Dragon Quest 8 (Beastiary) Posted by Ultima_Sonic with permission from Notorious ITG Credits to the game it self for the EXP,Gold, Family, Encounters, and the descriptions. The HP and MP info comes from Gamer's Hermitage as do the Japanaese names since this was originally made when the JP game was out. Here is the analysis of all 260 main enemies in the game. We'll leave the bosses for someone else's boss FAQ. -=Glossary=- Name: Name of monster (Japanese name if different) Family: Group of enemies it belong too. Base HP (Base Hit Points): Number of damage a monster normally takes before it dies assuming no character modifications have been made. MP (Magic Points): Determies how many times the monster can use certain spells. EXP (Experience): Experience received from defeated monsters Gold: Money received from defeated monsters First Encounter: First or only area you fight this monster Items Received: What the monster may leave you. Common and rare items listed respectively. Description: In-game description on the monster ------------------------------------------------------------------------------- By Number ------------------------------------------------------------------------------- 1. Slime Family: Slime Base HP: 7 MP: 0 EXP: 1 Gold:1 First Encounter: Farebury Region Items received: Medicinal Herb, Armor Seco Essence Description: A well-known monster commonly encountered throughout the world. Quite intelligent. Some have even managed to learn the human tongue. ******************************************************************************* 2. Candy Cat (Shima Shima Cat) Family: Beast HP: 10 MP: 0 EXP: 2 Gold: 2 First Encounter: Farebury Region Items received: Medicinal Herb, Bandit's Grass Skirt Description: A happy-go-lucky, good natured monster. Born with only one stripe, it grows another with each passing year ******************************************************************************* 3. Lips Family: Bug HP: 11 MP: 0 EXP: 2 Gold: 3 First Encounter: Farebury Region Items received: Medicinal Herb, Moonwort Bulb Description: A slug-like creature with distinctively large lips. They seem to greet one another with big sloppy kisses ******************************************************************************* 4. Dracky Family: Bird HP: 10 MP: 0 EXP: 2 Gold: 3 First Encounter: Farebury Region Items received: Medicinal Herb, Chimaera Wing Description: A bat-like monster that flies freely through the night sky. According to one account, they're born in a world without light ******************************************************************************* 5. Satyr (Pork Puck) Family: Humanoid HP: 13 MP: 0 EXP: 3 Gold: 4 First Encounter: Farebury Region Items received: Plain clothes, Wayfarer's clothes Description: The large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns. ******************************************************************************* 6. Capsichum (Kushiza Twins) Family: Plant HP: 15 MP: 4 EXP: 3 Gold: 3 First Encounter: Farebury Region Items received: Cypress Stick, Copper Sword Description: A distinctive monster shaped like a pepper. In their culture, two is always better than one, so they stick together with the help of a large skewer. ******************************************************************************* 7. Bunicorn (Ikkaku Usagi) Family: Beast HP: 16 MP: 0 EXP: 5 Gold: 5 First Encounter: Farebury Region Items received: Leather Hat, Bunny Tail Description: A rabbit-like monster with a distinctive single horn growing from the middle of its forehead. Unlike normal rabbits, they are determinedly carnivorous using their sharp horns to spear prey. ******************************************************************************* 8. She-Slime (Slimebeth) Family: Slime HP: 18 MP: 0 EXP: 8 Gold: 6 First Encounter: Maella Region Items received: Medicinal Herb, Slime Earrings Description: Slimes of different colour, appearently due to a sudden mutation. Although commonly referred to as 'she-slimes', their true gender remains unknown. ******************************************************************************* 9.Firespirit (Melaghost) Family: Elemental HP: 14 MP: 3 EXP: 5 Gold: 4 First Encounter: Farebury Region Items received: Holy Water, Amor seco essence Description: A physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them. ******************************************************************************* 10. Mischievous Mole (Itazura Mogura) Family: Beast HP: 15 MP: 0 EXP: 4 Gold: 5 First Encounter: Waterfall Cave Items received: Medicinal Herb, Oaken Club Description: Small but seriously strong. Once they psyche themselves up, these pint-sized pests can inflict some serious damage. ******************************************************************************* 11. Mecha-Mynah (Mettappy) Family: Machine HP: 9 MP: 4 EXP: 5 Gold: 8 First Encounter: Farebury Region Items received: Pot Lid, Chimaera Wing Description: The mechanical bodies of these birds weigh more than Yangus after a big dinner! They have a tendency to snap these branches whey tey roost and fall to the earth with a metallic clunk. ******************************************************************************* 12. Bubble Slime Family: Slime HP: 20 MP: 0 EXP: 5 Gold: 7 First Encounter: Farebury Region Items received: Antidotal herb, Moonwart bulb Description: These sticky masses of muck are poisonous to the touch. Once a traveller comes into contact with a bubble slime's body in battle, the effects of the poison will persist until the individual is cured. ******************************************************************************* 13. Dancing Devil (Bikkuri Satan) Family: Demon HP: 20 MP: 0 EXP: 7 Gold: 10 First Encounter: Farebury Region Items received: Chimaera Wing, Boxer shorts Description: A race of demons wearing what appear to be bright blue pants. They are rumored to drop them when defeated. ******************************************************************************* 14. Bodkin Archer (Lilypat) Family: Humanoid HP: 21 MP: 2 EXP: 10 Gold: 8 First Encounter: Alexandria Region Items received: Bandana, Plain Cheese Description: Dimunitive but resourceful monsters. Upon encountering an enemy, they keep their distance and let fly with long-range bow and arrow attacks. ******************************************************************************* 15. Skipper Family: Material HP: 21 MP: 5 EXP: 12 Gold: 10 First Encounter: Waterfall Cave Items received: Medicinal herb, Bunny tail Description: A hairy furball of a monster whose love for unwanted old boots manifests itself in much the same way as a hermit crab;s love for discarded shells. ******************************************************************************* 16. DrackMage (TahoDrack) Family: Bird HP: 19 MP: 6 EXP: 9 Gold: 7 First Encounter: Alexandria Region Items received: Medicinal herb, Chimaera Wing Description: Related to the dracky, these monsters have evolved a green colouration to tmatch their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents. ******************************************************************************* 17. Beetleboy (Kabuto Kozou) Family: Bug HP: 16 MP: 0 EXP: 12 Gold: 10 First Encounter: Farebury Region Items received: Medicinal herb, Leather herb Description: Despite their weighty appearance, these insectoid monsters are quite swift. They like to tackle their opponents head-on with the help of their huge horns. ******************************************************************************* 18. Imp (Baby Satan) Family: Demon HP: 28 MP: 0 EXP: 15 Gold: 11 First Encounter: Tower of Alexandra Items received: Chimaera Wing, Cool Cheese Description: Juvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time. ******************************************************************************* 19. Funghoul (Obakeka no Ko) Family: Plant HP: 22 MP: 0 EXP: 13 Gold: 12 First Encounter: Alexandria Region Items received: Antidotal herb, Plain cheese Description: Mushroom-shaped monsters with a sweet breath that puts enemies to sleep. They grow in humid areas like grasslands and deep forests. ******************************************************************************* 20. Fencing Fox (Sabre Kitsune) Family: Beast HP: 25 MP: 8 EXP: 20 Gold: 16 First Encounter: Alexandria Region Items received: Wayferer's clothes, Gold bracer Description: Theese foppish fiends leave foes floundering with their flamboyant foil-work. When not showing off their skills with a sword, they like to demonstrate their dazzling dancing. ******************************************************************************* 21. Healslime (Hoimslime) Family: Slime HP: 24 MP: 12 EXP: 18 Gold: 13 First Encounter: Tower of Alexandra Items received: Medicinal herb, Amor seco essense Description: A kindly slime never hesitates to help comrades with healing spells, even when in danger itself. ******************************************************************************* 22. Hammerhood (Ookidzuchi) Family: Humanoid HP: 33 MP: 0 EXP: 21 Gold: 9 First Encounter: Waterfall Cave Items received: Oaken club, Giant Mallet Description: Not the largest monster in the world, but amongst the strongest. Their bodies seem even smaller next to the massive wooden mallets they carry. The unwieldness of these weapons mean they frequently miss. ******************************************************************************* 23. Jailcat (Prisonyan) Family: Beast HP: 29 MP: 6 EXP: 19 Gold: 8 First Encounter: Alexandria Region Items received: Bandana, Plain Cheese Description: A feline monster with stripes reminiscent of a jailhouse convict. Strangely popular among cat lovers. Usually quite playful, but capable of casting spells when provoked. ******************************************************************************* 24. Frogface (Jinmen Kero) Family: Bug HP: 36 MP: 6 EXP: 20 Gold: 13 First Encounter: Alexandria Region Items received: Medicinal herb, Amor seco Description: Although quite weak in frog form, their attacks become far more dangerous when they reveal the human faces on their backs. ******************************************************************************* 25. Lump Mage (Gen Jutsushi) Family: Humanoid HP: 38 MP: 12 EXP: 31 Gold: 18 First Encounter: Maella Region Items received: Cypress stick, Wizard's staff Description: Physically quite weak, but capable of wearing enemies down by repeatedly casting unpleasent spells. Occasionally splits into two when losing in a battle. ******************************************************************************* 26. Winky (Oomedama) Family: Demon HP: 40 MP: 0 EXP: 32 Gold: 12 First Encounter: Maella Region Items received: Holy Water, Magic Water Description: An odd monster in the form of an eyeball with arms and legs. Said to turn red and become very strong when angered. ******************************************************************************* 27. Spiked Hare (Almirage) Family: Beast HP: 42 MP: 0 EXP: 30 Gold: 13 First Encounter: Alexandria Region Items received: Medicinal herb, Bunny Tail Description: Ignore their cuddly appearance. These monsters are actually ruthless adversaries, capable of decreasing an enemy's tension whilst raising their own. ******************************************************************************* 28. Chainine (Wanderful) Family: Beast HP: 38 MP: 0 EXP: 36 Gold: 11 First Encounter: Maella Region Items received: Medicinal herb, Gold bracer Description: Bulldog-like monsters that throw their spiked collars to ensnare enemies and make them easier to hit. ******************************************************************************* 29. Giant Moth (Death Falana) Family: Bug HP: 36 MP: 6 EXP: 37 Gold: 12 First Encounter: Maella Region Items received: Rennet powder, Red mould Description: A large moth-like monster that flies freely through the air on giant wings. Capable of casting air-based spells on groups of enemies simultaneously. ******************************************************************************* 30. Dingaling (Rinrin) Family: Material HP: 28 MP: 4 EXP: 31 Gold: 16 First Encounter: Maella Region Items received: Hairband, Gold bracer Description: A monster shaped like a large bell. Usually does nothing more than watch and laugh but occasionally calls jargons for help. ******************************************************************************* 31. Jargon (Din Din Tatsu) Family: Dragon HP: 73 MP: 0 EXP: 64 Gold: 32 First Encounter: Maella Region Items received: Rennet powder, Fresh milk Description: Physically quite imposing, these monsters are also capable of breathing fire and throwing magical sand from their jars. They appear to enjoy a symbiotic relationship with dingalings. ******************************************************************************* 32. Drackyma Family: Bird HP: 33 MP: 6 EXP: 28 Gold: 9 First Encounter: Kingdom of Ascantha Items received: Moonwort bulb, Wing of bat Description: Drackymas are the mothers of drackies. The lullabies they use to put their babies to sleep work just as well against their foes in battle. ******************************************************************************* 33. Bullfinch (Abare Ushidori) Family: Beast HP: 40 MP: 0 EXP: 30 Gold: 14 First Encounter: Maellon Region Items received: Cowpat, Magic beast hide Description: Powerful bird-like monsters that resemble two-legged bulls. Sleepy and lethargic, they are foul-tempered when suddenly attacked. ******************************************************************************* 34. Bag o' Laughs (Warai Fukuro) Family: Material HP: 34 MP: 10 EXP: 35 Gold: 25 First Encounter: Kingdom of Ascantha Items received: Plain clothes, Hairband Description: Despite their silly appearance, these monsters are crafty opponents capable of preventing their enemies from casting spells. ******************************************************************************* 35. Skeleton (Kaikotsu) Family: Zombie HP: 46 MP: 3 EXP: 41 Gold: 15 First Encounter: Kingdom of Ascantha Items received: Soldier's sword, Templar's uniform Description: Human knights that met a foul and painful end. Frustration and sadness at their painful fate keeps them in this world as undead monsters ******************************************************************************* 36. Metal Slime Family: Slime HP: 4 MP: Infinite EXP: 1350 Gold: 5 First Encounter: Kingdom of Ascantha Items received: Seed of defense, Seed of agility Description: Popular among adventurers for the inordinately large number of experience points they bestow. Although not particularly dangerous, their tendency to flee at the first sign of trouble makes them quite difficult to defeat. ******************************************************************************* 37. Scorpion (Oosasori) Family: Bug HP: 40 MP: 4 EXP: 42 Gold: 4 First Encounter: Maella Region Items received: Antidotal herb, Iron lance Description: Enoromous scorpions with impenetrable carapaces. Their defenses protect them against all but the most determined physical attacks. Use magic to defeat them. ******************************************************************************* 38. Morphean Mushroom (Matango) Family: Plant HP: 45 MP: 0 EXP: 40 Gold: 11 First Encounter: Maella Region Items received: Red mould, plain cheese Description: Mushroom-shaped monsters with a sweet breath that puts enemies to sleep. Commonly encountered in humid areas such as deep forests and grasslands. ******************************************************************************* 39. Brownie Family: Humanoid HP: 53 MP: 0 EXP: 43 Gold: 12 First Encounter: Maella Region Items received: Medicinal herb, Giant mallet Description: Usually calm and timid, these monsters psyche themselves up to be vicious foes when provoked. Their tiny bodies conceal incredible power. ******************************************************************************* 40. Flyguy (Flyotoko) Family: Bug HP: 39 MP: 8 EXP: 44 Gold: 16 First Encounter: Kingdom of Ascantha Items received: Cowpat, Plain cheese Description: A mutant fly grown to human size. Known to carry rare treasures. ******************************************************************************* 41. Puppeteer (Puppet Kozuu) Family: Humanoid HP: 75 MP: 12 EXP: 45 Gold: 21 First Encounter: Kingdom of Ascantha Items received: Silk Robe, Slime earrings Description: A unique monster that delights in telling its opponents stories using hand-puppets ******************************************************************************* 42. Bodkin Bowyer (Arrow Imp) Family: Humanoid HP: 48 MP: Infinite EXP: 43 Gold: 17 First Encounter: Kingdom of Ascantha Items received: Silk Robe, Short bow Description: Great archers in spite of their size. Capable of surrounding opponents and unleashing a fusillade of arrows upon them. When trouble beckons, they swiftly call for reinforcements. ******************************************************************************* 43. Night Sneaker (Night Worker) Family: Material HP: 52 MP: 12 EXP: 52 Gold: 20 First Encounter: Kingdom of Ascantha Items received: Moonwort bulb, Bunny tail Description: Monsters that sulk around in the dead of night. They are masters of defensive magic and can deflet enemy spells. ******************************************************************************* 44. Mummy Boy (Mirra Otoko) Family: Zombie HP: 73 MP: 0 EXP: 55 Gold: 9 First Encounter: Kingdom of Ascantha Items received: Bandana, Turban Description: A monster wrapped from head to toe in filthy old bandages. Capable of spitting curses that envelop and immobilize enemies. ******************************************************************************* 45. Hell Hornet Family: Bug HP: 37 MP: 0 EXP: 51 Gold: 12 First Encounter: Maella Region Items received: Moonwort bulb, Poison moth knife Description: A monster hornet with a paralysing sting. Be sure to carry moonwart bulbs with you if you think you will encounter these vicious monsters. ******************************************************************************* 46. Pan Piper (Cossack Sheep) Family: Humanoid HP: 48 MP: 0 EXP: 54 Gold: 18 First Encounter: Kingdom of Ascantha Items received: Medicinal herb, Leather kit Description: Half man, half goat, and the worse of both. Usually timid, they turn red if provoked and call for fellow pan pipers to join the fray. ******************************************************************************* 47. Slime Knight Family: Slime HP: 52 MP: 4 EXP: 55 Gold: 22 First Encounter: Kingdom of Ascantha Items received: Slime Earrings, Templar's shield Description: Angry at seeing their slime-friends bullied by swaggering adventurers, these courageous little monsters swore an oath to defend them. ******************************************************************************* 48. Clockwork Cuckoo (Gucha Cocko) Family: Machine HP: 32 MP: 0 EXP: 56 Gold: 31 First Encounter: Kingdom of Ascantha Items received: Iron Nail, Dagger Description: These mechanical birds are the result of a mad scientist's twisted experiment. When they detect a target, they become a deadly whirlwind of razor sharp blades. ******************************************************************************* 49. Treeface (Jinmenju) Family: Plant HP: 64 MP: 0 EXP: 67 Gold: 23 First Encounter: Maella Region Items received: Medicinal herb, Strong medicine Description: Rightly feared for their habit of hiding in the forest and ambushing travellers. When hurt, they pluck leaves from their own branches to use as healing herbs. ******************************************************************************* 50. Kisser (Buch Chumpa) Family: Bug HP: 49 MP: 0 EXP: 53 Gold: 15 First Encounter: Kingdom of Ascantha Items received: Waterweed mould, Red mould Description: Wet and glistening monsters said to carry various moulds that can be used to make special cheeses ******************************************************************************* 51. Diemon (Cyclone) Family: Beast HP: 64 MP: 10 EXP: 58 Gold: 19 First Encounter: Kingdom of Aschanta Items received: Chimaera wing, Magic beast hide Description: Mysterious monsters known for wearing eerie masks. Their real faces are said to become even scarier. ******************************************************************************* 52. Walking corpse (Kusatta Shitai) Family: Zombie HP: 94 MP: 0 EXP: 59 Gold: 11 First Encounter: Wisher's Peak Items received: Antidotal herb, Chain mail Description: As the name implies, a monstorous rotten corpse. Their foul appearance can cause your tension to suddenly decrease. ******************************************************************************* 53. Fat Bat (Giant Bat) Family: Bird HP: 52 MP: 5 EXP: 61 Gold: 9 First Encounter: Kingdom of Ascantha Items received: Wing of bat, Magic beast hide Description: Heavyweight monsters that dive-bomb opponents, body-slamming them to the ground. ******************************************************************************* 54. NightFox Family: Humanoid HP: 56 MP: 6 EXP: 56 Gold: 16 First Encounter: Pickham Region Items received: Rapier, Feathered cap Description: Extremely agile, these monsters are feared for their skillful rapierwork and Mercurial Thrusts. ******************************************************************************* 55. Paprikan Family: Plant HP: 54 MP: 6 EXP: 47 Gold: 10 First Encounter: Pickham Region Items received: Red mould, Rapier Description: A pair of psychotic peppers. Their crazed grins belie their wiliness in battle. They can prevent enemies from using spells, and like to pummel their adversaries with body-slams. ******************************************************************************* 56. Chimaera Family: Bird HP: 54 MP: 6 EXP: 64 Gold: 12 First Encounter: Kingdom of Ascantha Items received: Chimaera Wing, hairband Description: The wings of these monsters are useful items that allow travellers to teleport to previously visited locations instantly ******************************************************************************* 57. Hood (Goro Tsuki) Family: Humanoid HP: 60 MP: 0 EXP: 66 Gold: 14 First Encounter: Pickham Region Items received: Stone axe, Leather cage Description: Mysterious makes monsters with a nasty habit of hacking down unwary travellers. These vain creatures love to flex their muscles and psyche up in front of their enemies ******************************************************************************* 58. Headhunter (Kubika Rizoku) Family: Humanoid HP: 54 MP: 0 EXP: 62 Gold: 18 First Encounter: Pickham Region Items received: Medicinal herb, Scale shield Description: Known for their jumping ability, these monsters wait for the best opportunity to attack their enemies. Watch out for their vicious slashes and formidable defense abilites. ******************************************************************************* 59. Minidemon Family: Demon HP: 58 MP: 5 EXP: 59 Gold: 11 First Encounter: Pickham Region Items received: Wing of bat, Rockbomb shard Description: A surprisingly powerful monster. Its cute looks betray no hint that it is skilled at both fire and ice magic. ******************************************************************************* 60. Gorerilla Family: Beast HP: 65 MP: 0 EXP: 65 Gold: 10 First Encounter: Pickham Region Items received: Magic beast hide, Giant mallet Description: A brute of a monster that wields a club to bash enemies. Even a single blow can inflict a tremendous amount of damage. ******************************************************************************* 61. Mud Mannequin (Doro Ningyou) Family: Material HP: 63 MP: 0 EXP: 69 Gold: 15 First Encounter: Kingdom of Trodain Items received: Rock salt, Cypress stick Description: A crude figure fashioned out of mud and animated with a magical spell. Dances a strange dance that lowers the MP of opponents. ******************************************************************************* 62. Cannibox (Hitokuibako) Family: Material HP: 61 MP: 12 EXP: 76 Gold: 110 First Encounter: Swordsman's Labyrinth Items received: Iron Nail, Pot Lid Description: A skillful mimic that disguises itself a treasure chest. It waits quietly to be discoverd, then chomps on unwary travellers with its sharp fangs. Occasionally capable of landing devastating attacks. ******************************************************************************* 63. Goodybag (Odaru Houseki) Family: Material HP: 55 MP: 8 EXP: 32 Gold: 106 First Encounter: Swordsman's Labyrinth Items received: Gold bracer, Prayer ring Description: An enchanted bag of treasure-turned-monster. Highly resistant to almost every spell, except those that drain its magic. ******************************************************************************* 64. Witch (Witch Lady) Family: Demon HP: 68 MP: 12 EXP: 66 Gold: 22 First Encounter: Pickham Region Items received: Wizard's staff, Garter Description: A sexy she-monter that seduces enemies with her Puff-Puff ability before unleashing a barrage of spells on her hapless foes. ******************************************************************************* 65. Mummy Family: Zombie HP: 66 MP: 0 EXP: 67 Gold: 10 First Encounter: Swordsman's Labyrinth Items received: Turban, Scholar's specs Description: A cursed monster that continues to suffer even in death. As an undead creature, it hates the living and attacks travellers on sight. ******************************************************************************* 66. Cureslime (Behoma Slime) Family: Slime HP: 54 MP: 20 EXP: 70 Gold: 11 First Encounter: East Argonia Items received: medicinal herb, Moon's mercy Description: As the name implies, thus us a slime capable of casting powerful curative magic. Defeat it quickly or it will heal its weaker comrades during battle. ******************************************************************************* 67. Restless armour (Samayou Yoroi) Family: Material HP: 61 MP: 0 EXP: 74 Gold: 13 First Encounter: Swordsman's Labyrinth Items received: Iron shield, iron armour Description: The angry soul of a dead swordsman inhabiting an empty suit of armour. Occasionally summons healslimes to assist it in battle. ******************************************************************************* 68. Lost Soul (Samoyou Tamashii) Family: Elemental HP: 52 MP: 0 EXP: 62 Gold: 9 First Encounter: Swordsman's Labyrinth Items received: Holy water, Magic water Description: The soul of a slain traveler, endlessly wandering in search of its path back home. ******************************************************************************* 69. Phantom Fencer (Hourei Kenshi) Family: Zombie HP: 65 MP: 0 EXP: 68 Gold: 12 First Encounter: Swordsman's Labyrinth Items received: Leather cape, Templar's sword Description: A ragged cape enchanted by powerful magic. Invulnerable to air- based spells. ******************************************************************************* 70. Hipster (Knock Hip) Family: Demon HP: 70 MP: 8 EXP: 69 Gold: 16 First Encounter: Pickham Region Items received: Red mould, Wing of bait Description: A gorgeous hunk of a demon that spins and uses its thorny tail as a whip. ******************************************************************************* 71. Rockbomb (Hakutan Iwa) Family: Material HP: 65 MP: 20 EXP: 70 Gold: 11 First Encounter: Kingdom of Trodain Items received: Rock Salt, Rockbomb shard Description: A strange creature with an eerie laugh. When you hear ut, you know it's about to self-destruct. ******************************************************************************* 72. Dieablo (Evil Eyes) Family: Beast HP: 78 MP: 15 EXP: 72 Gold: 37 First Encounter: Kingdom of Trodain Items received: Gold bracer, Gold ring Description: A monster with a gleaming golden coat. Seems obsessed with collecting shiny objects. ******************************************************************************* 73. Muddy hand (Mud Hand) Family: Zombie HP: 49 MP: 0 EXP: 45 Gold: 8 First Encounter: Kingdom of Trodain Items received: Medicinal herb, Strength ring Description: A horrifying mud monster that lives in the depths of the earth. Extends a hand above ground to pull travelers to their doom. ******************************************************************************* 74. Terror Tabby (Bero Nyago) Family: Beast HP: 56 MP: 10 EXP: 67 Gold: 12 First Encounter: Kingdom of Trodain Items received: Leather whip, Turban Description: A feline monster that spends its days lazing around. In battle, its sleepiness is contagious, ******************************************************************************* 75. Devilmoth (Devil Popyon) Family: Bug HP: 70 MP: 0 EXP: 66 Gold: 19 First Encounter: Kingdom of Trodain Items received: Antidotal herb, Rennet powder Description: A foul inscet-monster the underworld. Spits and sprays poison at its enemies. ******************************************************************************* 76. Buffalo Wing (Bull Hawk) Family: Beast HP: 74 MP: 12 EXP: 62 Gold: 17 First Encounter: Kingdom of Trodain Items received: Cowpat, Fresh milk Description: A short-tempered and aggressive monster. Psyches up and launches powerful body-slam attacks. ******************************************************************************* 77. Mumboh-Jumboe (Bubble Bobble) Family: Humanoid HP: 345 MP: 40 EXP: 309 Gold: 41 First Encounter: Kingdom of Trodain Items received: Plain cheese, seed of life Description: The combined form of mum, boh, jum, boe. Rattles opponents by casting Boom and using earth-shaking physical attacks. ******************************************************************************* 78. Mum (Ball) Family: Humanoid HP: 65 MP: 20 EXP: 68 Gold: 25 First Encounter: Kingdom of Ascantha Items received: Plain Cheese, Seed of life Description: Surprisingly bossy for a monster that is an incompetent fighter at est when alone. But it seems to have some sort of trick up its sleeve... ******************************************************************************* 79. Boh (Bell) Family: Humanoid HP: 80 MP: Infinite EXP: 65 Gold: 16 First Encounter: Kingdom of Ascantha Items received: Plain Cheese, Turtle shell Description: Although as stocky and strong as a sumo wrestler, this monster doesn't seem to live up to its true potential on its own. ******************************************************************************* 80. Jum (Boll) Family: Humanoid HP: 75 MP: 10 EXP: 60 Gold: 4 First Encounter: Kingdom of Ascantha Items received: Plain Cheese, Copper Sword Description: A right-handed monster that wields a sword far too large and heavy for it to handle well. ******************************************************************************* 81. Boe (Bull) Family: Humanoid HP: 68 MP: 10 EXP: 59 Gold: 4 First Encounter: Kingdom of Ascantha Items received: Plain Cheese, Steel Broadsword Description: A left-handed monster that swings a single sword with both hands. The youngest of the four brothers, it has an affinity for cheese. ******************************************************************************* 82. Hunter Mech (Metal Hunter) Family: Machine HP: 71 MP: 0 EXP: 76 Gold: 20 First Encounter: Trodain Castle Items received: Hunter's bow, Steel broadsword Description: Deadly machines designed to hunt down and exterminate monsters of the metal family. If you encounter one, chances are a certain highly desireable metal monster may be in the area. ******************************************************************************* 83. Pink Pongo (Muscle Wutan) Family: Beast HP: 81 MP: 0 EXP: 78 Gold: 18 First Encounter: Kingdom of Trodain Items received: Giant Mallet, Magic Beast Hide Description: Far more angle than they appear, these monsters are harder to hit than you think. Their clubs pack a powerful punch. ******************************************************************************* 84. Liquid Metal Slime (Hagure Metal) Family: Slime HP: 8 MP: Infinite EXP: 10,050 Gold: 18 First Encounter: Trodain Castle Items received: Seed of Agility, Elevating Shoes Description: Hunted by adventurers all over the world. Their bodies consist of a mysterious gel-like metal. ******************************************************************************* 85. Mad Mole (Killer Scoop) Family: Beast HP: 65 MP: 0 EXP: 68 Gold: 16 First Encounter: Mole Hole Items received: Medicinal herb, Stone Hardhat Description: ******************************************************************************* 86. Wailin' Weed (Flower Zombie) Family: Plant HP: 59 MP: 0 EXP: 73 Gold: 19 First Encounter: Trodain Castle Items received: Red mould, Coral hairpin Description: Flower-Monsters nourished by the anguish of those unfortunate enough to be turned into thorny vines, such as the residents of the Trodain Castle. ******************************************************************************* 87. Garuda Family: Bird HP: 80 MP: 21 EXP: 75 Gold: 12 First Encounter: Kingdom of Trodain Items received: Hairband, Poison Moth Knife Description: Monsters that attack enemies from the sky. Rumor has it that they can cast spells capable of wiping out entire parties, but the truth remains unknown. ******************************************************************************* 88. Infernal Armour (Jigoku no Yoroi) Family: Material HP: 88 MP: 0 EXP: 90 Gold: 19 First Encounter: Trodain Castle Items received: Iron armor, Steel broadsword Description: Ambulitory suits of cursed armour. Beware their swords. When driven into the ground, they can stun a group of adversaries with powerful lightning bolts. ******************************************************************************* 89. Dragonthorn (Ibara Dragon) Family: Dragon HP: 164 MP: 0 EXP: 101 Gold: 25 First Encounter: Trodain Castle Items received: Medicinal Herb, Thorn Whip Description: Thorny rose bushes turned into monsters by Dhoulmagus. Whenever one is killed, another is born to take its place. ******************************************************************************* 90. Mars Rover (Mad Dog) Family: Beast HP: 78 MP: 0 EXP: 56 Gold: 17 First Encounter: Mole Hole Items received: Iron cuirass, Chain whip Description: Quick-witted dog monsters. Their loud barks serve to intimidate the enemy and summon allies. ******************************************************************************* 91. Peeper (Spectet) Family: Demon HP: 78 MP: 32 EXP: 75 Gold: 14 First Encounter: Mole Hole Items received: Holy Water, Magic Water Description: Mysterious and unpredictable monsters. Don't let their small size fool you. They are more powerful than they appear. ******************************************************************************* 92. Cockateer (Pod Fighter) Family: Bird HP: 105 MP: 0 EXP: 90 Gold: 28 First Encounter: Baccarat Region Items received: Stone Hardhat, Titan Belt Description: race of swordsmen... or should be 'swordschickens'? They boast powerful swords skills and mastery of the Wind Sickles attack. ******************************************************************************* 93. Great Sabrecat (Killer Panther) Family: Beast HP: 95 MP: 0 EXP: 120 Gold: 31 First Encounter: Baccarat Region Items received: Medicinal Herb, Magic Beast Hide Description: Fearless, highly agile predators with sharp fangs. Rumour has it that they can be tamed, but the truth remains unknown. ******************************************************************************* 94. Metal Slime-Knight (Metal Raider) Family: Slime HP: 90 MP: 8 EXP: 91 Gold: 33 First Encounter: Baccarat Region Items received: Slime Earrings, Kitty Shield Description: Brave slime knights who live for a fight. Although resistant to attack spells, they are suspectible support spells. ******************************************************************************* 95. Puppet Player (Mupper Man) Family: Humanoid HP: 100 MP: 15 EXP: 90 Gold: 41 First Encounter: Baccarat Region Items received: Medicinal Herb, Scholar's Specs Description: A strangely theatrical monster. Performs a carefully prepared puppet show entitled 'Love Story' that stirs up the enemy in all sorts of ways. ******************************************************************************* 96. Spitnik (Shining) Family: Elemental HP: 108 MP: 0 EXP: 92 Gold: 18 First Encounter: Baccarat Region Items received: Boomerang, Moon's mercy Description: The dazzling bodies of these monsters burn as fiercely as the surface of the sun. They spew fire at their enemies. ******************************************************************************* 97. Bodkin Fletcher (Doku Yazokin) Family: Humaoid HP: 88 MP: 0 EXP: 86 Gold: 23 First Encounter: Baccarat Region Items received: Antidotal Herb, Hunter's Bow Description: Capable of firing huge volleys of poisoned arrows simultaneously, these monsters also carry antidotal herbs in case they accidentally stick themselves. ******************************************************************************* 98. Venom Wasp (Poison Killer) Family: Bug HP: 92 MP: 0 EXP: 89 Gold: 13 First Encounter: Baccarat Region Items received: Moonwort Bulb, Posion needle Description: Damages foes with poison needles while adroitly dodging incoming attacks. Rumor has it that a sting from this monster can cause paralysis. ******************************************************************************* 99. Orc Family: Beast HP: 105 MP: Infinite EXP: 94 Gold: 31 First Encounter: Baccarat Region Items received: Medicinal herb, Iron Lance Description: Boar-like monsters with masterful spear technique. Their achilles heel is their low agility. ******************************************************************************* 100. Night Emperor (Yoru Teiou) Family: Demon HP: 100 MP: 0 EXP: 93 Gold: 46 First Encounter: Baccarat Region Items received: Wing of bat, Gold ring Description: A nocturnal monster that occasionally appears alongside goodybags in forested areas. ******************************************************************************* 101. Treevil (Udale) Family: Plant HP: 109 MP: 0 EXP: 95 Gold: 27 First Encounter: Baccarat Region Items received: Strong medicine, Yggdrasil leaf Description: Said to carry Yggdrasil leaves in their treetops, these monsters have the ability to resurrect fallen comrades. ******************************************************************************* 102. Battle Beetle (Armor Beetle) Family: Bug HP: 57 MP: 12 EXP: 96 Gold: 22 First Encounter: Baccarat Region Items received: Templar's shield, Iron helmet Description: The armoured pink carapaces of these insect monsters are highly resistant to physical attacks and spells. Try using magic to lower their defense before attacking. ******************************************************************************* 103. Lump Shaman (Kimen Doushi) Family: Humanoid HP: 80 MP: 30 EXP: 90 Gold: 32 First Encounter: Northwest Isle Items received: Red mould, Wizard's staff Description: Obnoxious magicians with a penchant for casting spells to confuse their opponents. For an easier battle, stop their magic with a well-placed spell of your own. ******************************************************************************* 104. Skeleton Soldier (Shiryou Kishi) Family: Zombie HP: 94 MP: 12 EXP: 93 Gold: 26 First Encounter: Northwest Isle Items received: Titan belt, Steel broadsword Description: Former knights enslaved by the fly through the air. Their preferred style of attack is to dive bomb enemies from a high altitude. ******************************************************************************* 105. Hawk Man Family: Bird HP: 95 MP: 26 EXP: 100 Gold: 24 First Encounter: Kingdom of Trodain Items received: Chimaera Wing, Copper Sword Description: Nocturnal monsters that can freely fly through the air. Their preferred style of attack is to dive bomb enemies from a high altitude. ******************************************************************************* 106. Tap Devil Family: Demon HP: 85 MP: 0 EXP: 78 Gold: 21 First Encounter: Holy Isle of Neos Items received: Leather cape, Devil's tail Description: ******************************************************************************* 107. Mushroom Mage (Mage Matango) Family: Plant HP: 81 MP: 10 EXP: 75 Gold: 13 First Encounter: Northwest Isle Items received: Red mould, Waterweed mould Description: Famed for their fancy footwork, these monsters use a variety of dance attacks during battle. See if you can spot them all! ******************************************************************************* 108. Redtail Hipster (Redtail) Family: Bird HP: 103 MP: 0 EXP: 92 Gold: 36 First Encounter: Holy Isle of Neos Items received: Wing of bat, Thorn whip Description: ******************************************************************************* 109. Jumping Jackal (Kakutou Panther) Family: Beast HP: 111 MP: 0 EXP: 103 Gold: 32 First Encounter: Baccarat Region Items received: Magic beast hide, Assassin's dagger Description: Man-eating muchroom monsters that live in shady forests. They cast ice magic to freeze unwary travellers and then use them as fertilizer. ******************************************************************************* 110. Gold Golem (Gold Man) Family: Material HP: 120 MP: 0 EXP: 54 Gold: 726 First Encounter: Holy Isle of Neos Items received: Gold bracer, Gold Ring Description: Golden creatures that have taken it upon themselves to protect the Holy Isle of Neos and the Goddess statue erected there. ******************************************************************************* 111. King Slime Family: Slime HP: 210 MP: 25 EXP: 110 Gold: 51 First Encounter: Baccarat Region Items received: Slime Earrings, Slime Crown Description: The result of many slimes fusing together and bestowing themselves a crown. A slime with royal aspirations. ******************************************************************************* 112. Iron Scorpion (Tetsu no Sasori) Family: Bug HP: 64 MP: 21 EXP: 82 Gold: 21 First Encounter: West Argonia Items received: Iron Nail, Farmer's Scythe Description: The iron carapaces of these fearson creatures are virtually impervious to sword attacks. but they are susceptible to explosive shells. ******************************************************************************* 113. Toxic Zombie (Bikudoku Zombie) Family: Zombie HP: 116 MP: 0 EXP: 75 Gold: 17 First Encounter: West Argonia Items received: Antidonal Herb, Wayfarer's Clothes Description: Undead corpses that live in poisonous swamps. If you have a hard time hitting them, try psyching up first. ******************************************************************************* 114. Lesser Demon Family: Demon HP: 119 MP: 0 EXP: 107 Gold: 38 First Encounter: Northwest Isle Items received: Red mould, Gold Bracer Description: Fearson demons capable of chanelling the power of the underworld into a dazzling light attack. ******************************************************************************* 115. Volpone (Baron Jackal) Family: Beast HP: 107 MP: 24 EXP: 102 Gold: 43 First Encounter: Holy Isle of Neos Items received: Leather cape, Templar's sword Description: Aristocrats of the monster world. Famed for doing the Hustler Dance where in dire trouble to tip the balance in their favor. ******************************************************************************* 116. Bomboulder (Mega Zal Rock) Family: Material HP: 115 MP: 10 EXP: 111 Gold: 11 First Encounter: West Argonia Items received: Stone Hardhat, Rockbomb Shield Description: They often appear uninterested when first encounterd, but in reality, they are merely biding their time, waiting for the best moment to attack. ******************************************************************************* 117. Skullrider Family: Demon HP: 109 MP: 0 EXP: 97 Gold: 32 First Encounter: West Argonia Items received: Medicinal Herb, Bandana Description: Ninja-like monsters that execute rapid turns and rush their opponents' legs in an attempt to trip them up. ******************************************************************************* 118. Hades Condor (Hell Condor) Family: Bird HP: 102 MP: 16 EXP: 99 Gold: 22 First Encounter: West Argonia Items received: Strong Medicine, Eagle Dagger Description: A crafty monster that quietly observes its enemies to determine the weakest member of a party. Beware of its talons. ******************************************************************************* 119. Frogman (Land Kero) Family: Bug HP: 116 MP: 16 EXP: 88 Gold: 18 First Encounter: West Argonia Items received: Waterweed Mould, Cool Cheese Description: Frog-monsters with strange patterns covering their bodies. When provoked to reveal the human faces on their backs, they can use powerful spells and ice attacks which damage the whole party. ******************************************************************************* 120. Mimic Family: Material HP: 144 MP: Infinite EXP: 128 Gold: 72 First Encounter: Pirate's Cove Items received: Iron Nail, Seed of Strength Description: To all appearances, these monsters look like nothing more than normal treasure chests. Try to open one, however, and the joke's on you. Beware the fearsome mimic! ******************************************************************************* 121. Magic Dumbell (Magic Rinrin) Family: Material HP: 78 MP: 14 EXP: 41 Gold: 9 First Encounter: West Argonia Items received: Red Mould, Rapier Description: In groups, these otherwise silly looking monsters are capable of playing melodies that can lay low even experienced adventurers. ******************************************************************************* 122. Gargoyle Family: Bird HP: 120 MP: 0 EXP: 114 Gold: 36 First Encounter: West Argonia Items received: Strong medicine, Steel broadsword Description: Masters of the air, these monsters take flight on their leathery wings and attack foes from above. ******************************************************************************* 123. Magic Marionette (Puppet Man) Family: Material HP: 117 MP: 0 EXP: 108 Gold: 27 First Encounter: West Argonia Items received: Iron Nail, Slime Earrings Description: Famed for launching into a strange dance that steals opponents' MP before running off. Although not particularly strong, these monsters can be quite annoying. ******************************************************************************* 124. Notso Macho (Dumbilla Mucho) Family: Humanoid HP: 147 MP: 12 EXP: 120 Gold: 38 First Encounter: East Argonia Items received: Medicinal herb, Gold bracer Description: A monster whose enormous, flabby body and lolling tongue belie its intelligence. Generally uses spells to raise its attacks before unleashing a powerful strike. ******************************************************************************* 125. Lump Wizard (Druid) Family: Humanoid HP: 108 MP: Infinite EXP: 112 Gold: 22 First Encounter: West Argonia Items received: Holy water, wizard's staff Description: These otherwise unamussing little lumps of flesh are in fact powerful magicians capable of casting both fire and air air-based spells. ******************************************************************************* 126. Berserker Family: Humanoid HP: 120 MP: 0 EXP: 118 Gold: 19 First Encounter: West Argonia Items received: Kitty Shield, Iron axe Description: Hyperactive monsters that live deep in forests. They swing their axes wildly as they charge their enemies. ******************************************************************************* 127. Bulldozer (Ark Bufallo) Family: Beast HP: 131 MP: 0 EXP: 117 Gold: 31 First Encounter: East Argonia Items received: Cowpat, Plain cheese Description: Fiesty monsters that resemble giant bulls. They paralyze opponents with Burning Breath before charging in for a ferocious attack. ******************************************************************************* 128. Ghoul Family: Zombie HP: 182 MP: 0 EXP: 98 Gold: 17 First Encounter: East Argonia Items received: Antidotal herb, Gold ring Description: Strike or slice these monsters all you want; their undead flesh feels no pain. Beware of their tendency to call in fellow ghouls to sway the odds in their favor. ******************************************************************************* 129. Shade (Ayashii Kage) Family: Elemental HP: 86 MP: 0 EXP: 78 Gold: 14 First Encounter: East Argonia Items received: Rennet powder, Wings of bat Description: It is said that these terrifying apparitions are born when the restless shadows of fallen coalesce. ******************************************************************************* 130. Lethal armor (Killer Armor) Family: Material HP: 145 MP: 20 EXP: 124 Gold: 52 First Encounter: East Argonia Items received: Soldier's sword, Heavy armor Description: A killer suit of armor with a grudge against humanity. This monster boasts high offensive and defensive capabilities. Use support magic to subdue it before it uses uts own magic to put everyone to sleep. ******************************************************************************* 131. King Cureslime (Slime Behomazun) Family: Slime HP: 180 MP: Infinite EXP: 136 Gold: 16
First Encounter: East Argonia Items received: Amor seco essence, Yggdrasil dew Description: These massive slimes are theoretically capable of healing all of their allies in one go, but actual recorded cases are quite rare. ******************************************************************************* 132. Hoodlum (Eliminator) Family: Humanoid HP: 123 MP: 0 EXP: 106 Gold: 32 First Encounter: East Argonia Items received: Tough Guy Tatoo, Iron Axe Description: Humanoid nightstalkers that prowl the paths of the world, preying upon unwary travellers. Beware their dazzling light attacks and huge axes. ******************************************************************************* 133. Hocus Chimaera (Mage Chimaera) Family: Bird HP: 108 MP: 8 EXP: 115 Gold: 35 First Encounter: East Argonia Items received: Chimaera Wing Description: Though they are capable of casting spells, these monsters are rather more hocus-pocus than proper magicians. ******************************************************************************* 134. Demonrider (Evil Drive) Family: Demon HP: 126 MP: 0 EXP: 131 Gold: 37 First Encounter: East Argonia Items received: Copper Sword, cool cheese Description: These vicious monsters are masters of ice attacks. Their undead steeds appear to be made from the bones of lesser demons. ******************************************************************************* 135. Killer Moth Family: Bug HP: 84 MP: 8 EXP: 116 Gold: 14 First Encounter: Saevella Area Items received: Rennet powder, Antidotal herb Description: Ferocious insect monsters that love nothing more than tormenting humans. Fond of casting blinding spells and exhaling a venomous mist during combat. ******************************************************************************* 136. Jabberwockee (Mobil Force) Family: Humanoid HP: 645 MP: 13 EXP: 318 Gold: 100 First Encounter: Rydon's Tower Items received: Special medicine, Steed broadsword Description: The combined form of four smaller monsters; jab, ber, woc, and kee. In spite of their penchant for working together, they seem to be lacking in the team-spirit departments ******************************************************************************* 137. Jab (Mobil Head) Family: Humanoid HP: 90 MP: Infinite EXP: 81 Gold: 25 First Encounter: Rydon's Tower Items received: Moonwort bulb, Iron helmet Description: The stubborn head of the mighty jabberwockee. An unyielding blockhead of a leader, famed for never having apologized for anything in its entire life. ******************************************************************************* 138. Ber (Mobil Body) Family: Humanoid HP: 75 MP: 0 EXP: 71 Gold: 25 First Encounter: Rydon's Tower Items received: Rock Salt, Iron Armor Description: The selfish body of the mighty jabberwockee. Deeply resents jab, kee, and woc for forcing it to carry them all the time. ******************************************************************************* 139. Kee (Mobile Right) Family: Humanoid HP: 75 MP: 10 EXP: 61 Gold: 25 First Encounter: Rydon's Tower Items received: Antidotal herb, Steel Broadsword Description: The pompous right arm of the mighty jabberwockee. Never misses a chance to guilt-trip jab, ber, and woc into thanking it for its healing ability ******************************************************************************* 140. Woc (Mobil Left) Family: Humanoid HP: 75 MP: 12 EXP: 61 Gold: 25 First Encounter: Rydon's Tower Items received: Medicinal herb, Iron shield Description: The egotistical left arm of the mighty jabberwockee. Constantly on the lookout for a chance to use its magic and speed itself up and flee. ******************************************************************************* 141. Silenus (Fuefuki Hitsuji Otoko) Family: Humanoid HP: 131 MP: 0 EXP: 113 Gold: 38 First Encounter: Savella Area Items received: Magic beast hide, fur hood Description: These monsters use their hornpipes to herd wild sheep to lush green pastures. Their flocks are utterly devoted to them. ******************************************************************************* 142. Robo-Robin (Iron Kick) Family: Machine HP: 130 MP: 8 EXP: 96 Gold: 43 First Encounter: Arcadia Region Items received: Iron nail, iron cuirass Description: Bird-shaped killing machines. When attacks reduce their HP to a certain level, they self-destruct in an attempt to take their foes with them. ******************************************************************************* 143. Puppert master (Door Master) Family: Humanoid HP: 130 MP: 8 EXP: 132 Gold: 51 First Encounter: Arcadia Region Items received: Chimaera's wing Description: The undisputed master of puppeteers. The distinctive fire-spewing chimaera puppet is an original creation. ******************************************************************************* 144. Death Scorpion (Shi no Sasori) Family: Bug HP: 68 MP: 0 EXP: 99 Gold: 14 First Encounter: Desert Items received: Antidotal herb, Poison needle Description: A monstrous scorpion that sends unwary travellers to an early grave. Highly resistant to fire-based spells. ******************************************************************************* 145. Jackal Ripper (Muscle Animal) Family: Beast HP: 142 MP: Infinite EXP: 123 Gold: 32 First Encounter: Arcadia Region Items received: Titan belt, Assassin's dagger Description: Born fighters, these monsters are masters of the Thin Air attack and highly resistant to air-based spells ******************************************************************************* 146. Iron Rhino (Iron Dash) Family: Bug HP: 48 MP: 0 EXP: 138 Gold: 68 First Encounter: Arcadia Region Items received: Farmer's Scythe, Iron helmet Description: A silver beetle-monster. Protected by its iron-hard carapace, it can shatter boulders with a headbutt. ******************************************************************************* 147. Dancing Flame (Flame) Family: Elemental HP: 98 MP: 0 EXP: 143 Gold: 14 First Encounter: Desert Items received: Bandit's grass skirt, Spicy cheese Description: The physical manifestation of the flames of a subterranean volcano Fond of using their scorching breath to give adventurers a warm reception! ******************************************************************************* 148. Blood Mummy Family: Zombie HP: 138 MP: 0 EXP: 125 Gold: 16 First Encounter: Dark Ruins Items received: Bandana, Red mould Description: Recent converts to the cult of the Lord of Darkness. Use magic to fell them quickly before they have a chance to curse you. ******************************************************************************* 149. Phantom Swordsman (Sword Phantom) Family: Zombie HP: 102 MP: 0 EXP: 164 Gold: 34 First Encounter: Dark Ruins Items received: Amor seco essence, magic water Description: Acolytes of the Lord of Darkness that gave their own lives in sacrifice. Their flesh is gone, but their faith remains to fuel their hunger for battle. ******************************************************************************* 150. Hacksaurus (Battle Rex) Family: Dragon HP: 171 MP: 0 EXP: 216 Gold: 55 First Encounter: Arcadia Region Items received: Dragon scale, dragon dung Description: Giant axe-toting dragons. Fond of using their sorching flame- breath to roast hapless travellers ******************************************************************************* 151. Bone Baron Family: Zombie HP: 122 MP: 0 EXP: 176 Gold: 56 First Encounter: Arcadia Region Items received: Iron Shield, Holy Lance Description: Aristocratic monsters. Using their spear tips, they trace their family crest in the air and unleash a powerful magic attack. ******************************************************************************* 152. Swingin' Hipster Family: Zombie HP: 144 MP: 0 EXP: 155 Gold: 45 First Encounter: Arcadia Region Items received: Medicinal herb, Spangled dress Description: Green devils that make their homes in remote areas. They curse their foes with the point of a finger. ******************************************************************************* 153. Orc King Family: Beast HP: 148 MP: 18 EXP: 154 Gold: 38 First Encounter: Arcadia Region Items received: Magic beast hide, Long spear Description: Although these monsters are vicious and unthinking barbarians, they're actually masters of a spell that can resurrect fallen comrades. ******************************************************************************* 154. Soulspawn Family: Elemental HP: 75 MP: 0 EXP: 138 Gold: 9 First Encounter: Dark Ruins Items received: Moonwort bulb, Elfin elixir Description: A clump of souls fused into a hideous ball. These monsters are highly resistant to magic, so psyche up before attacking. ******************************************************************************* 155. Gryphon Family: Bird HP: 161 MP: 16 EXP: 167 Gold: 32 First Encounter: Arcadia Region Items received: Chimaera Wing, Razor wing boomerang Description: Silent and intimidating bird-creatures that like to prevent foes from using magic before attacking them with their razor-sharp talons. ******************************************************************************* 156. Golem Family: Material HP: 225 MP: 0 EXP: 237 Gold: 50 First Encounter: Arcadia Region Items received: Rennet powder, Titan belt Description: Risen from the remnants of a magnificent acient city. A visceral nostalgia for the days of old led bricks from the ruins to spontaneously reassemble themselves in human form. ******************************************************************************* 157. Fallen Priest Family: Humanoid HP: 138 MP: 50 EXP: 183 Gold: 63 First Encounter: Dark Ruins Items received: Magic vestment, Steel scythe Description: Former priests of the cult of the Lord of Darkness. Their enslaved souls remain on earth to punish those who dare intrude into the Dark Ruins. ******************************************************************************* 158. Dead Ringer Family: Material HP: 124 MP: 20 EXP: 68 Gold: 12 First Encounter: Blizzard Peaks Items received: Chilly cheese, Scholar's pecs Description: A bell made of ice. Those unfortunate enough to hear its chilling death-knell are frozen solid. ******************************************************************************* 159. Living Statue Family: Material HP: 266 MP: 0 EXP: 306 Gold: 90 First Encounter: Rydon's Tower Items received: Stone hardhat, Ruby of protection Description: Originally created by a renowned Arcadian sculptor, these statues were so exquisite that they took on lives of their own. ******************************************************************************* 160. Freeze Fly Family: Bug HP: 126 MP: 30 EXP: 160 Gold: 36 First Encounter: Blizzard Peaks Items received: Cowpat, Dragon dung Description: Fly monsters that have a full command of the strongest ice magic. They live in cold areas, where they feast upon the frozen flesh of dead animals and unfortunate travellers. ******************************************************************************* 161. Dark Slime Family: Slime HP: 97 MP: 16 EXP: 87 Gold: 12 First Encounter: Godbird's Eyrie Items received: Medicinal herb, Magical hat Description: A slime from the World of Darkness who has mastered the Slime Spank, a secret attack technique used only by slimes. A fearsome foe indeed. ******************************************************************************* 162. Frostburn Family: Elemental HP: 113 MP: 10 EXP: 199 Gold: 16 First Encounter: Blizzard Peaks Items received: Magic water, Chilly cheese Description: Said to be the soul of a man betrayed by his lover. The terrible pain of her deceit froze his heart and turned him into a vengeful monster. ******************************************************************************* 163. Hellhound Family: Beast HP: 166 MP: 0 EXP: 108 Gold: 26 First Encounter: Blizzard Peaks Items received: Medicinal herb, Magic beast hide Description: Once ordinary wolves, now enslaved by an evil power. These unfortunate creatures tend to band together and live in packs. ******************************************************************************* 164. Troll Family: Demon HP: 423 MP: 0 EXP: 210 Gold: 46 First Encounter: Arcadia Region Items received: Tough guy tattoo, Sledgehammer Description: Gruesome giants with grotesque smiles. They love to pound the enemy with their massive clubs, and with their high HP, can take just as much damage as they deal. ******************************************************************************* 165. Ice Queen Family: Demon HP: 221 MP: 0 EXP: 186 Gold: 56 First Encounter: Blizzard Peaks Items received: Fishnet stockings, Staff of divine wrath Description: A tension queen found in snowy mountain regions. Few can survive her Cool Breath when she's fully psyched up! ******************************************************************************* 166. Abominape Family: Beast HP: 186 MP: 0 EXP: 202 Gold: 24 First Encounter: Blizzard Peaks Items received: Giant mallet, chilly cheese Description: Ape monsters with fur as white as a blizzard. They pack snow into iceballs amd furiously hurl them at enemies. Needless to say, their temper is hotter than their habitat. ******************************************************************************* 167. Beelzebuzz Family: Bug HP: 154 MP: 16 EXP: 165 Gold: 21 First Encounter: Dragon Graveyard Items received: Cowpat, Dragon dung Description: Fly monsters that feast upon the flesh of fallen dragons. They are rightly feared as insect versions of bomboulders. ******************************************************************************* 168. Killing Machine Family: Machine HP: 165 MP: 0 EXP: 315 Gold: 58 First Encounter: Blizzard Peaks Items received: Iron curaiss, Steel broadsword Description: Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated. ******************************************************************************* 169. Icikiller Family: Humanoid HP: 198 MP: 24 EXP: 221 Gold: 78 First Encounter: Blizzard Peaks Items received: Titan belt, Poison moth knife Description: Ferocious ice-warriors born and raised in the deep mountain snow. Said to display a hatred of all things warm. ******************************************************************************* 170. Shadow Family: Elemental HP: 154 MP: 0 EXP: 216 Gold: 14 First Encounter: Godbird's Eye Items received: Bronze knife, Iron mask Description: Born from the darkness, these creatures jump from shadow to shadow to sneak up on foes. They are completely unaffected by physical attacks. ******************************************************************************* 171. Metal King Slime Family: Slime HP: 20 MP: 66 EXP: 30010 Gold: 240 First Encounter: Untrodden Groves Items received: Slime Crown, Orichalcum Description: Travellers who happen to encounter this monster can't help chuckling. And if they're fortunate enough to defeat it, they can't stop smiling. ******************************************************************************* 172. Frost Wyvine Family: Dragon HP: 206 MP: 30 EXP: 326 Gold: 62 First Encounter: Blizzard Peaks Items received: Dragon scale, Chain whip Description: Born from silver frost, these ice-monsters live to punish those who hate snow and blizzards. ******************************************************************************* 173. Elysium Bird Family: Bird HP: 173 MP: 32 EXP: 163 Gold: 43 First Encounter: Isolated Plateau Items received: Eagle dagger, Ruby of protection Description: Beautiful masters of the skies. Beware their resistance to support spells and their ability to heal multiple allies simultaneously ******************************************************************************* 174. Dragurn Family: Dragon HP: 268 MP: 0 EXP: 302 Gold: 61 First Encounter: Isolated Plateau Items received: Dragon dung, Dragon scale Description: Pot-bellied monsters known for their scaly coats, which repel fire and ice-based attack. ******************************************************************************* 175. Smacker Family: Bug HP: 131 MP: Infinite EXP: 149 Gold: 18 First Encounter: Pirate's Cove Items received: Moonwort bulb, Waterweed mould Description: Strange monsters that surround themselves with magic barriers to deflect spells. They are also associated with good luck; it is said that any who encounter them are sure to find true love. ******************************************************************************* 176. Zombie Gladiator Family: Zombie HP: 180 MP: 16 EXP: 283 Gold: 71 First Encounter: Pirate's Cove Items received: Battle-axe, Steel broadsword Description: A fearsone foe with multiple arms. Specialises in using several different weapons simultaneously! Tactically astute, and quick to exploit individual weakness. ******************************************************************************* 177. Stone Golem Family: Material HP: 278 MP: 0 EXP: 340 Gold: 38 First Encounter: Isolated Plateau Items received: Stone medicine, Rockbomb shard Description: An evil bird-monster that flies through the skies of the World of Darkness. Casts powerful healing magic on itself and its allies when close to defeat. ******************************************************************************* 178. Dark Condor Family: Bird HP: 163 MP: 26 EXP: 224 Gold: 26 First Encounter: Godbird's Eyrie Items received: Chimaera Wing, Wing of bat Description: An evil-bird monster that flies the skies of the World of Darkness Casts powerful healing magic on itself its allies when close to defeat. ******************************************************************************* 179. Mucho Macho Family: Humanoid HP: 316 MP: 24 EXP: 318 Gold: 51 First Encounter: Isolated Plateau Items received: Strong medicine, Magical hat Description: An overweight warrior with a penchant for using magic to double its attack power. Fights like a real mucho macho man. ******************************************************************************* 180. Dark Skeleton Family: Zombie HP: 240 MP: 0 EXP: 304 Gold: 31 First Encounter: Godbird's Eyrie Items received: Moonwort bulb, Bronze Shield Description: These dedicated and fiercely loyal monsters stand against humanity ******************************************************************************* 181. Dark Macarbour Family: Plant HP: 334 MP: 0 EXP: 333 Gold: 56 First Encounter: Strong medicine, Yggdrasil leaf Items received: World of Darkness Description: A fearsome tree of death. In the World of Darkness, trees grow from leaves rather than seeds, sprouting branches first and roots last. ******************************************************************************* 182. Tyrantosaurus Family: Dragon HP: 208 MP: 0 EXP: 283 Gold: 57 First Encounter: Isolated Plateau Items received: Dragon scale, Iron axe Description: A dragon warrior. Use magic to defend yourself against fire, lest you be consumed by their searing flame breath. ******************************************************************************* 183. Demon Thunderer Family: Demon HP: 179 MP: 0 EXP: 250 Gold: 48 First Encounter: Isolated Plateau Items received: Devil's tail, Wizard's staff Description: This foul demon is completely resistant to thunder-based attacks. Said to be a physical form of thunder itself. ******************************************************************************* 184. Dark Star Family: Elemental HP: 236 MP: 12 EXP: 301 Gold: 66 First Encounter: Godbird's Eyrie Items received: Medicinal herb, Edged boomerang Description: A tiny star system from the World of Darkness. Emits an eerie light that makes enemies more vulnerable to spells. ******************************************************************************* 185. Dark Minister Family: Demon HP: 193 MP: 16 EXP: 316 Gold: 101 First Encounter: Godbird's Eyrie Items received: Leather cape, Saint's ashes Description: Loyal creatures that have dedicated their lives to evil. ******************************************************************************* 186. Grim Rider Family: Zombie HP: 236 MP: 9 EXP: 340 Gold: 72 First Encounter: Isolated Plateau Items received: Holy lance, Magical hat Description: They may not look it, but the grim riders' donkeys are monsters in their own right. They are utterly dedicated to their riders. ******************************************************************************* 187. Dark Sea-Diva Family: Demon HP: 236 MP: 25 EXP: 287 Gold: 61 First Encounter: Godbird's Eyrie Items received: Waterweed mould, Leather cape Description: Born from the toxic sludge of the dark seas. Prevents foes from attacking by singing funny songs and making them laugh. ******************************************************************************* 188. War Gryphon Family: Bird HP: 249 MP: 20 EXP: 305 Gold: 59 First Encounter: Isolated Plateau Items received: Chimaera Wing, Spicy cheese Description: These monsters combine the strength of four-legged and winged creatures. Use physical attacks to defeat them as they are highky resistant to spells. ******************************************************************************* 189. Dark Turkey Family: Bird HP: 214 MP: 12 EXP: 309 Gold: 73 First Encounter: Godbird's Eyrie Items received: Garter, Dream blade Description: Once able to fly freely, these fearsome birds descended from the skies long ago to become swordsmen on terra firma. They taunt their foes by calling them 'chickens'. ******************************************************************************* 190. Heligator Family: Beast HP: 512 MP: 0 EXP: 617 Gold: 138 First Encounter: Isolated Plateau Items received: Hairband, Scale armour Description: A flying alligator creature that uses its enormous weight to body slam unwary foes into submission. ******************************************************************************* 191. Dark Dullahan Family: Zombie HP: 292 MP: 0 EXP: 326 Gold: 138 First Encounter: Godbird's Eyrie Items received: Antidotal herb, Zombie mail Description: A warrior beheaded in battle and risen again as a monster. Said to occasionally summon dark condors. ******************************************************************************* 192. Killer Croaker Family: Bug HP: 183 MP: 14 EXP: 166 Gold: 16 First Encounter: Untrodden Groves Items received: Waterweed mould, Bandana Description: Frog monsters with two faces. The sight of the demonic faces on their backs is widely regarded as an omen of death by adventurers. ******************************************************************************* 193. High Roller Family: Beast HP: 284 MP: 28 EXP: 245 Gold: 87 First Encounter: Untrodden Groves Items received: Leader hat, Prayer ring Description: The number of eyes hidden underneath their masks constantly changes during battle. When they roll a six, expect to see a bomboulder join the fray. ******************************************************************************* 194. Darkodile Family: Beast HP: 593 MP: 0 EXP: 637 Gold: 138 First Encounter: World of Darkness Items received: Hairband, Scale Armor Description: A heligator that somehow lost its way, ended up in the World of Darkness and began a new life as a darkodile. ******************************************************************************* 195. Cyclops Family: Demon HP: 482 MP: 0 EXP: 443 Gold: 69 First Encounter: Untrodden Groves Items received: Amor seco essence, Giant mallet Description: A one-eyed giant possessing incredible strength. Fond of splitting the skulls of enemies with a swing of its enormous club. ******************************************************************************* 196. Bloody Hand Family: Zombie HP: 192 MP: 0 EXP: 146 Gold: 17 First Encounter: Untrodden Groves Items received: Description: Nightmarish creatures born from blood split on killing fields. They plunge battlefields into turmoil by beckoning other monsters into the fray ******************************************************************************* 197. Snapdragon Family: Dragon HP: 436 MP: 30 EXP: 356 Gold: 63 First Encounter: Untrodden Groves Items received: Medicinal herb, Gold ring Description: Strange monsters that are animated forms of cursed rose bushes. They entwine enemies in thorny vines, then incinerate them with powerful fire spells. ******************************************************************************* 198. Buffalogre Family: Beast HP: 360 MP: 0 EXP: 363 Gold: 120 First Encounter: Untrodden Groves Items received: Red mould, Iron cuirass Description: A ferocious and powerful golden monster that grows even stronger when fighting alongside its friend, mohawker. ******************************************************************************* 199. Mohawker Family: Beast HP: 344 MP: 35 EXP: 318 Gold: 160 First Encounter: Untrodden Groves Items received: Waterweed mould, Iron shield Description: A silver-colored comrade of buffalogre. This monster fights tactically, using powerful healing magic to turn the tide of battle in its favor. ******************************************************************************* 200. Archdemon Family: Demon HP: 348 MP: 45 EXP: 418 Gold: 62 First Encounter: Black Citadel Items received: Rockbomb shard, Battle fork Description: Fearsome demons capable of casting some truly explosive spells. Some theorize that these monsters are the adult form of minidemons. ******************************************************************************* 201. Bobonga Family: Dragon HP: 443 MP: 0 EXP: 376 Gold: 66 First Encounter: Black Citadel Items received: Dragon dung, Fresh milk Description: An overweight and cautious dragon. When threatened, it takes a swig of amor seco essence from its jar to restore its HP. ******************************************************************************* 202. Caped Caperer Family: Demon HP: 216 MP: 0 EXP: 199 Gold: 31 First Encounter: Black Citadel Items received: Boxer shorts, Devil's tail Description: These dancers of the netherworld once played a central role in the rituals performed in honor of the Lord of Darkness. Experts in a wide variety of dance steps. ******************************************************************************* 203. Claws Family: Humanoid HP: 283 MP: 0 EXP: 386 Gold: 73 First Encounter: Black Citadel Items received: Iron helmet, Assassin's dagger Description: Aggressive monsters covered from head to toe in hard scales. They use magic to lower enemy defenses before moving in for the kill. ******************************************************************************* 204. Boss Troll Family: Demon HP: 708 MP: 0 EXP: 426 Gold: 56 First Encounter: Black Citadel Items received: Special medicine, Premium mould Description: Leaders of the troll world. Their imposing bulk translates into a massive amount of HP. Resistant to damage and difficult to defeat. ******************************************************************************* 205. Mimic King Family: Material HP: 340 MP: Infinite EXP: 402 Gold: 71 First Encounter: Black Citadel Items received: Iron nail, Seed of Wisdom Description: Treasure chests brought as tribute to the Black Citadel, transformed by the power of the Lord of Darkness into vicious monsters. ******************************************************************************* 206. Fowlfighter Family: Bird HP: 285 MP: Infinite EXP: 376 Gold: 60 First Encounter: Black Citadel Items received: Garter, Bastard sword Description: Bird-like monsters that patrol the halls of the Black Citadel. They carry swords consecrated by the Lord of Darkness himself. ******************************************************************************* 207. Dullahan Family: Zombie HP: 335 MP: 24 EXP: 378 Gold: 48 First Encounter: Black Citadel Items received: Leather cape, Steel shield Description: Talented and trusted monsters that serve as guardians. They are powerful indeed, with no weak points to speak of. ******************************************************************************* 208. Gigantes Family: Demon HP: 710 MP: 0 EXP: 511 Gold: 36 First Encounter: Black Citadel Items received: Amor seco essence, Elfin elixir Description: The fury of the Lords of Darkness taken physical form as a powerful monster. Combines sheer size and strength with an overwhelming hatred for anything human. ******************************************************************************* 209. Frou-Frou Family: Dragon HP: 510 MP: 0 EXP: 396 Gold: 57 First Encounter: Black Citadel Items received: Magic Beast Hide, Dragon scale Description: This giant dragon swings its enormous tail to wallop multiple foes simultaneously ******************************************************************************* 210. Stone Guardian Family: Material HP: 450 MP: 0 EXP: 422 Gold: 80 First Encounter: Black Citadel Items received: Rock salt, Mighty armlet Description: A statue from the Black Citadel, risen to protect the Lord of Darkness ub abswer to devout believers' prayers. ******************************************************************************* 211. Wight Priest Family: Zombie HP: 258 MP: Infinite EXP: 398 Gold: 57 First Encounter: Black Citadel Items received: Magic vestment, Rune staff Description: An apostle of the Lord of Darkness who sacrificed his own life in order to save his master. Calls upon other monsters to fight alongside him during difficult battles. ******************************************************************************* 212. Hell Gladiator Family: Zombie HP: 276 MP: Infinite EXP: 416 Gold: 94 First Encounter: Black Citadel Items received: Hades' helm, Platinum sword Description: Powerful warriors, enslaved and imprisoned by the power of the Lord of Darkness ******************************************************************************* 213. Dark Moth Family: Bug HP: 286 MP: 100 EXP: 226 Gold: 15 First Encounter: Random Items received: Rennet powder, Saint's ashes Description: Few travellers survive an encounter with these foul monsters, as every beat of their dark wings fills in the air with a poisonous powder. ******************************************************************************* 214. Dark Gryphon Family: Bird HP: 349 MP: 16 EXP: 411 Gold: 61 First Encounter: Random Items received: Bunny tail, Saint's ashes Description: Firebird born phoenix-like from raging infernos. Capable of exhaling an incinerating breath. Totally resistant to any fire-bired attack. ******************************************************************************* 215. Dark Sabrecat Family: Beast HP: 372 MP: 0 EXP: 507 Gold: 103 First Encounter: Unknown... Items received: Leather hat, Saint's ashes Description: Ferocious shadowcats tjat prowl through the darkness. It is said that no one who set eyes on a dark sabrecat ever lives to tell the tale. ******************************************************************************* 216. Hell Hopper Family: Material HP: 263 MP: 255 EXP: 379 Gold: 66 First Encounter: Unknown... Items received: Moon's mercy, Elevating shoes Description: A strange pair of monsters living together in a symbiotic relationship. Said to drop an exceedingly rare pair of shoes when defeated. ******************************************************************************* 217. Dark Devildog Family: Beast HP: 397 MP: 0 EXP: 398 Gold: 71 First Encounter: Unknown... Items received: Iron headgear, Life bracer Description: These powerful dog-monsters are a handful in their own right, but become even more difficult to defeat when they call upon hell's gatekeepers for help. ******************************************************************************* 218. Heavy Hood Family: Humanoid HP: 438 MP: 0 EXP: 423 Gold: 53 First Encounter: Unknown... Items received: Velvet cape, Pirate's hat Description: Murderous monsters that slipped into another world during their search for prey. When in a state of high tension,they can fell even experienced adventurers with a single chop of their axes. ******************************************************************************* 219. Hell Stalker Family: Demon HP: 405 MP: 0 EXP: 408 Gold: 46 First Encounter: Unknown... Items received: Magic water, Demon whip Description: Fearsome demon creatures belched from the depths of hell. It is said that they leave an eternal killing field in their bloody wake. ******************************************************************************* 220. Silhouette Family: Elemental HP: 156 MP: 0 EXP: 376 Gold: 32 First Encounter: Unknown... Items received: Rennet powder, Saint's ashes Description: Almost nothing is known about these mysterious and phantasmal monsters who have a penchant for luring travellers to teir death with an evil dance. ******************************************************************************* 221. Democrobot Family: Humanoid HP: 1520 MP: 255 EXP: 1830 Gold: 380 First Encounter: Unknown... Items received: Seed of magic, Gold nugget Description: The mighty combined form of the head of state, the body politic, the right wing, and the other right wing...er, left wing. Feared for its mastery of lightning magic. ******************************************************************************* 222. Head of State Family: Humanoid HP: 412 MP: 255 EXP: 320 Gold: 60 First Encounter: Unknown... Items received: Soft cheese, Thinking cap Description: The self-proclaimed brains of the team. Capable of casting both lightning based and healing spells. Boasts of being elected by its fellow party members. In reality, it was handed the position by their father. ******************************************************************************* 223. Body Politic Family: Humanoid HP: 564 MP: 0 EXP: 310 Gold: 30 First Encounter: Unknown... Items received: Hard cheese, Magic armor Description: The huge and sluggish body politic resists all but the most dedicated attacks. ******************************************************************************* 224. Right Wing Family: Humanoid HP: 508 MP: 0 EXP: 209 Gold: 20 First Encounter: Unknown... Items received: Description: ******************************************************************************* 225. Left Wing Family: Humanoid HP: 508 MP: 0 EXP: 280 Gold: 20 First Encounter: Unknown... Items received: Highly-strung cheese, Power shield Description: Incessantly complains about the activities of the right wing, body politic, and head of state, but lacks the motivation to actually do anything about it. ******************************************************************************* 226. Pandora's Box Family: Material HP: 405 MP: 255 EXP: 560 Gold: 184 First Encounter: Unknown... Items received: Recovery ring, Orihalcum Description: Like a demented jack-in-the-box, this well-camouflaged monster lives to surprise unwary travellers. Often carries precious materials that can be used in the alchemy pot. ******************************************************************************* 227. Wight King Family: Zombie HP: 456 MP: 64 EXP: 477 Gold: 72 First Encounter: Unknown... Items received: Saint's ashes, Skull ring Description: Once a king amongst men. Killed during a crusade. His bitter soul bears a grudge to this very day. ******************************************************************************* 228. Invisible Swordsman Family: Zombie HP: 511 MP: 0 EXP: 502 Gold: 55 First Encounter: Unknown... Items received: Dark robe, Rusty old sword Description: A knight that traded his physical body for the power of the Lord of Darkness. Lofts his sword high in the air to call down a divine punishment upon his foes. ******************************************************************************* 229. Hellspawn Family: Elemental HP: 107 MP: 0 EXP: 389 Gold: 42 First Encounter: Unknown... Items received: Nook grass, Cloak of evasion Description: Undead creatures that torment enemies with an array of powerful and destructive breath attacks. Psyche up if you want any hope of landing a solid hit. ******************************************************************************* 230. Belial Family: Demon HP: 720 MP: 60 EXP: 523 Gold: 156 First Encounter: Unknown... Items received: Tough guy tattoo, Battle fork Description: A general in the army of the underworld. Already powerful in its own right, after psyching up its attacks can injure entire parties with a single strike. ******************************************************************************* 231. Solaris Family: Elemental HP: 457 MP: 0 EXP: 468 Gold: 86 First Encounter: Unknown... Items received: Moonwort bulb, Seed of skill Description: A mad planet with evil ambitions. Calls forth meteor storms to destroy any who dare oppose it. ******************************************************************************* 232. Great Troll Family: Demon HP: 1010 MP: 0 EXP: 679 Gold: 73 First Encounter: Trolls' Maze Items received: Medicinal herb, Seed of skill Description: An incredibly destructive monster with an attack power almost beyond imagination. Said to carry extremely rare seeds. ******************************************************************************* 233. Unholy Bishop Family: Humanoid HP: 412 MP: 58 EXP: 619 Gold: 73 First Encounter: Unknown... Items received: Spangled dress, Velvet cape Description: Fearsome magician who hold the power of life and death in their cruel hands. Masters of magic, they are adept at casting every form of spell. ******************************************************************************* 234. Hell's Gatekeeper Family: Zombie HP: 625 MP: 0 EXP: 662 Gold: 68 First Encounter: Unknown... Items received: Platinum mail, Ruinous shield Description: A monster that stands guard to the netherworld. Calls forth an elysium bird to drive your monser team back into reserve. ******************************************************************************* 235. Crocodog Family: Beast HP: 1070 MP: 0 EXP: 718 Gold: 82 First Encounter: Unknown... Items received: Leather shield, Seed of skill Description: An enormous, airborne alligator creature with a cruel smile and a vicious chuckle. Beware its powerful body-slam attack. ******************************************************************************* 236. Khalamari Kid Family: Aquatic HP: 44 MP: 0 EXP: 37 Gold: 9 First Encounter: Ocean Items received: Waterweed mould, Oaken club Description: The juvenile form of the same type of monsters as Khalamari. Often tries to play with the enemy instead of attacking them. ******************************************************************************* 237. See Urchin Family: Aquatic HP: 16 MP: 4 EXP: 24 Gold: 20 First Encounter: Ocean Items received: Medicinal herb, Bandit's grass skirt Description: A healer of the sea. Will often flee immediately after healing an injured comrade. Can be quite difficult to hit. ******************************************************************************* 238. Man o' War Family: Aquatic HP: 35 MP: 0 EXP: 23 Gold: 12 First Encounter: Ocean Items received: Moonwort bulb, plain cheese Description: Their cute appearance belies the ferocity of their attacks. Known for preying upon ships at sea, which they surround and subdue with powerful paralysis spells. ******************************************************************************* 239. Yabby Family: Aquatic HP: 41 MP: 2 EXP: 31 Gold: 18 First Encounter: Pickham Region Items received: Boomerang, scale shield Description: A monstrous crustacean sporting an impenetrable shell. Parries attacks by flexing its body. ******************************************************************************* 240. King Kelp Family: Aquatic HP: 86 MP: 8 EXP: 56 Gold: 16 First Encounter: Pickham Region Items received: Waterweed mould, Coral hairpin Description: Like pop-stars of the deep sea, these vile vocalists call other monsters to their aid with their soothing singing voices. ******************************************************************************* 241. Wild Boarfish Family: Aquatic HP: 62 MP: 0 EXP: 60 Gold: 11 First Encounter: Ocean Items received: Antidotal herb, Scale Shield Description: A fish monster with a pig-like face. Its flesh is poison to anyone foolish enough to eat it. ******************************************************************************* 242. Anchorman Family: Aquatic HP: 80 MP: 16 EXP: 75 Gold: 19 First Encounter: East Argonia Items received: Tough guy tattoo, Assassin's dagger Description: The anchor of a ship that sunk with all hands on board, given new life as a vengeful monster. Launches itself from the sea bed in an attempt to bring other ships down to share its fate. ******************************************************************************* 243. See Angel Family: Aquatic HP: 82 MP: 15 EXP: 79 Gold: 18 First Encounter: Ocean Items received: Amor seco essence, Bunny tail Description: Expert healers of the sea. Focus your attacks on these monsters first, as they are capable of resurrecting fallen allies. ******************************************************************************* 244. Squid Kid Family: Aquatic HP: 74 MP: 0 EXP: 74 Gold: 15 First Encounter: East Argonia Items received: Pointy hat, Dancer's costume Description: The juvenile form of the king squid. Not particularly interested in fighting. Think of them as the mascots of the sea! ******************************************************************************* 245. Crayzee Family: Aquatic HP: 91 MP: 16 EXP: 94 Gold: 25 First Encounter: East Argonia Items received: Edged boomerang, Turtle shell Description: Crayfish monsters covered in ultra-hard armor plates. Particularly resistant to air-based spells. ******************************************************************************* 246. Eveel Family: Aquatic HP: 96 MP: 0 EXP: 92 Gold: 11 First Encounter: Ocean Items received: Antidotal herb, Snakeskin whip Description: A monstrous form of moray eel that subdues enemies with a mouth full of poisonous fans. ******************************************************************************* 247. Merman Family: Aquatic HP: 101 MP: 12 EXP: 106 Gold: 19 First Encounter: Pickham Region Items received: Medicinal herb, Scale armor Description: A fearsome hunter of the sea. Uses magic to decrease a foe's defense before slashing at it with its razor-sharp tale. ******************************************************************************* 248. King Squid Family: Aquatic HP: 261 MP: 0 EXP: 116 Gold: 46 First Encounter: Ocean Items received: Leather whip, Strong medicine Description: Feared by saliors who also call these monsters 'terror tentacles'. Due to the high HP of king squids, you may want to use instant-death spells rather than physical attacks to subdue them. ******************************************************************************* 249. Octavian Sentry Family: Aquatic HP: 116 MP: 36 EXP: 120 Gold: 33 First Encounter: East Argonia Items received: Iron helmet, Long spear Description: Highly trained warriors of the sea, equally adept at physical and magical combat. Difficult to defeat with physical attacks alone. ******************************************************************************* 250. Pigmalion Family: Aquatic HP: 100 MP: 12 EXP: 109 Gold: 13 First Encounter: Ocean Items received: Antidotal herb, Waterweed mould Description: The tortured spirits of humans who perished at sea, Whenever a fellow monster dies, pigmalions almost inevitably sacrifice their own lives to resurrect their fallen allies. ******************************************************************************* 251. Sea Dragon Family: Aquatic HP: 123 MP: 24 EXP: 114 Gold: 51 First Encounter: Ocean Items received: Dragon scale, Scholar's specs Description: Fearsome monsters of the deep sea. Capable of using Gigaflash to dazzle enemies. Remarkably agile and hard to hit. ******************************************************************************* 252. Foul Anchor Family: Aquatic HP: 47 MP: 16 EXP: 121 Gold: 33 First Encounter: Ocean Items received: Iron lance, Farmer's scythe Description: Fearsome and angry wharf-monsters. Use spells to attack them, as weapons have little or no effect on their tough steel bodies. ******************************************************************************* 253. Poison Eveel Family: Aquatic HP: 110 MP: 0 EXP: 116 Gold: 16 First Encounter: Ocean Items received: Medicinal herb, Snakeskin whip Description: A monster resembling an enormous sea snake. Highly venomous, these monsters use their fearful appearance to confuse enemies during battle. ******************************************************************************* 254. Siren Family: Aquatic HP: 112 MP: 16 EXP: 123 Gold: 43 First Encounter: Ocean Items received: Coral hairpin, Wizard's staff Description: Evil mermaids that seduce and lure unwary sailors to their deaths with the tantalising promise of Puff-Puff delights. ******************************************************************************* 255. Merking Family: Aquatic HP: 196 MP: 32 EXP: 278 Gold: 54 First Encounter: Pirate's cove Items received: Antidotal herb, Medicinal herb Description: An elite among mermen. The hard scales covering its body bestow complete resistance to fire-based spells. Beware of their high attack power. ******************************************************************************* 256. Seasaur Family: Aquatic HP: 181 MP: 0 EXP: 194 Gold: 36 First Encounter: East Argonia Items received: Dragon scale, Mercury's bandana Description: Masters of breath-based attacks, these monsters use their fearful roar to intimidate enemies. ******************************************************************************* 257. Octavian Pirate Family: Aquatic HP: 205 MP: 16 EXP: 290 Gold: 63 First Encounter: Pirate's Cove Items received: Iron shield, Iron lance Description: Long feared by saliors, these monsters use their vicious lances and lightning-fast reflexes to deprive unwary ships of treasure. ******************************************************************************* 258. Riptide Family: Aquatic HP: 235 MP: 13 EXP: 331 Gold: 113 First Encounter: Pirate's Cove Items received: Dagger, Scale armor Description: A fearsome fighter of the seas with razor-sharp claws. Capable of spinning its body like a propeller to cut the enemy to ribbons. ******************************************************************************* 259. Tentacular Family: Aquatic HP: 502 MP: 20 EXP: 303 Gold: 52 First Encounter: Ocean Items received: Medicinal herb, Full moon ring Description: Rulers of the deep sea, these monsters boast incredible vitality. Generally speaking, they are nearly impossible to defeat with physical attacks alone. ******************************************************************************* 260. Abyss Diver Family: Aquatic HP: 230 MP: 21 EXP: 255 Gold: 38 First Encounter: Ocean Items received: Waterweed mould, Spicy cheese Description: Ferocious and hungry sea monsters. They wait in deep waters for ships to pass overhead, then launch themselves towards the surface to sink them ******************************************************************************* Bosses 261. Geyzer Family: Aquatic HP: 173 MP: 20 EXP: 107 Gold: 108 First Encounter: Pirate's Cove Items received: Antidotal herb, Medicinal herb Description: A bitter and vengeful merman who has long sought the fortune teller responsible for dropping a crystal ball on its head. ******************************************************************************* 262. Khalamari Family: Aquatic HP: 360 MP: 225 EXP: 311 Gold: 230 First Encounter: Ocean Items received: none Description: Although temporarily transformed into a ferocious brute by Dhoulmagus's enchantments, Khalamari is actually quite a kind fellow at heart. At one time he planned to open his own comedy club. ******************************************************************************* 263. Tortured Soul Family: Zombie HP: 425 MP: 225 EXP: 680 Gold: 200 First Encounter: Ruined Abbey Items received: Gold rosary Description: The cursed spirit of the abbot of the former abbey, which was destroyed after being stricken by the plague. Slaying thiss poor creature put an end to many centuries of suffering. ******************************************************************************* 264. Trap Box Family: Material HP: 1100 MP: 255 EXP: 1020 Gold: 660 First Encounter: Swordsman's Labyrinth Items received: Venus' tear Description: A monster that carries the precious Venus' tear in its mouth. Its guiding motivation appears to be its obsession with priceless jewels and treasues. ******************************************************************************* 265. Don Mole Family: Beast HP: 1280 MP: 0 EXP: 1160 Gold: 360 First Encounter: Mole Hole Items received: none Description: A self-proclaimed artist and music lover. Unfortunately for those around him, his love for music doesn't necessarily mean he's any good at it. ******************************************************************************* 266. Soul Mole Family: Beast HP: 88 MP: 0 EXP: 68 Gold: 16 First Encounter: Mole Hole Items received: none Description: Don Mole's loyal henchmen. Willing to endure anything for their boss...Except listening to his music, that is. ******************************************************************************* 267. Argon Dragon Family: Dragon HP: 472 MP: 0 EXP: 650
Gold: 102 First Encounter: Royal Hunting Ground Items received: Argon heart Description: Long hunted for their precious Argon hearts, these monsters run at the first sight of humans. ******************************************************************************* 268. Great Argon Lizard Family: Dragon HP: 1390 MP: 0 EXP: 2830 Gold: 520 First Encounter: Royal Hunting Ground Items received: Great big Argon Heart Description: The largest and most impressive Argon lizard. Its Argon heart is said to be pretty huge! ******************************************************************************* 269. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 270. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 271. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 272. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 273. Red Horn Family: Beast HP: 3100 MP: 0 EXP: 4200 Gold: 1500 First Encounter: Unamed Isle Items received: Strong medicine, seed of stength Description: One of the guardians of the Doors of Judgement deep within the Dragon Graveyard. Has carried out his duty for too many years to remember. ******************************************************************************* 274. Blue Fang Family: Beast HP: 2630 MP: 13 EXP: 3990 Gold: 1200 First Encounter: Unamed Isle Items received: Strong antidote, Seed of wisdom Description: One oof the guardians of the Dragon Graveyard. Attacks candidates to test their worthiness to undertake the trial. ******************************************************************************* 275. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 276. Gemon Family: Bird HP: 3960 MP: 8 EXP: 8600 Gold: 0 First Encounter: World of Darkness Items received: Seed of Skill Description: Took Empyrea's egg hostage to force her to attack Dark Empycchu. ******************************************************************************* 277. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 278. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 279. Servant of Darkness Family: Humanoid HP: 432 MP: 255 EXP: 1600 Gold: 301 First Encounter: Black Citadel Items received: Hades' helm, Mirror armor Description: Once the world's most powerful warrior, his abilities earned him a place as a sentinel of the Black Citadel ******************************************************************************* 280. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 281. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 282. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 283. Family: HP: MP: EXP: Gold: First Encounter: Items received: Description: ******************************************************************************* 284. Megalodon Family: Aquatic HP: 528 MP: 32 EXP: 1350 Gold: 0 First Encounter: Black Citadel Items received: Yggdrasil dew Description: One of the main guardians of the Black Citadel. Draws upon the power of the deepest, darkest seas to destroy the World of Light. ******************************************************************************* 285. Ruin Family: Material HP: 3800 MP: 0 EXP: 2480 Gold: 0 First Encounter: Black Citadel Items received: Orichalcum Description: The ruin of the Black Citadel itself, risen to defend its master! *******************************************************************************