen Rank Crit Dmg per Critical Duration Key Ranks 1 +5% -1% 4 None 2 +5% -1% 4.2 3 +5% -1% 4.4 4 +5% -1% 4.6 5 +5% -1% 4.8 6 +5% -1% 5 7 +5% -1% 5.2 8 +5% -1% 5.4 9 +5% -1% 5.6 10 +5% -1% 5.8 11 +5% -1% 6 12 +5% -1% 6.2 13 +5% -1% 6.4 14 +5% -1% 6.6 15 +5% -1% 6.8 16 +5% -1% 7 17 +5% -1% 7.2 18 +5% -1% 7.4 19 +5% -1% 7.6 20 +5% -1% 7.8 30 --------------------------------------------------------------------- Death Trance [SSS11] Enters a time-bending trance that slows enemies down and speeds up the caster. Mana Move Attack Rank Cost Speed Speed Key Ranks 1 140 +3% +5% Lasts 8 seconds. 2 150 +3.25% +5.5% 3 160 +3.5% +6% 4 170 +3.75% +6.5% 5 180 +4% +7% 6 190 +4.25% +7.5% 7 200 +4.5% +8% 8 210 +4.75% +8.5% 9 220 +5% +9% 10 230 +5.25% +9.5% Lasts 10 seconds. 11 240 +5.5% +10% 12 250 +5.75% +10.5% 13 260 +6% +11% 14 270 +6.25% +11.5% 15 280 +6.5% +12% 16 290 +6.75% +12.5% 17 300 +7% +13% 18 310 +7.25% +13.5% 19 320 +7.5% +14% 20 330 +7.75% +14.5% Lasts 12 seconds. 30 Lasts 16 seconds. --------------------------------------------------------------------- Biting Arrow (Passive) [SSS12] Passively increases the character's damage with ranged weapons. Rank Dmg Key Ranks 1 10 None 2 15 3 20 4 25 5 30 6 35 7 40 8 45 9 50 10 55 11 60 12 65 13 70 14 75 15 80 16 85 17 90 18 95 19 100 20 105 30 --------------------------------------------------------------------- Elemental Rage [SSS13] Enhances the caster by providing bonus elemental damage on every attack. Mana Fire Frost Ltng Attack Rank Cost Dmg Dmg Dmg Speed Key Ranks 1 140 10 10 10 4% Lasts 30 seconds 2 150 15 15 15 4.1% 3 160 20 20 20 4.2% 4 170 25 25 25 4.3% 5 180 30 30 30 4.4% 6 190 35 35 35 4.5% 7 200 40 40 40 4.6% 8 210 45 45 45 4.7% 9 220 50 50 50 4.8% 10 240 55 55 55 4.9% Lasts 45 seconds 11 260 60 60 60 5% 12 280 65 65 65 5.1% 13 300 70 70 70 5.2% 14 320 75 75 75 5.3% 15 340 80 80 80 5.4% 16 360 85 85 85 5.5% 17 380 90 90 90 5.6% 18 400 95 95 95 5.7% 19 420 100 100 100 5.8% 20 440 105 105 105 5.9% Lasts 60 seconds 30 Lasts 90 seconds --------------------------------------------------------------------- Alacrity (Passive) [SSS14] Passively improves the character's attack speed. Attack Rank Speed Key Ranks 1 +3% None 2 +3.5% 3 +4% 4 +4.5% 5 +5% 6 +5.5% 7 +6% 8 +6.5% 9 +7% 10 +7.5% 11 +8% 12 +8.5% 13 +9% 14 +9.5% 15 +10% 16 +10.5% 17 +11% 18 +11.5% 19 +12% 20 +12.5% 30 --------------------------------------------------------------------- Stunfire Trap [SSS15] Places a trap that stuns enemies and reduces their resistances. Mana Resist Resist Resist Stun Rank Cost Fire Frost Ltng Duration Key Ranks 1 120 -35 -35 -35 1 3 meter radius 2 130 -40 -40 -40 1 3 140 -45 -45 -45 1 4 150 -50 -50 -50 1 5 160 -55 -55 -55 1 6 170 -60 -60 -60 1 7 180 -65 -65 -65 1 8 190 -70 -70 -70 1 9 200 -75 -75 -75 1 10 210 -80 -80 -80 1 3.5 meter radius 11 220 -85 -85 -85 1 12 230 -90 -90 -90 1 13 240 -95 -95 -95 1 14 250 -100 -100 -100 1 15 260 -105 -105 -105 1 16 270 -110 -110 -110 1 17 280 -115 -115 -115 1 18 290 -120 -120 -120 1 19 300 -125 -125 -125 1 20 310 -130 -130 -130 1 4 meter radius 30 4.5 meter radius --------------------------------------------------------------------- Counterattack (Passive) [SSS16] Passively improves the character's attack speed. Rank Luck Chance Dmg Key Ranks 1 +8 5% 40 None 2 +10 5% 45 3 +12 5% 50 4 +14 5% 55 5 +16 5% 60 6 +18 5% 65 7 +20 5% 70 8 +22 5% 75 9 +24 5% 80 10 +26 10% 85 11 +28 10% 90 12 +30 10% 95 13 +32 10% 100 14 +34 10% 105 15 +36 10% 110 16 +38 10% 115 17 +40 10% 120 18 +42 10% 125 19 +44 10% 130 20 +46 15% 135 30 ********************************************************************* Hero Class: Ranger [SHR0] --------------------------------------------------------------------- Thunderous Blow [SHR1] A Finishing move that deals explosive damage to all nearby enemies. Mana Rank Cost Dmg Key Ranks 1 90 100 3 meter radius 2 95 115 3 100 130 4 105 145 5 110 160 6 115 175 7 120 190 8 125 205 9 130 220 10 140 235 3.5 meter radius 11 150 250 12 160 265 13 170 280
14   180   295
15   190   310
16   200   325
17   210   340
18   220   355
19   230   370
20   250   385  4 meter radius
30              4.5 meter radius

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Knockback (Passive) [SHR2]

Provides a chance for ranged attacks to knock their targets backwards

      Crit
Rank  Dmg   Chance  Knockback  Key Ranks
1    +5%    6%      3.1        None
2    +6%    6%      3.1
3    +7%    6%      3.2
4    +8%    6%      3.2
5    +9%    6%      3.3
6    +10%   6%      3.3
7    +11%   6%      3.4
8    +12%   6%      3.4
9    +13%   6%      3.5
10   +14%   8%      3.5
11   +15%   8%      3.6
12   +16%   8%      3.6
13   +17%   8%      3.7
14   +18%   8%      3.7
15   +19%   8%      3.8
16   +20%   8%      3.8
17   +21%   8%      3.9
18   +22%   8%      3.9
19   +23%   8%      4
20   +24%   10%     4
30

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Stickybomb Trap [SHR3]

Places a trap that coats enemies with goo and reduces their
movement speed.

     Mana  Move
Rank Cost  Speed  Key Ranks
1    140   -50%   Lasts 6 seconds
2    150   -51%
3    160   -52%
4    170   -53%
5    180   -54%
6    190   -55%
7    200   -56%
8    210   -57%
9    220   -58%
10   230   -59%   Lasts 7 seconds
11   240   -60%
12   250   -61%
13   260   -62%
14   270   -63%
15   280   -64%
16   290   -65%
17   300   -66%
18   310   -67%
19   320   -68%
20   330   -69%   Lasts 8 seconds
30                Lasts 9 seconds

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Improved Accuracy (Passive) [SHR4]

Passively increases the character's chance to hit with attacks.

Rank  To Hit  Key Ranks
1    +5%      None
2    +5.5%
3    +6%
4    +6.5%
5    +7%
6    +7.5%
7    +8%
8    +8.5%
9    +9%
10   +9.5%
11   +10%
12   +10.5%
13   +11%
14   +11.5%
15   +12%
16   +12.5%
17   +13%
18   +13.5%
19   +14%
20   +14.5%
30

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Zzap Trap [SHR5]

Places a trap that explodes in a series of electical bursts.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    180   400   None
2    190   415
3    200   430
4    210   445
5    220   460
6    230   475
7    240   490
8    250   505
9    260   520
10   270   535
11   280   550
12   290   565
13   300   580
14   310   595
15   320   610
16   330   625
17   340   640
18   350   655
19   360   670
20   370   685
30

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Wildshroud (Passive) [SHR6]

Passively increases the character's Fire, Frost, and
Lightning Resistances

     Resist  Resist  Resist
Rank Fire    Frost   Ltng    Key Ranks
1    +10     +10     +10     None
2    +12     +12     +12
3    +14     +14     +14
4    +16     +16     +16
5    +18     +18     +18
6    +20     +20     +20
7    +22     +22     +22
8    +24     +24     +24
9    +26     +26     +26
10   +28     +28     +28
11   +30     +30     +30
12   +32     +32     +32
13   +34     +34     +34
14   +36     +36     +36
15   +38     +38     +38
16   +40     +40     +40
17   +42     +42     +42
18   +44     +44     +44
19   +46     +46     +46
20   +48     +48     +48
30


*********************************************************************

Legendary Rank: Sniper [SLS0]

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Homing Arrow (Passive) [SLS1]

Passively curves arrows towards their targets in order to
improve accuracy.

     Homing
Rank Angle   Key Ranks
1    15°     None
2    17°
3    19°
4    21°
5    23°
6    25°
7    27°
8    29°
9    31°
10   33°
11   35°
12   37°
13   39°
14   41°
15   43°
16   45°
17   47°
18   49°
19   51°
20   53°
30

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Shadowshroud (Passive) [SLS2]

Passively increases the character's Death and Arcane Resistances.

     Resist  Resist
Rank Arcane  Death   Key Ranks
1    +10     +10     None
2    +12     +12
3    +14     +14
4    +16     +16
5    +18     +18
6    +20     +20
7    +22     +22
8    +24     +24
9    +26     +26
10   +28     +28
11   +30     +30
12   +32     +32
13   +34     +34
14   +36     +36
15   +38     +38
16   +40     +40
17   +42     +42
18   +44     +44
19   +46     +46
20   +48     +48
30

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Slay Foe [SLS3]

Fires a blackened, smoking arrow that automatically causes a
critical hit.

     Mana  Ability        Homing
Rank Cost  Crit     Dmg   Angle   Key Ranks
1    250   +100%    1000  30°     Homes in on its target
2    265   +100%    1050  30°
3    280   +100%    1100  30°
4    295   +100%    1150  30°
5    310   +100%    1200  30°
6    325   +100%    1250  30°
7    340   +100%    1300  30°
8    355   +100%    1350  30°
9    370   +100%    1400  30°
10   385   +100%    1450  45°     Improved homing
11   400   +100%    1500  45°
12   415   +100%    1550  45°
13   430   +100%    1600  45°
14   445   +100%    1650  45°
15   460   +100%    1700  45°
16   475   +100%    1750  45°
17   490   +100%    1800  45°
18   505   +100%    1850  45°
19   520   +100%    1900  45°
20   535   +100%    1950  60°     Improved homing
30                                Improved homing


*********************************************************************

Legendary Class: Huntress [SLH0]

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Fanatical (Passive) [SLH1]

Passively reduces the mana cost of all of the character's abilities.

     Mana
Rank Cost  Key Ranks
1    -5%   None
2    -6%
3    -7%
4    -8%
5    -9%
6    -10%
7    -11%
8    -12%
9    -13%
10   -14%
11   -15%
12   -16%
13   -17%
14   -18%
15   -19%
16   -20%
17   -21%
18   -22%
19   -23%
20   -24%
30

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Ironshroud (Passive) [SLH2]

Passively increases the character's Armor and Defense

Rank Armor    Defense  Key Ranks
1    +3%      +10      None
2    +3.4%    +15
3    +3.8%    +20
4    +4.2%    +25
5    +4.6%    +30
6    +5%      +35
7    +5.4%    +40
8    +5.8%    +45
9    +6.2%    +50
10   +6.6%    +55
11   +7%      +60
12   +7.4%    +65
13   +7.8%    +70
14   +8.2%    +75
15   +8.59%   +80
16   +9%      +85
17   +9.4%    +90
18   +9.8%    +95
19   +10.2%   +100
20   +10.59%  +105
30

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Syphon Trap [SLH3]

Places a trap that attracts enemies and deals damage to anyone
within range.

     Mana  Arcane   Dmg Returned  Dmg Returned
Rank Cost  Dmg      as Health     as Mana       Key Ranks
1    190   80-120   10%           10%           Returns 10% of damage
2    197   90-140   10%           10%
3    205   100-160  10%           10%
4    212   110-180  10%           10%
5    220   120-200  10%           10%
6    228   130-220  10%           10%
7    235   140-240  10%           10%
8    243   150-260  10%           10%
9    250   160-280  10%           10%
10   258   170-300  15%           15%           Returns 15%
11   266   180-320  15%           15%
12   273   190-340  15%           15%
13   281   200-360  15%           15%
14   288   210-380  15%           15%
15   296   220-400  15%           15%
16   304   230-420  15%           15%
17   311   240-440  15%           15%
18   319   250-460  15%           15%
19   326   260-480  15%           15%
20   334   270-500  20%           20%           Returns 20%
30                                              Returns 25%


*********************************************************************

Hero Class: Blademaster [SHB0]

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Whirling Strike [SHB1]

A Finishing move that damages all nearby enemies.

     Mana
Rank Cost  Dmg  Key Ranks
1    150   100  3 meter radius
2    160   115
3    170   130
4    180   145
5    190   160
6    200   175
7    210   190
8    220   205
9    230   220
10   240   235  3.25 meter radius
11   250   250
12   260   265
13   270   280
14   280   295
15   290   310
16   300   325
17   310   340
18   320   355
19   330   370
20   340   385  3.5 meter radius
30              4 meter radius

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Blade Mastery (Passive) [SHB2]

Passively increases the character's damage with melee weapons.
Note: View Ability text says "Whether a bladed or blunt weapon all
fighters can benefit from Blade Mastery."

Rank Dmg  Key Ranks
1    20   None
2    26
3    32
4    38
5    44
6    50
7    56
8    62
9    68
10   74
11   80
12   86
13   92
14   98
15   104
16   110
17   116
18   122
19   128
20   134
30

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Battle Trance [SHB3]

Enters a trance that quickly generates extra Combo Points.
Note: All ranks have 100% +1 Combo Point on Crit.

     Mana
Rank Cost  Armor   Key Ranks
1    175   +5%     Lasts 8 seconds
2    185   +5.5%
3    195   +6%
4    205   +6.5%
5    215   +7%
6    225   +7.5%
7    235   +8%
8    245   +8.5%
9    255   +9%
10   265   +9.5%   Lasts 10 seconds
11   275   +10%
12   285   +10.5%
13   295   +11%
14   305   +11.5%
15   315   +12%
16   325   +12.5%
17   335   +13%
18   345   +13.5%
19   355   +14%
20   365   +14.5%  Lasts 12 seconds
30                 Lasts 16 seconds

---------------------------------------------------------------------

Combat Endurance (Passive) [SHB4]

Passively increases the character's Strength and Stamina.

Rank Strength  Stamina  Key Ranks
1    +3        +3       None
2    +5        +5
3    +6        +6
4    +8        +8
5    +9        +9
6    +11       +11
7    +12       +12
8    +14       +14
9    +15       +15
10   +17       +17
11   +18       +18
12   +20       +20
13   +21       +21
14   +23       +23
15   +24       +24
16   +26       +26
17   +27       +27
18   +29       +29
19   +30       +30
20   +32       +32
30

---------------------------------------------------------------------

Shadow Trance [SHB5]

Enters a trance that helps to cause critical hits.

     Mana  Critical
Rank Cost  Hit       Armor   Key Ranks
1    200   +50%      -5%     Lasts 8 seconds
2    210   +51%      -5.25%
3    220   +52%      -5.5%
4    230   +53%      -5.75%
5    240   +54%      -6%
6    250   +55%      -6.25%
7    260   +56%      -6.5%
8    270   +57%      -6.75%
9    280   +58%      -7%
10   290   +59%      -7.25%  Lasts 10 seconds
11   300   +60%      -7.5%
12   310   +61%      -7.75%
13   320   +62%      -8%
14   330   +63%      -8.25%
15   340   +64%      -8.5%
16   350   +65%      -8.75%
17   360   +66%      -9%
18   370   +67%      -9.25%
19   380   +68%      -9.5%
20   390   +69%      -9.75%  Lasts 12 seconds
30                           Lasts 16 seconds

---------------------------------------------------------------------

Deflect Blow (Passive) [SHB6]

Allows the character to better block attacks.

     Shield
Rank Block   Key Ranks
1    +5%     None
2    +6%
3    +7%
4    +8%
5    +9%
6    +10%
7    +11%
8    +12%
9    +13%
10   +14%
11   +15%
12   +16%
13   +17%
14   +18%
15   +19%
16   +20%
17   +21%
18   +22%
19   +23%
20   +24%
30


*********************************************************************

Legendary Class: Ninja [SLN0]

---------------------------------------------------------------------

Place Caltrops [SLN1]

Throws several caltrops onto the floor that damage and
slow down enemies.

     Mana  Move   Health
Rank Cost  Speed  Regen   Key Ranks
1    175   -40%  -1%      Places 3 caltrops
2    185   -41%  -1%
3    195   -42%  -1%
4    205   -43%  -1%
5    215   -44%  -1%
6    225   -45%  -1%
7    235   -46%  -1%
8    245   -47%  -1%
9    255   -48%  -1%
10   265   -49%  -1%      Places 4 caltrops
11   275   -50%  -1%
12   285   -51%  -1%
13   295   -52%  -1%
14   305   -53%  -1%
15   315   -54%  -1%
16   325   -55%  -1%
17   335   -56%  -1%
18   345   -57%  -1%
19   355   -58%  -1%
20   365   -59%  -1%      Places 5 caltrops
30                        Places 6 caltrops

---------------------------------------------------------------------

Cleaving Strike (Passive) [SLN2]

Provides a chance for melee attacks to cleave through enemies and
deal damage in an arc.

Rank Dmg  Chance  Dmg      Key Ranks
1    30   5%      150-450  None
2    35   5%      160-480
3    40   5%      170-510
4    45   5%      180-540
5    50   5%      190-570
6    55   5%      200-600
7    60   5%      210-630
8    65   5%      220-660
9    70   5%      230-690
10   75   7%      240-720
11   80   7%      250-750
12   85   7%      260-780
13   90   7%      270-810
14   95   7%      280-840
15   100  7%      290-870
16   105  7%      300-900
17   110  7%      310-930
18   115  7%      320-960
19   120  7%      330-990
20   125  10%     340-1020
30

---------------------------------------------------------------------

Dance of a Hundred Blades [SLN3]

Spins and launches a shuriken at all nearby enemies.
Note: All ranks have +100% Ability Crit

     Mana
Rank Cost  Dmg       Key Ranks
1    250   300-700   7 meter range
2    265   330-750
3    280   360-800
4    295   390-850
5    310   420-900
6    325   450-950
7    340   480-1000
8    355   510-1050
9    370   540-1100
10   385   570-1150  7.5 meter range
11   400   600-1200
12   415   630-1250
13   430   660-1300
14   445   690-1350
15   460   720-1400
16   475   750-1450
17   490   780-1500
18   505   810-1550
19   520   840-1600
20   535   870-1650  8 meter range
30                   9 meter range


*********************************************************************

Legendary Class: Blood Assassin [SLBA0]

---------------------------------------------------------------------

Blood Thirst (Passive) [SLBA1]

Passively increases the character's Armor and Defense.

     Attack Speed
Rank per Slain Enemy  Armor  Defense  Key Ranks
1    +4%              +5%    +5       None
2    +5%              +6%    +7
3    +6%              +7%    +9
4    +7%              +8%    +11
5    +8%              +9%    +13
6    +9%              +10%   +15
7    +10%             +11%   +17
8    +11%             +12%   +19
9    +12%             +13%   +21
10   +13%             +14%   +23
11   +14%             +15%   +25
12   +15%             +16%   +27
13   +16%             +17%   +29
14   +17%             +18%   +31
15   +18%             +19%   +33
16   +19%             +20%   +35
17   +20%             +21%   +37
18   +21%             +22%   +39
19   +22%             +23%   +41
20   +23%             +24%   +43
30

---------------------------------------------------------------------

Battle Fury (Passive) [SLBA2]

When struck in combat, Blood Assassins often gain a short-duration
enhancement to their attack rate and damage.

     Dmg                  Attack
Rank Absorb  Chance  Dmg  Speed   Key Ranks
1    5       10%     40   +10%    None
2    6       11%     45   +11%
3    7       12%     50   +12%
4    8       13%     55   +13%
5    9       14%     60   +14%
6    10      15%     65   +15%
7    11      16%     70   +16%
8    12      17%     75   +17%
9    13      18%     80   +18%
10   14      19%     85   +19%
11   15      20%     90   +20%
12   16      21%     95   +21%
13   17      22%     100  +22%
14   18      23%     105  +23%
15   19      24%     110  +24%
16   20      25%     115  +25%
17   21      26%     120  +26%
18   22      27%     125  +27%
19   23      28%     130  +28%
20   24      29%     135  +29%
30

---------------------------------------------------------------------

Blood Trance [SLBA3]

Enters a trance that bestows life-stealing properties on
the caster's attacks.

Note: it appears that the Duration refers to how long the
Health Regen lasts per hit, and the Trance lasts as long as
indicated in the Key Ranks.

     Mana  Critical  Health
Rank Cost  Hit       Regen   Duration  Key Ranks
1    250   +20%      +1%     1         Lasts 15 seconds
2    260   +21%      +1.1%   1
3    270   +22%      +1.2%   1
4    280   +23%      +1.3%   1
5    290   +24%      +1.4%   1
6    300   +25%      +1.5%   1
7    310   +26%      +1.6%   1
8    320   +27%      +1.7%   1
9    330   +28%      +1.8%   1
10   340   +29%      +1.9%   1         Lasts 20 seconds
11   350   +30%      +2%     1
12   360   +31%      +2.1%   1
13   370   +32%      +2.2%   1
14   380   +33%      +2.3%   1
15   390   +34%      +2.4%   1
16   400   +35%      +2.5%   1
17   410   +36%      +2.6%   1
18   420   +37%      +2.7%   1
19   430   +38%      +2.8%   1
20   440   +39%      +2.9%   1         Lasts 25 seconds
30                                     Lasts 30 seconds


*********************************************************************
*********************************************************************

Allister: The Battle Mage of the Tenth Legion [A]

---------------------------------------------------------------------

Special note on Throne of Agony's magic system: [ASN]

In the majority of RPGs where characters can learn magical skills,
individual elements have their own skills like Fireball,
Ice Bomb, and Chain Lightning.  Throne of Agony has gone a completely
different direction with their magic user, Allister.

In ToA, Allister learns magical "modes."  There are five in all, but
you can only learn four during a single play-through.  From Level 1,
Allister will be able to use Fire mode, and as he levels up, he will
learn Frost and Lightning modes.  Your choice of Hero class
determines the last mode that Allister will learn.  If you choose
Vile Wizard, Allister will learn Death mode.  If you choose White
Wizard, Allister will learn Arcane mode.

Many of Allister's abilities have different effects depending on
which mode is currently active.  For example, in Fire mode, Spell
Blast will deal Fire damage and burn enemies, causing them to lose
some health over time.  In Frost mode, Spell Blast (the same spell)
will deal Frost damage and slow enemies.

In this chart, I have listed these skills in the most logical way
I could.  In most cases, this meant listing the skills mode by mode.
In those cases, I specified which of the columns remain the same
for all elements.


To switch between modes, hit down on the D-pad in the field.  A
pop-up menu will appear in the lower left-hand corner, showing the
current mode as well as icons for any other mode Allister knows.
Use the D-pad to choose the mode you want to switch to and hit the
X button to select it.

---------------------------------------------------------------------

Note: All Mana Cost stats are shown without the effects of the
Archmage's Arcane Secrets ability, which lowers mana costs.


*********************************************************************

Initial Class: Battle Mage [ABM00]

---------------------------------------------------------------------

Fire Mastery (Passive) [ABM01]

Passively enables the Fire elemental mode and increases the amount
of damage that every Fire spell does.

     Fire
Rank Dmg   Key Ranks
1    5     None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Spell Blast* [ABM02]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Blast - Fire [ABM02]

Hurls a blazing projectile that explodes on impact.

     Mana  Fire     Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    30    8-12     -1%     5         Burns targets for additional
2    34    11-19    -1.05%  5             damage over time
3    38    15-27    -1.1%   5
4    42    20-36    -1.15%  5
5    46    26-46    -1.2%   5
6    50    33-57    -1.25%  5
7    54    41-69    -1.3%   5
8    58    50-82    -1.35%  5
9    62    60-96    -1.4%   5
10   66    71-111   -1.45%  5         Causes splash damage
11   70    83-127   -1.5%   5
12   74    96-144   -1.55%  5
13   78    110-162  -1.6%   5
14   82    125-181  -1.65%  5
15   86    141-201  -1.7%   5
16   90    158-222  -1.75%  5
17   94    176-244  -1.8%   5
18   98    195-267  -1.85%  5
19   102   215-291  -1.9%   5
20   106   236-316  -1.95%  5
30


Spell Blast - Frost

Hurls a frosty projectile that explodes on impact.

     Mana  Frost    Move
Rank Cost  Dmg      Speed  Duration  Key Ranks
1    30    8-12     -25%   5         Chills targets and reduces
2    34    11-19    -26%   5             their speed
3    38    15-27    -27%   5
4    42    20-36    -28%   5
5    46    26-46    -29%   5
6    50    33-57    -30%   5
7    54    41-69    -31%   5
8    58    50-82    -32%   5
9    62    60-96    -33%   5
10   66    71-111   -34%   5         Causes splash damage
11   70    83-127   -35%   5
12   74    96-144   -36%   5
13   78    110-162  -37%   5
14   82    125-181  -38%   5
15   86    141-201  -39%   5
16   90    158-222  -40%   5
17   94    176-244  -41%   5
18   98    195-267  -42%   5
19   102   215-291  -43%   5
20   106   236-316  -44%   5
30


Spell Blast - Lightning

Hurls a crackling projectile that explodes on impact.

     Mana  Ltng
Rank Cost  Dmg      Key Ranks
1    30    19-23    Deals enhanced damage
2    34    24-32
3    38    30-42
4    42    37-53
5    46    45-65
6    50    54-78
7    54    64-92
8    58    75-107
9    62    87-123
10   66    100-140
11   70    114-158
12   74    129-177
13   78    145-197
14   82    162-218
15   86    180-240
16   90    199-263
17   94    219-287
18   98    240-312
19   102   262-338
20   106   285-365
30


Spell Blast - Death

Hurls a tainted projectile that explodes on impact.

Note: the display on this ability is bugged.  The Dmg Returned as
Health stat on the Next Rank always shows the same value as the
current rank.  When you place another point in the skill, though,
it will go up according to this chart.

     Mana  Death    Ability  Dmg Returned
Rank Cost  Dmg      Crit     as Health     Key Ranks
1    30    8-12     +2%      12%           +2% Chance to crit. hit
2    34    11-19    +2%      14%
3    38    15-27    +2%      16%
4    42    20-36    +2%      18%
5    46    26-46    +2%      20%
6    50    33-57    +2%      22%
7    54    41-69    +2%      24%
8    58    50-82    +2%      26%
9    62    60-96    +2%      28%
10   66    71-111   +3%      30%           +3% Chance to crit. hit
11   70    83-127   +3%      32%
12   74    96-144   +3%      34%
13   78    110-162  +3%      36%
14   82    125-181  +3%      38%
15   86    141-201  +3%      40%
16   90    158-222  +3%      42%
17   94    176-244  +3%      44%
18   98    195-267  +3%      46%
19   102   215-291  +3%      48%
20   106   236-316  +4%      50%           +4% Chance to crit. hit
30                                         +5% Chance to crit. hit


Spell Blast - Arcane

Hurls a shimmering projectile that explodes on impact.

     Mana  Arcane   Ability
Rank Cost  Dmg      Crit Dmg  Key Ranks
1    30    8-12     +10%      +10% Critical Hit Damage
2    34    11-19    +10%
3    38    15-27    +10%
4    42    20-36    +10%
5    46    26-46    +10%
6    50    33-57    +10%
7    54    41-69    +10%
8    58    50-82    +10%
9    62    60-96    +10%
10   66    71-111   +20%      +20% Critical Hit Damage
11   70    83-127   +20%
12   74    96-144   +20%
13   78    110-162  +20%
14   82    125-181  +20%
15   86    141-201  +20%
16   90    158-222  +20%
17   94    176-244  +20%
18   98    195-267  +20%
19   102   215-291  +20%
20   106   236-316  +30%      +30% Critical Hit Damage
30                            +50% Critical Hit Damage

---------------------------------------------------------------------

Spell Armor* [ABM03]

Mana Cost is the same for all elements.  The Armor increase and
amount of elemental damage is the same for all elements except
Arcane, which grants Resist All rather than granting Armor
and Arcane resistance.


Spell Armor - Fire [ABM03]

Wreaths the caster in a protective layer of magical Fire.

     Mana         Resist  Fire
Rank Cost  Armor  Fire    Dmg   Key Ranks
1    50    +10%   +5      2     None
2    60    +12%   +10     4
3    70    +14%   +15     5
4    80    +16%   +20     6
5    90    +18%   +25     8
6    100   +20%   +30     10
7    110   +22%   +35     11
8    120   +24%   +40     12
9    130   +26%   +45     14
10   140   +28%   +50     16
11   150   +30%   +55     17
12   160   +32%   +60     18
13   170   +34%   +65     20
14   180   +36%   +70     22
15   190   +38%   +75     23
16   200   +40%   +80     24
17   210   +42%   +85     26
18   220   +44%   +90     28
19   230   +46%   +95     29
20   240   +48%   +100    30
30


Spell Armor - Frost

Wreaths the caster in a protective layer of magical Frost.

     Mana         Resist  Move
Rank Cost  Armor  Frost   Speed  Duration  Key Ranks
1    50    +10%   +5      -25%   5         Boosts Armor
2    60    +12%   +10     -26%   5
3    70    +14%   +15     -27%   5
4    80    +16%   +20     -28%   5
5    90    +18%   +25     -29%   5
6    100   +20%   +30     -30%   5
7    110   +22%   +35     -31%   5
8    120   +24%   +40     -32%   5
9    130   +26%   +45     -33%   5
10   140   +28%   +50     -34%   5         Further boosts armor
11   150   +30%   +55     -35%   5
12   160   +32%   +60     -36%   5
13   170   +34%   +65     -37%   5
14   180   +36%   +70     -38%   5
15   190   +38%   +75     -39%   5
16   200   +40%   +80     -40%   5
17   210   +42%   +85     -41%   5
18   220   +44%   +90     -42%   5
19   230   +46%   +95     -43%   5
20   240   +48%   +100    -44%   5         Further boosts armor
30                                         Further boosts armor


Spell Armor - Lightning

Wreaths the caster in a protective layer of magical Lightning.

     Mana         Resist  Move
Rank Cost  Armor  Ltng    Speed  Key Ranks
1    50    +10%   +5      +6%    Improves movement speed slightly
2    60    +12%   +10     +6%
3    70    +14%   +15     +6%
4    80    +16%   +20     +6%
5    90    +18%   +25     +6%
6    100   +20%   +30     +6%
7    110   +22%   +35     +6%
8    120   +24%   +40     +6%
9    130   +26%   +45     +6%
10   140   +28%   +50     +8%    Further improves movement speed
11   150   +30%   +55     +8%
12   160   +32%   +60     +8%
13   170   +34%   +65     +8%
14   180   +36%   +70     +8%
15   190   +38%   +75     +8%
16   200   +40%   +80     +8%
17   210   +42%   +85     +8%
18   220   +44%   +90     +8%
19   230   +46%   +95     +8%
20   240   +48%   +100    +10%   Further improves movement speed
30                               Further improves movement speed


Spell Armor - Death

Wreaths the caster in a protective layer of Death magic.

     Mana         Resist  Crit
Rank Cost  Armor  Death   Dmg   Key Ranks
1    50    +10%   +5      +10%  +10% Critical Hit damage
2    60    +12%   +10     +10%
3    70    +14%   +15     +10%
4    80    +16%   +20     +10%
5    90    +18%   +25     +10%
6    100   +20%   +30     +10%
7    110   +22%   +35     +10%
8    120   +24%   +40     +10%
9    130   +26%   +45     +10%
10   140   +28%   +50     +20%  +20% Critical Hit damage
11   150   +30%   +55     +20%
12   160   +32%   +60     +20%
13   170   +34%   +65     +20%
14   180   +36%   +70     +20%
15   190   +38%   +75     +20%
16   200   +40%   +80     +20%
17   210   +42%   +85     +20%
18   220   +44%   +90     +20%
19   230   +46%   +95     +20%
20   240   +48%   +100    +30%  +30% Critical Hit damage
30                              +50% Critical Hit damage


Spell Armor - Arcane

Wreaths the caster in a protective layer of Arcane magic.

     Mana  Resist
Rank Cost  All     Dodge  Key Ranks
1    50    +5      +2%    +2% Dodge
2    60    +8      +2%
3    70    +11     +2%
4    80    +14     +2%
5    90    +17     +2%
6    100   +20     +2%
7    110   +23     +2%
8    120   +26     +2%
9    130   +29     +2%
10   140   +32     +3%    +3% Dodge
11   150   +35     +3%
12   160   +38     +3%
13   170   +41     +3%
14   180   +44     +3%
15   190   +47     +3%
16   200   +50     +3%
17   210   +53     +3%
18   220   +56     +3%
19   230   +59     +3%
20   240   +62     +4%    +4% Dodge
30                        +5% Dodge

---------------------------------------------------------------------

Brilliance (Passive) [ABM04]

Passively increases the character's max mana.

     Max
Rank Mana   Key Ranks
1    +2.5%  None
2    +3%
3    +3.5%
4    +4%
5    +4.5%
6    +5%
7    +5.5%
8    +6%
9    +6.5%
10   +7%
11   +7.5%
12   +8%
13   +8.5%
14   +9%
15   +9.5%
16   +10%
17   +10.5%
18   +11%
19   +11.5%
20   +12%
30

---------------------------------------------------------------------

Spell Cone* [ABM05]

The amount of elemental damage is the same for all elements.  The
Mana Cost is the same for all elements except for Fire.

Note: the "View Ability" text for all modes says "the caster must be
wary of any explosive items in the area that could detonate."


Spell Cone - Fire

Emits a cone of magical Fire from the front of the caster.

     Mana  Fire
Rank Cost  Dmg   Key Ranks
1    15    5     None
2    17    6
3    19    8
4    21    11
5    23    15
6    25    20
7    27    26
8    29    33
9    31    41
10   33    50
11   35    60
12   37    70
13   39    80
14   41    90
15   43    100
16   45    110
17   47    120
18   49    130
19   51    140
20   53    150
30


Spell Cone - Frost/Lightning/Death/Arcane

Emits a cone of magical Frost/Lightning/Death/Arcane from the front
of the caster.

     Mana  Element
Rank Cost  Dmg     Key Ranks
1    4     5       None
2    6     6
3    8     8
4    10    11
5    12    15
6    14    20
7    16    26
8    18    33
9    20    41
10   22    50
11   24    60
12   26    70
13   28    80
14   30    90
15   32    100
16   34    110
17   36    120
18   38    130
19   40    140
20   42    150
30


---------------------------------------------------------------------

Staff Mastery (Passive) [ABM06]

Passively increases the character's damage with magic weapons.

Rank Dmg  Key Ranks
1    10   None
2    14
3    18
4    22
5    26
6    30
7    34
8    38
9    42
10   46
11   50
12   54
13   58
14   62
15   66
16   70
17   74
18   78
19   82
20   86
30

---------------------------------------------------------------------

Imbue Weapon* [ABM07]

The Mana Cost, elemental damage, and Key Ranks are identical for all
elements.


Imbue Weapon - Fire

Temporarily imbues the caster's weapon with elemental Fire.

     Mana  Fire     Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    100   2-8      -1%     5         Lasts 90 seconds
2    110   2-10     -1.05%  5
3    120   2-14     -1.1%   5
4    130   3-19     -1.15%  5
5    140   5-25     -1.2%   5
6    150   8-32     -1.25%  5
7    160   12-40    -1.3%   5
8    170   17-49    -1.35%  5
9    180   23-59    -1.4%   5
10   190   30-70    -1.45%  5         Lasts 120 seconds
11   200   38-82    -1.5%   5
12   210   46-94    -1.55%  5
13   220   54-106   -1.6%   5
14   230   62-118   -1.65%  5
15   240   70-130   -1.7%   5
16   250   78-142   -1.75%  5
17   260   86-154   -1.8%   5
18   270   94-166   -1.85%  5
19   280   102-178  -1.9%   5
20   290   110-190  -1.95%  5         Lasts 150 seconds
30                                    Lasts 180 seconds


Imbue Weapon - Frost

Temporarily imbues the caster's weapon with elemental Frost.

     Mana  Frost    Move
Rank Cost  Dmg      Speed  Duration  Key Ranks
1    100   2-8      -25%   5         Lasts 90 seconds
2    110   2-10     -26%   5
3    120   2-14     -27%   5
4    130   3-19     -28%   5
5    140   5-25     -29%   5
6    150   8-32     -30%   5
7    160   12-40    -31%   5
8    170   17-49    -32%   5
9    180   23-59    -33%   5
10   190   30-70    -34%   5         Lasts 120 seconds
11   200   38-82    -35%   5
12   210   46-94    -36%   5
13   220   54-106   -37%   5
14   230   62-118   -38%   5
15   240   70-130   -39%   5
16   250   78-142   -40%   5
17   260   86-154   -41%   5
18   270   94-166   -42%   5
19   280   102-178  -43%   5
20   290   110-190  -44%   5         Lasts 150 seconds
30                                   Lasts 180 seconds


Imbue Weapon - Lightning

Temporarily imbues the caster's weapon with elemental Lightning.

     Mana  Ltng     Attack
Rank Cost  Dmg      Speed   Key Ranks
1    100   2-8      +10%    Lasts 90 seconds
2    110   2-10     +10%
3    120   2-14     +10%
4    130   3-19     +10%
5    140   5-25     +10%
6    150   8-32     +10%
7    160   12-40    +10%
8    170   17-49    +10%
9    180   23-59    +10%
10   190   30-70    +12%    Lasts 120 seconds
11   200   38-82    +12%
12   210   46-94    +12%
13   220   54-106   +12%
14   230   62-118   +12%
15   240   70-130   +12%
16   250   78-142   +12%
17   260   86-154   +12%
18   270   94-166   +12%
19   280   102-178  +12%
20   290   110-190  +15%    Lasts 150 seconds
30                          Lasts 180 seconds


Imbue Weapon - Death

Temporarily imbues the caster's weapon with the power of Death.

     Mana  Death    Health
Rank Cost  Dmg      Regen   Duration  Key Ranks
1    100   2-8      +1%     1         Lasts 90 seconds
2    110   2-10     +1.1%   1
3    120   2-14     +1.2%   1
4    130   3-19     +1.3%   1
5    140   5-25     +1.4%   1
6    150   8-32     +1.5%   1
7    160   12-40    +1.6%   1
8    170   17-49    +1.7%   1
9    180   23-59    +1.8%   1
10   190   30-70    +1.9%   1         Lasts 120 seconds
11   200   38-82    +2%     1
12   210   46-94    +2.1%   1
13   220   54-106   +2.2%   1
14   230   62-118   +2.3%   1
15   240   70-130   +2.4%   1
16   250   78-142   +2.5%   1
17   260   86-154   +2.6%   1
18   270   94-166   +2.7%   1
19   280   102-178  +2.8%   1
20   290   110-190  +2.9%   1         Lasts 150 seconds
30                                    Lasts 180 seconds


Imbue Weapon - Arcane

Temporarily imbues the caster's weapon with the Arcane power.

     Mana  Arcane   Mana
Rank Cost  Dmg      Regen    Duration  Key Ranks
1    100   2-8      +0.10%   1         Lasts 90 seconds
2    110   2-10     +0.15%   1
3    120   2-14     +0.2%    1
4    130   3-19     +0.25%   1
5    140   5-25     +0.3%    1
6    150   8-32     +0.35%   1
7    160   12-40    +0.4%    1
8    170   17-49    +0.45%   1
9    180   23-59    +0.5%    1
10   190   30-70    +0.55%   1         Lasts 120 seconds
11   200   38-82    +0.6%    1
12   210   46-94    +0.65%   1
13   220   54-106   +0.7%    1
14   230   62-118   +0.75%   1
15   240   70-130   +0.8%    1
16   250   78-142   +0.85%   1
17   260   86-154   +0.9%    1
18   270   94-166   +0.95%   1
19   280   102-178  +1%      1
20   290   110-190  +1.05%   1         Lasts 150 seconds
30                                     Lasts 180 seconds

---------------------------------------------------------------------

Frost Mastery (Passive) [ABM08]

Passively enables the Frost elemental mode and increases the amount
of damage that every Frost spell does.

     Frost
Rank Dmg    Key Ranks
1    5      None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Arcane Renewal (Passive) [ABM09]

Passively increases the character's rate of mana regeneration.

     Mana
Rank Regen   Key Ranks
1    +0.1%   None
2    +0.14%
3    +0.18%
4    +0.22%
5    +0.26%
6    +0.3%
7    +0.34%
8    +0.38%
9    +0.42%
10   +0.46%
11   +0.5%
12   +0.54%
13   +0.58%
14   +0.62%
15   +0.66%
16   +0.7%
17   +0.74%
18   +0.78%
19   +0.82%
20   +0.86%
30

---------------------------------------------------------------------

Spell Bolt* [ABM10]

The Mana Cost, Damage amounts, and Key Ranks are identical
for all Modes.


Sparks of energy fly out from the caster causing
Fire/Frost/Lightning/Death/Arcane damage.

     Mana  Elemental
Rank Cost  Dmg        Key Ranks
1    70    120        Launches 2 projectiles
2    80    128
3    90    136
4    100   144
5    110   152
6    120   160
7    130   168
8    140   176
9    150   184
10   160   192        3 projectiles
11   170   200
12   180   208
13   190   216
14   200   224
15   210   232
16   220   240
17   230   248
18   240   256
19   250   264
20   260   272        4 projectiles
30                    5 projectiles

---------------------------------------------------------------------

Devastating Blast (Passive) [ABM11]

Passively increases the bonus damage caused by critical hits
with spells.

     Ability
Rank Crit Dmg  Key Ranks
1    +2%       None
2    +3%
3    +4%
4    +5%
5    +6%
6    +7%
7    +8%
8    +9%
9    +10%
10   +11%
11   +12%
12   +13%
13   +14%
14   +15%
15   +16%
16   +17%
17   +18%
18   +19%
19   +20%
20   +21%
30

---------------------------------------------------------------------

Spell Ray* [ABM12]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Ray - Fire

Projects a ray of Fire energy that instantly strikes its target.

     Mana  Fire  Health
Rank Cost  Dmg   Regen   Duration  Key Ranks
1    120   180   -1%     5         None
2    125   190   -1.05%  5
3    130   201   -1.1%   5
4    135   213   -1.15%  5
5    140   226   -1.2%   5
6    145   240   -1.25%  5
7    150   255   -1.3%   5
8    155   271   -1.35%  5
9    160   288   -1.4%   5
10   165   306   -1.45%  5
11   170   325   -1.5%   5
12   175   345   -1.55%  5
13   180   366   -1.6%   5
14   185   378   -1.65%  5
15   190   401   -1.7%   5
16   195   425   -1.75%  5
17   200   450   -1.8%   5
18   205   476   -1.85%  5
19   210   503   -1.9%   5
20   215   531   -1.95%  5
30


Spell Ray - Frost

Projects a ray of Frost energy that instantly strikes its target.

     Mana  Frost  Move
Rank Cost  Dmg    Speed  Duration  Key Ranks
1    120   180    -25%   5         None
2    125   190    -26%   5
3    130   201    -27%   5
4    135   213    -28%   5
5    140   226    -29%   5
6    145   240    -30%   5
7    150   255    -31%   5
8    155   271    -32%   5
9    160   288    -33%   5
10   165   306    -34%   5
11   170   325    -35%   5
12   175   345    -36%   5
13   180   366    -37%   5
14   185   378    -38%   5
15   190   401    -39%   5
16   195   425    -40%   5
17   200   450    -41%   5
18   205   476    -42%   5
19   210   503    -43%   5
20   215   531    -44%   5
30


Spell Ray - Lightning

Projects a ray of Lightning energy that instantly strikes its target.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    120   201   None
2    125   213
3    130   226
4    135   240
5    140   255
6    145   271
7    150   288
8    155   306
9    160   325
10   165   345
11   170   366
12   175   378
13   180   401
14   185   425
15   190   450
16   195   476
17   200   503
18   205   531
19   210   560
20   215   590
30


Spell Ray - Death

Projects a ray of Death energy that instantly strikes its target.

     Mana  Death  Ability
Rank Cost  Dmg    Crit     Key Ranks
1    120   180    +2%      None
2    125   190    +2%
3    130   201    +2%
4    135   213    +2%
5    140   226    +2%
6    145   240    +2%
7    150   255    +2%
8    155   271    +2%
9    160   288    +2%
10   165   306    +3%
11   170   325    +3%
12   175   345    +3%
13   180   366    +3%
14   185   378    +3%
15   190   401    +3%
16   195   425    +3%
17   200   450    +3%
18   205   476    +3%
19   210   503    +3%
20   215   531    +4%
30


Spell Ray - Arcane

Projects a ray of Arcane energy that instantly strikes its target.

     Mana  Arcane  Ability
Rank Cost  Dmg     Crit Dmg  Key Ranks
1    120   180    +10%       None
2    125   190    +10%
3    130   201    +10%
4    135   213    +10%
5    140   226    +10%
6    145   240    +10%
7    150   255    +10%
8    155   271    +10%
9    160   288    +10%
10   165   306    +20%
11   170   325    +20%
12   175   345    +20%
13   180   366    +20%
14   185   378    +20%
15   190   401    +20%
16   195   425    +20%
17   200   450    +20%
18   205   476    +20%
19   210   503    +20%
20   215   531    +30%
30

---------------------------------------------------------------------

Lightning Mastery (Passive) [ABM13]

Passively enables the Lightning elemental mode and increases the
amount of damage that every Lightning spell does.

     Ltng
Rank Dmg   Key Ranks
1    5     None
2    7
3    9
4    11
5    13
6    15
7    17
8    19
9    21
10   23
11   25
12   27
13   29
14   31
15   33
16   35
17   37
18   39
19   41
20   43
30

---------------------------------------------------------------------

Aspect of the Master (Passive)* [ABM14]

Passively confers an advantage to the character based on which
elemental mode is currently active.

     Fire:  Frost:  Ltng:       Death:        Arcane:
Rank Dmg    Armor   Move Speed  Critical Hit  Luck     Key Ranks
1    20     +1%     +2%         +1%           +10      None
2    22     +1.2%   +2.25%      +2%           +11
3    25     +1.4%   +2.5%       +2%           +12
4    28     +1.6%   +2.75%      +2%           +13
5    30     +1.8%   +3%         +2%           +14
6    32     +2%     +3.25%      +2%           +15
7    35     +2.2%   +3.5%       +2%           +16
8    38     +2.4%   +3.75%      +3%           +17
9    40     +2.6%   +4%         +3%           +18
10   42     +2.8%   +4.25%      +3%           +19
11   45     +3%     +4.5%       +3%           +20
12   48     +3.2%   +4.75%      +3%           +21
13   50     +3.4%   +5%         +3%           +22
14   52     +3.6%   +5.25%      +3%           +23
15   55     +3.8%   +5.5%       +4%           +24
16   58     +4%     +5.75%      +4%           +25
17   60     +4.2%   +6%         +4%           +26
18   62     +4.4%   +6.25%      +4%           +27
19   65     +4.6%   +6.5%       +4%           +28
20   68     +4.8%   +6.75%      +4%           +29
30

---------------------------------------------------------------------

Spell Nova* [ABM15]

Mana Cost is the same for all elements.  The amount of elemental
damage is the same for all elements except Lightning, which deals
extra damage instead of adding another effect.


Spell Nova - Fire

Releases a circular wave of Fire energy that expands outwards
from the caster.

     Mana  Fire  Health
Rank Cost  Dmg   Regen   Duration  Key Ranks
1    120   180   -1%     5         None
2    126   185   -1.05%  5
3    132   191   -1.1%   5
4    138   198   -1.15%  5
5    144   206   -1.2%   5
6    150   215   -1.25%  5
7    156   225   -1.3%   5
8    162   236   -1.35%  5
9    168   248   -1.4%   5
10   174   261   -1.45%  5
11   180   275   -1.5%   5
12   186   290   -1.55%  5
13   192   306   -1.6%   5
14   198   323   -1.65%  5
15   204   341   -1.7%   5
16   210   360   -1.75%  5
17   216   380   -1.8%   5
18   222   401   -1.85%  5
19   228   423   -1.9%   5
20   234   446   -1.95%  5
30


Spell Nova - Frost

Releases a circular wave of Frost energy that expands outwards
from the caster.

     Mana  Frost  Move
Rank Cost  Dmg    Speed  Duration  Key Ranks
1    120   180    -25%   5         None
2    126   185    -26%   5
3    132   191    -27%   5
4    138   198    -28%   5
5    144   206    -29%   5
6    150   215    -30%   5
7    156   225    -31%   5
8    162   236    -32%   5
9    168   248    -33%   5
10   174   261    -34%   5
11   180   275    -35%   5
12   186   290    -36%   5
13   192   306    -37%   5
14   198   323    -38%   5
15   204   341    -39%   5
16   210   360    -40%   5
17   216   380    -41%   5
18   222   401    -42%   5
19   228   423    -43%   5
20   234   446    -44%   5
30


Spell Nova - Lightning

Releases a circular wave of Lightning energy that expands outwards
from the caster.

     Mana  Ltng
Rank Cost  Dmg   Key Ranks
1    120   191   None
2    126   198
3    132   206
4    138   215
5    144   225
6    150   236
7    156   248
8    162   261
9    168   275
10   174   290
11   180   306
12   186   323
13   192   341
14   198   360
15   204   380
16   210   401
17   216   423
18   222   446
19   228   470
20   234   495
30


Spell Nova - Death

Releases a circular wave of Death energy that expands outwards
from the caster.

     Mana  Death  Ability
Rank Cost  Dmg    Crit     Key Ranks
1    120   180    +2%      None
2    126   185    +2%
3    132   191    +2%
4    138   198    +2%
5    144   206    +2%
6    150   215    +2%
7    156   225    +2%
8    162   236    +2%
9    168   248    +2%
10   174   261    +3%
11   180   275    +3%
12   186   290    +3%
13   192   306    +3%
14   198   323    +3%
15   204   341    +3%
16   210   360    +3%
17   216   380    +3%
18   222   401    +3%
19   228   423    +3%
20   234   446    +4%
30


Spell Nova - Arcane

Releases a circular wave of Arcane energy that expands outwards
from the caster.

     Mana  Arcane  Ability
Rank Cost  Dmg     Crit Dmg  Key Ranks
1    120   180     +10%      None
2    126   185     +10%
3    132   191     +10%
4    138   198     +10%
5    144   206     +10%
6    150   215     +10%
7    156   225     +10%
8    162   236     +10%
9    168   248     +10%
10   174   261     +20%
11   180   275     +20%
12   186   290     +20%
13   192   306     +20%
14   198   323     +20%
15   204   341     +20%
16   210   360     +20%
17   216   380     +20%
18   222   401     +20%
19   228   423     +20%
20   234   446     +30%
30

---------------------------------------------------------------------

Summon Minion [ABM16]

Summons an arcane minion to aid the caster in combat.

     Mana  Minion  Minion
Rank Cost  Armor   Attack Power  Key Ranks
1    300   +20     +13           None
2    305   +30     +16
3    310   +40     +19
4    315   +50     +22
5    320   +60     +25
6    325   +70     +28
7    330   +80     +31
8    335   +90     +34
9    340   +100    +37
10   345   +110    +40
11   350   +120    +43
12   355   +130    +46
13   360   +140    +49
14   365   +150    +52
15   370   +160    +55
16   375   +170    +58
17   380   +180    +61
18   385   +190    +64
19   390   +200    +67
20   395   +210    +70
30


*********************************************************************

Hero Class: Vile Wizard [AHV0]

---------------------------------------------------------------------

Death Mastery (Passive) [AHV1]

Passively enables the Death elemental mode and increases the amount
of damage that every Death spell does.

     Death
Rank Dmg    Key Ranks
1    10     None
2    15
3    20
4    25
5    30
6    35
7    40
8    45
9    50
10   55
11   60
12   65
13   70
14   75
15   80
16   85
17   90
18   95
19   100
20   105
30

---------------------------------------------------------------------

Acid Cloud [AHV2]

Summons a cloud of noxious green gas that damages enemies
caught within it.

     Mana  Health
Rank Cost  Regen   Key Ranks
1    300   -3%     Lasts 30 seconds
2    315   -3.1%
3    330   -3.2%
4    345   -3.3%
5    360   -3.4%
6    375   -3.5%
7    390   -3.6%
8    405   -3.7%
9    420   -3.8%
10   435   -3.9%   Lasts 45 seconds
11   450   -4%
12   465   -4.1%
13   480   -4.2%
14   495   -4.3%
15   510   -4.4%
16   525   -4.5%
17   540   -4.6%
18   555   -4.7%
19   570   -4.8%
20   585   -4.9%   Lasts 60 seconds
30                 Lasts 90 seconds

---------------------------------------------------------------------

Animate Dead (Passive) [AHV3]

Provides a 10% chance for Death spells to summon a skeletal minion
whenever they kill an enemy.

     Minion  Minion
Rank Armor   Attack Power  Key Ranks
1    +12     +12           None
2    +14     +14
3    +16     +16
4    +18     +18
5    +20     +20
6    +22     +22
7    +24     +24
8    +26     +26
9    +28     +28
10   +30     +30
11   +32     +32
12   +34     +34
13   +36     +36
14   +38     +38
15   +40     +40
16   +42     +42
17   +44     +44
18   +46     +46
19   +48     +48
20   +50     +50
30

---------------------------------------------------------------------

Vile Curse [AHV4]

Curses nearby enemies to miss more often in combat.

     Mana
Rank Cost  To Hit  Key Ranks
1    300   -51%    None
2    305   -52%
3    310   -53%
4    315   -54%
5    320   -55%
6    325   -56%
7    330   -57%
8    335   -58%
9    340   -59%
10   345   -60%
11   350   -61%
12   355   -62%
13   360   -63%
14   365   -64%
15   370   -65%
16   375   -66%
17   380   -67%
18   385   -68%
19   390   -69%
20   395   -70%
30

---------------------------------------------------------------------

Crippling Aura (Passive) [AHV5]

Passively lowers the resistances of nearby enemies.

     Resist
Rank All     Key Ranks
1    -25     None
2    -27
3    -29
4    -31
5    -33
6    -35
7    -37
8    -39
9    -41
10   -43
11   -45
12   -47
13   -49
14   -51
15   -53
16   -55
17   -57
18   -59
19   -61
20   -63
30

---------------------------------------------------------------------

Detonate Corpse [AHV6]

Causes all nearby corpses to explode.

     Mana
Rank Cost  Dmg  Key Ranks
1    250   500
2    255   510
3    260   520
4    265   530
5    270   540
6    275   550
7    280   560
8    285   570
9    290   580
10   295   590  Larger explosions
11   300   600
12   305   610
13   310   620
14   315   630
15   320   640
16   325   650
17   330   660
18   335   670
19   340   680
20   345   690  Larger explosions
30              Larger explosions


*********************************************************************

Legendary Class: Lich [ALL0]

---------------------------------------------------------------------

Mark of Damnation (Passive) [ALL1]

Passively reduces the character's maximum health and increases
his maximum mana.

     Max     Max
Rank Health  Mana  Key Ranks
1    -50     +75   None
2    -62     +100
3    -74     +125
4    -86     +150
5    -98     +175
6    -110    +200
7    -122    +225
8    -134    +250
9    -146    +275
10   -158    +300
11   -170    +325
12   -182    +350
13   -194    +375
14   -206    +400
15   -218    +425
16   -230    +450
17   -242    +475
18   -254    +500
19   -266    +525
20   -278    +550
30

---------------------------------------------------------------------

Dark Mantle (Passive) [ALL2]

Passively increases the character's chance to Block, Dodge,
or Parry enemy attacks.

     Shield
Rank Block   Dodge  Parry  Key Ranks
1    +5%     +2%    +4%    None
2    +6%     +2%    +4%
3    +7%     +2%    +5%
4    +8%     +2%    +5%
5    +9%     +2%    +6%
6    +10%    +3%    +6%
7    +11%    +3%    +7%
8    +12%    +3%    +7%
9    +13%    +3%    +8%
10   +14%    +3%    +8%
11   +15%    +4%    +9%
12   +16%    +4%    +9%
13   +17%    +4%    +10%
14   +18%    +4%    +10%
15   +19%    +4%    +11%
16   +20%    +5%    +11%
17   +21%    +5%    +12%
18   +22%    +5%    +12%
19   +23%    +5%    +13%
20   +24%    +5%    +13%
30

---------------------------------------------------------------------

Destroy All [ALL3]

Creates a massive detonation that damages all nearby enemies.

     Mana  Death
Rank Cost  Dmg    Key Ranks
1    1200  2250   None
2    1220  2300
3    1240  2350
4    1260  2400
5    1280  2450
6    1300  2500
7    1320  2550
8    1340  2600
9    1360  2650
10   1380  2700
11   1400  2750
12   1420  2800
13   1440  2850
14   1460  2900
15   1480  2950
16   1500  3000
17   1520  3050
18   1540  3100
19   1560  3150
20   1580  3200
30


*********************************************************************

Legendary Class: Death Knight [ALDK0]

---------------------------------------------------------------------

Mark of Death (Passive) [ALDK1]

Passively grants a life draining effect to every attack.

     Death  Health
Rank Dmg    Regen   Duration  Key Ranks
1    50     +1%     1         None
2    52     +1.1%   1
3    54     +1.2%   1
4    56     +1.3%   1
5    58     +1.4%   1
6    60     +1.5%   1
7    62     +1.6%   1
8    64     +1.7%   1
9    66     +1.8%   1
10   68     +1.9%   1
11   70     +2%     1
12   72     +2.1%   1
13   74     +2.2%   1
14   76     +2.3%   1
15   78     +2.4%   1
16   80     +2.5%   1
17   82     +2.6%   1
18   84     +2.7%   1
19   86     +2.8%   1
20   88     +2.9%   1
30

---------------------------------------------------------------------

Bone Ward (Passive) [ALDK2]

Passively increases the character's Armor and reduces the chance
for nearby enemies to deal critical hits.

Rank Armor  Defense  Key Ranks
1    50     +10      None
2    60     +12
3    70     +14
4    80     +16
5    90     +18
6    100    +20
7    110    +22
8    120    +24
9    130    +26
10   140    +28
11   150    +30
12   160    +32
13   170    +34
14   180    +36
15   190    +38
16   200    +40
17   210    +42
18   220    +44
19   230    +46
20   240    +48
30

---------------------------------------------------------------------

Dismissal [ALDK3]

Shoves nearby enemies away from the caster, damaging and stunning
them in the process.

     Mana                   Stun
Rank Cost  Dmg   Knockback  Duration  Key Ranks
1    600   1000  4          4         None
2    620   1020  4          4
3    640   1040  4          4
4    660   1060  4          4
5    680   1080  4          5
6    700   1100  4          5
7    720   1120  4          5
8    740   1140  4          5
9    760   1160  4          5
10   780   1180  4.5        6
11   800   1200  4.5        6
12   820   1220  4.5        6
13   840   1240  4.5        6
14   860   1260  4.5        6
15   880   1280  4.5        7
16   900   1300  4.5        7
17   920   1320  4.5        7
18   940   1340  4.5        7
19   960   1360  4.5        7
20   980   1380  5          8
30


*********************************************************************

Hero Class: White Wizard [AHW0]

---------------------------------------------------------------------

Arcane Mastery (Passive) [AHW1]

Passively enables the Arcane elemental mode and increases the amount
of damage that every Arcane spell does.

     Arcane
Rank Dmg     Key Ranks
1    10      None
2    15
3    20
4    25
5    30
6    35
7    40
8    45
9    50
10   55
11   60
12   65
13   70
14   75
15   80
16   85
17   90
18   95
19   100
20   105
30

---------------------------------------------------------------------

Repulse [AHW2]

A circle of magical energy hurls all nearby enemies away
from the caster.

     Mana  Move
Rank Cost  Speed  Knockback  Key Ranks
1    150   -100%  2.5        Knocks enemies away
2    150   -100%  2.6
3    150   -100%  2.7
4    150   -100%  2.8
5    150   -100%  2.9
6    150   -100%  3
7    150   -100%  3.1
8    150   -100%  3.2
9    150   -100%  3.3
10   150   -100%  3.4        Adds a short stun
11   150   -100%  3.5
12   150   -100%  3.6
13   150   -100%  3.7
14   150   -100%  3.8
15   150   -100%  3.9
16   150   -100%  4
17   150   -100%  4.1
18   150   -100%  4.2
19   150   -100%  4.3
20   150   -100%  4.4        Pushes them further
30                           Pushes them further

---------------------------------------------------------------------

Guardian Aura (Passive) [AHW3]

Passively reduces the amount of damage that nearaby allies receive
from enemy attacks.

     Dmg
Rank Absorb  Key Ranks
1    10      None
2    13
3    15
4    18
5    20
6    23
7    25
8    28
9    30
10   33
11   35
12   38
13   40
14   43
15   45
16   48
17   50
18   53
19   55
20   58
30

---------------------------------------------------------------------

Spirit Shield (Passive) [AHW4]

Spirits surround and protect party members.

     Max
Rank Mana   Armor  Defense  Key Ranks
1    +3%    +3%    +5       None
2    +3.2%  +3.2%  +6
3    +3.4%  +3.4%  +7
4    +3.6%  +3.6%  +8
5    +3.8%  +3.8%  +9
6    +4%    +4%    +10
7    +4.2%  +4.2%  +11
8    +4.4%  +4.4%  +12
9    +4.6%  +4.6%  +13
10   +4.8%  +4.8%  +14
11   +5%    +5%    +15
12   +5.2%  +5.2%  +16
13   +5.4%  +5.4%  +17
14   +5.6%  +5.6%  +18
15   +5.8%  +5.8%  +19
16   +6%    +6%    +20
17   +6.2%  +6.2%  +21
18   +6.4%  +6.4%  +22
19   +6.6%  +6.6%  +23
20   +6.8%  +6.8%  +24
30

---------------------------------------------------------------------

Release Spirits [AHW5]

Destroys corpses transferring their energy to mana.

     Health  Mana
Rank Regen   Regen   Key Ranks
1    +0.75%  +0.75%  3 meter range
2    +0.76%  +0.77%
3    +0.77%  +0.79%
4    +0.78%  +0.81%
5    +0.79%  +0.83%
6    +0.8%   +0.85%
7    +0.81%  +0.87%
8    +0.82%  +0.89%
9    +0.83%  +0.91%
10   +0.84%  +0.93%  4 meter range
11   +0.85%  +0.95%
12   +0.86%  +0.97%
13   +0.87%  +0.99%
14   +0.88%  +1.01%
15   +0.89%  +1.03%
16   +0.9%   +1.05%
17   +0.91%  +1.07%
18   +0.92%  +1.09%
19   +0.93%  +1.11%
20   +0.94%  +1.13%  5 meter range
30                   6 meter range

---------------------------------------------------------------------

Sanctuary [AHW6]

Calls down radiant light beams that harm all enemies within range.

     Mana  Arcane
Rank Cost  Dmg     Key Ranks
1    500   800     3 meter radius
2    515   820
3    530   840
4    545   860
5    560   880
6    575   900
7    590   920
8    605   940
9    620   960
10   635   980     3.5 meter radius
11   650   1000
12   665   1020
13   680   1040
14   695   1060
15   710   1080
16   725   1100
17   740   1120
18   755   1140
19   770   1160
20   785   1180    4 meter radius
30                 5 meter radius


*********************************************************************

Legendary Class: Archmage [ALA0]

---------------------------------------------------------------------

Mark of Wisdom (Passive) [ALA1]

Passively grants a mana restoring effect to every attack.

     Arcane  Mana
Rank Dmg     Regen   Duration  Key Ranks
1    50      +0.10%  1         None
2    52      +0.15%  1
3    54      +0.2%   1
4    56      +0.25%  1
5    58      +0.3%   1
6    60      +0.35%  1
7    62      +0.4%   1
8    64      +0.45%  1
9    66      +0.5%   1
10   68      +0.55%  1
11   70      +0.6%   1
12   72      +0.65%  1
13   74      +0.7%   1
14   76      +0.75%  1
15   78      +0.8%   1
16   80      +0.85%  1
17   82      +0.9%   1
18   84      +0.95%  1
19   86      +1%     1
20   88      +1.05%  1
30

---------------------------------------------------------------------

Arcane Secrets (Passive) [ALA2]

Passively reduces the mana cost of all abilities.

     Mana
Rank Cost  Key Ranks
1    -5%   None
2    -6%
3    -7%
4    -8%
5    -9%
6    -10%
7    -11%
8    -12%
9    -13%
10   -14%
11   -15%
12   -16%
13   -17%
14   -18%
15   -19%
16   -20%
17   -21%
18   -22%
19   -23%
20   -24%
30

---------------------------------------------------------------------

Supreme Spellcasting [ALA3]

Dramatically enhances the caster's magical powers for a short 
duration.

Note: the mana cost for this ability is shown with the effects of
one level of Arcane Secrets, because that is the minimum level you
can have when this ability becomes available.

     Mana  Ability  Ability
Rank Cost  Crit     Crit Dmg  Key Ranks
1    760   +45%     +10%      Lasts 12 seconds
2    769   +46%     +15%
3    779   +47%     +20%
4    788   +48%     +25%
5    798   +49%     +30%
6    807   +50%     +35%
7    817   +51%     +40%
8    826   +52%     +45%
9    836   +53%     +50%
10   845   +54%     +55%      Lasts 15 seconds
11   855   +55%     +60%
12   864   +56%     +65%
13   874   +57%     +70%
14   883   +58%     +75%
15   893   +59%     +80%
16   902   +60%     +85%
17   912   +61%     +90%
18   921   +62%     +95%
19   931   +63%     +100%
20   940   +64%     +105%     Lasts 20 seconds
30                            Lasts 30 seconds


*********************************************************************

Legendary Class: Arcane Champion [ALAC0]

---------------------------------------------------------------------

Mark of Discipline (Passive) [ALAC1]

Provides additional Attribute Points to spend.

     Attribute
Rank Points     Key Ranks
1    +2         None
2    +2
3    +2
4    +2
5    +2
6    +2
7    +2
8    +2
9    +2
10   +2
11   +2
12   +2
13   +2
14   +2
15   +2
16   +2
17   +2
18   +2
19   +2
20   +2
30

---------------------------------------------------------------------

Light of Faith (Passive) [ALAC2]

Passively increases the weapon damage of all nearby allies.

Rank Dmg  Key Ranks
1    30   None
2    35
3    40
4    45
5    50
6    55
7    60
8    65
9    70
10   75
11   80
12   85
13   90
14   95
15   100
16   105
17   110
18   115
19   120
20   125
30

---------------------------------------------------------------------

Supreme Strength [ALAC3]

Temporarily imbues the caster with incredible strength and
skill at arms.

     Mana            Critical
Rank Cost  Strength  Hit       Key Ranks
1    800   +50       +10%      Lasts 30 seconds
2    810   +55       +11%
3    820   +60       +12%
4    830   +65       +13%
5    840   +70       +14%
6    850   +75       +15%
7    860   +80       +16%
8    870   +85       +17%
9    880   +90       +18%
10   890   +95       +19%      Lasts 45 seconds
11   900   +100      +20%
12   910   +105      +21%
13   920   +110      +22%
14   930   +115      +23%
15   940   +120      +24%
16   950   +125      +25%
17   960   +130      +26%
18   970   +135      +27%
19   980   +140      +28%
20   990   +145      +29%      Lasts 60 seconds
30                             Lasts 90 seconds


*********************************************************************
*********************************************************************


Acknowledgements:

Big thanks to ThatKidd on Gamefaqs for the level 99 saves that
allowed me to make this list!  Also, thanks to Kenneth O. for 
telling me about the mistake I had in the Archmage class.


Contact info:

If you have questions or comments, you can reach me at
king_friday at hotmail dot com.