Doodle God: Element Listing Platform: Various Started: 10/19/2013 Finished: 10/29/2013 Updated: 2/11/2017 Created by William Donehoo (thegamemaster8) e-Mail: thegamemaster8@hotmail.com Version: 1.5 Guide Copyright 2013-2017 for GameFAQs only Game Copyright 2011-2017 for JoyBits Information Gathered from my own Gameplay was used in this Guide. This Guide is only to be shown on GameFAQS.com! ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- TABLE OF CONTENTS 1) INTRODUCTION.................................(101) A) Update 8/31/14 Part 1 (V.1.2).............(102) B) Update 8/31/14 Part 2 (V.1.2).............(103) C) Update 12/19/15 (V.1.3)...................(104) D) Update 2/11/17 (V.1.4)....................(105) E) Update 6/7/17 (V.1.5).....................(106) 2) INFORMATION..................................(201) A) Groups....................................(202) B) Main Game.................................(203) C) Quests....................................(204) D) Puzzles...................................(205) E) Artifacts.................................(206) F) Achievements..............................(207) G) Mana And Mana Store.......................(208) 3) EPISODE 1: BEGINNING.........................(301) A) Air Group.................................(302) B) Earth Group...............................(303) C) Fire Group................................(304) D) Water Group...............................(305) E) Life Group................................(306) F) Primordial Group..........................(307) G) Plants Group..............................(308) H) Beasts Group..............................(309) I) Human Group...............................(310) J) Supernatural Group........................(311) K) Basic Goods Group.........................(312) L) Tools Group...............................(313) M) Materials Group...........................(314) N) Vehicles Group............................(315) 4) EPISODE 2: TECHNOLOGY........................(401) A) Air Group.................................(402) B) Earth Group...............................(403) C) Fire Group................................(404) D) Water Group...............................(405) E) Life Group................................(406) F) Primordial Group..........................(407) G) Plants Group..............................(408) H) Beasts Group..............................(409) I) Human Group...............................(410) J) Supernatural Group........................(411) K) Basic Goods Group.........................(412) L) Tools Group...............................(413) M) Materials Group...........................(414) N) Vehicles Group............................(415) O) Technology Group..........................(416) 5) EPISODE 3: MODERN AGE........................(501) A) Air Group.................................(502) B) Earth Group...............................(503) C) Fire Group................................(504) D) Water Group...............................(505) E) Life Group................................(506) F) Primordial Group..........................(507) G) Plants Group..............................(508) H) Beasts Group..............................(509) I) Animals Group.............................(510) J) Human Group...............................(511) K) Basic Goods Group.........................(512) L) Foods Group...............................(513) M) Alcohol Group.............................(514) N) Tools Group...............................(515) O) Materials Group...........................(516) P) Vehicles Group............................(517) Q) Technology Group..........................(518) R) Science Group.............................(519) S) Humanity Group............................(520) T) Skills Group..............................(521) 6) EPISODE 4: WORLD OF MAGIC....................(601) A) Air Group.................................(602) B) Earth Group...............................(603) C) Water Group...............................(604) D) Life Group................................(605) E) Beasts Group..............................(606) F) Human Group...............................(607) G) Races Group...............................(608) H) Magic Group...............................(609) I) Supernatural Group........................(610) J) Good Group................................(611) K) Evil Group................................(612) L) Tools Group...............................(613) M) Weapons Group.............................(614) N) Materials Group...........................(615) O) Humanity Group............................(616) 7) RUN, SANTA, RUN!.............................(701) A) Earth Group...............................(702) B) Life Group................................(703) C) Primordial Group..........................(704) D) Plants Group..............................(705) E) Human Group...............................(706) F) Evil Group................................(707) G) Alcohol Group.............................(708) H) Materials Group...........................(709) I) Technology Group..........................(710) 8) SAVE THE PRINCESS............................(801) A) Earth Group...............................(802) B) Life Group................................(803) C) Human Group...............................(804) D) Races Group...............................(805) E) Magic Group...............................(806) F) Supernatural Group........................(807) G) Good Group................................(808) H) Evil Group................................(809) I) Tools Group...............................(810) J) Weapons Group.............................(811) K) Materials Group...........................(812) 9) SINS VS. VIRTUES [AKA: DEVIL VS. GOD]........(901) A) Life Group................................(902) B) Human Group...............................(903) C) Good Group................................(904) D) Virtues Group.............................(905) E) Evil Group................................(906) F) Sins Group................................(907) G) Basic Goods Group.........................(908) H) Humanity Group............................(909) 10)SURVIVOR....................................(1001) A) Fire Group...............................(1002) B) Plant Group..............................(1003) C) Nature Group.............................(1004) D) Basic Goods Group........................(1005) E) Status Group.............................(1006) F) Supplies Group...........................(1007) G) Equipment Group..........................(1008) H) Shelter Group............................(1009) I) Survival Group...........................(1010) 11)GREATEST INVENTIONS [AKA: 20TH CENTURY].....(1101) A) Basic Elements Group.....................(1102) B) Life Group...............................(1103) C) Human Group..............................(1104) D) Tools Group..............................(1105) E) Materials Group..........................(1106) F) Technology Group.........................(1107) G) Science Group............................(1108) H) Humanity Group...........................(1109) I) 1900's Group.............................(1110) J) 1910's Group.............................(1111) K) 1920's Group.............................(1112) L) 1930's Group.............................(1113) M) 1940's Group.............................(1114) N) 1950's Group.............................(1115) O) 1960's Group.............................(1116) P) 1970's Group.............................(1117) Q) 1980's Group.............................(1118) R) 1990's Group.............................(1119) 12)THE RISE OF EGYPT...........................(1201) A) Nature Group.............................(1202) B) Life Group...............................(1203) C) Beasts Group.............................(1204) D) Human Group..............................(1205) E) Materials Group..........................(1206) F) Supplies Group...........................(1207) G) Egyptian Group...........................(1208) 13)THE ANGEL AND THE IMP.......................(1301) A) Air Group................................(1302) B) Fire Group...............................(1303) C) Basic Elements Group.....................(1304) D) Nature Group.............................(1305) E) Beasts Group.............................(1306) F) Human Group..............................(1307) G) Evil Group...............................(1308) H) Basic Goods Group........................(1309) I) Tools Group..............................(1310) J) Angel & Imp Group........................(1311) 14)PUZZLE SOLUTIONS............................(1401) A) Elemental Ice Cream......................(1402) B) In The Name Of Peace.....................(1403) C) Locomotive In The Woods..................(1404) D) Skyscraper...............................(1405) E) Independence Day In A Village [AKA Firecracker]........................(1406) F) Tavern...................................(1407) G) Snowfall.................................(1408) H) Christmas Tree...........................(1409) I) All You Need Is Love.....................(1410) J) Android..................................(1411) 15)ARTIFACT SOLUTIONS..........................(1501) 16)ACHIEVEMENTS................................(1601) 17)FREQUENTLY ASKED QUESTIONS..................(1701) 18)CLOSING.....................................(1801) ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 1) INTRODUCTION (101) Hello there. My name is Bill. Before we get started, I just want to say how much I love this Game, even before it started going mainstream on mobile devices and other digital formats. This Guide is a bit different from DetroitDJ's Guide. His lists the most straight-forward path to completing everything. Mine however lists every single Element Pairing regardless of whether it's necessary or not to beat an Episode or Quest. The Guide also has sections that list solutions for the current available Puzzles, as well as a short guide on Achievements which are found in some versions of the Game. Now I built this Guide based off of my Gameplay on the Windows 8 version of the Game, but the solutions listed should work on any platform be it iPhone, Android, etc. You may have noticed that there are numbers near each Chapter and Section name. These are there to help you find your section quickly. Just press CTRL + F to bring up the Find Bar. Now type the numbers for the section you want and click Find. A) UPDATE 8/31/14 PART 1 (V.1.2) (102) I got an e-mail 8/30/2014 by someone calling themself "Charish" who brought up a problem with their Game pertaining to Elements being locked in their Game. The question did bring up a point I should've covered before when I first made this Guide. He/She asked the following question: "Question.. It seems that every element I create is locked. Why is that? Also can I recreate it to be unlocked(like making an element twice)? If not, how do I erase it?" Understand, that in some versions of the Game, like Doodle God Blitz, Elements that are created are locked to you unless you have Glow Power. Glow Power can be bought with Mana in the Mana Store. If you have no Glow Power when new Elements are created, you won't be able to use them. For more info on Glow Power Items, check their description in Section 2-G which goes over Items in the Shop and their uses. As for deleting made Elements, the Reaction Reverse Item does that, though you get it randomly and I cant remember if it gives you back Glow Power used to make the deleted Element, though I'd imagine it should if said Element was unlocked after being made. Please keep in mind that Games like Doodle God Blitz aren't full versions of the Game and require a lot of in-game purchases with both Mana and real Money in order to play. B) UPDATE 8/31/14 PART 2 (V.1.2) (103) As you know, PC and iOS users got some new Puzzles and a new Artifact during the Holiday Season last year. I unfortunately didn't know this until I went to open one of the versions of the Game I have to answer Charish's Question (See Update Part 1 above) as I've mostly been catching up on some of my Console Games. I've added the new Puzzles and Artifacts in their respective sections in this Guide so the Puzzles "Snowfall" and "Christmas Tree" are in Sections 14-G and 14-H and the "Santa's Sleigh" Solution is in Section 15. C) UPDATE 12/19/15 (V.1.3) (104) After a prompted Update, I noticed the "All you need is Love" Puzzle was added to my version of Doodle God. I added the Puzzle Solution in Section 14 as Section 14-I. I also added info about a question asked about turning the Guide into an HTML Guide in the FAQ portion of the Guide in Section 17. The short answer is, no, I'm doing an HTML Version. I have too much going on at home and at work to work on an HTML Version of this Guide. Unlike my SSB for 3DS Guide, I'd more than likely have to start the whole thing from scratch rather than copy and paste everything. Sorry. D) UPDATE 2/11/17 (V.1.4) (105) So, the newest version of this Game, "Ultimate Edition," was released on Xbox One a few weeks ago and it appears there's not much difference between that version and previous versions in terms of the Elemental Reactions, so there's not much to update. That said, I did update Sections 3 and 4 as I found out that I forgot to add the "Ice" Element and it's mixings. No one even said anything either in any of the few reviews people gave on this Guide which is why they weren't there. I also updated Section 16 to add a bit of info on the Xbox One achievements and their Scores. I also had added the alternate name for the "Greatest Inventions" Quest in Section 11 which is known as "20th Century." D) UPDATE 6/7/17 (V.1.5) (106) So upon getting a version of this Game for my new Tablet which runs an Android operating system, I noticed that an exclusive Puzzle was included for Android versions of the Game. This new Puzzle and it's solution was added to Section 14 and the Puzzle's name is simply "Android." ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 2) INFORMATION (201) This section will go over basic information about Game Features. I'm only going over Game Modes and Features. I won't go into details on how to play the game because it's simple to pick up quickly and the Game has a Help Option that will go over basic gameplay. A) GROUPS (202) Throughout the Game, Elements are kept in Groups. In each section of this Guide, you'll see these Groups followed by the Elements in them. Groups do not have names in the Game. In this Guide however, the Groups have names. To make it easier to find a Group, here's a listing of the Game's Groups, what's usually in them, and the icons that represent them: ALL GAME AREAS -------------- Air: Cloud Icon. Contains Elements like Storm and Radiowave Earth: Rock Icon. Contains Elements like Clay and Sand Fire: Flame Icon. Contains Elements like Sulfur and Oil Water: Wavy Water Icon. Contains Elements like Swamp and Alcohol Life: Ying-Yang Icon. Contains Elements like Energy and Blood Primordial: Amoeba Icon. Contains Elements like Bacteria and Beetle Plants: Flowered Plant Icon. Contains Elements like Tree and Flower Beasts: Cat Icon. Contains Elements like Fish and Domestic Animal Human: DaVinci Human Icon. Contains Elements like Corpse and Wizard Supernatural: Skull Icon. Contains Elements like Dragon and Vampire Basic Goods: Food and Pipe Icon. Contains Elements like Milk and Wool Tools: Hammer and Saw Icon. Contains Elements like Weapon and House Materials: Mask and Pyramid Icon. Contains Elements like Cement and Paper Vehicles: Car and Plane Icon. Contains Elements like Ship and Cart Technology: Rocket and PC Icon. Contains Elements like CD and TV Animals: Dog and Lion Icon. Contains Elements like Ant and Cat Foods: Fruit and Chef Hat Icon. Contains Elements like Ice and Pie Alcohol: Wine and Beach Icon. Contains Elements like Tequila and Rum Science: Beaker and Atoms Icon. Contains Elements like Alien and Clock Humanity: Human Group Icon. Contains Elements like Law and Sin Skills: Working Humans Icon. Contains Elements like Work and Hacker Races: Elf and Orc Icon. Contains Elements like Dwarf and Goblin Magic: Scroll and Talisman Icon. Contains Elements like Magic and Wand Good: Angel and Scales Icon. Contains Elements like Light and Order Evil: Demon and Gate Icon. Contains Elements like Darkness and Chaos Weapons: Sword and Helmet Icon. Contains Elements like Axe and Bow QUEST AREAS ONLY ---------------- Basic Elements: Air, Fire, Water, Earth Icon. Usually contains many of the Elements that come from the Air, Earth, Fire, and Water Groups Virtues: Joy and Modesty Icon. Contains Elements like Discipline and Cheerfulness. This Group only appears in "Devil Vs. God" Sins: Gluttony and Lust Icon. Contains Elements like Murder and Greed. This Group only appears in "Devil Vs. God" Nature: Beach and Cliff Icon. Contains Elements like Forest and Sea Status: Human and Pirate Icon. Contains Elements like Gold and Death. This Group only appears in "Survivor" Supplies: Map and Spyglass Icon. Contains Elements like Compass and Clothes. This Group only appears in "Survivor" Equipment: Hammer and Spear Icon. Contains Elements like Knife and Fishing Rod. This Group only appears in "Survivor" Shelter: Odd Mechanism Icon. Contains Elements like Hut and Cave. This Group only appears in "Survivor" Survival: Skin and Wood Icon. Contains Elements like Stick and Sinew. This Group only appears in "Survivor" 1900's-1990's: Each of these 10 Groups appear only in the "Greatest Inventions" Quest. Each Group has the Year it's Elements relate to on the Icon. They include 1900's, 1910's, 1920's, 1930's, 1940's, 1950's, 1960's, 1970's, 1980's, and 1990's Egyptian: Bastet and Ra Icon. Contains Elements like Sobek and Mummy. This Group only appears in "The Rise of Egypt" Angel & Imp: Angel and Imp Icon. This Group contains only the Angel and Imp Elements and is only in "The Angel And The Imp" B) MAIN GAME (203) The Main Game is split into four Episodes. Elements and Groups created are tallied between Episodes and certain amounts of created Elements are required to unlock newer Episodes. The amount of Elements and Groups created is on a information bar at the top of the Game Screen during Gameplay. However, as you play through each Episode, which Elements you have differs between Episodes as does how they react to each other. In each Episode Section throughout the Guide, information will appear before the Element listing explaining which new Elements you'll begin with in the Episode as well as how many Elements must be created in total to open the next Episode. C) QUESTS (204) Quests are sort of a Mission Mode in this Game. Each Quest has an objective that must be completed in order to clear it. To meet the objective, you must use the available Elements you start each Quest with to create Elements that the objective says you must make to clear it. Quests open in several ways. How each one opens however depends on the version of the Game you're playing. Depending on the Game Version, Quests will either be available from the start of the Game, unlock after creating certain Elements, or unlock when you complete an Episode. When locked Quests become available, you'll recieve a notice from the Game telling you it's open. You can also unlock Quests by spending Mana to open them. When playing a Quest, the icon at the bottom-left corner of the screen will show your current progress when you click or tap it. D) PUZZLES (205) Puzzles are a more difficult version of Quests. You must create a single Element that the objective calls for to clear a Puzzle. The catch is, you have limited starting Elements that disappear whenever a pair is made. Because of this, you must make certain pairs at certain moments to make sure you have the right types and amounts of Elements to clear the Puzzle. Like Quests, when Puzzles open and how is dependent on which Game Version you're playing. Yu can always open them anytime with Mana however. E) ARTIFACTS (206) Artifacts are sort of a small distraction from the Main Game. Artifacts are created by combing three Elements to create the Artifact you've selected to try and create. When created, Artifacts can be selected and you can view information about it. Artifacts open as you create Elements throughout the Main Game that are required to create the Artifact. For example, you'll unlock the opportunity to create the Stonehenge Artifact when you create the Stone Element. F) ACHIEVEMENTS (207) In some versions of the Game, a Trophy Icon appears on the Title Screen. When clicked or tapped, you can see your Achivements which unlock based off of your performance in the Game Modes. Go to Section 16 to see a full listing of Achievements. G) MANA AND MANA STORE (208) Mana is sort of the in-game currency of Doodle God. You start with different amounts depending on which version of the Game you're playing, but it's used for the same purposes. It can be used to buy things in the Mana Store or unlock Quests and Puzzles without playing through the Main Game. You earn Mana in three ways. You can earn it by clearing Episodes and Quests. You can also Buy different amounts of Mana with real money by clicking or tapping the "+" Icon near your Mana Count during Gameplay. You'll also recieve Mana via gifts you recieve when you make at least one Element Pairing within every 24 Hour Period of real time. The Mana Store lets you buy Items that help you during Gameplay. You can enter the Store during Gameplay by clicking the Shopping Cart Icon. Listed below is what you can buy. Prices vary depending on your version of the Game. >> Hint Pack (1 Bulb): This Hint Pack gives you the amount of Hints specified. When used, this type of Hint shows a created Element, but doesn't really show how to make it. >> Hint Pack (2 Bulbs): This Hint Pack gives you the amount of Hints specified. When used, this type of Hint shows two random Elements that will create a new Element when they're Paired together. >> Hint Pack (Curved Bulb): This Hint Pack gives you the amount of Hints specified. When used, this type of Hint will automatically create a new Element. >> Elements Without Pairs: This item puts a dotted border around Elements that currently do not have another Element they can be Paired in the current Episode or Quest. The effect lasts for the amount of real-time specified. >> Show Final Elements: This item puts a blue border around Elements that are the products of other Element Pairings in the current Episode or Quest, but cannot be Paired with other Elements in the same Episode or Quest. The effect lasts for the amount of real-time specified. >> Disbale Repetition: This item will keep Element Pairings already made in the current Episode or Quest from completing themselves if you've already made that Pairing before. The effect lasts for the amount of real-time specified. >> Divine Glow: This item appears only in certain versions of the Game. It will give you enough Glow Power to create 10 to 20 Elements without having to use Mana to unlock those created Elements. >> Immaculate Glow: This item appears only in certain versions of the Game. It will give you enough Glow Power to create 20 to 40 Elements without having to use Mana to unlock those created Elements. >> Eternal Glow: This item appears only in certain versions of the Game. It will give you an infinite amount of Glow Power to make any amount of Elements without having to use Mana to unlock those created Elements. >> Bonus Chest: This item appears only in certain versions of the Game. It will give you several random items when purchased. >> Reaction Reverse: This item appears only in certain versions of the Game and is usually only obtained randomly by buying a Bonus Chest. When used, it will undo the last Element Pairing you made and erase it's data from your Reaction History. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 3) EPISODE 1: BEGINNING (301) The first Episode starts you off with the 4 Main Elements of Air, Earth, Fire, and Water and the Groups they're associated with. When you create 96 Elements, increasing your total Elements to 100, Episode 2 will unlock. A) AIR GROUP (302) Air + Car = Airplane + Dinosaur = Dragon + Earth = Dust + Egg = Bird + Energy = Storm + Fire = Energy + Ice = Snow + Lava = Stone + Lizard = Bird + Stone = Sand + Water = Steam + Worm = Buterfly Ash + Life = Ghost Dust + Fire = Ash Snow + (No Element pairings in this Episode) Steam + Metal = Boiler Storm + Bird = Thunderbird B) EARTH GROUP (303) Clay + Fire = Bricks + Human = Ceramics + Life = Golem + Limestone = Cement Earth + Air = Dust + Egg = Dinosaur + Fire = Lava + Lizard = Beast + Moss = Grass + Plankton = Worm + Seeds = Tree + Tools = Field + Water = Swamp + Weeds = Mushroom + Worm = Beetle Fertilizer + Limestone = Saltpetre Glass + House = Skyscraper + Water = Ice Gold + (No Element pairings in this Episode) Limestone + Clay = Cement + Fertilizer = Saltpetre Metal + Energy = Electricity + Human = Tools + Philosopher's Stone = Gold + Steam = Boiler + Tools = Weapon + Water = Quicksilver Sand + Beetle = Scorpion + Egg = Turtle + Fire = Glass + Life = Seeds + Swamp = Clay + Tree = Palm Tree + Worm = Snake Stone + Air = Sand + Fire = Metal + Human = Hut + Life = Egg + Plankton = Shells + Shells = Limestone + Stone = Fire, Stone, Stone + Water = Sand + Wheat = Flour C) FIRE GROUP (304) Coal + Boiler = Steamengine + Water = Oil Fire + Air = Energy + Alcohol = Energy + Bird = Phoenix + Book = Ash + Clay = Bricks + Corpse = Ash + Dinosaur = Dragon + Dough = Bread + Dust = Ash + Earth = Lava + Energy = Plasma + Grass = Tobacco + Human = Corpse + Lizard = Ash + Moss = Ash + Oil = Energy + Paper = Ash + Phoenix = Ash, Phoenix + Sand = Glass + Snake = Ash + Stone = Metal + Tobacco = Ash + Treant = Ash, Ghost + Tree = Ash, Ash, Coal + Water = Alcohol + Wood = Ash, Coal + Worm = Ash Lava + Air = Stone + Water = Steam, Stone Oil + Cart = Car + Fire = Energy Plasma + (No Element pairings in this Episode) Saltpetre + Sulfur = Gunpowder Sulfur + Saltpetre = Gunpowder D) WATER GROUP (305) Alcohol + Bread = Beer + Fire = Energy + Human = Alcoholic + Water = Vodka + Wheat = Beer Ice + Air = Snow Quicksilver + Demigod = Philosopher's Stone Swamp + Bacteria = Sulfur, Worm + Egg = Lizard + Energy = Life + Grass = Reed + Life = Bacteria + Moss = Fern + Sand = Clay + Weeds = Moss + Worm = Snake Vodka + Human = Alcoholic Water + Air = Steam + Alcohol = Vodka + Bacteria = Plankton + Beast = Whale + Cement = Concrete + Coal = Oil + Earth = Swamp + Fire = Alcohol + Flour = Dough + Glass = Ice + Lava = Steam, Stone + Life = Weeds + Metal = Quicksilver + Philosopher's Stone = Beer + Snake = Fish + Stone = Sand + Wood = Boat E) LIFE GROUP (306) Blood + Human = Vampire Egg + Air = Bird + Earth = Dinosaur + Philosopher's Stone = Dragon + Sand = Turtle + Swamp = Lizard Electricity + (No Element pairings in this Episode) Energy + Air = Storm + Fire = Plasma + Human = Wizard + Metal = Electricity + Seeds = Coffee + Swamp = Life + Wizard = Demigod Life + Ash = Ghost + Beast = Human + Clay = Golem + Corpse = Zombie + Golem = Human + Sand = Seeds + Stone = Egg + Swamp = Bacteria + Tree = Treant + Water = Weeds Philosopher's Stone + Alcoholic = Human + Corpse = Human + Egg = Dragon + Ghost = Energy + Grass = Flower + Human = Demigod + Metal = Gold + Poison = Water + Vampire = Human + Water = Beer + Werewolf = Human + Wood = Tree + Zombie = Corpse Poison + Human = Corpse + Philosopher's Stone = Water + Weapon = Poisoned Wpn Seeds + Earth = Tree + Energy = Coffee + Field = Wheat Sex + (No Element pairings in this Episode) F) PRIMORDIAL GROUP (307) Bacteria + Plankton = Fish + Swamp = Sulfur, Worm + Water = Plankton Beetle + Sand = Scorpion Butterfly + (No Element pairings in this Episode) Moss + Earth = Grass + Fire = Ash + Swamp = Fern Mushroom + Tools = Poison Plankton + Bacteria = Fish + Earth = Worm + Fish = Whale + Stone = Shells Scorpion + Tools = Poison Shells + Stone = Limestone Weeds + Earth = Mushroom + Swamp = Moss Worm + Air = Butterfly + Fire = Ash + Earth = Beetle + Sand = Snake + Snake = Lizard + Swamp = Snake G) PLANTS GROUP (308) Apple + (No Element pairings in this Episode) Coffee + (No Element pairings in this Episode) Fern + (No Element pairings in this Episode) Flower + Flower = Seeds + Tree = Apple Grass + Domestic Animal = Fertilizer, Milk + Field = Wheat + Fire = Tobacco + Grass = Seeds + Philosopher's Stone = Flower + Swamp = Reed Palm Tree + (No Element pairings in this Episode) Reed + Tools = Paper Tobacco + Fire = Ash + Paper = Cigarette Tree + Fire = Ash, Ash, Coal + Flower = Apple + Life = Treant + Sand = Palm Tree + Tools = Wood + Tree = Seeds H) BEASTS GROUP (309) Beast + Cart = Chariot + Fish = Dolphin + Human = Domestic Animal + Hunter = Blood, Meat, Wool + Life = Human + Vampire = Werewolf + Warrior = Blood, Warrior + Water = Whale Bird + Bird = Bird, Bird, Egg + Fire = Phoenix + Hunter = Blood, Feather, Egg + Storm = Thunderbird Dinosaur + Air = Dragon + Dinosaur = Dinosaur, Dinosaur, Egg + Fire = Dragon + Human = Blood, Dinosaur + Hunter = Blood, Dinosaur + Warrior = Blood, Warrior Dolphin + (No Element pairings in this Episode) Domestic Animal + Cart = Chariot + Grass = Fertilizer, Milk + Human = Meat, Milk, Wool Fish + Beast = Dolphin + Plankton = Whale Lizard + Air = Bird + Earth = Beast + Fire = Ash + Lizard = Egg, Lizard, Lizard Snake + Fire = Ash + Snake = Egg, Snake, Snake + Tools = Poison + Water = Fish + Worm = Lizard Turtle + Turtle = Egg, Turtle, Turtle Whale + (No Element pairings in this Episode) I) HUMAN GROUP (310) Alcoholic + Car = Alcoholic, Corpse, Corpse + Philosopher's Stone = Human Assassin + Human = Assassin, Corpse + Warrior = Assassin, Blood, Corpse Corpse + Fire = Ash + Life = Zombie + Philosopher's Stone = Human + Wizard = Human, Wizard + Zombie = Ghoul Demigod + Quicksilver = Philosopher's Stone Hero + (No Element pairings in this Episode) Human + Alcohol = Alcoholic + Assassin = Assassin, Corpse + Beast = Domestic Animal + Beer = Alcoholic + Blood = Vampire + Clay = Ceramics + Dinosaur = Blood, Dinosaur + Domestic Animal = Meat, Milk, Wool + Dragon = Ash, Dragon + Energy = Wizard + Fabric = Clothing + Fire = Corpse + Human = Sex + Metal = Tools + Philosopher's Stone = Demigod + Poison = Corpse + Poisoned Wpn = Assassin + Stone = Hut + Vampire = Vampire, Vampire + Vodka = Alcoholic + Warrior = Blood, Corpse, Warrior + Weapon = Hunter Hunter + Beast = Blood, Meat, Wool + Bird = Blood, Feather, Meat + Dinosaur = Blood, Dinosaur + Dragon = Ash, Dragon + Weapon = Warrior Warrior + Assassin = Assassin, Blood, Corpse + Beast = Blood, Warrior + Dinosaur = Blood, Warrior + Dragon = Blood, Hero + Human = Blood, Corpse, Warrior + Wizard = Wizard, Worm Wizard + Corpse = Human, Wizard + Energy = Demigod + Warrior = Wizard, Worm J) SUPERNATURAL GROUP (311) Dragon + Human = Ash, Dragon + Hunter = Ash, Dragon + Warrior = Blood, Hero Ghost + Philosopher's Stone = Energy Ghoul + (No Element pairings in this Episode) Golem + Life = Human Phoenix + Fire = Ash, Phoenix Thunderbird + (No Element pairings in this Episode) Treant + Fire = Ash, Ghost Vampire + Beast = Werewolf + Human = Vampire, Vampire + Philosopher's Stone = Human Werewolf + Philosopher's Stone = Human Zombie + Corpse = Ghoul + Philosopher's Stone = Corpse K) BASIC GOODS GROUP (312) Beer + Human = Alcoholic Bread + Alcohol = Beer Cigarette + (No Element pairings in this Episode) Dough + Fire = Bread Feather + Paper = Book Flour + Water = Dough Meat + (No Element pairings in this Episode) Milk + (No Element pairings in this Episode) Wheat + Alcohol = Beer + Stone = Flour Wool + Tools = Fabric L) TOOLS GROUP (313) Boiler + Coal = Steamengine Firearm + (No Element pairings in this Episode) Gunpowder + Weapon = Firearm House + Glass = Skyscraper Hut + (No Element pairings in this Episode) Poisoned Wpn + Human = Assassin Skyscraper + (No Element pairings in this Episode) Steamengine + Cart = Locomotive + Ship = Steamship Tools + Earth = Field + Metal = Weapon + Mushroom = Poison + Reed = Paper + Scorpion = Poison + Snake = Poison + Tree = Wood + Wood = Wheel + Wool = Fabric Weapon + Gunpowder = Firearm + Human = Hunter + Hunter = Warrior + Poison = Poisoned Wpn M) MATERIALS GROUP (314) Book + Fire = Ash Bricks + Concrete = House Cement + Water = Concrete Ceramics + (No Element pairings in this Episode) Clothing + (No Element pairings in this Episode) Concrete + Bricks = Concrete Fabric + Human = Clothing + Ship = Frigate Field + Grass = Wheat + Seeds = Wheat Paper + Feather = Book + Fire = Ash + Tobacco = Cigarette Wood + Boat = Ship + Fire = Ash, Coal + Philosopher's Stone = Tree + Tools = Wheel + Water = Boat + Wheel = Cart N) VEHICLES GROUP (315) Airplane + (No Element pairings in this Episode) Boat + Wood = Ship Car + Air = Airplane + Alcoholic = Alcoholic, Corpse, Corpse + Steamengine = Locomotive Cart + Beast = Chariot + Domestic Animal = Chariot + Oil = Car Chariot + (No Element pairings in this Episode) Frigate + (No Element pairings in this Episode) Locomotive + (No Element pairings in this Episode) Ship + Fabric = Frigate + Steamengine = Steamship Steamship + (No Element pairings in this Episode) Wheel + Wood = Cart ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- 4) EPISODE 2: TECHNOLOGY (401) This Episode picks up where the first left off. You'll recieve the "Void" Element when you start this Episode and the Technology Group will be accessible. You'll also begin this Episode with the 100 Elements you had when you finished Episode 1. New Element Pairs can be created that couldn't be made in the first Episode. Episode 3 will unlock once you've created enough Elements to bring your Element Total to 140. A) AIR GROUP (402) Air + Car = Airplane + Dinosaur = Dragon + Earth = Dust + Egg = Bird + Energy = Storm + Fire = Energy + Ice = Snow + Lava = Stone + Lizard = Bird + Stone = Sand + Water = Steam + Worm = Buterfly Ash + Life = Ghost Dust + Fire = Ash Radiation + Metal = Plutonium Radiowave + Computer = Cellphone + Fire = Laser + Lightbulb = TV + Radiowave = Radiation Snow + (No Element pairings in this Episode) Steam + Metal = Boiler Storm + Bird = Thunderbird B) EARTH GROUP (403) Clay + Fire = Bricks + Human = Ceramics + Life = Golem + Limestone = Cement Earth + Air = Dust + Egg = Dinosaur + Fire = Lava + Lizard = Beast + Moss = Grass + Plankton = Worm + Seeds = Tree + Tools = Field + Water = Swamp + Weeds = Mushroom + Worm = Beetle Fertilizer + Limestone = Saltpetre Glass + House = Skyscraper + Void = Lightbulb Gold + (No Element pairings in this Episode) Limestone + Clay = Cement + Fertilizer = Saltpetre Metal + Energy = Electricity + Human = Tools + Philosopher's Stone = Gold + Radiation = Plutonium + Steam = Boiler + Tools = Weapon + Water = Quicksilver Plutonium + Weapon = Nuclear Bomb Sand + Beetle = Scorpion + Egg = Turtle + Fire = Glass + Life = Seeds + Swamp = Clay + Tree = Palm Tree + Worm = Snake Stone + Air = Sand + Fire = Metal + Human = Hut + Life = Egg + Plankton = Shells + Shells = Limestone + Stone = Fire, Stone, Stone + Water = Sand + Wheat = Flour C) FIRE GROUP (404) Coal + Boiler = Steamengine + Water = Oil Fire + Air = Energy + Alcohol = Energy + Bird = Phoenix + Book = Ash + Clay = Bricks + Corpse = Ash + Dinosaur = Dragon + Dough = Bread + Dust = Ash + Earth = Lava + Energy = Plasma + Grass = Tobacco + Human = Corpse + Lizard = Ash + Moss = Ash + Oil = Energy + Paper = Ash + Phoenix = Ash, Phoenix + Radiowave = Laser + Sand = Glass + Snake = Ash + Stone = Metal + Tobacco = Ash + Treant = Ash, Ghost + Tree = Ash, Ash, Coal + Water = Alcohol + Wood = Ash, Coal + Worm = Ash Lava + Air = Stone + Water = Steam, Stone Oil + Cart = Car + Fire = Energy Plasma + Void = Sun Saltpetre + Sulfur = Gunpowder Sulfur + Saltpetre = Gunpowder Sun + Flower = Sunflower + Grass = Flower + Vampire = Ash D) WATER GROUP (405) Alcohol + Bread = Beer + Fire = Energy + Human = Alcoholic + Water = Vodka + Wheat = Beer Ice + Air = Snow Quicksilver + Demigod = Philosopher's Stone Swamp + Bacteria = Sulfur, Worm + Egg = Lizard + Energy = Life + Grass = Reed + Life = Bacteria + Moss = Fern + Sand = Clay + Weeds = Moss + Worm = Snake Vodka + Human = Alcoholic Water + Air = Steam + Alcohol = Vodka + Bacteria = Plankton + Beast = Whale + Cement = Concrete + Coal = Oil + Earth = Swamp + Fire = Alcohol + Flour = Dough + Glass = Ice + Lava = Steam, Stone + Life = Weeds + Metal = Quicksilver + Philosopher's Stone = Beer + Snake = Fish + Stone = Sand + Wood = Boat E) LIFE GROUP (406) Blood + Human = Vampire Egg + Air = Bird + Earth = Dinosaur + Philosopher's Stone = Dragon + Sand = Turtle + Swamp = Lizard Electricity + Void = Radiowave Energy + Air = Storm + Fire = Plasma + Human = Wizard + Metal = Electricity + Seeds = Coffee + Swamp = Life + Wizard = Demigod Life + Ash = Ghost + Beast = Human + Clay = Golem + Corpse = Zombie + Golem = Human + Sand = Seeds + Stone = Egg + Swamp = Bacteria + Tree = Treant + Water = Weeds Philosopher's Stone + Alcoholic = Human + Corpse = Human + Egg = Dragon + Ghost = Energy + Grass = Flower + Human = Demigod + Metal = Gold + Poison = Water + Vampire = Human + Water = Beer + Werewolf = Human + Wood = Tree + Zombie = Corpse Poison + Human = Corpse + Philosopher's Stone = Water + Weapon = Poisoned Wpn Seeds + Earth = Tree + Energy = Coffee + Field = Wheat Sex + (No Element pairings in this Episode) Void + Airplane = Rocket + Electricity = Radiowave + Glass = Lightbulb + Plasma = Sun + Rocket = Satelite F) PRIMORDIAL GROUP (407) Bacteria + Plankton = Fish + Swamp = Sulfur, Worm + Water = Plankton Beetle + Sand = Scorpion Butterfly + (No Element pairings in this Episode) Moss + Earth = Grass + Fire = Ash + Swamp = Fern Mushroom + Tools = Poison Plankton + Bacteria = Fish + Earth = Worm + Fish = Whale + Stone = Shells Scorpion + Tools = Poison Shells + Stone = Limestone Weeds + Earth = Mushroom + Swamp = Moss Worm + Air = Butterfly + Fire = Ash + Earth = Beetle + Sand = Snake + Snake = Lizard + Swamp = Snake G) PLANTS GROUP (408) Apple + Cellphone = Gold, Gold, Gold Coffee + (No Element pairings in this Episode) Fern + (No Element pairings in this Episode) Flower + Flower = Seeds + Sun = Sunflower + Tree = Apple Grass + Domestic Animal = Fertilizer, Milk + Field = Wheat + Fire = Tobacco + Grass = Seeds + Philosopher's Stone = Flower + Sun = Flower + Swamp = Reed Palm Tree + (No Element pairings in this Episode) Reed + Tools = Paper Sunflower + (No Element pairings in this Episode) Tobacco + Fire = Ash + Paper = Cigarette Tree + Fire = Ash, Ash, Coal + Flower = Apple + Life = Treant + Sand = Palm Tree + Tools = Wood + Tree = Seeds H) BEASTS GROUP (409) Beast + Cart = Chariot + Fish = Dolphin + Human = Domestic Animal + Hunter = Blood, Meat, Wool + Life = Human + Vampire = Werewolf + Warrior = Blood, Warrior + Water = Whale Bird + Bird = Bird, Bird, Egg + Fire = Phoenix + Hunter = Blood, Feather, Egg + Storm = Thunderbird Dinosaur + Air = Dragon + Dinosaur = Dinosaur, Dinosaur, Egg + Fire = Dragon + Human = Blood, Dinosaur + Hunter = Blood, Dinosaur + Warrior = Blood, Warrior Dolphin + (No Element pairings in this Episode) Domestic Animal + Cart = Chariot + Grass = Fertilizer, Milk + Human = Meat, Milk, Wool Fish + Beast = Dolphin + Plankton = Whale Lizard + Air = Bird + Earth = Beast + Fire = Ash + Lizard = Egg, Lizard, Lizard Snake + Fire = Ash + Snake = Egg, Snake, Snake + Tools = Poison + Water = Fish + Worm = Lizard Turtle + Turtle = Egg, Turtle, Turtle Whale + (No Element pairings in this Episode) I) HUMAN GROUP (410) Alcoholic + Car = Alcoholic, Corpse, Corpse + Philosopher's Stone = Human Assassin + Human = Assassin, Corpse + Warrior = Assassin, Blood, Corpse Corpse + Fire = Ash + Life = Zombie + Philosopher's Stone = Human + Wizard = Human, Wizard + Zombie = Ghoul Cyborg + (No Element pairings in this Episode) Demigod + Nuclear Bomb = Demigod, Flower + Quicksilver = Philosopher's Stone Hero + (No Element pairings in this Episode) Human + Alcohol = Alcoholic + Assassin = Assassin, Corpse + Beast = Domestic Animal + Beer = Alcoholic + Blood = Vampire + Clay = Ceramics + Computer = Cyborg + Dinosaur = Blood, Dinosaur + Domestic Animal = Meat, Milk, Wool + Dragon = Ash, Dragon + Energy = Wizard + Fabric = Clothing + Fire = Corpse + Human = Sex + Metal = Tools + Philosopher's Stone = Demigod + Poison = Corpse + Poisoned Wpn = Assassin + Stone = Hut + Vampire = Vampire, Vampire + Vodka = Alcoholic + Warrior = Blood, Corpse, Warrior + Weapon = Hunter Hunter + Beast = Blood, Meat, Wool + Bird = Blood, Feather, Meat + Dinosaur = Blood, Dinosaur + Dragon = Ash, Dragon + Weapon = Warrior Warrior + Assassin = Assassin, Blood, Corpse + Beast = Blood, Warrior + Dinosaur = Blood, Warrior + Dragon = Blood, Hero + Human = Blood, Corpse, Warrior + Wizard = Wizard, Worm Wizard + Corpse = Human, Wizard + Energy = Demigod + Warrior = Wizard, Worm J) SUPERNATURAL GROUP (411) Dragon + Human = Ash, Dragon + Hunter = Ash, Dragon + Warrior = Blood, Hero Ghost + Philosopher's Stone = Energy Ghoul + (No Element pairings in this Episode) Golem + Life = Human Phoenix + Fire = Ash, Phoenix Thunderbird + (No Element pairings in this Episode) Treant + Fire = Ash, Ghost Vampire + Beast = Werewolf + Human = Vampire, Vampire + Philosopher's Stone = Human + Sun = Ash Werewolf + Philosopher's Stone = Human Zombie + Corpse = Ghoul + Philosopher's Stone = Corpse K) BASIC GOODS GROUP (412) Beer + Human = Alcoholic Bread + Alcohol = Beer Cigarette + (No Element pairings in this Episode) Dough + Fire = Bread Feather + Paper = Book Flour + Water = Dough Meat + (No Element pairings in this Episode) Milk + (No Element pairings in this Episode) Wheat + Alcohol = Beer + Stone = Flour Wool + Tools = Fabric L) TOOLS GROUP (413) Boiler + Coal = Steamengine
   Firearm + (No Element pairings in this Episode)
   Gunpowder + Weapon = Firearm
   House + Glass = Skyscraper
   Hut + (No Element pairings in this Episode)
   Poisoned Wpn + Human = Assassin
   Skyscraper + (No Element pairings in this Episode)
   Steamengine + Cart = Locomotive
               + Ship = Steamship
   Tools + Earth = Field
         + Metal = Weapon
         + Mushroom = Poison
         + Reed = Paper
         + Scorpion = Poison
         + Snake = Poison
         + Tree = Wood
         + Wood = Wheel
         + Wool = Fabric
   Weapon + Gunpowder = Firearm
          + Human = Hunter
          + Hunter = Warrior
          + Plutonium = Nuclear Bomb
          + Poison = Poisoned Wpn


M) MATERIALS GROUP (414)
   Book + Fire = Ash
        + Laser = CD
        + TV = Computer
   Bricks + Concrete = House
   Cement + Water = Concrete
   Ceramics + (No Element pairings in this Episode)
   Clothing + (No Element pairings in this Episode)
   Concrete + Bricks = Concrete
   Fabric + Human = Clothing
          + Ship = Frigate
   Field + Grass = Wheat
         + Seeds = Wheat
   Paper + Feather = Book
         + Fire = Ash
         + Tobacco = Cigarette
   Wood + Boat = Ship
        + Fire = Ash, Coal
        + Philosopher's Stone = Tree
        + Tools = Wheel
        + Water = Boat
        + Wheel = Cart


N) VEHICLES GROUP (415)
   Airplane + Void = Rocket
   Boat + Wood = Ship
   Car + Air = Airplane
       + Alcoholic = Alcoholic, Corpse, Corpse
       + Steamengine = Locomotive
   Cart + Beast = Chariot
        + Domestic Animal = Chariot
        + Oil = Car
   Chariot + (No Element pairings in this Episode)
   Frigate + (No Element pairings in this Episode)
   Locomotive + (No Element pairings in this Episode)
   Ship + Fabric = Frigate
        + Steamengine = Steamship
   Steamship + (No Element pairings in this Episode)
   Wheel + Wood = Cart


O) TECHNOLOGY GROUP (416)
   CD + (No Element pairings in this Episode)
   Cellphone + Apple = Gold, Gold, Gold
   Computer + Computer = Internet
            + Human = Cyborg
            + Radiowave = Cellphone
   Internet + (No Element pairings in this Episode)
   Laser + Book = CD
   Lightbulb + Radiowave = TV
   Nuclear Bomb + Demigod = Demigod, Flower
   Rocket + Void = Satellite
   Satellite + (No Element pairings in this Episode)
   TV + Book = Computer

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

5) EPISODE 3: MODERN AGE (501)
Episode 3 eliminates the Supernatural Group as well as any Elements that
might be considered "magical" like Wizard or Vampire.  Also, all of the Element
reactions from the previous two Episodes won't work in this Episode.  However,
this Episode will introduce several new Groups and Elements that can't be found
in any other Episode.  You'll start with the "Commandments" Element as well as
many of the Elements from the previous two Episodes.  Once you've brought your
total created Elements to 196, the final Episode will open.


A) AIR GROUP (502)
   Air + (No Element pairings in this Episode)
   Ash + (No Element pairings in this Episode)
   Dust + (No Element pairings in this Episode)
   Radiation + (No Element pairings in this Episode)
   Radiowave + (No Element pairings in this Episode)
   Steam + (No Element pairings in this Episode)
   Storm + (No Element pairings in this Episode)


B) EARTH GROUP (503)
   Clay + (No Element pairings in this Episode)
   Earth + (No Element pairings in this Episode)
   Fertilizer + (No Element pairings in this Episode)
   Glass + Sand = Clock
         + Water = Ice
   Gold + Paper = Money
   Limestone + (No Element pairings in this Episode)
   Metal + (No Element pairings in this Episode)
   Plutonium + (No Element pairings in this Episode)
   Sand + Glass = Clock
   Stone + (No Element pairings in this Episode)


C) FIRE GROUP (504)
   Coal + (No Element pairings in this Episode)
   Fire + Meat = Steak
        + Sea = Salt
        + Vodka = Molotov Cocktail
   Lava + (No Element pairings in this Episode)
   Oil + (No Element pairings in this Episode)
   Plasma + (No Element pairings in this Episode)
   Saltpetre + (No Element pairings in this Episode)
   Sulfur + (No Element pairings in this Episode)
   Sun + Sea = Salt


D) WATER GROUP (505)
   Alcohol + Grass = Absinthe
           + House = Tavern
           + Hut = Tavern
           + Music = Rock-N-Roll
           + Pirate = Rum
           + Worm = Tequila
   Quicksilver + (No Element pairings in this Episode)
   Sea + Fire = Salt
       + Sun = Salt
   Swamp + (No Element pairings in this Episode)
   Vodka + Beer = Hangover
         + Coffee = B52
         + Fire = Molotov Cocktail
         + Firearm = Russian Roulette
         + House = Tavern
         + Hut = Tavern
         + Milk = White Russian
         + Music = Rock-N-Roll
         + Pirate = Rum
         + Sex = Censored
         + Worm = Tequila
   Water + Freezer = Ice
         + Glass = Ice
         + Water = Sea


E) LIFE GROUP (506)
   Blood + (No Element pairings in this Episode)
   Egg + Fish = Caviar
   Electricity + Corpse = Death Metal
   Energy + (No Element pairings in this Episode)
   Life + Void = Alien
   Poison + (No Element pairings in this Episode)
   Seeds + (No Element pairings in this Episode)
   Sex + Book = Censored
       + Censored = Censored
       + Human = Fun
       + Money = Sin
       + Music = Rock-N-Roll
       + Pie = Censored
       + Sex = Censored
       + Vodka = Censored
   Void + Life = Alien


F) PRIMORDIAL GROUP (507)
   Bacteria + Human = Virus
            + Knowledge = Medicine
            + Medicine = Antibiotics
            + Milk = Cheese
   Beetle + Work = Ant
   Butterfly + (No Element pairings in this Episode)
   Moss + (No Element pairings in this Episode)
   Mushroom + (No Element pairings in this Episode)
   Plankton + (No Element pairings in this Episode)
   Scorpion + (No Element pairings in this Episode)
   Shells + (No Element pairings in this Episode)
   Weeds + Paper = Censored
   Worm + Alcohol = Tequila
        + Vodka = Tequila


G) PLANTS GROUP (508)
   Apple + Cellphone = Religion
         + Dough = Pie
   Coffee + Vodka = B52
   Fern + (No Element pairings in this Episode)
   Flower + (No Element pairings in this Episode)
   Grass + Alcohol = Absinthe
   Palm Tree + (No Element pairings in this Episode)
   Reed + Field = Sugar
        + Human = Music
   Sunflower + (No Element pairings in this Episode)
   Tobacco + (No Element pairings in this Episode)
   Tree + (No Element pairings in this Episode)


H) BEASTS GROUP (509)
   Beast + House = Cat, Dog
         + Medicine = Rat
   Bird + (No Element pairings in this Episode)
   Dolphin + (No Element pairings in this Episode)
   Domestic Animal + (No Element pairings in this Episode)
   Fish + Egg = Caviar
        + Knowledge = Octopus
   Lizard + (No Element pairings in this Episode)
   Snake + Airplane = Censored
   Turtle + (No Element pairings in this Episode)
   Whale + (No Element pairings in this Episode)


I) ANIMALS GROUP (510)
   Ant + (No Element pairings in this Episode)
   Cat + (No Element pairings in this Episode)
   Dog + (No Element pairings in this Episode)
   Octopus + (No Element pairings in this Episode)
   Rat + (No Element pairings in this Episode)


J) HUMAN GROUP (511)
   Alcoholic + House = Tavern
             + Hut = Tavern
             + Money = Hangover
             + Ship = Pirate
   Assassin + (No Element pairings in this Episode)
   Corpse + Electricity = Death Metal
   Cyborg + (No Element pairings in this Episode)
   Human + Bacteria = Virus
         + Book = Knowledge
         + Commandments = Religion
         + Games = Fun
         + Knowledge = Scientist
         + Money = Work
         + Music = Fun
         + Reed = Music
         + Religion = Law, Sin
         + Rocket = Astronaut
         + Sex = Fun
         + Typewriter = Journalist
   Hero + (No Element pairings in this Episode)
   Hunter + (No Element pairings in this Episode)
   Warrior + Firearm = Soldier


K) BASIC GOODS GROUP (512)
   Beer + Vodka = Hangover
   Bread + Sugar = Cookies
   Cigarette + (No Element pairings in this Episode)
   Dough + Apple = Pie
   Feather + (No Element pairings in this Episode)
   Flour + (No Element pairings in this Episode)
   Meat + Fire = Steak
   Milk + Bacteria = Cheese
        + Ice = Ice Cream
        + Vodka = White Russian
   Wheat + (No Element pairings in this Episode)
   Wool + (No Element pairings in this Episode)


L) FOODS GROUP (513)
   Caviar + (No Element pairings in this Episode)
   Cheese + (No Element pairings in this Episode)
   Cookies + Ice = Ice Cream
   Freezer + Water = Ice
   Ice + Cookies = Ice Cream
       + Mechanism = Freezer
       + Milk = Ice Cream
   Ice Cream + (No Element pairings in this Episode)
   Pie + Sex = Censored
   Salt + (No Element pairings in this Episode)
   Steak + (No Element pairings in this Episode)
   Sugar + Bread = Cookies


M) ALCOHOL GROUP (514)
   Absinthe + (No Element pairings in this Episode)
   B52 + (No Element pairings in this Episode)
   Censored + Sex = Censored
   Hangover + (No Element pairings in this Episode)
   Molotov Cocktail + (No Element pairings in this Episode)
   Rum + (No Element pairings in this Episode)
   Russian Roulette + (No Element pairings in this Episode)
   Tavern + (No Element pairings in this Episode)
   Tequila + (No Element pairings in this Episode)
   White Russian + (No Element pairings in this Episode)


N) TOOLS GROUP (515)
   Boiler + (No Element pairings in this Episode)
   Firearm + Debt = Corpse
           + Vodka = Russian Roulette
           + Warrior = Soldier
   Gunpowder + (No Element pairings in this Episode)
   House + Alcohol = Tavern
         + Alcoholic = Tavern
         + Beast = Cat, Dog
         + Beer = Tavern
         + Money = Bank
         + Vodka = Tavern
   Hut + Alcohol = Tavern
       + Alcoholic = Tavern
       + Beer = Tavern
       + Vodka = Tavern
   Poisoned Wpn + (No Element pairings in this Episode)
   Skyscraper + Money = Bank
   Steamengine + (No Element pairings in this Episode)
   Tools + Law = Mechanism
   Weapon + (No Element pairings in this Episode)


O) MATERIALS GROUP (516)
   Book + Mechanism = Typewriter
        + Human = Knowledge
        + Sex = Censored
   Bricks + (No Element pairings in this Episode)
   Cement + (No Element pairings in this Episode)
   Ceramics + (No Element pairings in this Episode)
   Clothing + (No Element pairings in this Episode)
   Concrete + (No Element pairings in this Episode)
   Fabric + (No Element pairings in this Episode)
   Field + Reed = Sugar
   Paper + Gold = Money
         + Weeds = Censored
   Wood + (No Element pairings in this Episode)


P) VEHICLES GROUP (517)
   Airplane + Snake = Censored
   Boat + (No Element pairings in this Episode)
   Car + (No Element pairings in this Episode)
   Cart + (No Element pairings in this Episode)
   Chariot + (No Element pairings in this Episode)
   Frigate + (No Element pairings in this Episode)
   Locomotive + (No Element pairings in this Episode)
   Ship + Alcoholic = Pirate
   Steamship + (No Element pairings in this Episode)
   Wheel + (No Element pairings in this Episode)


Q) TECHNOLOGY GROUP (518)
   CD + (No Element pairings in this Episode)
   Cellphone + Apple = Religion
   Computer + Virus = Hacker
   Internet + Hacker = Virus
   Laser + (No Element pairings in this Episode)
   Lightbulb + (No Element pairings in this Episode)
   Nuclear Bomb + (No Element pairings in this Episode)
   Rocket + Alien = UFO
          + Human = Astronaut
   Satellite + (No Element pairings in this Episode)
   TV + (No Element pairings in this Episode)


R) SCIENCE GROUP (519)
   Alien + Astronaut = Alien, Alien
         + Rocket = UFO
   Antibiotics + (No Element pairings in this Episode)
   Clock + (No Element pairings in this Episode)
   Credit Card + (No Element pairings in this Episode)
   Debt + Firearm = Corpse
        + Money = Credit Card
   Mechanism + Book = Typewriter
             + Ice = Freezer
             + Money = Bank
   Money + Alcoholic = Hangover
         + Bank = Debt
         + Debt = Credit Card
         + House = Bank
         + Human = Work
         + Mechanism = Bank
         + Money = Money, Money, Money
         + Pirate = Hangover
         + Scientist = Knowledge
         + Sex = Sin
         + Skyscraper = Bank
   Typewriter + Human = Journalist
   UFO + (No Element pairings in this Episode)
   Virus + Computer = Hacker
         + Knowledge = Medicine


S) HUMANITY GROUP (520)
   Bank + Money = Debt
   Commandments + Human = Religion
   Death Metal + (No Element pairings in this Episode)
   Fun + Law = Games
   Games + Human = Fun
   Law + Fun = Games
       + Soldier = Policeman
       + Tools = Mechanism
   Music + Alcohol = Rock-N-Roll
         + Human = Fun
         + Sex = Rock-N-Roll
         + Vodka = Rock-N-Roll
   Religion + Human = Law, Sin
   Rock-N-Roll + (No Element pairings in this Episode)
   Sin + (No Element pairings in this Episode)


T) SKILLS GROUP (521)
   Astronaut + Alien = Alien, Alien
   Hacker + Internet = Virus
   Journalist + (No Element pairings in this Episode)
   Knowledge + Bacteria = Medicine
             + Fish = Octopus
             + Human = Scientist
             + Virus = Medicine
   Medicine + Bacteria = Antibiotics
            + Beast = Rat
   Pirate + Alcohol = Rum
          + Money = Hangover
          + Vodka = Rum
   Policeman + (No Element pairings in this Episode)
   Scientist + Money = Knowledge
   Soldier + Law = Policeman
   Work + Beetle = Ant

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

6) WORLD OF MAGIC (601)
The final Episode features all the "Magical" Elements absent from Episode 3.
However, "Technology" related Elements and Groups will be absent from this
Episode.  At the beginning of this Episode, you'll begin with much of the
Elements from the previous three Episodes as well as the new "Magic" Element.
This Episode, and subsequently the Game, concludes when you've created a grand
total of 248 Elements.


A) AIR GROUP (602)
   Air + Spell = Illusion
   Ash + (No Element pairings in this Episode)
   Dust + (No Element pairings in this Episode)
   Steam + (No Element pairings in this Episode)
   Storm +(No Element pairings in this Episode)


B) EARTH GROUP (603)
   Adamantite + (No Element pairings in this Episode)
   Clay + (No Element pairings in this Episode)
   Earth + Human = Dwarf
   Glass + (No Element pairings in this Episode)
   Gold + (No Element pairings in this Episode)
   Metal + Astral = Silver
         + Drow = Adamantite
         + Elf = Mithril
         + Human = Armor
   Mithril + (No Element pairings in this Episode)
   Sand + (No Element pairings in this Episode)
   Silver + Vampire = Ash
   Stone + Human = Dwarf


C) WATER GROUP (604)
   Ice + Spell = Cone Of Cold
   Quicksilver + (No Element pairings in this Episode)
   Sea + (No Element pairings in this Episode)
   Swamp + Human = Goblin, Orc
   Water + Magic = Potion


D) LIFE GROUP (605)
   Astral + Death = Illithid
          + Metal = Silver
          + Spell = Teleport
   Blood + Weapon = Sword
   Egg + Magic = Dragon
   Energy + Darkness = Death
   Fire + Spell = Fireball
   Life + Light = Angel
        + Mechanism = Modron
        + Void = Chaos, Order
   Poison + (No Element pairings in this Episode)
   Seeds + (No Element pairings in this Episode)
   Tree + Human = Druid
   Void + Chaos = Astral
        + Life = Chaos, Order
        + Magic = Darkness, Light


E) BEASTS GROUP (606)
   Beast + Darkness = Demon
         + Magic = Unicorn
         + Weapon = Claws
   Bird + (No Element pairings in this Episode)
   Dolphin + (No Element pairings in this Episode)
   Domestic Animal + (No Element pairings in this Episode)
   Fish + (No Element pairings in this Episode)
   Lizard + (No Element pairings in this Episode)
   Snake + (No Element pairings in this Episode)
   Turtle + (No Element pairings in this Episode)
   Unicorn + (No Element pairings in this Episode)
   Whale + (No Element pairings in this Episode)


F) HUMAN GROUP (607)
   Assassin + Law = Rogue
   Bard + (No Element pairings in this Episode)
   Corpse + Necromancer = Ghoul, Zombie
   Druid + (No Element pairings in this Episode)
   Necromancer + Corpse = Ghoul, Zombie
   Paladin + Demon = Blood, Paladin
           + Ghoul = Corpse, Ghost, Paladin
   Priest + Ghoul = Corpse, Ghost, Priest
          + Prayer = Healing
          + Magic = Prayer
          + Warrior = Paladin
          + Weapon = Mace
          + Zombie = Corpse
   Rogue + (No Element pairings in this Episode)
   Warrior + Demon = Corpse, Demon
           + Priest = Paladin
   Wizard + Demon = Corpse, Demon
          + House = Tower
          + Religion = Priest
          + Weapon = Wand
          + Zombie = Necromancer


G) RACES GROUP (608)
   Drow + Elf = Blood
        + Metal = Adamantite
   Duergar + Dwarf = Blood
   Dwarf + Darkness = Duergar
         + Duergar = Blood
         + Weapon = Axe, Hammer
   Elf + Darkness = Drow
       + Drow = Blood
       + Human = Half-Elf
       + Metal = Mithril
       + Underground = Drow
       + Weapon = Bow
   Goblin + (No Element pairings in this Episode)
   Half-Elf + (No Element pairings in this Episode)
   Human + Demon = Demon, Ghost
         + Earth = Dwarf
         + Elf = Half-Elf
         + Magic = Elf
         + Metal = Armor
         + Music = Bard
         + Stone = Dwarf
         + Swamp = Goblin, Orc
         + Tree = Druid
         + Weapon = Crossbow, Sword
   Illithid + (No Element pairings in this Episode)
   Modron + (No Element pairings in this Episode)
   Orc + (No Element pairings in this Episode)


H) MAGIC GROUP (609)
   Cone Of Cold + (No Element pairings in this Episode)
   Fireball + (No Element pairings in this Episode)
   Illusion + (No Element pairings in this Episode)
   Magic + Beast = Unicorn
         + Egg = Dragon
         + Human = Elf
         + Knowledge = Spell
         + Music = Bard
         + Paper = Scroll
         + Priest = Prayer
         + Religion = Priest
         + Void = Darkness, Light
         + Water = Potion
         + Weapon = Wand
   Potion + (No Element pairings in this Episode)
   Scroll + (No Element pairings in this Episode)
   Spell + Air = Illusion
         + Astral = Teleport
         + Book = Spellbook
         + Fire = Fireball
         + Ice = Cone Of Cold
   Spellbook + (No Element pairings in this Episode)
   Teleport + (No Element pairings in this Episode)
   Wand + (No Element pairings in this Episode)


I) SUPERNATURAL GROUP (610)
   Dragon + (No Element pairings in this Episode)
   Ghost + (No Element pairings in this Episode)
   Ghoul + Paladin = Corpse, Ghost, Paladin
         + Priest = Corpse, Ghost, Priest
   Golem + (No Element pairings in this Episode)
   Phoenix + (No Element pairings in this Episode)
   Thunderbird + (No Element pairings in this Episode)
   Treant + (No Element pairings in this Episode)
   Vampire + Light = Ash
           + Silver = Ash
   Werewolf + (No Element pairings in this Episode)
   Zombie + Priest = Corpse
          + Wizard = Necromancer


J) GOOD GROUP (611)
   Angel + (No Element pairings in this Episode)
   Healing + Death = Resurrection
   Light + Darkness = Shadow
         + Life = Angel
         + Vampire = Ash
   Order + (No Element pairings in this Episode)
   Prayer + Priest = Healing
   Resurrection + (No Element pairings in this Episode)


K) EVIL GROUP (612)
   Chaos + Void = Astral
   Darkness + Beast = Demon
            + Dwarf = Duergar
            + Elf = Drow
            + Energy = Death
            + Light = Shadow
   Death + Astral = Illithid
         + Healing = Resurrection
   Demon + Human = Demon, Ghost
         + Paladin = Blood, Paladin
         + Warrior = Corspe, Demon
   Shadow + (No Element pairings in this Episode)
   Underground + Elf = Drow


L) TOOLS GROUP (613)
   Castle + (No Element pairings in this Episode)
   House + Armor = Castle
         + Wizard = Tower
   Hut + (No Element pairings in this Episode)
   Mechanism + Life = Modron
   Tools + (No Element pairings in this Episode)
   Tower + (No Element pairings in this Episode)


M) WEAPONS GROUP (614)
   Armor + House = Castle
   Axe + (No Element pairings in this Episode)
   Bow + (No Element pairings in this Episode)
   Claws + (No Element pairings in this Episode)
   Crossbow + (No Element pairings in this Episode)
   Hammer + (No Element pairings in this Episode)
   Mace + (No Element pairings in this Episode)
   Poisoned Wpn + (No Element pairings in this Episode)
   Sword + (No Element pairings in this Episode)
   Weapon + Beast = Claws
          + Blood = Sword
          + Dwarf = Axe, Hammer
          + Elf = Bow
          + Human = Crossbow, Sword
          + Magic = Wand
          + Priest = Mace
          + Wizard = Wand


N) MATERIALS GROUP (615)
   Book + Spell = Spellbook
   Ceramics + (No Element pairings in this Episode)
   Fabric + (No Element pairings in this Episode)
   Field + (No Element pairings in this Episode)
   Paper + Magic = Scroll
   Wood + (No Element pairings in this Episode)


O) HUMANITY GROUP (616)
   Knowledge + Magic = Spell
   Law + Assassin = Rogue
   Music + Human = Bard
         + Magic = Bard
   Religion + Magic = Priest
            + Wizard = Priest
   Sin + (No Element pairings in this Episode)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

7) RUN, SANTA, RUN! (701)
The objective of this Quest is to help Santa create Elements he can give out
as gifts to several people (and creatures) for Christmas.  Elements that
will be given as gifts will have a red ribbon around them when created.  When
you create all the Elements that have a red ribbon, you'll clear the Quest.


A) EARTH GROUP (702)
   Gold + (No Element pairings in this Quest)
   Metal + Human = Weapon
         + Philosopher's Stone = Gold
         + Water = Quicksilver
   Quicksilver + Magic = Philosopher's Stone
   Sand + Fire = Glass


B) LIFE GROUP (703)
   Fire + Sand = Glass
        + Void = Sun
        + Water = Alcohol
   Magic + Glass = Crystal Ball
         + Quicksilver = Philosopher's Stone
   Philosopher's Stone + Metal = Gold
                       + Water = Beer
   Sun + Glass = Sunglasses
   Void + Fire = Sun
        + Weapon = Death Star
   Water + Alcohol = Vodka
         + Assassin = Pirate
         + Fire = Alcohol
         + Metal = Quicksilver
         + Philosopher's Stone = Beer



C) PRIMORDIAL GROUP (704)
   Worm + Alcohol = Tequila
        + Vodka = Tequila


D) PLANTS GROUP (705)
   Grass + Alcohol = Absinthe
   Tree + Human = Wood


E) HUMAN GROUP (706)
   Assassin + Chaos = Joker
            + Water = Pirate
   Brains + (No Element pairings in this Quest)
   Human + Death = Zombie
         + Metal = Weapon
         + Tree = Wood
         + Weapon = Assassin
         + Wheat = Bread
         + Zombie = Brains
   Music + Wood = Guitar
   Pirate + Alcohol = Rum
          + Vodka = Rum
   Religion + Death = Sacrifice
   Zombie + Human = Brains


F) EVIL GROUP (707)
   Chaos + Assassin = Joker
   Death + Human = Zombie
         + Religion = Sacrifice
   Joker + (No Element pairings in this Quest)
   Sacrifice + (No Element pairings in this Quest)


G) ALCOHOL GROUP (708)
   Absinthe + (No Element pairings in this Quest)
   Alcohol + Bread = Beer
           + Grass = Absinthe
           + Pirate = Rum
           + Water = Vodka
           + Wheat = Beer
           + Worm = Tequila
   Beer + (No Element pairings in this Quest)
   Rum + (No Element pairings in this Quest)
   Tequila + (No Element pairings in this Quest)
   Vodka + Pirate = Rum
         + Worm = Tequila


H) MATERIALS GROUP (709)
   Bread + Alcohol = Beer
   Crystal Ball + (No Element pairings in this Quest)
   Glass + Magic = Crystal Ball
         + Sun = Sunglasses
   Guitar + (No Element pairings in this Quest)
   Sunglasses + (No Element pairings in this Quest)
   Weapon + Human = Assassin
          + Void = Death Star
   Wheat + Alcohol = Beer
         + Human = Bread
   Wood + Music = Guitar


I) TECHNOLOGY GROUP (710)
   Death Star + (No Element pairings in this Quest)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

8) SAVE THE PRINCESS (801)
The objective of this Quest is to create Elements that will ultimately lead to
the creation of the Dead Dragon, Gold, and Princess Elements.  Progress shown
on the Status Screen is mostly dependent on just creating all the available
Elements for this Quest.


A) EARTH GROUP (802)
   Gold + (No Element pairings in this Quest)
   Mountain + Dragon = Lair


B) LIFE GROUP (803)
   Ash + (No Element pairings in this Quest)
   Experience + Adventurers = Party
   Maze + Party = Experience, Gold, Princess
   Quest + Adventurers = Experience, Gold
         + Dragon = Mountain


C) HUMAN GROUP (804)
   Corpse + (No Element pairings in this Quest)
   Human + Magic = Elf
         + Spellbook = Wizard
         + Sword = Warrior
   Paladin + Wizard = Party
   Priest + Adevnturers = Party
          + Dragon = Ash
          + Trap = Maze
          + Warrior = Paladin
   Rogue + Dragon = Ash
         + Lair = Secret Door
         + Trap = Maze
   Warrior + Dragon = Steak
           + Priest = Paladin
           + Trap = Corpse
           + Wizard = Adventurers
   Wizard + Dragon = Ash
          + Paladin = Party
          + Trap = Ash, Maze
          + Warrior = Adventurers


D) RACES GROUP (805)
   Dwarf + Axe = Warrior
   Elf + Spellbook = Wizard


E) MAGIC GROUP (806)
   Magic + Book = Spellbook
         + Human = Elf
   Spellbook + Elf = Wizard
             + Human = Wizard


F) SUPERNATURAL GROUP (807)
   Dragon + Adventurers = Ash, Steak
          + Party = Dead Dragon
          + Priest = Ash
          + Rogue = Ash
          + Mountain = Lair
          + Quest = Mountain
          + Warrior = Steak
          + Wizard = Ash


G) GOOD GROUP (808)
   King + Adventurers = Quest
        + Party = Quest
   Princess + (No Element pairings in this Quest)


H) EVIL GROUP (809)
   Dead Dragon + Party = Key
   Lair + Key = Gold
        + Rogue = Secret Door
   Trap + Priest = Maze
        + Rogue = Maze
        + Warrior = Corpse
        + Wizard = Ash, Maze


I) TOOLS GROUP (810)
   Key + Lair = Gold
       + Secret Door = Trap
   Secret Door + Key = Trap


J) WEAPONS GROUP (811)
   Adventurers + Dragon = Ash, Steak
               + Experience = Party
               + King = Quest
               + Priest = Party
               + Quest = Experience, Gold
   Axe + Dwarf = Warrior
   Party + Dragon = Dead Dragon
         + Dead Dragon = Key
         + King = Quest
         + Maze = Experience, Gold, Princess
   Sword + Human = Warrior


K) MATERIALS GROUP (812)
   Book + Magic = Spellbook
   Steak + (No Element pairings in this Quest)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

9) SINS VS. VIRTUES [AKA: DEVIL VS. GOD] (901)
The objective of this Quest is to create three Elements that counteract each
of the Elements in the Sins Group.  That's a grand total of 30 Elements.  For
each Element created to counteract the Sins Group, the scale on the Status
Screen will slowly works it's needle towards Doodle God.  This progress is
mostly dependent on just creating all the available Elements for this Quest.


A) LIFE GROUP (902)
   Energy + Virtue = Calmness
   Fun + Human = Cheerfulness
       + Money = Donation
       + Virtue = Joy
   Knowledge + Sex = Sublimation
   Life + Corpse = Resurrection
        + Death = Resurrection
        + Human = Birth


B) HUMAN GROUP (903)
   Birth + (No Element pairings in this Quest)
   Corpse + Life = Resurrection
   Human + Charity = Generosity
         + Faith = Salvation
         + Fun = Cheerfulness
         + Gift = Generosity
         + Human = Birth, Love
         + Life = Birth
         + Money = Gift
         + Order = Discipline
         + Religion = Faith
         + Virtue = Assistance, Tolerance
         + Work = Diligence
   Priest + Sex = Chastity
   Religion + Diet = Fasting
            + Human = Faith
            + Meat = Fasting
   Scientist + Sex = Continence
   Sex + Knowledge = Sublimation
       + Order = Chastity
       + Priest = Chastity
       + Scientist = Continence
       + Wizard = Continence
       + Work = Sublimation
   Sublimation + (No Element pairings in this Quest)
   Wizard + Sex = Continence
   Work + Human = Diligence
        + Order = Discipline
        + Sex = Sublimation


C) GOOD GROUP (904)
   Calmness + (No Element pairings in this Quest)
   Faith + Human = Salvation
         + Virtue = Hope
   Hope + (No Element pairings in this Quest)
   Humility + Virtue = Tolerance
   Light + Sin = Virtue
   Love + (No Element pairings in this Quest)
   Order + Alcohol = Abstention
         + Human = Discipline
         + Sex = Chastity
         + Vodka = Abstention
         + Work = Discipline
   Resurrection + (No Element pairings in this Quest)
   Salvation + (No Element pairings in this Quest)
   Virtue + Energy = Calmness
          + Faith = Hope
          + Fun = Joy
          + Human = Assistance, Tolerance
          + Humility = Tolerance
          + Pride = Modesty
          + Wrath = Humility


D) VIRTUES GROUP (905)
   Chastity + (No Element pairings in this Quest)
   Cheerfulness + (No Element pairings in this Quest)
   Continence + (No Element pairings in this Quest)
   Diligence + (No Element pairings in this Quest)
   Discipline + Alcohol = Abstention
              + Vodka = Abstention
   Fasting + (No Element pairings in this Quest)
   Joy + (No Element pairings in this Quest)
   Modesty + (No Element pairings in this Quest)


E) EVIL GROUP (906)
   Cellphone + Free Apps = Alturism
             + Gift = Free Apps
   Death + Life = Resurrection
   Money + Donation = Charity
         + Fun = Donation
         + Human = Gift
   Sin + Light = Virtue


F) SINS GROUP (907)
   Envy + (No Element pairings in this Quest)
   Gluttony + (No Element pairings in this Quest)
   Greed + (No Element pairings in this Quest)
   Heresy + (No Element pairings in this Quest)
   Lust + (No Element pairings in this Quest)
   Murder + (No Element pairings in this Quest)
   Pride + Virtue = Modesty
   Sloth + (No Element pairings in this Quest)
   Theft + (No Element pairings in this Quest)
   Wrath + Virtue = Humility


G) BASIC GOODS GROUP (908)
   Abstention + (No Element pairings in this Quest)
   Alcohol + Discipline = Abstention
           + Order = Abstention
   Bread + Water = Diet
   Diet + Grass = Vegetarianism
        + Weeds = Vegetarianism
        + Religion = Fasting
   Grass + Diet = Vegetarianism
   Meat + Religion = Fasting
   Vegetarianism + (No Element pairings in this Quest)
   Vodka + Discipline = Abstention
         + Order = Abstention
   Water + Bread = Diet
   Weeds + Diet = Vegetarianism


H) HUMANITY GROUP (909)
   Altruism + (No Element pairings in this Quest)
   Assistance + (No Element pairings in this Quest)
   Charity + Human = Generosity
   Donation + Money = Charity
   Free Apps + Cellphone = Alturism
   Generosity + (No Element pairings in this Quest)
   Gift + Cellphone = Free Apps
        + Human = Generosity
   Tolerance + (No Element pairings in this Quest)

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

10)SURVIVOR (1001)
Survivor is a unique Quest in that it has three different Endings depending on
how you combine certain Elements towards the end of it.  First create all the
necessary Elements, then do the following to get the following Endings:

>> Bad Ending 1: Human + Pirates = Pirates kill you.
>> Bad Ending 2: Gold + Pirates = Pirates rob you and leave you to die.
>> Good Ending: Human + Merchants = You're saved and you keep the treasure.

It should also be noted that some of the available Elements in this Quest only
become available when certain Element pairings are made.  These Elements are
not by-products of pairings and are only added automatically after a short
Cutscene plays:

>> Map: Create the Shelter Element
>> Knife: Create the Jerky or Steak Elements

The Map Element is required to complete this Quest, the Knife Element is an
optional Element that you only need to make if you're trying to create all
the available Elements for this Quest.


A) FIRE GROUP (1002)
   Ash + (No Element pairings in this Quest)
   Bonfire + Clay = Pottery
           + Leaves = Smoke
           + Meat = Steak
           + Wood = Ash, Coal, Bonfire
   Smoke + Black Sail = Pirates
         + White Sail = Merchants
   Spark + Leaves = Bonfire
         + Wood = Bonfire


B) PLANTS GROUP (1003)
   Bushes + Human = Berries, Leaves
   Leaves + Bonfire = Smoke
          + Spark = Bonfire
          + Stick = Shelter
   Liana + Liana = Rope
   Palm Tree + Human = Coconut, Liana
   Tree + Axe = Wood
        + Human = Leaves, Stick


C) NATURE GROUP (1004)
   Beach + Human = Oysters, Palm Tree, Sand
   Calm + (No Element pairings in this Quest)
   Cliffs + Human = Cave, Stone
   Forest + Huamn = Bushes, Game, Tree
          + Rope = Snare
   Island + Human = Beach, Cliffs, Forest
          + Map = Hidden Treasure
   Sand + Water = Clay
   Sea + Fishing Rod = Fish
       + Human = Water
       + Raft = Storm
       + Sailing Raft = Calm
       + Snare = Fish
       + Spear = Fish
       + Spyglass = Black Sail, White Sail
   Storm + (No Element pairings in this Quest)
   Sun + Clay = Bricks
       + Meat = Jerky
       + Spyglass = Bonfire
       + Water = Salt


D) BASIC GOODS GROUP (1005)
   Berries + (No Element pairings in this Quest)
   Carcass + Axe = Meat, Skin
           + Flintstone = Bones, Meat
           + Knife = Meat, Sinew, Skin
   Coconut + (No Element pairings in this Quest)
   Fish + Flintstone = Bones, Meat
        + Knife = Bones, Meat
   Game + Bow = Carcass
        + Snare = Carcass
        + Spear = Carcass
   Jerky + (No Element pairings in this Quest)
   Meat + Bonfire = Steak
        + Salt = Jerky
        + Sun = Jerky
   Oysters + (No Element pairings in this Quest)
   Salt + Meat = Jerky
   Steak + (No Element pairings in this Quest)


E) STATUS GROUP (1006)
   Death + (No Element pairings in this Quest)
   Gold + Pirates = Torture
   Hidden Treasure + Human = Compass, Gold, Spyglass
   Human + Beach = Oysters, Palm Tree, Sand
         + Bushes = Berries, Leaves
         + Clay = Pottery
         + Cliffs = Cave, Stone
         + Forest = Bushes, Game, Tree
         + Hidden Treasure = Compass, Gold, Spyglass
         + Island = Beach, Cliffs, Forest
         + Map = Hidden Treasure
         + Merchants = Salvation
         + Palm Tree = Coconut, Liana
         + Pirates = Death
         + Sea = Water
         + Skin = Clothes
         + Spyglass = Black Sail, White Sail
         + Tree = Leaves, Stick
   Merchants + Human = Salvation
   Pirates + Gold = Torture
           + Human = Death
   Salvation + (No Element pairings in this Quest)
   Torture + (No Element pairings in this Quest)


F) SUPPLIES GROUP (1007)
   Bricks + Bricks = Walls
   Canvas + Stick = Sail
          + Walls = Hut
   Clothes + (No Element pairings in this Quest)
   Compass + (No Element pairings in this Quest)
   Map + Human + Hidden Treasure
       + Island = Hidden Treasure
   Pottery + (No Element pairings in this Quest)
   Rope + Bones = Needle And Thread
        + Forest = Snare
        + Stick = Bow, Fishing Rod
        + Wood = Raft
   Spyglass + Human = Black Sail, White Sail
            + Sea = Black Sail, White Sail
            + Sun = Bonfire


G) EQUIPMENT GROUP (1008)
   Axe + Carcass = Meat, Skin
       + Stick = Spear
       + Tree = Wood
   Bow + Game = Carcass
   Fishing Rod + Sea = Fish
   Flintstone + Carcass = Bones, Meat
              + Fish = Bones, Meat
              + Stick = Axe
   Hammer + Stone = Flintstone
   Knife + Carcass = Meat, Sinew, Skin
         + Fish = Bones, Meat
   Needle And Thread + Skin = Canvas
   Snare + Game = Carcass
         + Sea = Fish
   Spear + Game = Carcass
         + Sea = Fish


H) SHELTER GROUP (1009)
   Black Sail + Smoke = Pirates
   Cave + (No Element pairings in this Quest)
   Hut + (No Element pairings in this Quest)
   Raft + Sail = Sailing Raft
        + Sea = Storm
   Sail + Raft = Sailing Raft
   Sailing Raft + Sea = Calm
   Shelter + Walls = Hut
   Walls + Canvas = Hut
         + Shelter = Hut
   White Sail + Smoke = Merchants


I) SURVIVAL GROUP (1010)
   Bones + Rope = Needle And Thread
   Clay + Bonfire = Pottery
        + Human = Pottery
        + Sun = Bricks
   Coal + (No Element pairings in this Quest)
   Sinew + Sinew = Rope
   Skin + Human = Clothes
        + Needle And Thread = Canvas
   Stick + Axe = Spear
         + Canvas = Sail
         + Flintstone = Axe
         + Leaves = Shelter
         + Rope = Bow, Fishing Rod
         + Stone = Hammer
   Stone + Hammer = Flintstone
         + Stick = Hammer
         + Stone = Spark
   Water + Sand = Clay
         + Sun = Salt
   Wood + Bonfire = Ash, Coal, Bonfire
        + Rope = Raft
        + Spark = Bonfire

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

11)GREATEST INVENTIONS [AKA: 20TH CENTURY] (1101)
The objective of this Quest is to create 10 Elements for each of the 10 time
period Groups which range from the 1900's to the 1990's.  You'll basically
make progress throughout this Quest just by creating every Element available
for this Quest.


A) BASIC ELEMENTS GROUP (1102)
   Air + Armor = Gas Mask
       + Car = Airplane
       + Earth = Dust
       + Fabric = Zeppelin
       + Freezer = Air Conditioner
       + Jet Engine = Rocket
       + Mechanism = Helicopter
       + Radiowave = Radar
   Bacteria + Medicine = Antibiotics
   Dust + Void = Vacuum Cleaner
   Earth + Air = Dust
         + Airplane = Black Box
   Fire + Energy = Plasma
        + Mechanism = Jet Engine
        + Radiowave = Laser
   Grass + Energy = Tea
   Limestone + Oil = Crayons
   Neon + Electricity = Neon Lamp
        + Lightbulb = Neon Lamp
   Oil + Cart = Car
       + Fabric = Cellophane
       + Limestone = Crayons
   Water + Clothing = Wasing Machine
         + Gas Mask = Aqualung
         + Paper = Liquid Paper
         + Rocket = Sea Launch


B) LIFE GROUP (1103)
   Death + Airplane = Black Box
   Electricity + Bread = Toaster
               + Car = Hybrid Vehicle
               + Knowledge = Semiconductor
               + Neon = Neon Lamp
               + Semiconductor = Transistor
               + Sun = Solar Cell
               + Void = Radiowave
   Energy + Fire = Plasma
          + Grass = Tea
          + Metal = Electricity
          + Plutonium = Nuclear Power Reactor
          + Semiconductor = Laser, Radiowave
          + Sun = Solar Cell
   Life + Digital Photography = Digital Camera
        + Food = Vitamin
        + Knowledge = DNA
        + Mechanism = Artificial Heart
        + Photo = 3D Holography
        + Video Game = Virtual Reality
   Magic + Firearm = AK-47
         + Glue = Super Glue
         + Knowledge = Software
         + MS-DOS = Windows
         + Order = Software
   Order + Car = Traffic Lights
         + Magic = Software
         + Personal Computer = USB
         + Shopping = Bar Code
         + Work = Assembly Line
   Plasma + TV = Plasma TV
          + Void = Sun
   Sun + Clothing = Bikini
       + Electricity = Solar Cell
       + Energy = Solar Cell
       + Glass = Sunglasses
   Time + Digital Photography = Digital Camera
        + Food = Fast Food
        + Glue = Super Glue
        + Knowledge = Theory Of Relativity
        + Mechanism = Clock
        + Photo = Polaroid
   Void + Airplane = Rocket
        + Car = Moon Lander
        + Dust = Vacuum Cleaner
        + Electricity = Radiowave
        + Glass = Lightbulb
        + Human = Astronaut
        + Jet Engine = Rocket
        + Knowledge = Big Bang Theory
        + Mechanism = Vacuum Cleaner
        + Plasma = Sun
        + Radar = Radio Telescope
        + Robot = Satellite
        + Rocket = Satellite


C) HUMAN GROUP (1104)
   Human + Fabric = Clothing
         + Knowledge = Lie Detector
         + Money = Shopping
         + Rocket = Astronaut
         + Void = Astronaut
   Man + (No Element pairings in this Quest)
   Medicine + Bacteria = Anitbiotics
            + Mechanism = Artificial Heart
   Sin + Knowledge = Lie Detector
   Woman + Clothing = Bra
         + Money = Shopping


D) TOOLS GROUP (1105)
   Armor + Air = Gas Mask
         + Car = Tank
         + Fabric = Kevlar
         + Poison = Gas Mask
   Firearm + Magic = AK-47
   Glass + Fabric = Cellophane
         + Sun = Sunglasses
         + Void = Lightbulb
   Glue + Cellophane = Duct Tape
        + Fabric = Band-Aid
        + Glue = Super Glue
        + Magic = Super Glue
        + Time = Super Glue
   Lightbulb + Neon = Neon Lamp
             + Semiconductor = Vacuum Tube
   Mechanism + Air = Helicopter
             + Cart = Car
             + Clothing = Zipper
             + Credit Card = ATM
             + Fire = Jet Engine
             + Life = Artificial Heart
             + Medicine = Articial Heart
             + Money = ATM
             + Music = Stereo
             + Photo = Polaroid
             + Time = Clock
             + Void = Vacuum Cleaner
             + Work = Robot
   Metal + Clothing = Armor
         + Energy = Electricity
         + Knowledge = Stainless Steel
   Poison + Armor = Gas Mask
   Weapon + Missile = Bazooka
          + Plutonium = Nuclear Bomb
          + Rocket = Missile


E) MATERIALS GROUP (1106)
   Book + Flash Memory = Memory Card
        + Laser = CD
        + Microchip = Flash Memory
        + Software = Hypertext
   Bread + Electricity = Toaster
   Cart + Mechanism = Car
        + Oil = Car
        + Shopping = Shopping Cart
   Clock + First Computer = Digital Clock
         + Neon Lamp = Digital Clock
         + Personal Computer = Digital Clock
         + Semiconductor = Digital Clock
         + Transistor = Digital Clock
   Clothing + Fun = Bra
            + Mechanism = Zipper
            + Metal = Armor
            + Sun = Bikini
            + Water = Washing Machine
            + Woman = Bra
   Fabric + Air = Zeppelin
          + Armor = Kevlar
          + Glass = Cellophane
          + Glue = Band-Aid
          + Human = Clothing
          + Oil = Cellophane
          + Tea = Teabag
   Food + Freezer = Frozen Food
        + Fun = Bubble Gum
        + Life = Vitamin
        + Radiowave = Microwave Oven
        + Time = Fast Food
   Paper + Knowledge = Book
         + Phone = Fax Machine
         + Photo = Photocopier
         + Tea = Teabag
         + Water = Liquid Paper
   Tea + Fabric = Teabag
       + Paper = Teabag


F) TECHNOLOGY GROUP (1107)
   DNA + Knowledge = DNA Fingerprinting
   Phone + Paper = Fax Machine
         + Radiowave = Cellphone
   Plutonium + Energy = Nuclear Power Reactor
             + Plutonium = Nuclear Bomb
             + Weapon = Nuclear Bomb
   Radiowave + Air = Radar
   Semiconductor + Clock = Digital Clock
                 + Electricity = Transistor
                 + Energy = Laser, Radiowave
                 + Lightbulb = Vacuum Tube


G) SCIENCE GROUP (1108)
   Airplane + Death = Black Box
            + Earth = Black Box
            + Radiowave = Radar
            + Void = Rocket
   Car + Air = Airplane
       + Armor = Tank
       + Electricity = Hybrid Vehicle
       + Money = Parking Meter
       + Order = Traffic Lights
       + Void = Moon Lander
   Freezer + Air = Air Conditioner
           + Food = Frozen Food
   Missile + Weapon = Bazooka
   Photo + First Computer = Digital Photography
         + Laser = 3D Holography
         + Life = 3D Holography
         + Mechanism = Polaroid
         + Paper = Photocopier
         + Personal Computer = Digital Photography
         + Time = Polaroid
   Rocket + Human = Astronaut
          + Void = Satellite
          + Water = Sea Launch
          + Weapon = Missile
   TV + Plasma = Plasma TV
   Vacuum Tube + Software = First Computer


H) HUMANITY GROUP (1109)
   Debt + Money = Credit Card
   Fun + Clothing = Bra
       + Food = Bubble Gum
       + Games = Yo-Yo
   Games + First Computer = Video Game
         + Fun = Yo-Yo
         + Knowledge = Crossword
         + Money = Monopoly
         + Music = Karaoke
         + Personal Computer = Video Game
         + Puzzle = Copyright
   Knowledge + DNA = DNA Fingerprinting
             + Electricity = Semiconductor
             + Games = Crossword
             + Human = Lie Detector
             + Life = DNA
             + Magic = Software
             + Metal = Stainless Steel
             + Paper = Book
             + Radiowave = Radio Telescope
             + Satellite = GPS
             + Sin = Lie Detector
             + Time = Theory Of Relativity
             + Void = Big Bang Theory
   Money + Car = Parking Meter
         + Credit Catd = ATM
         + Debt = Credit Card
         + Games = Monopoly
         + Human = Shopping
         + Mechanism = ATM
         + Shopping = Bar Code
         + Women = Shopping
   Music + Audio Cassette = Stereo
         + Cellophane = Audio Cassette
         + Duct Tape = Audio Cassette
         + Flash Memory = MP3 Player
         + Games = Karaoke
         + Mechanism = Stereo
         + Memory Card = MP3 Player
         + Microchip = MP3 Player
         + Microprocessor = MP3 Player
         + Music = Stereo
         + Personal Computer = MP3 Player
         + Radiowave = FM Radio
         + Video Game = Karaoke
   Puzzle + Games = Copyright
   Shopping + Cart = Shopping Cart
            + Money = Bar Code
            + Order = Bar Code
   Work + Mechanism = Robot
        + Order = Assembly Line


I) 1900'S GROUP (1110)
   Air Conditioner + (No Element pairings in this Quest)
   Assembly Line + (No Element pairings in this Quest)
   Cellophane + Glue = Duct Tape
              + Music = Audio Cassette
              + Software = Floppy Disk
   Crayons + (No Element pairings in this Quest)
   Helicopter + (No Element pairings in this Quest)
   Teabag + (No Element pairings in this Quest)
   Theory Of Relativity + (No Element pairings in this Quest)
   Vacuum Cleaner + (No Element pairings in this Quest)
   Washing Machine + (No Element pairings in this Quest)
   Zeppelin + (No Element pairings in this Quest)


J) 1910'S GROUP (1111)
   Bra + (No Element pairings in this Quest)
   Crossword + (No Element pairings in this Quest)
   Gas Mask + Water = Aqualung
   Lie Detector + (No Element pairings in this Quest)
   Neon Lamp + Clock = Digital Clock
   Stainless Steel + (No Element pairings in this Quest)
   Tank + (No Element pairings in this Quest)
   Toaster + (No Element pairings in this Quest)
   Vitamin + (No Element pairings in this Quest)
   Zipper + (No Element pairings in this Quest)


K) 1920'S GROUP (1112)
   Antibiotics + (No Element pairings in this Quest)
   Band-Aid + (No Element pairings in this Quest)
   Big Bang Theory + (No Element pairings in this Quest)
   Bubble Gum + (No Element pairings in this Quest)
   Frozen Food + (No Element pairings in this Quest)
   Radar + Void = Radio Telescope
   Robot + Void = Satellite
   Sunglasses + (No Element pairings in this Quest)
   Traffic Lights + (No Element pairings in this Quest)
   Yo-Yo + (No Element pairings in this Quest)


L) 1930'S GROUP (1113)
   Duct Tape + Music = Audio Cassette
   FM Radio + (No Element pairings in this Quest)
   Jet Engine + Air = Rocket
              + Void = Rocket
   Monopoly + (No Element pairings in this Quest)
   Parking Meter + (No Element pairings in this Quest)
   Photocopier + (No Element pairings in this Quest)
   Polaroid + (No Element pairings in this Quest)
   Radio Telescope + (No Element pairings in this Quest)
   Shopping Cart + (No Element pairings in this Quest)
   Software + Audio Cassette = Floppy Disk
            + Book = Hypertext
            + Cellophane = Floppy Disk
            + Flash Memory = Memory Card
            + Microchip = Microprocessor
            + MS-DOS = Windows
            + Personal Computer = MS-DOS
            + Transistor = First Computer
            + Vacuum Tube = First Computer


M) 1940'S GROUP (1114)
   AK-47 + (No Element pairings in this Quest)
   Aqualung + (No Element pairings in this Quest)
   Bar Code + (No Element pairings in this Quest)
   Bazooka + (No Element pairings in this Quest)
   Bikini + (No Element pairings in this Quest)
   First Computer + Clock = Digital Clock
                  + First Computer = Internet
                  + Games = Video Game
                  + Microprocessor = Personal Computer
                  + Personal Computer = Internet
                  + Photo = Digital Photography
                  + Video Game = Computer Mouse
   Microwave Oven + (No Element pairings in this Quest)
   Nuclear Bomb + (No Element pairings in this Quest)
   Nuclear Power Reactor + (No Element pairings in this Quest)
   Transistor + Clock = Digital Clock
              + Software = First Computer
              + Transistor = Microchip


N) 1950'S GROUP (1115)
   Black Box + (No Element pairings in this Quest)
   Credit Card + Mechanism = ATM
               + Money = ATM
   Digital Clock + Satellite = GPS
   Fast Food + (No Element pairings in this Quest)
   Laser + Floppy Disk = CD
         + Photo = 3D Holography
   Liquid Paper + (No Element pairings in this Quest)
   Microchip + Microchip = Microprocessor
             + Music = MP3 Player
             + Personal Computer = Microprocessor
             + Software = Microprocessor
   Satellite + Astronaut = Space Station
             + Digital Clock = GPS
             + Knowledge = GPS
             + Radiowave = GPS
             + Satellite = Space Station
             + Space Station = Modular Space Station
   Solar Cell + (No Element pairings in this Quest)
   Super Glue + (No Element pairings in this Quest)


O) 1960'S GROUP (1116)
   3D Holography + (No Element pairings in this Quest)
   ATM + (No Element pairings in this Quest)
   Astronaut + Satellite = Space Station
   Audio Cassette + Music = Stereo
                  + Software = Floppy Disk
   Computer Mouse + (No Element pairings in this Quest)
   Digital Photography + Life = Digital Camera
                       + Time = Digital Camera
   Hypertext + Internet = WWW
   Kevlar + (No Element pairings in this Quest)
   Moon Lander + (No Element pairings in this Quest)
   Video Game + First Computer = Computer Mouse
              + Life = Virtual Reality
              + Music = Karaoke
              + Personal Computer = Computer Mouse


P) 1970'S GROUP (1117)
   Cellphone + Personal Computer = Smartphone
   Copyright + (No Element pairings in this Quest)
   Digital Camera + Internet = Webcam
   Floppy Disk + Laser = CD
   Hybrid Vehicle + (No Element pairings in this Quest)
   Karaoke + (No Element pairings in this Quest)
   Microprocessor + First Computer = Personal Computer
                  + Music = MP3 Player
   Personal Computer + Cellphone = Smartphone
                     + Clock = Digital Clock
                     + First Computer = Internet
                     + Games = Video Game
                     + Microchip = Microprocessor
                     + Music = MP3 Player
                     + Order = USB
                     + Personal Computer = Internet
                     + Photo = Digital Photography
                     + Software = MS-DOS
                     + Video Game = Computer Mouse
   Space Station + Satellite = Modular Space Station
                 + Space Station = Modular Space Station
   Stereo + (No Element pairings in this Quest)


Q) 1980'S GROUP (1118)
   Artificial Heart + (No Element pairings in this Quest)
   CD + CD = DVD
   DNA Fingerprinting + (No Element pairings in this Quest)
   Fax Machine + (No Element pairings in this Quest)
   Flash Memory + Book = Memory Card
                + Music = MP3 Player
                + Software = Memory Card
   Internet + Digital Camera = Webcam
            + Hypertext = WWW
   MS-DOS + Magic = Windows
          + Software = Windows
   Modular Space Station + (No Element pairings in this Quest)
   Virtual Reality + (No Element pairings in this Quest)
   Windows + (No Element pairings in this Quest)


R) 1990'S GROUP (1119)
   DVD + (No Element pairings in this Quest)
   GPS + (No Element pairings in this Quest)
   MP3 Player + (No Element pairings in this Quest)
   Memory Card + Music = MP3 Player
   Plasma TV + (No Element pairings in this Quest)
   Sea Launch + (No Element pairings in this Quest)
   Smartphone + (No Element pairings in this Quest)
   USB + (No Element pairings in this Quest)
   WWW + (No Element pairings in this Quest)
   Webcam + (No Element pairings in this Quest)

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-------------------------------------------------------------------------------

12)THE RISE OF EGYPT (1201)
The objective of this Quest is to create every Element that fills up the
Egyptian Group as well as any Elements related to Egyptian times such as
Nile or Hawk.  Progress in this Quest is mostly dependent on creating all the
available Elements for this Quest.


A) NATURE GROUP (1202)
   Desert + Human = Corpse
          + Water = Nile
   Field + Life = Beast
   Fire + Beast = Sacrifice
        + Clay = Bricks
        + Domestic Animal = Sacrifice
        + Human = Sacrifice
        + Stone = Metal
   Nile + Human = Field
        + Life = Fish, Reed
        + Lizard = Crocodile
        + Sand = Swamp
   Reed + Flintstone = Papyrus
   Sand + Egg = Hawk
        + Human = Gold
        + Life = Scarab, Sun
        + Nile = Swamp
        + Sand = Desert
        + Swamp = Clay
   Stone + Fire = Metal
         + Human = Flintstone
         + Life = Egg
         + Pharaoh = Statue
         + Stone = Fire
   Sun + Human = Pharaoh
       + Pharaoh = Ra
   Swamp + Egg = Lizard
         + Sand = Clay
   Water + Desert = Nile
         + Human = Life
         + Life = Fish


B) LIFE GROUP (1203)
   Egg + Sand = Hawk
       + Swamp = Lizard
   Life + Field = Beast
        + Nile = Fish, Reed
        + Sand = Scarab, Sun
        + Stone = Egg
        + Water = Fish
   Sacrifice + Huamn = Priest


C) BEASTS GROUP (1204)
   Beast + Fire = Sacrifice
         + House = Cat
         + Human = Domestic Animal
   Cat + Pharaoh = Bastet
   Crocodile + Pharaoh = Sobek
   Domestic Animal + Fire = Sacrifice
                   + Human = Meat, Wool
   Fish + (No Element pairings in this Quest)
   Hawk + Pharaoh = Horus
   Lizard + Nile = Crocodile


D) HUMAN GROUP (1205)
   Corpse + Fabric = Mummy
   Human + Beast = Domestic Animal
         + Bricks = House
         + Desert = Corpse
         + Domestic Animal = Meat, Wool
         + Fire = Sacrifice
         + Metal = Weapon
         + Nile = Field
         + Sacrifice = Priest
         + Sand = Gold
         + Stone = Flintstone
         + Sun = Pharaoh
         + Water = Life
         + Wool = Fabric
   Priest + (No Element pairings in this Quest)


E) MATERIALS GROUP (1206)
   House + Beast = Cat
         + Pharaoh = Temple
   Statue + (No Element pairings in this Quest)
   Temple + (No Element pairings in this Quest)


F) SUPPLIES GROUP (1207)
   Bricks + Human = House
   Clay + Fire = Bricks
   Fabric + Corpse = Mummy
   Flintstone + Reed = Papyrus
   Gold + Mummy = Sarcophagus
   Meat + (No Element pairings in this Quest)
   Metal + Human = Weapon
   Papyrus + (No Element pairings in this Quest)
   Weapon + (No Element pairings in this Quest)
   Wool + Human = Fabric


G) EGYPTIAN GROUP (1208)
   Bastet + (No Element pairings in this Quest)
   Horus + (No Element pairings in this Quest)
   Mummy + Gold = Sarcophagus
   Pharaoh + Cat = Bastet
           + Crocodile = Sobek
           + Hawk = Horus
           + House = Temple
           + Stone = Statue
           + Sun = Ra
   Ra + (No Element pairings in this Quest)
   Sarcophagus + (No Element pairings in this Quest)
   Scarab + (No Element pairings in this Quest)
   Sobek + (No Element pairings in this Quest)

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-------------------------------------------------------------------------------

13)THE ANGEL AND THE IMP (1301)
The objective of this Quest is to create 25 Elements with the Angel Element
and 25 Elements with the Imp Element.  This Quest is very unique in that all
the created Elements do not react to one another.  They'll only react to the
Angel or Imp Elements.  When you've created 25 Elements for each of them, you
clear the Quest.


A) AIR GROUP (1302)
   Energy + Angel = Electricity
          + Imp = Radiation
   Heavens + (No Element pairings in this Quest)
   Light + Imp = Darkness
   Storm + (No Element pairings in this Quest)


B) FIRE GROUP (1303)
   Inferno + (No Element pairings in this Quest)
   Phoenix + (No Element pairings in this Quest)
   Sun + Angel = Light
       + Imp = Radiation


C) BASIC ELEMENTS GROUP (1304)
   Air + Angel = Heavens
       + Imp = Storm
   Alcohol + Angel = Water
   Clay + Angel = Human
        + Imp = Golem
   Earth + Angel = Clay
         + Imp = Lava
   Fire + Angel = Sun
        + Imp = Inferno
   Lava + Angel = Stone
        + Imp = Inferno
   Sea + Imp = Swamp
   Stone + Angel = Egg
         + Imp = Metal
   Water + Angel = Sea
         + Imp = Alcohol


D) NATURE GROUP (1305)
   Beach + (No Element pairings in this Quest)
   Flower + (No Element pairings in this Quest)
   Forest + Imp = Treant, Treant, Treant
   Grass + Angel = Flower, Tree
         + Imp = Poison
   Poison + (No Element pairings in this Quest)
   Sand + Angel = Beach
   Swamp + Angel = Grass
         + Imp = Sulfur
   Tree + Angel = Forest
        + Imp = Treant


E) BEASTS GROUP (1306)
   Bacteria + Angel = Beetle
            + Imp = Virus
   Beast + Angel = Domestic Angel
         + Imp = Werewolf
   Beetle + Imp = Scorpion
   Bird + Imp = Phoenix
   Blood + Imp = Vampire
   Dinosaur + Angel = Beast
   Domestic Animal + Angel = Milk, Wool
                   + Imp = Blood, Meat
   Egg + Angel = Bird
       + Imp = Dragon
   Scorpion + Imp = Poison
   Virus + (No Element pairings in this Quest)


F) HUMAN GROUP (1307)
   Corpse + (No Element pairings in this Quest)
   Golem + Angel = Human
   Human + Imp = Corpse, Warrior
   Warrior + (No Element pairings in this Quest)


G) EVIL GROUP (1308)
   Darkness + (No Element pairings in this Quest)
   Demon + (No Element pairings in this Quest)
   Dragon + Angel = Dinosaur
          + Imp = Demon
   Nuclear Bomb + (No Element pairings in this Quest)
   Treant + (No Element pairings in this Quest)
   Vampire + Angel = Human
   Werewolf + Angel = Beast, Human


H) BASIC GOODS GROUP (1309)
   Clothing + (No Element pairings in this Quest)
   Meat + (No Element pairings in this Quest)
   Milk + Imp = Bacteria
   Wool + Angel = Clothing


I) TOOLS GROUP (1310)
   Electricity + (No Element pairings in this Quest)
   Gold + (No Element pairings in this Quest)
   Gunpowder + (No Element pairings in this Quest)
   Metal + Angel = Tools
         + Imp = Gold
   Radiation + Angel = Energy
             + Imp = Nuclear Bomb
   Sulfur + Angel = Sand
          + Imp = Gunpowder
   Tools + Imp = Weapon
   Weapon + Angel = Tools


J) ANGEL & IMP GROUP (1311)
   Angel + Air = Heavens
         + Alcohol = Water
         + Bacteria = Beetle
         + Beast = Domestic Animal
         + Clay = Human
         + Dinosaur = Beast
         + Domestic Animal = Milk, Wool
         + Dragon = Dinosaur
         + Earth = Clay
         + Egg = Bird
         + Energy = Electricity
         + Fire = Sun
         + Golem = Human
         + Lava = Stone
         + Metal = Tools
         + Radiation = Energy
         + Sand = Beach
         + Stone = Egg
         + Sulfur = Sand
         + Sun = Light
         + Swamp = Grass
         + Tree = Forest
         + Vampire = Human
         + Water = Sea
         + Weapon = Tools
         + Werewolf = Beast, Human
         + Wool = Clothing
   Imp + Air = Storm
       + Bacteria = Virus
       + Beast = Werewolf
       + Beetle = Scorpion
       + Bird = Phoenix
       + Blood = Vampire
       + Clay = Golem
       + Domestic Animal = Blood, Meat
       + Dragon = Demon
       + Earth = Lava
       + Egg = Dragon
       + Energy = Radiation
       + Fire = Inferno
       + Forest = Treant, Treant, Treant
       + Grass = Poison
       + Human = Corpse, Warrior
       + Lava = Inferno
       + Light = Darkness
       + Metal = Gold
       + Milk = Bacteria
       + Radiation = Nuclear Bomb
       + Sea = Swamp
       + Scorpion = Poison
       + Stone = Metal
       + Sulfur = Gunpowder
       + Sun = Radiation
       + Swamp = Sulfur
       + Tools = Weapon
       + Tree = Treant
       + Water = Alcohol

-------------------------------------------------------------------------------
-------------------------------------------------------------------------------

14)PUZZLE SOLUTIONS (1401)
Since the Puzzle Mode limits how many times you can pair Elements before
making them disappear, you must carefully combine your starting Elements in a
way that ultimately gives you the Elements you must combine to create the
Element required to clear the Puzzle.  Each chapter in this section will first
list your starting Elements, then list which combinations must be made to
complete the Puzzle.


A) ELEMENTAL ICE CREAM (1402)
   The main objective of this Puzzle is to create the Ice Cream Element.
   This is a fairly easy Puzzle that mostly has you working with the 4 Main
   Elements of Air, Earth, Fire, and Water.

   Starting Elements:
   >> 1 Air
   >> 1 Earth
   >> 2 Fire
   >> 1 Milk
   >> 2 Water

   Element Combinaion Order:
   1) Earth + Fire = Lava
   2) Air + Lava = Stone
   3) Stone + Water = Sand
   4) Fire + Sand = Glass
   5) Glass + Water = Ice
   6) Ice + Milk = Ice Cream


B) IN THE NAME OF PEACE (1403)
   The main objective of this Puzzle is to create the proper Elements that will
   allow you to turn the Nuclear Bomb Element into the Flower Element.
   This Puzzle has a moderate difficulty level.

   Starting Elements:
   >> 4 Fire
   >> 1 Human
   >> 1 Nuclear Bomb
   >> 2 Water

   Element Combination Order:
   1) Fire + Water = Alcohol
   2) Fire + Water = Alcohol
   3) Alcohol + Fire = Energy
   4) Alcohol + Fire = Energy
   5) Human + Energy = Wizard
   6) Wizard + Energy = Demigod
   7) Demigod + Nuclear Bomb = Demigod, Flower


C) LOCOMOTIVE IN THE WOODS (1404)
   The main objective of this Puzzle is to create the Locomotive Element using
   only woodland related Elements.  This is Puzzle is fairly difficult
   and requires careful manipulation of some of the Elements to create some
   Elements without depleting your Element supply too early.

   Starting Elements:
   >> 1 Air
   >> 1 Human
   >> 2 Stone
   >> 3 Tree
   >> 1 Water

   Element Combination Order:
   1) Air + Water = Steam
   2) Stone + Stone = Fire, Stone, Stone
   3) Stone + Stone = Fire, Stone, Stone
   4) Stone + Stone = Fire, Stone, Stone
   5) Fire + Tree = Ash, Ash, Coal
   6) Fire + Stone = Metal
   7) Fire + Stone = Metal
   8) Metal + Steam = Boiler
   9) Boiler + Coal = Steamengine
   10)Human + Metal = Tools
   11)Tools + Tree = Wood
   12)Tools + Tree = Wood
   13)Tools + Wood = Wheel
   14)Wheel + Wood = Cart
   15)Cart + Steamengine = Locomotive


D) SKYSCRAPER (1405)
   The main objective of this Puzzle is to create the Skyscraper Element using
   Elements mostly from the Earth and Water Groups.  This Puzzle has a high
   difficulty due to the need to really know how to manipulate Elements to
   create what's really needed without skipping a beat.

   Starting Elements:
   >> 3 Earth
   >> 1 Life
   >> 3 Sand
   >> 3 Stone
   >> 7 Water

   Element Combination Order:
   1) Earth + Water = Swamp
   2) Earth + Water = Swamp
   3) Earth + Water = Swamp
   4) Sand + Swamp = Clay
   5) Sand + Swamp = Clay
   6) Stone + Stone = Fire, Stone, Stone
   7) Stone + Stone = Fire, Stone, Stone
   8) Life + Swamp = Bacteria
   9) Bacteria + Water = Plankton
   10)Plankton + Stone = Shells
   11)Shells + Stone = Limestone
   12)Clay + Fire = Bricks
   13)Fire + Sand = Glass
   14)Clay + Limestone = Cement
   15)Cement + Water = Concrete
   16)Bricks + Concrete = House
   17)Glass + House = Skyscraper


E) INDEPENDENCE DAY IN A VILLAGE [AKA FIRECRACKER] (1406)
   The main objective of this Puzzle is to create the Firecracker Element from
   a bunch of seemingly random array of Elements.  This Puzzle is only
   available on certain versions of the Game and is moderately difficulty, but
   not by much if you know what to do.

   Starting Elements:
   >> 1 Domestic Animal
   >> 1 Fire
   >> 1 Grass
   >> 2 Life
   >> 2 Stone
   >> 3 Swamp
   >> 1 Water

   Element Combination Order:
   1) Domestic Animal + Grass = Fertilizer, Milk
   2) Life + Swamp = Bacteria
   3) Life + Swamp = Bacteria
   4) Bacteria + Swamp = Sulfur, Worm
   5) Bacteria + Water = Planton
   6) Plankton + Stone = Shells
   7) Shells + Stone = Limestone
   8) Fertilizer + Limestone = Saltpetre
   9) Saltpetre + Sulfur = Gunpowder
   10)Fire + Gunpowder = Firecracker


F) TAVERN (1407)
   The main objective of this Puzzle is to create the Tavern Element using
   only 5 different Elements.  This Puzzle is only available on certain
   versions of the Game and has a moderate difficulty level.

   Starting Elements:
   >> 3 Clay
   >> 2 Fire
   >> 2 Life
   >> 1 Limestone
   >> 2 Water

   Element Combination Order:
   1) Fire + Water = Alcohol
   2) Clay + Life = Golem
   3) Golem + Life = Human
   4) Alcohol + Human = Alcoholic
   5) Clay + Fire = Bricks
   6) Clay + Limestone = Cement
   7) Cement + Water = Concrete
   8) Bricks + Concrete = House
   9) Alcoholic + House = Tavern


G) SNOWFALL (1408)
   The main objective of this Puzzle is to create the Snow Element using only
   4 different Elements.  This Puzzle is only available on certain versions
   of the Game, and only came out recently during the 2013 Holiday Season.
   It has a moderate difficulty level

   Starting Elements:
   >> 2 Air
   >> 1 Earth
   >> 2 Fire
   >> 2 Water

   Element Combination Order:
   1) Earth + Fire = Lava
   2) Air + Lava = Stone
   3) Stone + Water = Sand
   4) Fire + Sand = Glass
   5) Glass + Water = Ice
   6) Air + Ice = Snow


H) CHRISTMAS TREE (1409)
   The main objective of this Puzzle is to create the Christmas Tree Element
   using only 6 different Elements.  This Puzzle is only available on certain
   versions of the Game, and only came out recently during the 2013 Holiday
   Season.  It has a moderate difficulty level

   Starting Elements:
   >> 1 Air
   >> 2 Earth
   >> 1 Fire
   >> 1 Ice
   >> 1 Life
   >> 2 Water

   Element Combination Order:
   1) Air + Ice = Snow
   2) Earth + Fire = Lava
   3) Lava + Water = Steam, Stone
   4) Stone + Water = Sand
   5) Life + Sand = Seeds
   6) Earth + Seeds = Tree
   7) Snow + Tree = Christmas Tree


I) ALL YOU NEED IS LOVE (1410)
   The main objective of this Puzzle is to create the Cupid's Bow Element using
   only 6 Elements.  This Puzzle appears on most Versions of the Game, and
   came out sometime between 2014-2015 probably around Valentine's Day of
   either year based off the idea of the puzzle.  I should note that there are
   two different kinds of "Angel" Elements, the one from the Supernatural 
   Group and the one from the Angel & Imp Group.

   Starting Elements:
   >> 1 Beast
   >> 1 Tree
   >> 1 Angel (Supernatural Group)
   >> 3 Angels (Angel & Imp Group)

   Element Combination Order:
   1) Angel (Angel & Imp Group) + Beast = Wool
   2) Angel (Angel & Imp Group) + Wool = Rope
   3) Angel (Angel & Imp Group) + Tree = Stick
   4) Rope + Stick = Bow
   5) Angel (Supernatural Group) + Bow = Cupid's Bow


J) ANDROID (1411)
   The main objective of this Puzzle is to create an operating system (Guess
   which one...) using only 6 Elements.  As you may have guessed, this Puzzle
   is only available on devices running the Android operating system.

   Starting Elements:
   >> 1 Life
   >> 1 Clay
   >> 2 Radiowave
   >> 1 Lightbulb
   >> 1 Book

   Element Combination Order:
   1) Lightbulb + Radiowave = TV
   2) Book + TV = Computer
   3) Computer + Radiowave = Cellphone
   4) Clay + Life = Golem
   5) Cellphone + Golem = Android

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15)ARTIFACTS (1501)
Listed below are the solutions to creating the Artifacts in the Game.  Just
keep in mind that an Artifact will not be available to be created until the
three Elements required to create it are created in the Main Game.  If you
don't have those Elements yet, the Artifact will remain covered in a "?" panel.

>> Stonehenge: Stone + Stone + Stone

>> Eiffel Tower: Metal + Skyscraper + Tower

>> Godzilla: Dinosaur + Radiation + Sea

>> Holy Grail: Blood + Demigod + Resurrection

>> Lightsaber: Energy + Light + Sword

>> Pandora's Box: Chaos + Darkness + Death

>> Perpetual: Energy + Mechanism + Void

>> Pyramid Of Cheops: Corpse + Sand + Stone

>> Ring Of Power: Demon + Lava + Magic

>> Santa's Sleigh: Human + Snow + Wood

>> Sphinx: Beast + Human + Stone

>> Basilisk: Lizard + Poison + Stone

>> Titanic: Death + Ice + Ship

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16)ACHIEVEMENTS (1601)
Here's a list of Achievements that can be obtained in certain versions of the
Game.  When unlocked, you'll receive a notification during Gameplay.  I should
mention that if you're playing on the Xbox One "Ultimate Edition" version,
just ignore the "Follower" and "Reviewer" achievements as they're not included.
I've also added the Xbox One scores you'll get for each one that is included.

>> Good Start: 6 Elements created (XB: 10G)
   This one's pretty easy.  Just create 6 Elements.  Elements you start with do
   not count towards this achievement however.

>> Creator Of Diversity: 10 Groups Of Diversity (XB: 20G)
   This one's also easy.  Once you have 10 different Groups to choose from,
   this achievement will be yours.  Starting Groups do count towards this
   achievement, so you really only have to create 6 different Groups.

>> Creator Of Life: Life created (XB: 25G)
   Create the Life Element by combining the Swamp and Energy Elements in either
   Episode 1 or 2.

>> Creator Of Humanity: Human created (XB: 15G)
   Create the Human Element by combing the Golem and Life Elements or combining
   the Beast and Life Elements in either Episode 1 or 2.

>> Creator Of Civilization: Episode One passed (XB: 60G)
   To get this one, just complete Episode 1: Beginning.  You don't need to get
   all available Elements for the Episode to get this Achievement, just enough
   to clear it.

>> Creator Of Technology: Episode Two passed (XB: 45G)
   To get this one, just complete Episode 2: Technology.

>> Creator Of Modernity: Episode Three passed (XB: 45G)
   To get this one, just complete Episode 3: Modern Age.

>> Creator Of Magic: Episode Four passed (XB: 55G)
   To get this one, just complete Episode 4: World of Magic.

>> God Of Fun: Games created (XB: 20G)
   Create the Games Element by combining the Fun and Law Elements in Episode 3.

>> Brilliant Inventor: Episode One passed without Hints (XB: 150G)
   Complete Episode 1: Beginning without using any Hints.

>> Diety Of Darkness: All Bad thongs created (XB: 20G)
   Create all the Elements that fill the the Supernatural and Evil Groups
   throughout the Main Game.

>> God Of Patience: All reactions revealed (XB: 130G)
   This Achievement is one of the reasons I made this Guide.  To get this one,
   you must find every available Element Pairing throughout each Episode and.  
   each Quest.  Be prepared to play the Game for a while.

>> Doodle Bar: All Drinks created (XB: 20G)
   You'll get this one when you create the Vodka, Absinthe, B52, Rum,
   Tequilla, and White Russian Elements throughout the Main Game.

>> Half The Kingdom: Save The Princess Quest passed (XB: 20G)
   To get this one, just complete the Save The Princess Quest.  You don't
   need to create every available Element for the Quest to get this
   Achievement, just complete the Quest.

>> Practice Makes Perfect: Element created 3 or more times (XB: 10G)
   For this one, create the same Element 3 times or more 3 different ways.
   You don't have to do it in a row however.  A good Element to try for this
   Achievement with is the Ash Element so there are several ways to make it.

>> Similar To Similar: Similar Elements reacted (XB: 10G)
   For this one, create an Element by pairing two of the same Elements
   together.  Stone + Stone or Human + Human will net this one easily.

>> Master Of Alchemy: All reactions with Philospher's Stone discovered (XB: 30G)
   To get this one, find all the Element Pairings requiring the Philospher's
   Stone in the Main Game.

>> Greatest Inventor: Greatest Inventions Quest completed (XB: 35G)
   [Achievement also known as: 20th Century]
   To get this one, just complete the Greatest Inventions Quest.  You don't
   need to create every available Element for the Quest to get this
   Achievement, just complete the Quest.

>> Follower: Shared on Facebook (XB: N/A)
   Share an aspect of the Game using Facebook.  You can't just connect to
   Facebook, then leave.  You must share Game info to get the Achievement.

>> Reviewer: Review written (XB: N/A)
   To get this Achievement, click the "Review" button on the Credits Screen
   and leave a Review for the shopping service you got your copy of Doodle
   God from.  You don't get the Achievement until you leave a Review.  You
   can't just click the Review Button, then exit before leaving a Review.

>> Honorable Santa: Run, Santa, Run! Quest completed (XB: 30G)
   [Achievement also known as: Master of the New Year]
   To get this one, just complete the Run, Santa, Run! Quest.  You don't need
   to create every available Element for the Quest to get this Achievement,
   just complete the Quest.

>> Heavenly Virtues: Sins Vs. Virtues Quest completed (XB: 20G)
   [Achievement also known as: Virtues]
   To get this one, just complete the Sins Vs. Virtues Quest.  You don't need
   to create every available Element for the Quest to get this Achievement,
   just complete the Quest.  It should be noted that this Quest is known as
   Devil Vs. God in some versions of the Game.

>> Master Of The Worlds: All Episodes passed without Hints (XB: 10G)
   To get this Achievement, complete all 4 Episodes in the Main Game without
   using a single Hint.

>> Salvation!: Survivor Quest completed (XB: 30G)
   [Achievement also known as: Robinzon]
   To get this one, just complete the Survivor Quest with the Good Ending.
   You don't need to create every available Element for the Quest to get this
   Achievement, just complete the Quest with the Good Ending.

>>Total Xbox One Achievements: 22 / XB: 1000G

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17)FREQUENTLY ASKED QUESTIONS (1701)
Here's some basic Q & A for those who may have some questions or concerns
about the Game or the info in this guide.

Q: You mentioned Glow Power in Section 2.  What's that?
A: In some versions of the Game, like Doodle God Blitz, you cannot use
   Elements that you create without unlocking them using Mana first.  If you
   have Glow Power however, any Elements you create using Glow Power will
   unlock automatically when created.

Q: What did you mean about gifts that you get within 24 hour periods?
A: In many versions of the Game, you'll get a gift when you make at least one
   Element Pairing within a 24 hour period.  The gifts you get depend on how
   many days in a row you do this routine.  For example, Day 1 gives you Mana,
   while the Day 5 will give you Mana and useful items like the Repetition
   Disabler.  Once you get Day 5's gift, the process starts over from Day 1.

Q: How do I know how much time is left on an Item I bought?
A: Head to the Mana Store.  Any timed Item you have will have the amount of
   time it's effects will continue to last next to it's Icon.

Q: Why is the selling price on some Items dropping?
A: Items like the Disbale Repetition Item drop in selling value the less time
   time is left for it.

Q: Some Element Pairings, like Human + Human, aren't working!
A: Check the Kids Safe Mode Option.  If it's on, more adult related Elements
   like Alcohol or Sex cannot be created or shown.

Q: I want to restart a Episode/Quest.  How do I do that?
A: Click the circular arrow icon next to the Episode or Quest you wish to
   restart from the beginning and click or tap "YES" when prompted about it.
   In some versions of the Game, you'll need to click/tap the large circular
   arrow icon either at the top or side of the screen first before the same
   icons appear next to the Episodes or Quests.

Q: I want to do a complete data wipe of my Game.  How do I do that?
A: I've found that uninstalling the Game from your platform of choice (in my
   case, a Windows 8 Operating Laptop) will also erase the Game Data
   completing.  Just reinstall the Game afterwards to restart anew.

Q: I made an Element Pairing that you don't have listed.
A: Shoot me an e-mail and I'll include it if it works and give you credit.
   Keep in mind however, that I only have Doodle God versions exclusive to
   Windows 8.  It is to my understanding that some versions, like those on
   iPhone, iPad, etc., have a much wider variety of Element Pairings.  This
   Guide covers only my Gameplay on the Windows 8 Versions.  If new versions
   containing these new Pairings is released on Windows 8, rest assured, I'll
   update this Guide to reflect that.

Q: I screwed up in a Puzzle.  How do I fix the mistake?
A: There's an icon that looks like an Element Box with a curved arrow around
   it.  This is the Reaction Cancel Icon.  Click or Tap it to undo your last
   move.  You can even keep clicking or tapping it until every move you've
   made so far has been cancelled.  When this happens, the Icon cannot be
   selected until another action has been made.

Q: Why can't I delete an Artifact?
A: For starters, Artifacts only have one group of Elements that create it, so
   it's not like you could find any other way to create it.  But, for whatever
   reason, you want to delete your Artifacts, you're going to have to do a
   full data wipe by uninstalling, then reinstalling the Game on your device.

Q: Is there an easier way to sort through my current Elements when playing an
   Episode or Quest?
A: Yes.  Click or tap the small Magnifying Glass Icon in the upper corner of
   an Element Page.  All your currently created Elements will be listed in
   alphabetical order.  You can then click/tap an Element to select it.  When
   you do select the Element, it will stay selected as you're automatically
   taken to the Group the Element belongs to.  You even bring up this listing
   on both Pages if it helps.  If you want to keep the list open, drag the
   Element instead of clicking/tapping it.

Q: I'm having trouble looking for the Element Pairing required to make a
   certain Element.  Any easier way to find it?
A: Yes!  You know how you use CTRL + F to find the Chapter or Section based
   off the numbers next to each Chapter/Section Name?  Same principal.  First,
   use the CTRL + F feature to go to the beginning of the Chapter/Section.
   Now type in the name of the Element you're trying to make and keep searching
   downward until you find what you're looking for.

Q: I don't get how some of these Pairings work.  How does Weeds + Paper equal
   Censored?
A: It's often said that if you have to explain the joke, it loses it's humor.

Q: I beat the whole Game and got all the Achievements.  Now what?
A: Play it again or try Doodle Devil.  You can't go wrong either way!

Q: I work for another Gaming Site.  Can I host this Guide on it?
A: No.  I've always like GameFAQs hosting anything I submit because the
   process is easy and they make it easy for people find it.

Q: Are you going to make an HTML Version of this Guide?
A: Probably not.  It would take far too long, and I got too much stuff to do
   at home and work to take the time to do an HTML Version of this Guide which
   would have to be heavily overhauled.  I only have enough time these days
   to do quick updates from time to time.  Besides, this Guide is for just
   showing off the various combinations instead of the most direct playthrough.
   There are better Guides online for completing this Game as directly and
   quickly as possible.

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18)CLOSING (1801)
I want to thank you all for checking this Guide out.  I hope you enjoyed it
and I was glad to make it for all the people who are huge fans of this Game.

I also want to thank JoyBits for creating such an awesome and creative Game.
If anyone from that company reads this, thanks so much for making this Game
as great and innovative as this one.

Finally, a big thanks to GameFAQs for hosting this Guide and all others I've
made in the past.  Their great service makes them the Number 1 site for Games
and Gamers in my mind.

--Bill--