Call of Duty - Black Ops 3 Campaign Collectibles, Trophy / Achievement Guide Ver. 1.1 -------------------------- Attention -------------------------------- If this text guide got submitted to another cheat/walkthrough site outside of Gamespot/GameFAQs family, and neoseeker.com, it is a FAKE! I'm not responsible for accuracy of the contents operated by a fake. Feel free to report those guys to the right authorities. --------------------------------------------------------------------- Introduction: This is a text + video hybrid guide that focus on obscure trophies in campaign. Each point in this guide will be supplied with a video link from my youtube channel, saving you from further brain damage. However, after 1 year from videos' post date(s), its existence is NOT GUARANTEED. If you have a question regarding anything in this guide, leave a comment on the corresponding Youtube video link, so every viewer can help out. Please don't ask anything that's not covered in This Guide, because it will be beyond my knowledge. If you spot any errors or technical difficulties in this guide, you may either leave a comment on the corresponding video or inbox my GameFAQs account. This guide contain spoilers, so I recommend you play a mission at least once and then come back here to check the mission you've finished. --------------------------------------------------------------------- Version History: Nov / 12 / 2015 : Ver. 0.8 posted. Nov / 25 / 2015 : Ver. 0.9 posted. Nov / 27 / 2015 : Ver. 1.01 posted. Dec / 7 / 2015 : Ver. 1.02 online. Nightmares mode investigation concluded. Jan / 12 / 2016 : Ver. 1.1 online. This guide is now final. --------------------------------------------------------------------- TABLE of CONTENTS (Use Ctrl + F and Enter the Code in Bracket for Quick Search) Youtube playlist address: http://www.youtube.com/playlist?list= PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Campaign Collectibles (Curator Trophy) : 1. Black Ops {BKOP} 2. New World {NWLD} 3. In Darkness {DKNS} 4. Provocation {PVCI} 5. Hypocenter {HPCT} 6. Vengeance {VGNC} 7. Rise & Fall {RSFL} 8. Demon Within {DNWN} 9. Sand Castle {SDCE} 10. Lotus Towers {LTWR} 11. Life {LMLF} Nightmares Campaign {NMCP} Campaign Trophies / Achievements: (Excluding "Personal Decorator" & "For Real This Time") [Hidden Trophy] Another Side of the Story {ASOS} [Hidden Trophy] No One Will Believe You {NWBY} Can't Hide {CTHI} Decimator {DCMT} Sting like a Talon & Foe To Friend {SNFD} Inertial Distance {IEDT} Throwing Flak {TWFL} Hold Still! {HDSL} [Hidden Trophy] Silverback In Black {SVIB} Biff! Bap! KaPow! {BPKW} In Their Sleep {IRSP} Rolling Heavy {RLHV} Crackshot {CKHT} Gun Game {GNGM} Maximum Firepower {MXFP} Credits & Legal Claim {LECM} --------------------------------------------------------------------- Campaign Collectibles (Curator Trophy) : 11 missions to play with 56 total collectibles. Treyarch made a major improvement to make them easier find this time, plus they all look and named differently. You may also examine each piece you found at your safehouse. 1. Black Ops {BKOP} http://youtu.be/tu5NIL7GfJ0?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - NRC Comms Earpiece When the mission begins, you pass through some plane wheels. The collectible is in the next area, on a computer desk to your left. #2 - Dud RPG In the camera room, look behind the console on the ground in a corner. #3 - Egyptian Army Cap When you breach the door into an observation room to the interrogation room. Check the shelf with binders to the left of the glass. #4 - Replica Nano Drone After you just destroyed the first APC of this level in the hangar area. Go along the left and gead into a room past a stairs. There's a way behind the only enemy in the room; walk to the end of it to find the drone on a large case. #5 - VTOL Panel After you escaped the robots and hide into a garage. Before you board onto the APC, go past the vehicle and head straight into the corner of the room opposite of you. The panel is on a table beside a chair. 2. New World {NWLD} http://youtu.be/wX2SDjXDoqY?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Defective Robot Hand After your drone/robot got EMP'ed, instead of following Diaz, choose the same path your drone/robot went to, which is behind you. Keep going until you pass a wall of fire, you'll find the hand in front of a spilt barrel. #2 - Bomb Detonator Cap When you just got to the first icicle area of this mission. Climb up the first stairs/escalator you sees on your left to the top, and find the cap next to a trash can. #3 - Model Maglev Train In the first workshop area with a moving train you saw went by. Search for stairs to go down to lower level, and you can find the model on a shelf beside a sparking electrical panel. #4 - Premium Liquor After you just got on a Maglev Train. The bottle is on the bar table that you will come across. #5 - Train Pass Soon after where you find collectible #4, you'll find a staircase to climb up. This pass is sitting on one of the seats on upper deck. 3. In Darkness {DKNS} http://youtu.be/mEuRS4ZAU2w?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Broken Respirator After the first firefight, stop before where you climb the rubbles and begin to use the anchor. There are 2 little shops to your right, enter the one with bamboo doors on and find the mask behind the cashier counter. #2 - Urn with Incense Sticks At the end of the big water waves part, you'll come across a building with full of enemies. Instead of entering it, flank right and search the bench across an NBS sign. #3 - Child's Toy When you have to dive into underwater, go down the escalators but don't follow Hendricks into that small hole with him. Instead, swim through the plants to your left and find the toy on a bench below. #4 - Warlord Helmet In the restaurant right before you see riot shield guys for first time, head into the room below the stairwell, with a skull paint on the wall. Then enter the little room to your left to find the helmet. #5 - Fu Dog Figurine In the upper level of a building right before the comms relay building. While outside, climb the stairs to your right where you can see the second NBS sign of this mission, and sprint jump across the gap. The figurine is on top of a shelf in the next room. #6 - Therapy Session Recording In the building of the level you have to enter. The collectible's icon pops up when you're in the second floor, which is on a table to your left. 4. Provocation {PVCI} http://youtu.be/PPawkXRLiPQ?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Gangster Bling When the mission start, head down to the right trail and you'll see a small workshop, the knuckle is sitting on a red motor in there. #2 - Supertree Souvenir Not far from collectible #1. Head straight down the same right side trail as before, when you see some ammo boxes, go behind those skids of boxes to its right to find the souvenir on a steel table. #3 - Dud Slave Collar Right after you pass the Waterfall Adventure theme park, jumped over a small bridge, you'll come across a turret. Enter the building to the left of the turret and go upstairs, the collar is on a desk. #4 - Antique Vase Before going through the entrance of Cloud Forest to face the P.A.W.W.S. Turn right and climb up a red container with a green graffiti on it. The vase is just in front of those boxes in a blue container to your left. #5 - Mineral When Wraith make its debut, you come across a geologic museum area with robots. We have two empty display cases here, with one of the supposed "empty" case contains a treasure you're looking for. #6 - Bullet Shell Necklace When you're at the supertree area, the collectible is located at the Number 5 supertree. Zipline and run all the way to there and look for a white crate beside a Z-Trak station to find the necklace. 5. Hypocenter {HPCT} http://youtu.be/k7yc54vkyqI?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - 54i Data-Pad As mission begins, run down the hill and search the very first yellow tent you sees, it is on top of a cooler. #2 - Contamination Test Kit As you enter the Coalescence entrance, don't follow Hendricks yet, travel left to the end of the hallway is where the kit is waiting. #3 - Coalescence Marketing Material As you reach the bottom, enter the only indoor shelter in the area. On a coffee table close to a door is the marketing docs. #4 - Bio-containment Canister From where you retrieve your broken recon drone, after the door opens there's a small room to your left before the stairs that has the colllectible. #5 - E-Ink White-board Same room with the skeleton test subjects, this board is laying on the opposite end beside a desktop computer. #6 - Prototype DNI Implant After the flood room, at the very spot where your DNI recovers, enter the room to your right, the collectible's under the TV. 6. Vengeance {VGNC} http://youtu.be/ZwLjrEEHkKg?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Damaged Optical Camo Cloak At the spot where you begin your mission, there's an alley to your left, at the end of it is the cloak. #2 - Bio-Luminescent Orchid This one may be difficult to spot due to its small size and the icon won't show up until you're next to it. The flower is in the Chinatown square. Assuming your starting point at rooftop is the southside and the objective is at direct north, this flower is hiding in the northeastern corner of the district among plants. #3 - HCXD Bomb Sniffer Robot At the parking lot area, go into the hole that the ASP made and look to your left. #4 - Dragon Necklace In the first generation safehouse before the panic room, on a coffee table among right side. 7. Rise & Fall {RSFL} http://youtu.be/7CCbQ51vTbQ?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - NRC Helmet Just outside of the interrogation room, in front of an unmanned computer monitors. #2 - Broken Stained Glass When the firefight starts, go up the first escalators to your left, and the glass is on the desk left of some servers. #3 - NRC Propaganda Poster After deployment of the blast shield, exit the leftmost door and rip the poster off the left wall outside. #4 - Military Officer's Sword After the spike launcher part, you exit from a top of an apartment, here you hug along right side to enter into a house via a small stairs. The sword is resting on top of a bookshelf in the living room. #5 - Piece of Broken Statue Before you open the VTOL hatch to rescue the pilot, look to your right to see the statue on a table. #6 - Etched Glass Bottle While battling multiple ASPs, sneak into the cinema first, the bottle is on a table in the lounge upstairs. 8. Demon Within {DNWN} http://youtu.be/skPI5KOc1SU?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Shell Casing When you begin fighting in WW2, enter the first small bunker you see on your right, it is on a table. #2 - WW2 US Field Radio Same area as #1. Advance along left until you spot a MG42, which is the same hut where the radio is found on a wood crate. #3 - Field Binoculars When wolves first appears there will be an ammo crate around, the binoculars is next to it. #4 - Russian Field Compass After you finish the night part and come into a village, go into a two-story barn on left side, and head upstairs to get the compass. #5 - Russian Hat At the end of the same area as #4. Before you enter the last house right in front of the "mountain", enter into a small barn to the left and find the hat on a cupboard. #6 - Wagner Gramophone Record To the right of the Tiger Tank is a destroyed two-story house. Go into a dark room in the 2nd level of this house, the record is resting on a shelf. 9. Sand Castle {SDCE} http://youtu.be/UySPyUffKcI?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z *** The following order is reversible. *** #1 - Postcard (If you use the left landing pad) Like the orchid in the Vengeance mission, but more difficult to notice because its color is similar to the desk. Under where you must defend Kane is a room with an ammo crate, search the desk across from the crate to find the card. #2 - Industrial Drillbit Parts (If you use the right landing pad) After you land, go into the first alley on left side to find the bit beside steel pipes. 10. Lotus Towers {LTWR} http://youtu.be/6FWa2OdPCW0?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Hamsa After going up the elevator with a bunch of crows, visit the first shop on left side to find it hanging on a pillar. #2 - Taylor's Insignia When you get out of the air vent into a control room, search the lockers along left side to find it. #3 - Hookah In the area where you fight a P.A.W.W.S., before the riot shield guys, we have a conference room in the upper level with this collectible on the only office desk here. #4 - Wall Hung Carpet After you push open a container into a rooftop area with markets, go to the other end of this area. Stop before the 2nd crashed VTOL in this place and backtracks a little. You want to get on that broken roof you sees, walk to the end and find the carpet under a pipe. #5 - Decorative Lantern Before you hack the terminal to face Taylor at top, go back to the other side of the bridge where you just came from. Instead of exiting the bridge straight ahead, you exit to your left into a broken elevator to pick this lantern up. #6 - Melted Robot Part As the fight with the Mothership begins, look into a destroyed control room on your right to find it on the ground. 11. Life {LMLF} http://youtu.be/GKA7ZrtCgy8?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z #1 - Promo Poster When the mission begins, look for a coffee shop behind you, the poster is by the front door. #2 - Prototype Robot Part Right before you interface with the gas terminal, look to your left to spot the part in front of a computer monitor. #3 - Fulgurite During the desert stage of the Corvus world, there's a small destroyed apartment at the left edge right after the blast shield, which houses the collectible on its roof. The method I used is to climb the white shield on the other end of the building, and then climb up the balconies to get to the top. If that doesn't work for you, you can also enter the apartment, look up for an opening to jump into the second level, stand as far out to the edge as you can to give you room for the jump. Once you're on the 2nd level, proceed to the rooftop to grab your collectible. #4 - Raven Feather During the purging stage, in the very first room right after you exited the interfaces. Search the reception desk in front of the Coalescence logo to get the feather. --------------------------------------------------------------------- Nightmares Campaign {NMCP} So the rumor about a huge zombie unlock after the campaign was true! When you beat the game with any difficulty, you unlocks the "Nightmares" mode on your main menu: a zombie-theme remix of the Campaign! Note: I recommend you unlock this while you're connected to the Call of Duty server, as your progress doesn't save properly offline. Thought the Frozen Forest was confusing? Play through the Nightmares mode should able to help clear up the plot. In here, majority of the enemies are replaced by zombies with a small mix of original campaign enemies remain. Plus, you can grab a new line of collectibles, in the form of Teddy Bears, at same spots as its original campaign counterparts. Unfortunately, collecting all does not give you any secrets to unlock, instead it'll unlock zombie easter egg songs from Black Ops I & II in per mission basis. In general, you get to hear one song once you collect half of the total bears in a mission, with a few of them you need to collect all in order to unlock the song. Here is the song list: Hypocenter - Lullaby for a Deadman (Verruckt) New World - The One (Shi No Numa) Provocation - Beauty of Annihilation (Der Riese) Sand Castle - Abracadavre (Ascension) Black Ops - Pareidolia (Shangri-La) Vengeance - Coming Home (Moon) In Darkness - Carrion (Tranzit) Rise & Fall - We All Fall Down (Die rise) Demon Within - Where are We Going (Mob of the Dead) Lotus Tower - Always Running (Buried) Life - Archangel (Origins) The gameplay in this mode however, has a big variation from other modes, even differs from the normal zombies mode: - You can only carry 1 gun plus 1 story-related launcher weapon. - All Mobile Armories are replaced with Magic (Mystery) Boxes. where you can get a random gun for free. (Including a Death Machine, but super rare) - You get power-up drop(s) from killing zombies: * A random new gun. * Max ammo - full ammo to every gun you currently carries. * Insta-kill - can kill any common zombie in one bullet / one melee that last 15 seconds. [Gold Version] has a bonus effect of making time freeze. * A random new cyber core ability you can use up to 2 or 3 times. * Spawns one friendly R.A.P.S. that tracks and run over zombies, but only stay in the area where you activated it. Here is the mode's basic overview in video: http://youtu.be/xJhznHVrU6o?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z This mode is actually not a piece of cake in any difficulty because the seemingly never ending horde of zombies can spawn anywhere and constantly catch you off guard! Also unlike in normal zombies mode, getting swiped by a zombie can stun you, making you harder to get away from them. Even if you choose to skip the fights, if you're not familiar with a mission's layout, the horde can easily catch you up and corner you. My general advice is to go slow, so you can trigger spawns and avoid surprises. Kill as much as you can to make your journey ahead more manageable, and ALWAYS watch your back! Players who is new to zombies can use this mode as an introductory training to prepare for the real thing. --------------------------------------------------------------------- Campaign Trophies / Achievements: (Excluding "Personal Decorator" & "For Real This Time") *** Play on Recruit difficulty for best results. *** [Hidden Trophy] Another Side of the Story {ASOS} Complete the Campaign on any difficulty. Refer to other guides for strategy. [Hidden Trophy] No One Will Believe You {NWBY} Complete the Campaign on Realistic. Refer to other guides for strategy. Can't Hide {CTHI} In Campaign, kill an enemy through a wall or obstruction. For anyone who just started playing this game, any gun that's assault rifle class or greater actually has enough penetration power to go through even a crate! So whenever a human enemy is hiding behind a cover, shoot at that cover to test it out. Decimator {DCMT} In Campaign, kill 10 enemies in under 3 seconds. Example area: Mission 1 - Black Ops This one is very easy to get that even you can accidentally complete it. Near the end of the first mission, you get to ride on an APC, at one point the APC stalls with tons of robots coming after you. This is your opportunity to score this trophy by give it a quick left and right spray with your turret. You'll have plenty of time to do this, so take your time. Sting like a Talon & Foe To Friend {SNFD} In Campaign, kill 20 enemies while flying the same Talon. Use an enemy combat robot to kill 10 enemies. Example area: Mission 2 - New World http://youtu.be/Ujfrn-k8Nx8?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z When Diaz showing you how to Remote Hijack, you'll want to hack a drone that looks like his, this kind of drone is a Talon. Once you're in control of a Talon, follow Diaz's and patiently kill 20 enemies with it, that'll complete 2 trophies along the way. Inertial Distance {IEDT} In Campaign, wall run over 250 meters. Example area: Mission 2 - New World This is effective over your entire campaign, so as long as your game saves on the server you'll get this eventually. The best place to wall run is actually in the cylindrical room where Diaz first introduce this technique to you in mission 2. If you're not in a hurry, keep wall running in this room until you have the trophy. Throwing Flak {TWFL} Kill 3 Talons with a single mid-air grenade detonation. Example area: Mission 2 - New World http://youtu.be/IE6nY9tvDqA?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z I think this trophy is all about timing and a little bit of luck. First find a bundle of 3 Talons such as in mission 2's The Chase. Cook your grenade 4 clicks and hurl at them, as you can see in my video, an explosion at a right spot can take all three out. Hold Still! {HDSL} Kill 6 enemies affected by one Blinding Swarm or Firefly Swarm. Example area: Mission 2 - New World http://youtu.be/6wQIrU0z2Qo?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z You can complete this during the your first time playing mission 2 where the game give you cybercore abilities for a free spin. If you progress the campaign too far, you'll have to spend points to unlock Blinding Swarm under chaos cybercore tree (Upgraded version is not necessary). Do this on a crowd of human enemies, whoever is attached by a swarm can just melee for a quick kill. [Hidden Trophy] Silverback In Black {SVIB} Hack the Data Vault and brace yourself for Cyber's Avengening in Dead Ops Arcade 2. http://youtu.be/Hgpe8iH4INM?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Open up the Data Vault in your safehouse, the Coalescence company logo on top left of the screen is actually selectable, you can notice it blinks when you have your cursor on it. Select the logo and the screen now reveals you can play Dead Ops Arcade 2 on it, click it again to open up the game, and then finish watching the intro to receive your trophy. Biff! Bap! KaPow! {BPKW} Kill three enemies in a melee combo. Example area: Mission 1 - Black Ops http://youtu.be/_nkX491Jpr0?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Normal melees don't cut it, therefore you have to unlock Takedown and upgrade it into Rapid Strike. Although mission 2's tutorial have it as well, the robots are too scattered here in my opinion. My area of choice is in mission 1, after the camera console room incident, if you go down stairs fast enough you'll see 3 enemies come at you in an almost straight line, which let you have an easy 3-hit combo by spamming the melee button. In Their Sleep {IRSP} In Campaign, kill 5 stunned enemies in under 3 seconds. Example area: Mission 3 - In Darkness http://youtu.be/dbdczE6mmbo?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Throw a flashbang at a swarm of human enemies like the one in the beginning of mission 3, and then throw a frag or a C4 immediately after. After detonation, pick off surviving enemies with bullets before they recover. Rolling Heavy {RLHV} Kill 5 enemies using one burst of Unstoppable Force. Example area: Mission 4 - Provocation http://youtu.be/QjIwdO01iHs?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z This is a new ability that is not in any tutorial. Unlock "Overwhelming Force" in the martial cybercore tree and then upgrade it. In mission 4 at the area where the 2nd warlord is, there will be 6 robots incoming to set up a formation in front of a photo booth. I personally didn't have success pulling it off after the robots finish their formation, so I waited for them to cross the front of the booth and activate the ability when they're all appears to be in a straight line. Crackshot {CKHT} In Campaign, kill 5 enemies from over 100m away. Example area: Mission 4 - Provocation http://youtu.be/WRky4hSYrcE?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Do it in mission 9 while you're in a VTOL is the easiest way to complete this, but if you don't want to wait that long or wants a challenge, it's completely possible to do this with a sniper rifle. Whenever you open up your DNI, all marked enemies has a distance estimation on them, anything out of DNI's reach is pretty much 100m away. Because enemies are hard to see in such distance and DNI marker only works behind covers, so let's duck in and out of a cover to get an idea where the enemies are and take time to snipe them. Gun Game {GNGM} In Campaign, kill 5 enemies with 5 different guns in under 30 seconds. Example area: Mission 5 - Hypocenter http://youtu.be/Rom-x3j9P6k?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z Equip the Field Ops Kit when you start a mission since those guns count as well, change up your custom kits if necessary to receive different guns. My area of choice is in the beginning of mission 5, where I can find plenty of enemies without the need to move away from the mobile armory. It helps if you can sneak to there without detection, as Hendricks may screw things up, but I don't think that's a must. So when you get to the mobile armory, make kills with your pistol and the Field Ops gun first, switch to a new kit in the armory when you finish landing a kill with one gun, rinse and repeat. Maximum Firepower {MXFP} Take control of an ASP. Example area: Mission 7 - Rise & Fall http://youtu.be/Hnkdl4AdYJU?list=PL45DUykw99uAX2H_h4I3UkaJYO30VuJ2Z I only can find one hackable ASP and that's in the end of mission 7. Before you begin the mission, unlock and equip "Remote Hijack" under the control cybercore tree (upgraded version helps a lot but not necessary). You get to fight total of 3 ASPs at the end of mission 7, you can forget the ones with force shield on because they can't be hacked. However, the 2nd ASP doesn't have a shield, which you wait for it to be activated, hide in a safe area without enemies interrupting you and hack the ASP. --------------------------------------------------------------------- ********** Credits & Legal Claim {LECM} ********** All the video provided in this guide are my own playthrough. This text guide is authorized on GameFAQs and GameSpot. You may post link(s) to text or video contents in this Guide for NON-PROFIT USE. You need to obtain my permission before using my contents for a purpose that potentially involve any financial gains. Counterfeit and personation of myself or ownership of my guide's contents are FORBIDDEN AT ALL TIMES, Not Even as a Joke. Also: Give proper credits where it's due. I don't need any donations for this guide, but if you're willing to subscribe to my Youtube channel, it would be a great help! Copyright 2015 Slicky / SLickyGame SLicK01188622 http://www.youtube.com/user/SLicK01188622