=============================================================================== Call of Duty Ghosts Extinction: Point of Contact =============================================================================== By: KOH13 Copyright: KOH13 =============================================================================== Table of Contents [TOC] =============================================================================== Version History [VH] 0. Introduction [000] I. Disclaimer [001] II. Controls [002] III. What is Extinction? [003] IV. The Classes [004] V. Pistols [005] VI. Ammo Types [006] VII. Team Support [007] VIII. Strike Packages [008] IX. Equalizer [009] X. Special Items/Glitches in game [010] XI. Challenges of Extinction [011] XII. Meet the Aliens [012] XIII. Gils Lodge Motel [013] XIV. The City [014] XV. Cabin [015] XVI. Achievements/Trophies [016] XVII. Difficultly of Point of Contact [017] XVIII. Special Thanks [018] XIX. Contact [019] =============================================================================== Version History [VH] =============================================================================== April,17,2014 - Guide is created and posted on GAMEFAQS =============================================================================== 0. Introduction [000] =============================================================================== Hi and welcome to my guide for Point of Contact, here I tell you what to use and what to do to beat this game easy, hope you enjoy. =============================================================================== I. Disclaimer [001] =============================================================================== This guide is written by KOH13. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. =============================================================================== II. Controls [002] =============================================================================== Here are the controls for PS3 and XBOX 360; PS3 Controls; []: Reload Weapon /\: Switch Weapons O: Crouch/Prone X: Jump L1: Aim Down Sight L2: Use Tactical Equipment L3: Sprint R1: Fire Weapon R2: Use Lethal Equipment R3: Melee Attack Select: Bring Up Skill Menu Start: Pause Game D-PAD UP: Drop Ammo Box D-PAD RIGHT: Use Strike Package D-PAD DOWN: Drop Support Box D-PAD LEFT: Use Equalizer Here are the XBOX 360 Controls; X: Reload Y: Switch Weapon B: Crouch/Prone A: Jump Left Trigger: Use Tactical Equipment Left Bumper: Aim Down Sight Left Analog IN: Sprint Right Trigger: Use Letha; Equipment Right Bumper: Fire Weapon Right Analog IN: Melee Attack Select: Bring Up Skill Menu Start: Pause Game D-PAD UP: Drop Ammo Box D-PAD RIGHT: Use Strike PAckage D-PAD DOWN: Drop Support Box D-PAD LEFT: Use Equalizer =============================================================================== III. What is Extinction? [003] =============================================================================== I guess ACTIVISION didn’t want TREYARCH to have all the fun with the ZOMBIES mode so I guess they came up with EXTINCTION, the point of EXTINCTION is like ZOMBIES except you can finish a game and not have endless waves come at you. It has the basic concept of ZOMBIES, instead of killing waves of ZOMBIES you destroy HIVES while protecting the DRILL. This game is mode harder than ZOMBIES as you have to work as team and actually talk to each other unlike in ZOMBIES where everyone can LONE WOLF till later in the game. =============================================================================== IV. The Classes [004] =============================================================================== There are 4 classes in the game; ================= WEAPON SPECIALIST ================= UNLOCKED: STARTING CLASS BASE: +20% bullet damage +1: Swap weapons faster, move faster when ADS, use tactical/lethal equipment faster +2: Faster ADS +3: Faster Reloading +4: 50% more bullet damage, less bullet spread This guy is probably going to bail you out when there are a lot of aliens to deal with since this class excels in killing aliens, the extra bullet damage as its base skill is great to begin with and when you and when start leveling up the class you’re going to need a lot ammo ==== TANK ==== UNLOCKED: LEVEL 3 BASE: 25% more HP [adds 1 extra bar of HP] +1: Melee attacks do 25% more damage +2: 50% more HP [adds 1 extra bar of HP] +3: 75% more HP [adds 1 extra bar of HP], Melee attacks do 50% more damage +4: 100% more HP [adds 1 extra bar of HP], Melee attacks do 100% more damage This guy is your bruiser, this is guy probably going to be last guy standing when you guys get screwed over when you get swarmed because the high HP it has.I recommend at least leveling up to at least 2 extra bars of HP to be on the safe side at the beginning before levelling up other skills, this ensures you wont have any problems for a while till later in the map. ======== ENGINEER ======== UNLOCKED: 5 BASE: When drill is dropped by you it starts with 125HP, Repair the drill faster, Earn Bonus Cash +1: Repair the drill even faster +2: Traps now earn back cash +3: Increased protection when repairing the drill, Traps now last longer and cost less for you +4: Increased trap/explosive damage, and gain 2000 more cash to hold in wallet This guy is the money maker of the team and the guy who supports the team with all the TRAPS, AMMO and STRIKE PACKAGES because of all the money you make. This guy will ensure your team makes it through a lot of rounds because of the surplus of cash it has, make sure to upgrade it to the highest level to carry money to support your team even better. ===== MEDIC ===== UNLOCKED: 10 BASE: Revive people faster when downed +1: Move faster, Increased protection when reviving a downed player +2: Longer sprints, players near you heal faster +3: Ignore the gas clouds from scorpions +4: Move extremely fast, health regeneration applies to anywhere on map This class is a must for every game you play, the MEDIC is the most essential player as it can heal players when around it or further away when upgraded as well as reviving downed players faster to get back in the action. ====== RELICS ====== So you can only use one of these guys when you have prestige once, you then can make the game harder by giving yourself a handicap but it gives you more points in the end, there are a total of 5 relics in the game, you can only equip the max amount relics for the amount of times you have prestige. TAKE MORE DAMAGE: Like it says you take more damage from everything that also includes TRAPS and EXPLOSIONS. PISTOL ONLY: You only use your pistol, you cannot buy another gun so choose wisely when picking it. IM POOR: This means you every kill you get if half of its original cash, you also get half your wallet size as well as when you clear a BARRIER HIVE you get only 1000 and not 3000. MORTAL: This means you cannot be a WEAPON SPECIALIST, TANK, ENGINEER OR MEDIC. DO LESS DAMAGE: You do half your original damage to the aliens, making damage from your guns do less damage but not from EQUALIZER or STRIKE PACKAGES. =============================================================================== V. Pistols [005] =============================================================================== What kind of soldier would you be without your trusty sidearm, this is the only weapon you are not allowed to trade in. ==== P226 ==== UNLOCKED: STARTING WEAPON +1: Increased damage and range +2: 50% more ammo in clip +3: Carry two primary weapons +4: Carry 2 pistols + double the ammo This starting pistol is pretty decent to start off with, the only problem is the damage and its fire rate and recoil. ========== .44 MAGNUM ========== UNLOCKED: LEVEL 7 +1: Increased damage and range +2: 50% more ammo in clip +3: Carry two primary weapons +4: Carry 2 pistols + double the ammo This is a powerful gun which takes out aliens with a few shots but the only drawback is that there are only 6 shots in gun and powerful recoil and also that it takes a while to reload it making it useful for WEAPON SPECIALISTS. ==== M9A1 ==== UNLOCKED: LEVEL 13 +1: Increased damage and range +2: 50% more ammo in clip +3: Carry two primary weapons +4: Carry 2 pistols + double the ammo This 3-round burst pistol is very useful pistol for people you can take the time to aim and pick off aliens, it has great damage and good ammo to last a while. ============ MP-443 GRACH ============ UNLOCKED: LEVEL +1: Increased damage and range +2: 50% more ammo in clip +3: Carry two primary weapons +4: Carry 2 pistols + double the ammo This fully automatic pistol is the most used gun in the game as it extremely fast and reloads really fast, the damage is alright because of the fast fire rate. =============================================================================== VI. Ammo Types [006] =============================================================================== Of course they wouldn’t let you just use normal type bullets for a futuristic game, there are 4 different types of ammo in the game; ============ REGULAR AMMO ============ UNLOCKED: STARTING AMMO COST: $1200 BASE: Refills 40% of maximum ammo +1: Refill bullet weapons 70% of max ammo +2: Refills all your ammo +3: Fills current clip and max ammo +4: Ammo regenerates if 20ft of the box This is really useful at least 1 person to have in the map, all you have do it level it up twice as you get max ammo, this is extremely useful for WEAPON SPECIALISTS as when they have faster reloading they will burn through ammo extremely fast. ========= STUN AMMO ========= UNLOCKED: LEVEL 2 COST: $1000 BASE: Gives 30% more ammo when dropped to you and your team +1: Gives 40% more ammo when dropped to you and your team +2: Gives 50% more ammo when dropped to you and your team +3: Gives 60% more ammo when dropped to you and your team +4: Gives 70% more ammo when dropped to you and your team This not used by anyone because its useless, it might be fun to use but nobody really uses it, it has a chance to stun the alien which stops them in their tracks. =============== INCENDIARY AMMO =============== UNLOCKED: LEVEL 12 COST: $1100 BASE: Gives 30% more ammo when dropped to you and your team +1: Gives 40% more ammo when dropped to you and your team +2: Gives 50% more ammo when dropped to you and your team +3: Gives 60% more ammo when dropped to you and your team +4: Gives 70% more ammo when dropped to you and your team This is really useful as it does damage over time to aliens which sets them aflame, this for tagging targets for other people when trying to do weapon challenges. ============== EXPLOSIVE AMMO ============== UNLOCKED: LEVEL 20 COST: $1250 BASE: Gives 30% more ammo when dropped to you and your team +1: Gives 40% more ammo when dropped to you and your team +2: Gives 50% more ammo when dropped to you and your team +3: Gives 60% more ammo when dropped to you and your team +4: Gives 70% more ammo when dropped to you and your team This is probably the used ammo in the game as it is the it does splash damage when it touches anything, this is extremely useful when taking out SEEKERS but then makes taking out armored enemies harder as the splash damage doesn’t affect them as much. =================== ARMOR PIERCING AMMO =================== UNLOCKED: LEVEL 25 COST: $1100 BASE: Gives 30% more ammo when dropped to you and your team +1: Gives 40% more ammo when dropped to you and your team +2: Gives 50% more ammo when dropped to you and your team +3: Gives 60% more ammo when dropped to you and your team +4: Gives 70% more ammo when dropped to you and your team This is basically like regular ammo except you can pierce armored enemies easier, this is extremely useful against RHINOS and HUNTERS. =============================================================================== VII. Team Support [007] =============================================================================== Here is where you help your team buy dropping support items that can speed up movement and health regeneration, reload faster, to giving extra protection with some armor. =============== TEAM EXPLOSIVES =============== UNLOCKED: STARING SUPPORT COST: $800 BASE: 2 Semtex + 1 Extra Ammo for Launchers +1: 2 Canister Bombs + 2 Extra Ammo for Launchers +2: 2 Bouncing Betties, 3 Extra Ammo for Launchers +3: 4 Claymore + 4 Extra Ammo for Launchers +4: 4 Bouncing Betties + 5 Extra Ammo for Launchers Not a lot of people use this but can be extremely useful for protecting the drill, this is good for people who use launchers as you get more ammo for it. =============== FERAL INSTINCTS =============== UNLOCKED: LEVEL 4 COST: $800 BASE: Screen turns yellow but enemies are highlighted, hear better and see through walls +1: Move 20% faster +2: Regenerate lost HP faster +3: Increases duration of support by x2 +4: Increases duration of support by x3 + Increased sprint endurance This is the most useful SUPPORT in the game, not only does it highlight enemies it also improves movement as well as faster HP regeneration. ===== ARMOR ===== UNLOCKED: LEVEL 8 COST: $1000 BASE: Nothing +1: Gives 25% armor protection +2: Gives 50% armor protection +3: Gives 100% armor protection +4: Gives 125% armor protection At least 1 person should have this is its like having extra HP, this is useful as it does stack [ONLY TO 60 SECONDS] if not leveled all the way. ============= TEAM BOOSTERS ============= UNLOCKED: LEVEL 14 COST: $700 BASE: Gives you sleight of hand for 15 seconds +1: Increases sleight of hand duration to 30 seconds +2: Repair drill faster +3: Increases sleight of hand/repair drill duration to 45 seconds +4: Increases sleight of hand/repair drill duration to 60 seconds This is also as good as FERAL INSTINCTS, it helps you reload weapons faster and is extremely useful for people who are not WEAPON SPECIALISTS but this is also a downside as you burn through ammo really fast. =============== RANDOM SUPPLIES =============== UNLOCKED: LEVEL 17 COST: $900 BASE: Nothing +1: Level 1 support items as well as a variety of rare items +2: Level 2 support items as well as a variety of rare items +3: Level 3 support items as well as a variety of other items +4: Level 4 supply items, rare items are now more common Do not use this as you can switch out your current ammo which another one as well as items you have obtained, this can also be a good thing as you can get some really good stuff but its all random and can get the same random stuff over again and again. =============================================================================== VIII. Strike Packages [008] =============================================================================== Most of these packages have a lot of explosions with them with some auto targeting ones as well. === IMS === UNLOCKED: STARTING STRIKE PACKAGE COST: $1250 BASE: 4 proximity bombs that pop in the air and find their target +1: Each explosive now has bigger blast radius +2: Enhanced targeting system + faster firing rate +3: Explosives now have a bigger blast radius + More Damage +4: IMS now contains 6 explosives This little bad boy is used protecting the drill, this is a good idea to have when you are being chased by aliens when you cant defend it, this also good for taking out RHINOS. ============ MOTAR STRIKE ============ UNLOCKED: LEVEL 9 COST: $1300 BASE: 3 Mortars with moderate damage and small blast radius +1: 4 Mortars with moderate damage and small blast radius +2: 4 Mortars with high damage and medium blast radius +3: 5 Mortars with high damage and large blast radius +4: 6 Mortars with high damage and large blast radius Not many people this because it’s a joke, they only use it for fun times, this package is like a SOLFAM DESIGNATOR except they hit near your position, this also bad because of the explosions make the screen shake a lot and the smoke also affect you a lot and make it annoying when someone is using it. ============== TRINITY ROCKET ============== UNLOCKED: LEVEL 18 COST: $1800 BASE: Target an area with 1 guided missile +1: Improved targeting outlines +2: Fire a smart drone projectile while controlling the missile +3: Fire a 2 drone projectile while controlling the missile +4: Fire a 4 drone projectile while controlling the missile This is also another useless package as it is a waste of money to use, its basically like what you use in multiplayer except you have to upgrade to get more missiles, DO NOT USE IT. ========== SENTRY GUN ========== UNLOCKED: LEVEL 22 COST: $2000 BASE: Basically a portable mini-gun that fire by itself +1: Improved targeting system + Wider firing arc + Double its original range +2: Increases the firing rate +3: Armor piercing ammo more effective against RHINOS and armor plating + 30% more ammo +4: Place 2 turrets + Less chance of overheating This is most used and most useful package in the game, this will defend areas that you cant as its like having an extra player, when is this is upgraded it becomes stronger and shoots way faster. ======= VULTURE ======= UNLOCKED: LEVEL 28 COST: $2200 BASE: A drone that hovers over you that targets anything that is hostile but does not last that long +1: Increased damage +2: Increases targeting system and range of turret +3: Longer operating time +4: Fires a rocket once in a while This is also another useful package but its operation time is a very annoying thing as it lasts for maybe 45 seconds - 1 minute which is a bummer since you have to make the most of it, it hovers above you making it the only package not being able to be destroyed by aliens. =============================================================================== IX. Equalizer [009] =============================================================================== When you need a little more firepower to take down some aliens, look no further. ================ PORTABLE MINIGUN ================ UNLOCKED: STARTING EQUALIZER COST: $1100 BASE: Start off with 100 bullets +1: Ammo is increased to 125 + Faster spin-up time for gun +2: Max damage from any range with ammo at 150 +3: Armor piercing ammo +4: Ammo is increased to 200 + Gun now fires explosive bullets Not a bad thing to have in the beginning to take out the HIVES and aliens, this is basically having a portable turret anywhere you go, you have to upgrade a little bit for it be useful. ============== GRENADE TURRET ============== UNLOCKED: LEVEL 6 COST: $1000 BASE: Starts off with 10 grenades +1: Increases firing rate and ammo to 15 grenades +2: Increases damage + Bigger blast radius +3: Turret now starts with 30 grenades +4: Grenades now are incendiary This is a better version of the PORTABLE MINIGUN, not only does it do more damage you can does splash damage, you must upgrade it to 30 grenades to make it really useful, most of small aliens in 1 hit and SCORPIONS/HUNTERS in 2-3 hits making it really useful when fighting clusters of them. =========== RIOT SHIELD =========== UNLOCKED: LEVEL 15 COST: $700 BASE: Start off with 10HP + Slow movement +1: Medium attack speed + 15HP for shield +2: Move faster when shield is equipped +3: Fast melee attacks + 20HP for shield +4: Fire melee attacks + 25HP for shield This is the most used EQUALIZER because its like having extra HP, this will defend against every attack from against the aliens, the RIOT SHIELD will protect your front when equipped and when its on your back it will protect your back making it useful when reviving a downed player or repairing the drill as you face another the other way to protect yourself. [DO NOT ATTACK AN ALIEN AS IT WILL LOSE HP MAKING IT BREAK FASTER] ==== MK32 ==== UNLOCKED: LEVEL 23 COST: $1500 BASE: Start with 6 grenades +1: No splash damage from MK32 +2: Move faster + Bigger blast radius +3: Incendiary grenades do more damage +4: MK32 now has 12 grenades Unlike the version in multiplayer that shoots 2 grenades this one shoots only 1 grenade at a time, its extremely heavy and not as good as a grenade turret, you might be able to move freely but the lack of ammo is quite a disappointment. ============= DEATH MACHINE ============= UNLOCKED: LEVEL 29 COST: $2000 BASE: Starts with 100 bullets +1: Reduces the recoil when firing +2: Increases movement +3: Increases the damage when used in bursts +4: Ammo is increased to 200 bullets This is fun to use but the ammo and fast fire rate makes it quite useless as you need to make sure all the bullets count, only when fully upgraded is it useful. This can mow down enemies easily but like I said you need to be really accurate. =============================================================================== X. Special Items/Glitches in game [010] =============================================================================== The special items are things found from TRASH BAGS or CONTAINERS scattered across the map, if you find one if will be highlighted in green and you need to hold the RELOAD to acquire the item [NOTE: IF YOU FIND AN ITEM ANOTHER PERSON CAN PICKUP BEFORE YOU AS YOU NEED TO PICK IT UP AGAIN] FLARE: When this bad boy is dropped aliens will stop attacking you and focus on the light, everything except SEEKERS and RHINOS go towards the light, if you attack the aliens there is a chance they will attack you, this is extremely useful when in a pinch or need to heal other players, always have one handy. HYPNO KNIFE: This turns aliens into allies, this lasts for a really long time or till your alien is killed, useful for drawing aliens to another target. TROPHY: Basically the same thing when used in multiplayer except has more uses now. SOLFAM DESIGNATOR: This lets you call in 3 missiles [1 EACH], ADS and then fire to drop a missile, extremely useful when fighting a cluster BOUNCING BETTIES/CLAYMORES/CANISTER BOMBS/SEMTEX GRENADES: Basically the same use as they would be in multiplayer, just blow up things. CASH: This can be found lying around the map, by searching things you can get money AMMO: Like cash this can be found around the map, this can be any of 6 ammos in the game ATTACHMENTS: These are found by searching things in the map, you can only equip certain attachments to certain weapons [LIKE IN MULTIPLAYER YOU CAN ONLY HAVE 1 MUZZLE OR SIGHT AT A TIME]. HELICOPTER SUPPORT: This can be found in the second story building, you need to put in cash [$1000] to the required amount to have the helicopter to help you. Now here are some glitches in the game that I have done or have seen in the game; - If you completely die [GOING TO THE DOGTAG] on the ELECTRIC FENCE or FIRE TRAP, and are revived on it you will become invincible to all traps meaning you will not get hurt or be slowed down when going over a trap. - If you shoot the LOL by on the MOTEL SIGN you will make aliens turn into plush dolls for 5 minutes - You can drop $1000 for other players by jumping first then holding down the AIM and JUMP button at the same time till you drop money [A INDICATOR WILL APPEAR SHOWING A $$$ SIGN SHOWING YOU HAVE DROPPED THE CASH, YOU CANNOT PICKUP YOUR OWN DROPPED CASH] - After arming the NUKE have everyone jump off but your MEDIC so that your DOGTAGS will appear, have him/her to where the DOGTAGS are which are by VKS by the CABIN, after you have been healed the BARRIERS that where to block you will not appear and no extra RHINOS, making you always get the PLATINUM ESCAPE. =============================================================================== XI. Challenges of Extinction [011] =============================================================================== They included challenges in the game so you can upgrade your skills, you should try to complete all of them to make it easier but if cant then there is going to be a problem, they are divided into certain sections which is done at each HIVE; [DURING THE BARRIER HIVES THERE ARE NO CHALLENGES BUT YOU GET ONE SKILL POINT FOR DESTROYING IT] ================= WEAPON CHALLENGES ================= - Get X amount of kills with Assault Rifles - Get X amount of kills with SMGS - Get X amount of kills with Shotguns - Get X amount of kills with Sniper Rifles - Get X amount of kills with Pistols - Keep shot accuracy at 50% or 75% ================ ALIEN CHALLENGES ================ - Find the LEPER in 30 seconds and kill it - Kill X amount of SCOUTS with melee attacks - Kill 1 SCORPION with a melee attack - Kill x amount of SEEKERS - Don’t take any damage from SEEKERS ================== KILLING CHALLENGES ================== - Get X amount of kills with PROPANE TANKS - Get X amount of kills with TRAPS - Get X amount of kills with TURRETS - Get X amount of kills with EXPLOSIVES - Get X amount of kills while aliens are jumping - Get X amount of kills while prone =============== MISC CHALLENGES =============== - Protect a random player - Don’t spend any cash for X amount of time - Spend X amount of cash - Do not reload for X amount of time - Do not go to LAST STAND - Do not BLEED OUT [DOGTAGS] * Do not any damage {ONLY AT BEGINNING HIVE] * Only use melee to damage aliens [ONLY AT BEGINNING HIVE] [IF I HAVE MISSED ANY OR IF THEY ARE INCORRECT PLEASE EMAIL ME] =============================================================================== XII. Meet the Aliens [012] =============================================================================== SCOUTS: These guys are the cannon fodder of the game, they are weak but if they swarm you they will take you down in seconds SCORPIONS: These guys are the most annoying guys in the game, they do attack you directly but rather shoot balls of venom at you, you take the initial damage from the ball then after it lands it causes a cloud of gas to remain which hurts you over time so move out of it. HUNTERS: These guys are a super scout, not only do they do a lot of damage only one them is needed to take you out, they are extremely fast and have a lot of armor plating protecting them. SEEKERS: These guys are easy to detect as you see a METEOR drop from the sky and then the SEEKERS come out, they are faster than HUNTERS and explode when they get close enough to you, they are extremely weak in HP but high in DAMAGE. RHINO: This guy is the super evolved version of the HUNTER, he will chase down one player at a time till you are all down, he may be slow but when he gets going you better find somewhere to hide, they have the most HP and lot of armor protecting only hitting the FEET or HEAD/NECK will do extra damage. =============================================================================== XIII. Gils Lodge Motel [013] =============================================================================== ====== HIVE 1 ====== As you wait for the guy to drop the drill, go look for items as there are 2, 1 in each of the 4 corners here, drop the drill and wait for the challenge [DO NOT TAKE ANY DAMAGE]: Stay far away from the drill and in the corner and let the aliens come to you. [ONLY USE MELEE TO DAMAGE ALIENS]: Just don’t shoot and melee attack them. ======== HIVE 2-4 ======== The next part is working as a team protecting the drill and completing challeneges, you need at least 6 or 7 skills points by the time you get to the BARRIER HIVE as you will have problems later on, the challenges you need to worry about is the ACCURACY CHALLENGE, SNIPER RIFLE KILLS, KILL ALIENS IN AIR, you should also toss all the PROPANE TANKS on the BARRIER HIVE but should keep some for the challenge. ============== BARRIER HIVE 1 ============== By this time you get here you should at least have 6 or 7 skills points, you then want to place a PORTABLE MINIGUN or GRENADE TURRET to shoot at the HIVE and plant some SENTRY GUNS to protect your backside, I would preferably use the GRENADE TURRET to attack the HIVE to help do a lot of damage to it, you have at least person doing this while the other 3 people defend that person, once that is done the HELICOPTER will drop down cash [3000], you should plant, buy and get other things before you pickup the cash, [IF YOU WAIT TO LONG YOU WILL NOT BE ABLE TO PICKUP THE CASH] =============================================================================== XIV. The City [014] =============================================================================== After destroying the BARRIER HIVE and going down the street you have an chance to fight a HUNTER/RHINO or a SEEKER. ======== HIVE 5-8 ======== Basically its just like the MOTEL section but with a lot more aliens and introducing the new type of alien HUNTER and SEEKER, you will need to be extra careful now as you can get swarmed easily by the aliens or by the SEEKERS, you should always place a TURRET at each HIVE to help you out, you should also use the TRAPS to help out as well, you should also put money into the HELICOPTER which is a LAPTOP in the second story building, you should use it on the last HIVE before the BARRIER HIVE to help you out. ============== BARRIER HIVE 2 ============== This is like the first BARRIER HIVE but it will take longer to destroy, you should activate all traps as they help out a lot, place a SENTRY TURRET where you can activate 2 traps by the walls, this will be extremely helpful, use the GRENADE TURRET to attack the HIVE to help hurt the HIVE, careful of the SCORPIONS and SEEKERS as will come more frequently, as well as more HUNTERS. =============================================================================== XV. Cabin [015] =============================================================================== After grabbing the money, and turning the corner at the alley, you can fight a RHINO if you shoot at him which you should do if need some extra cash, when going up some more you also have another chance to fight another one. ========== HIVE 10-14 ========== At the starting HIVE here, you can have a little trouble here if you let the HUNTERS and SCORPIONS get you, careful of the RHINO here, the next HIVE shouldn’t be any problem except with the increasingly insane amount of ALIENS they throw at you, you should always be tossing support items down to help out. [12] When you get the HIVE in the farmhouse, activate both TRAPS below you by the fence and plant SENTRY TURRETS facing the HIVE to protect it and your team, also have someone by the LADDER where the TRAPS are to help pick off aliens before they reach the fence. [13] This HIVE is a fast one but also a very fast one to die as well, there are a lot of HUNTERS and SCORPIONS so you need be careful as there is a cliff behind the HIVE which can lead to your death, place SENTRY GUNS on the ledges for maximum usage and drop support items as well. [14] This is will the longest 7-10 minutes of life, this is an extremely long HIVE and will probably die a lot, make sure you have SENTRY TURRETS facing fight of DRILL facing the wall as that’s where all the SCORPIONS are [NEED TO ALWAYS TAKE THEM OUT AS THEY GAS A LARGE AMOUNT OF AREA MAKING YOU GET OUT OF YOUR SAFETY ZONE] make sure you also have facing towards the narrow entrance as a lot of ALIENS will show up there [PROTECT THE TURRETS AT ALL COSTS AS THEY SAVE YOU A LOT OF TIME SO YOU CAN KILL OTHER ALIENS] ======== THE NUKE ======== Before you guys arm the NUKE you should set up first, run back to all the way to the alley but do not enter it, place SENTRY TURRETS outside of it and one SENTRY below the bridge where you destroyed your first HIVE coming to the CABIN, run back to the NUKE and STOCK UP on everything [MAKE SURE YOU GRAB FERAL INSTINCTS AND TEAM BOOSTERS BEFORE ARMING THE NUKE, ALSO RUN WITH A PISTOL], when you make it the alley a METEOR will block your path you can either wait the allotted time or kill 2-3 RHINOS to make it fall [ARENT YOU HAPPY YOU PLACED THOSE TURRETS THERE], now you have to make it where you destroyed the first BARRIER HIVE, make sure you have SENTRY TURRETS placed right away when you get there as another METEOR will block your path and you must face another 2 RHINOS, this is where it gets tricky as most of the time the teams clutters together making easier pickings for the RHINO, try to hold out or kill them to make the METEOR disappear, now your in the final stretch for the HELICOPTER and your home free [YOU ALL NEED TO BE IN THE CIRCLE FOR YOU TO LEAVE, IF SOMEONE GETS DOWNED WHILE IN THE CIRLCE AND THE FINAL GUY MAKES IT, THE GUY THAT IS DOWNED WILL NOT MAKE IT, SORRY :(] =============================================================================== XVI. Achievements/Trophies [016] =============================================================================== Any Means Necessary [Bronze]: Get a total of 50 kills or more with traps against aliens How to Get: Just activate any trap to get the kills Cabin Fever [Bronze]: Made it to the cabin How to Get: Once you reach the third part of the map, you will automatically get it City Dweller [Bronze]: Made it to the city How to Get: Once you cleared the first barrier hive you get this automatically when coming into town Completionist [Bronze]: Complete all the challenges in Point of Contact How to Get: This is extremely hard to do but just complete all the challenges thrown at you to get this Made it Out Alive [Bronze]: Made it to the helicopter How to Get: Only you have to make it to the helicopter to get this [NOT EVERYONE HAS TO MAKE IT OUT ALIVE] No Man Left [Bronze]: All members of the team made it out alive How to Get: How many players there are at the time of arming the nuke need to make it out alive [SO IF THERES 4 YOU NEED 4 AND IF THERES 3 THEN 3, ETC] Sprinter [Bronze]: Made it to the helicopter with 90 seconds left or more on the clock How to Get: Only you have to make it the helicopter and leave with this much time left. Throttled Escape [Bronze]: Escaped while using a Relic equipped How to Get: You must have prestige at least once to attempt this, but just make it to the helicopter with it equipped and you get it. Trash Picker [Bronze]: Scavenge 40 items in a single game How to Get: Its probably best to do this solo to get this as you need to pick them up and not your team. =============================================================================== XVII. Difficultly of Point of Contact [017] =============================================================================== AT first this can be daunting and annoying but once you get the hang of it and know what to do it becomes quite easy, the only problem is finding players that are as good as you when playing randomly which can be rally hard, POINT OF CONTACT is moderate difficulty but if playing with RELICS it can be hard unless you are the only one playing with RELICS then its not so hard. =============================================================================== XVIII. Special Thanks [018] =============================================================================== I would like to thank some people but cant as I did this guide by myself. If you want to help me please do and you will be credited in my guide. =============================================================================== XIX. Contact [019] =============================================================================== If you got any tips or information that is useful for the FAQ, please email me @ thekingofgames000@hotmail.com, you get credited for sharing this info with me but make sure you check the FAQ before emailing me, it might be covered in the FAQ. ===============================================================================