SENGOKU MUSOU -SOUND TEST GUIDE (v1.0 6-10-04) by Murataki (Vincent McCormack) ==================== TABLE OF CONTENTS I. Foreword II. Song List III. Getting Songs IV. Legal Stuff ==================== I. FOREWORD This guide is for those people (perhaps thorough, perhaps suffering from obsessive-compulsive disorder) that absolutely HAVE to unlock everything (in this case, every song in the sound test). For those of you who are extremely thorough, good on you. For those of you who are suffering from OCD, I know exactly how you feel. =) Most of the songs are simply stage themes. Others are less obvious, and some people may not be able to find them. That's why I'm here. If anyone can find specific examples of songs here, please e-mail them to me so I can improve this FAQ. Thanks. ^^ ==================== II. SONG LIST 0. Anegawa 1. Ise-Nagashima 2. Okehazama 3. Kawanakajima 4. Honnouji 5. Mikatagahara 6. Nagashino 7. Yamasaki 8. Azuchi Castle 9. Inabayama Castle 10. Ueda Castle 11. Osaka Castle 12. Odawara Castle 13. Inferno 14. Infinity 15. Advantage 16. Mismatch 17. Tension 18. Nemesis 19. Daimyo 20. Great Capitol 21. Spy 22. Thief 23. Dancing 24. Escape 25. Haste 26. Fate 27. Kassen 28. Lu Bu's Theme - Sengoku 29. Begin 30. Preparations 31. Victory 32. Slain 33. Defeat 34. Aftermath 35. End 36. Options 37. New Officer 38. Training 39. Signs of War 40. Tranquility 41. Bravery 42. Tragedy 43. Profundity 44. Okuni ==================== III. GETTING SONGS 0. Anegawa - Play a stage in Anegawa (Battle of Anegawa, Defense of Echizen, etc.) 1. Ise-Nagashima - Play a stage in Ise (Crossing Ise, Dance of Ise, etc.) 2. Okehazama - Play a stage in Okehazama (Battle of Okehazama) 3. Kawanakajima - Play a stage in Kawanakajima (Battle of Kawanakajima, Kawanakajima Showdown, etc.) 4. Honnouji - Play a stage in Honnouji (Betrayal at Honnouji, etc.) 5. Mikatagahara - Play a stage in Mikatagahara (Battle of Mikatagahara) 6. Nagashino - Play a stage in Nagashino (Battle of Nagashino) 7. Yamasaki - Play a stage in Yamasaki (Battle of Yamasaki) 8. Azuchi Castle - Play a stage in Azuchi or its castle (Siege of Azuchi, Dance of Azuchi, etc.) 9. Inabayama Castle (Gifu Castle) – Play a stage in Inabayama (or Gifu) or its castle. (Siege of Inabayama, etc.) 10. Ueda Castle – Play a stage in Ueda or its castle (Defense of Ueda, Siege of Ueda Castle, etc.) 11. Osaka Castle - Play a stage in Osaka or its castle (Siege of Osaka: Summer, Dance of Osaka, etc.) 12. Odawara Castle - Play a stage in Odawara Castle (Odawara Infiltration) 13. Inferno - Plays after a set time inside a castle. Marked by the message "The flames are growing stronger!!" 14. Infinity - Plays in both modes of Survival Mode (Abyss and Tower) 15. Advantage - Usually plays when your army has the definate advantage in a battle 16. Mismatch - Usually plays when your army is at a definate disadvantage in a battle 17. Tension - Usually plays when an important mission is in progress. 18. Nemesis - Plays when you fight a boss on the lower floor of a castle (or every floor except ones with multiples of 3). 19. Daimyo - Plays when you fight the castle's boss (or every 3 floors in Abyss mode) 20. Great Capitol - Play Dance of Kyoto. 21. Spy - Hattori Hanzou's theme (?) – play Ueda Infiltration in his Musou mode 22. Thief - Ishikawa Goemon's theme – plays when you encounter him, or in Goemon's castle stages. 23. Dancing - Okuni's version of the Azuchi Castle song – play Dance of Azuchi 24. Escape - Plays when your commander or the enemy commander prepares to retreat (?) 25. Haste - Plays when you have a strict time limit (?), Rescue at Ueda Castle is a good example. 26. Fate - Plays when metaphorical feces hit the fan. Hearing this is seldom a good thing. 27. Kassen - The theme song of Sengoku Musou, plays on the main menu. =) 28. Lu Bu's Theme - Sengoku – Plays when you encounter Lu Bu on Sub-Level 30 of Abyss mode. 29. Begin - Preludes a stage in Musou mode, explains how the character got to be there. 30. Preparations - Pre-battle information screen. 31. Victory - When your successfully complete a stage. 32. Slain - When you get killed. 33. Defeat - When you fail a stage. 34. Aftermath - Post-battle information screen(s). 35. End - GAME OVER. 36. Options - Gee, I wonder... 37. New Officer - Plays while creating your Edit Officer. 38. Training - Plays while training your Edit Officer. 39. Signs of War - Nobunaga's theme (?), plays during his opening. 40. Tranquility - Magoichi/Keiji's theme (?), plays during their openings. 41. Bravery - Masamune's theme (?), plays during his opening. 42. Tragedy - Plays during several endings, especially when someone dies. 43. Profundity - Plays during a couple of endings. 44. Okuni - Okuni's theme. Plays during endings. ==================== IV. LEGAL STUFF Firstly, thanks to CJayC, who runs the best damn site for video games on the whole Internet. My name is Vincent McCormack (a.k.a 'Murataki; Arky'). Those who'd like to e-mail me, can do so at DJArky@comcast.net. Those who want to speak with me on AIM, may do so as well (SN = MuratakiHirasaka). Now for the legal stuff. This guide is ©2004 - Vincent McCormack All trademarks and copyrights are the property of their respective trademark and copyright holders. This guide is not for use/posting outside of www.gamefaqs.com, without permission from the author. Failure to acknowledge this, will force me to kick your ass. Ok? Good, now go away.