******************************************************** * ICO & SHADOW OF THE COLOSSUS COLLECTION TROPHY GUIDE * ******************************************************** Version 1.2.1 (11/14/2011) By Nick Zitzmann E-Mail: ten.tsacmoc@uyries (spell that backwards for an E-Mail address) For best results, please set your text editor/Web browser to use the ISO Latin 1 text encoding while reading this FAQ. *************** * LEGAL STUFF * *************** Copyright 2011 Nick Zitzmann. The author and contributors are solely responsible for the content of this FAQ. Japan Studio was not involved in any way, shape, or form. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. To summarize the above paragraph, I don't particularly care if you want to re-publish this FAQ elsewhere, or create your own derivative of this FAQ (e.g. a localized version). However, I **do** care if you plagiarize this FAQ, or re-publish it under a different license. Also, there are no warranties at all on the information in this FAQ. The entire license is available online at the following URL: That said, the latest version of this FAQ will always be posted first to GameFAQs: Please do not E-Mail me asking for permission to host this guide on your site. Permission is granted. You're welcome. :) ******************* * VERSION HISTORY * ******************* 1.0 (10/5/2011): First release. 1.1 (10/10/2011): * Added speed tips for both Ico & SotC. * Elaborated on a few other things. 1.2 (10/17/2011): * Since the Express Journey/Castle Guide and Collector/Meticulous Collector trophy sections were so similar to one another, they've been combined. * Also added corrections to the Bench Warmer and Climber trophies. 1.2.1 (11/14/2011): * Made some adjustments to the strategies. ******************** * ABOUT THIS GUIDE * ******************** In this guide, I hope to help those of you who are trying to acquire certain (or all of) the trophies that are available in both Ico and Shadow of the Colossus for the PS3. This guide will not help you play through the main quest of either game; there are plenty of other guides out there that cover them. Trophies that are given out as hitting milestones in the main quest of either game are marked as "Difficulty: Automatic" below. ******************************** * THIS IS A SPOILER-FREE GUIDE * ******************************** **************************************** * THE FOLLOWING TROPHIES APPEAR IN ICO * **************************************** Note about the trophies in Ico: Often the game does not award trophies for your accomplishments until you enter the next room, so be patient after you trigger something you know is supposed to award a trophy. Rescue (Bronze) *************** Difficulty: Automatic Automatically acquired after you break Yorda out of the big house. Failure (Bronze) **************** Difficulty: Automatic Automatically acquired after your first meeting with the queen. Armed and Ready (Silver) ************************ Difficulty: Automatic Acquired after you find your first sword, which you will find inside the East Arena. East Gate (Silver) ****************** Difficulty: Automatic Automatically acquired after you solve the puzzles in the East Arena. Spiked Club (Gold) ****************** Difficulty: Well hidden The spiked club is a hidden weapon. Some time after you complete the East Arena, you'll find a room with a waterfall. In the room beyond the waterfall (not the one beyond the idol doors, the one with that tricky timing-based jump puzzle and the sluice that controls the waterfall) is a false wall that is located right below where you enter the room, and is easily distinguishable from the other walls because the color is different. Here's what you have to do to get the spiked club: 1. Approach the false wall and push it by holding down O on your controller. You've found a secret room. 2. Inside the secret room is a switch. Have Ico and Yorda stand on the switch. A vase will appear. 3. Just outside the room is a tree. Hit the tree with your stick or sword, and a ball will fall out of the tree. Pick it up. 4. Shoot the ball into the vase in the secret room. - or - 5. You could also try placing the ball onto the place where the vase appears prior to standing on the switch. The vase appears in the dead center of the elevated platform in the room. If you get the ball stuck on the rim of the vase, which sometimes happens, then climb up onto the vase, pick the ball up from the rim, and reposition & dunk it. IMPORTANT: The spiked club is only awarded to you if you are playing a new game. If you are playing a clear game, then you will be awarded the shining sword instead (see below). Bench Warmer (Gold) ******************* Difficulty: Not difficult, but easy to miss To get this trophy, you must save you game at all of the save couches in the game in a single play-through. The save couches are located at the following places, ordered by the earliest point that you can reach them: * Old Bridge * Trolley 1 * Trolley 2 * Crane * Main Gate * Graveyard * Windmill+ * Stone Pillar * East Arena * East Arena (East Reflector)+ * Waterfall * Gondola * Water Tower * West Arena (West Idol Stairs) If you don't get the trophy after saving in the West Arena, then that means you missed a save couch. And if you missed a couch, it's most likely one of the ones marked with a +, since those ones are out of the way and easy to miss. West Gate (Silver) ****************** Difficulty: Automatic Automatically acquired after you solve the puzzles in the West Arena. Farewell (Silver) ***************** Difficulty: Automatic Automatically acquired after your second meeting with the queen. Royal Arms (Gold) ***************** Difficulty: Automatic Automatically acquired after you find the Queen's Sword. Emancipation (Gold) ******************* Difficulty: Automatic Automatically acquired after you finish the game, no matter how long you took to do so. Unscathed Escape (Gold) *********************** Difficulty: Easy at first, but wait 'till you get to the end You'll be award this trophy at the end of the game if you never continued once after losing at the game. If you do lose, you can still get the trophy, but only if you choose not to continue, and instead reload a previously saved game. This is more difficult than it sounds, because once you reach the end of the game, there are no save points, so failure at the end of the game involves a lot of backpedaling. Express Journey (Gold) & Castle Guide (Gold) ******************************************** Difficulty: Moderate (Express Journey), very difficult (Castle Guide) To get this trophy, you need to hurry through the game and finish it in less than four hours (for Express Journey) or less than two hours (for Castle Guide) in either a new or clear game. If you win the Castle Guide trophy, you will automatically win the Express Journey trophy as well if you hadn't already earned the trophy. You probably won't get either trophy on your first trip through, but it gets easier as you become more familiar with the game. Some tips: 1. Save often, unless the save point (or Yorda) is out of the way. 2. Take every shortcut. (Read on for ideas.) 3. Skip every cutscene the game will let you skip. 4. Ico moves slightly faster when jumping, especially when going up stairs or ramps. 5. Know how to solve each puzzle as quickly as possible. 6. In rooms with lots of shadows and idol doors, rush the idol doors. Opening them destroys every shadow in the room. 7. In rooms with lots of shadows and no idol doors, don't fight unless the shadows have cut off Yorda's escape. 8. If you think you're taking too much time, then stop and reload a saved game, and try again. 9. The game clock doesn't run if you pause the game with the Start button, so if you need to think about how to do something, then pause the game. 10. If you have a friend who knows what he/she's doing, then you might be able to get a super fast time if he/she plays as Yorda and plays well. 11. Watch other players' speed runs and try to do what they do - ought to get you started. The catches: 11a. Videos made using the PS3 version, or the Japanese PS2 version, are the best ones to watch. 11b. Videos made using the North American PS2 version are okay, but be advised that one puzzle solution changed in the PS3 version (the puzzle in the room behind the waterfall), and that will take a little longer to solve. 11c. Ignore all videos made using the European PS2 version. The European PS2 version had a bug in it that allowed Ico to jump extra high, allowing players to skip over large parts of the game. And European speed runs tend to exploit that bug. That bug is fixed in the PS3 version. 12. If you're going for the Castle Guide trophy, be advised that if you have 1:30:00 or more elapsed by the time you reach the last save point, you're not going to make it. You're making excellent time if you have 1:25:00 or less elapsed; I had 1:20:02 elapsed when I received the trophy. Here are some of the best shortcuts I know about that are possible to take in the PS3 version of the game: 1. The Tower: After freeing Yorda, jump down to your right instead of climbing back through the window. 2. Trolley: Don't take Yorda with you. Instead, park Yorda at the start of the room before the trolley, then go back and get her after you lower the drawbridge. (And now you know the purpose of that mysterious drawbridge.) 3. Room after the windmill: Park Yorda directly beneath the half-arch before climbing up the chain. If you park her just right, then the shadows won't go directly after her, which buys you a few precious seconds to get into the sewer and raise the gate for Yorda before the shadows can catch her. 4. Same room: Once you get Yorda into the sewer, it's faster to leave through the back door (the left switch) than it is to leave through the front door. 5. Waterfall: If you fall off the right side of the top bridge, you can skip over a significant chunk of this area. When you take Yorda down the lift, you can get to the ruins by jumping from the first stair to the ledge behind you from the camera's perspective. (IOW, the box isn't necessary.) 6. Room behind the waterfall: Put the box in the river first, then activate the sluice. Instead of going back the way you came, get Yorda and run down the river bed. 7. Gondola: Look at the ledge just south of the save point. Climb on it, then jump away from the camera to make it up to the moveable ladder and skip over a large part of this area. 8. West Arena: In the room with the save point, once the shadows show up, take Yorda into the room with the waterfall and hide her in the corner. You will have a few minutes to solve the puzzles here and rendezvous with her at the top of the waterfall before the shadows find her, which is more than enough time if you hurry. 9. Both arenas: After finishing either arena, don't take Yorda up with you on those big ladders. You have more than enough time to park her at the bottom, flip the switch at the top, and return. In case you're wondering, my best time was in the 1:45-1:50 neighborhood, so although the Castle Guide trophy is a challenge, it is possible. And without a doubt, the part I had the most trouble with was the graveyard due to all those shadows chasing after Yorda while you're trying to move those boxes. ************************************************************* * THE FOLLOWING TROPHIES APPEAR IN ICO, IN CLEAR GAMES ONLY * ************************************************************* To start a clear game, you need to finish the game once, then save the game when prompted after the ending. When you load this saved game, you'll start the game over again, but things will be a little different this time around... Shining Sword (Gold) ******************** Difficulty: Also well hidden The shining sword is a hidden weapon. To get it, you **must** be playing a clear game. When you are playing a clear game, the shining sword is awarded to you in the place of the spiked club (see above). Hint: Try swinging it while you are holding Yorda's hand. Split the Watermelon (Gold) *************************** Difficulty: Another easy to miss trophy To get this trophy, you'll need to finish the game on a clear game. During the epilogue, look around the cliffs. You'll see some watermelons. Pick one up, and carry it over to **SPOILER** to watch an alternate ending (and get this trophy). Enlightenment (Platinum) ************************ Difficulty: Easier to get than other games' platinum trophies As usual, this is the trophy that is awarded when you have been awarded all other trophies. And honestly, all of the trophies in Ico are not difficult to acquire, except for Castle Guide and maybe Unscathed Escape. *********************************************************** * THE FOLLOWING TROPHIES APPEAR IN SHADOW OF THE COLOSSUS * *********************************************************** NOTE: I'm sure there are official names for each of the collosi out there somewhere. But they're not mentioned in the game, so I use my names for them instead. Feel free to use them if you wish. #1: Captain Caveman #2: Babe (after Paul Bunyan's ox) #3: Mighty Casey #4: Picabo #5: Archae (pronounced "ark-ie") #6: Dirty Old Man #7: Unagi #8: 'Lectric Liz #9: Old Faithful #10: Duneworm (the spice must flow...) #11: El Toro #12: Barnacle Boy #13: Sacboy #14: Jack (after Georgetown University's bulldog mascot) #15: Stompey Kong #16: Hairy Potter ([sic] since he's hairy, he lives in a pot, and he uses magic) Agro Circus (Silver) ******************** Difficulty: Hidden knowledge The game has a number of undocumented tricks you can pull while riding Agro. To get the trophy, you must do each of the following tricks at least once: (When a direction is specified below, you push the left controller stick in that direction.) Quick mount: Jump towards Agro's saddle & hold down R1 Rearing start: Down + X (while at rest) Quick stop: Down + X (while moving) 180 turn: Do a quick stop trick twice quickly Left side-saddle ride: R1 + Left + Triangle Right side-saddle ride: R1 + Right + Triangle Standing ride: R1 + Up Petting: O (while at rest & unarmed) (You can pet Agro while mounted or dismounted, but you only need to pet him once to get this trophy. Either way counts.) Don't try these at home! (Well, except for petting. Most pets appreciate that.) Valley Wanderer (Bronze) ************************ Difficulty: Automatic Automatically acquired after defeating Captain Caveman (#1). NOTE: This guide isn't a walkthrough for the main quest. If you need help defeating this or any other colossus, then please read one of the fine walkthroughs on your favorite game FAQs site, or search YouTube for game help videos. The Sloth (Bronze) ****************** Difficulty: Automatic Automatically acquired after defeating Babe (#2). Disturbed Sleep (Bronze) ************************ Difficulty: Automatic Automatically acquired after defeating Mighty Casey (#3). Path of Gravestones (Bronze) **************************** Difficulty: Automatic Automatically acquired after defeating Picabo (#4). Aerial Dance (Bronze) ********************* Difficulty: Automatic Automatically acquired after defeating Archae (#5). Hang Glider (Bronze) ******************** Difficulty: Super frustrating To get this trophy, you must find a bird of prey, and hold onto it for half a minute or longer. (No, hanging onto Archae doesn't count.) You'll find birds flying around in most places in the Forbidden Land; the problem usually isn't finding one, but the problem is gliding for a minute. You have to catch one while it's flying off a cliff (other than a bottomless one) or flying downhill in order to have any chance at getting this trophy. Oh, and you must have defeated at least 5 collosi in order to hang on long enough. There are two things you might want to try here: 1. Next to the Blasted Lands save point, north of where you fight Dirty Old Man and Sacboy, is a cliff. There is always one hawk that is flying in circles over this cliff. Wait for it to fly overhead, then grab onto this hawk and hang on tight! 2. Every now and then you'll find a bird resting on a save point, so if you're having difficulty finding birds in suitable locations, then try hitting the tops of the save points. Entombed Giant (Bronze) *********************** Difficulty: Automatic Automatically acquired after defeating Dirty Old Man (#6). Waves of Thunder (Bronze) ************************* Difficulty: Automatic Automatically acquired after defeating Unagi (#7). Slippery Ride (Bronze) ********************** Difficulty: Trivial To get this trophy, you need to find a fish in the water, and hold onto it for half a minute or longer. The best place to acquire this trophy is in the lake outside of 'Lectric Liz's abode, where there are plenty of fish. You must have defeated at least 7 collosi or you won't have enough stamina to hang on for that long. Wall Scaler (Bronze) ******************** Difficulty: Automatic Automatically acquired after defeating 'Lectric Liz (#8). Slumbering Caveman (Bronze) *************************** Difficulty: Automatic Automatically acquired after defeating Old Faithful (#9). Unknown Tracks (Bronze) *********************** Difficulty: Automatic Automatically acquired after defeating Duneworm (#10). Stalwart Wander (Gold) ********************** Difficulty: Expert You'll be awarded this trophy if you max out Wander's life bar. To do that, you must find most of the pieces of fruit in the game, and keep defeating collosi over and over until the game gives you the trophy. If you get most of the fruit, there is a chance you can get this trophy on your first trip through the game. Of course, finding that fruit will be difficult without a map, and the only in-game fruit map requires you to finish the game and then get to a certain point in time attack mode (see "Cornucopia" below). Guardian Unleashed (Bronze) *************************** Difficulty: Automatic Automatically acquired after defeating El Toro (#11). Silent Thunder (Bronze) *********************** Difficulty: Automatic Automatically acquired after defeating Barnacle Boy (#12). Signs in the Sky (Bronze) ************************* Difficulty: Automatic Automatically acquired after defeating Sacboy (#13). Shielded Colossus (Bronze) ************************** Difficulty: Automatic Automatically acquired after defeating Jack (#14). Valley of the Fallen (Bronze) ***************************** Difficulty: Automatic Automatically acquired after defeating Stompey Kong (#15). Tower of Prayer (Silver) ************************ Difficulty: Time-consuming but not difficult To get this trophy, all you have to do is find every save point in the game and save there at least once. Then the save point will be added to your map. Except for the Shrine of Worship and Misty Falls, all of the save points look exactly the same, so keep your eyes open for them. Here are their locations with their map coordinates: B-4: Lair on the Mesa, Lair to the West B-5: Western Cape C-1: Umbral Glade C-4: Western Plain C-5: Arch Bridge Plain D-2: Stone Arch Gorge D-5: Blasted Lands D-7: Southwest Cape E-1: Dried Marsh E-3: Ravine Entrance, Round Stone Hill E-4: Stone Bridge Cliff E-5: Autumn Forest F-2: Northern Span F-4: Shrine of Worship (which isn't marked as a save point on the map) F-7: Southern Plain F-8: The Broken Seal G-1: Desert Fortress G-2: Misty Falls G-3: Half-moon Canyon G-4: Cliff Path G-6: Valley Plain G-8: Green Cape H-6: Eastern Bluff Most of them are located on the way to one colossus or another, but there are quite a few that are out of the way, in particular Southwest Cape and Umbral Glade. All of them may be found at any time, except for the Broken Seal, which requires you to have defeated Stompey Kong first. Final Colossus (Bronze) *********************** Difficulty: Automatic Automatically acquired after defeating Hairy Potter (#16). Resistance (Silver) ******************* Difficulty: Easy After you defeat Hairy Potter, there will be two interactive sequences. During the first one, you can't change anything that happens, so just let things be. During the second one, you still can't change the inevitable, but if you can resist for one minute or more, then you will get this trophy. All you have to do is hold onto a stair until Wander runs out of stamina. You can get this on your first trip through the game. The Forbidden (Silver) ********************** Difficulty: Automatic You'll acquire this trophy the first time you finish the game. ************************************************************** * THE FOLLOWING TROPHIES APPEAR IN SotC, IN CLEAR GAMES ONLY * ************************************************************** Finishing the game for the first time unlocks Hard difficulty games, and also unlocks the time attack mode in Normal difficulty. To begin a time attack, approach a colossus statue in the Shrine of Worship and press O. Finishing the game once in Hard difficulty unlocks time attack mode in that difficulty as well. Collector (Silver) & Meticulous Collector (Gold) ************************************************ Difficulty: Starts easy, gets difficult To get these trophies, you must finish all 16 time attack challenges on both difficulty levels within the time limits given by the game. Collector is given out for winning them all in Normal difficulty, while Meticulous Collector is given out for winning them all in Hard difficulty. The early ones are easy, but watch out, because some of the later ones really penalize you if you make a mistake. And you're not imagining things; Mighty Casey and Stompey Kong in particular are _much_ more difficult in the PS3 version of the game than they were in the PS2 version, and Unagi is a little more difficult as well. It's been requested that I provide better help for these trophies, so here are some of the strategies I used when doing these time attacks: Captain Caveman (#1): * Whistle at him immediately after this battle begins so you won't have to chase him to the back of the area. Babe (#2): * Shoot one of his back feet instead of his front feet. They're more difficult to target, but once you've hit one, it takes a lot less time to climb up his back legs than his front legs. Mighty Casey (#3): * You might want to save this for later; he is the second most difficult colossus in time attack mode. * Once you've climbed onto his head, you might have noticed that he likes to twist and shout like a screaming fan at a Beatles concert. The trick here is to jump from a place where he won't wiggle around, like his shoulders, begin to stab, and then stab the moment you hear Wander grunt. (Never go for a full powered stab with colossi that like to shake around. You'll always get interrupted if you try.) * Once you've made your first stab, stab him again. You'll find that it's much easier this time. Just don't go full power! You might get interrupted if you wait too long. Picabo (#4): * No tricks. Just get her into the center as quickly as you can and trick her into doing her thing, and this will be pretty easy. * (HARD ONLY) Except in Hard difficulty, where you are on a very tight timer. Some people have had good luck by using Agro to jump onto her ears, but I was able to get onto her back in 1:30 by luring her to the far back dugout. * (HARD ONLY) Once you're on her, your time is going to be tight, so hurry up and target the weak point on her nape first. Then go for one shoulder, the head, and the last shoulder. Archae (#5): * Once you're on one of Archae's wings, wait until your stamina is full before stabbing a weak point. You're going to need all of it to survive his trick flying. * After stabbing a wing, wait until Archae levels out before stabbing again or moving on. Patience is the key to not falling off of Archae and getting a good time. * If you get impulsive and fall off, then just restart the battle, since you won't have time to get back and win. Dirty Old Man (#6): * Your time on this one is going to be tight, so waste no time in running to those arches. He's probably the third most difficult colossus. * Again, jump from his shoulder to his head, and stab quickly. Did you know that you don't have to be located directly over a weak point in order to stab it? * (HARD ONLY) By far the most difficult part of this battle is the weak point on his left hand. To reach it, take out the first two weak points on his body, then get off of him and make him play peek-a-boo again. Then, jump onto his left hand and stab. You can still stab his hand while you're clinging to it, but you will have to move around a bit to find a point where Wander won't lose his balance after his hand drops. Sometimes a little luck is necessary... Unagi (#7): * Pretty easy. You won't make it to his head on your first try. On your second try, just stab him quickly so he doesn't shake you off. 'Lectric Liz (#8): * She's probably the easiest colossus to take out in time attack mode. * Just run down the stairs and then shoot her as soon as you arrive, then move to an open space and shoot two of her feet. Jump down and stab, then get out of there when she's about to flip. Repeat until she's down. * (HARD ONLY) I recommend you go after her upper body weak point first, since it takes longer to reach, and the first time you topple Liz will most likely give you the most time to stab her. If you're quick, you can take it out in one trip, but don't push it. Old Faithful (#9): * No tricks. Just don't fall off of him once you're on! (If you do fall off, it'll take too long to flip him again, so you might as well start over.) Duneworm (#10): * Again, no tricks. Let him tail you, and shoot the moment you have a shot. El Toro (#11): * Once you trick him into losing his shield, you have one and only one chance to get down there and jump onto his back. (If you miss, you might as well start over again. El Toro is next to impossible to latch onto if you missed the first time.) * Once you're on him, use short stabs so you won't get interrupted. Barnacle Boy (#12): * The fastest way to start this battle is to shoot him once first, then get in the water and try to get behind him. If you don't shoot him once first, then it will take too long to swim onto his back. * After he's taken a few stabs and dives, let go and swim under his arm to get easy access to his back. Sacboy (#13): * You can seriously shave minutes (!) off your time if you try this little trick: After climbing onto him and taking out a weak point, jump off of him before he dives into the sand. That way, you won't have to wait for him to fly back out of the sand. Sacboy is the only harmless colossus in the game, so you can take the damage. Jack (#14): * The trick to defeating Jack is to take advantage of his stupidity. * After you break off his armor, climb onto an obstacle and taunt Jack into charging the obstacle. Every time, he'll ram it and knock himself out for a few seconds. That will give you enough time to get onto him and stab. * Don't try stabbing Jack when he's running wild; it's just not possible. * Once you've stabbed him once, dismount and repeat. He'll do it again and again, so keep this up for an easy victory. Stompey Kong (#15): * Look out! He's the most difficult colossus in time attack mode. * Waste no time in getting to that bridge. If you're quick, you can make it in three minutes. When fighting Stompey, every second counts. * Use the same trick as you used on Casey when attacking his head. If you stand on his back, he'll twist and shout, but if you start from his right shoulder, he'll only wiggle it gently. * The best way to attack his hand is to fall off of him and trick him into punching you. Once he does, you have only a few seconds to grab on and stab his hand. Good luck! Hairy Potter (#16): * No tricks. Just get to his head as quickly as possible, and don't fall off! (If you fall off of Hairy once you've approached his pot, you might as well start over.) Getting this trophy also unlocks the ability to turn Agro into a horse of a different color. Once you have it, if you hold down Square at the title screen and choose to load a game, then Agro's color will change once that saved game is loaded. To revert back to Agro's default black color after saving the game with a different-colored Agro, do the same thing. Wander and the Forbidden (Silver) ********************************* Difficulty: Automatic, but more difficult than the last time around You'll acquire this trophy the first time you finish the game in Hard difficulty. Mighty Wander (Gold) ******************** Difficulty: Expert You'll be awarded this trophy if you max out Wander's stamina bar. To do that, you must keep defeating collosi and finding lizard tails until the game awards you the trophy. That means you must finish the game multiple times on the same save data. Yeah, that's going to take a while. Climber (Gold) ************** Difficulty: Impossible until you've finished the game several times To get this trophy, you need to climb to the top of the Shrine of Worship. The only way up is via a climbable patch on the east side of the exterior of the shrine. You aren't going to make it, however, unless you have a **lot** of stamina. In order to get enough stamina to make the climb possible, you'll have to finish the game multiple times (at least four times). Collecting as many shiny lizard tails as possible will help as well. Note: In the PS2 version of SotC, there was an exploit in the game that allowed Wander to pull off a diagonal jump while scaling the wall, which greatly reduced the stamina requirements necessary to reach the top. That exploit was fixed in the PS3 version, so you'll have to climb it the hard way. Cornucopia (Gold) ***************** Difficulty: Next to impossible without the map To get this trophy, you must find and eat all of the fruit in the game. To find the fruit that increases Wander's max life, you will need to acquire the fruit tree map. You can get this item by winning 10 challenges in time attack mode in Normal difficulty, or 6 challenges in Hard difficulty. Once you've found fruit, you need to shoot it out of the tree with your arrows, and then eat them by approaching them and pressing O. Most trees have multiple pieces of fruit in them, so look carefully. Keep looking, shooting, and eating until the fruit symbol disappears from the map. Unfortunately, you will also need to eat all of the fruit in the Secret Garden as well, so you might want to go for the Mighty Wander trophy first before doing what needs to be done to get this trophy. (The fruit in the Secret Garden is poisonous.) Endangered Lizards (Gold) ************************* Difficulty: Next to impossible without the detection stone Okay, you don't have to have finished the game to get this trophy. However, you would greatly benefit from acquiring the lizard detection stone first. You can get this item by winning at 8 challenges in time attack mode in Normal difficulty, or 10 challenges in Hard difficulty. The lizards you are looking for here look like ordinary lizards, except that they have a shiny tail. Kill them by shooting them, or slicing them, or running them over with Agro, and then pick up the shiny tail with O to gain a small max stamina increase. IMPORTANT: You won't get the stamina increase unless you pick up the shiny tail. And if you kill the lizard without picking up the shiny tail, and then save & quit, you can assume that the lizard will not respawn until after you finish the game & save (which resets all lizards), so you'll need to be careful to pick up every shiny lizard tail that drops. Wander and the Colossus (Platinum) ********************************** Difficulty: Super expert Well, other than the two time attack trophies, at least there are no speed run trophies this time around. But it is going to be a much bigger challenge to get this trophy than the Ico platinum trophy, since you will have to finish the game more than twice here. ****************** * SPECIAL THANKS * ****************** Thanks to: - CJayC and SBAllen, for hosting this on GameFAQs - Mookiethebold, for some corrections on Bench Warmer - Rocketjess, for a correction on Climber Fin!