Crimson Sea 2 Items FAQ v0.9 By Skyrax ======================================================================= CONTENTS ======================================================================= 1. Introduction/Updates 2. Items List 3. Items Description 4. Frequently Asked Questions 5. Credits/Contact Information ======================================================================= 1. INTRODUCTION / UPDATES ======================================================================= An Items FAQ? ------------- Yes, an Items FAQ. Turns out that there are people who either imported this thing or got it without instructions and have no idea what some of the items do, or worse yet, how to get them. This hopefully explains what most, if not all, of the items in Crimson Sea 2 do and how to get them. Updates ------- v0.9: Initial draft. Hopefully the next update will be the final work on this thing. ======================================================================= 2. ITEMS LIST ======================================================================= a.B Ability w.NP Capsule 3 b.Bow Rahn Doll x.NP Convertor 1 c.Diez Doll y.NP Convertor 2 d.Elixir 1 z.Origin e.Elixir 2 aa.Platinum Card f.Fashion Ring ab.Rations 1 g.G Ability ac.Rations 2 h.GigaOrigin ad.Replicator i.HP Booster 1 ae.Reserve 1 j.HP Booster 2 af.Reserve 2 k.Medikit 1 ag.Shami Doll l.Medikit 2 ah.Siphon 1 m.Medikit 3 ai.Siphon 2 n.Medixir 1 aj.Surge 1 o.Medixir 2 ak.Surge 2 p.Medixir 3 al.Trainer 1 q.MegaOrigin am.Trainer 2 r.NP Ability an.Vipa Rounds s.NP Booster 1 ao.Vipa Suit 1 t.NP Booster 2 ap.Vipa Suit 2 u.NP Capsule 1 aq.Vitalizer 1 v.NP Capsule 2 ar.Vitalizer 2 ======================================================================= 3. ITEMS DESCRIPTION ======================================================================= Format ---------- Item Name ---------- Initial cost or cost if sold and then rebought/selling price: Teos/Teos Description of item and what it does Personal thoughts on overall value of item ------------ a. B Ability ------------ Buy/Sell Cost: Cannot be bought or sold Description: When obtained, the B Ability allows your blades to be upgraded one more level. This merely opens the level; you still need to find Origins to power it up. When you upgrade this level, your blade’s attack power is raised a further 50%. To obtain the B Ability, S-Rank the mission A Town in Panic. Thoughts: Not much to say. The B Ability is a solid item, one that’s definitely worth getting, if for nothing else but for the attack bonus. 9/10. ---------------- b. Bow Rahn Doll ---------------- Buy/Sell Cost: Cannot be bought or sold Description: Once acquired, the Bow Rahn Doll unlocks Bow Rahn as a selectable character in multiplayer mode. That’s all. To obtain the Bow Rahn Doll, S-Rank the mission The Original Menace. Thoughts: Bow Rahn makes a cute doll, but is hardly fun to play as in multiplayer. His cannon is strong, but he’ll still be wasted by Sho or Feanay. You can’t sell him, though. 1/10. ------------ c. Diez Doll ------------ Buy/Sell Cost: Cannot be bought or sold Description: Once obtained, the Diez Doll unlocks Diez as a playable character in multiplayer mode. To obtain the Diez Doll, S-Rank the mission Diez, Woman Warrior. Thoughts: See Bow Rahn. Just as cute, just as useless. 1/10. ----------- d. Elixir 1 ----------- Buy/Sell Cost: 5000/2500 Description: If a character is killed and they have an Elixir 1 in their possession, the character will be revived and 50% of their maximum HP will be restored. Elixir 1s can’t be found in crates, only at the IAG VendBot. Thoughts: If you’re just playing through, then the Elixir isn’t a bad choice. But, if you’re getting S-Ranks, don’t buy one. Handy, but ultimately unnecessary. 6/10. Note: Elixirs, of both kinds, can actually help in the submissions Against the Wall 1 & 2, since they revive you after a hit. But you can kiss the S-Rank goodbye. ----------- e. Elixir 2 ----------- Buy/Sell Cost: 10000/5000 Description: If a character is killed and they have an Elixir 2 in their possession, they will be revived and all of their HP will be restored regardless of bar length. If a character is in possession of both, the Elixir 2 takes precedence over the Elixir 1 in reviving the character. Elixir 2s can only be found at the IAG VendBot. Thoughts: Same pros and cons of the Elixir 1, but you get more health back. This can save your skin in the final mission, since you can take a full lifebar and a half of damage and still get an S. 7/10. --------------- f. Fashion Ring --------------- Buy/Sell Cost: 30000/15000 Description: The Fashion Ring, when worn, gives Sho and Feanay an alternate color scheme. This is purely cosmetic; no other benefits are afforded you by using the ring. To obtain the Fashion Ring, complete the mission Crimson Sea, and then purchase it from the VendBot in IAG. Thoughts: The Fashion Ring isn’t a bad bonus for finishing the game, and you should have enough spare cash by now to buy it. However, if you ultimately hate the new color schemes, you have to sell it to get rid of it. You can’t be selective with the colors, so although I personally liked Feanay’s, I wasn’t too fond of Sho’s. 7/10. ------------ g. G Ability ------------ Buy/Sell Cost: Cannot be bought or sold Description: Like the B Ability, the G Ability allows you to upgrade your guns one more level. This upgrade functions like a slightly more powerful basic upgrade, increasing your range, damage and rapidfire length more than previous upgrades did. To obtain the G Ability, S-Rank the mission Remnants of Times Past. Thoughts: This is a must have, at least until you can get the Replicator. Even then, you still owe it to yourself to get this item. Excellent all round, the only drawback being you have to fill it yourself. But what else are you going to do with those spare Origins? 9/10. ------------- h. GigaOrigin ------------- Buy/Sell Cost: 7500/3750 Description: emblem-like items given as a reward for S-Ranking certain levels, GigaOrigins, when used, will randomly level up any one ability of the character that uses it, regardless of Origins required. If all abilities are already maxed, GigaOrigins cannot be used. To get the GigaOrigins, S-Rank both Attack on Legato Town and The Largo Crisis. Thoughts: The GigaOrigin is great in theory, but is only truly effective once you have three or less spots to fill so you can predict what it’ll work on. Save it for those last slots with high Origin requirements. 8/10. --------------- i. HP Booster 1 --------------- Buy/Sell Cost: 30000/15000 Description: When obtained, the HP Booster 1 restores HP constantly at a set rate. The rate of restoration is very slow, and is really only apparent when you have a very small health bar. But by the time you obtain it, your bar will be quite sizeable anyway, so… To obtain the HP Booster 1, listen to all 50 things that Bow Rahn and Kercak have to tell you in the IAG. You won’t be able to finish this till late in the game. Thoughts: The HP Booster 1 is an oddly placed item. To complete all the entries with Bow Rahn and Kercak you have to virtually make it to the Crimson Planet, by which point you would have easily gotten the HP Booster 2, which makes this look fairly weak. Still, the bonus can’t hurt and I rate it higher than the NP Booster. 6/10. --------------- j. HP Booster 2 --------------- Buy/Sell Cost: 45000/22500 Description: Just like the HP Booster 1, the HP Booster 2 restores HP constantly at a set rate. Just as with the NP Booster series, combined the rate isn’t too bad but individually the rate is fairly slow. The HP Booster 2’s recovery rate is about twice the speed of the HP Booster 1. To obtain the HP Booster 2, S-Rank the mission Deadly Energy. Thoughts: You will appreciate the HP regen more than you would the NP regen since you can’t make health come back as quickly by shooting enemies. As such, it’s a little handier than the NP Booster series. 6/10. ------------ k. Medikit 1 ------------ Buy/Sell Cost: 250/125 Description: The Medikit 1 restores 25% of the character’s HP. Works like a Rations 1, but you can store for later. Medikit 1s can be found in crates or at the IAG VendBot. Thoughts: Don’t become reliant on these. If you do, you’ll create a dependence that will mess you up when trying to S-Rank on levels. Good when starting out, otherwise leave alone. 6/10. ------------ l. Medikit 2 ------------ Buy/Sell Cost: 500/250 Description: The Medikit 2 restores 50% of the character’s HP. Similar to the Rations 2 in effect. Medikit 2s can be found in crates or at the IAG VendBot. Thoughts: Better than the Medikit 1, and if you’re buying these things I recommend these ones over the Medikit 1, if only because economically they are the better buy. Still avoid. 7/10. ------------ m. Medikit 3 ------------ Buy/Sell Cost: 1000/500 Description: The Medikit 3 fully restores the character’s HP, regardless of bar length and how full the HP bar was to begin with. Medikit 3s can only be found at the IAG VendBot. Thoughts: Most effective healing item, but you can get Medixirs for free if you’re patient enough and besides, these suckers are expensive. Don’t become dependent. 7/10. ------------ n. Medixir 1 ------------ Buy/Sell Cost: 700/350 Description: When consumed, the Medixir 1 restores 25% of the character’s HP and 25% of the character’s NP Gauge at the same time. Medixir 1s can only be bought at the IAG VendBot. Thoughts: A combo Medikit and NP Capsule. Decent price. If you’re going to be carrying something, carry these instead of the Medikits. 6/10 ------------ o. Medixir 2 ------------ Buy/Sell Cost: 1400/700 Description: When consumed, the Medixir 2 restores 50% of the character’s HP and 50% of the character’s NP Gauge at the same time. Medixir 2s can only be bought at the IAG VendBot. Thoughts: Medixir 2s are stronger, but not the best deal out there. NP regenerates easily, so you’ll actually be better off buying Medikit 2s. 7/10 ------------ p. Medixir 3 ------------ Buy/Sell Cost: 2800/1400 Description: When consumed, the Medixir 3 completely restores the character’s HP and NP Gauges at the same time. Outside of a reward in one of the missions in SunJack City, Medixir 3s can only be bought at the IAG VendBot. Thoughts: You can get one of these for free every time you play A Town in Panic at SunJack in Semplice, and these completely restore everything you need. Useful in a pinch. Best recovery item, period. 8/10. ------------- q. MegaOrigin ------------- Buy/Sell Cost: Cannot be bought or sold Description: Red emblem-like item dropped by enemies. MegaOrigins are only dropped when an enemy is killed via a Critical Hit. If killed by such an attack, the probability of getting a MegaOrigin is about 93%. MegaOrigins are worth 5 Origins and are used for the same purpose as Origins. Thoughts: These things are worth the effort, and they’re easy enough to obtain on Agitato. By Semplice, enemies are so many and so strong that Critical Hits may not kill them (Menace Commanders especially), so you may have to work harder for these. Useless once you max out, though. 9/10. ------------- r. NP Ability ------------- Buy/Sell Cost: Cannot be bought or sold Description: The NP Ability removes your NP limiter and allows you to increase all NP levels by one. When upgraded, the NPs receive a 50% attack power bonus. To obtain the NP Ability, S-Rank the mission Operation Network. Thoughts: The NP Ability gives you an attack boost. More power = more dead Menace = more HP gained = better combos. What’s not to love? 9/10. --------------- s. NP Booster 1 --------------- Buy/Sell Cost: 40000/20000 Description: The NP Booster 1, when obtained, restores NP at a set rate. The rate of recovery is very, very slow, so slow in fact, that it’s not worth waiting around for the meter to refill itself. To obtain the NP Booster 1, purchase it from the IAG VendBot. Thoughts: The rate is slow. So slow it might as well not even be there. Not worth the effort in my opinion. 4/10. --------------- t. NP Booster 2 --------------- Buy/Sell Cost: Description: Like the NP Booster 1, the NP Booster 2 restores NP at a set rate. The NP Booster 2 restores NP at about twice the rate of the NP Booster 1. If combined, an empty NP Gauge will fully restore in about 75 seconds. To obtain the NP Booster 2, S-Rank the mission Rescue Daisy. Thoughts: Barely better than the NP Booster 1. Still weak. 5/10. --------------- u. NP Capsule 1 --------------- Buy/Sell Cost: 300/150 Description: A red capsule. The NP Capsule 1 restores 25% of the character’s NP Gauge. This is not enough to fill any one section of the bar, but gets it close enough that it will fill with the slightest provocation. NP Capsule 1s can be found in crates or in the IAG VendBot. Thoughts: NP Capsules are actually not that bad since they don’t count against you in rankings, and sometimes you need a session of Sonic Aura NOW. But you’d have to use four of these to get it, so it’s best saved for a Time Extend session. 7/10. --------------- v. NP Capsule 2 --------------- Buy/Sell Cost: 600/300 Description: A larger red capsule. The NP Capsule 2 restores 50% of the NP Gauge, roughly a section and two-thirds. You can find NP Capsule 2s in crates and in the IAG VendBot. The chances of finding these are rarer than NP Capsule 1s. Thoughts: Same benefits as the NP Capsule 1, but you’ll rarely find these in levels and not worth the money to buy. 6/10. --------------- w. NP Capsule 3 --------------- Buy/Sell Cost: 1200/600 Description: The NP Capsule 3 fully restores the NP Gauge, regardless of how full or empty it is. NP Capsule 3s can only be found in the IAG VendBot. Thoughts: The real question you have to ask is, “Is an emergency NP session really worth 1200 Teos?” If you can answer yes to that, then grab one of these from time to time. Useful if you have the Teos to spare. 7/10. ----------------- x. NP Convertor 1 ----------------- Buy/Sell Cost: 10000/5000 Description: The NP Convertor 1 converts damage taken by the character and uses it to increase your NP Gauge accordingly. The damage is relative to how much damage you take, but apparently the NP bar must take quite a bit because if you stand there to fill your bar you’ll be clear in the red. This means that the NP Convertor 1 only converts about 50% of damage taken. To obtain the NP Convertor 1, S-Rank the mission The Poisoned Una. Thoughts: The NP Convertor series is way more useful than the NP Booster series, because you will get hit from time to time and the NP recovery is much more appreciable. Still, you ideally want to avoid getting hit to get those S-Ranks. 7/10. ----------------- y. NP Convertor 2 ----------------- Buy/Sell Cost: 20000/10000 Description: Like the NP Convertor 1, the NP Convertor 2 takes damage inflicted on the character and fills up the NP Gauge accordingly. The effect is much greater than that of the NP Convertor 1, as combined you convert 125% of damage taken, which means the NP Convertor 2 gives you 75% of damage taken. To obtain the NP Convertor 2, S-Rank the mission Fiery Seguido Base. Thoughts: My opinion is exactly the same as before. Better than NP Booster but, if you’re striving for perfection, is ultimately not that useful. Still… 7/10. --------- z. Origin --------- Buy/Sell Cost: Cannot be bought or sold Description: Blue emblem-like item dropped by enemies or given as a reward for S-Ranking certain levels. Origins are used to upgrade Sho and Feanay’s weapon and NeoPsionic abilities. Thoughts: Absolutely instrumental in gaining access to any and all abilities, You MUST get these at ALL times. Once you max out, though, they are useless. 9/10. ----------------- aa. Platinum Card ----------------- Buy/Sell Cost: 20000/10000 Description: A grey card. A Platinum card is a one use item. If used, it allows you to purchase any one item in the IAG VendBot for 1 Teo. Clear Explosive Gas Area and Commodo Earthquake. Thoughts: If you’re crafty, you can use these to get a few quick Teos by selling an expensive item and then buying it back for 1 Teo. However, you only get two shots at this. Oh, and once you buy a Platinum Card, you can’t choose when to use unless you sell it. ------------- ab. Rations 1 ------------- Buy/Sell Cost: Cannot be bought or sold Description: A blue pyramid-like item. Rations 1 restore about 20-25% of the character’s HP upon pickup. The amount restored may differ depending on how large the HP bar is. It works upon pickup and cannot be stored for later. Thoughts: Never look gift health in the proverbial mouth. Just pick it up and enjoy the free HP. 9/10. ------------- ac. Rations 2 ------------- Buy/Sell Cost: Cannot be bought or sold Description: A red pyramid-like item. Rations 2 restore, at minimum, half the character’s HP instantly. The amount restored may be more or less depending on how large your HP bar is. Rations 2, like the Rations 1, can not be stored for later use; they are an immediate item. Thoughts: Better recovery for little effort. Beware though, these things appearing typically indicate that you’re going to actually NEED that chunk of health… -------------- ad. Replicator -------------- Buy/Sell Cost: /0 Description: When equipped, the Replicator gives you unlimited Vipa Rounds. This applies for all guns for both characters. As an extra bonus, your weapon can never overheat, since Vipa ammo normally doesn’t. To obtain the Replicator, S-Rank the mission Crimson Sea. Thoughts: Without a doubt, one of my favorite items. It makes the game complete cakewalk though, but still, this thing utterly DESTROYS everything in its path. There’s only one drawback: it can kill things so fast you can’t get a S-Rank on Combos. So it’s best to get as many S-Ranks as you can on Agitato and Grarve before you get the item, or simply use Feanay to get everything after you get the Replicator. 10/10. ------------- ae. Reserve 1 ------------- Buy/Sell Cost: 5000/2500 Description: The Reserve 1 increases your gun capacity by 20% The difference is really only noticeable when you get Vipa Rounds on a weapon like the Legion, as you only get 5 shots max by default but Reserve 1 gets you an extra shot. The Reserve 1 is found at the IAG VendBot. Thoughts: Useful when you gain Vipa Rounds, as that is when it best demonstrates its use. 8/10. ------------- af. Reserve 2 ------------- Buy/Sell Cost: Description: Like the Reserve 1, the Reserve 2 increases your gun capacity. The effect works in tandem with the Reserve 2, so you gain about 8 Legion Vipa Rounds if both are equipped. To obtain the Reserve 2, S-Rank the mission Soul Of Semplice. Thoughts: Even better than Reserve 1. Helpful when you need that extra bit of flame to finish off a tricky foe. 8/10. -------------- ag. Shami Doll -------------- Buy/Sell Cost: Cannot be bought or sold Description: The Shami Doll, after it has been earned, will unlock Princess Shami as a selectable character in multiplayer mode. To obtain the Shami Doll, S-Rank the mission Princess Shami. Thoughts: Shami is the worst multiplayer character of all. Seriously, don’t bother. 1/10. ------------ ah. Siphon 1 ------------ Buy/Sell Cost: 10000/5000 Description: When equipped, the Siphon 1 allows you to gain HP back whenever you damage or kill an enemy with a critical hit. The amount gained isn’t all that much, but when you’re in the middle of a firefight it doesn’t hurt to have a little extra health. The amount you get back seems to be the same regardless of who you critical with it and whether you used Vipa Rounds or not (as you may or may not know, Vipa Criticals hurt. A lot). To obtain the Siphon 1, S-Rank the mission The Stolen IAG Badge. Thoughts: If you’re in the habit of getting Criticals, a little extra reward doesn’t hurt. Not too sure if it works on bosses though. 7/10. ------------ ai. Siphon 2 ------------ Buy/Sell Cost: 20000/10000 Description: Like the Siphon 1, the Siphon II gives you HP when you score a critical hit. The effect is cumulative with Siphon I, so you will gain back a decent amount of HP per critical. To obtain the Siphon 2, S-Rank the mission An Unbeatable Menace. Thoughts: Same benefit as Siphon 1, but you get even more this time. Cool. 7/10. ----------- aj. Surge 1 ----------- Buy/Sell Cost: 10000/5000 Description: When equipped, the Surge 1 increases overall attack strength when the character’s health is low. This seems to apply to blade and NeoPsionics, but not gunshots. The attack bonus is roughly about 15%. To obtain the Surge 1, S-Rank the mission The Prototype. Thoughts: You don’t want to be in the red at any point in time, and as such, this item is only really helpful if you can’t stop taking damage. 6/10. ----------- ak. Surge 2 ----------- Buy/Sell Cost: 20000/10000 Description: Like the Surge 1, the Surge 2 raises attack strength when low. This time, the bonus is roughly 20-25%, and since the effect can be combined with the Surge 1, you get close to a 40% attack strength boost when your health drops in the red. To obtain the Surge 2, S-Rank the mission The Menace Hordes. Thoughts: More attack power helps if you’re really getting thrown about like a rag doll, I suppose. I don’t really use this item in battle, so I’d recommend selling it. You can always buy it back later (albeit for a jacked up price). 6/10. ------------- al. Trainer 1 ------------- Buy/Sell Cost: 10000/5000 Description: Once equipped, the Trainer 1 increases the amount of experience earned from killing Menace. The experience acquired is increased 50%. To obtain the Trainer 1, S-Rank the mission Prestsite in Darkness. Thoughts: If you’ve only been predominantly using one character, the Trainer series helps to quickly bring the other character up to speed. 7/10. ------------- am. Trainer 2 ------------- Buy/Sell Cost: 20000/10000 Description: Like the Trainer 1, the Trainer 2 increases all experience points gained by killing Menace. The Trainer 2 grants a 75% experience bonus when equipped, so combined you get an extra 125% experience per Menace killed. To obtain the Trainer 2, S-Rank the mission The Valley Stalker. Thoughts: Really though, the only real effect that the Trainer series has is to get more max HP faster. If both characters are at LV50, then the item is completely useless. Sell them in that case. 7/10. --------------- an. Vipa Rounds --------------- Buy/Sell Cost: Cannot be bought or sold Description: Three red-and-white hexagons stacked in a pyramid form. When obtained, Vipa Rounds give a full clip of powerful ammo. The effects vary per gun. The Vulcan gets powerful flame bullets, the Legion get medium-range grenade shots, the Wyvern bullets paralyze the enemy, and the Trinity gets HP-stealing bullets in its basic form or explosive bolts in its lock on form. Vipa Rounds only fill up the gun you currently have equipped, not both at the same time. Thoughts: Vipa Rounds are a welcome addition to the battlefield. In one fell swoop, you can destroy a squad of previously tough foes. It rips past defenses, wreaks havoc, and generally cleans out Menace. Fast. Invaluable. 10/10. --------------- ao. Vipa Suit 1 --------------- Buy/Sell Cost: 20000/10000 Description: Once bought, the Vipa Suit 1 reduces all damage taken by about 15%. This works for all types of damage incurred except special damage like when you’re holding your breath in gas filled missions, when you’re in the Heat Ore areas in Fiery Seguido Base, or any other special cases. The Vipa Suit 1 can be found in the IAG VendBot. This is actually more useful than the Vitalizer series in gaining S-Ranks, since it reduces the amount of damage taken. Also, NP gained via the NP Convertor is not affected by the possession of the Vipa Suit. Excellent item. 9/10. --------------- ap. Vipa Suit 2 --------------- Buy/Sell Cost: 30000/15000 Description: Once obtained, the Vipa Suit 2 reduces all damage taken by 25%. The effect of the Vipa Suit is cumulative, so if you have both suits, damage taken is cut by 40%. Lab at Movindo. Thoughts: Can’t go wrong with a 25% defense bonus. 9/10. --------------- aq. Vitalizer 1 --------------- Buy/Sell Cost: Description: The Vitalizer 1, when equipped, increases your max HP. The increase is independent of the HP boosts you get when you level up via experience. Overall, the Vitalizer 1 gives you an extra 10% HP. To obtain the Vitalizer 1, S-Rank the mission The Crafty Menace. Thoughts: Useful until you start getting S-Ranks, at which point long HP bars mean little to nothing. Still doesn’t hurt though. 8/10. --------------- ar. Vitalizer 2 --------------- Buy/Sell Cost: 15000/7500 Description: Like the Vitalizer 1, the Vitalizer 2 increases your maximum HP independent of leveling up. The Vitalizer 2 grants an extra 15% HP, which increases the total HP, if both Vitalizers are equipped, to 25%. To obtain the Vitalizer 2, S-Rank the mission Battle of The Minefield. Thoughts: It’s an odd item to have, considering you gain more HP every time you level up. Still, you can’t go wrong if you’re just fooling around but taking way too many hits. 8/10. ======================================================================= 4. FREQUENTLY ASKED QUESTIONS ======================================================================= Q: How do I unequip items? A: You can’t. The only way to get rid of an item you don’t like is to sell it to the IAG VendBot. You can then repurchase it, but beware: some items don’t reappear after they are sold. Q: Can Bow Rahn, Shami or Diez be used in the single player campaign? A: No, they are multiplayer-only. And by the way, don’t use them against Sho or Feanay, since they’ll be beaten. Fast. ======================================================================= 5. CREDITS / LEGAL INFORMATION ======================================================================= Copyright 2005 Skyrax (Team Sky City). This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronic, or otherwise) aside from being placed on a freely accessible, non-commercial web page in its original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. Furthermore, this FAQ may only be hosted here, on GameFAQS and cannot be used by the publishers, editors, employees or associates, etc. of any company, group, business, or association, etc., nor can it be used by game sites and the like. It cannot be used in magazines guides, books, etc. or in any other form of printed or electronic media (including mediums not specifically mentioned) in ANY way, shape, or form (including reprinting, reference or inclusion), without the express written permission of the author, myself. This FAQ was created and is owned by me, Afolabiyi Okubanjo. All copyrights and trademarks are acknowledged and respected that are not specifically mentioned in this FAQ.