_______________________________________________________________________________ ------------------------------------------------------------------------------- --__--__--__--__--__--__--__--__Call of Duty Black Ops_-__--__--__--__--__--__- __--__--__--__--__--__--__--__--__--__--__--__--__--__--__--__--__--__--__--__- --__--__--__--__--__--__--__--__--__--__--__--__--__--__--___---__--__--__--__- \---------------------------------By Alek Kettenburg------------------------- / \--------------------------------Start Date: 010/25/11-----------------------/ \-------------------------------end Date: 11/13/11----------------------- / \------------------------------Type: Weapon Guide-----------------------/ \-----------------------------Version 1.00--------------------------- / \----------------------------As of 00/00/00------------------------ / \---------------------------------------------------------------- / \-------------------------------------------------------------- / \_____________________________________________________________/ ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- _______________________________________________________________________________ _______________________________________________________________________________ _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- --------------------------------Table Of Contents------------------------------ ------------------------------------------------------------------------------- \_____________________________________________________________________________/ Table of Contents-------------------------------------Your looking at it genius Introduction-------------------------------------------------------------[IT01] The Basics of Nazi Zombies and Gun Stats---------------------------------[NB02] (The name in the in the parenthesis is the name of the gun after it has been pack a punched. If there are no parenthesis then the weapon cannot be pack a punched. They are in no particular order.) Pistols------------------------------------------------------------------[PS03] ---Colt 1911 (Mustang & Sally)-------------------------------------------[CY11] ---CZ75 (Calamity)-------------------------------------------------------[CY22] ---CZ75 Duel Wield (Calamity & Jane)-------------------------------------[CE33] ---Python (Cobra)--------------------------------------------------------[PA44] Sub Machine Guns---------------------------------------------------------[SB04] ---Ak74u (AK74fu2)-------------------------------------------------------[AU55] ---Spectre (Phantom)-----------------------------------------------------[SP66] ---PM63 (Tokyo & Rose)---------------------------------------------------[TR77] ---MPL (MPL-LF)----------------------------------------------------------[MF88] ---MP5K (MP112 Kollider)-------------------------------------------------[MR99] ---MP40 (The Afterburner)------------------------------------------------[MR12] Assault Rifles-----------------------------------------------------------[AR05] ---Famas (G16-GL35)------------------------------------------------------[FL13] ---AUG (AUG-50M3)--------------------------------------------------------[AM14] ---Commando (Predator)---------------------------------------------------[CR15] ---FN FAL (EPC WN)-------------------------------------------------------[FN16] ---G11 (G115 Generator)--------------------------------------------------[GR17] ---Galil (Lamentation)---------------------------------------------------[GN18] ---M16 (Skullcrusher)----------------------------------------------------[MR19] ---M14 (Mnesia)----------------------------------------------------------[MA20] Shotguns-----------------------------------------------------------------[SG06] ---SPAS-12 (SPAZ-24)-----------------------------------------------------[SZ22] ---Stakeout (Raid)-------------------------------------------------------[ST23] ---Olympia (Hades)-------------------------------------------------------[OA24] ---HS10 (Typhoid & Mary)-------------------------------------------------[HD25] ---Masterkey-------------------------------------------------------------[MY26] Sniper Rifles------------------------------------------------------------[SR07] ---L96A1 (L115 Isolater)-------------------------------------------------[LR27] ---Dragunov (D115 Disassembler)------------------------------------------[DR28] Special Weapons (Knifes/launchers/ray gun etc.)--------------------------[KL08] ---Ray Gun (Porter's X2 Ray Gun)-----------------------------------------[RN29] ---Thunder Gun (Zeus Cannon)---------------------------------------------[TN30] ---China Lake (China Beach)----------------------------------------------[CH31] ---M72 LAW (M72 Anarchy)-------------------------------------------------[MY32] ---Crossbow (Awful Lawton)-----------------------------------------------[CO33] ---Knife-----------------------------------------------------------------[KE34] ---Bowie Knife-----------------------------------------------------------[BE35] ---Ballistic Knife (The Krause Refibrillator)----------------------------[BR36] ---Grenades--------------------------------------------------------------[GS37] ---Cymbol Monkeys--------------------------------------------------------[CS38] ---Winter's Howl (Winter's Fury)-----------------------------------------[WH97] Light Machine Guns-------------------------------------------------------[LM85] ---RPK (R115 Resonator)--------------------------------------------------[RR40] ---HK21 (H115 Oscillator)------------------------------------------------[HO41] Legal Crap---------------------------------------------------------------[CYT2] My Other Guides----------------------------------------------------------[MOG1] Credits------------------------------------------------------------------[CR11] _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ------------------------------Introduction [IT01]------------------------------ ------------------------------------------------------------------------------- \_____________________________________________________________________________/ Hello and welcome to my Black Ops Nazi Zombie weapon Guide. In thi guide I will discussing the different stats and uses of the guns and their Pack a punched variants. I will not be covering Weapons stats in the normal multiplayer and strategies for goin out zombies. I will also be assuming you know the basic strategies on how survive for long periods of time, Locate the mystery box, and get to the Pack a Punch machine. If you do not know these a quick look into another guide on this site or a quick search on Google will solve the problem. I hope enjoy and that this guide will provide you with some new found knowledge. _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ----------------The Basics of Nazi Zombies and Gun Stats [NB02]---------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ In order for you to understand the majority of this guide you will need to know some basics on how HP and weapon damage works. The majority of you probably already know this but for those who don't know hear you go. As the rounds progress that zombie will become faster and harder to kill. I am pretty sure that their speed equals out at around the twelth round. Regardless, the important thing we want to look at here is their health. At round 1 the zombies will have 150HP and at each round after their HP will increase by 100 points. After Round 9 their health will be multiplied by x1.1. As for the Hellhounds that is a bit of a mystery. I have been unable To figure it out from my own testing seeing that I can only seem to get hits on the their head and I don't know how exactly the multipliers work on hellhounds. My best guess is that they start out with 500-600 HP the first time they show up and increases by 500 each other time. I figure this because the Bowi knife will kill them in one swipe until the third time they show up. Also, all of my attempts to find this info online have also failed. As for the Ankle biters, my best guess says that they have around 300-400 less health then the normal zombies. I am assuming this because at later levels the normal zombies will take 2 knife swings to kill while the Ankle biters only take one. Here is a chart explaining the HP of the normal zombies ------------------------------------------------------------------------------- | | Some of these are slight Estimations and may be Round| Health | a bit off. But it will still give you a rough 1 | 150 | idea of how effective the weapons will be. Then 2 | 250 | again, I highly doubt anyone will make it past 3 | 350 | round 35. When calculating these I rounded up but 4 | 450 | Treyarch might have gone a different way. I am not 5 | 550 | going to put the health of the zombies for every 6 | 650 | single round as that would take way to long. If 7 | 750 | want to know the HP for a specific round then just 8 | 850 | take a estimate. Like if you wanted to know the HP 9 | 950 | for Round 34 you can probably guess that it is 10 | 1045 | around 1400. Round 45 is around 3500. 11 | 1150 | 12 | 1265 | 13 | 1392 | 14 | 1531 | 15 | 1684 | 16 | 1852 | 17 | 2037 | 18 | 2241 | 19 | 2465 | 20 | 2712 | 30 | 7034 | 40 | 18245 | 50 | 47549 | ------------------------------------------------------------------------------- Here is the format that the rest of the guide will be in. (Name of the weapon) Damage: (to the torso) Damage: (to the Head) Ammo: (in one magazine)/(total) Reload Speed: ROF: rate of fire Movement Speed: 1 being normal movement speed Description: rating: 1-10 ------------------------------------------------------------------------------- (Name of the weapon pack a punched) Damage: (to the torso) Damage: (to the Head) Ammo: (in one magazine/(Total) Reload Speed: Rate of fire: Movement Speed: 1 being normal speed Attachments: Other effects: Description: Rating: 1-10 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ---------------------------------Pistols [PS03]-------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ Small hand held firearms that are lightweight and accurate. They don't pack much of a punch but when pack a punched some of them can be a valuable weapons. ---Colt 1911-------------------------------------------------------------[CY11] Damage: 25 Damage to the Head: 70 Ammo: (8)/(80) Reload Speed: 1.63 ROF: 625 Movement Speed: 1 Description: Well this the gun you start with and you cannot get this form the random box. As you can imagine this gun sucks. It will take the entire clip to kill a zombie by round 2. There is, however, a good reason to keep this gun. Read the paragraph below to find out why. rating: 1/10 ---Mustang & Sally Damage: 1200 Ammo: (6)/(50) Reload Speed: 1.6 Rate of fire: 300 Movement Speed: 1 Attachments: Duel wield Other effects: Explosive ammo Description: The pack a punched version of this gun makes it duel wielded and gives you explosive ammo. This will be able to kill multiple zombies in one or two shots. Using this weapon does run the risk of blowing your self up. Along with this in later levels the Mustang and Sally will simply create tons of crawlers. This is a ok weapon that is definitely fun to use but this is not the gun to take you to high rounds. Rating: 6/10 ---CZ75------------------------------------------------------------------[CY22] Damage: 150 Damage to the Head: 525 Ammo: (15)/(135) Reload Speed: 1.63 ROF: 625 Movement Speed: 1 Description: This essentially a buffed up 1911. It does have considerably more power ,but then again there is no reason to choose a semiautomatic pistol of a assault rifle or shotgun. Avoid this gun. rating: 2/10 ---Calamity Damage: 300 Damage to the Head: 1050 Ammo: (20)/(240) Reload Speed: 1.63 Rate of fire: 535 Movement Speed: 1 Attachments: Full auto mod Other effects: none Description: I honestly believe that this gun actually gets worse when you upgrade it. It gets a slightly larger magazine and becomes full auto. You may think that this makes it better but all it does is make the already small magazine empty even faster. After a few minutes you will find yourself with no ammo and very few dead zombies. Rating: 2/10 ---CZ75 Duel Wield-------------------------------------------------------[CE33] Damage: 150 Damage to the Head: 525 Ammo: (12)/(228) Reload Speed: 1.9 ROF: 625 Movement Speed: 1 Description: Same as the CZ75 but now you have two of them. This makes it operate a really bad shotgun and again this should be avoided. rating: 2/10 ---Calamity & Jane Damage: 300 Damage to the Head: 1050 Ammo: (20)/(320) Reload Speed: 1.9 Rate of fire: 535 Movement Speed: 1 Attachments: Full auto Mod, Dual wield Other effects: none Description: At least when there was just one you could have a accurate weapon but now that you have two you loose that advantage. You just end up with two weak,inaccurate, and fast shooting submachine guns. All together worthless. Rating: 2 ---Python----------------------------------------------------------------[PA44] Damage: 1000 Damage to the Head: 1500 Ammo: (6)/(84) Reload Speed: 0.65 (each bullet) ROF: 625 Movement Speed: 1 Description: The Python is a hard hitting weapon but the lack of ammo and the slow reload will get you killed. If you do plan on using this weapon then you must get it pack a punched as quick as possible. rating: 3/10 ---Cobra Damage: 1500 Damage to the Head: 3000 Ammo: (12)/(96) Reload Speed: 2.6 (entire clip) Rate of fire: 625 Movement Speed: 1 Attachments: Speed loader Other effects: none Description: Pack a punching the python does fix two of the guns main problems. Those being the slow reload time and the small magazine. This along with the high penetration and high penetration does make this a viable weapon if you want to challenge yourself. If you are not looking for a challenge then you should ditch this gun for a assault rifle or a shotgun. Rating: 4/10 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ----------------------------Sub Machine Guns [SB04]---------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---Ak74u (AK74fu2)-------------------------------------------------------[AU55] Damage: 120 Damage to the Head: 480 Ammo: (20)/(160) Reload Speed: 2.1 ROF: 750 Movement Speed: 1 Description: This has a good rate fire and ok damage for a un pack a punched weapon. It does suffer from having a small magazine. Other then that this a good weapon to hold onto to pack a punch. rating: 4 ---AK74fu2 Damage: 190 Damage to the Head: 950 Ammo: (40)/(280) Reload Speed: 2.1 Rate of fire: 750 Movement Speed: 1 Attachments: Red dot sight Other effects: none Description: After being pack-a-punched this weapon becomes a very powerful weapon. You get a fancy red dot sight, increased damage, and a larger magazine. All together this creates a great weapon to use while trying to get the ray/thunder gun. Rating: 6 ---Spectre (Phantom)-----------------------------------------------------[SP66] Damage: 90 Damage to the Head: 360 Ammo: (30)/(120) Reload Speed: 2.3 ROF: 937 Movement Speed: 1.1 Description: This has very little ammo and you cannot get more off the wall. There is really no reason to use weapon. You will just find yourself with no ammo and only a few dead zombies. rating: 4/10 ---Phantom Damage: 130 Damage to the Head: 650 Ammo: (225)/(45) Reload Speed: 2.3 Rate of fire: 937 Movement Speed: 1.1 Attachments: Reflex Sight Other effects: none Description: With the additional ammo this gun becomes a viable gun to use. Although this is statistically about the same as the AK74U and the Ak has readily available ammo on the wall. Because of this I advise that you use the Ak74u over this gun. Rating: 4 1/2 ---PM63 (Tokyo & Rose)---------------------------------------------------[TR77] Damage: 100 Damage to the Head: 400 Ammo: (20)/(100) Reload Speed: 2.05 ROF: 937 Movement Speed: 1.1 Description: Not much to say here other then: high rate of fire, low damage, small magazine. Put these together and you will get one useless hunk of metal rating: 2/10 ---Tokyo & Rose Damage: 140 Damage to the Head: 700 Ammo: (25)/(225) Reload Speed: 2 Rate of fire: 937 Movement Speed: 1.1 Attachments: Dual Wield Other effects: none Description: Rather then have one useless hung of metal we have 2 now. They still have a small magazine, low damage, and a high rate of fire. Although this time we loose the ability to aim down sights making us loose what little accuracy this gun had. Avoid at all costs. Rating: 2/10 ---MPL (MPL-LF)----------------------------------------------------------[MF88] Damage: 100 Damage to the Head: 400 Ammo: (24)/(120) Reload Speed: 2.25 ROF: 937 Movement Speed: 1.1 Description: This is almost as bad as the PM63. It does have 4 more bullets but suffers from the same problems as the PM63. You can read these in the paragraph above. rating: 3/10 ---MPL-LF Damage: 140 Damage to the Head: 400 Ammo: (40)/(200) Reload Speed: 2.25 Rate of fire: 937 Movement Speed: 1.1 Attachments: Precision sight Other effects: none Description: With the additional ammo this gun becomes a ok choice. This does get out shined by the Assault rilfes and as such should not be chosen over a AR. Rating: 5/10 ---MP5K (MP112 Kollider)-------------------------------------------------[MR99] Damage: 100 Damage to the Head: 400 Ammo: (30)/(120) Reload Speed: 2.9 ROF: 750 Movement Speed: 1.1 Description: Statistically this is a reskinned MPL with a couple more bullets. If you want to read more then just read the above paragraph on the MPL. rating: 4 ---MP115 Kollider Damage: 140 Damage to the Head: 700 Ammo: (40)/(200) Reload Speed: 2.9 Rate of fire: 750 Movement Speed: 1.1 Attachments: none Other effects: none Description: Same as the MPL-LF. Rating: 6 ---MP40 (The Afterburner)------------------------------------------------[MR12] Damage: 100 Damage to the Head: 400 Ammo: (32)/(192) Reload Speed: 2.3 ROF: 535 Movement Speed: 1 Description: This is probably the best SMG in the game. It has the lowest rate of fire and the largest Magazine. This is the best weapon on the wall and it is definitely worth getting early on. rating: 5 ---The Afterburner Damage: 200 Damage to the Head: 1000 Ammo: (64)/(192) Reload Speed: 2.3 Rate of fire: 535 Movement Speed: 1 Attachments: none Other effects: none Description: Good damage, low rate of fire, and great hip fire accuracy makes this the best SMG for zombies tied with the AK74U. Definatley worth getting. Rating: 6 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- -----------------------------Assault Rifles [AR05]----------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---Famas (G16-GL35)------------------------------------------------------[FL13] Damage: 100 Damage to the Head: 400 Ammo: (30)/(150) Reload Speed: 2.5 ROF: 937 Movement Speed: .95 Description: This weapon is infamous in multiplayer but is almost worthless in Zombies. It has a very high rate of fire that empties the magazine in a few seconds. Avoid this weapon. rating: 3 ---G16-GL35 Damage: 150 Damage to the Head: 750 Ammo: (45)/(225) Reload Speed: 2.5 Rate of fire: 937 Movement Speed: .95 Attachments: red dot sight Other effects: none Description: The extended mags are very helpful but the high ROF will still still get you killed. Rating: 5 ---AUG (AUG-50M3)--------------------------------------------------------[AM14] Damage: 140 Damage to the Head: 560 Ammo: (30)/(270) Reload Speed: 2.6 ROF: 937 Movement Speed: .95 Description: This is a reskinned FAMAS and as such has the same down sides. rating: 3 ---AUG-50M3 Damage: 200 Damage to the Head: 1000 Ammo: (30)/(937) Reload Speed: 2.6 Rate of fire: 937 Movement Speed: .95 Attachments: Masterkey, red dot sight Other effects: none Description: This is the same as the FAMAS pack-a-punched but with a masterkey instead of extended mags. Unfortunately, the Masterkey is pretty worthless and doesn't provide much help. (The master key will be covered in the shotgun section of this guide.) Rating: 5 ---Commando (Predator)---------------------------------------------------[CR15] Damage: 150 Damage to the Head: 600 Ammo: (30)/(270) Reload Speed: 2.05 ROF: 750 Movement Speed: .95 Description: Good all around stats. rating: 5 ---Predator Damage: 210 Damage to the Head: 1050 Ammo: (40)/(360) Reload Speed: 2.05 Rate of fire: 750 Movement Speed: .95 Attachments: Dual Mags Other effects: none Description: Powerful all around with dual mags and no disadvantages. Rating: 7 ---FN FAL (EPC WN)-------------------------------------------------------[FN16] Damage: 160 Damage to the Head: 640 Ammo: (20)/(180) Reload Speed: 2.5 ROF: 625 Movement Speed: .95 Description: When fighting a large mob of the undead your going to need a bit more firepower then a single shot weapon. rating: 4 ---EPC WN Damage: 240 Damage to the Head: 1200 Ammo: (30)/(360) Reload Speed: 2.5 Rate of fire:625 Movement Speed: .95 Attachments: Reflex sight Other effects: 3 round burst Description: This is a very effective weapon that will be able to mow down large groups of zombies. There is also tons of ammo so you will not run out to quickly. Rating: 7 ---G11 (G115 Generator)--------------------------------------------------[GR17] Damage: 100 Damage to the Head: 400 Ammo: (48)/(144) Reload Speed: 2.7 ROF: 1250 Movement Speed: .95 Description: I have had very little success using this weapon. a single burst on does 300 damage meaning on Magazine can only kill 7-8 zombies at round 9. Combine this with the fact that there are only 144 bullets you will run out of ammo very quickly. rating: 5 ---G16-GL35 Damage: 150 Damage to the Head: 750 Ammo: (45)/(225) Reload Speed: 2.5 Rate of fire: 937 Movement Speed: ,95 Attachments: low power scope Other effects: Full auto Description: even with the additional ammo and becoming full auto this weapon runs out of ammo very quickly. With the low power scope make it very hard to aim while aiming down sights. Rating: 6 ---Galil (Lamentation)---------------------------------------------------[GN18] Damage: 150 Damage to the Head: 600 Ammo: (35)/(315) Reload Speed: 2.8 ROF: 750 Movement Speed: .95 Description: Much like the other assault rifles this is a well balanced gun with no disadvantages. rating: 5 ---Lamentation Damage: 220 Damage to the Head: 100 Ammo: (35)/(490) Reload Speed: 2.8 Rate of fire: 750 Movement Speed: .95 Attachments: Reflex sight Other effects: none Description: More damage and more ammo, What more could you want? Rating: 7 ---M16 (Skullcrusher)----------------------------------------------------[MR19] Damage: 100 Damage to the Head: 400 Ammo: (30)/(120) Reload Speed: 2.03 ROF: 937 Movement Speed: .95 Description: Statistically this is the G11 with less ammo. Just scroll up to the G11 to read more. rating: 5 ---Skullcrusher Damage: 150 Damage to the Head: 750 Ammo: (30)/(270) Reload Speed: 2.03 Rate of fire: 937 Movement Speed: .95 Attachments: Grenade launcher Other effects: Full auto Description: Statistically this is the G11 pack-a-punched but with less ammo and a grenade launcher. The Launcher is pretty good at clearing mobs of zombies, but later on it will only create large mobs of crawlers. Rating: 7 1/2 ---M14 (Mnesia)----------------------------------------------------------[MA20] Damage: 131 Damage to the Head: 315 Ammo: (8)/(96) Reload Speed: 2.4 ROF: 625 Movement Speed: .95 Description: This weapon ok early on for head hunting but looses effectiveness very quickly. Your points are much better spent buying a MP40 or AK74U. Most of this comes from the fact that it take most of the magazine to kill a single Zombie by round 5 rating: 4 ---Mnesia Damage: 400 Damage to the Head: 1200 Ammo: (16)/(192) Reload Speed: 2.4 Rate of fire: 625 Movement Speed: .95 Attachments: Grip Other effects: none Description: Not much better then its predecessor. The additional ammo and damage does help but you will still find your self reloading on a regular basis. Because of this a Commando or a Galil is just more practical. Rating: 5 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ---------------------------Shotguns [SG06]------------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---SPAS-12 (SPAZ-24)-----------------------------------------------------[SZ22] Damage: 1280 (160 per buckshot, 8 buckshot total) Damage to the Head: 1280 (160 per buckshot, 8 buckshot total) Ammo: (8)/(32) Reload Speed: .567 per shell ROF: 312 Movement Speed: 1 Description: This weapon is a effective one shot kill untill round 7-8 and is semiautomatic. Along with the large magazine this is a very effective weapon. The down side is that you have almost no ammo and you will be barely able to put a dent in a wave of zombies with the ammo you are given. rating: 4 ---SPAZ-24 Damage: 2400 (300 per buckshot, 8 buckshot total) Damage to the Head: 2400 (300 per buckshot, 8 buckshot total) Ammo: (24)/(72) Reload Speed: .567 per shell Rate of fire: 312 Movement Speed: 1 Attachments: none Other effects: Full auto Description: This is one of the only weapons that actually gets worse when you pack a punch it. The damage and ammo is doubled ,but the full auto mod will run the ammo dry very quickly. Because of this I do not recommend using this weapon. Rating: 3 ---Stakeout (Raid)-------------------------------------------------------[ST23] Damage: 1280 (160 per buckshot) Damage to the Head: 1280 Ammo: (6)/(54) Reload Speed: .567 per shell ROF: 208 Movement Speed: 1 Description: Much like the SPAS, this is a consistent one shot kill until round 7-8. This is pump action so the ROF is much lower. To compensate for this the buckshot grouping is much tighter giving you many more one shot kills at a range. rating: 4 ---Raid Damage: 2400 (300 per buckshot) Damage to the Head: 2400 Ammo: (10)/(60) Reload Speed: .567 per shell Rate of fire: 208 Movement Speed: 1 Attachments: Grip Other effects: load 2 shells at once Description: This is the best shotgun for zombies in the game. It has the best groupings and it does not have a high rate of fire like the other shotguns. The increased reload allows you to load faster then any other shotgun making for a very effective zombie killer. Rating: 6 ---Olympia (Hades)-------------------------------------------------------[OA24] Damage: 640 (80 per buckshot) Damage to the Head: 640 Ammo: (2)/(38) Reload Speed: 3.3 ROF: 212 Movement Speed: 1 Description: this is a effective one shot kill until round 4-5 and a effective 2 shot kill untill round 10-11. Because of the small Magazine and extremely slow reload speed this is probably the worst gun in the game. You will spend more time reloading then you will actually shooting your gun. rating: 1 ---Hades Damage: 2400 (300 each) Damage to the Head: 2400 Ammo: (2)/(60) Reload Speed: 2 Rate of fire: 212 Movement Speed: 1 Attachments: none Other effects: Shots set zombies on fire Description: Even with the major damage boost you will have to reload after every 2 seconds and eventually this will get you killed. Also the fire effect doesn't seem to do anything. Rating: 3 (5 if you have speed cola) ---HS10 (Typhoid & Mary)-------------------------------------------------[HD25] Damage: 1280 (160 per buckshot) Damage to the Head: 1280 Ammo: (6)/(36) Reload Speed: .65 ROF: 340 Movement Speed: 1 Description: These are ok weapons that do get the job done. Unfortunately you get very little ammo and it will run out quickly. Along with the innacurate hipfire you get one very inconsistent gun. I would avoid this weapon unless you want a big challenge. rating: 3 ---Typhoid & Mary Damage: 2400 (300 per buckshot) Damage to the Head: 2400 Ammo: (8)/(80) Reload Speed: 3 Rate of fire: 340 Movement Speed: 1 Attachments: dual wield Other effects: none Description: If you can control your rate of fire then this can be effective. You just need to control the impulse to spray and make sure your shots go into large groups of enemies. Rating: 5 ---Masterkey-------------------------------------------------------------[MY26] Damage: 1920 (240 per buckshot) Damage to the Head: 1920 Ammo: (6)/(30) Reload Speed: 0.8 ROF: 80 Movement Speed: 1 Description: rating: _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- --------------------------Sniper Rifles [SR07]--------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---L96A1 (L115 Isolater)-------------------------------------------------[LR27] Damage: 2500 Damage to the Head: 5000 Ammo: (5)/(45) Reload Speed: 3.3 ROF: 300 Movement Speed: .95 Description: worthless, absolutely worthless. It has a small magazine, no ammo, and you have to aim down a high powered scope to hit anything. This is a game is for shotguns, SMGS, and Assault Rifles, not snipers. rating: -10 ---L115 Isolater Damage: 3000 Damage to the Head: 10000 Ammo: (8)/(72) Reload Speed: 3.3 Rate of fire: 300 Movement Speed: .95 Attachments: variable zoom scope Other effects: none Description: Same useless piece of crap, but with more ammo this time. Rating: -10 ---Dragunov (D115 Disassembler)------------------------------------------[DR28] Damage: 1500 Damage to the Head: 3000 Ammo: (10)/(40) Reload Speed: 2.95 ROF: 234 Movement Speed: .95 Description: worthless, absolutely worthless. It has a small magazine, no ammo, and you have to aim down a high powered scope to hit anything. This is a game is for shotguns, SMGS, and Assault Rifles, not snipers. rating: -8 ---D115 Disassembler Damage: 3000 Damage to the Head: 10000 Ammo: (10)/(80) Reload Speed: 2.95 Rate of fire: 234 Movement Speed: .95 Attachments: Variable zoom Other effects: none Description: Same useless piece of crap, but with more ammo this time. Rating: -7 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- -------------------------Special Weapons [KL08]-------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---Ray Gun (Porter's X2 Ray Gun)-----------------------------------------[RN29] Damage:1500 Damage to the Head: 1500 Ammo: (20)/(160) Reload Speed: 3 ROF: 181 Movement Speed: 1 Description: This gun is no longer the top weapon for zombies. It still is the second best weapon to have. It's very accurate and you can use it when you're downed. rating: 9 ---Porter's X2 Ray Gun Damage: 2000 Damage to the Head: 2000 Ammo: (40)/(200) Reload Speed: 3 Rate of fire: 181 Movement Speed: 1 Attachments: none Other effects: none Description: More ammo and more damage. What more could you want? Rating: 9 ---Thunder Gun (Zeus Cannon)---------------------------------------------[TN30] Damage: 1000000000000000000000000000000000000000 Damage to the Head: 10000000000000000000000000000000000 Ammo: (2)/(12) Reload Speed: 2.1 ROF: 100 Movement Speed:1 Description: any zombie in a 6 foot radius in front of you will instantly die. This makes this the best gun in the game. Just make sure that you conserve ammo and only use these shots on very large mobs of zombies. rating: 10 ---Zeus Cannon Damage: 1000000000000000000000000000000000000000000000000000 Damage to the Head: 10000000000000000000000000000000000000000000 Ammo: (4)/(24) Reload Speed: 2.1 Rate of fire: 100 Movement Speed: 1 Attachments: none Other effects: Broader blast radius Description: more ammo and a large range. It doesn't get much better then that. Rating: 10 ---China Lake (China Beach)----------------------------------------------[CH31] Damage:600 Damage to the Head: 600 Ammo: (2)/(20) Reload Speed: 1 ROF: 60 Movement Speed: .8 Description: very little ammo and a slow pump action makes this a very impractical weapon. Not to mention the fact that there is a high chance that you may kill yourself. rating: 2 ---China Beach Damage: 1200 Damage to the Head: 1200 Ammo: (5)/(40) Reload Speed: 1 Rate of fire: 60 Movement Speed: 1 Attachments: none Other effects: none Description: Same as the un pack-a-punched version. Rating: 3 ---M72 LAW (M72 Anarchy)-------------------------------------------------[MY32] Damage: 2000 Damage to the Head: 2000 Ammo: (1)/(20) Reload Speed: 3 ROF: 56 Movement Speed: .8 Description: You move slowly and there is a unbearably slow reload. At a very early levels it seems that all it does is make more crawlers. rating: 3 ---M72 Anarchy Damage: 600 Damage to the Head: 600 Ammo: (10)/(40) Reload Speed: 3 Rate of fire: 56 Movement Speed: 1 Attachments: none Other effects: none Description: With the larger magazine and increased movement speed it does make this a very helpful weapon in taking out large groups of enemies. You still have a change of killing yourself and in later levels these will simply create large amounts of crawlers. Rating: 6 ---Crossbow (Awful Lawton)-----------------------------------------------[CO33] Damage: 750 Damage to the Head: 750 Ammo: (1)/(13) Reload Speed: 2.75 ROF: 25 Movement Speed: 1 Description: In its un pack-a-punched state this weapon has no use what so ever. If you do want to use this then you have to pack-a-punch it as soon as possible. rating: 2 ---Awful Lawton Damage: 700 Damage to the Head: 700 Ammo: (1)/(13) Reload Speed: 2.75 Rate of fire: 25 Movement Speed: 1 Attachments: none Other effects: Crossbow bolts attract zombies before exploding Description: When pack-a-punched this weapon operates like the cymbal monkeys. The bolt will attract zombies that causing them to ignore all players and run towards the explosive. If you are backed into a corner this weapon can save your life. Rating: 6 ---Knife-----------------------------------------------------------------[KE34] Damage: 150 Damage to the Head: 150 Ammo: (0)/(0) Reload Speed: 0 ROF: 0 Movement Speed: 0 Description: You get more points from knifing an enemy rather then shooting them. Every round it essentially requieres you to knife an enemy a additional time. You can still go threw the first 3 rounds without firing a singel shot. rating: 2 ---Bowie Knife-----------------------------------------------------------[BE35] Damage: 1000 Damage to the Head: 1000 Ammo: (0)/(0) Reload Speed: 0 ROF: 0 Movement Speed: 0 Description: This is the upgrade for the knife that you can buy off of the wall. It does considerably more damage and it appears to swing much faster. This can one shot any zombie up to round 10. One of the best strategies is to buy this on round 6 and only use all the way to round 10. This will pay off the Bowie knife and give you enough points for Juggernaut. rating: 7 ---Ballistic Knife (The Krause Refibrillator)----------------------------[BR36] Damage: 500 Damage to the Head: 750 Ammo: (1)/(4) Reload Speed: 1.5 ROF: 85 Movement Speed: 1.1 Description: very little ammo and not particularly high damage. This does accelerate your knifing speed when you have this equipped. There is some perks to keeping this weapon until later. rating: 3 ---The Krause Refibrillator Damage: 1500 Damage to the Head: 3000 Ammo: (1)/(9) Reload Speed: .75 Rate of fire: 85 Movement Speed: 1.1 Attachments: none Other effects: shooting a downed teammate will revive them instantly. Buying the Bowie knife will replace the knife in your left hand while using this weapon. Description: As a weapon this is still pretty worthless. On the bright side, this has a good use. It normally take about 5 seconds to revive someone, but with this weapon you can instantly revive someone by shooting them. This way you are not putting yourself at risk. Rating: 7 ---Grenades--------------------------------------------------------------[GS37] Damage: 300 Damage to the Head: 15 Ammo: (4)/(4) Reload Speed: 0 ROF: 0 Movement Speed: 1 Description: just basic grenades. They won't kill many zombies but they will create clawers. You will receive 2 of these at the start of every round. rating: 5 ---Cymbol Monkeys--------------------------------------------------------[CS38] Damage: 5000 Damage to the Head: 15 Ammo: (3)/(3) Reload Speed: 0 ROF:0 Movement Speed: 1 Description: These are thrown much like grenades are. When thrown these will instantly start to attract all zombies in the area. These are life savers that will save your life on many occasions. Take note that it does take about 3 seconds to throw the bomb. rating: 8 Other effects: Attracts zombies when thrown ---Winter's Howl (Winter's Fury)-----------------------------------------[WH97] Damage: ? Damage to the Head: ? Ammo: (6)/(30) Reload Speed: 3.8 ROF: 181 Movement Speed: 1 Description: This is most definitely not a standard weapon. Rather then shooting lazers or bullets it instead freezes enemies in front of you. It does do damage, but it appears it's based on the distance between you and your target. This is a very good weapon allowing you to get out of some pretty sticky situations. rating: 9 ---Winter's Fury Damage: ? Damage to the Head: ? Ammo: (9)/(45) Reload Speed: 3.8 Rate of fire: 181 Movement Speed: 1 . Attachments: none Other effects: none Description: Longer freeze time and more damage. Rating: 9 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- -------------------------Light Machine Guns [LM85]----------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ ---RPK (R115 Resonator)--------------------------------------------------[RR40] Damage: 130 Damage to the Head: 390 Ammo: (100)/(400) Reload Speed: 4 ROF: 750 Movement Speed:.85 Description: The LMGs are the best non special weapons in the game for zombies. They have large magazines and low rates of fire. You do move considerably slower but you can still outrun zombies while walking backwards. definitely worth picking this up. rating: 6 ---R115 Resonator Damage: 180 Damage to the Head: 540 Ammo: (125)/(500) Reload Speed: 4 Rate of fire: 750 Movement Speed: .85 Attachments: Red dot Sight Other effects: none Description: more damage and more ammo makes this gun even better. Rating: 7 ---HK21 (H115 Oscillator)------------------------------------------------[HO41] Damage: 150 Damage to the Head: 450 Ammo: (125)/(500) Reload Speed: 3.75 ROF: 535 Movement Speed: .85 Description: This is the third best weapon in zombies aside from the ray gun and thunder gun. It has tons of ammo and a very low rate of fire. The only real issue is the slow reload speed. This can be easily remedied by buying speed cola. Definitely worth getting your hands on. rating: 7 ---H115 Oscillator Damage: 210 Damage to the Head: 630 Ammo: (150)/(750) Reload Speed: 3.75 Rate of fire: 535 Movement Speed: .85 Attachments: none Other effects: none Description: Getting more ammo and damage makes this gun even better. Rating: 8 _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- ------------------------------------My other Guides [MOG1]--------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ God of war chains of Olympus- X-men Origins Wolverine- (PSP) Ratchet and clank size matters- Syphon Filter: Dark Mirror- Call of duty 4 Modern warfare- Rainbow Six 3 weapon guide- Call of duty Black Ops- Call of duty 2 modern warfare- Rome Total war: Historical battle guide- Call of Duty World at War- Medieval 2 Total war- _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- --------------------------------Credits [CR11]--------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ 1. Gamefaqs.com for making such a great site. 2. My brother for always for being my battle buddy. 3. the makers of this game, keep making these great games. _____________________________________________________________________________ / \ ------------------------------------------------------------------------------- --------------------------------Copyright [CYT2]------------------------------- ------------------------------------------------------------------------------- \_____________________________________________________________________________/ This guide may not be reproduced or changed in any way whatsoever except for personal or private usage. It should not be placed on any website without my written permission. Copyright 2010 Alek Thomas Kettenburg Thanks for reading