\\===========================================================================// ||--------[ Metal Gear Solid 2 Sons of Liberty (US) Code Names FAQ ]---------|| //===========================================================================\\ By: Shinryu aka Shinryu74 (shinryu74@netscape.net) Version: 1.45 (January 21, 2004) /*****************************************************************************\ |----------------------------[ Legal Disclaimer ]-----------------------------| \*****************************************************************************/ This FAQ is for personal use only, copyrighted to me, Shinryu. Do not put this FAQ on your site without first asking me for permission. If permission is granted, you are not permitted to change a single word of this FAQ when you post it. Do not steal information from this FAQ for your own. Do not use this FAQ for any kind of media. If you see someone that is obviously stealing, please tell me. This FAQ may only be found at the following Web sites: - GameFAQs (http://www.gamefaqs.com/) - IGN FAQs (http://faqs.ign.com/) \*****************************************************************************/ /-----------------------------------------------------------------------------\ |----------------------------[ Table of Contents ]----------------------------| \-----------------------------------------------------------------------------/ I. Version History II. Contact Information III. Legend / Key IV. Obtainable Code Name List V. Unobtainable Code Name List VI. Standard Code Names Ranking System VII. Special Code Names Ranking System VIII. Worst Code Names Ranking System IX. Best Code Names Ranking System X. Closing /-----------------------------------------------------------------------------\ |---------------------------[ I. Version History ]----------------------------| \-----------------------------------------------------------------------------/ v1.45 1/21/04: Added IGN FAQs to the list of Web sites this FAQ is on. v1.44 9/21/03: Modified the charts so they used only standard ASCII characters. v1.43 8/24/03: Cleaned it up. v1.42 8/09/02: Updated e-mail address and the Legal Disclaimer. v1.41 8/06/02: It seems like everytime I change something, it gets screwed up...Hopefully, I've fixed it this time... v1.40 8/06/02: It seems like everytime I change something, it gets screwed up...Hopefully, I've fixed it this time... v1.30 8/05/02: Changed lots of things into charts, to make them look simpler and be easier to understand. v1.20 7/25/02: Changed the format once again and fixed some errors. For some reason, in the previous version, one of the symbols I used came up as all question marks. v1.10 7/25/02: Fixed some typos, changed some of the design, added to the Obtainable Code Name List, and added the Unobtainable Code Name List. v1.00 7/22/02: Completed the FAQ. You would be wise to expect updates... /-----------------------------------------------------------------------------\ |-------------------------[ II. Contact Information ]-------------------------| \-----------------------------------------------------------------------------/ If you have a question or submission regarding the Code Names not covered in this document, a correction, or an idea to improve the FAQ, you can contact me by any of the following means. If you just want to chat, please don't contact me. It doesn't bother me, it's just that I often don't have the time. Also, if it's a question, even though you can contact me for help, you'll most likely get a faster response at the boards. GameFAQs Boards: Shinryu Email: shinryu74@netscape.net /-----------------------------------------------------------------------------\ |----------------------------[ III. Legend / Key ]----------------------------| \-----------------------------------------------------------------------------/ Chapter: What Mission(Tanker, Plant, or Tanker-Plant) Radar Type: What Radar Type(Type 1, Type 2, or Off) Clear Time: Time for completing your Mission Total Damage: Total Damage Received(1 = 1 Life Bar, 2.5 = 21/2 Life Bars, etc.) Shots Fired: Number of Shots Fired Alert Modes: Required Alert Modes Clearing Escapes: Number of Clearing Escapes Enemies Killed: Number of Kills(Doesn't include Seagulls and Sea Lice) Mech Destruction: Mechanical Destruction(Includes Cyphers, Cameras, RAYs, and the Electric Floor Generator) Continues: Number of Continues Used Rations Used: Number of Rations Used Saves: Number of Times You Saved Special Items: Use of Special Items Condition: Requirement for the Code Name in question Game Level: The Difficulty Level ---: No Requirement Ex: Extreme Ha: Hard No: Normal Ea: Easy Ve: Very Easy T: Tanker P: Plant T-P: Tanker-Plant /-----------------------------------------------------------------------------\ |----------------------[ IV. Obtainable Code Name List ]----------------------| \-----------------------------------------------------------------------------/ This is a list of all 52 Code Names you can get. This list is the order they are in in this FAQ. Alligator Komodo Dragon Crocodile Iguana Hyena Mongoose Tasmanian Devil Jackal Puma Leopard Panther Jaguar Spider Centipede Tarantula Scorpion Swallow Falcon Hawk Eagle Koala Capybara Sloth Giant Panda Flying Squirrel Bat Flying Fox Night Owl Cow Gazelle Pigeon Piranha Shark Jaws Orca Pig Elephant Mammoth Whale Cat Deer Zebra Hippopotamus Sea Louce Chicken Mouse Rabbit Ostrich Hound Doberman Fox Big Boss This list is the order they're in the Code Name Directory in the Mission Records section of Konami's Official Metal Gear Solid 2 Sons of Liberty Website. Page 1: Chicken, Cat, Deer, Sloth, Whale, Hyena, Mongoose, Tasmanian Devil, Flying Fox, Jackal Page 2: Pig, Koala, Zebra, Piranha, Flying Squirrel, Spider, Komodo Dragon, Puma, Pigeon, Hound Page 3: Mouse, Capybara, Hippopotamus, Shark, Bat, Tarantula, Iguana, Leopard, Falcon, Doberman Page 4: Rabbit, Elephant, Jaws, Centipede, Alligator, Panther, Hawk, Fox, Ostrich, Giant Panda Page 5: Mammoth, Orca, Night Owl, Scorpion, Crocodile, Jaguar, Eagle, Gazelle, Swallow, Cow, Big Boss, Sea Louce /-----------------------------------------------------------------------------\ |---------------------[ V. Unobtainable Code Name List ]----------------------| \-----------------------------------------------------------------------------/ This is a list of the Code Names that you can't get. In FOX-HOUND, when you receive a Code Name, it consists of two parts. The first part is part is something personal, and the second is the animal that you identify with. The only exception being Raiden. Raiden Solid Snake Liquid Snake Solidus Snake Revolver Ocelot Vulcan Raven Sniper Wolf Psycho Mantis Decoy Octopus Gray Fox /-----------------------------------------------------------------------------\ |------------------[ VI. Standard Codenames Ranking System ]------------------| \-----------------------------------------------------------------------------/ These are the Standard Code Names. These are not dependant on Game Level. The only conditions for these Code Names are Alert Modes, Enemies Killed, and Continues. If you meet the conditions for a Non-Standard Codename, while still meeting the Standard Code Name's conditions, you will get the Non- Standard Code Name. The use of Special Items is permitted. They are in order of worst to best. ______________________________________________________________________ |Code Name|Alert Modes |Enemies Killed |Continues | | |T |P |T-P |T |P |T-P |T |P |T-P | |_________|_____|______|______|_____|______|______|______|______|______| | | | | | | | | | | | |Alligator|31-49|71-199|81-249|16-49|61-199|71-249|11-Max|31-Max|41-Max| |Komodo D.|31-49|71-199|81-249|1-15 |1-60 |1-70 |11-Max|31-Max|41-Max| |Crocodile|31-49|71-199|81-249|16-49|61-199|71-249|0-10 |0-30 |0-40 | |Iguana |31-49|71-199|81-249|1-15 |1-60 |1-70 |0-10 |0-30 |0-40 | |Hyena |16-30|41-70 |51-80 |16-49|61-199|71-249|11-Max|31-Max|41-Max| |Mongoose |16-30|41-70 |51-80 |1-15 |1-60 |1-70 |11-Max|31-Max|41-Max| |T. Devil |16-30|41-70 |51-80 |16-49|61-199|71-249|0-10 |0-30 |0-40 | |Jackal |16-30|41-70 |51-80 |1-15 |1-60 |1-70 |0-10 |0-30 |0-40 | |Puma |6-15 |16-40 |21-50 |16-49|61-199|71-249|11-Max|31-Max|41-Max| |Leopard |6-15 |16-40 |21-50 |1-15 |1-60 |1-70 |11-Max|31-Max|41-Max| |Panther |6-15 |16-40 |21-50 |16-49|61-199|71-249|0-10 |0-30 |0-40 | |Jaguar |6-15 |16-40 |21-50 |1-15 |1-60 |1-70 |0-10 |0-30 |0-40 | |Spider |1-5 |2-15 |3-20 |16-49|61-199|71-249|11-Max|31-Max|41-Max| |Centipede|1-5 |2-15 |3-20 |1-15 |1-60 |1-70 |11-Max|31-Max|41-Max| |Tarantula|1-5 |2-15 |3-20 |16-49|61-199|71-249|0-10 |0-30 |0-40 | |Scorpion |1-5 |2-15 |3-20 |1-15 |1-60 |1-70 |0-10 |0-30 |0-40 | |_________|_____|______|______|_____|______|______|______|______|______| /-----------------------------------------------------------------------------\ |-----------------[ VII. Special Code Names Ranking System ]------------------| \-----------------------------------------------------------------------------/ These are the Special Code Names. If you meet the requirements for a Standard Code Name, but also one of these, you will get the Special Code Name. The use of Special Items is permitted. __________________________________________________________________ |Code Name |Game Level |Condition | |_______________|____________|_____________________________________| | | | | |Swallow |Ve/Ea |Short Clear Time: | |Falcon |No |- Tanker: 18 Minutes or less | |Hawk |Ha |- Plant: 2 Hours, 45 Minutes or less | |Eagle |Ex |- Tanker-Plant: 3 Hours or less | |_______________|____________|_____________________________________| | | | | |Koala |Ve/Ea |Long Clear Time: | |Capybara |No |- Tanker: 5+ Hours | |Sloth |Ha |- Plant: 25+ Hours | |Giant Panda |Ex |- Tanker-Plant: 30+ Hours | |_______________|____________|_____________________________________| | | | | |Flying Squirrel|Ve/Ea |Minimum Alert Modes: | |Bat |No |- Tanker: 1 | |Flying Fox |Ha |- Plant: 2 | |Night Owl |Ex |- Tanker-Plant: 3 | |_______________|____________|_____________________________________| | | | | |Cow |All |Many Alert Modes: | | | |- Tanker: 50+ | | | |- Plant: 200+ | | | |- Tanker-Plant: 250+ | |_______________|____________|_____________________________________| | | | | |Gazelle |All |Many Clearing Escapes: | | | |- Tanker: 50+ | | | |- Plant: 100+ | | | |- Tanker-Plant: 150+ | |_______________|____________|_____________________________________| | | | | |Pigeon |All |No Enemies Killed | |_______________|____________|_____________________________________| | | | | |Piranha |Ve/Ea |Many Enemies Killed: | |Shark |No |- Tanker: 50+ | |Jaws |Ha |- Plant: 200+ | |Orca |Ex |- Tanker-Plant: 250+ | |_______________|____________|_____________________________________| | | | | |Pig |Ve/Ea |31 Rations Used | |Elephant |No | | |Mammoth |Ha | | |Whale |Ex | | |_______________|____________|_____________________________________| | | | | |Cat |Ve/Ea |Many Saves: | |Deer |No |- Tanker: 25+ | |Zebra |Ha |- Plant: 75+ | |Hippopotamus |Ex |- Tanker-Plant: 100+ | |_______________|____________|_____________________________________| | | | | |Sea Louce |All |Clear Mission With Sea Louce In Your | | | |Item Inventory | |_______________|____________|_____________________________________| /-----------------------------------------------------------------------------\ |------------------[ VIII. Worst Code Names Ranking System ]------------------| \-----------------------------------------------------------------------------/ These are the Worst Code Names. These Code Names essentially require you to do terrible. The below factors are all that matter. From what I've seen, you can appararently only acquire them on the Tanker-Plant Chapter. The use of Special Items is permitted. _________________________________________________________ |Code |Game |Radar|Alert|Enemies|Continues|Rations|Saves| |Name |Level|Type |Modes|Killed | |Used | | |_______|_____|_____|_____|_______|_________|_______|_____| | | | | | | | | | |Chicken|Ve/Ea|Off |250+ |250+ |60+ |31+ |100+ | |Mouse |No |Off |250+ |250+ |60+ |31+ |100+ | |Rabbit |Ha |Off |250+ |250+ |60+ |31+ |100+ | |Ostrich|Ex |Off |250+ |250+ |60+ |31+ |100+ | |_______|_____|_____|_____|_______|_________|_______|_____| /-----------------------------------------------------------------------------\ |-------------------[ IX. Best Code Names Ranking System ]--------------------| \-----------------------------------------------------------------------------/ These are the Best Code Names. They require much more skill to acquire than the other Code Names. You can't get any of the Best Code Names on Very Easy. Depending on the Game Level, you can only achieve certain Best Code Names. Here is a chart to demonstrate: __________________________________________________ |Game Level| 1 | 2 | 3 | 4 | |__________|_________|_________|_________|_________| |Extreme |Big Boss |Fox |Doberman |Hound | |Hard |Fox |Doberman |Hound | | |Normal |Doberman |Hound | | | |Easy |Hound | | | | |Very Easy | | | | | |__________|_________|_________|_________|_________| This chart will also make it easier for me to explain the conditions for the Best Code Names. ________________________________________________________________ | | 1 | 2 | 3 | 4 | |________________|___________|___________|___________|___________| | | | | | | |Chapter |-----------------Tanker-Plant------------------| |Radar Type |Off | --- | --- | --- | |Clear Time |Under 3:00 |Under 3:00 |Under 3:15 |Under 3:30 | |Total Damage |Under 10.5 | --- | --- | --- | |Shots Fired |Under 700 | --- | --- | --- | |Alert Modes |3 |3 |3-4 |3-5 | |Clearing Escapes|0 |0 |0 |0 | |Enemies Killed |0 |0 |0 |0 | |Mech Destruction| --- | --- | --- | --- | |Continues |0 |0 |0 |0 | |Rations Used |0 |0 |0-3 | --- | |Saves |0-8 |0-16 | --- | --- | |Special Items |Off |Off |Off |Off | |________________|___________|___________|___________|___________| If this chart doesn't seem to make sense, I'll try to explain it. You have to use both charts. Let's say you want to get Doberman on Hard. You look at the first chart to find that Doberman is number 2. Then, you look at the second chart, and look under column 2. Those are the requirements for Doberman on Hard. /-----------------------------------------------------------------------------\ |-------------------------------[ X. Closing ]--------------------------------| \-----------------------------------------------------------------------------/ Well, I suppose I should thank GameFAQs for hosting the FAQ, IGN FAQs for hosting this FAQ, and Konami for making this great game. ______________________________________________________________________________ (c) Copyright 2003 Shinryu