_____ _ _____ _ | __ \ | | / ____| | | | | | | __ _ _ __| | __ | (___ ___ _ _| |___ | | | |/ _` | '__| |/ / \___ \ / _ \| | | | / __| | |__| | (_| | | | < ____) | (_) | |_| | \__ \ |_____/ \__,_|_| |_|\_\ |_____/ \___/ \__,_|_|___/ Boss Resistances Guide By 8bitPunk ,~:~++,=MZOZM$$7MDZN .........IMDD8MMNON78M?NDD8ZD ?MMMMMMMMMMMMMMM$MONZN8IMOMMMNMMN=.II ,NMM8IOMMMMM8 ,NMMMO=$$M$M~ ~MMMNMMMMMMD O: .MM88O8DOM. ZN . O8NOZNNNM. ..DMMM$NZMI. .MMMMOM8N. . ,OMMDM7M78+. ..7MMMMMMMDNMM. . NNNMMMMMMNN$NMMNN., .,INMMMMMMNMMMMMMMNMNDM. .+MMNMMMMMMMMMMNMNMMDNMDMNI. MMMMMMMMMMDNMMMNMNMNDNMMMNDN. :MMDMMMMMMMMMNMMNN8MOMMMMMMNM? .MMMMMMMMMMDDNMMMNMDMDMMMMMMMMM. .MMMMMMMMMMMMMMMMMNNMMMMNMMMMMM=. 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OMMMMMMMI, . .MMMMNMM~. +=+++. .$M8MM~, (Capra Demon) ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ Table of Contents: [Find w/ Cntrl + F] Overview [OVIEW] Methods [METHD] Criticism/Limitations [CRITCISM] How to Read the Data: [WTFDATA] Bosses Listed Chronologically: [BCHRONO] Asylum Demon [ADEMON] Taurus Demon [TDEMON] Gargoyles [GGOYLE] Capra Demon [CDEMON] Gaping Dragon [GDRAG] Quelaag [QLAAG] Ceaseless Discharge [CLESS] Pinwheel [PWHEEL] Iron Golem [IGOLEM] Smough - First Form [SMO1] Smough - Second Form [SMO2] Ornstein - First Form [ORN1] Ornstein - Second Form [ORN2] Seath the Scaleless [SLESS] Demon Firesage [DFIRE] Fire Centipede [FCENT] Gravelord Nito [GLORD] Four Kings [FKINGS] Kalameet [KMEET] Manus, Father of the Abyss [MNUS] Gwyn, Lord of Cinder [GWYNCIND] Appendix 1: Bosses Listed Alphabetically: [BALPHA] Asylum Demon [ADEMON] Capra Demon [CDEMON] Ceaseless Discharge [CLESS] Demon Firesage [DFIRE] Fire Centipede [FCENT] Four Kings [FKINGS] Gaping Dragon [GDRAG] Gargoyles [GGOYLE] Gravelord Nito [GLORD] Gwyn, Lord of Cinder [GWYNCIND] Iron Golem [IGOLEM] Kalameet [KMEET] Manus, Father of the Abyss [MNUS] Ornstein - First Form [ORN1] Ornstein - Second Form [ORN2] Pinwheel [PWHEEL] Quelaag [QLAAG] Seath the Scaleless [SLESS] Smough - First Form [SMO1] Smough - Second Form [SMO2] Taurus Demon [TDEMON] Legal / Contact Info [DONTCUR] ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [OVIEW] Overview ================== A collection of data pertaining to damage inflicted while using various elementals. Normal, Lightning, Fire, Magic, Divine, and Occult damage types are reviewed in an attempt to uncover boss weaknesses and/or resistances. Though the scope of data collected is small, conclusions may be drawn from relevant information. While the community is largely aware of many of the conclusions being researched, this guide gives an opportunity to prove what we have suspected/known. <> Physical Damage will almost always out damage "Split Damage" When both weapons have similar Attack Ratings. Thus, a weapon with 200 Physical Attack Rating will usually outperform a weapon with 100 Physical Attack Rating and 100 (Elemental) Attack Rating. <> Divine Weapons never inflict more damage than their Magical counterpart when the Divine Damage Bonus Stat is 110. Further quantitative evidence may show an increase of damage when the Divine Damage Bonus Stat increases. <> The only recorded boss with a weakness to Occult weapons is Gwyn, Lord of Cinder. Artorias, the Hellkite Dragon, and Sif were not tested using these methods. Since Occult damage is meant to be effective against "gods", I assume the omited bosses are not vulnerable to Occult. <> Enemy Damage Reduction as it relates to Weapon Attack Rating and supposed Enemy Defense Ratings seems to function as a Non-Linear Relationship. Example: When using a Normal +15 Claymore against Gravelord Nito (total Attack Rating = 443), each R1 attack dealt 232 damage. Nito's defenses mitigated 211 points of damage, or 48% of the damage. When using a Normal Longsword +10 (total Attack Rating = 266), each R1 attack dealt 75 damage. Nito's defenses mitigated 191 points of damage, or 72% of the damage. In this case, 177 additional Attack Rating granted an additional 157 points of damage. <> Even when Lightning weapons out-performed Physical weapons (due to a much higher total Attack Rating), Physical weapons always had a superior % of damage dealt. This means that no boss has a WEAKNESS to lightning. If you have a Physical weapon with the same damage type (blunt, slash, pierce), and similar Attack Rating to a Lightning Weapon, the Normal weapon will ALWAYS outperform the Lightning Weapon. <> No Boss has a WEAKNESS to fire, but several bosses have strong RESISTANCE to fire, namely the obvious bosses (Quelaag, Ceaseless Discharge, and the Fire Centipede). See above point made for Physical vs. Lightning weapons except replace the word "Lightning" with "Fire". ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [METHD] Methods ================= <> Xbox 360 Standard issue of the game with the most current patch as of October 2013 (Version 1.09). <> Damage recorded against bosses in New Game +. Bosses in New Game are expected to have reduced Resistances, but I have not proved it with data. Bosses in further New Game + difficulties may have more Resistances. <> Relevant Stats on Character: Soul Level: 109 Strength: 32 Dexterity: 25 Intelligence: 10 Faith: 8 <> All data expressed was collected using a Longsword in the following Physical/Elemental state: Total Physical Elemental Damage Spread Longsword: Damage Damage Damage (Physical / Elemental) Normal +10: 266 266 0 (100% / 0%) Lightning +4: 376 188 188 (50% / 50%) Fire +9: 364 182 182 (50% / 50%) Magic +9: 329 167 162 (50.76% / 49.24%) Divine +9:* 320 157 163 (49% / 51%) Occult +4:* 313 164 149 (52.4% / 47.6%) *: The Divine and Occult Longswords both have 110 "Divine Bonus" and "Occult Bonus", respectively. (parenthetical % of total damage is rounded to nearest whole number %) <> Each boss was struck multiple times with the R1 attack at full stamina. Damage was only recorded when it could be replicated with repeated attacks. Damage was not recorded when bonus damage was inflicted due to bosses being in their "vulnerable" state, which occurs just after they attack, or at the beginning of their dodge animation. <> Enemy Bosses omitted due to my negligence: Artorias (DLC) Bed of Chaos Hellkite Dragon Sif ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [CRITCISM] Criticism/Limitations =============================== <> New Game+ Data may not be pertinent to New Game players. <> Data reflects a very small amount of information and would be better supported by additional figures. (Blunt and Piercing weapons info, more variance in the Total Attack Rating of weapons used by including lower and higher Attack Ratings.) <> Weapons should have the same total Attack Rating for a more accurate impression of % Damage. The percentages are slightly skewed towards weapons with higher Attack Ratings. ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [WTFDATA] How to Read the Data ============================== ----------- Weapon Elemental Damage Type ----------- - Boss Name - Normal Lightning Fire Magic Divine Occult Quelaag -------- Damage dealt by a single R1 attack -------- 83 85 33 57 55 52 (31%) (23%) (9%) (17%) (17%) (17%) --- (Damage Percentage of Weapon Attack Rating) ---- The data shows that Quelaag has a strong resistance to Fire Elemental Damage. ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [BCHRONO] Bosses Listed Chronologically ======================================= Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Asylum Demon 172 225 201 171 165 156 (65%) (60%) (55%) (52%) (52%) (50%) [ADEMON] Recommended Gear =================== Whatever you can get your hands on! This boss will likely be faced using your 'class starting gear'. Vulnerable Periods ====================== Occasionally the demon will fly a short distance, then slam back down on the ground. When you see it lifting into the air, 2-hand your weapon and prepare to attack it once it returns to the ground. Try to rush into any part of the body not covered by its hammer because there are extra attack frames once the enemy lands. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Taurus Demon 155 200 169 146 ? ? (58%) (53%) (46%) (44%) (%) (%) [TDEMON] Recommended Gear ==================== Any Shield with 100% Physical Block (Heater Shield from Undead Merchant, or Hollow Knight Shield from Undead Soldiers). Vulnerable Periods ====================== Use the ladder on the structure adjacent to the Fog Wall entrance to perform plunging attacks for heavy damage. Lure the boss to the opposite end of the walkway, then return to climb the ladder and deliver additional plunging attacks. Watch out for ================= All of the Taurus Demon's attacks have heavy knockback. Be aware of the breaks in the wall where many unsuspecting players have been knocked to their death. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Gargoyles 132 149 142 110 106 95 (50%) (40%) (39%) (33%) (33%) (20%) [GGOYLE] Recommended Gear ==================== Any shield with 100% Phsyical Block as well as high Fire Resistance; Black Knight Shield Dragon Crest Shield Tower Kite Shield Caduceous Kite Shield Heater Shield Vulnerable Periods ====================== Each swing leaves the Gargoyels wide open for an attack, but when they are employing their fire attacks, they are stationary for an extended length of time. Use this opportunity to flank and employ a 2-handed grip on your weapon. Watch out for ================= The ledges, and the wide range of their attack. Try to stay in the middle of the roof when you are positioning. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Capra Demon 112 135 106 86 83 75 (42%) (36%) (29%) (26%) (26%) (24%) [CDEMON] Recommended Gear ==================== Any shield with 100% Physical Block and high Stability; Black Knight Shield Baldur Shield Caduceous Kite Shield Tower Shield The Baldur Armor Set has high Physical Defense (found on Baldur Knights), while the Thief Set has decent Bleed Resistance and is light (found in one of the rooms containing undead thieves, before the Capra Demon). Vulnerable Periods ====================== Climb the stairs and roll across to the archway to position yourself for a plunging attack. Be careful as the boss and dogs can still attack you from this position. Usually the boss will swing at you once, then fall below you, but the dogs can leap over to your spot and attack you indefinitely. Watch out for ================= The beginning of the battle places you in a tough spot. Try to run/roll to the left and up the stairs. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Gaping Dragon 136 189 159 122 118 109 (51%) (50%) (44%) (37%) (37%) (35%) [GDRAG] Recommended Gear ==================== Any shield with 100% Physical Block and high Stability; Black Knight Shield Baldur Shield Caduceous Kite Shield Tower Shield Vulnerable Periods ====================== Severing the tail allows you to position yourself at the dragon's hind quarters (back legs) with relative safety. If you are playing Co-op, your partner can stay out of the fog and fire arrows, from the overlooking balconies, down upon the Dragon with no risk of injury. Watch out for ================= When the Dragon opens its mouth, it will perform a devastating ground slam/bite attack which counts as several attacks and is difficult to block. When the Dragon starts convulsing/shaking, it is preparing to use his barf-corrosion attack which heavily damages the durability of your equipment. When you see the shaking, run far away. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Quelaag 83 85 33 57 55 52 (31%) (23%) (9%) (17%) (17%) (17%) [QLAAG] Recommended Gear ==================== Any shield with 100% Phsyical Block as well as high Fire Resistance; Black Knight Shield Dragon Crest Shield Tower Kite Shield Caduceous Kite Shield Heater Shield The Pyromancy Armor Set (Tattered Cloth Set), found in the Blightown swamps has great Fire Resistance. Vulnerable Periods ====================== Quelaag has long animations for all of her Pyromancy spells, use 2-hands on your weapon to attack her once you are clear of the spell. Try to stay at the back part of her body, but not completely behind her because you will not be able to see when she is preparing her AOE spell. Multiple arrows/bolts to her body can stagger her. Watch out for ================= Whenever Quelaag bends forward at the waist, she is preparing her AOE attack. The AOE attack is considered Fire, so it can be blocked, but you will still receive damage. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Ceaseless Discharge 79 82 32 66 65 58 (30%) (22%) (9%) (20%) (20%) (18%) [CLESS] Recommended Gear ==================== Any shield with 100% Phsyical Block as well as high Fire Resistance; Black Knight Shield Dragon Crest Shield Tower Kite Shield Caduceous Kite Shield Heater Shield The Pyromancy Armor Set (Tattered Cloth Set), found in the Blightown swamps has great Fire Resistance. Vulnerable Periods ====================== Ceaseless Discharge has very long recovery times from his swings, but his biggest weakness is revealed if you can run all the way back to the fog gate. Once you reach the fog gate, he will swing his arm to hit you, but fall short if you are adjacent to the fog gate. Use a fast-swinging weapon to hit him about 6 times and he will lose his grip and fall to his death. Watch out for ================= His attacks do massive damage and are difficult to block on account of having so much guard/poise break. Your best bet is to dodge laterally when he swings. If he swings his left arm, roll to your left (away from the arm), and if he swings his right arm, roll to your right. You should only have to dodge his attack once before you can run all the way to the fog gate to exploit his weakness. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Pinwheel 126 154 128 93 89 82 (47%) (41%) (35%) (28%) (28%) (26%) [PWHEEL] Recommended Gear ==================== Any shield with high Magic Resistance: Crest Shield (Northern Undead Asylum) Caduceous Roung Shield (In the Graveyard by Firelink Shrine) Red and White Round Shield (Drops from the Skeletons in the Catacomb) Dingy Set (from the Firelink Shrine Firekeeper's Corpse) Vulnerable Periods ====================== Pinwheel suffers from lengthy casting times and slow movement. Any time it stops moving you can usually get in several 2-handed attacks. Watch out for ================= Its slow-charging, large magic-ball attack, it can stun. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Iron Golem 47 65 52 42 41 39 (18%) (17%) (14%) (13%) (13%) (12%) [IGOLEM] Recommended Gear ==================== Any shield with 100% Physical Block and high Stability; Black Knight Shield Baldur Shield Caduceous Kite Shield Tower Shield Any Armor set with High Physical Defense; Baldur Set Catarina Set Iron Golem Set Elite Knight Set Vulnerable Periods ====================== The Iron Golem has very choreographed attacks, so you know when a hit is coming. If you can deal a lot of damage to him in a short period of time, he will lose his balance and fall over, exposing him to further attacks. Try to position yourself in the middle of the area to avoid being knocked off of the edge. Watch out for ================= The ledges surrounding the battle area are easy to fall from, and the Iron Golem has several attacks that can be instant kills if you are positioned wrong. Stay away from the edges of the area to avoid 1-hit kills from his axe swings and grab. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Smough - First Form 139 181 157 112 107 97 (52%) (48%) (43%) (34%) (33%) (31%) [SMO1] Smough - Second Form 139 98 157 112 107 97 (52%) (26%) (43%) (34%) (33%) (31%) [SMO2] Recommended Gear ==================== Any Shield with High Stability, Physical Block, and Lightning Resist; Silver Knight Shield (Silver Knight drop) Eagle Shield (Found in Blightown) Black Knight Shield Any Armor set with Lightning Resist; Silver Knight Armor Set Dingy Set The Silver Knight Spear can allow you to stay far enough away from the bosses to enable easy dodges. If you have killed all of the Titanite Demons thus far, you should have enough Demon Titanite to fully upgrade Quelaag's Furysword to +5. This weapon is quick swinging, and both bosses lack a strong Fire Resistance. Vulnerable Periods ====================== First Form: Smough has big attacks that deal tremendous amounts of damage. Even blocking will have severe consequences as most hits will drain the majority of your stamina. He is most vulnerable when he does his "butt slam" attack, just be sure not go get too close to his hammer when he lands, as there are residual attacks. Second Form: Smough 2.0 is arguably harder than Ornstein 2.0 because his attacks hit very hard and cover a wide range. His "butt slam 2.0" can one-shot lesser players. Your best bet is dodging his attacks by rolling "into" his weapon. This means roll against the direction he is swinging, and not "with" his swing. Watch out for ================= His "butt slam" attacks. Most of his attack can hit you if you are hiding behind a pillar, so when you are using the pillars as an obstacle between yourself and the boss, step away from the pillar slightly. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Ornstein - First 60 47 63 57 55 55 (23%) (13%) (17%) (17%) (17%) (17%) [ORN1] Ornstein - Second 62 48 65 58 57 57 (23%) (13%) (18%) (18%) (18%) (18%) [ORN2] Recommended Gear ==================== Any Shield with High Stability, Physical Block, and Lightning Resist; Silver Knight Shield (Silver Knight drop) Eagle Shield (Found in Blightown) Black Knight Shield Any Armor set with Lightning Resist; Silver Knight Armor Set Dingy Set The Silver Knight Spear can allow you to stay far enough away from the bosses to enable easy dodges. If you have killed all of the Titanite Demons thus far, you should have enough Demon Titanite to fully upgrade Quelaag's Furysword to +5. This weapon is quick swinging, and both bosses lack a strong Fire Resistance. Vulnerable Periods ====================== First Form: Ornstein has a variety of attacks and quick recovery times when compared against Smough, try to position yourself at his right side to allow the most time to avoid his spear attacks. Second Form: Stand between Ornstein's legs to avoid most of his attacks. Be prepared to roll several times should he leap high into the air. During his second form, it takes much longer for him to recover from attacks. Watch out for ================= His dashing impale attack, and his charged-up-lightning impale. Both attacks can be easily dodged with a lateral roll (sideways). When standing between his legs (Ornstein Form 2), he will occasionally perform a small jump backwards while swinging his spear. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Seath 107 147 135 63 60 60 (40%) (39%) (37%) (19%) (19%) (19%) [SLESS] Recommended Gear ==================== Any shield with high Magic Resistance: Crest Shield (Northern Undead Asylum) Caduceous Roung Shield (In the Graveyard by Firelink Shrine) Red and White Round Shield (Drops from the Skeletons in the Catacomb) Any armor set with Curse Resistance and Magic Resistance; Paladin Set Dingy Antiquated Set Try to avoid Magic/Divine/Occult Weapons, as Seath has high Resistance to Magic attacks. Vulnerable Periods ====================== If you have enough Magic and Curse Resistance, you can almost ignore the paltry damage inflicted by Seathe's breath attacks. Watch out for ================= His magic does have the ability to curse. I usually wear a fully upgraded Antiquated Skirt for the Curse Resistance. This frees other equipment slots for Magic or Physical defense. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Demon Firesage 110 131 102 83 80 72 (41%) (35%) (28%) (25%) (25%) (23%) [DFIRE] Recommended Gear ==================== Any shield with high Magic Resistance, Stability and 100% Physical Block: Crest Shield Silver Knight Shield (Heavy Shields if you are into that) Any armor set with good Physical Defense and/or Magic Resistance. Vulnerable Periods ====================== Just like previous Demons, this enemy has several slow but powerful attacks, and a short-lived hover followed by a ground slam. Watch out for ================= The Demon Firesage's AOE attack is considered Magic, not Fire. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Fire Centipede 102 103 39 89 86 76 (38%) (27%) (11%) (27%) (27%) (24%) [FCENT] Recommended Gear ==================== Any shield with 100% Phsyical Block and High Stability; Black Knight Shield Dragon Crest Shield Tower Kite Shield Caduceous Kite Shield Heater Shield Any gear with Fire Resistance as well as Physical Defense; Black Iron Set Tattered Cloth Set Gold-Hemmed Black Set Vulnerable Periods ====================== Any time Centipede leaps into the air, roll away from the immediate area, then return as he lands for a few free attacks. This is a boss which can be easier to hit "unlocked" (not locking on), aim for his legs or the glowing orb in his chest/stomach. Watch out for ================= Fight the Centipede in the area where there is a corpse containing 2 Green Titanite Shards. There is enough room here to maneuver without having to worry about accidentally walking in the lava. If you can sever on of its tails, it will drop the Orange Charred Ring, which heavily reduces damages sustained while walking over the lava. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Gravelord Nito 75 67 81 60 58 54 (28%) (18%) (22%) (18%) (18%) (17%) [GLORD] Recommended Gear ==================== Any shield with high Magic Resistance, Stability and 100% Physical Block: Crest Shield Silver Knight Shield (Heavy Shields if you are into that) Any armor set with good Physical Defense and/or Magic Resistance. Nito has more resistance to Lightning and Magic, than Fire. Try to use a powerful Normal or Fire Weapon. Vulnerable Periods ====================== Nito has several attacks that are slow to wind up and are easy to dodge. When he hunches over, you can attack him several times before he unleashes his wave of magic. Watch out for ================= Listen for the screaming sound. When this happens, he is about to use his Gravelord Sword Attack. The attack occurs right after the screaming stops. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Four Kings 78 110 92 67 65 65 (29%) (29%) (25%) (20%) (20%) (21%) [FKINGS] Recommended Gear ==================== Any shield with high Magic Resistance: Crest Shield (Northern Undead Asylum) The Dark Hand (equipped in the off hand) Caduceous Roung Shield (In the Graveyard by Firelink Shrine) Red and White Round Shield (Drops from the Skeletons in the Catacomb) Any Armor Set with High Magic Resistance; Dingy Set Sorcerer Set Black Sorcerer Set Vulnerable Periods ====================== As the Four Kings are constantly on the offensive, there are few times where you can attack unrestrained without worrying about reprisal. I find it easiest to avoid their attacks when standing as close to their swords as possible (the king's right side). Watch out for ================= The Four Kings attack primarily with Magic Damage. Even their sword swings are considered Magic attacks (or at least the majority of the damage is Magic). ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Kalameet 47 45 42 36 35 34 (18%) (12%) (12%) (11%) (11%) (11%) [KMEET] Recommended Gear ==================== Any shield with high Magic Resistance, Stability and 100% Physical Block: Crest Shield Silver Knight Shield (Heavy Shields if you are into that) Any Armor Set with high Magic Resist and Physical Defense. Try to mix and match your armor to have the best of both. Since Kalameet has the Highest Defenses of any boss, use whatever your strongest weapon is. Vulnerable Periods ====================== When Kalameet is breathing fire, or preparing to cast his Amplify Damage spell, he is vulnerable to attack. This is the best time to sever his tail if you are cooperating with others. Watch out for ================= Pretty much all of his attacks are vicious. Try to Release the block button for the small amount of time between his tail-bite double attack so you have enought stamina to not be staggered by the second hit. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Manus 78 55 52 43 41 41 (29%) (15%) (14%) (13%) (13%) (13%) [MNUS] Recommended Gear ==================== Your best combination of: Physical Defense, Magic Defense, and Stability. Vulnerable Periods ====================== While his attacks do take him a lengthy time to recover from, you want to save enough stamina to be able to block his attacks without penalty. Manus is a fight of patience. Watch out for ================= His multi-hit attack that ends with a leaping-palm strike, once he starts it, he always finishes it. Also, he has several Dark Magic spells which can be devastating if multiple sprites hit you. ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Gwyn, Lord of Cinder 70 57 76 57 55 56 (26%) (15%) (21%) (17%) (17%) (18%) [GWYNCIND] Recommended Gear ==================== Any shield with 100% Phsyical Block as well as high Fire Resistance; Black Knight Shield Dragon Crest Shield Tower Kite Shield Caduceous Kite Shield Heater Shield Any Armor Set with Fire Resistance and Physical Defense; Black Iron Set Black Knight Set Tattered Cloth Set Gold-Hemmed Black Set Gwyn appears to be vulnerable to Fire and Occult Damage types. Vulnerable Periods ====================== Gwyn's most vulnerable period is when he attempts a grab attack. Since you can see this coming, it is easy to dodge, or even back-pedal to avoid. Many players prefer to defeat Gwyn with Parry-Riposte attacks (try to parry the second attack in his set). Watch out for ================= His extended reach and quick attacks. Gwyn can be slightly unpredictable as to how many times he swings in his combos. Sometimes he swings twice, sometimes thrice, sometimes 4 times. He can close any gap, so try to place stalagmites between yourself and him when you want to recover health with your Estus Flask. ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [BALPHA] Appendix 1: Bosses Listed Alphabetically ================================================== Normal == Lightning = Fire ==== Magic == Divine == Occult Boss Name: (%) == (%) = (%) ==== (%) == (%) == (%) Asylum Demon 172 225 201 171 165 156 (65%) (60%) (55%) (52%) (52%) (50%) [ADEMON] Capra Demon 112 135 106 86 83 75 (42%) (36%) (29%) (26%) (26%) (24%) [CDEMON] Ceaseless Discharge 79 82 32 66 65 58 (30%) (22%) (9%) (20%) (20%) (18%) [CLESS] Demon Firesage 110 131 102 83 80 72 (41%) (35%) (28%) (25%) (25%) (23%) [DFIRE] Fire Centipede 102 103 39 89 86 76 (38%) (27%) (11%) (27%) (27%) (24%) [FCENT] Four Kings 78 110 92 67 65 65 (29%) (29%) (25%) (20%) (20%) (21%) [FKINGS] Gaping Dragon 136 189 159 122 118 109 (51%) (50%) (44%) (37%) (37%) (35%) [GDRAG] Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Gargoyles 132 149 142 110 106 95 (50%) (40%) (39%) (33%) (33%) (20%) [GGOYLE] Gravelord Nito 75 67 81 60 58 54 (28%) (18%) (22%) (18%) (18%) (17%) [GLORD] Gwyn, Lord of Cinder 70 57 76 57 55 56 (26%) (15%) (21%) (17%) (17%) (18%) [GWYNCIND] Iron Golem 47 65 52 42 41 39 (18%) (17%) (14%) (13%) (13%) (12%) [IGOLEM] Kalameet 47 45 42 36 35 34 (18%) (12%) (12%) (11%) (11%) (11%) [KMEET] Manus 78 55 52 43 41 41 (29%) (15%) (14%) (13%) (13%) (13%) [MNUS] Ornstein - First 60 47 63 57 55 55 (23%) (13%) (17%) (17%) (17%) (17%) [ORN1] Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) Ornstein - Second 62 48 65 58 57 57 (23%) (13%) (18%) (18%) (18%) (18%) [ORN2] Pinwheel 126 154 128 93 89 82 (47%) (41%) (35%) (28%) (28%) (26%) [PWHEEL] Quelaag 83 85 33 57 55 52 (31%) (23%) (9%) (17%) (17%) (17%) [QLAAG] Seath 107 147 135 63 60 60 (40%) (39%) (37%) (19%) (19%) (19%) [SLESS] Smough - First 139 181 157 112 107 97 (52%) (48%) (43%) (34%) (33%) (31%) [SMO1] Smough - Second 139 98 157 112 107 97 (52%) (26%) (43%) (34%) (33%) (31%) [SMO2] Taurus Demon 155 200 169 146 ? ? (58%) (53%) (46%) (44%) (%) (%) [TDEMON] Normal == Lightning = Fire ==== Magic == Divine == Occult (%) == (%) = (%) ==== (%) == (%) == (%) ~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~\#/~ (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) (#) ~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~/#\~ [DONTCUR] Legal / Contact Info ============================== Copyright 2013 8bitPunk So far, only GameFAQs has permission to host this guide. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. 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