SUPER ROBOT WARS ALPHA 2 (SRWALPHA 2) for the PlayStation2 Upgrade Parts/Items Listing by Daba Mylord (daba_mylord@yahoo.com.hk) Version 0.1 (April 19, 2003) ===================================================================== IMPORTANT STUFF (READ THESE FIRST): - The author assumes you can read the Japanese alphabet Katakana and Hiragana. - The author won't reply e-mails asking for translations and "point-me-outs". - This guide shall appear only on GameFAQs.com. Nowhere else. - Translations are imperfect and rough. - Plagiarism is a crime. Don't copy or steal this guide! - E-mail the author for corrections/contributions. You will be credited. ===================================================================== PARTS AND ITEMS ROUGH TRANSLATIONS AND FUNCTIONS The items listerd in this guide are written in order as they appear in the item listing in the game. To access the item installation menu, go to the 2nd to the last option in the 2nd to the last square set during the game's intermission. You will see that items take up to nine pages. This guide will list and describe each item from top to bottom, in order of the pages. 1) BOOSTER Function: Equipped unit's range of movement +1. 2) MEGABOOSTER Function: Equipped unit's range of movement +2. 3) APOGEE MOTOR Function: Equipped unit's range of movement +1, mobility +5. 4) INSTRUCTIONAL/LEARNING COMPUTER Function: Equipped unit's mobility +5, weapons' hit rate +5%. 5) MAGNETIC COATING Function: Equipped unit's mobility +5. 6) BIOSENSOR Function: Equipped unit's mobility +10. 7) PSYCHOFRAME Function: Equipped unit's mobility +25, weapons' critical rate +10%. 8) BIOCOMUTER Function: Equipped unit's mobility +20, weapons' hit rate +20%. 9) DUAL SENSOR Function: Equipped unit's weapons' hit rate +10%. 10) MULTI SENSOR Function: Equipped unit's weapons' hit rate +20%. 11) HIGH PERFORMANCE TARGETTER Function: Equipped unit's weapons' hit rate +30%. 12) HARO Function: Equipped unit's range of movement +2, mobility +25, hit rate +20%, all weapons' targetting range +1. 13) KENTA'S POCKET COMPUTER Function: Equipped unit's weapons' critical rate +20%. 14) HIGH PERFORMANCE RADAR Function: Equipped unit's weapons' targetting range +1. 15) MINOVSKY CRAFT Function: Equipped unit's air terrain is A, and gains ability to fly. 16) MINOVSKY DRIVE Function: Equipped unit's air terrain is S, gains ability to fly and range of movement +1. 17) THRUSTER MODULE Function: Equipped unit's space terrain is A. 18) ANTI-DUST MECHANISM/EQUIPMENT Function: Equipped unit's land terrain is A, and gains land type unit attribute. 19) SCREW MODULE Function: Equipped unit's water terrain is A, and gains water type unit attribute. 20) A-ADAPTER Function: Equipped unit's terrains is A. 21) S-ADAPTER Function: Equipped unit's terrains is S. 22) CHOBAHM ARMOR Function: Equipped unit's HP +500, armor +100. 23) HYBRID ARMOR Function :Equipped unit's HP +1000, armor +150. 24) CHOGOKIN Z Function: Equipped unit's HP +1000, armor +200. 25) CHOGOKIN NEW-Z Function: Equipped unit's HP +1500, armor +250. 26) ZORMANIUM ALLOY Function: Equipped unit's HP +1800, armor +200. 27) BIG GENERATOR Function: Equipped unit's EN +50. 28) MEGA GENERATOR Function: Equipped unit's EN +100. 29) GIGA GENERATOR Function: Equipped unit's EN +150. 30) GS RIDE Function: Equipped unit's EN +100, regenerates 20% of max EN per turn. 31) ORGANIC BIT Function: Equipped unit regenerates 10% of max HP per turn. 32) SOLAR PANEL Function: Equipped unit regenerates 10% of max EN per turn. 33) BEAM COATING Function: Equipped unit gains Beam Coating (Beam damage -700). 34) I-FIELD BARRIER Function: Equipped unit gains I-Field (Beam damage -850). 35) GRAVITY TERRITORY Function: Equipped unit gains Gravity Territory (Damage -1500). 36) HYPER JAMMER Function: Equipped unit gains Bunshin (50% chance of dodging any attack automatically). 37) PROPELLANT TANK Function: Equipped unit or any member of equipped unit's squad replenishes its EN completely. 38) CARTRIDGE Function: Equipped unit or any member of equipped unit's squad replenishes its ammo completely. 39) REPAIR KIT Function: Equipped unit or any member of equipped unit's squad replenishes its HP completely. 40) SUPER REPAIR KIT Function: Equipped unit or any member of equipped unit's squad replenishes HP, EN and ammo completely. 41) OVA'S CROQUETTE Function: Equipped unit's pilot recovers 20 SP. 42) CECILY'S BREAD Function: Equipped unit's pilot recovers 50 SP. 43) KEY OF VICTORY Function: Equipped unit's pilot recovers SP completely. 44) CUTTNARIZER (I DUNNO WTH THIS THING IS) Function: Equipped unit's pilot recovers 20 SP, but morale -50. 45) HEADBAND Function: Equipped unit's pilot starts the scenario with morale +5. 46) TWISTED HEADBAND Function: Equipped unit's pilot starts the scenario with morale +10. 47) HERO'S CREST Function: Equipped unit's armor +200, mobility +25 and weapons' hit rate +30%. 48) SPIRIT OF STEEL Function: Equipped unit's armor +250, mobility +30 and weapons' hit rate +35%. 49) COST DOWN Function: Equipped unit's cost -1. This item helps to reduce a unit's cost so that it makes it more compact in a squad (therefore enabling additional or higher-costing units to be included in the same squad as equipped unit's). ===================================================================== CREDITS: - Shinigami and WeiszRitter: Thanx for confirming item names that I don't know! - Banpresto: finally, a game 100 times better than Impact! - Everyone in my message board in SRWG (http://srw.proboards.com). Thanx! - Anyone else whom I have forgotten, sorry but thanx still! - To all Pinoys who requested na maki-EB for the past 8 years: MANIGAS KAYO. ===================================================================== FAQ Copyright by Daba Mylord, 2003 All copyrighted material are registered trademarks of their owners. THE SIMPLIFIED GOLDEN RULE OF FAQs: If you redistribute/reprint my FAQ without my consent, you're in deep trouble.