Sengoku Musou 3 Z ============================================================================ Translation Guide ============================================================================ By Damien94 Hello again! This is now my second Translation guide, the first being for Sengoku Basara 3. I put a lot of work into these translations, so I would appreciate it if they do not get distributed freely. Do not attempt to sell this or any other FAQ I have written. If you wish to post this somewhere other than GameFAQs website, please contact me at gatsu94(at)gmail(dot)com. ---------------------------------------------------------------------------- Introduction: This FAQ will attempt to encompass as much of the game as possible. So far, the plan is to put out Menu translations, the Tutorial, Rare Weapons/Armor and Skills/Abilities. If would like to see something else added, please make a request in thread I have created in the forums ---------------------------------------------------------------------------- Version History: -0.1 I have finished the Abilities section. It was the fastest for me to do and probably most useful for people right away. Enjoy! Abilities ========= Weapon Abilities ---------------- -Fierce Attack (猛攻): Increases Weapon's Attack Power -Strike (地撃): Increases Normal Attack strength -Charged Strike (天撃): Increases Charge Attack strength -Musou Strike (神撃): Increases Musou Attack strength -Mounted Strike (騎撃): Increases Mounted Attack strength -Blast (地風): Increases Normal Attack range -Charged Blast (天風): Increases Charged Attack range -Musou Blast (神風): Increases Musou Attack range -Mounted Blast (騎風): Increases Mounted Attack range -Burst (地流): Increases probability of Element Activation for Normal Attacks -Charged Burst (天流): Increases Element Activation for Charged Attacks -Musou Burst (神流): Increases Element Activation for Musou Attacks -Mounted Burst (騎流): Increases Element Activation for Mounted Attacks -Supreme Burst (覇流): Increases power of Element Attacks -Shockwave (波撃): Increases power of shots and shockwaves -Indomitable Spirit (勇猛): Increases damage dealt to Enemy Officers -Heaven's Sunder (破天): Increases damage dealt to juggled Enemies -Desperate Surge (背水): Attack Power increases when near death (red health) -Resolution (果敢): Increases damage dealt with Shadow Dash -Fury (怒髪): Musou Gauge increases more quickly with Normal Attacks -Trance (無我): Spirit Gauge increases more quickly during Musou mode (The blue orbs to the left, used for Special Musou and Shadow Dash) -Zen (無心): Spirit Gauge increases more quickly while Comboing Red Skills ---------- -Secret Art (秘技): When using Shadow Dash, there is a % chance it will not consume the Spirit Gauge -Tiger's War (虎乱): Chance to perform True Musou attack even if your Health is not in the red -Ambition (立志): Increases EXP gained from defeating Enemies Armor Abilities --------------- Chest ===== -Solid Defense (堅守): Increases Armor's Defense -Steadfast (不動): Decreases chance of knockdown from Enemy attacks -Burst Disruption (滅流): Reduces the frequency of Enemy Element Activation -Wave Break (波断): Reduces damage from Enemy Shot and Shockwave attacks -Mirage (陽炎): Reduces damage taken from Enemy combos -Counter (金剛): Repel Enemies with a well-timed block (Translator's Note: The more accurate translation is "Indestructible", but this makes more sense for what the skill actually does) -Phalanx (鉄壁): Guard recovery time is reduced. This includes both entering Guard stance and recovery time from clashes -Potent (薬活): Increases effectiveness of Recovery items -Deflect (威風): Chance of deflecting Ranged attacks while on Horseback (Translator's note: Literal translation is "majesty" which makes sense, but this translation describes the skill better) -Endurance (堅忍): Reduces damage taken from Enemy Officers -Iron Will (闘志): Musou Gauge increases more quickly from Damage taken -Fighting Spirit (闘魂): Spirit Gauge increases more quickly from Damage taken -Tenacious (不屈): Defense increases when near death (red health) Red Skills ---------- -Unyielding (不抜): Spirit Gauge gradually increases when near death (red health) -Resurrection (再臨): If defeated, resurrect once (health recovered based on level of skill) Gauntlets ========= -Cavalier (騎戦): Increases horsemanship skill -Relentless (連撃): Increases time allowed between strikes before combo resets -Momentum (乱撃): Attack Power increases proportionate to combo gauge -Giant's Strength (剛力): Easier to win Deadlocks and increases damage dealt after winning a Deadlock -Effective (霊験): Increases duration of Temporary item effects -Focus (高揚): Reduces Musou drain during Musou attack. Effectively increases Musou duration -Renewed Vigor (破竹): Recover a portion of health every 100 K.Os (Translator note: The literal translation is "Splitting Bamboo", and this refers to how easy it is to split bamboo once you get it started. I'm open to name suggestions) -Renewed Fury (快進): Recover a portion of the Musou Gauge every 100 K.Os -Renewed Spirit (昇龍): Recover a portion of the Spirit Gauge every 100 K.Os -Discern (目利): Find stronger Weapons more easily -True Sight (真眼): Find stronger Armor more easily -Collector (収集): Find Raw Materials more easily -Saddlemaster (不落): Reduces chances of being knocked off your horse Red Skills ---------- -Equestrian Soul (騎神): Spirit Gauge gradually increases while on Horseback -Awakening (覚醒): Musou Gauge gradually increases when Spirit Gauge is full Tabi (Boots) ============ -Fleet of Foot (俊敏): Increases Tabi's Speed -Swallow in Flight (飛燕): Increases Range of Shadow Dash -Great Stride (飛躍): Increases distance traveled with Sidestep -Superior Dodge (飛転): Increases the distance covered while Evading -Flash Step (瞬躍): Grants invincibility while Sidestepping -Flash Dive (瞬転): Lengthens period of invincibility while Evading -Charge (走撃): Increases damage of Running Attacks -Pounce (跳撃): Increases damage of Jumping Attacks -Bull Rush (走襲): Chance of Stunning enemies with a Running Attack -Slam (跳襲): Chance of Stunning enemies with Jumping Attacks -Swift Soul (神速): Increases Movement Speed during Musou attack -Swift Retreat (脱兎): Increases Movement Speed while near death -Advance (撃進): Chance of gaining a temporary speed boost after defeating and Enemy Officer Red Skills ---------- -Furious Winds (疾風): Musou Gauge gradually increases while Running -Spirited Charge (疾光): Spirit Gauge gradually increases while Running Second Rare Weapons =================== Aquisition ---------- -You must have cleared the character's Musou mode (Story mode) -You must play on hardest difficulty (Chaos?) -Can only be aquired in a specific Stage (different for each character) -You must clear all missions successfully Weapons ------- Sanada Yukimura =============== -Divine Spear of Type: Normal Attack Power: 52 Element: Lightning 50 Noble Furies Upgrades: 5 Stage: Numata Castle (沼田城の戦い) Skills: