****************************************************************************** Strong Bad's Cool Game for Attractive People!! (Wii Version) Episode 1: Homestar Ruiner A FAQ/Walkthrough by CyricZ Version 1.1 E-mail: cyricz42 at yahoo.com ****************************************************************************** 1. Introduction 2. FAQ 3. Basics 3A. Controls 3B. Menus/Displays 3C. Hints & Tips 4. Free Country USA 4A. The Peoples 4B. The Places 5. Hint-throughs 5A. Part 1: I Feel Fresh as a Bagel 5B. Part 2: The Good Times Are Over! 5C. Part 3: Wanted - Everybody I Hate 6. Step-by-Step Walkthrough 6A. Part 1: I Feel Fresh as a Bagel 6B. Part 2: The Good Times Are Over! 6C. Part 3: Wanted - Everybody I Hate 7. Collectibles 7A. TGS Ideas 7B. Game Manual Pages 7C. Coach Z's Trophies 7D. Costume Pieces 7E. Prank Calls 8. Extras 8A. TEEN GIRL SQUAD! 8B. Snake Boxer 5 9. Standard Guide Stuff 9A. Legal 9B. E-mail Guidelines 9C. Credits 9D. Version Updates 9E. The Final Word ****************************************************************************** 1. INTRODUCTION ****************************************************************************** Good evening, and tonight. Welcome to my incredibly incredible FAQ and Walkthrough for the first episode of the new gaming craze that all the kids are talking about: Strong Bad's Cool Game for Attractive People! In this guide, I pander to the masses and provide you with the means to get through Strong Bad's first day of awesome adventure. In addition to a usual walkthrough and notes about all the extras, I've also provided hint-throughs, giving you just a little push in the right direction, leaving you with some small sense of actually accomplishing something in the game. That said, let's begin. ****************************************************************************** 2. FAQ ****************************************************************************** Q: What is SBCG4AP? A: An episodic series for the Wii and PC, featuring the characters from the popular cartoon website: homestarrunner.net (it's dot com!) Q: Do I need to be aware of the cartoons to play this game? A: It would certainly help, but it's not required. A basic knowledge of how everybody does their thing should suffice, which I provide you. Q: How can I get this game thingy? A: If on the Wii, you need to be online and have access to the Shop Channel. You can purchase this from the Shop Channel for 1000 points. If you're considerably less cool and have to stoop to getting it for the PC, simply go to telltalegames.com and purchase and download from there. Ask your parents' permission. Void where prohibited. Q: I have a problem that seems to be specific to the PC version. Can I ask you about it? A: I'd rather you didn't, since I certainly can't be crapped to pay for this game twice. I reserve that honor only for the highest in Videlectrix qualities. ****************************************************************************** 3. BASICS ****************************************************************************** Here's all the simple information for simpletons. First tip: Wii-mote does not go up nose. ============== 3A. Controls = ============== Pointer: Used to manipulate the cursor on-screen. A Button: Used to activate pointer where it's pointing. Will be used to walk towards stuff, manipulate stuff, talk to stuff, and mash stuff. B Button: Used as a cancel button. Also can be used during any dialogue scene to skip it. Warning: Skipping Strong Bad's awesome dialogue is considered a crime in multiple states and territories. - Button: Access the inventory in your pants. Most people would say "pockets". I say "pants". + Button: Check your game status, which includes your handy map of FC USA (self-drawn), your collected extra items (self-fulfilled), and your overall stats of stuff you've done (self-loathing). 2 Button: During the basic run-around gameplay, you can use this to bring up Photo Mode. In Photo Mode, you can take snapshots to save to your Wii so you can annoy people by sending them. --- Movement: Click a spot anywhere in the field and the big SB will shuffle his tape legs over there. If you double click, Strong Bad will pick up the pace a little. Also, holding down the A button will make Strong Bad try to follow your cursor as diligently as a one-legged puppy. Interaction: Any time your cursor comes upon a "hot spot", you'll see a small text blurb describing it. Click on it and Strong Bad will walk over and talk about it, to it, or try to do something with it. Dialogue: Click on any of the famous h*r characters to begin negotiations. Sometimes the conversation will be scripted and that'll be it. Other times, you'll be given a little dialogue window with topics to talk about. Furthermore, you will sometimes be given a little be-halo'd SB, or a horn-ed SB to select. These can be used to vaguely compliment or rudely berate who you're talking to, respectively. Safe to say, it's always awesome to try both. Items: Once you snag and bag an item, it will be in your inventory. You can access that item by clicking on the inventory button at the upper-left corner of the screen, or by pressing the - button. Click on whatever item you wish to play with, which will be attached to your cursor. Then, click on the object or person in the field you want to use it on for maximum mayhem! ==================== 3B. Menus/Displays = ==================== Main Menu - New Game: Start a game from the beginning. Any autosave data you have from a previous game will be erased, so be sure to log that. Save/Load: You can pick any of the three files to save your current game to, or you can load 'em up one of your previously saved games, including the recent autosave. Settings: Tweak-a-the-game. I will describe this, forthwith. Quit It: Return to the Wii Menu, you quitter. Preview: Check out a quick preview of the next action-isode. --- Settings Menu - Give Hints: You can set this for "Low", "Medium", or "High". The higher you set it, the quicker Strong Bad (or another nearby character) will occasionally interject with a hint about what you're supposed to be doing next. Subtitles: With these on, you'll be able to see and read all The Cheat's "mehs", and all of Pom-Pom's "bubbles". Pop-up Text: This is the text that lets you know of a "hotspot". You can turn it off for a serious pixel-hunting challenge. Music/Voice/Sounds: Adjust these sliders to adjust the relative volume of the auditory stuff you will experience in the game. --- Main Game Display - The top of the screen contains all the buttons you'll ever need: The three in the top left are the Inventory, Map (and status), and Photo Mode. The button in the top right scrolls up the Main Menu, which won't remove you from the action, but let you save, or tweak the settings if you wish. ================== 3C. Hints & Tips = ================== Play the tutorial for a hold-your-hand look at how your average adventure game works. If you're familiar with the concept, it's not really necessary, but there are some elements exclusive to this series you might want to know about. I don't plan on providing a walkthrough for the tutorial, as they really do hold your hand, and it really is as uncomfortable as it sounds. This is a point and click adventure, which automatically means one simple thing: point and click on EVERYTHING. Hunt everywhere for "hotspots" to interact with, use every item on everything, talk to everyone about everything. Remember, if you feel you're stuck in boring dialogue (rare as it occurs in this game), you can always mash B to skip to the next line. Your map is a nice easy way to warp around town. Although you can return to it by walking out of the current area by any stone-marked pathway, you can also use the + button or Map button in the upper-left part of the screen, select a spot, and immediately jump there. And hey, even though it's not required to get through the game, going to homestarrunner.com and viewing some of the awesome cartoons they have there may give you some ideas, or at least clue you in on the habits of these weird animal peoples. ****************************************************************************** 4. FREE COUNTRY USA ****************************************************************************** Heretofore is a quick rundown of the encountering encounters you can expect while traipsing about the game. ================= 4A. The Peoples = ================= Strong Bad - "I'm charming!" Warrior, poet, wrestleman. Strong Bad truly is the last great guy. As the most popular character on h*r, Strong Bad rules over his Internet-based subjects with an iron fist, and a caramel tongue. Can often be found checking his e-mail and reasserting his status. Homestar Runner - "Everybody loves the me!" When there's a goal that needs surmounting, you go to Homestar Runner, unless that goal involves intelligence, tact, ingenuity, memory, or basically anything mental-related. But, if you've got a race that needs running, or a sport that needs playing, he'll be there, throwing his lack of arms at the challenge. Strong Sad - "Each day we die a little more." Strong Bad's little brother, lifetime member and founder of the Dump Poets' Society. Always willing to put his best elephant foot forward, except on days when he's feeling downtrodden, depressed, or decrepit, which is pretty much all of them. Strong Mad - "BREAKIN' STUFF!" This large square of a man is Strong Bad's older brother, who speaks more through his actions than his words. This is largely because he knows more actions than words. It is advised one not stand in his path, lest ye become the path itself. The Cheat - "Meh!" Part cheese, part anvil, all squeaky rodent thing, The Cheat is one fine- looking young man. Living up to his name, including the integral article, he's always looking to get an advantage in life, in any way possible. Marzipan - "Homestar, I'm breaking up with you." Marzipan is unique among all the characters for one very obvious reason: she enjoys organic food. This purple-dressed stick lady is fiercely independent, or so she claims, and maintains a very consistent on/off-again relationship with Homestar. Pom-Pom - "Bubble bubble." Homestar's main man is a Pom from the Isle of Pom. Big, round, eloquent, stylish, and with tons of lady friends, it's a bit of a mystery how he fits into the h*r amalgam. Former Strongest Man in the World after abdicating his title. Bubs - "I don't look half bad!" The finest representation of capitalism in Free Country, USA, Bubs runs the local concession stand, which supplies the populace with pretty much everything they need except psychiatric help. Also has knowledge of several funky-fresh dance moves. Coach Z - "I've hit rack battam!" A well-past-his-prime athelete, old man Coach Z is a coach by day, and an aspiring hip hop artist by night. To accomplish both ends, he immerses himself in the traditional hip hop lifestyle of sleeping in the locker room, avoiding showers, and generally being a creepy old man. The King of Town - "Let the King have some!" It's unknown whose authority actually pulls more weight, Coach Z's or the KOT's. Either way, neither pull much. Maintaining a castle with several loyal subjects, the King lords over not much more than his own appetite, but believe you me that he lords over it enough for everybody. The Poopsmith - "!!!" Gainfully employed by the KOT, it's easy to see why Poopsmith refuses to speak what with the job he has. In short: okay guy, crappy job. Homsar - "Sure beats breakin' up with me!" Obviously the only one in town who knows what's going on. ================ 4B. The Places = ================ The House of Strong - The starting point, or at least "central hub" of your adventures. This is totally where the action is. A lovely three-level abode, the brothers Strong all live here, and the Cheat spends most of his time here as well, catering to the machinations of the patriarch. The Track - Where champions are made and waylaid, here you will find competitions between titans. The matches are tests of strength, speed, agility, or just who can cheat the best. Near the track is Coach Z's Locker Room. Marzipan's House - A tribute to all things organic, it's possible her house is made out of recycled animal whatsit, but such rumors are unconfirmed. What is confirmed is that Marizpan keeps a clean domicile. The Field - A large field area, this scrolling zone houses several points of interest for the interested pointer: Bubs' Concession Stand - Your one-stop shop for goods, services, drinks, snow cones, and other picture postcards. The Stick - A true monument to fortitude in the face of adversity, the Stick tends to be a nice meet-up spot. Cool Car - This jaunty jalopy has moved about three inches in the last seven years, but is still the hottest ride in town. Photo Booth - This space and time warping phenomenom recently popped up in FCUSA, where those who choose to flaunt their fantastic physique get their shot at the big time. The Whale - Nine seventeen. Sever your leg please, sir. It's the greatest day. Strong Badia - Strong Bad's personal abandoned field-kingdom, which he tends to with a gracious hand. The King of Town's Castle - This be-tongued edifice houses one of the greatest natural disasters in history and his Poopsmith. It is truly unknown how much food or close- enough-to-food is stockpiled within its stoic walls, but the rumors go to the tune of "several small nations worth". ****************************************************************************** 5. HINT-THROUGHS ****************************************************************************** The purpose of this section is to give you juuust enough of a push in the right direction, so you can at least use a small portion of that crap-heap you call a brain. They're set up in the style of UHS or "Invisihints", in the sense that you can get vague hints at first, then scroll down to get more specific hints. You won't get walkthroughs here, so go to that section if you need them, cheater. Also, I won't discuss things that have to do with the Extras in this section. So, nothing about the Metal Detector, since that's only involved in digging up extra stuff. ===================================== 5A. Part 1: I Feel Fresh as a Bagel = ===================================== What's my objective in the beginning? - To find Homestar and pummel the snot out of him. - Well, first I guess it's best to actually find Homestar. - Strong Bad already mentioned where Homestar probably is. - Access your map and select the Track after you pencil it in. --- How can I participate in the Race to the End of the Race? (FANFARE!) - Start by asking the facilitator. - Talk to Coach Z about it. - Well, looks like the only competitors are Pom-Pom and Homestar. - You could still participate. - If it wasn't obvious that you were you. - You'll need to disguise yourself as one of the competitors. - Homestar, obviously. --- How can I disguise myself as Homestar? - You need two elements for the disguise. - A head and a body. --- How can I get a Homestar body? - Just the clothes will be enough to fool everyone. - There's only one apparent set of Homestar clothes in this game. - Yes, sadly, the ones on the owner. - You can't force him out of them against his will, and that's probably for the best. - Where might one go without one's clothes, particularly in the locker room that Homestar's currently in? - You need to convince Homestar to take a shower. - Note that he smells himself if you tell him to take one. - Have you visited Marzipan's garden, yet? - Note what she's growing. - Take an onion, then give it to Homestar. - Once he's in the showers, go to his locker (the middle one), and grab his outfit. --- How can I get a Homestar head? - Sounds kinda fun, but no, the original one this time will not work. - Have you seen a convincing replica around? - Have you visited Marzipan's garden, yet? - You'll need a tool to remove that. - Have you talked to Marzipan, yet? - And observed her crap hedges? - Talk to her about the hedge. She'll mention her hedge shears being at Bubs' Concession Stand. - Getting them is as simple as talking to him, but how to use them on the Homestar float without Little Miss Watching You noticing? - You'll have to get her attention away from the house. - Someone recently dropped the means to do that. - Go to the track and grab Homestar's cell phone. - Use the cell on yourself to make a call and pick Marzipan. She'll head to the track and you're free to go there and eviscerate the work of art. --- How can I win the Race? - Try your best and follow the onscreen prompts. - To wit, you can't at the moment, but completing the race will get things moving. ====================================== 5B. Part 2: The Good Times Are Over! = ====================================== I've got a Homestar(s) infestation! How do I get him(them) out? - Yeah, you're just going to have to buy the whole time-space distorting for now. - Three spots with Homestar, and you'll need three elements to get him out of each spot. - Talk to each of them to figure out what they (he?) want. - One laments his crime, one laments his lack of victory, and one laments the loss of his lady love. - To get Homestar completely out of your house, you'll need to destroy his criminal record, win the Race guised as him, and get him back together with Marzipan. --- How can I destroy Homestar's criminal record? - He tells you the source of the problem if you look at the TV. - His criminal record is in the King of Town's castle, so head there. - Now it's time for some stealth action. - Strong Bad will let you know when it is and isn't safe to skulk around. - Specifically, when the Poopsmith is shovelling, it's safe to move, but when he's moving, it's not and you have to hide. - There are a few hiding spots in the area, and they're rather obvious. - You can hide behind the statue, the privacy screen, and the bonsai in the second room. - Unfortunately, all this stealthery can't get you to the last room, where Strong Mad is diligently guarding. - Have you played with everything in the two rooms you can roam around in? - Notice two things that aren't hiding places? - Take the plunger in the second room and put it on the drain in the first room. - You can now access the vents above. - It still doesn't move Strong Mad, though. - It's actually rather easy to get him in motion, and you may have done this already. - Simply get the Poopsmith's attention and Strong Mad will come out after you. - I suggest standing on the plunger when you do this. - With Strong Mad distracted looking for you, climb into the vents, and you can get to Homestar's criminal record with little difficulty and/or personal injury. --- How do I win the Race? - The Strong Bad way, of course. - That is, to cheat. - Let's take this by each leg of the race, shall we? - By the way, once your preparations are complete, you'll still need to get Coach Z's attention to run it again. - Just tinker around with stuff. - Like the camera. ----- -- How do I cross the log more quickly? --- Building up your log-running skillz isn't an option. --- You're going to have to simplify matters for yourself. --- Ever see the sbemail "winter pool"? --- Well, anyway, you basically have to keep the log from rolling. --- You can't freeze the water, but can you do anything else to it? --- Something showed up in your house following the first attempt at the Race. --- Take the Jela-Ton in your house and use it on the water in the pool. ----- -- How do I do the pogo stick part faster? --- You need to make the weight you're carrying a lot lighter. --- See anything around town that could lighten a lourde? --- Marzipan stopped you from fiddling with something earlier, but she won't be around to do so this time. --- Go to Marzipan's house and snag the balloons. Tie them to the lourde. ----- -- How can I clear the hurdles? --- Unfortunately, you cannot prevent Strong Bad's loss of breath and motivation. --- That said, have you tried playing with the three hurdles? --- When you click on one, you can exchange its place with another. --- With you getting progressively tired as the race goes on, the order should be obvious. --- Order the three hurdles thus: hurdle, turtle, curdled milk. ----- -- I now have a good time on the Race, but Pom-Pom still beats me! Now what? --- You're never going to beat just over five seconds. --- You'll have to knock Pom-Pom out of the race for good. --- Have you been checking your e-mail this episode? --- Your e-mail is giving you a spammity spam for a free sample of Total Load. --- Having replied to it, it will show up at Bubs' Concession Stand, so pick it up. --- Strong Bad doesn't seem to want to use it, on account of the "pants issues" it provides. --- Perhaps we could use it against Pom-Pom? --- Have you found Pom-Pom's locker? --- It's the first on the left. --- Sprinkle the Total Load in Pom-Pom's bag, then speak to Coach Z in his office. --- How do I fix Homestar's relationship problems? - Homestar just doesn't seem to be into the concept, so you'll have to help. - Have you been checking your e-mail? - Bubs is giving away free candy at the Stand. - It also mentions coupons. - Go to the track and snag the coupons, then redeem one for the candy. - Ew. Organic packing peanuts? - Who likes organic stuff? - Drop the candy off at Marzipan's door. - D'oh. Freakin' KOT. - Notice what he walked across to get to the candy. - Did you find a spare something in the King's castle earlier? - Get the shovel from the castle and use it to dig the dirt where the King walked. - If you get more candy and try it again, you'll find the KOT is a little less dense than we originally thought. - Time for a craftily laid trap. - Have you been clipping hedges? - Clip any messy-looking hedge. There's one right next to Marzipan's house. - Take the hedge clippings left behind. - Drop them on the hole. Now, place another box of candy. - Well, Marzipan's happy again. Now, you just have to tell Dumpface. - Notice she called Homestar on the phone. - Who has Homestar's phone? - Oh right. You do. - Head back to Homestar and show him his phone. ======================================= 5C. Part 3: Wanted - Everybody I Hate = ======================================= Cuh-rap! Homestar's happy but now Marzipan's party is at my house! How do I get everyone out? - Explore for ideas. - Note that banana peel on the ground. - Can't get to it with the King in the way, though. - Mess with the CD player. - Keep messing with it until you get a reaction out of everyone. - Hey! Conga line! - Well, now you can get the banana peel. - Sadly, if you try dropping it, everyone just momentarily slips and that's it. - You need to direct the line to a more dangerous spot. - Manipulate the Luxa Lounger. - Ah! Now the line's going toward the window! - Use the banana peel on the conga line as they approach the window. ****************************************************************************** 6. STEP-BY-STEP WALKTHROUGH ****************************************************************************** Okay, Cheaty McFailatGames, it seems you need it all spelled out for you, so here's the walkthrough, from beginning to the bitter end of this particular episode. I'll also bring up points about the Extras, but I won't go through them step by step all at once. That's later. ===================================== 6A. Part 1: I Feel Fresh as a Bagel = ===================================== All right. We start this rollicking rollercoaster ride the Strong Bad way: checkin' e-mail. Incidentally, you can also use the Lappy to send your own e-mails to the folks on your Friend List. --- The House of Strong So, anydangway, your objective du jour is to beat the snot out of Homestar. Strong Bad mentions the track that Homestar usually frequents, and that will be added to your locations. Simply open your map and pick any spot so SB can pencil it in. You can head there right now, but let's explore the magnificent House of Strong, shall we? Strong Sad has barricaded himself in his room, so no interacting with El Dumpo today, but one of the trophies does involve getting him out of the house for brief moments. Another trophy involves interacting with certain stuff, which I'll point out as they come up, sooo throw a lightswitch rave twice on the switch at the wall. Head downstairs to the kitchen/living room area. Open the fridge to check out the contents. Going to the left from there will lead you to Strong Bad's own room, where you can play Snake Boxer 5, and work on a new Teen Girl Squad comic. Both of those are described further in a later section, and neither can be "completed" at the moment, but access both for some fun and to learn about the Manual Pages and Ideas that need to be found. Also, grab yourself the *METAL DETECTOR* sitting next to the Fun Machine, there. Check the Videlectrix poster twice. Head down to the basement. Not much to do here, but kick The Cheat into the dryer, but doing so begins your quest for yet another trophy, so kick away. Lastly, head outside. You can use the Metal Detector here to find a spot near the box. You'll mark it, but won't be able to do anything with it, yet. Finally, open your mailbox to find Costume Item #1, the Heist Hat. Now, you can either access the map and select the Track or just head off the path and you'll look at the map as well. --- The Track Hey, and there he is! Before heading straight for the big HR, use your Metal Detector under the banner to find another treasure spot. You can try to interact with stuff, but Coach Z will yell at you not to for most stuff. Talk to Homestar about all topics at least twice. Yes, he's training for The Race to the End of the Race! (FANFARE) Strong Bad will decide to put off the horrific beating, intrigued at the concept of the race. Once done talking, Homestar will get a call from Marzipan. He'll then leave his *CELL PHONE* behind and head into the locker room. Take the phone. If you take it out, then click it on yourself, you can make a call. One of the extra tasks is to prank call seven people, so prank yourself, Bubs, The Cheat, and Pom-Pom for now. You'll have to leave the Track area to prank #5, Coach Z. Marzipan's pranking is part of the puzzle, so let's leave off it for now, but once you do, the seventh and final is Homsar, who will show up once you dial up the other six. All that extraneous stuff done, go talk to Coach Z about all topics at least twice. He'll explain how to win the race, and that you can't race. Bummer. Also, note that Marzipan's House has been added to your map, so truck on over there. --- Marzipan's House So here's the dirty hippie (without the dirt) getting ready for Homestar's Victory Party, which seems to be more focused about her garden, but whatever. Note the giant Homestar float. Also, go to the nearby garden patch and pick an *ONION*. Speak to the Marzipanpan about all subjects at least twice, and be sure to use at least one Devil comment on her. Also, make sure to look at the hedge at the side of her house and ask her about that. This will open up Bubs' Concession Stand. Once you're done talking to her, you're done here, so head on over there, now. --- The Field This is actually a large area, and in addition to the Stand, five other locations will pop up on your map as you explore. It's one big circle, though, so you'll end up back at the Stand. Search under both boxes in the area to find a Manual Page and a Costume Item (the Data Boys Polo Shirt), use the Metal Detector just south of Strong Badia's flag for another treasure spot. Also, check out the Stick twice. Now, let's speak to Bubs. If you've been talking to Homestar, then Marzipan, then Coach Z about your manual pages, talk to Bubs to finally get it. Also, insult him twice. Also, ask about Marzipan's *SHEARS* to get a rather awesome rendition of their former glory. Head over to the nearby hedge (to the left) to trim it awesome like. There are two other hedges you can trim at the moment: one at Marzipan's and another at the Track. At each hedge you can also pick up some *HEDGE TRIMMINGS*. Now, let's head back to the Track. --- The Track Head into the locker room. At this point, you'll see a "envelope" pop up in the upper left corner. You can answer the e-mail at any time, but you must do so at some point. You'll find Homestar getting his gameface on. Talk to him about all subjects, and especially talk to him about the race three times. The idea now is to disguise yourself as Homestar so you can race, so you're going to start with the outfit. Homestar is convinced he doesn't need to shower, so give him a hand by giving him the Onion. Mention the shower again and he'll get a-washin'. You can now go to his locker (the middle one) and take *HOMESTAR'S CLOTHES*. Also, while you're here, open the right hand locker and take a look at Strong Mad's lunch box. Now, for the finishing touch. Get out the Cell Phone and call Marzipan. You'll tell her the race is starting, so she'll head right over. Head right over to her house. --- Marzipan's House Marzipan will be gone, leaving you free to shear the head right off that float. Marzipan will be a bit miffed, but you'll have *HOMESTAR'S HEAD*, giving you the *HOMESTAR COSTUME*. Now, back to the Track. --- The Track It's Race Time! Balance as best you can on the log using the Wii Remote's pointer, then press A with the right timing to jump with the pogo stick, then over the hurdles as best you can. You... won't do well, but it's not important right now. What IS important is that you've ruined Homestar's stellar reputation. Not a bad day. ====================================== 6B. Part 2: The Good Times Are Over! = ====================================== The House of Strong Well, the good news is that Homestar's life is ruined. The bad news is that he's taking out his depression by crashing at your place. Actually, three different places in your place, however that works. The idea is to appease three aspects of Homestar's depression. First, check out the TV to see the local news, which allows you to access the King of Town's Castle, so you can remove his criminal record. Next, head upstairs to your drawing table. With Homestar stuck there, you can't work on your awesome comics. He needs the heart of a champion again, so you're going to have to win the race for him. Lastly, Homestar's in the kitchen, trying to make something for Marzipan, so you have to help him get back together with his broomlady. Phew. Okay, to start, grab the *JELA-TON* crate on the table. Next, head upstairs and check your e-mail. If you checked it earlier, you'll have ordered a load of Total Load Enhancement Powder and it arrived at the Concession Stand just now. Okay, done here for the moment. Let's go to that Castle thingy we just learned about. --- King of Town's Castle Trim the hedge (should be your last one) and use the Metal Detector on the spot just north of the end of the stone path to find the last marker spot. Now that that's done, head on inside the castle. This part is a stealth-based thingy. The Poopsmith basically walks back and forth between piles of whatsit. While he's shovelling, he won't see or hear you, but when he's on the move, you better be outta sight. If he spots you, Strong Mad will show up and attempt to escort you forcefully from the castle, so try to avoid that. To not be seen, you can hide behind the statue, or the privacy screen, or the bonsai in the next room. Don't bother entering the last room, though, because Strong Mad's right there. First, grab the *SHOVEL*. You don't need it now, but later. Next, head to the right, avoiding detection. In the second room, grab the *PLUNGER*, then head back to the first room and use it on the drain so it'll get stuck. Then, climb onto the plunger and wait. Once the Poopsmith notices you, Strong Mad will come on out. As he comes, click on the vent above you to crawl into it. Go through and out the other side to drop into the room with Homestar's *CRIMINAL RECORD*. At any point, also check out any of the piles of whatsit lying around. Now, you're outside. With the shovel in hand, dig at the treasure marker for another manual page. Next, head to any part of the Field. --- The Field You can dig in the spot at Strong Badia for a TGS Idea, and use the Shovel on the Cool Car for another TGS Idea. Talk to Bubs and ask about your *TOTAL LOAD* to get it from him. Now, let's go to Marzipan's. --- Marzipan's House There's other stuff to do here, but for now, take the *BALLOONS* on the mailbox. Also, dig a hole in the loose dirt near the mailbox and drop some Total Load down there to find another TGS Idea. Back to the Track! --- The Track Dig up the spot near the banner for the last TGS Idea. Next, head to the microphone and use it twice, the first time which will dislodge the Mustache from the speaker. Also grab the *CANDY COUPON* near the camera. Now, to set this race up so Homestar (that is, you) can win it. First, dump the Jela-Ton into the pool. Next, use the Balloons on the heavy lourde. Lastly, go to the hurdles. Interact with each and you can switch it with one of the others. Since you obviously have problems at the end, it's best to organize them in descending order: hurdle, turtle, curdle...d milk. Now, go to the camera to erase the tape so the race can be run again. You'll now get a much better time, but it's still not enough to beat Pom-Pom's. You're going to need to spike the competition. Go to Pom-Pom's locker (the one on the left) and use the Total Load on it. Go to Coach Z's office door. First insult him, then tell him about the Total Load and Pom-Pom will be disqualified. Hooray! You get the *RACE TROPHY*! This is not one of the other trophies, mind you, but hooray! Okay, two parts down, one to go. Head to Bubs'. --- The Field Go to Bubs' Concession Stand and give him a Candy Coupon to get *CANDY*. Specifically, these are chocolate covered organic packing peanuts, a perfect gift for a dirt-eating weird girl. Head over to Marzipan's. --- Marzipan's House Now, you can experiment with what to do here. If you set the Candy down on her doorstep, the KOT will come by and scarf it. First, and this is important for an extra, dig a hole in the loose dirt near Marzipan's mailbox, then drop Candy down it. With that done, you need a better trap. Go back and get some more Candy. Now, place Hedge Clippings on the hole (which you can get around any shorn hedge), and place the Candy at the doorstep again. After all is said and done, check on the hole to talk to the KOT once more. All righty. We're almost done. Back to the House of Strong. --- The House of Strong Before presenting your winnings, first dig up the front yard in the spot you marked for the last manual page. Also, check the dirt pile left behind. All righty! Head back inside and give each Homestar the Criminal Record, the Race Trophy, and the Cell Phone (which has Marzipan's message on it). Homestar is elated and you're free at last! Oh yeah, and you can get Homestar's Chef hat for the last Costume Piece. ======================================= 6C. Part 3: Wanted - Everybody I Hate = ======================================= Or so you thought. Now everyone in town is at Marzipan's stupid party, which is at your house. Fortunately, getting rid of them isn't too hard or long or complicated. First, hit your Luxa Lounger near the window to set its back down, then flip the radio four times to get a conga line going. Pick up the *BANANA PEEL* near where the KOT was standing, and lastly, use the Peel on the conga line as they approach the window. Game, set, match, Strong Bad! Congratulations! You read through my entire walkthrough! Now, wait patiently for another month, and the next episode of SBCG4AP and my next awesome FAQ for it! Yaaaaay! At this point, you can now finish up your awesome Teen Girl Squad comic and play Snake Boxer 5 to just about completion. Once everything's in the green on your "Awesomeness" sheet, you can consider yourself having played the game 100%. ****************************************************************************** 7. COLLECTIBLES ****************************************************************************** In this section is a list of all the stuff only nerdcore nerdulars care about. All that extra crap that gets piled on for the sole purpose of squeezing that last drop of fun out of the game. =============== 7A. TGS Ideas = =============== 1. Once you have the Metal Detector and Shovel, dig at the spot near the flagpole in Strong Badia. 2. Once you have the Metal Detector and Shovel, dig at the spot under the banner at the Track. 3. Once you have the Shovel, use it on the Cool Car. 4. Once you have the Shovel and the Total Load, dig up any of the holes at Marzipan's House, then sprinkle some Total Load down it. ======================= 7B. Game Manual Pages = ======================= 1. Under the box near Bubs' Concession Stand. 2. After playing the game once, talk to Homestar about the manual, then Marzipan, then Coach Z, then Bubs. 3. Once you have the Metal Detector and Shovel, dig at the spot outside the King of Town's Castle. 4. Once you have the Metal Detector and Shovel, dig at the spot outside the House of Strong. ======================== 7C. Coach Z's Trophies = ======================== These four trophies are awarded in "percentiles", as in when you complete one part of the requirements, you get a percentage, showing you roughly how much you need to do to get the whole 100. --- Exploration Trophy This trophy is earned for examining and manipulating several specific objects. As a general rule, it's best to hit everything at least twice, and after every time you change something about it. However, these eight occurences are what you need for the trophy. 1. In the House of Strong, upstairs in the computer room, use the "Rave Switch" twice. 2. In the House of Strong, open the fridge once. 3. In the House of Strong, in Strong Bad's room downstairs, look at the Videlectrix Poster twice. 4. In the Field, examine The Stick twice. 5. In the Locker Room at the Track, open the rightmost locker and examine Strong Mad's lunchbox twice. 6. After the first time you race, use the microphone at the Track twice. 7. Inside the King of Town's Castle, examine any pile of whatsit. 8. At Marzipan's House, after dropping the King of Town down the hole, talk to the hole. --- Hedge Trophy You get this for trimming all four hedges in the game once you get Marzipan's Shears. 1. Next to Marzipan's House 2. At the Track near the hurdles. 3. At the Field near the Stick. 4. At the King of Town's Castle just outside the door. --- Nuisance Trophy You get this trophy for being a general jerk to all your stupid friends. 1. Kick The Cheat at least once into the dryer, then talk to him while he's in it. 2. When Homestar's in the locker room, talk to him about the race three times. Also, you can talk to him twice (at Marzipan's) in Extended Play. 3. Talk to Marzipan, click on her picture, then the Devil comment. Alternatively, when she's in the backyard, ring her doorbell four times. 4. Talk to Bubs, click on his picture, then the Devil comment twice. 5. Talk to Coach Z after the Race (in his office), click on his picture, then the Devil comment. --- Strong Sad Trophy To earn this trophy, you must do actions that provoke Strong Sad to leave the darkness of the house and actually step into the light. 1. Talk to Bubs, click on his picture, then the Devil comment twice. 2. Once you have the Metal Detector and Shovel, dig up the spot in front of the House of Strong, then check the dirt pile. 3. Once you have a Shovel and Candy, dig a hole outside Marzipan's near her mailbox, then drop the Candy into the hole. ==================== 7D. Costume Pieces = ==================== Heist Hat - In the snail mailbox outside the House of Strong. Data Boys Polo Shirt - Under the box just east of the Photo Booth. Old-Timey Mustache - After the first race, use the microphone at the Track to dislodge it from the speaker. Chef Hat - Once you give the Homestar in the kitchen the phone with the message from Marzipan, you can take the hat. --- Also, there are some secret costume pieces. Once you put together the Homestar costume, you can access each element separately in the Photo Booth. Lastly, there is a hidden shirt in the Photo Booth. Go over to the backdrop area and click on the lower-left light. You can drag the secret shirt off the light and use it. ================= 7E. Prank Calls = ================= Once you get Homestar's Cell Phone, you can prank all the good citizens of Free County USA. NOTE: To prank someone, you must not be in the same general area as they are. That means that even if you're in the locker room and Coach Z is outside at the Track, you can't prank him. You must prank the following people: Pom-Pom Bubs Coach Z Strong Bad The Cheat Marzipan (part of the story) Homsar (only shows up after the first six are done) ****************************************************************************** 8. EXTRAS ****************************************************************************** Here's all the really fun stuff that Strong Bad does when he says he's doing something constructive. ====================== 8A. TEEN GIRL SQUAD! = ====================== Yes, you too can experience the awesome power of Strong Bad creativity by creating your own Teen Girl Squad comic! The comic is presented in three parts. In each part, you're allowed to use "ideas", presented at the bottom of the screen, on any one of the girls. Simply click on an idea, then click on the girl you want to use it on. The idea of this is to slay all the girls in elaborate ways before the comic ends. In the lower right corner is a counter stating how many more ideas you can use in this scene before you automatically move onto the next scene. First Part: 2 ideas Second Part (outside): 2 ideas Final Part (basketball game): 3 ideas So, here's the point of all the ideas, and how you can get maximum fun out of them. The default ideas can be used on any girl. Basketball - Use in the Final Part to get dropped through the hoop. (Kill) Kissyface - Use in the Final Part on the girl who already has Perfume to get mustard gas'd. (Kill) Perfume - Use any time before using Kissyface. Sun-Tan Lotion - Use any time in the First Part, or as the first idea in the Second Part. Mirror - Use during the Second Part on the girl who already has Sun-Tan Lotion to get alternate energy source'd. (Kill) Hairspray - Use any time in the First or Second Part and once the Final Part begins, the girl with it will be fundementals'd. (Kill) Ring-tone - Use this to summon a rat. Txt Msg - Use this any time on the girl who used the Ring-tone to get her all "Rats Like Metal"'d. (Kill) --- Here are the hidden TGS Ideas that you need to find (listed above). These can only work with one specific girl, and some can only work at a specific time. Candy Bar - Use this on The Ugly One during the Final Part to get voip'd by the security penguin. (Kill) Book - Use this on So-and-So at any time for her imagination to run wild and kill her. (Kill) Car Keys - Use this on What's-Her-Face during the First or Second Part to get asplode'd. (Kill) Megaphone - Use this on Cheerleader during the Final Part to get Medusa'd. (Kill) --- The way to get a maximum score is to use the four preceding ideas. Use the Car Keys and Book in the first two parts (and two other harmless items), then use the Candy Bar and Megaphone in the Final Part. Getting a max score on TGS will get you the Roach Idea. Roach - Use on any girl at any time to get Air Kafka'd. (Kill) =================== 8B. Snake Boxer 5 = =================== The latest in the vaunted Snake Boxer series, this is the episode's Videlectrix game, which pits Joe Boxer against a series of progressively aggressive and colorful snakes. Hold the Wii Remote sideways to play: Controls - Up/Down - Move the boxer Right - Block 2 Button - Punch-a-punch + Button - Start game at title screen - Button - Quit game So, you'll be on the right and your snake adversary will be on the left. The snake randomly moves up and down and will rear back before striking. If you're not blocking, a strike will damage you. Retaliate using your punches. If you can punch a snake twelve times, it will go down and you'll move on to the next snake, who is faster and will do more damage if it hits. The game ends when you use up all three of your lives. --- Now, once you find all four manual pages in the game (see the section for it above in Collectibles), you can use the code to access the Forbidden Cobra Mode. Incidentally, the code is Up, Up, Down, Up, then press Plus to begin. In Cobra Mode, three things have changed. For one, your boxer dude is now a sleek and green cobra. For two, your random right/left punches are now replaced with a straight striking attack. For three, and most awesome, hold Right on the Control Pad for a few seconds. When you see an aura around you, release Right to unleash your FLAME BREATH. While flame breath only covers about the same area as a normal strike, it will do three hits in succession, meaning you only need to hit four times to finish a snake. Also, the fact that you're blocking the entire time keeps you from being attacked. --- It looks like the score you need to make it green in the Awesomeness sheet is 15. After that, you can continue, but the snakes get pretty nasty, able to drop you in one hit, and moving so fast, you're best off just randomly breathing fire. ****************************************************************************** 9. STANDARD GUIDE STUFF ****************************************************************************** =========== 9A. Legal = =========== This FAQ was made 100% by me, and is Copyright © 2008 Scott "CyricZ" Zdankiewicz. You may not take it in whole or in part and claim it as your own. You may not alter it in any way, even if you ask me first, and that includes putting it in HTML format. Please don’t post this on your site unless you have express consent by me. I’ve put a lot of time into this. Give me some credit. Currently, the following sites have permission to post my FAQ: www.gamefaqs.com www.gamewinners.com www.ign.com www.cheatcc.com www.cheatplanet.com www.neoseeker.com I'm not going to allow people with small personal sites to post this FAQ. They may post the link on GameFAQs with all the Strong Bad guides, but, trying to keep updates, well, updated, I'll only allow large committed sites that I trust. ======================= 8B. E-mail Guidelines = ======================= If you wish to e-mail me, be sure to follow these guidelines: - Make ABSOLUTELY sure I haven't already answered your question in the guide. - Make sure it has something to do with the Strong Bad game. I don't want spam, chain letters, offers for friendship. I also don't really care too much to discuss the h*r site itself through e-mail. Compliment me on the FAQ all you want, though. - Make sure you say "Episode One" at one point in your e-mail. I plan to have FAQs for each episode, so make sure you tell me which one you're talking about, since I can't always figure the question out without specifying what game you're asking about. - Spell correctly and use proper grammar, please. If I can't understand your e-mail, it'll be baleeted. ============= 8C. Credits = ============= The Brothers Chaps for their whimsical and hilarious group of characters. Telltale Games, for giving a franchise like this the proper game it deserves, with all the humor and setting intact. Bill Laird, for another way to get a Nuisance point. CJayC, SBAllen, and all webmasters, for having this on their sites. ===================== 8D. Version Updates = ===================== Version 1.0 - (8/13/2008) - Barring a couple of missing data points, this FAQ is pretty much complete. It will certainly get you through to the end no problem, so enjoy!
Version 1.1 - (8/18/2008) - Those couple of data points are now filled, so we should be done. ==================== 8E. The Final Word = ==================== This is a great start to what I hope will be an awesome episodic series, and a wonderful example of what a game can be when a development house is very faithful to the original material. Kudos to Telltale and the Brothers Chaps for their work. Tonight, folks, and have a great job!