"PRIDE FC™ Fighting Championship" for the PS2 - Alexander Otsuka Movelist FAQ ****************************************************************************** [DISCLAIMER] This document is © Jason Farnham "Farnsworth". This guide may not be used and/or reproduced elsewhere for monetary (or other) gains. This guide is solely intended for personal and private use. This FAQ is also available at the "PRIDE FC™ Combat Club" @ http://http://groups.yahoo.com/group/pride_fc_club/ Have fun! ****************************************************************************** [[[ VITAL STATISTICS ]]] Gym: AO/DC Birth Place: Japan Height: 6' Weight: 203 lbs. Date of Birth: 07/17/71 Style: Pro-Wrestling [[[ IN-GAME STRENGTHS ]]] - Good submission skill - Good takedown skill - Useful Pro-Wrestling attacks [[[ SPECIAL MOVES ]]] Low Dropkick - (Stand/Forward Step) RK+LK (Special Counter/Uncatchable) Giant Swing - (Stand & Down/Stand) LP+LK Savate Kick - (Stand/Back Step) LK (Guard Break/Special Counter) [[[ MOVES ]]] Key: RP - Right Punch LP - Left Punch RK - Right Kick LK - Left Kick Mash Buttons - Mash buttons/directionals ----- STAND ----- (Normal) Jab - RP Double Jab - RP, RP Double Jab and Straight - RP, RP, LP Jab and Straight - RP, LP Jab, Straight, Upper - RP, LP, RP Straight - LP Straight and Upper - LP, RP Feint Straight and Upper - LP, RP (very quick)(Special Counter) Straight, Upper, Hook - LP, RP, LP Right Low Kick - RK Left Low Kick - LK Tackle - RP+RK or LP+LK Ankle Pick - LP+LK, LP+LK Head Slip - RP+LK Fast Tackle - head slip, RP+LK Nice Fight Taunt - LP+RK (a punch will cause Alex to step back quickly) Taunt to Jab - LP+LK, RP Taunt to Drop Kick - RP+LK after opponent's high/punch hits (Guard Break/Special Counter/Uncatchable) Taunt to Low Dropkick - RP+RK after opponent's high/punch hits Fisherman's Suplex - RP+LP when opponent attempts to tackle (to Guard/top) Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits Front Face Kick - (While opponent is stunned) LK Standing Choke Sleeper - (While opponent is stunned) RP+RK or LP+LK (Forward Step) Body Straight - RP Hook - LP Stomp Kick - RK Mid Kick - LK Tackle - RP+RK or LP+LK Punch Catch - RP+LP before punch hits Low Dropkick - RK+LK (Back Step) Swaying Jab - RP Knuckle Bomb - LP (Guard Break) Step Back Kick - RK Savate Kick - LK Tackle - RP+RK or LP+LK Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits (Right Step) Jab - RP Mid Kick - RK Low Kick - LK Low Ankle Pick - RP+RK Punch Catch - RP+LP before punch hits Low Dropkick - RK+LK (Left Step) Jab - RP Low Kick - RK Round Kick - LK (Uncatchable) Low Ankle Pick - LP+LK Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits ---------------- GUARD TOP/BOTTOM ---------------- (Top) Right Punch - RP Right Feint Punch - RP, RP Left Punch - LP Left Feint Punch - LP, LP Right Body Punch - RK Right Feint Body Punch - RK, RK Left Body Punch - LK Left Feint Body Punch - LK, LK Heel Hook - RP+RK or LP+LK Catch Guard Pass - RP+LP before punch hits you Escape to Standing - LP+RK Power Bomb - LP+RK when opponent attempts reversal (Bottom) Right Punch - RP Left Punch - LP Right Body Punch - RK Left Body Punch - LK Reversal - RP+RK Double-Arm Triangle Hold - LP+LK Holding Punch - RK+LK Escape to Standing - Mash Buttons Catch Reversal - RP+LP before punch hits you ---------------- MOUNT TOP/BOTTOM ---------------- (Top) Right Punch - RP Right Feint Punch - RP, RP Left Punch - LP Left Feint Punch - LP, LP Right Body Punch - RK Left Body Punch - LK Arm Lock - RP+RK Arm Bar - LP+LK Double Axehandle - RP+LP To Stand & Down - LP+RK (Bottom) Right Punch - RP Left Punch - LP Right Body Punch - RK Left Body Punch - LK Boston Crab - RP+RK Achilles Hold - LP+LK Holding Punch - RK+LK Escape to Guard - Mash Buttons Catch Reversal - RP+LP before punch hits you --------------- BACK TOP/BOTTOM --------------- (Top) Right Punch - RP Left Punch - LP Right Body Punch - RK Left Body Punch - LK Rear Naked Choke A - RP+RK or LP+LK Catch Wakigatame (Side Arm Bar) - RP+LP before punch hits you Escape to Standing - LP+RK (No reversal) (Bottom) Right Punch - RP Left Punch - LP Escape to Mount - Mash Buttons (No reversal) Catch Reversal - RP+LP before punch hits you ----------------------- STAND & DOWN STAND/DOWN ----------------------- (Stand - Normal) Right Punch - RP Left Punch - LP Right Low Kick - RK Left Low Kick - LK To Guard - RP+RK Giant Swing - LP+LK Catch Half Crab - RK+LK before kick hits you (Stand - Forward Step) Right Punch - RP Left Punch - LP Right Low Kick - RK Stomp - LK Low Drop Kick - RK+LK (Stand - Back Step) Right Punch - RP Left Punch - LP Right Low Kick - RK Left Low Kick - LK (Down) Taunt - RP Taunt - LP Right Low Kick - RK Left Mid Kick - LK Leg Drag - LP+LK Punch Catch - RP+LP before punch hits Kick Catch - RK+LK before kick hits Stand Up - Mash Buttons ------ CLINCH ------ Right Weak Punch - RP Left Weak Punch - LP Right Weak Kick - RK Left Weak Kick - LK Vertical Suplex - RP+RK (To mount/top) Throw - LP+LK Escape - Mash Buttons (No reversal) [[[ Document © 2003, Jason Farnham "Farnsworth". ]]]