Final Fantasy I (Sony Playstation) US version 100% Collections Guide Version 1.01 04/30/03 By Red Scarlet (akaiscarlet@hotmail.com) Version 1.01 04/30/03-Fixed an error of where the Dark Warrior can be found in Temple of Chaos-Past. Version 1.0 04/18/03-Guide completed. All Photo Gallery Pictures accounted for. Version 0.99 04/11/03-Guide created. All monsters accounted for, with locations included. Same with all Items. This FAQ is for personal use only. It cannot be altered without the consent of the FAQ's owner (me), nor published in any magazines or any reproducted form. This FAQ is not meant for sale and is copyright 2003 Red Scarlet. If you want to use this FAQ on your Website or page, please email me for permission (akaiscarlet@hotmail.com) This FAQ is for anyone who has Final Fantasy I for the Sony Playstation and wants to know what all is available after getting the Collections Mode open. I assume you already know the game, so there are very few actual strategies in this FAQ. There are already a few at Gamefaqs already made, so view one of those if you need direction on where to go. The newest updates will always be at Gamefaqs. Enjoy! --------------------------------------------------------------------------- Q: What is "Collections"? A: Alright, first of all, the Collections is new to the Playstation version of the game. It is not available in neither the NES/Famicom version nor the WonderSwan Color version. The Collections is just that, a group of extras for the player to see if he or she is able to go through the game in a specific way. --------------------------------------------------------------------------- Q: How Do I Open Collections? A: To open Collections, hit the Triangle button, then choose Config. Once you are at the Configuration screen, select the option at the very bottom, Collections. --------------------------------------------------------------------------- Q: Collections is Open, But Nothing is There.. A: Of course, if it is your first time through the game, you haven't done anything yet. In order to get stuff to open in the Collections, you have to go through the game. As you fight more monsters and open more treasure chests, their percentages will go up allowing you to open more of the Collections area. Killing a monster allows you to view it's statistics, opening a chest puts it into the Item Collection Rate section, and as more monsters are fought and chests are opened, the Art Gallery will open. Photograph will not open until you beat the game. After 'The End' screen appears, you will asked a question with three answers: Yes No Information Choose Yes, and then save on an empty Memory Card slot. Note: you cannot save over other game data while saving Clear Data. Make sure you have at least 1 empty slot in a Memory Card. Once the file saves, above the amount of time taken to beat the game should appear the words *Clear Data. Now the game should restart at the intro screen. Select Load Game, then load up your file with the Clear Data on it. The game will then ask if you want to play in Easy Mode or Normal Mode. *************************IMPORTANT************************* If you want to open all options/pictures in the Collections, you have to choose the OPPOSITE Mode that you just beat the game in and saved your Clear Data. If you beat the game first in Normal Mode, choose to play this time around in Easy Mode. I have received an e-mail saying that if you beat the game twice in Easy Mode, you will get all of the Photo Gallery pictures opened; thus saying that you don't have to beat the game in Normal Mode at least once and Easy Mode once. I have not tried it, and I doubt I will. If anyone can confirm this, that would be great. *************************IMPORTANT************************* Make your party, then go to Config and Collections. Four options should now appear. Bestiary **% Item Collection **% Art Gallery Photo Gallery --------------------------------------------------------------------------- Q: How Do I Open Everything? A: In order to open everything, you must go through the game (Easy or Normal Mode), save your Clear Data to the Memory Card, then load the Clear Data. Start another game on the opposite mode (if you beat the game on Easy Mode, now you must play through Normal Mode-remember..load the Clear Data then choose the opposite mode). Now go through the game again. Your totals will add up in the new Clear Data. You should have everything IF you killed at least one of every monster in the game, and opened every treasure chest in combination of the first and second games. I repeat, you HAVE to fight EVERY monster in combination of BOTH files, and open EVERY chest in combination of BOTH files. What I did was I played the game on Normal Mode, and got 100% of the monsters and 100% of the chests in that game. I then loaded my Clear Data and played through as fast as I could on Easy Mode, and everything opened. (Gotta love my 3:36, 12304 step file ^^). So I repeat again, you have to fight every monster in a combination of both files, and open all of the chests in a combination of both files (50% first time, the other 50% the second time works; any combination as long as you get all monsters and chest in both of the games put together). -------------New Info-------------New Info-------------New Info------------ Ok, Boku-kun e-mailed me and said he had 97% of monsters but did get all of the CG art opened after beating the game with both modes (using his Clear Data for the second time through), so you might only need 100% of all monsters to open all of the monster art in the Art Gallery section. -------------New Info-------------New Info-------------New Info------------ Here are the four options when they are completely filled. Bestiary ============================================================================= Note: When describing the location, (specific area) means you can fight them on the floor at certain "spiked" spots, certain squares trigger a battle. Those squares are where you fight them on that specific floor. Please not that I do not have every possible location of every monster in the game, but all of the ones provided in here are where I encountered them as I played through. ============================================================================= The Bestiary contains a picture, experience value, Gil value, HP, Attack Power, Defense Power, Weaknesses, and Resistances of each enemy. There are 128 monsters in all. Please note I am including the regular information the game provides in this mode. Any e-mails harassing me that I forgot so-and-so monster is weak/strong against this will be ignored. Also note that the Experience value is divided between the living members of the party. While in the list, the R2 button will go down a page, and L2 will go up a page (7 monsters per page). If you are looking at a monster's info, R2 will go to the next monster in the list while L2 will go back a monster. ----------------------------------------------------------------------------- Page 1 Goblin HP: 8 Attack Power: 4 Defense Power: 4 Magic Defense: 16 Weakness: None Gil: 6 Resistance :None EXP: 6 Where fought: Around Cornelia, Temple of Chaos, around Matoya's Cave Goblin Guard HP: 16 Attack Power: 8 Defense Power: 6 Magic Defense: 23 Weaknesses: None Gil: 18 Resistance: None EXP: 18 Where fought: Near Temple of Chaos, Temple of Chaos, around Pravoca, around Elfheim, around Marsh Cave, Terra Cavern B4, around Ice Cavern Wolf HP: 20 Attack Power: 8 Defense Power: 0 Magic Defense: 28 Weakness: None Gil: 6 Resistance: None EXP: 24 Where fought: Around Cornelia, Temple of Chaos, around Mt. Duergar, around Elfheim Crazy Horse HP: 64 Attack Power: 10 Defense Power: 2 Magic Defense: 40 Weakness: None Gil: 15 Resistance: None EXP: 63 Where fought: North of Cornelia, around Pravoca Skeleton HP: 10 Attack Power: 10 Defense Power: 0 Magic Defense: 17 Weakness: Fire, Dia spells Gil: 3 Resistance: Ice, Death, Confusion, Paralysis EXP: 9 Where fought: Around Temple of Chaos, Temple of Chaos, Marsh Cave B1/B2 Black Widow HP: 28 Attack Power: 10 Defense Power: 0 Magic Defense: 28 Weakness: None Gil: 8 Resistance: None EXP: 30 Where fought: Around Temple of Chaos, Temple of Chaos, Marsh Cave B2 Gigas Worm HP: 56 Attack Power: 17 Defense Power: 8 Magic Defense: 40 Weakness: Fire Gil: 15 Resistance: None EXP: 63 Where fought: Temple of Chaos, around Pravoca, around Elfheim Page 2 Warg Wolf HP: 72 Attack Power: 14 Defense Power: 0 Magic Defense: 46 Weakness: None Gil: 22 Resistance: None EXP: 93 Where fought: Temple of Chaos, around Elfheim, Marsh Cave B2, Terra Cavern B2/B3, Titan's Cave Werewolf HP: 68 (Regenerates 3HP at the end of each round) Attack Power: 14 Defense Power: 6 Magic Defense: 45 Weakness: None Gil: 67 Resistance: None EXP: 135 Where fought: Temple of Chaos, northeast of Pravoca, around Elfheim, Marsh Cave B2/B3, Terra Cavern B2/B3/B4, around Ice Cavern Zombie HP: 20 Attack Power: 10 Defense Power: 0 Magic Defense: 25 Weakness: Fire, Dia Spells Gil: 12 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 24 Where fought: Temple of Chaos, Marsh Cave B1/B2 Ghoul HP: 48 Attack Power: 8 Defense Power: 6 Magic Defense: 36 Weakness: Fire, Dia spells Gil: 50 Resistance: Ice, Death, Confusion, Paralysis EXP: 93 Where fought: Temple of Chaos, Marsh Cave B1/B2, around Titan's Cave Garland HP: 106 Attack Power: 15 Defense Power: 10 Magic Defense: 64 Weakness: None Gil: 250 Resistance: None EXP: 130 Where fought: Temple of Chaos (Boss) Cobra HP: 56 Attack Power: 6 Defense Power: 6 Magic Defense: 46 Weakness: None Gil: 50 Resistance: None EXP: 123 Where fought: Around Mataya's Cave, around Mt. Duergar, around Elfheim, Terra Cavern B1 Ogre HP: 100 Attack Power: 18 Defense Power: 10 Magic Defense: 65 Weakness: None Gil: 195 Resistance: None EXP: 195 Where fought: Around Pravoca, around Mt. Duergar, around Elfheim, Terra Cavern B1/B3 Page 3 Ogre Chieftain HP: 132 Attack Power: 23 Defense Power: 14 Magic Defense: 71 Weakness: None Gil: 300 Resistance: None EXP: 282 Where fought: East of Pravoca, around Elfheim, Terra Cavern B1/B2/B3/B4, Mt. Gulg B2/B3/B4/B5 Lizard HP: 92 Attack Power: 18 Defense Power: 12 Magic Defense: 55 Weakness: None Gil: 50 Resistance: None EXP: 153 Where fought: North of the bridge, around Pravoca, Terra Cavern B1 (specific areas), Terra Cavern B4, Mt. Gulg B2 Pirate HP: 6 Attack Power: 8 Defense Power: 0 Magic Defense: 15 Weakness: None Gil: 40 Resistance: None EXP: 40 Where fought: Pravoca Sahagin HP: 28 Attack Power: 10 Defense Power: 4 Magic Defense: 28 Weakness: Bolt Gil: 30 Resistance: Quake, Fire EXP: 30 Where fought: Sea Sahagin Chief HP: 64 Attack Power: 15 Defense Power: 8 Magic Defense: 46 Weakness: Bolt Gil: 105 Resistances: Quake, Fire EXP: 105 Where fought: Sea, Sunken Shrine 2F/4F Privateer HP: 50 Attack Power: 14 Defense Power: 6 Magic Defense: 37 Weakness: None Gil: 120 Resistance: Quake EXP: 60 Where fought: Sea Shark HP: 120 Attack Power: 22 Defense Power: 0 Magic Defense: 70 Weakness: Bolt Gil: 66 Resistance: Quake, Fire EXP: 267 Where fought: Sea, Sunken Shrine 3F/4F Page 4 Goggler HP: 10 Attack Power: 4 Defense Power: 0 Magic Defense: 14 Weakness: Bolt Gil: 10 Resistances: Quake, Fire EXP: 42 Where fought: Sea Tarantula HP: 64 Attack Power: 5 Defense Power: 12 Magic Defense: 46 Weakness: None Gil: 50 Resistance: None EXP: 141 Where fought: Southeast of Pravoca, around Mt. Duergar, around Elfheim, Marsh Cave B2/B3, Terra Cavern B2/B5, Titan's Cave Ghast HP: 56 Attack Power: 8 Defense Power: 10 Magic Defense: 40 Weakness: Fire, Dia spells Gil: 117 Resistance: Ice, Death, Confusion, Paralysis EXP: 117 Where fought: East of Pravoca, around Marsh Cave, Terra Cavern B3/B4, around Titan's Cave, Ice Cavern B3 (specific area) Scorpion HP: 84 Attack Power: 22 Defense Power: 10 Magic Defense: 55 Weakness: None Gil: 70 Resistance: None EXP: 225 Where fought: East of Pravoca, around Marsh Cave, Marsh Cave B3, around Crescent Lake Shadow HP: 50 Attack Power: 10 Defense Power: 0 Magic Defense: 37 Weakness: Fire, Dia spells Gil: 45 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 90 Where fought: Around Marsh Cave, Marsh Cave B1, around Melmond Green Slime HP: 24 Attack Power: 1 Defense Power: 255 Magic Defense: 36 Weakness: Ice, Fire Gil: 20 Resistance: Quake, Bolt, Death, Confusion, Paralysis EXP: 84 Where fought: Marsh Cave B1/B2/B3 Crawler HP: 84 Attack Power: 1 Defense Power: 8 Magic Defense: 51 Weakness: None Gil: 200 Resistance: None EXP: 186 Where fought: Marsh Cave B1/B2 Page 5 Grey Ooze HP: 76 Attack Power: 30 Defense Power: 7 Magic Defense: 55 Weakness: Bolt Gil: 70 Resistance: Quake, Ice, Fire, Death, Confusion, EXP: 255 Paralysis Where fought: Marsh Cave B1/B3, Mt. Gulg B2 Gargoyle HP: 80 Attack Power: 12 Defense Power: 8 Magic Defense: 55 Weakness: None Gil: 80 Resistance: Quake EXP: 132 Where fought: Marsh Cave B3, Temple of Chaos (specific areas), Terra Cavern B1/B2 Bloodbones HP: 144 Attack Power: 26 Defense Power: 12 Magic Defense: 76 Weakness: Fire, Dia spells Gil: 378 Resistance: Ice, Death, Confuse, Paralysis EXP: 378 Where fought: Marsh Cave B2, Ice Cavern B1/B3 Piscodemon HP: 84 Attack Power: 30 Defense Power: 16 Magic Defense: 98 Weakness: None Gil: 300 Resistance: Ice, Fire, Confusion, Paralysis EXP: 276 Where fought: Marsh Cave B3 (specific areas), Terra Cavern B3/B4, Ice Cavern B1 Astos HP: 168 Attack Power: 26 Defense Power: 40 Magic Defense: 170 Weakness: None (Can be silenced though) Gil: 2000 Resistance: None EXP: 2250 Where fought: Western Keep (Boss) Mummy HP: 80 Attack Power: 30 Defense Power: 20 Magic Defense: 60 Weakness: Fire, Dia spells Gil: 300 Resistance: Ice, Death, Confusion, Paralysis EXP: 300 Where fought: Western Keep (specific areas), Terra Cavern B3/B5, Citadel of Trials 3F, Ice Cavern B1, Waterfall Cavern, Tower of Mirage 3F Wraith HP: 86 Attack Power: 22 Defense Power: 4 Magic Defense: 52 Weakness: Fire, Dia spells Gil: 231 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 231 Where fought: Western Keep (specific area), Terra Cavern B3/B4/B5, Ice Cavern B2, Ice Cavern B3 Page 6 Anaconda HP: 80 Attack Power: 22 Defense Power: 10 Magic Defense: 56 Weakness: None Gil: 50 Resistance: None EXP: 165 Where fought: Marsh Cave B3 (specific area), Terra Cavern B1, around Crescent Lake Hyenadon HP: 120 Attack Power: 22 Defense Power: 4 Magic Defense: 76 Weakness: None Gil: 72 Resistance: None EXP: 288 Where fought: Around Terra Cavern, Terra Cavern B4 (specific areas), Mt. Gulg B2/B3/B5 Lesser Tiger HP: 132 Attack Power: 22 Defense Power: 8 Magic Defense: 85 Weakness: None Gil: 108 Resistance: None EXP: 438 Where fought: Around Terra Cavern, Titan's Cave Minotaur HP: 164 Attack Power: 22 Defense Power: 4 Magic Defense: 95 Weakness: None Gil: 489 Resistance: None EXP: 489 Where fought: Terra Cavern B1/B2/B5, around Crescent Lake, Mt. Gulg B1/B4/B5 Hill Gigas HP: 240 Attack Power: 38 Defense Power: 12 Magic Defense: 120 Weakness: None Gil: 879 Resistance: None EXP: 879 Where fought: Peninsula northeast of Pravoca, Terra Cavern B1 (specific areas), Terra Cavern B2/B4/B5, around Crescent Lake, Mt. Gulg B2, around Lufenia Gnoma HP: 288 Attack Power: 66 Defense Power: 20 Magic Defense: 130 Weakness: Fire Gil: 768 Resistance: Quake, Bolt, Ice, Death, Confusion, EXP: 1536 Paralysis Where fought: Terra Cavern B1/B2/B3 (specific areas), Terra Cavern B5, Temple of Chaos (Past) B1 Troll HP: 184 (Regenerates 9HP at the end of each round) Attack Power: 24 Defense Power: 12 Magic Defense: 100 Weakness: Fire Gil: 621 Resistance: None EXP: 621 Where fought: Peninsula northeast of Pravoca, Terra Cavern B4/B5, around Crescent Lake, around Lufenia Page 7 Wight HP: 52 Attack Power: 20 Defense Power: 12 Magic Defense: 45 Weakness: Fire, Dia spells Gil: 150 Resistance: Ice, Death, Confusion, Paralysis EXP: 150 Where fought: Terra Cavern B3/B4, Ice Cavern B3 (specific area) Ochre Jelly HP: 76 Attack Power: 32 Defense Power: 6 Magic Defense: 55 Weakness: Ice, Fire Gil: 70 Resistance: Quake, Bolt, Death, Confusion, Paralysis EXP: 252 Where fought: Terra Cave B3/B4/B5 Cockatrice HP: 50 Attack Power: 1 Defense Power: 4 Magic Defense: 47 Weaknesses: None Gil: 200 Resistance: Quake EXP: 186 Where fought: Terra Cavern B3/B4, Ice Cavern B1, Sunken Shrine 2F (specific area), Tower of Mirage 2F Vampire HP: 156 (Regenerates 7HP at the end of each round) Attack Power: 76 Defense Power: 24 Magic Defense: 75 Weakness: Fire, Dia spells Gil: 2000 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 1200 Where fought: Terra Cavern B3 (Boss), Tower of Mirage 2F, Temple of Chaos (Past) B4 Ogre Mage HP: 144 (Regenerates 7HP at the end of each round) Attack Power: 23 Defense Power: 10 Magic Defense: 80 Weakness: None Gil: 723 Resistance: Quake EXP: 723 Where fought: Terra Cavern B4 (specific areas), Mt. Gulg B2/B3/B4/B5 Sphinx HP: 228 Attack Power: 23 Defense Power: 12 Magic Defense: 115 Weakness: None Gil: 1160 Resistance: Quake EXP: 1160 Where fought: Terra Cavern B4 (specific areas), around Citadel of Trials, Mt. Gulg B1 Lich HP: 800 Attack Power: 40 Defense Power: 40 Magic Defense: 120 Weakness: Fire, Dia spells Gil: 3000 Resistance: Ice, Death, Confusion, Paralysis EXP: 2200 Where fought: Terra Cavern B5 (Boss) Page 8 Centipede HP: 222 Attack Power: 39 Defense Power: 20 Magic Defense: 116 Weakness: None Gil: 300 Resistance: None EXP: 1194 Where fought: Around Crescent Lake, Mt. Gulg B1/B2 Piranha HP: 92 Attack Power: 22 Defense Power: 0 Magic Defense: 68 Weakness: Bolt Gil: 20 Resistance: Quake, Fire EXP: 240 Where fought: Rivers Red Piranha HP: 172 Attack Power: 37 Defense Power: 20 Magic Defense: 83 Weakness: None Gil: 46 Resistance: None EXP: 546 Where fought: Rivers Crocodile HP: 184 Attack Power: 42 Defense Power: 16 Magic Defense: 103 Weakness: Bolt Gil: 900 Resistance: Quake, Fire EXP: 816 Where fought: Rivers White Croc HP: 288 Attack Power: 56 Defense Power: 20 Magic Defense: 143 Weakness: Bolt Gil: 2000 Resistance: Quake, Fire EXP: 1890 Where fought: Rivers Ochu HP: 208 Attack Power: 20 Defense Power: 24 Magic Defense: 116 Weakness: Bolt Gil: 102 Resistance: Quake, Fire EXP: 1224 Where fought: Rivers, around Dragon Cave Neochu HP: 344 Attack Power: 35 Defense Power: 32 Magic Defense: 170 Weakness: None Gil: 500 Resistance: None EXP: 3189 Where fought: Rivers, Flying Fortress 4F/5F Page 9 Hydra HP: 212 Attack Power: 30 Defense Power: 14 Magic Defense: 116 Weakness: None Gil: 150 Resistance: None EXP: 915 Where fought: Rivers Horned Devil HP: 94 Attack Power: 10 Defense Power: 32 Magic Defense: 127 Weakness: None Gil: 387 Resistance: Quake, Ice, Fire EXP: 387 Where fought: Citadel of Trials 2F/3F, Mt. Gulg B1/B2 Pyrolisk HP: 44 Attack Power: 20 Defense Power: 4 Magic Defense: 45 Weakness: Ice Gil: 500 Resistance: Quake, Fire EXP: 423 Where fought: Mt. Gulg B2, Waterfall Cavern (specific area), Sunken Shrine 2F (specific area), Tower of Mirage 2F/3F Pyros HP: 276 Attack Power: 50 Defense Power: 20 Magic Defense: 130 Weakness: Ice Gil: 800 Resistance: Quake, Fire, Death, Confusion, Paralysis EXP: 1620 Where fought: Mt. Gulg B2 (specific areas), Temple of Chaos (Past) B2 Fire Hydra HP: 182 Attack Power: 20 Defense Power: 14 Magic Defense: 103 Weakness: Ice Gil: 400 Resistance: Fire EXP: 1215 Where fought: Mt. Gulg B2/B4, Flying Fortress 3F/5F Lava Worm HP: 280 Attack Power: 50 Defense Power: 31 Magic Defense: 143 Weakness: Ice Gil: 400 Resistance: Quake, Fire EXP: 1671 Where fought: Mt. Gulg B2/B4/B5, Mt. Gulg B4 (specified area), Temple of Chaos (Past) B2 Hellhound HP: 192 Attack Power: 30 Defense Power: 8 Magic Defense: 103 Weakness: Ice Gil: 600 Resistance: None EXP: 1182 Where fought: Mt. Gulg B4, Tower of Mirage 2F Page 10 Fire Lizard HP: 296 Attack Power: 31 Defense Power: 18 Magic Defense: 143 Weakness: Ice Gil: 1200 Resistance: Fire EXP: 2472 Where fought: Mt. Gulg B4 (specified areas), Mt. Gulg B5 (specified area), Temple of Chaos (Past) B2 Fire Gigas HP: 300 Attack Power: 73 Defense Power: 20 Magic Defense: 135 Weaknesses: Ice Gil: 1506 Resistance: Fire EXP: 1506 Where fought: Mt. Gulg B5, Temple of Chaos (Past) B2 Red Dragon HP: 248 Attack Power: 75 Defense Power: 30 Magic Defense: 200 Weakness: None Gil: 4000 Resistance: Quake, Fire EXP: 2904 Where fought: Mt. Gulg B5 (specified area), Temple of Chaos (Past) B2 Malirith HP: 1200 Attack Power: 40 Defense Power: 50 Magic Defense: 183 Weakness: Paralysis Gil: 3000 Resistance: Bolt, Ice, Fire EXP: 2475 Where fought: Mt. Gulg B5 (Boss) White Dragon HP: 200 Attack Power: 53 Defense Power: 8 Magic Defense: 196 Weakness: Bolt, Fire Gil: 2000 Resistance: Quake, Ice EXP: 1701 Where fought: Ice Cavern B3 (specific area), Ice Cavern B3, Temple of Chaos (Past) 1F Winter Wolf HP: 92 Attack Power: 25 Defense Power: 0 Magic Defense: 55 Weakness: Fire Gil: 200 Resistance: Ice EXP: 402 Where fought: Peninsula northeast of Pravoca, Ice Cavern B2, Ice Cavern B3 (specific area), Caravan Desert, around Lufenia, Temple of Chaos (Past) 2F Mindflayer HP: 112 Attack Power: 1 Defense Power: 12 Magic Defense: 187 Weakness: None Gil: 999 Resistance: None EXP: 822 Where fought: Citadel of Trials 3F, Ice Cavern B2, Flying Fortress 4F/5F, Temple of Chaos (Past) B4 Page 11 Ice Gigas HP: 336 Attack Power: 60 Defense Power: 16 Magic Defense: 150 Weakness: Fire Gil: 1752 Resistance: Ice EXP: 1752 Where fought: Ice Cavern B2, Caravan Desert, Temple of Chaos (Past) 2F Specter HP: 114 Attack Power: 40 Defense Power: 12 Magic Defense: 67 Weakness: Fire, Dia spells Gil: 432 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 432 Where fought: Ice Cavern B2/B3 Remora HP: 320 Attack Power: 73 Defense Power: 24 Magic Defense: 185 Weakness: None Gil: 1000 Resistance: Ice, Fire EXP: 2244 Where fought: Around Citadel of Trials, Ice Cavern B3, around Gaia Dark Wizard HP: 105 Attack Power: 26 Defense Power: 40 Magic Defense: 170 Weakness: None Gil: 1095 Resistance: None EXP: 1095 Where fought: Ice Cavern B2 (specific area), Ice Cavern B2/B3, Temple of Chaos (Past) 2F Evil Eye HP: 162 Attack Power: 30 Defense Power: 30 Magic Defense: 92 Weakness: None Gil: 3225 Resistance: Quake EXP: 3225 Where fought: Ice Cavern B2 (specified area), Flying Fortress 1F/2F Desert Baretta HP: 352 Attack Power: 98 Defense Power: 48 Magic Defense: 156 Weakness: None Gil: 1 Resistance: None EXP: 2610 Where fought: Forest south of Gaia Sabretooth HP: 200 Attack Power: 24 Defense Power: 8 Magic Defense: 106 Weakness: None Gil: 500 Resistance: None EXP: 843 Where fought: Around Citadel of Trials Page 12 Wyvern HP: 212 Attack Power: 30 Defense Power: 12 Magic Defense: 115 Weakness: None Gil: 50 Resistance: Quake EXP: 1173 Where fought: Peninsula northeast of Pravoca, forest south of Gaia, east of Citadel of Trials, around Onlak, around Lufenia, Tower of Mirage 3F Wyrm HP: 260 Attack Power: 40 Defense Power: 22 Magic Defense: 131 Weakness: None Gil: 502 Resistance: Quake EXP: 1218 Where fought: Around Dragon Cave, Tower of Mirage 3F Manticore HP: 164 Attack Power: 22 Defense Power: 8 Magic Defense: 95 Weakness: None Gil: 650 Resistance: Quake EXP: 1317 Where fought: Flying Fortress 1F/2F Baretta HP: 256 Attack Power: 60 Defense Power: 38 Magic Defense: 130 Weakness: None Gil: 300 Resistance: None EXP: 1428 Where fought: Forest south of Gaia Basilisk HP: 196 Attack Power: 30 Defense Power: 20 Magic Defense: 91 Weakness: None Gil: 658 Resistance: None EXP: 1977 Where fought: Around Citadel of Trials, Temple of Chaos (Past) B1 Allosaurus HP: 480 Attack Power: 65 Defense Power: 10 Magic Defense: 200 Weakness: None Gil: 502 Resistance: None EXP: 3387 Where fought: Peninsula northeast of Pravoca, forest south of Gaia, around Lufenia Weretiger HP: 160 (regenerates 8HP at the end of each round) Attack Power: 30 Defense Power: 16 Magic Defense: 93 Weakness: None Gil: 780 Resistance: None EXP: 780 Where fought: Around Citadel of Trials, Tower of Mirage 2F/3F Page 13 Sand Worm HP: 200 Attack Power: 46 Defense Power: 14 Magic Defense: 103 Weakness: None Gil: 900 Resistance: Quake EXP: 2683 Where fought: Desert east of Citadel of Trials, around Tower of Mirage Necrotaur HP: 224 Attack Power: 40 Defense Power: 14 Magic Defense: 116 Weakness: Fire, Dia spells Gil: 1050 Resistance: Ice, Death, Confusion, Paralysis EXP: 1050 Where fought: Peninsula northeast of Pravoca, Citadel of Trials, around Lufenia King Mummy HP: 188 Attack Power: 43 Defense Power: 24 Magic Defense: 95 Weakness: Fire, Dia spells Gil: 1000 Resistance: Ice, Death, Confusion, Paralysis EXP: 984 Where fought: Citadel of Trials 3F, Waterfall Cavern, Tower of Mirage 3F Medusa HP: 68 Attack Power: 20 Defense Power: 10 Magic Defense: 55 Weakness: None Gil: 699 Resistance: None EXP: 699 Where fought: Citadel of Trials 2F/3F, Flying Fortress 3F/4F Rakshasa HP: 110 Attack Power: 20 Defense Power: 30 Magic Defense: 62 Weaknesses: None Gil: 800 Resistance: Quake, Bolt, Ice, Fire, Death, Confusion, EXP: 603 Paralysis Where fought: Citadel of Trials 2F/3F, Flying Fortress 3F/4F Clay Golem HP: 176 Attack Power: 64 Defense Power: 7 Magic Defense: 93 Weakness: None Gil: 800 Resistance: Quake, Ice, Fire, Death, Confusion, EXP: 1257 Paralysis Where fought: Citadel of Trials 2F (specific area), Waterfall Cavern, Flying Fortress 4F/5F, Temple of Chaos (Past) B1 Nightmare HP: 200 Attack Power: 30 Defense Power: 24 Magic Defense: 100 Weakness: Ice Gil: 700 Resistance: Quake, Fire, Death, Confusion, Paralysis EXP: 1272 Where fought: Citadel of Trials (specific area), Waterfall Cavern, Tower of Mirage 1F, Flying Fortress 1F, Temple of Chaos (Past) B4 Page 14 Dragon Zombie HP: 268 Attack Power: 56 Defense Power: 30 Magic Defense: 135 Weakness: Fire, Dia spells Gil: 999 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 2331 Where fought: Citadel of Trials 3F (specific area), Temple of Chaos (Past) 2F/B4 Sahagin Prince HP: 204 Attack Power: 47 Defense Power: 20 Magic Defense: 101 Weakness: Bolt Gil: 882 Resistance: Quake, Fire EXP: 882 Where fought: Sunken Shrine 2F/4F, Temple of Chaos (Past) B3 White Shark HP: 344 Attack Power: 50 Defense Power: 8 Magic Defense: 170 Weakness: Bolt Gil: 600 Resistance: Quake, Fire EXP: 2361 Where fought: Sunken Shrine 2F/3F/4F, Temple of Chaos (Past) B3 Deepeyes HP: 304 Attack Power: 30 Defense Power: 16 Magic Defense: 156 Weakness: Bolt Gil: 3591 Resistance: Quake, Fire EXP: 3591 Where fought: Sunken Shrine 2F/4F, Temple of Chaos (Past) B3 Sea Snake HP: 224 Attack Power: 35 Defense Power: 12 Magic Defense: 116 Weakness: Bolt Gil: 600 Resistance: Quake, Fire EXP: 957 Where fought: Sunken Shrine 1F/2F/3F/4F, Temple of Chaos (Past) B3 Sea Scorpion HP: 148 Attack Power: 35 Defense Power: 18 Magic Defense: 85 Weakness: Bolt Gil: 300 Resistance: Quake, Fire EXP: 639 Where fought: Sunken Shrine 2F/3F, Temple of Chaos (Past) B3 Sea Troll HP: 216 (Regenerates 10HP at the end of each round) Attack Power: 40 Defense Power: 20 Magic Defense: 110 Weakness: Bolt Gil: 852 Resistance: Quake EXP: 852 Where fought: Sunken Shrine 1F/3F, Temple of Chaos (Past) B3 Page 15 Ghost HP: 180 Attack Power: 93 Defense Power: 30 Magic Defense: 85 Weakness: Fire, Dia spells Gil: 990 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 990 Where fought: Sunken Shrine 2F/4F Aquos HP: 300 Attack Power: 69 Defense Power: 20 Magic Defense: 130 Weakness: Ice Gil: 800 Resistance: Quake, Fire, Death, Confusion, Paralysis EXP: 1962 Where fought: Sunken Shrine 3F/4F, Sunken Shrine 2F (specific area), Temple of Chaos (Past) B3 Water Naga HP: 356 Attack Power: 9 Defense Power: 8 Magic Defense: 116 Weakness: Bolt Gil: 2355 Resistance: Quake, Fire EXP: 2355 Where fought: Sunken Shrine 3F, Temple of Chaos (Past) B3 Kraken HP: 1600 Attack Power: 50 Defense Power: 60 Magic Defense: 160 Weakness: Bolt Gil: 5000 Resistance: Quake, Fire EXP: 4245 Where fought: Sunken Shrine 1F (Boss) Tyrannosaur HP: 600 Attack Power: 115 Defense Power: 10 Magic Defense: 200 Weakness: None Gil: 600 Resistance: None EXP: 7200 Where fought: Desert around Mirage Tower, forest south of Gaia (from where you park the airship to be able to walk to Lufenia, walk east 8 steps and south 3 steps. That is the spot. It is the spot right above that tile with 5 seperate trees (1 step to the right of the diagonal down-left coastline-there are 2, the 5 trees tile is between them). Black Knight HP: 260 Attack Power: 44 Defense Power: 38 Magic Defense: 135 Weakness: None Gil: 1800 Resistance: None EXP: 1263 Where fought: Tower of Mirage 1F, Flying Fortress 1F, Temple of Chaos (Past) 3F Chimera HP: 300 Attack Power: 30 Defense Power: 20 Magic Defense: 130 Weakness: Ice Gil: 2500 Resistance: Quake, Fire EXP: 2064 Where fought: Tower of Mirage 1F/2F, Flying Fortress 2F/3F, Temple of Chaos (Past) 1F Page 16 Guardian HP: 200 Attack Power: 25 Defense Power: 40 Magic Defense: 110 Weakness: Bolt Gil: 400 Resistance: Death, Confusion, Paralysis EXP: 1224 Where fought: Tower of Mirage 2F, Flying Fortress 4F Blue Dragon HP: 454 Attack Power: 92 Defense Power: 20 Magic Defense: 200 Weakness: None Gil: 2000 Resistance: Quake, Bolt EXP: 3274 Where fought: Tower of Mirage 2F, Tower of Mirage 3F (specific area) Green Dragon HP: 352 Attack Power: 72 Defense Power: 16 Magic Defense: 200 Weakness: Ice Gil: 5000 Resistance: Quake EXP: 4068 Where fought: Waterfall Cavern, Temple of Chaos (Past) 3F Stone Golem HP: 200 Attack Power: 70 Defense Power: 16 Magic Defense: 110 Weakness: None Gil: 1000 Resistance: Quake, Bolt, Ice, Fire, Death, EXP: 2385 Confusion, Paralysis Where fought: Flying Fortress 2F, Temple of Chaos (Past) B1/B4 Aeros HP: 358 Attack Power: 53 Defense Power: 4 Magic Defense: 130 Weakness: None Gil: 807 Resistance: Quake, Death, Confusion, Paralysis EXP: 1614 Where fought: Flying Fortress 1F/2F/4F/5F, Temple of Chaos (Past) B4 Spirit Naga HP: 420 Attack Power: 7 Defense Power: 16 Magic Defense: 143 Weakness: None Gil: 4000 Resistance: None EXP: 3489 Where fought: Flying Fortress 1F/2F Doom Knight HP: 190 Attack Power: 55 Defense Power: 32 Magic Defense: 173 Weakness: None Gil: 3000 Resistance: Death, Confusion, Paralysis EXP: 2700 Where fought: Flying Fortress 1F, Temple of Chaos (Past) B4 Page 17 Earth Medusa HP: 96 Attack Power: 11 Defense Power: 12 Magic Defense: 70 Weakness: Fire Gil: 1218 Resistance: Quake, Ice EXP: 1218 Where fought: Flying Fortress 1F/2F, Temple of Chaos (Past) B1 Dark Flan HP: 156 Attack Power: 49 Defense Power: 255 Magic Defense: 85 Weakness: Fire Gil: 900 Resistance: Quake, Bolt, Ice, Death, Confusion, EXP: 1101 Paralysis Where fought: Flying Fortress 5F, Temple of Chaos (Past) 1F/2F Soldier HP: 400 Attack Power: 102 Defense Power: 48 Magic Defense: 160 Weakness: Bolt Gil: 2000 Resistance: Quake, Ice, Fire, Death, Confusion, EXP: 4000 Paralysis Where fought: Flying Fortress 3F/4F Vampire Lord HP: 300 (regenerates 15HP at the end of each round) Attack Power: 90 Defense Power: 28 Magic Defense: 84 Weakness: Fire, Dia spells Gil: 3000 Resistance: Quake, Ice, Death, Confusion, Paralysis EXP: 2385 Where fought: Flying Fortress 4F, Temple of Chaos (Past) B4 Dark Warrior HP: 200 Attack Power: 40 Defense Power: 38 Magic Defense: 186 Weakness: None Gil: 3420 Resistance: None EXP: 3420 Where fought: Flying Fortress 5F, Temple of Chaos (Past) 3F-On the floor with the Death Eye. Warmech
HP: 2000 (regenerates 100HP at the end of each round)
Attack Power: 128
Defense Power: 80
Magic Defense: 200
Weakness: None
Gil: 32000 Resistance: Quake, Bolt, Ice, Fire, Death, Confusion,
EXP: 32000 Paralysis
Where fought: Flying Fortress 5F (rare fight, so expect to fight around
for awhile)
Tiamat
HP: 2000
Attack Power: 49
Defense Power: 80
Magic Defense: 200
Weakness: Stone
Gil: 6000 Resistance: Quake, Bolt, Ice, Fire
EXP: 5496
Where fought: Flying Fortress 5F (Boss)
Page 18
Rhyos
HP: 350
Attack Power: 40
Defense Power: 18
Magic Defense: 143
Weakness: Ice
Gil: 5000 Resistance: Quake, Fire
EXP: 4584
Where fought: Temple of Chaos (Past) 2F-Try looking after going down the
ladder once you've used the Lute. Try that version of 2F.
Death Eye
HP: 360 (regenerates 18HP at the end of each round)
Attack Power: 120
Defense Power: 60
Magic Defense: 160
Weakness: Fire, Dia spells
Gil: 1 Resistance: Quake, Ice, Death, Confusion, Paralysis
EXP: 1
Where fought: Temple of Chaos (Past) 3F (specific area)
Purple Worm
HP: 448
Attack Power: 65
Defense Power: 10
Magic Defense: 200
Weakness: None
Gil: 1000 Resistance: Quake
EXP: 4344
Where fought: Temple of Chaos (Past) 1F/B4
Iron Golem
HP: 304
Attack Power: 93
Defense Power: 100
Magic Defense: 143
Weakness: None
Gil: 3000 Resistance: Quake, Ice, Fire, Death, Confusion,
EXP: 6717 Paralysis
Where fought: Temple of Chaos (Past) B4 (rare fight, but the only place you
can encounter them; they seem to be more present in the lower-
right room of the floor, just to the left of where you find
the Masamune).
Lich
HP: 1000
Attack Power: 50
Defense Power: 50
Magic Defense: 140
Weakness: Dia spells
Gil: 1 Resistance: Ice, Death, Confusion, Paralysis
EXP: 2000
Where fought: Temple of Chaos (Past) B1
Marilith
HP: 1400
Attack Power: 60
Defense Power: 60
Magic Defense: 183
Weakness: None
Gil: 1 Resistance: Bolt, Ice, Fire
EXP: 2000
Where fought: Temple of Chaos (Past) B2
Kraken
HP: 1800
Attack Power: 70
Defense Power: 70
Magic Defense: 200
Weakness: None
Gil: 1 Resistance: Quake, Fire
EXP: 2000
Where fought: Temple of Chaos (Past) B3
Page 19
Tiamat
HP: 2200
Attack Power: 75
Defense Power: 90
Magic Defense: 200
Weakness: None
Gil: 1 Resistance: Quake, Bolt, Ice, Fire
EXP: 2000
Where fought: Temple of Chaos (Past) B4
Chaos
HP: 4000
Attack Power: 100
Defense Power: 100
Magic Defense: 200
Weakness: None
Gil: 0 Resistance: Resistant to all attributes
EXP: 0
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Item Collection
The location and contents of all treasure chests/items received in the
game are found here. Note that only the chests/items you have gotten in the
game up to the point you are currently at are revealed.
Included is the floor number for treasure chests/items (if applicable).
Area Name: Total items at area
Castle Cornelia: 7
Temple of Chaos: 6
Matoya's Cave: 4
Elven Castle: 5
Mt. Duergar: 11
Western Keep: 4
Marsh Cave: 13
Titan's Cave: 4
Terra Cavern: 24
Sage's Cave: 1
Crescent Lake: 1
Mt. Gulg: 33
Ice Cavern: 16
Desert Caravan: 1
Gaia: 1
Dragon's Cave: 13
Citadel of Trials: 9
Sunken Shrine: 32
Lufenia: 1
Tower of Mirage: 18
Waterfall Cavern: 7
Flying Fortress: 34
Temple of Chaos (Past): 7
Castle Cornelia: 7 (Must have the Mystic Key to get the 1F items)
(1F) Mythril Knife (1F) Saber
(1F) Crosier (1F) Steel Plate
(1F) Iron Shield (1F) Nitro Powder
(2F) Lute
Temple of Chaos: 6 (Must have Mystic Key to get Gold Needle, Werebane, and
Rune Blade)
Potion Gold Needle
Tent Werebane
Rune Blade Leather Cap
Matoya's Cave
Potion Potion
Antidote Jolt Tonic
Elvin Castle: 5
330 Gil 400 Gil
Mythril Hammer Bronze Glove
Mystic Key
Mt. Duergar: 11 (Must have Mystic Key to get all items, except 450 Gil,
one of the 575 Gil chests, and Excalibur)
450 Gil 575 Gil
575 Gil Tent
Cottage Mythril Knife
Wyrmkiller Helmet
Grand Helm Mythril Mail
Excalibur
Western Keep: 4 (Must have Mystic Key for the Power Staff, Falchion,
and Steel Gloves)
Power Staff Falchion
Steel Gloves Crystal Eye
Marsh Cave: 13 (Must have Mystic Key for the Silver Armlet, Mythril Knife,
and 1020 Gil)
(B3) 295 Gil (B3) 385 Gil
(B2) 620 Gil (B2) 680 Gil
(B3) 1020 Gil (B3) Cottage
(B2) Dagger (B3) Mythril Knife
(B2) Broadsword (B3) Steel Plate
(B3) Copper Armlet (B3) Silver Armlet
(B3) Crown
Titan's Cave: 4
450 Gil 620 Gil
Great Axe Mythril Helm
Terra Cavern: 24
(B2) 330 Gil (B2) 575 Gil
(B1) 795 Gil (B1) 880 Gil
(B3) 1020 Gil (B4) 1250 Gil
(B4) 1455 Gil (B4) 1520 Gil
(B1) 1975 Gil (B3) 3400 Gil
(B4) 3400 Gil (B2) 5000 Gil
(B4) 5450 Gil (B1) Potion
(B3) Potion (B1) Antidote
(B3) Sleeping Bag (B2) Tent
(B4) Tent (B4) Staff
(B2) Coral Sword (B2) Leather Shield
(B4) Mythril Shield (B3) Star Ruby
Sage's Cave: 1
Earth Rod
Crescent Lake: 1
Canoe
Mt. Gulg: 33
(B4) 10 Gil (B4) 155 Gil
(B2) 750 Gil (B2) 795 Gil
(B4) 880 Gil (B4) 1250 Gil
(B2) 1455 Gil (B2) 1520 Gil
(B2) 1520 Gil (B2) 1760 Gil
(B4) 1760 Gil (B2) 1975 Gil
(B4) 2000 Gil (B4) 2750 Gil
(B2) 4150 Gil (B4) 7340 Gil
(B2) Potion (B2) Potion
(B2) Antidote (B4) Antidote
(B4) Gold Needle (B2) Tent
(B4) Cottage (B4) Staff
(B2) Claymore (B2) Mythril Axe
(B4) Ice Brand (B2) Mythril Helm
(B2) Mythril Helm (B5) Flame Mail
(B2) Mythril Shield (B4) Flame Shield
(B2) Mythril Gloves
Ice Cavern: 16
(B3) 180 Gil (B3) 5000 Gil
(B3) 5454 Gil (B3) 7900 Gil
(B1) 9500 Gil (B3) 9900 Gil
(B1) 10000 Gil (B3) 12350 Gil
(B2) Flame Sword (B2) Shirt
(B3) Ice Armor (B1) Ice Shield
(B3) Mythril Gloves (B2) Levistone
Desert Caravan: 1
Bottled Faerie
Gaia: 1
Oxyale
Dragon's Cave: 13
10 Gil 160 Gil
500 Gil 575 Gil
1455 Gil 1520 Gil
2000 Gil 2750 Gil
2750 Gil 9500 Gil
Gold Needle Tent
Cottage
Citadel of Trials: 9
(3F) 1455 Gil (3F) 7340 Gil
(3F) Cottage (3F) Healing Staff
(3F) Ice Brand (3F) Steel Gloves
(2F) Gauntlets (3F) Ruby Armlet
(3F) Rat's Tail
Sunken Shrine: 32
(5F) 10 Gil (4F) 20 Gil
(3F) 110 Gil (2F) 385 Gil
(3F) 450 Gil (5F) 1760 Gil
(3F) 2000 Gil (2F) 2750 Gil
(5F) 2750 Gil (5F) 4150 Gil
(5F) 5000 Gil (2F) 5450 Gil
(2F) 7340 Gil (2F) 7690 Gil
(2F) 8135 Gil (5F) 9000 Gil
(2F) 9900 Gil (3F) 9900 Gil
(5F) 10000 Gil (4F) 12350 Gil
(5F) Antidote (4F) Mage's Staff
(2F) Light Axe (4F) Light Axe
(2F) Ribbon (5F) Diamond Helm
(4F) Diamond Armor (5F) Diamond Shield
(2F) Giant's Gloves (5F) DiamondGloves
(5F) Diamond Armlet (5F) Rosetta Stone
Lufenia: 1
Bell
Tower of Mirage: 18
(1F) 800 Gil (1F) 2750 Gil
(1F) 3400 Gil (2F) 7600 Gil
(2F) 7900 Gil (2F) 8135 Gil
(2F) 10000 Gil (2F) 12350 Gil
(2F) 13000 Gil (1F) 18010 Gil
(1F) Tent (2F) 18010 Gil
(2F) Thor's Hammer (1F) Vorpal Sword
(2F) Sunblade (1F) Healing Helm
(2F) Dragon Mail (1F) Aegis Shield
Waterfall Cavern: 7
5000 Gil 6400 Gil
13450 Gil Spellbinder
Defender Ribbon
Warp Cube
Flying Fortress: 34
(1F) 180 Gil (2F) 880 Gil
(3F) 3400 Gil (1F) 4150 Gil
(3F) 4150 Gil (1F) 5000 Gil
(3F) 5450 Gil (3F) 6400 Gil
(1F) 6720 Gil (1F) 7900 Gil
(3F) 8135 Gil (3F) 9000 Gil
(3F) 9500 Gil (1F) 9900 Gil
(2F) 13000 Gil (1F) Potion
(3F) Potion (3F) Gold Needle
(3F) Gold Needle (2F) Cottage
(1F) Venom Blade (3F) Sasuke
(2F) Ribbon (1F) Healing Helm
(2F) Mythril Helm (3F) Shirt
(3F) Protect Cloak (2F) Black Robe
(2F) White Robe (2F) Diamond Shield
(2F) DiamondGloves (1F) Protect Ring
(3F) Protect Ring (2F) Adamantite
Temple of Chaos (Past): 7
(B2) 26000 Gil (3F) 45000 Gil
(3F) 65000 Gil (B2) Sasuke
(B4) Masamune (B2) Protect Cloak
(B2) Protect Ring
---------------------------------------------------------------------------
Art Gallery
Some artwork is opened as you defeat the monster that has a sketch, some
do not appear until after you finish the game. All of the artwork should be
drawn by Yoshitaka Amano, but I am only assuming so. If anyone knows any
sketches in the Art Gallery section not drawn by Amano, I will gladly credit
you.
Hit the R2 button to go down a page, and L2 to go up a page when in the
large list screen. While in a picture, X will zoom in and O will zoom back
out. R2 will go to the next picture in your list while L2 will go back one.
Some drawings are from other games in the series, but most are from FF1.
Goblin: A sketch of a Goblin.
Princess and Her Light: Picture of a Light Warrior with drawn sword and the
Princess' face in the background; I think it's the
Japanese cover to the original game.
Skeleton: A sketch of a Skeleton.
Zombie: A sketch of a Zombie
Princess Sara: A sketch of Sara in a yellow dress; this was on the inside
flap of the LE set of FF1 for the WonderSwan Color.
Sahagin: A sketch of a Sahagin.
Shark: A sketch of a Shark.
Tarantula: A sketch of a Tarantula.
Scorpion: A sketch of a Scorpion.
Strange Land: A sketch of an airship leaving a desert and a small party.
Green Slime: A sketch of a Green Slime.
Crawler: A sketch of a Crawler.
Gargoyle: A sketch of a Gargoyle.
Mummy: A sketch of a Mummy.
Anaconda: A sketch of an Anaconda.
Minotaur: A sketch of a Minotaur.
Behemoth vs Light: A Behemoth has the Light Warriors on the defensive.
Possibly from FF2?
Gigas: A sketch of a Gigas.
Troll: A sketch of a Troll.
Cockatrice: A sketch of a Cockatrice.
Lich: A sketch of Lich.
Crocodile: A sketch of a Crocodile.
Ochu: A sketch of Ochu.
Ochu vs Light: A Light Warrior in the jaws of a giant Ochu monster.
Hydra: A sketch of a Hydra.
Hellhound: A sketch of a Hellhound.
Dragon: A sketch of the Dragon Zombie/White Dragon-type of dragon.
Marilith: A sketch of Marilith.
Mindflayer: A sketch of a Mindflayer.
Dark Elf: A sketch of the Dark Elf Astos.
Dragon VS Light: A Light Warrior fighting a huge Red Dragon breathing
fire.
Death Eye: A sketch of a Death Eye.
Sabretooth: A sketch of a Sabretooth.
Wyvern: A sketch of a Wyvern.
Manticore: A sketch of a Manticore>
Baretta: A sketch of a Baretta.
Basilisk: A sketch of a Basilisk.
Medusa: A sketch of a Medusa.
Demon in the Clouds: Cool picture of the Light Warriors in the sky fighting
a gigantic black demon with clouds sifting through its
hand like sand.
Rakshasa: A sketch of a Rakshasa.
Golem: A sketch of a Golem.
Nightmare: A sketch of a Nightmare.
Ghost: A sketch of a Ghost.
Naga: A sketch of a Naga.
Kraken: A sketch of Kraken.
Kraken vs. Light: A Light Warrior entangled in one of Kraken's tentacles.
Tyrannosaur: A sketch of a Tyrannosaur.
Black Knight: A sketch of a Black Knight.
Chimera: A sketch of a Chimera.
Flying Fortress: A sketch of the Flying Fortress.
Soldier: A sketch of a Soldier.
Tiamat: A sketch of Tiamat.
Chaos: A sketch of Chaos.
Throne of Doom: A sketch of Chaos on his throne, waiting for the Light
Warriors.
Phoenix: A sketch of the Phoenix from Final Fantasy VI.
Princess and Her Light II: An alternate-colored version of the earlier
picture.
---------------------------------------------------------------------------
Photo Gallery
Not all of the Photo Gallery pictures are opened until you finish the game
in both modes. All of the photographs are scenes at the very end of the
ending; either a certain part of the game or CG art.
Hit the R2 button to go down a page, and L2 to go up a page when in the
large list screen. While in a picture, X will zoom in and O will zoom back
out. R2 will go to the next picture in your list while L2 will go back one.
Destiny: A picture of the necklace worn by the guy in the intro movie.
The Light and the Darkness: A picture of Garland's back on the left, and
a Knight/Light Warrior on the right.
Crimson Fury: The Red Dragon breathing fire.
The Clash: The Red Dragon and Knight facing off.
Doom: Garland with a lightning bolt in the background.
Eagle Eyes: An up-close shot of the Knight/Light Warrior and his sword.
The Crystal: CG of a Crystal.
Battle's End: The Knight's sword is stuck in the ground while the sun is
setting.
Chosen One: An up-close shot of a sword with a silhouette of the Knight in
the background.
Dragon Lord: Picture of the parent and child dragon looking at each other.
Time Traveler: A full-body shot of Garland floating in space.
Blaze: A shot of the Knight preparing to slice through the Red Dragon's fire.
Magnificent Glider: The Red Dragon cruising atop the clouds.
The Winner?: Red Dragon on the left, Light Warrior on the right. If there
was a VS in the black stripe going down the center, you'd
think it was a fighting game.
Blue Moon: A nice shot of the night with a purple moon shedding its light
on the land.
Promise of Revenge: The Red Dragon looks up at the starry sky, plotting
a rematch with the Light Warrior.
---------------------------------------------------------------------------
Thanks to:
Square, for releasing this game on a system that doesn't use batteries (which
can get expensive when you have no job) and for making the original game in the
first place.
Zach Keene-for pointing out a big error of where the Dark Warrior is found
in the Temple of Chaos (Past).
CJayC for hosting all my faqs/guides.
---------------------------------------------------------------------------
That's it for now, unless I get enough emails about anything else or any
additions/changes. Thank you for reading my FAQ and email with any questions
(akaiscarlet@hotmail.com) or if you just want to talk to someone about any of
the Final Fantasy games, or any other games I have written FAQ's for.
Copyright Red Scarlet, 2003.