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MMMMMM MMMM; MMM MMM WMM MMM MM MMM MMM MMM MMM MMM MMM MMM MMM MMM MM MM; MMMMMMM MMM MM MMM MM; MMM; MMMM; MM MMM MMMM; MMM MMM MMM MMM MMM MMM MMM MMM MMM MMM MMM MM MMM MMM MMM MMM MM MMM MM MMM MMM MMM MMM MMM MMM MMM MMMMMMM MMM MMM MMM MMM MMMM; MMM MM; MMMM MMMMM MMMWMMM MMM MMMMMMM TM MMMMMMM Episode I Der Wille zur Macht (The Will To Power) ============================================================================== -= Xenosaga Episode I: Der Wille zur Macht =- Enemies FAQ U.S. Version Version 1.4 -= A Snickers and Roots Production =- Text file last updated On 02-24-2004 (05:00 pm) ============================================================================== ------------------------[ Taking YOU to a higher level ]---------------------- ============================================================================== Title : XENOSAGA EPISODE I - Enemies FAQ Created By : Bremen Copyright : Do I really have to say this? [Make your own!] ============================================================================== Table of Contents ============================================================================== The [##] is the search code. Use it to search for specific sections in this FAQ/Walkthrough. ---------------------------------------------------- [01] I. Introduction ---------------------------------------------------- [02] II. How To Use This Guide ---------------------------------------------------- [03] III. Enemy Database ---------------------------------------------------- [04] Enemies [05] Bosses & Mini-Bosses [06] Optional Bosses ---------------------------------------------------- [07] IV. Thanks ---------------------------------------------------- [08] V. Contact ---------------------------------------------------- ============================================================================== -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [01] I. Introduction -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This FAQ was written by bremen to help all of you who may need it or for those of you who are just curious about the game. I decided to create an FAQ with all the information regarding all the enemies in the game, including the bosses. The bosses will also have strategies along with their stats. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [02] II. How To Use This Guide -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Use the find feature in conjunction with the section search codes above listed on the "Table of Contents" to page through to specific sections of the FAQ. Basically, the FAQ is divided into 5 sections. Section "III." (3) is the main part of the FAQ and probably the most useful. Everything else is just extra. Key: HP = Hit/Health Points EXP = Experience TP = Tech Points EP = Ether Points SP = Skill Points -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [03] III. Enemy Database -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------ [04] -- Enemies (Alphabetical Listing) --------------------------------------- ------------------------------------------------- Name: Armaros HP: 3000 Weak: None EXP: 4000 TP: 34 EP: 16 SP: 10 Rare: Skill Upgrade S Item: Med Kit DX Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Attack Drone HP: 80 Weak: Lightning EXP: 13 TP: 4 EP: 2 SP: 4 Rare: None Item: None Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Azazel HP: 4600 Weak: None EXP: 6200 TP: 36 EP: 36 SP: 16 Rare: Tech Upgrade S Item: Ether Pack DX Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Baraqijal HP: 2400 Weak: None EXP: 4600 TP: 24 EP: 24 SP: 10 Rare: Ether Upgrade S Item: Ether Pack DX Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Basilisk HP: 480 Weak: Slash EXP: 300 TP: 14 EP: 10 SP: 4 Rare: Ether Upgrade A Item: Ether Pack S Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Bugbear HP: 980 Weak: Spirit EXP: 480 TP: 24 EP: 2 SP: 6 Rare: Tech Upgrade A Item: Med Kit S Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Byproduct 103 HP: 2600 Weak: Fire EXP: 1360 TP: 42 EP: 24 SP: 8 Rare: Ether Upgrade A Item: Precious Stone Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Byproduct 145 HP: 1600 Weak: Ice EXP: 1140 TP: 30 EP: 10 SP: 4 Rare: Skill Upgrade A Item: Med Kit DX Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Byproduct 172 HP: 1800 Weak: Lightning EXP: 1280 TP: 34 EP: 10 SP: 4 Rare: Tech Upgrade A Item: Booster Pack Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Calx HP: 1100 Weak: Beam EXP: 880 TP: 16 EP: 4 SP: 16 Rare: Veil Item: Med Kit DX Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Capto Mortum HP: 1600 Weak: Beam EXP: 1040 TP: 16 EP: 0 SP: 20 Rare: None Item: Scrap Iron Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Cerberus HP: 500 Weak: Beam EXP: 320 TP: 8 EP: 8 SP: 2 Rare: None Item: Med Kit S Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Cyber Crab HP: 160 Weak: Lightning EXP: 50 TP: 4 EP: 0 SP: 4 Rare: None Item: Scrap Iron Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Delphyne HP: 2000 Weak: Ice EXP: 2400 TP: 24 EP: 10 SP: 6 Rare: Med Kit DX Item: Hemlock Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Demon HP: 2300 Weak: None EXP: 3200 TP: 16 EP: 28 SP: 12 Rare: Ether Pack DX Item: Med Kit DX Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Dirlewanger HP: 380 Weak: Fire EXP: 220 TP: 12 EP: 6 SP: 10 Rare: Ether Pack S Item: Med Kit S Type: Biological Cash: 400 ------------------------------------------------- ------------------------------------------------- Name: DOMO HP: 150 Weak: Lightning EXP: 80-90 TP: 8 EP: 2 SP: 4 Rare: None Item: Scrap Iron Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Drone F HP: 68 Weak: Fire EXP: 8 TP: 2 EP: 2 SP: 2 Rare: Med Kit Item: None Type: Biological Cash: 10 ------------------------------------------------- ------------------------------------------------- Name: Drone G1 HP: 82 Weak: Slash EXP: 10 TP: 2 EP: 2 SP: 0 Rare: Ether Pack Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Drone G2 HP: 60 Weak: Beam EXP: 8 TP: 2 EP: 4 SP: 0 Rare: Ether Pack Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Drone G3 HP: 130 Weak: None EXP: 20 TP: 4 EP: 0 SP: 0 Rare: Med Kit Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Drone M HP: 50 Weak: Fire EXP: 7 TP: 2 EP: 2 SP: 2 Rare: Med Kit Item: None Type: Biological Cash: 10 ------------------------------------------------- ------------------------------------------------- Name: Fairy HP: 180 Weak: Pierce EXP: 100 TP: 3 EP: 4 SP: 2 Rare: Ether Pack S Item: Ether Pack Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Federation Soldier HP: 320-360 Weak: Fire EXP: 180-250 TP: 6-10 EP: 6 SP: 6-8 Rare: None Item: Escape Pack Type: Biological Cash: 200-300 ------------------------------------------------- ------------------------------------------------- Name: Gardis F10 HP: 60 Weak: Lightning EXP: 5 TP: 1 EP: 0 SP: 1 Rare: None Item: None Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Gardis M1 HP: 450 Weak: Lightning EXP: 350 TP: 10 EP: 0 SP: 8 Rare: None Item: Med Kit S Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Gel Fish HP: 800 Weak: Lightning EXP: 420 TP: 18 EP: 6 SP: 20 Rare: None Item: Junk Circuit A Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Gertzog FE HP: 580 Weak: Spirit EXP: 360 TP: 18 EP: 4 SP: 16 Rare: None Item: Med Kit DX Type: Mechanical Cash: 400 ------------------------------------------------- ------------------------------------------------- Name: Gertzog UT HP: 640 Weak: Spirit EXP: 380 TP: 22 EP: 6 SP: 20 Rare: Med Kit DX Item: Med Kit S Type: Mechanical Cash: 600 ------------------------------------------------- ------------------------------------------------- Name: Goblin HP: 180 Weak: Spirit EXP: 40 TP: 6 EP: 0 SP: 0 Rare: None Item: Escape Pack Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Golem HP: 240 Weak: Slash EXP: 110 TP: 8 EP: 8 SP: 4 Rare: None Item: Ether Pack S Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Gremlin HP: 100 Weak: None EXP: 50 TP: 3 EP: 3 SP: 3 Rare: Med Kit S Item: Revive Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Gremlin HP: 420 Weak: Pierce EXP: 320 TP: 10 EP: 6 SP: 2 Rare: Cure-All Item: Revive Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Hydra HP: 380 Weak: Fire EXP: 200 TP: 5 EP: 6 SP: 2 Rare: Cure-All Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Ishu Hariot HP: 100 Weak: Fire EXP: 10 TP: 1 EP: 1 SP: 1 Rare: Med Kit S Item: Med Kit Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Kobold HP: 280 Weak: Lightning EXP: 260 TP: 12 EP: 4 SP: 10 Rare: None Item: Kobold Blade Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Kubel HP: 800 Weak: Lightning EXP: 420 TP: 18 EP: 6 SP: 20 Rare: None Item: Junked Circuit A Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Larva Doll HP: 300 Weak: Healing Items / Healing Spells EXP: 380 TP: 16 EP: 20 SP: 8 Rare: Cure-All Item: Neuro Stim Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Larva Face HP: 300 Weak: Healing Items / Healing Spells EXP: 500 TP: 16 EP: 20 SP: 8 Rare: Cure All Item: Neuro Stim Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Lizard Man HP: 420 Weak: Ice EXP: 260 TP: 10 EP: 3 SP: 2 Rare: Hemlock Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Manticore HP: 90 Weak: Slash EXP: 30 TP: 3 EP: 4 SP: 0 Rare: Ether Upgrade A Item: None Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Ogre HP: 800 Weak: Spirit EXP: 680 TP: 12 EP: 0 SP: 0 Rare: Skill Upgrade A Item: Antidote Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Shot Crab HP: 1420 Weak: Lightning EXP: 900 TP: 14 EP: 0 SP: 16 Rare: None Item: None Type: Mechanical Cash: 5 ------------------------------------------------- ------------------------------------------------- Name: Sky Fish HP: 560 Weak: Pierce EXP: 380 TP: 13 EP: 10 SP: 4 Rare: None Item: Escape Pack Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Troll HP: 1200 Weak: Spirit EXP: 560 TP: 30 EP: 2 SP: 6 Rare: Med Kit DX Item: Med Kit S Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Unicorn HP: 1200 Weak: Pierce EXP: 600 TP: 16 EP: 16 SP: 4 Rare: None Item: Unicorn Horn Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: U-TIC Soldier HP: 90 Weak: Fire EXP: 30 TP: 2 EP: 2 SP: 2 Rare: Med Kit S Item: Med Kit Type: Biological Cash: 40 ------------------------------------------------- ------------------------------------------------- Name: U-TIC Soldier HP: 120 Weak: Fire EXP: 40 TP: 2 EP: 2 SP: 2 Rare: Med Kit S Item: None Type: Biological Cash: 80 ------------------------------------------------- ------------------------------------------------- Name: U-TIC Soldier HP: 120 Weak: Fire EXP: 50 TP: 6 EP: 2 SP: 6 Rare: None Item: Antidote Type: Biological Cash: 100 ------------------------------------------------- ------------------------------------------------- Name: Vive HP: 1000 Weak: Beam EXP: 780 TP: 12 EP: 4 SP: 12 Rare: Veil Item: Med Kit DX Type: Biological Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Work Droid HP: 2400 Weak: Beam EXP: 1800 TP: 18 EP: 0 SP: 24 Rare: Frame Repair A Item: Junked Circuit B Type: Mechanical Cash: 0 ------------------------------------------------- ------------------------------------------------- Name: Wyrm HP: 1000 Weak: Pierce EXP: 900 TP: 25 EP: 14 SP: 6 Rare: Ether Pack DX Item: Cure All Type: Gnosis Cash: 0 ------------------------------------------------- ------------------------------------------------- ------------------------------------------------------------------------------ [05] -- Bosses & Mini-Bosses (Alphabetical Listing) -------------------------- ------------------------------------------------- Name: Albedo HP: 7400 Weak: None EXP: 54000 TP: 250 EP: 220 SP: 250 Rare: Rejuvenator Item: Revive DX Type: Biological Cash: 0 Strategy: This battle is sort of a token battle so you should have any trouble. Use physical attacks against him. He should be easy for you. ------------------------------------------------- ------------------------------------------------- Name: Ambix HP: 1200 Weak: None EXP: 1800 TP: 62 EP: 16 SP: 50 Rare: B-Max Circuit Item: Frame Repair Z Type: Mechanical Cash: 0 Strategy: This boss is easy. Just attack and use W-ACT when you have 6 AP. He'll be down and out in no time. You really shouldn't have a problem. ------------------------------------------------- ------------------------------------------------- Name: Athra 26 Series HP: 3000 Weak: None EXP: 2400 TP: 120 EP: 24 SP: 100 Rare: None Item: Revive DX Type: Gnosis Cash: 0 Strategy: This guy can suprise you and has some powerful attacks. You shouldn't really have any problems with him. Just make sure you are healed up before you fight him. You will get a decoder for killing him. ------------------------------------------------- ------------------------------------------------- Name: Cyclops HP: 560 Weak: Lightning EXP: 560 TP: 30 EP: 16 SP: 24 Rare: SMG99AG Item: None Type: Gnosis Cash: 800 Strategy: This Gnosis absorbed one of the A.G.W.S.'s and fused with it. It looks like a cross between a squid/starfish/A.G.W.S. This should be a fairly simple battle, just use physical attacks and combos to bring it down quickly. ------------------------------------------------- ------------------------------------------------- Name: DOMO Carrier (Mothership) HP: 1800 Weak: Lightning EXP: 4500 TP: 80 EP: 20 SP: 40 Rare: None Item: Anti-Beam Armor Type: Mechanical Cash: 0 Strategy: When I reached this battle, I had not upgraded my A.G.W.S.'s. I ignored them completely because I didn't think they were worth it. As it turns out, I was correct. However, it does make the battle difficult. Once you reach this point in the story, it is too late to upgrade your A.G.W.S. The robot who will sell you stuff is gone for now. Note: If you do not upgrade your A.G.W.S. before the story advances to the point of fighting the boss, you will not be able to upgrade your A.G.W.S. until after the boss fight. If your people are strong enough (level 10), you won't need to upgrade and you can save a little money like I did. At the start of the battle DOMO Carrier will select an event slot where it will perform a "Tremor" attack, that damages everyone in your party, everytime its turn is on that slot. If it selects "Critical" as its slot it will make this battle much more difficult because its "Tremor" will be much stronger. If it selects "Boost" then it will constantly boost ahead for extra turns. Overall, hope it selects "Boost", it's easier. The key to this battle is boosting your characters. This way you can try and limit the amount of times DOMO does its "Tremor" attack. If you see DOMO coming around to land on the slot it picked as its "Tremor" slot, try to boost a character ahead into that slot to prevent DOMO from getting it off. Use lightning attacks against it and KOS-MOS R-Cannon works very well against this boss. It should go down after a few rounds. ------------------------------------------------- ------------------------------------------------- Name: Doppelwogel HP: 4400 Weak: None EXP: 24000 TP: 180 EP: 160 SP: 80 Rare: Gemini Clock Item: Samurai Heart Type: Gnosis Cash: 0 Strategy: You can only use FAR attacks against this guy, so Jr. is a good character to have in your party. Steal the items. Try to stay at full HP because occasionally he will pull out some bull garbage storm move that damages all your party. I'm not sure what the deal is with this move but usually it was taking about 500 HP away from all my characters but all of a sudden he threw out two in a row on me once for 1000 HP damage to all my characters. 2000 damage at once to all chars! Needless to say, I died and was extremely annoyed about it. Now, I would suggest setting All Guard on all three of your characters. You can extract this level 4 skill for 500 skill points from the Shield Armor you picked up earlier. It is very helpful. You can also transfer Jr.'s steal ether to all three chars to get the items faster from him. The faster you can kill him, the less chance he will have of throwing out his storm attacks. The second time I fought him, I killed him so fast he never got the chance to even use it once! ------------------------------------------------- ------------------------------------------------- Name: Drone GX HP: 420 Weak: Slash EXP: 100 TP: 24 EP: 12 SP: 8 Rare: None Item: Ether Pack S Type: Gnosis Cash: 0 Strategy: Have Shion call her A.G.W.S. and attack with her sword weapon. This Gnosis is vulnerable to slash attacks so two of these will take it out. ------------------------------------------------- ------------------------------------------------- Name: Drone SPX HP: 280 Weak: Lightning EXP: 40 TP: 18 EP: 0 SP: 16 Rare: None Item: Med Kit S Type: Mechanical Cash: 0 Strategy: Have Shion call her A.G.W.S. and then attack once with a 2 AP attack using KOS-MOS. Then attack using Shion's A.G.W.S. Then perform a combo with KOS-MOS and another attack using Shion. That should easily finish him off. ------------------------------------------------- ------------------------------------------------- Name: Ein Rugel HP: 3600 Weak: None EXP: 24000 TP: 180 EP: 160 SP: 80 Rare: Master's Pendant Item: None Type: Gnosis Cash: 0 Strategy: Make sure you steal before you kill him to get the Master's Pendant. Use Ether attacks against this guy. After you smash his first form he will transform to a more difficult form. ------------------------------------------------- ------------------------------------------------- Name: Gargoyle & 2 Oudogogue HP: Gargoyle (3600), Oudogogue (1000) Weak: Gargoyle (Lightning), Oudogogue (Slash) EXP: Gargoyle (7400), Oudogogue (800) TP: Gargoyle (140), Oudogogue (50) EP: Gargoyle (120), Oudogogue (50) SP: Gargoyle (60), Oudogogue (10) Rare: Gargoyle (Commander's Crest), Oudogogue (Frame Repair Z) Item: Gargoyle (Silver Crown), Oudogogue (Frame Repair S) Type: Gargoyle (Gnosis), Oudogogue (Gnosis) Cash: 0 Strategy: Important: I highly recommend purchasing at least 1 Guard Pendant and 1 Power Brace to extract the "Prevents Physical Attack Down" and "Prevents Physical Defense Down" skills from. Without these skills an upcoming boss battle will be much more difficult. You can also just buy 3 of each of them to equip if you don't want to waste your skill points. You can buy these items at the item shop crystal a little ways back on this level (before the warehouse/ shopping mall area). Take out the Oudogogue's first. They do an all-party attack each per round. They will also heal Gargoyle 600 HP when it is damaged. When you take out the 1st Oudogogue, Gargoyle will power up. When you take out the 2nd Oudogogue, Gargoyle will power up again. Do not use A.G.W.S.'s in this battle, they are two slow and ineffective. I had my characters around level 17 when I attempted this battle. My party consisted of Shion, Ziggy, and chaos. I used Shion primarily for healing and reviving. Ziggy for his lightning attack and some healing. chaos was the champ as far as attacking. His Heavens Wrath attack will make or break you. Make sure you have this attack set at HI speed. After the Oudogogue's are gone, just keep landing lightning attacks on Gargoyle and heal as often as possible. He will go down after a tough fight. ------------------------------------------------- ------------------------------------------------- Name: Gigas HP: 2800 Weak: Spirit / Slash EXP: 7800 TP: 120 EP: 100 SP: 60 Rare: Soul Item: Spirit Type: Gnosis Cash: 0 Strategy: Focus all your attacks on one of the Gigas or use all-enemy attacks like Storm Waltz & Angel Blow. I used Shion, Jr., and chaos for this battle. Use Shion for healing/reviving and the other two for attacking. You shouldn't have any problems with this guy. ------------------------------------------------- ------------------------------------------------- Name: Iosys HP: 4800 Weak: Beam EXP: 5400 TP: 50 EP: 0 SP: 36 Rare: Frame Repair Z Item: Frame Repair A Type: Mechanical Cash: 0 Strategy: Use beam attacks if you have them available. This guy shouldn't be difficult for you. If he is, you will be in trouble a little later. I would suggest leveling up or allocated unused points, equipping chars with different equipment, etc., if you have trouble with this guy. By this point all three of your main characters should have Revert and Medica All. They should also be able to extract level 4 and possibly level 5 skills from accessories. Make sure you have Angel Ring equipped or extracted for at least one character. I would recommend extracting Speed up 25% from the speed shoes for all three chars and set it as one of their skills. Along with HP Strong, W Special, All Guard, or Angel Ring. If your characters have maxed out EATK stats, as they should if you have been following my guide, Medica All should heal everyone for around 500 HP each. Revert should revive them with around 400-500 HP as well. ------------------------------------------------- ------------------------------------------------- Name: Margulis HP: 820 Weak: None EXP: 2400 TP: 58 EP: 60 SP: 26 Rare: Purple Ring Item: Red Ring Type: Biological Cash: 3000 Strategy: Move Ziggy to be in front of MOMO (can do this before battle as well) so that Margulis "push to back row" attack will only do damage and not push you back. The same strategy applies here as in the battle with the A.G.W.S.'s. Do NOT use lightning attacks against Margulis. It will either do 0 damage or heal him depending on the mode he is in. Use physical attack combos and wear him down. Make sure you use Ethers to restore EP and keep healing Ziggy/MOMO with Ether and items. You can also try using a Stim on Ziggy to increase the amount of damage he does per attack. Do not use Ziggy to do anything but guard and attack. Margulis's attacks are devastating if you are not guarding. After what seems like ages, he will go down. Note: You can also just lose this battle and move on without wasting any items, time, etc. ------------------------------------------------- ------------------------------------------------- Name: Minotaur & 2 Sky Fish HP: Minotaur (920), Sky Fish (240) Weak: Minotaur (Beam), Sky Fish (Pierce) EXP: Minotaur (720), Sky Fish (150) TP: Minotaur (42), Sky Fish (3) EP: Minotaur (30), Sky Fish (6) SP: Minotaur (12), Sky Fish (2) Rare: Minotaur (Skill Upgrade Z), Sky Fish (Escape Pack) Item: Minotaur (Skill Upgrade S), Sky Fish (None) Type: Minotaur (Gnosis), Sky Fish (Gnosis) Cash: 0 Strategy: Quickly take out the 2 Sky Fish first using long range ether attacks. You can also throw Shion into her A.G.W.S. to take some damage if you want, but I would exit the A.G.W.S. before it reaches 0 HP. Once the Fish are out of the way, utilize "Tech" attacks on the Minotaur. It should go down after a couple of rounds. ------------------------------------------------- ------------------------------------------------- Name: Peron HP: 1500 Weak: Spirit EXP: 800 TP: 12 EP: 10 SP: 24 Rare: Ether Upgrade Z Item: Ether Upgrade S Type: Gnosis Cash: 0 Strategy: Do not use lightning attacks against him, it heals him. Similar to the battle against Svarozic, physical attacks are good. Ziggy's Cyber Kick is works well. ------------------------------------------------- ------------------------------------------------- Name: Proto Dora & 2 Schutz HP: Proto Dora (12000), Schutz (3800) Weak: Proto Dora (None), Schutz (Lightning) EXP: Proto Dora (32000), Schutz (5000) TP: Proto Dora (240), Schutz (100) EP: Proto Dora (0), Schutz (0) SP: Proto Dora (200), Schutz (60) Rare: Proto Dora (Fast Circuit 50), Schutz (Fast Circuit 25) Item: Proto Dora (Frame Repair Z), Schutz (Frame Repair A) Type: Proto Dora (Mechanical), Schutz (Mechanical) Cash: 0 Strategy: This battle is not easy. Make sure you are at full health and EP before engaging this enemy. I recommend having your fastest character equipped with the Angel Ring. Also, have one of your characters equipped with the item that gives you a boost +1 at the start of battle. This is very helpful. Do not bother using A.G.W.S.'s in this battle unless you have them topped out and like using them. Proto Dora has a basic attack called the Steel Press that does around 300-500 damage to everyone in your party. So try and keep your people just above that in order to take advantage of the HP Strong you have equipped. Use Jr.'s Angelic Requiem or Storm Waltz, Ziggurat's Meteor Shot, and chaos' Angel Blow to take out the Schutz's first while still doing damage to Proto Dora. Once the Schutz's are out of the way, focus all firepower on Proto Dora. If you see Proto Dora call out something about recharging energy, get all your characters to max HP quickly. He is about to unleash a devastating attack on your entire party. Eventually he will begin healing himself with some sort of relief aid drop. Just ignore it and keep pounding him and he will eventually go down. You will receive a Decoder 6 for defeating him. ------------------------------------------------- ------------------------------------------------- Name: Rianon Se HP: 5600 Weak: Fire EXP: 20000 TP: 120 EP: 24 SP: 100 Rare: Shield Armor Item: Boost Pack Type: Gnosis Cash: 0 Strategy: ------------------------------------------------------------------- Make sure you steal the Shield Armor!!! You can extract the skill All Guard from it that prevents ALL status effects. ------------------------------------------------------------------- This battle should be easy for you. Just ignore the Boost Cancel he puts on you unless you really feel the need to remove it. Just remember that if you have a positive spell like Quick on your character, when you use a refresh ether or something like that, it will also remove your GOOD status effects. Rianon Se has a Life Drain move that can damage your characters around 1000 and gives that amount back to him, so watch out for it by keeping your characters healed up. Just use healing spells with Shion & chaos when needed. My Shion and chaos were healing all characters for around 500 HP each. If you want, you can put Shion behind Jr. or chaos (or whatever characters you have) to prevent him from pushing back one of your characters. But it didn't really bother me. If one of my characters got pushed back, I would just use them to heal for a while until I could move them back. Not a big deal. He should go down easy. ------------------------------------------------- ------------------------------------------------- Name: Simeon HP: 8400 Weak: None EXP: 32000 TP: 220 EP: 200 SP: 180 Rare: Fast Circuit 25 Item: B-Max Circuit Type: Mechanical Cash: 0 Strategy: This guy is simple, just a token battle really. Just loot him and throw Quick 25% speed up or whatever you have on all your people, fire away and heal as needed. ------------------------------------------------- ------------------------------------------------- Name: Sophie Peithos Name: Jaldabaoth (Spawn) Name: Ratatosk (Spawn) HP: 16000 HP: 1200 HP: 1800 Weak: Slash Weak: None Weak: None EXP: 88000 EXP: 2400 EXP: 3800 TP: 250 TP: 150 TP: 180 EP: 250 EP: 80 EP: 120 SP: 250 SP: 20 SP: 20 Rare: None Rare: Revive DX Rare: Revive DX Item: None Item: Revive Item: Revive Type: Gnosis Type: Gnosis Type: Gnosis Cash: 0 Strategy: So, you finally made it to the final battle, eh? Good. Let's get down to business. Sophie Peithos will periodically spawn enemies called Jaldabaoth & Ratatosk in front of it. This will be a futile effort on it's part using the strategy we will be using. I have placed the stats of the Jaldabaoth & Ratatosk above as well. Well, sad to say, the end boss is extremely simple using this strategy, so, here we go. None of his attacks or his spawns' attacks do much damage. Keep your people at around half health and use all enemy air attacks to damage Sophie Peithos as well as any Jaldabaoth's he throws in front of him. If you do not take out the Jaldabaoth quickly enough it will self-destruct, damaging your party. Not to worry though, the damage is minimal. My party consisted of the usual Jr., Ziggy, and chaos. Equip or set HP Strong, All Guard, Speed Up 25% on all three of them. Then equip whatever other two skills you want. You can have five skills equipped and still have great armor equipped as well. Three skill slots and two accessories. Attack with Jr.'s Angelic Requiem or Storm Waltz, Ziggy's Meteor Shot (when there is a Jaldabaoth in the way) and his Cyber Kick when it's just Sophie Peithos, and chaos' Angel Blow (when there is a Jaldabaoth in the way) and his Heaven's Wrath when it's just Sophie Peithos. Revive and heal as neccessary. The battle should be over in no time. ------------------------------------------------- ------------------------------------------------- Name: Stribog HP: 1500 Weak: Fire EXP: 800 TP: 16 EP: 30 SP: 6 Rare: Skill Upgrade Z Item: Skill Upgrade S Type: Gnosis Cash: 0 Strategy: Do not use ice attacks against him, it heals him. Similar to the battle against Svarozic and Peron, physical attacks are good. Ziggy's Cyber Kick (fire attack) owns this guy. ------------------------------------------------- ------------------------------------------------- Name: Svarozic HP: 1500 Weak: Ice EXP: 800 TP: 30 EP: 16 SP: 6 Rare: Tech Upgrade Z Item: Tech Upgrade S Type: Gnosis Cash: 0 Strategy: Do not use fire attacks against him, it heals him. Shion's sword attack in her A.G.W.S. works very effectively. Physical attacks are best against him. Ziggy's Jack Knife is also effective. ------------------------------------------------- ------------------------------------------------- Name: Tiamat HP: 6400 Weak: None EXP: 15600 TP: 180 EP: 160 SP: 120 Rare: Revenge Power Item: B-Max Circuit Type: Gnosis Cash: 0 Strategy: This boss is extremely simple. If you know the trick. You will receive several hints before this battle and even during this battle to help you discover how to kill Tiamat. Unfortunately, if you kill Tiamat with Shion or Jr. the first time, you may not understand it. the trick to this boss is that Shion and Jr. MUST deal the finishing blow to Tiamat in order for him to die. Once each. For example, if you finish Tiamat with choas you will get a message something along the lines of "Shion/Jr. must face their own fears". Helpful right? This tells you that they must kill Tiamat. HOWEVER, if you kill Tiamat with, lets say, Jr. first, you get this message "Jr.'s consciousness destroyed". What the heck does that tell you. NOTHING, beyond the fact that now everytime you attack Tiamat with Jr. he won't counter-attack with his Gravity move. This also doens't tell you that Jr.'s consciousness was destroyed BECAUSE Jr. himself dealed the finishing blow...just that it was destroyed. So depending on who you kill Tiamat with, can make this battle difficult because you may never get a helpful message unless you kill him with your third character. Now, enough ranting and on with the show. When Shion gets a turn, Tiamat will ususually "react" to Shion's consciousness and pull of his "Ruined Earth E" counter-attack that damages all party. This is his worst attack, so if you can survive it, he's a piece of cake. I'd suggest trying to deal the finishing blow with Shion first, and then he will revive himself with 1500-1650 HP. So then you will need to bring him down again and deal the finishing blow with Jr. and the battle's over. When Jr. gets a turn he will usually counter with a Gravity attack that takes off 1/4 of one characters HP. No big deal. He also has a normal attack that doesn't do squat. So, here is the strategy: Just use Shion cast "Medica All" as needed to try and keep your characters at close to full HP. Make sure you have the Angel Ring equipped on her to halve her EP usage. If she doesn't need to heal, her Spell Ray does a good amount of damage to Tiamat. Guard with Jr. to get his AP up to 6 and to lessen the damage received from Tiamat's attacks. When Jr.'s AP is up to 6, use the following button combinations to activate the double buster. Triangle, Circle, Circle OR Square, Circle, Circle This will enable Jr. to do 2 Tech attacks per turn using 6AP. Keep doing that to take massive damage from Tiamat. Use chaos to just attack and heal when neccessary. If Tiamat casts confuse on one of your characters: Use Shion's "Refresh" ether to cure it. Use chaos's "Purifying Storm" ether to cure it. Use items with Jr. to cure it. Just use this strategy and he should go down in no time. Just remember to deal the finishing blow to him once with Shion, and after he revives, once with Jr. and it's Kobiashi Maru. ------------------------------------------------- ------------------------------------------------- Name: Xanthosis HP: 4000 Weak: Lightning EXP: 4800 TP: 40 EP: 0 SP: 28 Rare: Frame Repair Z Item: Frame Repair A Type: Mechanical Cash: 0 Strategy: Use lightning attacks if you have them available. This guy shouldn't be difficult for you. If he is, you will be in trouble a little later. I would suggest leveling up or allocated unused points, equipping chars with different equipment, etc., if you have trouble with this guy. By this point all three of your main characters should have Revert and Medica All. They should also be able to extract level 4 and possibly level 5 skills from accessories. Make sure you have Angel Ring equipped or extracted for at least one character. I would recommend extracting Speed up 25% from the speed shoes for all three chars and set it as one of their skills. Along with HP Strong, W Special, All Guard, or Angel Ring. If your characters have maxed out EATK stats, as they should if you have been following my guide, Medica All should heal everyone for around 500 HP each. Revert should revive them with around 400-500 HP as well. ------------------------------------------------- ------------------------------------------------- Name: Zolfo & 2 Mercurio (A.G.W.S.'s) HP: Zolfo (820), Mercurio (640) Weak: Zolfo (None), Mercurio (None) EXP: Zolfo (200), Mercurio (150) TP: Zolfo (22), Mercurio (8) EP: Zolfo (50), Mercurio (10) SP: Zolfo (16), Mercurio (6) Rare: Zolfo (None), Mercurio (None) Item: Zolfo (None), Mercurio (Med Kit S) Type: Zolfo (Mechanical), Mercurio (Mechanical) Cash: Zolfo (200), Mercurio (200) Strategy: Guard with Ziggy every other round to build up for "Tech" attacks and lessen the damage he receives. Use MOMO's ether skills to heal Ziggy when he needs it. Don't attack when the enemy has it's shield out! This is very important as it will waste your combo. Take out the 2 Mercurio's first (after 1 is gone the Zolfo will start attacking) Zolfo can hit MOMO as well so heal her if she needs it. Use an Ether Pack S for 20 EP restoration when MOMO needs it. You may also want to use some of the Med Kit S items as well for healing. After the 2 Merc's are gone, combo the Zolfo until it's out of commission. I takes about 3 of Ziggy's Lightning combos to knock out a Merc. ------------------------------------------------- ------------------------------------------------- ------------------------------------------------------------------------------ [06] -- Optional Bosses (Alphabetical Listing) ------------------------------- ------------------------------------------------- Name: Ace Pilot HP: 360 Weak: None EXP: 30 TP: 10 EP: 4 SP: 16 Rare: Ether Upgrade A Item: Skill Upgrade A Type: Biological Cash: 50 Strategy: This is just a token battle. You might want to use this battle to prepare for the next stage. For example, you might want to boost your characters speed, get into an A.G.W.S., etc... before killing him. It should only take one hit to kill this guy so make sure you steal from him if you want the items, before you kill him. After he dies he will change into one of two things. If you have two characters in A.G.W.S.'s at this point, he will get into his Meld Gareth A.G.W.S. If not, he will get into his Din Gareth A.G.W.S. ------------------------------------------------- ------------------------------------------------- Name: Din Gareth HP: 8500 Weak: None EXP: 8000 TP: 80 EP: 20 SP: 80 Rare: Fast Circuit 25 Item: Frame Repair Z Type: Mechanical Cash: 1000 Strategy: Don't use A.G.W.S.'s for this battle. Din Gareth is extremely simple. All of his attacks only damage one person so just revive that person when they go down. His 71 Series Rail Cannon does about 700-1200 damage per person. Use physical attacks to inflict huge amounts of damage. Ziggurat's Cyber Kick, Jr.'s Storm Waltz, and chaos' Heaven's Wrath all work extremely well against him. Don't bother healing your people. Just let them die and revive them immediately. That way you can even take advantage of HP Strong if you have it and not waste turns healing a character when he will probably still die after one hit. Simple. ------------------------------------------------- ------------------------------------------------- Name: Great Joe HP: 9999 Weak: None EXP: 18000 TP: 200 EP: 180 SP: 200 Rare: None Item: Swimsuit Type: Gnosis Cash: 200 Strategy: Your characters should be around level 24 for a safe bet on winning. Recommended Party: Jr. - Must use him Shion - For healing Your third character can be anybody but I recommend either chaos or Ziggy. Recommended Equipment/Skills: ----------------------------------------------------------------------------- Equipment Skill Description ----------------------------------------------------------------------------- Brave Soul HP Strong Increases PHYSICAL damage as HP goes down (Similar to the Power Crisis in Xenogears) You can obtain this item by redeeming coins in the Casino. Golden Dice Damage fluctuates by HP You can obtain this item by redeeming coins in the Casino. Angel Ring N/A Halves EP usage. You will find this item. ----------------------------------------------------------------------------- Make sure you extract and set the Brave Soul/Golden Dice/Angel Ring skill on all three characters. This will help more than you can imagine. If you cannot extract the skills regardless of how many Skill Points you have, it's because yo need to raise your Skill Level up. To do that, you must extract tons of skills from all kinds of accessories. The more things you extract, the more your Skill Level will go up. I also recommend having Ether spells that increase your SPEED during battles as they are extremely helpful. Ziggy has one he can use on himself that increases his speed 50%. Try to boost Shion's Ether Attack as much as possible with Skill Points and her healing spells will work much better. To defeat Great Joe, use Ether spells to increase your speed. Use Shion to heal and revive anytime it is needed. With Jr. at low HP he can deal out over 1000 damage per round. When Great Joe does his 50% chance heal/damage reversal spell, from that point on, either healing potions/spells, or attacks will damage him. For example, if he chooses Reverse, then healing spells will damage him and attacks will heal him. If he chooses Normal, then it is the way it usually is. Healing would heal and damage would damage. Just keep healing/reviving with Shion, and blasting the other two characters. He should go down easily using this strategy. When you defeat Great Joe you get the following: Swimsuit - +1 Armor, 25% increase to Tech Points received after battles. Your character will also appear in his/her swimsuit. Anyone who was at the beach scene earlier can equip it. Magnum Joe - A summon for Jr. Soul Rhapsody - Tech for Jr. Absorbs G Types. ------------------------------------------------- ------------------------------------------------- Name: Meld Gareth HP: 5500 Weak: None EXP: 4000 TP: 60 EP: 20 SP: 60 Rare: B-Max Circuit Item: Frame Repair Z Type: Mechanical Cash: 1000 Strategy: This A.G.W.S. has an all party attack that does some good damage, but not enough to kill you with one hit. So just leave one of your characters outside their A.G.W.S. to heal and throw out frame repairs as needed. Try to use someone with decent attack power as well because they can really take Meld Gareth down quickly. Ziggurat is a good choice if you have boosted his EATK stat. Ziggurat takes a lot less damage but can still heal himself. Having a pair of speed shoes or the skill set on Ziggurat can be helpful, as well as his 50% speed up. Combine the two for a super quick Ziggurat that get two to three turns per round and does killer damage with HP Strong or Golden Dice equipped. Just keep attacking and he'll go down. ------------------------------------------------- ------------------------------------------------- Name: Mintia HP: 7777 Weak: None EXP: 22000 TP: 160 EP: 240 SP: 200
Rare: Craft Apron
Item: Penguin Rod
Type: Gnosis
Cash: 12000

Strategy:

Recommended Party:  MOMO - Must use her

                    Jr.  - For FAR attacks

                    Your third character can be anybody but I recommend
                    either chaos or Ziggy.


Recommended Equipment/Skills:

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  Equipment       Skill        Description
-----------------------------------------------------------------------------
  Shield Armor    All Guard    Prevents ALL status effects/abnormalities

  Brave Soul      HP Strong    Increases PHYSICAL damage as HP goes down

  Angel Ring      N/A          Halves EP usage

Having men in this battle does make it slightly more difficult, but I say,
eh, too bad, I like my guys.  Every once in a whil shee will shout out
"I hate men!" when she is attacked by one and throw out some damage, but she
should still be pretty easy.

Make sure you STEAL the two items from here before you kill her!

Having All Guard is helpful in this battle, but Brave Soul/HP Strong is the
real bread winner here.  Mintia will call on her "pet" frequently and use
and attack the takes one character down to 1 HP.  Oh yeah, damage
extraordinaire with HP Strong set.  Jr. will be doing over 1000 damage each
time you use his Storm Waltz.

Now, I know leaving your characters at low health is scary, but don't worry,
most of her attacks are one person at a time so you can quickly revive them.
She does have an all party attack that can wipe you out so it's a good idea
to keep MOMO and your third character at 300-400 health.  Leave Jr. at 1 HP.

Remember, if your character has 900 HP and the "pet" takes it, it adds that
amount back to Mintia, so you keep healing her.  Don't do this, keep them at
low health.  You may even have to use items because my people heal revive
with around 500 HP since I maxed out their Ether Attack Stat.

Something I think is very important in this battle and many to come is the
ability to heal/revive each other, instead of relying on one person with
these abilities.  So I recommend transferring Shion's healing spells to all
your characters.  The spells you will need the most are Revive & Medica All.

Also, transferring Jr.'s steal spell can also be helpful when looting tough
bosses.

Just keep this strategy going and she will go down easily.

When you defeat Mintia you get Dark Scepter - A tech attack for MOMO.

After the battle Mintia mentions something about fighting her again, next
time with her #1 pet. Hmmm...

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[07] IV. Thanks
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Me    - for playing the game and creating this walkthrough (pats self on back)
Roots - for helping me gather some of the Boss HP/Stats/Strategies
CJayC - for creating and maintaining GameFaqs.com, and keeping it free...
Sony  - for creating the PS2
Namco - for publishing Xenosaga
Monolith Soft - for developing Xenosaga

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-- Credits -------------------------------------------------------------------

misterroboto - for the EXP/TP/EP/SP information on many of the enemies.


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[08] V. Contact
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GameFaqs ID:  bremen
Email:        bremen@3ddelta.com                  [co-founder]
Website:      http://www.3ddelta.com

         THANX, AND I SINCERELY HOPE YOU FOUND THIS FAQ HELPFUL

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           Copyright 2004 3D Delta Developers. All rights reserved.
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