**************************************** * * * IMPLEMENT EQUIPMENT LOCATION GUIDE * * * **************************************** Started 11/14/2015 First Submission: v. 1.0 on 11/22/2015 -Guide complete ------------------- | TABLE OF CONTENTS | ------------------- +Introduction [IELG1] +Tips [IELG2] +Increasing Drop Rate [IELG3] +Implement Equipment Locations [IELG4] +Legal Information [IELG5] ---------------------- | INTRODUCTION [IELG1] | ---------------------- Salutations! This is a guide to find where all the implement weapons and armor are located. Entries are ordered alphabetically by equipment name. Each entry contains the following information: -Name of the equipment -Implement it can be found in -Equipment type -Stats of equipment -Effects of equipment -Which floor it can be found on -What NM or HNM drops the equipment So far, this is all information you can get from the implement list. This guide, however, contains additionally: -What section of the floor the NM or HNM can be found -The quickest way to get to the NM or HNM -The level of the NM or HNM on a first playthrough NOTE: The equipment has to be implemented in order for it to show up as a drop on the monster (in the case of the NMs) or for the monster to even appear (in the case of the HNMs). When you begin working on the implement, you will automatically be equipped with that piece of equipment for the duration of the Hollow Mission. Once you have met the requirements, you will no longer have access to the equipment until you go out and get it yourself. Implemented means you have met the requirements of the implement and have spent Hollow Points to implement it. I hope this information will serve you well. -------------- | TIPS [IELG2] | -------------- -Take Asuna with you when farming these pieces of equipment. She has a teleport crystal that replenishes everytime you go to a floor's town. -If you defeat an NM and the equipment doesn't drop, teleport away, go back to Arc Sophia (meaning the part where you can walk around town), then return to the floor where the NM is and it will respawn. If you are seeking more than one piece of equipment at a time, each time you go to a different floor and enter one of its areas, the NM of the previous floor you visited will respawn. The NM *WILL NOT* respawn if you simply go to a different floor's town screen (where you can shop, teleport, go to a different floor, etc.). You must enter an area of that floor first for the NM to respawn. -If you defeat an HNM and the equipment doesn't drop, simply zone to the nearest area and return to where the HNM is. It will respawn immediately. A NOTE ABOUT THE HNMS: Whereas the NMs are already around, the HNMs do not appear until you have spent Hollow Points and implemented the equipment. I have read that the HNMs have the capability of permantently killing any of the NPC adventurers traveling in that area. I haven't tested this for myself, but it's better to be safe than sorry. The positve side is the HNM does not spawn unless you enter the area where it spawns, so it won't kill an NPC when you're not around. If the implement equipment is guarded by an HNM, make sure you are strong enough to take that HNM on before you spend the points to implement that equipment. ------------------------------ | INCREASING DROP RATE [IELG3] | ------------------------------ Without additonal help, the chances the NM or HNM will drop the piece of equipment is very low. You will need the patience of Job to get one to drop. There is good news and bad news about this. The good news is there are ways to increase the drop rate. The bad news is it will take some work to make this happen. The best way to increase the drop rate is through weapons. Specifically, you'll want swords since Kirito can equip two. The best way to get these weapons is in the Hollow Area, althought there is a time consuming method to get a drop rate weapon without the Hollow Area. NOTE: As I understand it, one point of Drop Rate is 1%. So a weapon with Drop Rate+20 will increase the drop rate of items by 20%. If you have two swords like this, the drop rate will increase by 40%. ***FIRST METHOD*** Forge a drop rate weapon. This method is the simplest, though it will be very time consuming. The upside to this method, however, is it doesn't require you to clear any of the Hollow Area first. If this doesn't matter to you, I suggest doing the other two methods instead. As you go through the floors of the Tower, you will come across areas with gathering points (glowing spots on the ground). Some of the materials that can be gathered from these glowing spots can be used to make a drop rate weapon. The problem is that these glowing spots will dry up after being gathered a random number of times. They won't replenish again until midnight (0:00). Fortunately, there are multiple floors where gathering spots can yield materials to make a drop rate weapon. Also, there are some mobs that can drop materials that can be used to make a drop rate weapon. Remember that you can have up to 198 of each material (99 in your inventory, 99 in your storage). These are the materials that you can forge drop rate weapons with: Rare Mushroom, Discarded Crown, Cracked Gem, Influential Jewel, Decorative Stone, Harpy Egg This is the path I like to take: 1) Travel to Floor 77 and select Serenity Trail. Go South to a fork and West to the end. The tree in front of you is a gathering point. Go South and the next gathering point is just past the glowing pillar. Continue South and go East at the fork. The first tree on the right side is the final gathering point. Rare Mushrooms are frequently gathered at these spots. 2) Travel to Floor 82 and select Tower of the Intersecting Jewels. Backtrack Corridor Pass to the Verge 2 and follow the path to the first large room. Kill the Goblin King for a Decorative Crown. 3) Go back to Tower of the Intersecting Jewels. Travel East and take the Southeast trail. Stay on the trail rather than taking the South trail. Go to the corner where the jewel plant is for the first gathering spot. Backtrack and take the South trail now and follow it to the bottom. The other two gathering spots are on each side of the smaller crystal. Cracked Gems and Influential Jewels can be found here, but the yields are usually low. 4) Travel to Floor 83 and select Labyrinth 1F. Backtrack to Settlement of the Shrewd Beasts 2 and another Goblin King will be right there. 5) Travel to Floor 86 and select Battleground of Rufescent Regret. On either side of the rock jutting out of the ground in front of you are two craters. Each crater has gathering points. The third gathering point is Northwest of the right gathering point. Decorative Stones are rarely gathered here. NOTE: If you are planning on getting the platinum trophy in one playthrough, do not go any further than this before completely clearing the Hollow Area. Travel back and forth between the two Goblin Kings until it is midnight (O:OO) and repeat the gathering process. 6) Travel to Floor 90 and Select Skygrass Hill. Travel North to Vengeance Demon Tower 1F, Northeast to Skygrass Loft 1, and use the teleport stone. Kill the Harpies (the green ones) for Harpy Eggs. Use the next teleport stone and kill the harpies here. Backtrack to the previous area and kill the harpies. Repeat ad nauseum. Harpy Eggs are the easiest to gather of all the materials. When midnight strikes, repeat steps 1-5 and then resume killing harpies. Having 198 Harpy Eggs and 198 Discarded Crowns will give you a 79.2% chance to forge a drop rate sword (each Harpy Egg and Discarded Crown add a 0.2% chance). To make it 100%, you will need a mix of 208 Rare Mushrooms, Influential Jewels, Cracked Gems, and/or Decorative Stones (each of these materials add a 0.1% chance). Unless you're willing to make a backup file, getting the drop rate sword you want will be very time consuming. It's probably better to rely on the other two methods. ***SECOND METHOD*** This method is the least time consuming. However, the drop rate on the weapons will not be very impressive compared to the third method. Feel fortunate if you can get, between two swords, 20+ to your drop rate. First, to save yourself a lot of headache, complete enough of the Hollow Area on single player to unlock the Abandoned Area. Next, clear enough of the Abandoned Area to gain access to Amber Abyss. The game will require you to take the long way around to The Reaper's Firecage. When you do though, you can unlock the door that gives you quick access to Amber Abyss from The Reaper's Firecage. Doing all of this will allow you to have quick access to Amber Abyss in multiplayer. Without doing this, you have to take the long way every time to reach Amber Abyss (which is a pain). Next, go to Solo play on multiplayer mode. Select the Hollow Mission "Calamity Born from Despair" in the Abandoned Area list. Teleport to The Reaper's Firecage and travel South to Amber Abyss. Travel south to the fork, go east, south, east to the end, south to a crossroad, west to an area that opens up (you'll know because you'll start taking damage), travel southwest up a trail to where a metal slime is. This is the Super Regenerative Metal. Defeat it with a one-handed sword and QUICKLY open the red chest it was guarding. The Metal respawns in about five seconds and will immediately attack you. If you get a sword that ends with "Aaser" or "Rugiata", you've acquired a drop rate+ sword. I found that having one sword equipped, rather than two, increased my chances of getting a drop rate sword. Now, you can either use a teleport crystal or leave Amber Abyss which will return you to the Communications Room (since you activated the Hollow Mission on the way to the chest). Exit solo multiplayer. Enter solo multiplayer. Repeat the process until you have two drop rate swords. This chest in single player also has drop rate swords. However, even if you exit the area and reenter, the chest will not respawn right away. This is why multiplayer is the better option. At this point, going for implement equipment will be fine, though it may take more than 1-3 attempts to get the drop. ***THIRD METHOD*** This method requires you to clear most of the Hollow Area because the swords you want are in Alevaste Otherworld. While this method will take many hours for you to access, it will give you much better drop rate swords than the first method. I got a +22 and a +23 drop rate sword using this method which I used for a lot of the game. A 45% drop rate increase had been enough for me. As of writing this guide, I have since gotten a +24 and a +29 drop rate sword which hasn't made much of a difference. With enough patience and luck, you can get two +30 drop rate swords if you are going for perfection. NOTE: This method can only be done on single player. Teleport to Weald of the Wandering Aspirant. Travel Northeast to Miasmatic Ruins of the Sacred Sword. Travel North to The Sacred Sword's Rest. You will be in front of a door. Opening it will spawn an enemy. Attacking the enemy starts the test. There will be five enemies of increasing difficulty. With every enemy defeated, you will be slapped with status debuffs. On the fifth enemy, you will have your skills sealed for a short time. If you beat all five enemies in under three minutes, you will get Saintblade: Ragnarok, an excellent sword for fighting bosses and Rank 3 HNMs. If you beat all five enemies between three and eight minutes, however, you will be given a sword that either increases the drop rate, increases XP gained, or decreases skill charge time. If you're level 130+ and have decent equipment that gives you high attack, you could complete the trial in four to six minutes. Here's the strategy I used at the time to get Ragnarok which you can tweak as necessary. Level at the time: 135 Equipment at the time: Exeterna, Lingering Heart, Ace Pendant, Death's Fear Armor, Crimson Gauntlets, Sleipnir Greaves, Ring of the Transcended, Resonant Ring, Infinite Ankh, Fistfighter's Tassets, Skill Holder. NOTE: This does not mean this is the optimal equipment for taking on this test. This is only what I had at the time. Battle Skills: Dexterity, Strength, Madness Blow, and War Cry for attack buffs; Brave Delay to give risk break to an enemy (optional on 4th or 5th enemy); Perfect Style; Protective Armor or Hyper Armor; Purifying Flame Items: Purifying Crystal (1 if you don't mess up) 1st Enemy: hit with Infernal Rage or Deep Impact 2nd Enemy: hit with OSS chain of Myriad of Spikes, Spinning Totality, Raucous Hexedra, Dead End, Crimson Splash, Infernal Rage (or until it dies) 3rd Enemy: Protective Armor, Nightmare Rain, hit with OSS or Deep Impact 4th Enemy: Purifying Flame, Perfect Style, Nebular Empress (arcane skill) 5th Enemy: Use Purifying Crystal to quickly remove seal, hit with OSS listed above (optionally, you can use Brave Delay to increase damage output) I finished the test either at 2:47 or 2:57. If you're going for Ragnarok and didn't finish the test fast enough, you can close the game and start again to keep your Purifying Crystal. Tweak the strategy as necessary. For example, don't use Purifying Crystals and instead wait for Seal to run out, then use Purifying Flame. Don't use attack buffs. Use Target Site, Brave Soul, and Technical Beast on additional attempts while Perfect Style is cooling down. Keep repeating and soon you will have some decent drop rate swords. ***FINAL THOUGHTS*** Unless you're going for perfection, a 40%-50% drop rate increase between two swords will be sufficient. You will get MOST of the implement equipment in 1-3 attempts. These drop rate swords are also perfect for farming ores, stones, and other material for weapon forging and enhancing. After completing the Hollow Area, I was sufficiently equipped and leveled up to breeze through the Tower. When I wasn't fighting the floor bosses, I always had my drop rate swords equipped to get those extra materials. I also decided to enchance the strength of my drop rate swords since Carmine Ores are the easiest to farm (activate the DLC Hollow Mission "Legacy of the Nightmare King" and slay those kobolds until you have no more room for ores). Plus, the extra strength will increase damage output, making farming for materials quickers. --------------------------------------- | IMPLEMENT EQUIPMENT LOCATIONS [IELG4] | --------------------------------------- ============================================================================= <<>> Implement: Plan - Enhancing Defense Effects Type: Shield Stats: ATK+10, DEF+125, VIT+10, ACC+10, POS+35, PAR+35, BLD+35 Effects: Reduced Risk/Burst Gauge max down Floor: 90, Skygrass Loft 3 NM: Impregnable (Lv. 116) Quickest Route: Select Labryinth 4F and backtrack to Skygrass Loft 3. Use the teleport stone and your target is the glowing golem ahead. ============================================================================= <<>> Implement: Sacrifices for Powerful Effects Type: Scimitar Stats: DEX+25, ACC+30 Effects: Max SP down/SP gain on hit Floor: 80, Haunted Trail NM: Darkness (Lv. 106) Quickest Route: Select Haunted Trail. Your target is the glowing phantom on the right. ============================================================================= <<>> Implement: Plan - Enhancing Defense Effects Type: Armor Stats: DEF+130, VIT+50, AGI+10, ACC-20, EVA+10 Effects: Physical resistance up/Burst Gauge recovery down Floor: 79, Cataract Verge NM: Zain Lizardman (Lv. 103) Quickest Route: Select Cataract Verge. Your target is the glowing armored lizardman. ============================================================================= <<>> Implement: Implementation Research - Risk-Focused Equipment Type: One-handed Sword Stats: ATK-10, DEF+30, VIT+35 Effects: Physical resistance up/Defense up/Burst Gauge recovery down Floor: 92, Nest of the Deft Dragon - Upper Floor NM: Lord of Wind (Lv. 116) Quickest Route: Select Spiral Road to Abyssal Greenlands and take the path all the way South to Nest of the Deft Dragon - Middle Floor. Travel Southwest and then South to Nest of the Deft Dragon - Upper Floor. Go South to the fork, West, South, East, and North to the circular platform. Your target is the glowing wyvern. ============================================================================= <<>> Implement: Room for Development - Technical Stab System Type: Dagger Stats: DEF-10, DEX+45, ACC+20 Effects: Rear CRT up/Rear attack up/Defense down Floor: 98, Ruby Trials - 2F, 3F NM: Scorbius (Lv. 128) Quickest Route: Select Labyrinth 1F and take the Northwest exit to Ruby Trials - 2F. Take the Northeast exit to Ruby Trials - 3F. Your target is the prismatic scorpion in front of you. NOTE: You either have to continue to the next floor and exit from there or backtrack outside of the labyrinth and use a teleport crystal. ============================================================================= <<>> Implement: Post-Implementation Check - Burst Attack Type: Ring Stats: DEF+15, STR+20, VIT+5, AGI+5, DEX+5, EVA+5 Effects: Burst attack up/Accuracy down Floor: 94, Hidden Treasure Trove - West NM: Inferno Sword (Lv. 118) Quickest Route: Select Splendor Falls Valley and take the Southwest exit to Executioner Ant Wood - West. Go to the very north and use the teleport stone to enter Hidden Treasure Trove - West. Go North, West at the fork, North, East, and your target is the glowing living armor to the North. NOTE: You have to exit this area to use a teleport crystal. ============================================================================= <<>> Implement: Enhancement of Evasive Actions Type: Armor Stats: ATK+10, DEF+150, STR+20, VIT-10, DEX+10, EVA+30, POI+7, PAR+7, BLD+7 Effects: SP gain on dodge/Defense down Floor: 86, Citadel of the Walking Dead NM: Necromancer (Lv. 110) Quickest Route: Select Battleground of Rufescent Regret. Travel North to Citadel of the Walking Dead. Go North until you can't, East to a fork, and North into a large room. Your target is the glowing skeleton. NOTE: You have to go North into the next area to use a teleport crystal. ============================================================================= <<>> Implement: Adjustment Plan - Favoring Attack over Defense Type: Gloves Stats: DEF+40, STR+42, VIT-5, AGI-20 Effects: Ignores defense/Defense down/Increased Hate/Accuracy down Floor: 88, Shadowchill Gully NM: Gluttonous Rafflesia (Lv. 112) Quickest Route: Select Shadowchill Gully. Go North. Your target is the glowing plant. ============================================================================= <<>> Implement: Adjustment Plan - Favoring Attack over Defense Type: Two-handed Axe Stats: ATK+30, STR+40, VIT+30, AGI-10, ACC+10, EVA-10 Effects: Attack up/Defense down Floor: 85, Fugitives Shelter NM: Emerald Dragon (Lv. 111) Quickest Route: Select Lantern Lakeside. Follow the path North and go through the first exit to Fugitives Shelter. Go North to the fork, East, North to another fork, and North. Your target is the dragon in the oval room. ============================================================================= <<>> Implement: Room for Development - Technical Stab System Type: Gloves Stats: DEF+20, DEX+5, ACC+30 Effects: Rear CRT rate up Floor: 76, Malefic Wildwood NM: Roughneck (Lv. 103) Quickest Route: Walk out of Arc Sophia. Travel north to Spider Strand Plains. Travel NE to Malefic Wildwood. Travel North until you can't. Travel East, South, East, and North into the Alcove. Your target is the giant spider. ============================================================================= <<>> Implement: Sacrifices for Powerful Effects Type: Scimitar Stats: ATK+30, EVA+40 Effects: Max HP down/Attack up/Energy drain Floor: 99, Ruby Courtyard HNM: Skeleton Brain (Lv. 173) Quickest Route: Enter Ruby Courtyard. Your target is the armored skeleton to your right. Exit and reenter for quick respawn. ============================================================================= <<>> Implement: Research - Buff Specifications Type: Two-handed Sword Stats: ATK+100, DEF-50, STR+50, EVA-25 Effects: True Strike/CRT rate up/Defense down Floor: 96, Sanctum of the Knight - 1F HNM: Eternal Dragon (Lv. 173) Quickest Route: Select Labyrinth 1F. Go North to the four way crossroad and go West and North. Your target is the hydra in the North room. Go to the North exit and backtrack to respawn quickly. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Necklace Stats: DEF+5, STR+15, EVA+10 Effects: Debuff accuracy up/Accuracy down Floor: 77, Serpent's Loft HNM: Sonic Wyvern (Lv. 140) Quickest Route: Select Serpent's Loft. Your target is a wyvern all the way Northeast on a small plateau. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Spear Stats: ATK+30, AGI+20, EVA+5 Effects: Debuff accuracy up/Max SP down/True Strike Floor: 83, Treefolk Trail NM: Arboreal Fear (Lv. 109) Quickest Route: Select Wayfarer's Choice. Take the west exit to Treefolk Trail. Go South to a fork, West to another fork, and South until you reach the end. Your target is the glowing treant in the alcove. NOTE: Even with a 53% drop rate increase, it still took many tries to get this spear to drop. ============================================================================= <<>> Implement: Utility Assessment - Exact Attacks Type: Gloves Stats: DEF+24, ACC+20 Effects: Exact Attack accuracy up Floor: 81, Trial of the Malefic Destroyer NM: Blaze Demon (Lv. 107) Quickest Route: Select Labyrinth 1F. Backtrack to Sealed Oasis of the Dustlands. Take the Southwestern entrance to Trial of the Malefic Destroyer. Go North to a fork. Go East and then North to the end. Your target is the glowing demon. NOTE: You need to exit this area to use a teleport crystal. ============================================================================= <<>> Implement: Implementation Research - Risk-Focused Equipment Type: One-handed Sword Stats: ACC+30 Effects: Risk down/Attack-100/High-speed sword Floor: 83, Wayfarer's Choice HNM: Evolved Hornet (Lv. 151) Quickest Route: Select Wayfarer's Choice. Your target is the red bee to your right. ============================================================================= <<>> Implement: Assessment - Uncapped Weapon Damage Values Type: Two-handed Axe Stats: ATK+20, VIT-40, ACC+10 Effects: Attack up based on HP loss Floor: 86, Battleground of Rufescent Regret HNM: Death Mushroom (Lv. 151) Quickest Route: Select Battleground of Rufescent Regret. Your target is the purple mushroom up ahead. ============================================================================= <<>> Implement: Sacrifices for Powerful Effects Type: Scimitar Stats: ATK+20, DEF-25, ACC+20 Effects: Periodically reduces party member HP/Attack up Floor: 93, Frayed Meadow HNM: Elemental Lancer (Lv. 165) Quickest Route: Select Frayed Meadow and travel Northwest. Your target is the giant prismatic scorpion in the Northwest corner. ============================================================================= <<>> Implement: Sacrifices for Powerful Effects Type: One-Handed Sword Stats: ATK+30, DEF-10, STR+40 Effects: Bleeding/Attack up/Energy drain Floor: 81, Sealed Oasis of the Dustlands HNM: Fallen Tree (Lv. 151) Quickest Route: Select Labyrinth 1F. Backtrack to Sealed Oasis of the Dustlands. Your target is the large maroon tree just ahead. Enter and exit the Labyrinth to respawn immediately. ============================================================================= <<>> Implement: Assessment - Ideal Values for Attack Speed/Count Type: Rapier Stats: VIT-30, DEX+40 Effects: Extra auto-attacks/ACC down/Reduced skill charge and skill lock Floor: 93, Ruptured Wasteland NM: Scarlet Beak (Lv. 119) Quickest Route: Select Frayed Meadow and travel North to Ruptured Wasteland. Your target is the glowing gryphon to the North. ============================================================================= <<>> Implement: Implementation Research - Risk-Focused Equipment Type: One-handed Sword Stats: ATK+35, STR+40, ACC+25 Effects: Risk reduced/Burst Gauge max down/Extra damage to dragons Floor: 85, Lantern Lakeside HNM: Abased Beast (Lv. 172) Quickest Route: Select Lantern Lakeside. Follow the trail as it goes North, East, Southeast. Your target is the minotaur at the end of the trail. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Spear Stats: STR+20, VIT+20, AGI+20, ACC+40, EVA+10 Effects: Debuff accuracy up/SP regen/SP-linked attack up/Defense down Floor: 98, Tower of the Ruby Shield - 1F HNM: Perfect Guardian (Lv. 175) Quickest Route: Select Ruby Refuge Way and take the Western exit to Tower of the Ruby Shield - 1F. Your target is the blue golem in the room North of the entrance. ============================================================================= <<>> Implement: Field Test - Advantageous Attack Speed Differences Type: Rapier Stats: AGI+60, ACC+20 Effects: Burst Gauge recovery up/Extra auto-attacks/Longer skill charge, reduced skill lock Floor: 97, Labyrinth Breakers Way HNM: Murder Mouth (Lv. 174) Quickest Route: Go outside. You target is the floating eye in the Northeast corner. ============================================================================= <<>> Implement: Room for Development - Technical Stab System Type: Dagger Stats: STR+35, ACC+10 Effects: Attack up on stunning enemies/Energy drain Floor: 84, Sand-Swept Wilderness HNM: Dullahan Halberdier (Lv. 152) Quickest Route: Select Sand-Swept Wilderness. Your target is the headless armor in a little nook just to the Northwest. ============================================================================= <<>> Implement: Plan - Enhancing Defense Effects Type: Gloves Stats: DEF+40, STR-10, VIT+25, ACC+10 Effects: Defense up/Max SP down Floor: 76, Zephyr Way HNM: Plagued Strider (Lv. 133) Quickest Route: Walk outside from Arc Sophia and look to your right. Your target is the blue spider. Walk in and out of Arc Sophia to respawn. ============================================================================= <<>> Implement: SP Usage Research Type: Necklace Stats: DEF+10, STR+10, VIT+5, ACC+5 Effects: SP absorb/Burst Gauge recovery down Floor: 76, Victims Trail NM: Crimson Spinner (Lv. 100) Quickest Route: Use the Teleport Gate and travel to Corridor of Conflict. Backtrack to Victims Trail. Your target is the giant spider on the left. ============================================================================= <<>> Implement: Development - Techniques to Gain Protection Type: One-handed Club Stats: DEF+40, VIT+30, EVA-20 Effects: Periodic barrier effect/Burst Gauge recovery down Floor: 79, Migrating Waters Passage HNM: Dancing Anemone (Lv. 151) Quickest Route: Select Cataract Verge. Go North to Flowing Waters Passage. Go North to Migrating Waters Passage. Go North to the large rectangular room. Take the eastern most passage. Your target is the giant blue plant. ============================================================================= <<>> Implement: Atack-Oriented Usage of SP Type: Katana Stats: DEX+25, ACC+40, EVA-10 Effects: Max SP-300/Burst Gauge recovery up/+80% attack Floor: 80, Wandering Maven Ravine HNM: Ant Knight (Lv. 152) Quickest Route: Select Wandering Maven Ravine. Your target is the giant ant on the left. ============================================================================= <<>> Implement: Development - Techniques to Gain Protection Type: One-handed Club Stats: DEF+35, VIT+25, ACC+30 Effects: HP recovery effects up/Defense down Floor: 77, The Jeering Fiend NM: Goblin Leader (Lv. 101) Quickest Route: Go to Settlement of the Bellicose. Take the nearest South exit to The Jeering Fiend. Go South to a fork and go East. Follow this path to a second fork and go West all the way to the end. Go South into the large room. Your target is the glowing goblin. ============================================================================= <<>> Implement: Plan - Enhancing Defense Effects Type: Shield Stats: DEF+120, STR+15, POI+30, PAR+30, BLD+30 Effects: Defense up/Max SP down/Energy drain Floor: 96, Erudition Way NM: Bloody Wasp, (Lv. 120) Quickest Route: Select Erudition Way. Your target is the glowing red bee in the Northeastern corner. NOTE: For some reason, this mob does not respawn right away when you enter an area on a different Floor and come back. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Belt Stats: DEF+10, AGI+10, ACC+20, EVA+10 Effects: Debuff accuracy up/Attack down Floor: 97, Passage of Tears - Upper Level NM: Abaddon Knight (Lv. 123) Quickest Route: Unfortunately, there isn't, as Floor 97 provides no shortcuts to other areas. Start in Labyrinth Breakers Way, take the teleport stone to Casket of the Mutilator - 1F. Take the teleport stone in the North to Passage of Tears - Lower Level. Take the teleport stone in the East to Casket of the Mutilator - 2F. Take the teleport stone in the Northeast to Passage of Tears - Middle Level. Take the teleport stone in the South to Casket of the Mutilator - 3F. Take the teleport stone in the South to Passage of Tears - Upper Level. Go South to the ring and take the East path. Your target is the glowing headless armor at the end. ============================================================================= <<>> Implement: Development - Techniques to Gain Protection Type: Armor Stats: DEF+100, STR-20, VIT+30, AGI+5, DEX+5, ACC+10, EVA+20, POS+50, PAR+50, BLD+50 Effects: Debuff clone/HP regen Floor: 92, Windless Abyssal Greenlands HNM: Lizard Diver (Lv. 162) Quickest Route: Select Labyrinth 1F and backtrack to Windless Abyssal Greenlands. Follow the path around and your target is the spiny lizardman. ============================================================================= <<>> Implement: Adjustment Plan - Favoring Attack over Defense Type: Two-handed Axe Stats: ATK+100, STR+100, VIT-50, ACC+20 Effects: Ignores DEF/ DEF down/ATK up based on HP loss/Inc. Hate Floor: 94, Hidden Treasure Trove - East HNM: Ark Knight (Lv. 173) Quickest Route: Select Splendor Falls Valley and take the Northeast exit to Executioner Ant Wood - East. Go to the very North and take use the teleport stone to enter Hidden Treasure Trove - East. Take the path North and the blue living armor in the smaller circle is your target. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Cape Stats: DEF+5, STR+5, VIT+20, ACC+20 Effects: Debuff accuracy up/Defense down Floor: 87, Dusty Wildlands HMN: Chaos Wizard (Lv. 152) Quickest Route: Select Dusty Wildlands and go Northeast. Your target will be a spectre near a rock. ============================================================================= <<>> Implement: Research - Buff Specifications Type: Two-handed Sword Stats: DEF+50, VIT+30 Effects: Nullifies breath/Nullifies/criticals/Defense up Floor: 87, Slumbering Fortress NM: Night Stalker (Lv. 111) Quickest Route: Select Labyrinth 1F and use the teleport stone behind you to go to Slumbering Fortress. Go North and your target is the glowing scorpion to the West. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Spear Stats: DEF-20, DEX+50, ACC+20 Effects: Debuff accuracy up/HP regen/Defense down/Attack speed up Floor: 91, Chamber of Perception - 1F HNM: Chaos Lantern (Lv. 163) Quickest Route: Select Labyrinth 1F. Go North and up the western-most hallway. Your target is the specter at the end. ============================================================================= <<>> Implement: Assessment - Risk Reduction Methods Type: Charm Stats: VIT+20, AGI+10, EVA+10 Effects: Risk recovery up/Accuracy down Floor: 91, Fleeting Vanity Byway NM: Anemoi Queen (Lv. 117) Quickest Route: Select Labyrinth 1F and use the teleport stone to go to Fleeting Vanity Byway. Go South and step on the teleport circle on the right. Step on the North teleport circle and your target will be right there. ============================================================================= <<>> Implement: Enhancement of Evasive Actions Type: Boots Stats: DEF+35, STR-20, VIT-20, AGI+50, EVA+50 Effects: CRT rate up/Evasion up/Movement speed down Floor: 99, Ruby Courtyard HNM: Mega Mite (Lv. 149) Quickest Route: Enter Ruby Courtyard. Your target is the giant bug to your right. Exit and reenter for quick respawn. ============================================================================= <<>> Implement: Attack-Oriented Usage of SP Type: Katana Stats: AGI+30, ACC+10, EVA+50 Effects: SP-linked attack up/SP+20 on dodge Floor: 95, Throne of the Beast King - 2F HNM: Ferocious Beast (Lv. 172) Quickest Route: Select Labyrinth 1F and travel North to Throne of the Beast King - 2F. Go South, East, North, West, and North. Your target is the minotaur in the room before the exit. ============================================================================= <<>> Implement: Field Test - Advantageous Attack Speed Differences Type: Boots Stats: ATK+5, DEF+30, AGI+40 Effects: Burst Gauge recovery up/Movement speed up/Defense down Floor: 82, Tower of the Intersecting Jewels NM: Greater Bandit (Lv. 106) Quickest Route: Select Tower of the Intersecting Jewels. Travel East and take the Southeast path at the fork. Go Southeast at the next fork to travel downward. Your target is the glowing orc at the bottom of the trail. ============================================================================= <<>> Implement: Field Test - Advantageous Attack Speed Differences Type: Ring Stats: DEF+30, STR+5, VIT+15, ACC+10, EVA+10 Effects: Burst Gauge recovery up/Increased attacks/Longer skill lock Floor: 90, Skygrass Hill HNM: Devil Scissors (Lv. 160) Quickest Route: Select Skygrass Hill. Your target is the crab on the left. ============================================================================= <<>> Implement: Assessment - Ideal Values for Attack Speed/Count Type: Rapier Stats: ATK+35, DEF-20 Effects: Large boost in extra auto-attacks Floor: 84, Sovereign Way NM: Ant Princess (Lv. 108) Quickest Route: Select Labyrinth F1. Backtrack to Sovereign Way. Your target is the glowing ant. NOTE: You need to backtrack to the Labyrinth to use a teleport crystal. ============================================================================= <<>> Implement: Development - Techniques to Gain Protection Type: One-handed Club Stats: DEF+50, VIT+40, ACC-20 Effects: Debuff clone/Super armor/Skill charge time down/HP recovery up Floor: 88, Sealed Dragon Ruins - Center Room HNM: Shining Ant Breaker (Lv. 172) Quickest Route: Select Shadowchill Gully and backtrack to Sealed Dragon Ruins - Center Room. Your target is the giant ant in the smaller of the two rooms to the South. NOTE: You have to exit this room to use a teleport crystal. ============================================================================= <<>> Implement: Evening the Odds against Powerful Enemies Type: Charm Stats: DEf+5, DEX+10, ACC+10, EVA+10 Effects: Debuff accuracy up/Burst Gauge max down Floor: 89, Emerald Footpath HNM: Rafflesia Chaser (Lv. 161) Quickest Route: Select Emerald Footpath and go North. Your target is the giant plant. ============================================================================= <<>> Implement: Research - Buff Specifications Type: Two-handed Sword Stats: STR+30, VIT+30, AGI+30, DEX+30 Effects: Reduces skill charge time/Shortens attack delay/ACC down Floor: 95, Deep Sleep Wood NM: Gaia Breaker (Lv. 119) Quickest Route: Select Labyrinth 1F and travel East to Conflict Crevice. Take the Eastern exit to Deep Sleep Wood. Go North, East, North, West, and at the crossroads go South into the alcove. Your target is the glowing orc. ============================================================================= <<>> Implement: Sacrifices for Powerful Effects Type: Gloves Stats: DEF+35, AGI+20, EVA+25 Effects: Max HP down/Accuracy HP (up?) Floor: 78, Crag Canopy HNM: Devil Strider (Lv. 140) Quickest Route: Select Crag Canopy. Your target is a red spider in a small alcove in the Northwest. ============================================================================= <<>> Implement: Room for Development - Technical Stab System Type: Dagger Stats: ATK+100, AGI+35, DEX+35 Effects: Attack up on stunning enemies/Rear CRT up/Defense down Floor: 82, Spiraling Gyre HNM: Dynamic Blaster (Lv. 164) Quickest Route: Select Spiraling Gyre. Follow the path North as it bends Northwest. Your target is the glowing antlion at the end of the path. ============================================================================= <<>> Implement: Attack-Oriented Usage of SP Type: Katana Stats: ATK+40, STR+40 Effects: SP-linked attack up/Burst Guage max -500/Bleeding Floor: 89, Cloud Corridor NM: Blaze Armor (Lv. 113) Quickest Route: Select Labyrinth 1F and backtrack to Cloud Corridor. Your target is the glowing headless armor in front of you. ============================================================================= --------------------------- | LEGAL INFORMATION [IELG5] | --------------------------- Copyright 2015 Travis A. Younkin All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The following websites have my permission to display this guide: www.gamefaqs.com www.neoseeker.com