SaGa Frontier 2 - Item/Arts List - v5.0 By: Matt Hobbs YelseyKing@aol.com The most recent version of this file can be found at: "Yelsia 9000" http://members.aol.com/yelseyking/ ---------------------------------------------------------------------------- Forward: This is just an item/arts list, so don't mail me with any questions concerning the game itself, please. Such letters will be ignored. Anyway, this is a fairly complete item/arts list. Why'd I make this list? As with all my item lists, I made this one pretty much just for fun, in hopes that it'd help others. (As well as myself. ^_^) I'm really sorry that I can't put as much time into this list as I have with some of my previous ones (such as the one for the original SaGa Frontier), but I just don't have as much free time as I used to. Most of the items I used GameShark to obtain the stats of are randomly dropped by specific enemies. Since I don't have a guide book or any other way of knowing which enemies drop which items, trying to obtain these normally would probably prove to be futile, especially given my unparalleled bad luck at winning such items. I apologize for this, but it really can't be helped. I shouldn't need to justify my actions, but I will anyhow. I like my item lists to be complete. That includes items not available normally, and items I haven't yet found. The reason I use the [GS] tag is so I don't have people mailing me about items not available normally. Forgive me for causing a bit of confusion, but I'm a perfectionist when it comes to item/spell lists. Also note that I never once said that the items I found with GameShark don't exist. I merely stated that I, myself, for reasons explained above, haven't found them yet. If you've found such an item normally, please let me know. That's all. Sorry for making such a lengthy explanation, but I don't appreciate being called a 'cheater'. I'm not. ---------------------------------------------------------------------------- Table of Contents: 1. Revision History 2. Forward Notes 3. Weapons 4. Armor 5. Weapon Arts 6. Weapon/Spell Hybrid Arts 7. Spell Arts 8. Miscellaneous Arts 9. Item Magic 10. Battle Roles 11. Shop List 12. Items not found in Shops 13. Credits/Closing Stuff ---------------------------------------------------------------------------- 1. Revision History ---------------------------------------------------------------------------- V5.0 - Not a particularly big update. - Got some of the missing shop lists for Rich, but I'm still missing Laubholz. - Added a few alternate locations where items can be won. (Uroborus and Pirate Bandana.) - Various minor corrections. Typos fixed, etc. V4.5 - Added a list of Battle Roles. Guess that's about everything I *can* list. - Got the rest of the items in the Custom Order shops. - Dunno why, but version 4.0 never got put up on GameFAQs. See that list for the rest of the stuff that's new since version 3.0. V4.0 - Wow, that was fast. Already got the location of the Dominant Gloves, the location of the second Lake Robe, and info about winning extra Water Mirrors and Crystal Wings. - Thanks to the same person, I also know now how to get Custom Weapons to appear in the shops at Gruegel and Vogelang. That's been added. - Got the location of the Golden Axe, thanks to...someone else. ;P - Also added a shop list. Let's see... All rare items have been covered, and all common items have been covered. I guess that covers eveything. :) Oh, yeah. I'm missing the lists of some of the shops in Rich's quest, and some of the Custom Items. Anyone care to help? - Oh, yeah. After comparing letters for about five minutes, I noticed that "Carithel" is actually "Carlthel". That's been fixed, too. - Things I still need: · Locations of the Bone Armor, Fire-Beast Skin, and Mystic Veil. · Confirmation of whether or not Rock Rhinos drop Rock-Beast Tags. · The effect (if any) of the Egg (the GS item), and Gem Particles. · More places where the landform 'items' are used. Especially Puddle. · Additional locations of where items can be won. · The shop lists for Gruegel, Vogelang, and Laubholz in Rich's Quest. · I'd also like a confirmation of whether or not the shops in the listed towns change if your leader is Gustave, Eleanor, Johan, or Nebelstern. If no one can get this, I'll do it later. V3.0 - Started a list of where some rare items can be found. It's quite incomplete, so feel free to submit anything you may have found. - Confirmed a few more items. - Added Wood Sword and Fossil Dagger. Why and how I missed them, I don't know. Why didn't anyone tell me I was missing them?! =P - Fixed a few mistakes (like I had "Stone" listed twice in the "Arts Key", and didn't have "Tone" listed), and added another note to the Spell Arts. Nothing really major. v2.0 - Thanks to a contribution, the locations of several items have been confirmed. - Also, thanks to the same contribution, I've learned that Hymnal *can* be learned/used in duels. That's been fixed. - I'd like to include a list of hard-to-find items here, as well. If someone could contribute a list, either partial or complete, of which items are dropped by which enemies, I'd appreciate it. v1.0 - First version. - Well, I was gonna write a full-version FAQ, but I decided not to... My writing style just wouldn't allow for the huge story sequences... - Any help in locating the items I found with GS would be gladly accepted. ;) ---------------------------------------------------------------------------- 2. Forward Notes ---------------------------------------------------------------------------- Key: Tr - Tree, Wt - Water, St - Stone, Fl - Flame, Tn - Tone, Bt - Beast (These abbreviations are used only when an item has more than one anima.) Notes for the item lists: - Steel isn't a real anima type. "Steel" in the Anima section indicates that an item is made of steel. A line of dashes means the item has no known anima. - You may find items with more uses than listed. The "Uses" catagory simply indicates the maximum number of uses an item can have after being repaired at a shop. (At Westia, Vogelang, etc.) - Shields aren't really weapons. They're equipped in the hand, so I included them there. - A "--" in the uses column means the item has infinite uses. - A '[B]' tag in the "Other" section means the item has a special effect in battle, and not the usual basic art or anima weapon skill. A '[GS]' tag means the I got the item's stats via GameShark, but I haven't yet confirmed its existance/location in the actual game yet. A '[GGD]' tag means the item can only be optained using the Pocketstation mini-game "Go! Go! Digger". - "SPR" isn't "Spirit"; it's a name I made up for "SP Regeneration". - For armor and the like, there're two numbers in the "Enh" (SP Enhance) section. The one on the left is the "SP Enhance" number in the game's description of the item. The one on the right is its SPR (see above) increase. A * next to it, however, means it *lowers* SPR by that much. - Likewise, "SP" (for all item types) is how much it increases (or decreases) your max SP by. With that out of the way... Here's the lists. ---------------------------------------------------------------------------- 3. Weapons ---------------------------------------------------------------------------- --- Swords --- ATK Anima Uses SP Other Wood Dagger 4 Tree 40 5 Kris Knife 4 ----- -- 0 Quell, SPR +1 [B] Stone Knife 5 Stone 60 5 Fang Dagger 7 Beast 40 5 Wood Sword 8 Tree 40 5 Flame Rod 12 Flame 30 5 Trial Dagger 12 Steel -- -50 SPR -2, Gustave's; Can't remove Steel Dagger 15 Steel -- -20 SPR -3 Fossil Dagger 15 Beast 40 5 Blast Sword 18 Tree 30 10 Lightning Sword 18 Water 30 10 Fossil Sword 24 Beast 40 5 Screamer 27 Tone 40 5 Gustave's Sword 29 Steel -- -50 SPR -2, Gustave's; Can't Remove Flame Sword 30 Flame -- 20 Quell, SPR +2; Can't Remove Firebrand 30 Flame -- 20 Quell, SPR +2; Can't Remove Steel Sword 33 Steel -- -20 SPR -3 Galatyn 34* ----- -- 3 SPR +1, Fake Gus's; Can't Remove Beowulf 38 Beast -- 10 Quell, SPR +1 Carlthel 42 Stone 40 5 Gustaf's Sword 43 Steel -- -40 SPR -2, Gustaf's; Can't Remove Paladin Sword 50 Steel -- -30 SPR -3 Gustave's Sword 53 Steel -- -50 SPR -2, Gustaf's; Can't Remove Gustave's Sword 53 Steel -- -50 SPR -2, Gustave's; Can't Remove Valleria Heart 53 Flame 30 10 SPR +1 CinderforgeSword 70 Steel -- -50 SPR -3 Seven-Star Blade 77 ----- 7 5 [B][GGD] *Galatyn is really screwed up. At first glance, it appears to be steel, but it doesn't seem to be once you're using it. It doesn't have an anima, and has the appearance of a 'Beast' Sword in battle. If you get it through GS, it doesn't mention attack power, it says "Armor Def 10, SP Enhance 5". The attack power I have listed is a rough estimate based on damage done when compared to other swords. --- Spears --- ATK Anima Uses SP Other Wood Spear 6 Tree 50 5 Light Spear 9 Flame 60 5 Coral Spear 11 Water 40 5 Sacred Spear 15 Tree 50 5 Antler Spear 17 Beast 60 5 Sea-Beast Horn 22 Beast 60 5 Ice Lance 25 Water -- 20 Quell, SPR +1 Diamond Spear 32 Stone 60 5 Steel Spear 35 Steel -- -20 SPR -3 Beast Lance 36 Beast -- 20 Quell, SPR +1 Babrashka 43 Tree 40 5 Paladin Spear 54 Steel -- -30 SPR -3 Uroborus 55 Water 33 5 --- Staffs --- ATK Anima Uses SP Other Sapling Staff 3 Tree 50 5 Oak Staff 4 Tree 60 10 Holly Staff 4 Tree 50 15 Snake Staff 13 Beast 40 10 SPR +1 Ice Staff 16 Water 30 10 Silver Staff 23 Tone 70 10 Sandwurm Staff 27 Stone 60 10 SPR +1 Eternity Staff 30 ----- -- 30 Quell, SPR +1 Limstokes 40 Water 40 5 Granite Staff 49 Stone -- 5 Doesn't break --- Axes --- ATK Anima Uses SP Other Stone Axe 7 Stone 60 5 Flint Axe 9 Flame 60 5 Rock Axe 15 Stone 60 5 Dew Axe 19 Water 30 5 Golden Axe 20 Steel -- 0 Doesn't resist Anima Berserker Axe 24 Beast 40 5 Obsidian Axe 31 Stone 60 5 Hawk Wind 48 Beast 40 5 --- Bows --- ATK Anima Uses SP Other Hunter Bow 7 Flame 60 5 Ranger Bow 11 Tree 50 5 Pit Spider 14 Water 30 5 Silence Bow 19 Tone 60 5 Elder Bow 20 Beast 40 10 Elven Lyre 28 Tone -- 20 Quell, SPR +1 Wysteria Bow 33 Tone 60 10 Wild Rose 34 Tree 50 10 Steel Bow 36 Steel -- -20 SPR -3 Beast Dancer 47 Beast 33 5 Paladin Bow 56 Steel -- -30 SPR -3 --- Shields --- EVD Anima Uses SP Blocks Buckler 8 ----- -- 0 Melee House Guard 12 ----- -- 5 Melee Stone Shield 16 ----- -- 10 Melee, Ranged Knight Shield 20 ----- -- 0 Melee, Ranged Water Mirror 20 ----- -- 10 Melee, Water Glacier Shield 24 ----- -- 5 Melee, Ranged, Fire Lava Shield 24 ----- -- 5 Melee, Ranged, Ice Warlord Shield 30 Steel -- -10 Melee, Ranged ---------------------------------------------------------------------------- 4. Armor ---------------------------------------------------------------------------- --- Armor --- DEF Anima Uses SP Enh Other Caster Cloth 4 ----- -- 10 2/0 Fur 6 ----- -- 0 3/0 Leather Armor 6 ----- -- 5 1/0 SLIME MAIL 8 ----- -- 0 1/0 Debug/Dummy? [GS] Padded Mail 8 ----- -- 5 2/0 Alligator Skin 8 ----- -- 0 3/0 Silk Toga 8 ----- -- 10 3/1 Hard Leather 10 ----- -- 5 1/0 Caster Robe 10 ----- -- 10 3/1 Fire-Beast Skin 11 ----- -- 0 3/0 Protector 12 ----- -- 0 3/0 Caster Armor 12 ----- -- 10 2/1 SKELTON MAIL 13 ----- -- 0 1/0 Debug/Dummy? [GS] Bone Breastplate 13 ----- -- 0 3/0 Alligator Armor 15 ----- -- 1 1/0 Lake Robe 16 Water 60 10 3/1 Resists Water Bone Armor 17 ----- -- 5 1/1 [GS] Stardust Robe 18 ----- -- 20 5/2 Stops Cripple and Sleep Iron Breastplate 18 Steel -- -30 0/5* Enhanced Armor 20 ----- -- 5 1/0 Brigandine 22 Steel -- -30 0/5* Stone Plate 22 ----- -- 5 2/0 Stops Petrify Redstone Armor 24 ----- -- 10 2/0 Silver Chain 25 Steel -- -20 0/2* Resists Sonic Steel Armor 26 Steel -- -30 0/5* Lobster Mail 26 ----- -- 10 2/0 Resists Water Blackstone Armor 28 ----- -- 5 1/0 Stops Petrify Ceramic Mail 30 ----- -- 0 1/0 Warlord Armor 31 Steel -- -30 0/5* Heavy Armor 37 Steel -- -30 0/5* --- Full-body Armor --- DEF Anima Uses SP Enh Other MEGA SLIME MAIL 8 ----- -- 0 1/0 Debug/Dummy? [GS] Leather Suit 18 ----- -- 0 2/0 Plate Armor 21 Steel -- -40 0/5* Hydra Suit 24 ----- -- 0 2/0 Stops Poison Full Armor 26 Steel -- -40 0/5* Armor Suit 30 ----- -- 5 2/0 Field Suit 34 Steel -- -40 0/5* Reinforced Suit 40 Steel -- -40 0/5* --- Hats --- DEF Anima Uses SP Enh Other Head Band 1 ----- -- 5 3/0 Hat 3 ----- -- 0 1/0 Pirate Bandana 3 ----- -- 5 2/0 Stops Sleep Red Hood 4 ----- -- 2 2/0 Funny Cap 4 ----- -- 5 2/0 Stops Sleep Scale Visor 5 ----- -- 0 1/0 Feather Cap 5 ----- -- 5 3/0 Stops Cripple Mystic Veil 7 ----- -- 5 4/0 Stops Psyche [GS] Gem Band 8 ----- -- 5 3/0 --- Shoes --- DEF Anima Uses SP Enh Other Wood Shoes 2 ----- -- 3 2/0 Fur Boots 5 ----- -- 3 1/0 Rubber Soles 6 ----- -- 3 2/0 Alligator Shoes 7 ----- -- 3 1/0 Steel Greaves 8 Steel -- -10 0/2* Pop Shoes 8 ----- -- 0 1/0 [B] Crystal Wings 8 ----- -- 10 4/0 Stops Stun, Resists Sonic Titus Greaves 12 Stone 60 3 0/0 Resists Ground Attacks --- Gloves/Rings --- DEF Anima Uses SP Enh Other Work Gloves 4 ----- -- 0 1/0 Coral Ring 4 Water 20 3 2/0 Birch Ring 4 Wt-Tr -- 10 3/1 Quell, Resists Water [B] Gauntlet 6 Steel -- -15 0/1* Bone Gloves 6 Beast 20 3 2/0 Silver Gloves 9 Steel -- -10 0/2* Obsidian Gloves 9 Stone 40 3 1/0 Dominant Gloves 12 Steel -- 0 0/0 --- Accessories --- DEF Anima Uses SP Enh Other Egg 0 ----- -- 0 0/0 ??? [GS] Forest Map 0 ----- -- 0 0/0 Map of the Ancient Forest Hyper Steel 0 Steel -- -30 0/1* Resists Anima Ark Stone 0 ----- 1 1 3/1 Restores WP & SP for all Life Seed 1 ----- 1 0 1/0 Fully restores 1 character Soul Crystal 1 ----- 1 10 1/1 Fully restores 1 character Anima Crystal 1 ----- 1 30 5/0 Fully restores 1 character Stardust 1 ----- 1 3 1/0 Raw Tool [B] Bone 1 Beast 1 1 1/0 Raw Beast Tool Red Ore 1 Flame 5 2 2/0 Raw Flame Tool Blue Ore 1 Water 5 2 3/0 Raw Water Tool Green Ore 1 Tree 5 2 2/0 Raw Tree Tool Demongrass Fang 1 Tr-St 3 3 2/0 Raw Tree-Stone Tool [B] Amber Ring 1 Beast 3 3 1/0 Cross Branch 1 Tree 10 3 1/0 Rock Heart 1 Stone 10 3 1/0 Blue Water 1 Water 10 3 1/0 Fire Charm 1 Flame 10 3 1/0 Wind Shell 1 Tone 10 3 1/0 Beast Amulet 1 Beast 10 3 1/0 Scorpion Tail 1 Water 13 3 2/0 [B] Blue Chip 1 Water 1 10 1/0 Hyper Water 1 Water 30 10 3/1 Resists Water Canary Heart 1 Tone 10 5 2/0 Resists Sonic Cat's Eye 1 Beast 10 10 2/1 Resists Stare Beast Rune 1 Beast 10 10 3/0 [B] Pan Flute 1 Tr-Tn 10 10 2/1 Fire Flake 1 Fl-Tr 20 10 2/0 [B] Green Glass 1 Tr-Fl 20 10 2/0 [B] Cielmerlion 1 Tr-St -- 5 5/1 Cielmer's; Can't Remove Pocket Dragon 1 Stone -- 10 3/1 Quell Hot Stone 1 Flame -- 10 3/1 Quell Anthurium 1 Flame -- 10 4/1 Quell Spring Orb 1 Water -- 10 4/1 Quell, Resists Water Night Medallion 1 Beast -- 10 4/1 Quell [B] Amber Maleate 1 Tr-Bt -- 10 4/1 Quell [B] Blood Star 1 Wt-Tn -- 10 4/1 Quell, Stops Poison [B] Last Leaf 1 Tree -- 20 4/2 Quell, Stops Poison/Death Eternal Rock 1 Stone -- 20 4/2 Quell, Stops Sleep/Petrify Nova Heart 1 Flame -- 20 4/2 Quell, Stops Cripple Deep Blue 1 Water -- 20 4/2 Quell, Resists Water Harmonium 1 Tone -- 20 4/2 Quell, Resists Sonic Tao Motif 1 Beast -- 20 4/2 Quell, Resists Psyche (?) Dryad Grail 1 Tree -- 30 4/2 Quell Gem Particle 1 ----- -- 3 1/0 Red Scarf 1 ----- -- 10 3/0 Steel Amulet 1 Steel -- -20 0/1* Resists Anima Dead Stone 2 ----- -- 0 2/0 Stops Instant Death Devil's Tear 2 ----- -- 5 1/0 Stops Poison Mushroom Tear 2 ----- -- 5 2/0 Rock-Beast Tag 3 St-Bt 10 3 2/0 Peg Heart 4 ----- -- 10 2/0 Resists Water --- Landforms --- Anima Location Tree Twig Tree Deep Forest Mushroom Tree Caverns of Jade Wood Roots Tree Insect Cave Stonetile Stone Hahn Ruins Wastelands Stone Desert Rock Surface Stone Rock Quarry Fire Sparks Flame Southern Fort in flames Snow & Ice Water Weissland Puddle Water ??? Deep Mist Water Grand Valley Sea Breeze Water Life Tree Island Pasture Tr-Wt Rock Quarry (Outside), Fields near Hahn Nova Rocky Wall St-Bt Fossil Caves ---------------------------------------------------------------------------- 5. Weapon Arts ---------------------------------------------------------------------------- Key: (For all types) Sl - Slash, Bk - Backslash, Cl - Cleave, Th - Thrust, Tw - Throw, Sw - Swing, Be - Beat, Sh - Shoot, Qk - Quickshot, Pn - Punch, Ki - Kick, Gr - Grab, Re - Ready, Fo - Focus, Fe - Feint, Ch - Charge, Tr - Tree, Wt - Water, Fl - Flame, St - Stone, Tn - Tone, Bt - Beast Note: If a command has no combo, it means it can only be learned (and used) in normal combat. --- Sword --- WP Pwr Combo Other Double Slash 2 21 Cl-Cl Cross Slash 3 25 Sl-Bk Best vs. Undead Strike Slash 3 27 Fe-Sl Causes Stun Running Slash 3 33 Fe-Bk Mist Double 3 34 Fe-Cl-Sl Smash 4 37 Ch-Cl Final Letter 6 39 Bk-Cl-Bk Instant Death Dead End 7 42 Cl-Bk-Sl Instant Death Double Stroke 4 44 Re-Bk-Bk Cross Break 5 46 Ch-Cl-Cl Slice & Dice 5 49 Sl-Bk-Cl Dragon Tail 5 50 Fe-Bk-Cl Aftervision 7 55 Hits all enemies Head Cracker 6 62 Re-Ch-Cl Best vs. Beetles Heaven & Hell 6 55 Ch-Sl-Bk Causes Stun Head Wind 7 59 Fe-Cl-Bk Bull Crush 7 63 Ch-Ch-Cl No Moment 8 66 Re-Re-Re-Sl Unavoidable Blade Spray 9 71 Re-Ch-Ch-Bk Arc Area attack Bear Crush 10 80 Ch-Ch-Ch-Cl Multi-Way 13 88 Sl-Bk-Cl-Sl --- Spear --- WP Pwr Combo Other Swing & Stab 2 18 Bk-Th Double Thrust 2 22 Th-Th Lawnmower 4 27 Bk-Bk Causes Stun, Best vs. Plants Rush 3 32 Ch-Th Skewer 4 36 Ch-Ch-Th Wave Thrust 5 43 Bk-Th-Th Wide Swing 5 47 Causes Stun, Wide Area Attack Brain Shaker 4 51 Fo-Fe-Th Aiming 5 55 Fo-Fo-Th Unavoidable Squash 6 57 Fe-Bk-Th Shining Arm 8 63 Ch-Fe-Th Unavoidable Heavenly Strike 10 65 Bk-Bk-Th-Th Beast Lightning 9 69 Re-Fo-Bk-Th Lowers Magic Power Thousand Cross 12 80 Th-Th-Th-Th Best vs. Undead Fearless Triple 14 88 Fe-Bk-Bk-Th --- Martial --- WP Pwr Combo Other Karate Punch 2 9 Re-Pn Backhand 3 15 Fe-Pn Rotation Kick 3 21 Ch-Ki Bear Paw 4 24 Ch-Gr Brawl 4 27 Pn-Ki-Pn Ogre Run 4 32 Area Attack Crush Beat 4 35 Ch-Pn-Pn Best vs. Stone Enemies Heart Breaker 5 38 Fo-Gr-Pn Causes Cripple Arm Hammer 5 45 Ch-Ch-Pn Kick Rush 5 49 Ki-Ki-Ki Corkscrew 6 51 Ch-Fo-Pn Somersault 5 54 Ch-Ki-Ki Triangle Kick 6 57 Fe-Ki-Ki Unavoidable Sumo Throw 8 60 Pn-Gr-Ki Causes Stun Kitchen Sink 7 62 Ch-Fe-Ki Rolling Thunder 9 64 Fe-Pn-Pn-Pn Tumbler 9 72 Fe-Gr-Ch-Gr Causes Stun Cascade Rising 10 79 Fo-Ki-Ki-Ki Dragon Revolution 10 85 KAMIKAZE 10 90 Ch-Ch-Ch-Gr Uses LP Eradication 10 99 Pn-Pn-Ki-Ki Instant Death --- Staff --- WP Pwr Combo Other Roll Beat 2 10 Sw-Sw Unavoidable Heart Beat 3 14 Fo-Be Causes Cripple Lobster Slayer 4 21 Sw-Fe-Sw Best vs. Shellfish Bone Crush 4 31 Fo-Ch-Be Best vs. Skeletons Head Splitter 4 34 Fo-Fo-Be Gong Beat 6 42 Re-Ch-Sw Painful Beat 5 45 Re-Fo-Be Rock Crush 7 50 Ch-Be-Be-Be Best vs. Stone Enemies Turtle Killer 10 61 Ch-Fo-Fo-Bt Can't be blocked, Lowers Defense Grand Slam 8 74 Hits all enemies Time & Tide 14 77 Fe-Fo-Be-Be Unavoidable, Instant Death --- Axe --- WP Pwr Combo Other Tomahawk 2 17 Ch-Tw Heel Crush 2 19 Fo-Bk Hyper Hammer 3 24 Ch-Bk Fake Out 3 34 Fe-Bk-Sl Unavoidable Wood Cutter 4 27 Ch-Ch-Sl Best vs. Plants Skull Crush 4 40 Fo-Ch-Sl Best vs. Skeletons Axel Turn 5 44 Re-Ch-Bk Ogre Crossing 4 49 Re-Bk-Bk Sky Drive 5 53 Ch-Fe-Tw Yo-Yo 7 55 Fo-Ch-Tw-Tw Megahit 6 60 Re-Ch-Sl Wheel Grind 5 61 Fe-Sl-Sl-Sl Flash Trinity 8 70 Re-Sl-Sl-Bk Sky Rendezvous 9 73 Tw-Tw-Fo-Tw Tornado Divide 12 91 Bk-Bk-Ch-Sl Best vs. Plants --- Bow --- WP Pwr Combo Other Shadow Bind 3 0 Fe-Fo-Sh Causes Cripple Random Shot 2 12 Hits all enemies Aim Shot 3 18 Fo-Sh Arrow Rain 4 32 Hits all enemies Mind Break 5 36 Fo-Fe-Bk Sidewinder 4 44 Fo-Fo-Sh Best vs. Frogs Shadow Slayer 6 49 Sh-Fk-Qk Instant Death Thousand Needle 6 52 Qk-Qk-Sh Rapid Fire 7 55 Ch-Qk-Qk-Qk Hi-Speed Arrow 7 64 Ch-Fo-Fo-Qk Crystal Prism 9 84 Qk-Sh-Qk-Sh Instant Death ---------------------------------------------------------------------------- 6. Weapon/Spell Hybrid Arts ---------------------------------------------------------------------------- --- Sword Hybrid Arts --- SP Pwr Combo Other Thunder Blade 6 50 Wt-Bk-Cl Tornado Blade 7 74 * Wide Area Attack Gale Blade 10 94 Tr-Cl-Cl-Sl *You can't learn this art though any means. However, Johan starts with it. --- Spear Hybrid Arts --- SP Pwr Combo Other Snake Blaster 6 72 Wt-Ch-Th Best vs. Frogs Twin Dragon 9 90 Fl-Wt-Th-Th Jewel Strike 15 99 St-Wt-Bk-Bk --- Staff Hybrid Arts --- SP Pwr Combo Other Gale Strike 7 74 Tr-Sw-Sw-Sw --- Axe Hybrid Arts --- SP Pwr Combo Other Fire Wheel 5 45 Fl-Ch-Tw --- Bow Hybrid Arts --- SP Pwr Combo Other Poison Arrow 4 25 Wt-Sh Causes Poison Bird Hunter 2 31 Fl-Sh Fire Bird 9 33 Fl-Bt-Sh Restores User's HP Death Shot 4 42 Tr-Fl-Sh Instant Death Spark Shot 7 51 Fl-Qk-Qk Windbreaker 8 60 Tr-Ch-Ch-Sh Spectral Shot 9 66 Bt-Bt-Bt-Qk ---------------------------------------------------------------------------- 7. Spell Arts ---------------------------------------------------------------------------- Notes: - A '*' before the spell's combo means it can't be used/learned in duels. - I don't think you can learn Needle Burst normally. To use it, equip a Demongrass Fang, and it'll be listed under its effects in battle. - You can't learn Deadly Snake normally. To use it, equip a Scorpion Tail, and, like Needle Burst, it will be listed under its effects in battle. --- Tree --- SP Pwr Combo Effect Bushfire 6 28 *Tr-Fl Wide Area Attack Woodstock 5 32 Tr-Bt Best vs. Plants Needle Shot 4 36 Tr-St Hits one enemy Needle Burst 10 42 *Tr-St Hits one enemy Life Water 5 -- Tr-Wt Restores HP Sleep 5 -- Tr-Tr-Fl Causes Sleep Song of Earth 8 -- *Tr-Tn Lowers all enemies' Psyche --- Stone --- SP Pwr Combo Effect Water Hammer 5 20 St-Wt Lowers Psyche, Causes Fear Magmaxplosion 5 38 St-Fl Short Area Attack Delta Petra 6 50 St-Tr Arc Area Attack, Causes Petrify Stone Armor 4 -- St-St-St Raises Defense Guard Beast 9 -- St-St-Bt Summons a beast to protect ally --- Flame --- SP Pwr Combo Effect Flame Naga 5 40 Fl-Bt Short Area Attack, Best vs.Frogs Firestorm 8 66 *Fl-Tr Hits all enemies Incineration 10 75 Fl-Fl-Tr-St Instant Death Recovery Breath 4 -- Fl-Tr Cures Status Ailments Soul Hymn 16 -- *Fl-Bt-Tn Morale up, Regenerate HP, all --- Water --- SP Pwr Combo Effect Deadly Snake 4 13 * Moves in a line, Best vs. Frogs Aqua Viper 4 18 Wt-Bt Moves in a line, Best vs. Frogs Sonic Poison 5 44 *Wt-Tn Hits all enemies, Causes Poison Call Thunder 7 60 Wt-Wt-Tn Hits one enemy Heaven's Thunder 9 70 Wt-Wt-Tn-Tr Hits one enemy Permanence 8 -- Wt-Wt-St-Tr Locks Status --- Tone --- SP Pwr Combo Effect Sonic Burner 6 21 Tn-Fl Arc Range Attack Hymnal 11 60 Tn-Tr-Bt Hits all enemies, Best vs.Undead Spoil Wave 3 -- Tn-Wt Lowers Psyche Sonic Sanctuary 4 -- Tn-St Raises Magic Defense Stone Memory 7 -- Tn-Tn-St Causes Petrify --- Beast --- SP Pwr Combo Effect Howling Heaven 5 32 *Bt-Tn Hits all enemies, Lowers Morale Mindscape 3 -- Bt-Tr Raises Speed for all allies Regenerate 3 -- Bt-Bt Restores a bit of HP every round Berserk 3 -- Bt-Bt-Bt Raises Morale, can cause Berserk Reviva 9 -- Bt-Bt-Fl-Fl Auto-Revives target when killed ---------------------------------------------------------------------------- 8. Miscellaneous Arts ---------------------------------------------------------------------------- Notes: - A '*' next to the weapon in the "Anima Weapons" section means I haven't yet found a weapon that is able to use this spell. - To use the Punch anima attacks, simply equip no weapons, and equip tools of that anima. I'm pretty sure that this is the correct way, but if I'm wrong, please let me know. --- Anima Weapon --- SP Pwr Weapon Anima Other Wood Punch 1 20 Fist Tree Raises user's Psyche Wood Sword 2 20 Sword Tree Raises user's Psyche Wood Spear 2 20 Spear Tree Raises user's Psyche Wood Staff 2 20 Staff Tree Raises user's Psyche Wood Arrow 2 20 Bow Tree Raises user's Psyche Wood Axe 2 20 *Axe Tree Raises user's Psyche Stone Punch 1 20 Fist Stone Lowers Defense Stone Sword 2 20 Sword Stone Lowers Defense Stone Spear 2 20 Spear Stone Lowers Defense Stone Staff 2 20 Staff Stone Lowers Defense Stone Arrow 2 20 *Bow Stone Lowers Defense Stone Axe 2 20 Axe Stone Lowers Defense Tone Punch 1 20 Fist Tone Lowers Psyche Tone Sword 2 20 Sword Tone Lowers Psyche Tone Spear 2 20 *Spear Tone Lowers Psyche Tone Staff 2 20 Staff Tone Lowers Psyche Tone Arrow 2 20 Bow Tone Lowers Psyche Tone Axe 2 20 *Axe Tone Lowers Psyche Flame Punch 1 30 Fist Flame Flame Sword 2 30 Sword Flame Flame Spear 2 30 Spear Flame Flame Staff 2 30 *Staff Flame Flame Arrow 2 30 Bow Flame Flame Axe 2 30 Axe Flame --- Duel --- WP Pwr Weapon Other Charge 0 -- N/A Raises attack power of next action Focus 0 -- N/A Raises magic power of next attack Ready 0 -- N/A Raises success rate of next action Feint 0 -- N/A Lowers success rate of enemy action Punch 1 3 Fist Normal attack Kick 1 7 Fist Mid-strength attack Grab 1 2 Fist Weak attack Slash 1 9 Sword Normal attack Backslash 1 4 Sword Weak attack Cleave 1 13 Sword Strong attack Slash 1 12 Axe Normal attack Backslash 1 6 Axe Weak attack Throw 1 9 Axe Mid-strength attack Beat 1 8 Staff Weak attack Swing 1 2 Staff Weak attack Thrust 1 14 Spear Normal attack Backslash 1 5 Spear Weak attack Shoot 1 10 Bow Normal attack Quickshot 1 6 Bow Weak attack --- Basic Arts --- SP Pwr Other Tree 2 5 Attack enemy, raises user's Psyche Tone 2 5 Attack enemy, lower Psyche Flame 2 15 Attack enemy Water 2 -- Restores HP Stone 2 -- Lowers enemy defense Beast 2 -- Raises Morale --- Special --- SP Pwr Effect Comet Fall 8 51 Hits one enemy Megabolt 12 77 Hits all enemies ---------------------------------------------------------------------------- 9. Item Magic ---------------------------------------------------------------------------- Well, I'm sure we've all played games where using items in battle can produce a special effect. Well, SaGa Frontier 2 has such items, but they work a bit differently. If you equip one of these items, the listed spell will appear below its name in battle. For tools/quells, this replaces the built-in basic arts. These spells still cost SP for some reason, but such items are still useful for the fact that they save a slot for another spell. In addition, some such spells are unique, and can't be used any other way, such as Comet Fall, Megabolt, Deadly Snake, Needle Burst, and Press. Spell Kris Knife Comet Fall Eternity Staff Megabolt Stardust Megabolt Seven-Star Blade Megabolt Birch Ring Life Water Blood Star Sonic Poison Night Medallion Regenerate Beast Rune Regenerate Amber Maleate Woodstock Fire Flake Recovery Breath Green Glass Recovery Breath Demongrass Fang Needle Burst Scorpion Tail Deadly Snake Pop Shoes Press ---------------------------------------------------------------------------- 10. Battle Roles ---------------------------------------------------------------------------- Well, I figure I may as well include these anyhow, since the effects of some of them are kinda confusing. Anyhow, with the exception of Solo Action, roles can only be given to one character at a time. Notes: - The "Character" column is who starts with the role. - I'm not sure if these effects are 100% correct, but this is what I've basically determined they do by their descriptions, and what I've seen in battle. - I don't know exactly who starts with the "Leader" role. It appears after the Battle of Buckethill, so I guess it's either Gustave's role there, or a Steel Soldier's role. Character Effect Solo Action Intuition (learning) rate up, Combo rate down Heavy Atk William/Watts Prioritizes Weapon/Martial Arts; Attack up War God Johan Attack up, Recovery down Blitz Meythia Attack power up, evasion down Support Kelvin Increases party's attack and recovery Commander Nebelstern Increases party's attack, evasion, and recovery Marksman Labelle Prioritizes Bow attacks Heavy Spell Narcisse Spell attack power up Spell Atk Gustaf Spell attack power up, spell defense down Recover Nina Prioritizes recovery magic WALL Patrick Increases defense Defense Raymond Increases party's defense Dodge Ventarbre Increases evasion Counter Diana Counter rate up Cannonball Gustave Performs actions as quickly as possible Leader ???? All allies perform actions swiftly Versatile Rich Knights Balanced stats, enemy counter rate down Ace Cordelia Raises combo rate from preceding move Bandwagon Eleanor Raises combo rate from following move Preemptive Julia Lowers chances of enemies attacking first Scout Wil Knights Lowers chance of melees Perplexion Ginny Knights Lowers enemy's spell efficiency Diversion Primiera Enemy combo rate down Decoy Sargon Lures enemy to attack self Intimidate Tyler Easier to negociate truce with weaker enemies Getaway Roberto Easier to negociate truce with stronger enemies Diplomat Greta Easier to negociate truce with friendly enemies ---------------------------------------------------------------------------- 11. Shop List ---------------------------------------------------------------------------- This is a list of all the shops in the game. Actually, it's more of a town guide, since it lists what's in every town. Here's the lowdown of what all the features are: * Inn - An inn. You can always stay at these for free, and it restores HP, SP, WP, and LP for your entire team. * Tool Repair - You can repair tools here. The prices are usually way too high, however, and it's probably better to just buy a new copy of the item you want if possible. * Chip Exchange - You can convert chips to money here. 50Cr for 10 Chips, 550Cr for 100 Chips, and 3000Cr for 500 chips. * Item-to-Chips - You can convert any non-Steel/Quell items to chips here. Very useful. * Reclaim Items - Another useful feature. This lets you take the equipment of anyone who's been on your team at least once. Even if the character is dead as a result of the story, you can still take his/her equipment! * Tool Shop/Shopping Area - These shops are mostly for the purchase of tools. Occationally, armor and weapons can be bought here, too. * Weapon Shop - Like tool shops, except they specialize mainly in weapons and armor. * Steel Shop/Blacksmith - Shops that specialize in Steel equipment. Otherwise, they're the same as Weapon Shops. * Custom Order - Specialty shops where you can purchase powerful tools and weapons in exchange for chips and crowns. However, you have to have to meet certain requirements before you can buy anything here... * Peddler - A specialty shop in Hahn Nova. The guy asks if you wanna buy something from him, and if you do, you'll get a random item. The stuff here isn't very good, though, but it's cheap. ^_^ %%%% Westia %%%%%%%%%%%%%%%% Features: * Inn * Tool Repair * Reclaim Items * Weapon Shop * Tool Shop - Weapon Shop - (Wil) - Weapon Shop - (Rich) Type Price Type Price Wood Dagger Sword 70 Wood Sword Sword 160 Stone Knife Sword 100 Fossil Sword Sword 1300 Stone Axe Axe 110 Dew Axe Axe 500 Flint Axe Axe 130 Ice Staff Staff 400 Sapling Staff Staff 30 Antler Spear Spear 420 Wood Spear Spear 80 Elder Bow Bow 1000 Hunter Bow Bow 120 House Guard Shield 300 - Tool Shop - Type Price Cross Branch Tool 100 Rock Heart Tool 100 Fire Charm Tool 100 Blue Water Tool 100 Wind Shell Tool 100 Beast Amulet Tool 100 Steel Amulet Tool 100 %%%% Gruegel %%%%%%%%%%%%%%% Features: * Custom Order * Item-to-Chips * Weapon Shop * Steel Shop - Weapon Shop - (Wil) - Weapon Shop - (Rich) Type Price Type Price Stone Knife Sword 100 Stone Knife Sword 100 Light Spear Sword 130 Flame Rod Sword 300 Pit Spider Bow 460 Ice Staff Staff 400 Caster Cloth Armor 180 Light Spear Spear 130 Caster Armor Armor 550 Sacred Spear Spear 380 Silk Toga Armor 350 Silence Bow Bow 680 Steel Amulet Tool 100 Caster Robe Armor 450 - Weapon Shop - (Ginny) - Custom Order - Type Price Type Price Chips Steel Sword Sword 1500 Carlthel Sword 2000 1000 Steel Spear Spear 1000 Hawk Wind Axe 1500 1000 Ice Staff Staff 400 Limstokes Staff 1000 1000 Silver Staff Staff 1000 Babrashka Spear 1500 1000 Coral Spear Spear 360 Beast Dancer Bow 2000 1000 Diamond Spear Spear 1000 Pan Flute Tool 500 100 Silence Bow Bow 680 Soul Crystal Tool 500 200 - Steel Shop - (Rich) Type Price Steel Dagger Sword 250 Steel Sword Sword 1500 Steel Spear Spear 1000 Knight Shield Shield 750 Steel Armor Armor 940 Gauntlet Gloves 160 Field Suit Suit 2500 %%%% Vogelang %%%%%%%%%%%%%% Features: * Inn * Tool Repair * Custom Order * Chip Exchange * Item-to-Chips * Tool Shop - Weapon Shop - (Wil) - Weapon Shop - (Rich/Ginny) Type Price Type Price Fang Dagger Sword 150 Fossil Sword Sword 1300 Rock Axe Axe 300 Berserker Axe Axe 700 Silk Toga Armor 350 Sandwurm Staff Staff 2000 Coral Ring Gloves 500 Diamond Spear Spear 1000 Rock Heart Tool 100 Obsidian Gloves Gloves 550 Blue Water Tool 200 Fire Flake Tool 240 Wind Shell Tool 100 Hyper Water Tool 1600 - Custom Order - Type Price Chips Carlthel Sword 2000 1000 Hawk Wind Axe 1500 1000 Limstokes Staff 1000 1000 Babrashka Spear 1500 1000 Beast Dancer Bow 2000 1000 Pan Flute Tool 500 100 Soul Crystal Tool 500 200 %%%% Thermes %%%%%%%%%%%%%%% Features: * Weapon Shop * Tool Shop - Weapon Shop - (Wil) - Weapon Shop - (Ginny) Type Price Type Price Stone Knife Sword 100 Steel Sword Sword 1500 Sapling Staff Staff 80 Steel Spear Spear 1000 Light Spear Spear 130 Steel Bow Bow 2000 Hunter Bow Bow 120 Ice Staff Staff 400 Caster Cloth Armor 180 Silver Staff Staff 1000 Leather Armor Armor 160 Diamond Spear Spear 1000 Caster Armor Armor 550 Silence Bow Bow 680 - Tool Shop - (Wil) - Tool Shop - (Ginny) Type Price Type Price Cross Branch Tool 100 Caster Armor Armor 550 Rock Heart Tool 100 Ceramic Mail Armor 3600 Fire Charm Tool 100 Obsidian Gloves Gloves 550 Blue Water Tool 100 Blue Water Tool 100 Wind Shell Tool 100 Fire Flake Tool 240 Beast Amulet Tool 100 Green Glass Tool 240 Rubber Soles Shoes 280 Field Suit Suit 2500 %%%% City of the Night %%%%% Features: * Chip Exchange (Second time only) %%%% Jade %%%%%%%%%%%%%%%%%% Features: * Weapon Shop - Weapon Shop - Type Price Wood Dagger Sword 70 Stone Knife Sword 100 Flint Axe Axe 130 Light Spear Spear 130 Hunter Bow Bow 120 Fire Charm Tool 100 Steel Amulet Tool 100 %%%% Wide %%%%%%%%%%%%%%%%%% Features: * Weapon Shop - Weapon Shop - Type Price Stone Knife Sword 100 Light Spear Spear 130 Ranger Bow Bow 240 Steel Dagger Sword 250 Plate Armor Suit 600 Iron Breastplate Armor 440 Gauntlet Gloves 160 %%%% Laubholz %%%%%%%%%%%%%% Features: * Inn * Weapon Shop * Steel Shop (Ginny only) - Weapon Shop - (Wil) - Weapon Shop - (Rich) Type Price Type Price Blast Sword Sword 650 (I don't have this list yet.) Lightning Sword Sword 650 Dew Axe Axe 500 Oak Staff Staff 50 Sacred Spear Spear 380 Silk Toga Armor 350 Stone Shield Shield 400 - Weapon Shop - (Ginny) - Steel Shop - Type Price Type Price Blast Sword Sword 650 Steel Spear Spear 1000 Lightning Sword Sword 650 Steel Bow Bow 2000 Sacred Spear Spear 380 Knight Shield Shield 750 Sea-Beast Horn Spear 580 Full Armor Suit 900 Elder Bow Bow 1000 Steel Armor Armor 940 Wild Rose Bow 1800 Gauntlet Gloves 160 Caster Robe Armor 450 Steel Amulet Tool 100 %%%% Weissland %%%%%%%%%%%%% Features: * Inn * Tool Shop - Tool Shop - Type Price Ice Staff Staff 400 Hunter Bow Bow 120 Fur Armor 120 Fur Boots Boots 90 Leather Suit Suit 440 Hyper Water Tool 800 Hot Stone Quell 10000 %%%% North Gate %%%%%%%%%%%% Features: * Inn * Chip Exchange * Reclaim Items * Tool Shop - Tool Shop - (Rich) - Tool Shop - (Ginny) Type Price Type Price Fang Dagger Sword 150 Fossil Dagger Sword 500 Fossil Dagger Sword 500 Dew Axe Axe 500 Dew Axe Axe 500 Coral Spear Spear 360 Coral Ring Gloves 250 Ranger Bow Bow 240 Hard Leather Armor 320 Alligator Armor Armor 380 Blue Water Tool 100 Bone Gloves Gloves 350 Steel Amulet Tool 100 Green Glass Tool 240 %%%% Settlement %%%%%%%%%%%% Features: * Inn * Tool Repair (Ginny only) * Custom Order (Ginny only) * Chip Exchange (Ginny only) * Item-to-Chips (Ginny only) * Reclaim Items (Ginny only) * Tool Shop - Tool Shop - Type Price Dew Axe Axe 500 Sacred Spear Spear 380 Ranger Bow Bow 240 Alligator Armor Armor 380 Alligator Shoes Boots 200 Fire Charm Tool 100 Wind Shell Tool 100 %%%% Hahn Nova %%%%%%%%%%%%% Features: * Blacksmith (Up to 3) * Shopping Area (Up to 3) * Peddler (Note: Prices on the right are 'sale' prices, used if you made three of the same sector. Ones on the left are normal.) - Blacksmith: Area 1 - - Shopping: Area 1 - Type Price Type Price Steel Sword Sword 1500/1350 Warlord Shield Shield 2500/2250 Paladin Sword Sword 4500/4050 Cross Branch Tool 100/ 90 Steel Dagger Sword 250/ 225 Rock Heart Tool 100/ 90 Gauntlet Gloves 160/ 144 Fire Charm Tool 100/ 90 Steel Greaves Boots 400/ 360 Blue Water Tool 100/ 90 Field Suit Suit 2500/2250 Wind Shell Tool 100/ 90 Knight Shield Shield 750/ 675 Beast Amulet Tool 100/ 90 - Blacksmith: Area 2 - - Shopping: Area 2 - Type Price Type Price Steel Spear Spear 1000/ 900 Reinforced Suit Suit 4000/3600 Paladin Sword Spear 4000/3600 Cross Branch Tool 100/ 90 Steel Dagger Sword 250/ 225 Rock Heart Tool 100/ 90 Gauntlet Gloves 160/ 144 Fire Charm Tool 100/ 90 Steel Greaves Boots 400/ 360 Blue Water Tool 100/ 90 Field Suit Suit 2500/2250 Wind Shell Tool 100/ 90 Knight Shield Shield 750/ 675 Beast Amulet Tool 100/ 90
- Blacksmith: Area 3 -                  - Shopping: Area 3 -
                  Type     Price                          Type     Price   
Steel Bow         Bow      2000/1800    Warlord Armor     Armor    2500/2250
Paladin Bow       Bow      4000/3600    Cross Branch      Tool      100/  90
Steel Dagger      Sword     250/ 225    Rock Heart        Tool      100/  90
Steel Greaves     Boots     400/ 360    Fire Charm        Tool      100/  90
Brigandine        Armor     760/ 684    Blue Water        Tool      100/  90
Steel Armor       Armor     940/ 846    Wind Shell        Tool      100/  90
Knight Shield     Shield    750/ 675    Beast Amulet      Tool      100/  90
 
- Peddler - 
                  Type     Price     (Note: This person only shows up in
Red Ore           Tool       100      the entertainment district, behind
Blue Ore          Tool       100      the bar. When you talk to him, he
Green Ore         Tool       100      says "I have one of these. Wanna buy
Devil's Tear      Tool       100      it for 100Cr?". Accept, and you'll
Mushroom Tear     Tool       100      randomly get one of the listed items.)
Dead Stone        Tool       100
Steel Amulet      Tool       100          
Hyper Steel       Tool       100
Demongrass Fang   Tool       100
Bone Breastplate  Armor      100

----------------------------------------------------------------------------
 12. Items not found in Shops
----------------------------------------------------------------------------
This is a list of rare or hard to find items. Essentially, ones not found in
any shops. I've also included all Quells here for your convenience. :)

If there're any items I missed, if any of the locations I have here are 
wrong, or you know where to find any of the items I haven't, please let me 
know.

Anyway...

--- Swords ---

- Kris Knife - 
Scenario: Wil's Departure, Anima Faith Fiasco
This is a pretty weak weapon, but this list covers all Quells regardless.
From the "South Entrance" of Hahn Ruins, climb down the stairs, and enter 
the door on the lower right. It's in the chest on the shelf.

- Screamer -
Scenario: None (Ginny's Adventure)
Primiera starts with one of these. If anyone knows a way to get more, please
let me know.

- Gustave's Sword -
Scenario: Battle of Buckethill, Wil vs. Egg, Battle of South Moundtop
There're actually three of these, according to the game. One has 29 attack
power, and is only used in the Battle of Buckethill. The second one has 53
attack power, and is used by Gustave when he joins during Wil vs. Egg. 
Finally, Gustaf gets a third one later on in Ginny's quest. Actually, the 
one Gustaf gets is the same as the one Gustave gets in Wil vs. Egg, except 
it has an extra line in its description. So the game acts like there's three
of these. Whatever. ^_^

- Flame Sword -
Scenario: None (Ginny's Adventure)
Gustaf starts with this, and it can't be unequipped.

- Firebrand -
Scenario: Battle of South Moundtop
This is just Gustaf's Flame Sword, renamed. They start calling it by its
real name, Firebrand, after Battle of South Moundtop. No, you still can't 
unequip it. ^_^

- Beowulf -
Scenario: To Gustave's Stronghold
In the Old Battleground just outside of Hahn Nova, take the right path when
you reach the crossroads, and keep going until you come to a big tree. 
Examine it, and Ginny will point out that she detects an anima that doesn't
seem to belong to a tree. Choose to investigate this strange anima, and 
you'll be attacked by a Diety and three Crimes. Win the battle (it shouldn't
be that hard), and you'll get the Beowulf.

- Carlthel -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. In order for these items to show up, you
need a fair amount of crowns and chips (I'd say about 2000 Chips and 5000 
Crowns. Might need more or less.), and someone who's at (at least) level 25 
in the type and the anima of the weapon. Since this is a Stone Sword, you 
need to have someone with a Sword level of at least 25, and a Stone level of
at least 25. I don't believe this needs to be the same character, just at 
least one person with levels that high.

- Valleria Heart -
Scenario: To Gustave's Stronghold
Won randomly from Knight Pegs/Queen Pegs. (They always show up together, so
I'm not sure which drops it; I've gotten two different letters about it.)
They're really rare. When fighting the boar-type monsters, occationally 
you'll end up fighting three Knight Pegs and the Peg Queen. I've only seen
this twice out of about 50 battles, though. Expect a long wait if you're 
trying to get this. ^_^

- CinderforgeSword -
Scenario: None (Laubholz, anytime after finishing "Tycoon Wil")
In one of the upper floors of the Tower of Laubholz, there's a room with 
several doors; one of which is an iron gate. Occationally, you'll see a 
skeleton floating around the room. It's the Lich, an optional super-boss.
It's difficult to do, and it takes a while, but if you win the battle, 
you'll get the Cinderforge Sword. I'm not sure if you have to complete the
Elven Lyre sub-quest in order to get the Lich to appear, but if it doesn't
show up at first, complete the quest, then try again.

- Seven-Star Blade -
Scenario: None (Go! Go! Digger)
Unfortunately, you can only get this via the Pocketstation mini-game "Go! 
Go! Digger". And since Pocketstations aren't available for sale outside 
Japan, it's pretty much impossible to get this sword without GameShark. 
(Well, I suppose you can always import a Pocketstation, but I've no 
guarantee it'd work with an American PSX...)

--- Spears ---

- Ice Lance -
Scenario: Beyond Grand Valley
Actually, I think you need to get this to continue. You get it by examining
the shiny spot after defeating the Volcanoid.

- Beast Lance -
Scenario: Tycoon Wil
This is in the Ice Megalith, but it's *really* well hidden, and explaining
how to get it isn't easy... After passing through the teleporter maze (with 
the slimes), you'll end up in a small room where there's a far-away view.
Here, walk up to the machine on the right, and you'll be sucked into a 
strange room with more teleporter tiles. I don't think there's any pattern
here, so just keep teleporting around until you end up on the island with 
the flashing green portal in the center. Wait until the portal is at it's 
largest size, then touch it. You *should* end up in a treasure room where 
you'll find the Beast Lance. (If you messed up, you'll end up back in the 
room with the two machines, and will have to start over.)  If you touch the
left machine in the previous room, you'll also be warped to a similar
teleporter maze. Do the same thing here to get a Hyper Water. (Note: The
method I have here seemed to work for me, but it might not be the correct 
way to get these items. If I'm wrong, please let me know the correct way.)

- Babrashka -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Tree Spear, you need to
have someone with a Spear level of at least 25, and a Tree level of at least
25. 

- Uroborus -
Scenario: To Gustave's Stronghold (Weissland)
Won rarely from the Megalith Beast and Fire Lord Sargon. O_o  Good luck...
Note that you'll only fight Sargon at the Old Battleground if you also got 
the Beowulf there. And yes, only in *this* battle do you have a chance of
getting Uroborus. When you fight Sargon in the Last Megalith, he always 
drops the Nova Heart. 

--- Staffs ---

- Sandwurm Staff -
Scenario: At the Mines (Mines Collapsed)
If you managed to save all the trapped miners when you return to Svendorf
Mines the second time, one of them gives you this. You can also buy these at
Vogelang on Ginny's quest, but they're expensive.

- Eternity Staff -
Scenario: Deadly Battle with the Egg
In a treasure chest near the end of the Insect Megalith. Kinda hard to miss 
it.

- Limstokes -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Water Staff, you need to 
have someone with a Staff level of at least 25, and a Water level of at 
least 25. 

- Granite Staff -
Scenario: Into the Forest, To the Fossil Caves, Misty's Plot
Won rarely from Rock Rhinos. The only normal tool in the game (other than 
the non-removable Cielmerlion) that doesn't break.

--- Axes ---

- Golden Axe -
Scenario: To Gustave's Stronghold, The Last Megalith
As with most hard to find items, you randomly win this one after battle. 
Hopper Dynasty, the unnecessarily strong frog, drops it. This is a steel
item, but strangely, it doesn't resist anima. It won't break, either.
Unfortunately, it's rather weak in comparison to other axes...

- Obsidian Axe -
Scenario: Ginny's Adventure
Well, I've won one of these from some enemy, but I forgot what. You can get
one of these without fighting, though, by pulling on the vines in the lower
levels of the Giant Worm Caves.

- Hawk Wind -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Beast Axe, you need to
have someone with an Axe level of at least 25, and a Beast level of at least
25. 

--- Bows ---

- Elven Lyre -
Scenario: None (Laubholz, anytime after finishing "Tycoon Wil")
There's a rather complex sub-quest involved in getting this... It's in 
Laubholz Tower.

- Wysteria Bow -
Scenario: Into the Forest
After reaching the ancient tower, climb to the second floor, and exit 
through the broken wall in the back. Cross the huge tree limb, and take the
chest at the end, which contains the Wysteria Bow. Watch out, though, you 
get attacked afterwards.

- Wild Rose -
Scenario: To Gustave's Stronghold
This is in the treasure cave on the Old Battleground outside Hahn Nova. From
where you start, just head left and go in the cave, where this and a bunch
of other stuff is hidden. You can buy these at Laubholz on Ginny's quest, as
well, but they're somewhat expensive.

- Beast Dancer -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Order" shop. Since this is a Beast Bow, you need to 
have someone with a Bow level of at least 25, and a Beast level of at least 
25. 

--- Shields ---

- House Guard -
Scenario: Many
Won randomly from Housekeepers. Actually, you can *buy* these in Westia 
during Rich's quest. ^_^

- Water Mirror -
Scenario: Showdown! Alexei, Edelritter (Johan the Assassin)
Ventarbre starts with this. He joins you after completing "Johan the 
Assassin", but unless you visit a town then, he's not playable. Take this 
from him via the woman in Westia or North Gate. You can also win extra Water
Mirrors from beating the Griffins in the Rock Quarry. It's hard, and it 
takes a while, but it can be done. Still, it's probably not worth it.

- Glacier Shield -
Scenario: Tycoon Wil
Found in the Ice Megalith. It's in a 'chest' along the main path, so you
probably won't miss it.

- Lava Shield -
Scenario: To the Fossil Caves
In the main room (where all the rhinos, slugs, and passageways are), take
the third passage on the south wall, and examine the skeleton in the next
area. You'll get this shield.

--- Armor ---

- SLIME MAIL -
Scenario: None
I have no idea what this is, but I doubt you can get it normally. Maybe it's
the armor Slimes are equipped with. ^_^

- Alligator Skin -
Scenario: Many
Randomly won from Ammits. Just boring junk with no special properties.

- Fire-Beast Skin -
Scenario: Ginny's Adventure, To Gustave's Stronghold, The Last Megalith
Won randomly from Garms, the big Hell Hound'ish dogs. These show up every 
once in a while on the Old Battleground outside Hahn Nova and in the Last
Megalith, but they're much more frequent in the Giant Worm Cave. Pull the 
roots on the lower floor that drop bugs, and Garms will frequently show up 
with them.

- SKELTON MAIL -
Scenario: None 
Like the SLIME MAIL, I doubt this is available normally. Probably the
Skeleton's armor. ^_^

- Lake Robe -
Scenario: To the Monster's Nest (Johan the Assassin)
There're two of these. Ventarbre starts with one, and you can find one in
the Monster's Nest. It's not that hard to find, though, if you explore.

- Bone Armor -
Scenario: ????
Never found this, but it's probably won randomly from some type of skeletal
enemy.

- Stardust Robe -
Scenario: Deadly Battle with the Egg, Insect Megalith
At the crossroads where there're a bunch of flying bugs, take the lower left
path. There's a chest there containing this great armor.

- Enhanced Armor -
Scenario: Ginny's Adventure, To Gustave's Stronghold
I've gotten a few of these. They're randomly dropped by Labor Ants, but 
aren't that good.

- Stone Plate -
Scenario: Into the Forest, To the Fossil Caves, Misty's Plot
Won randomly from Rock Rhinos. Those things sure do drop lots of good items.

- Redstone Armor -
Scenario: None (Laubholz Tower)
Won randomly from the Gargoyle. Not too bad, but there's better armor to be
found. 
 
- Silver Chain -
Scenario: Ginny's Adventure (Laubholz Tower)
Found in the 'treasure hoard' at the very bottom of the Giant Worm Cavern.
Also randomly won from the Gargoyle at Laubholz Tower.

- Lobster Mail -
Scenario: Life Tree Island
Won randomly from the Mother Grendel. Why'd they make it where so many items
are won only from bosses, anyhow? ^_^  

- Blackstone Armor -
Scenario: To the Monster's Nest
Won randomly from the Gargoyle. I dunno if you can win Redstone Armor or
Silver Chain from this one, though.

- Heavy Armor -
Scenario: To Gustave's Stronghold
In the treasure cave on the Old Battleground. (See the Wild Rose)

--- Full-body Armor ---

- MEGA SLIME MAIL -
Scenario: None
Like the SLIME MAIL and SKELTON MAIL, this is probably just dummy armor.

- Hydra Suit - 
Scenario: To Gustave's Stronghold
In the treasure cave. (See the Wild Rose)

- Armor Suit -
Scenario: Ginny's Adventure, To Gustave's Stronghold
Won randomly from Ant Commanders. (Not Sniper Ants, as I thought previously)

--- Hats ---
                  
- Pirate Bandana -
Scenario: Wil vs. Egg
I've never gotten this, but I've gotten several different reports about it. 
Apparently, you can randomly win it from either the female pirate inside the
ship, or from the pirate who has the Egg, but there also seems to be a more
effective way to get it. When confronted by the female pirate, tell her 
you're not a new crew member, and she'll ask you what you are. The answer
here is apparently completely random, but if you get it right, she'll just
give this to you. If you get it 'wrong', she'll attack you; just reload and
try again if this happens, and keep trying until you get it.

- Funny Cap -
Scenario: Varies
These're randomly won from several enemies. The only ones I noticed that
dropped it reliably, however, are Dietys.

- Feather Cap -
Scenario: Wil vs. Egg, Others
Never gotten this one myself. But according to reports, it's dropped 
randomly by the Wyvern, and by Polar Drakes.

- Mystic Veil -
Scenario: ????
I've never found this, and neither has anyone else, apparently. Let me know
if you find it...

- Gem Band -
Scenario: At the Mines (Mines Collapsed), To Cast a Rainbow
There're two of these, and they're both easy to get. When Svendorf Mines is
collapsing, return to the underground waterway where you saw the floating
chest earlier that you couldn't get. There's a Gem Band inside. There's also
another Gem Band in the Water Tower on Rich's quest, on one of the highest
floors.

--- Shoes ---

- Pop Shoes -
Scenario: Showdown! Alexei, Edelritter
This gets put here only because of the weird way you get it. Notice how 
there's a bag on a ledge above the north bridge that it doesn't seem like
you can get? Well, when you reach that area from below, lure the bird down
and have it touch the bag. It'll knock it off the ledge, allowing you to
grab it. It has the Pop Shoes in it.  There're a few other bags scattered 
throughout the quarry that you can also get this way.

- Crystal Wings -
Scenario: To Cast a Rainbow (Laubholz Tower, Weissland)
A pair of these cool shoes can be found at the very bottom level of the
Water Tower (where you place the Quell). You can also randomly win them from
Polar Drakes, and, if you wanna waste your time trying, Griffins.

- Titus Greaves -
Scenario: Ginny's Adventure
Footwear that doubles as a tool! :)  Under Covers occationally drop these.
I guess the Titus Beast probably does, too. Not that I've confirmed it, but
it makes sense.

--- Gauntlets/Rings ---

- Birch Ring -
Scenario: Gustave 15 Years Old
Kelvin starts with this. Do this scenario as soon as possible so Wil's team
can make use of it.

- Silver Gloves -
Scenario: Deadly Battle with the Egg
Similar to getting the Stardust Robe, only a bit more complex. In the Insect
Megalith, take the upper left path on the screen with the four flying bugs.
Follow the path here to the end, and you'll find a chest blocked by a bug.
Defeat the bug (which is quite strong), and take the chest to get the 
gloves.

- Dominant Gloves -
Scenario: Into the Northern Continent, The Last Megalith
These're won rarely from Megalith Dragons. Ugh. Why are so many items in 
this game dropped exclusively by bosses!? 

--- Accessories ---

- Egg -
Scenario: ????
Probably another debug/dummy item. It doesn't seem to do anything, so I 
doubt you can get it. (Is this *the* Egg?)

- Soul Crystal -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Items" shop. It doesn't have an anima type, so I guess
just getting enough chips/crowns is all it takes to get this to appear. This
item also carries over into clear game saves, unlike the custom weapons.

- Anima Crystal -
Scenario: None (Laubholz Tower)
The only one of these I've found is won from the 'special' Animal Ghoul at
the bottom of Laubholz Tower...

- Stardust -
Scenario: Into the Forest
I'm not sure what the point of this item is. It can only be used once, and
only casts Megabolt, which can be used infinitely through the Eternity 
Staff. There's also only one of these in the game, which is found in the
ancient forest.

- Demongrass Fang -
Scenario: Many
Another pointless single-use item. Still, it casts Needle Burst, so I guess
it's kinda fun. These're won randomly from Demon Seeds, and I guess the 
Demon Grass enemy in Laubholz Tower drops it, too. You can also buy them
sometimes from the peddler in Hahn Nova's entertainment district.

- Amber Ring -
Scenario: Many
Yet another pointless item. It doesn't even have a special effect, it's just
a single-use Beast tool. They're won randomly from Land Krakens, but why 
would you want them? ^_^

- Scorpion Tail -
Scenario: Johan the Assassin
This is a fun item that lets you cast Deadly Snake in battle. :)  
Johan starts with one, and you can win them rather easily from the Minor 
Assassins throughout Johan's single scenario.

- Canary Heart -
Scenario: Ginny's Adventure
Gotten the same way you get the Obsidian Axe. Pull on the roots, and it just
sorta falls on you. :)

- Cat's Eye -
Scenario: Infiltrate! Alexei Gang, Wil vs. Egg
Somewhere near the center of town in the City of the Night is a man who's
willing to trade you a Cat's Eye for either a Mushroom Tear, or a set of 
Green, Red, and Blue Ores. If you have the items, make the trade! (You can 
easily get all three ores by checking the colored buckets in Svendorf 
Mines.)

- Beast Rune -
Scenario: The Last Megalith (Weissland)
These're dropped randomly by the darker palette swaps of the Megalith Beast
called 'Nuckelavee', and by the Megalith Beast himself. Casts Regenerate in 
battle, so it's pretty good.

- Blue Chip -
Scenario: Many
Like the Amber Ring, it's a pointless item. Single-use, no special effect 
Water tool. Won randomly from Slimes and Dirt Hoppers, and found in chests
here and there. (Two of them can be found on the Grand Valley bridge. :P)

- Pan Flute -
Scenario: None (Gruegel/Vogelang)
Bought at the "Custom Items" shop. These probably work the same as the 
weapons. You probably need someone with a Tree level of 25, and a Tone level
of 25. These carry over into the Clear Game saves, though, so that might not
be how to get them. Given it's anima combination, and the fact that it's a
flute, this item *should* be able to cast Song of Earth in battle, but 
unfortunately, it can't for some strange reason.

- Pocket Dragon -
Scenario: Wil's Departure, Anima Faith Fiasco
In Hahn Ruins. From the South Entrance, climb down the stairs and take the
only door on the left. It's in the chest here.

- Hot Stone -
Scenario: At the Mines (Mines Collapsed) (Weissland)
Well, you can buy these at the item shop in Weissland for 10,000 Crowns, but
it's pretty pointless to do so when you can get one for free anyway. :P
When Svendorf Mines is collapsing, leave the room where you start and take 
the lower left path. (Take the lower right path first, to get the Gem Band.)
Here, take the upper path, but don't go anyplace; just turn around and go to
the previous room. The path on the right that you just came from is now 
blocked, but there's a miner and a chest there. Take the chest to get a free
Hot Stone.

- Anthurium -
Scenario: Into the Forest
A glorified Hot Stone. ^_^   This is on one of the higher floors of the
Ancient Tower, near where the Treefolk is. Walk around to the small ledge on
the far right, and loop around to get the chest containing this.

- Spring Orb -
Scenario: To Cast a Rainbow
In the Water Tower. You need this to finish the scenario, so I think you'll
be able to find it. ;)

- Night Medallion -
Scenario: Tycoon Wil
Another Quell you get as a result of the story. When you reach the giant
machine at the end of the Ice Megalith, you'll get this after the story
sequence.

- Cielmerlion -
Scenario: None (The General's Memories)
This is a peculiar item. Cielmer starts with it equipped, and you can't 
remove it. What makes it so strange, though, is two things. First, it has
unlimited uses, and it's just an ordinary tool, not a Quell. Second, it 
doesn't seem to be usable in battle. I'm not sure why, it's just not...
Weird.

- Amber Maleate -
Scenario: Wil's Departure, Anima Faith Fiasco
Another Hahn Ruins Quell; this one is the hardest one to explain... In the
crossroad room where there're three frogs, take the door on the lower right.
(The one in the upper right is blocked at the beginning; Wil just comments
about a ferocious monster. This should give you an idea of what I'm talking
about.) Take the chest for this Quell.

- Blood Star -
Scenario: Ginny's Adventure
Found in the 'treasure hoard' at the very bottom of the Giant Worm Cavern.

- Last Leaf -
Scenario: The Last Megalith
Won after defeating Wood Lord.

- Eternal Rock -
Scenario: The Last Megalith
Won after defeating Stone Lord.

- Nova Heart -
Scenario: The Last Megalith
Won after defeating Fire Lord.

- Deep Blue -
Scenario: The Last Megalith
Won after defeating Water Lord.

- Harmonium -
Scenario: The Last Megalith
Won after defeating Tone Lord.

- Tao Motif -
Scenario: The Last Megalith
Won after defeating Beast Lord.

- Dryad Grail -
Scenario: Into the Forest
Won after defeating the Treefolk.

- Gem Particle -
Scenario: Many
I have no idea what effect, if any, this has. You can randomly win it from
Slimes and other enemies.

- Red Scarf -
Scenario: Johan the Assassin
Johan starts with this. Why did I mention it? Because of it's added effect.
I'm not certain of this, so don't quote me on it, but I believe it increases
the chances of winning items after battle!

- Dead Stone -
Scenario: Many
Won randomly from Ghosts and Skeletons of any type, and you can get a 
freebie by defeating the female pirate onboard the pirate ship during Wil 
vs. Egg. You can also rarely get these buy buying items from the peddler at 
the Hahn Nova entertainment district. 

- Devil's Tear -
Scenario: Many
Randomly won from Empusas. Like Dead Stones, you can also get these 
occationally by buying them from the peddler at Hahn Nova.

- Mushroom Tear -
Scenario: Gustave 15 Years Old
This item itself is pretty pointless, but since you can trade it in for a
Cat's Eye in the City of the Night, I figured I'd include it anyhow. You can
randomly win these from Fung Men, or you can get one by repeatedly whacking
that giant mushroom in the Caverns of Jade.

- Rock-Beast Tag -
Scenario: ????
I got one of these before, but I forget where. I think Rock Rhinos drop 
these as well.

- Peg Heart -
Scenario: To Gustave's Stronghold
Again, I've never found this. But I've heard it can be won from Peg Queens.

----------------------------------------------------------------------------
 13. Credits and Closing stuff
----------------------------------------------------------------------------

I'd like to thank the following people:

- Dragon Fogel (knearey@ualberta.ca) for casting Deadly Snake by using the
  Scorpion Tail, casting Needle Burst by using the Demongrass Fang, and for
  several additions to the Weapon Arts lists.
- Lute (E-mail unknown) for casting Sonic Poison by using the Blood Star.
- Michael Kurniawan (mk2103@yahoo.com) for confirming the locations of a 
  bunch of items, how to get the Custom Weapons to appear in the shops, the
  location of the second Lake Robe, where extra Water Mirrors can be found,
  and letting me know that Hymnal can be learned in duels.
- Burn Griffith (burngriffith@hotmail.com) for the list of items buyable at
  the Custom Items shops, where to find Golden Axes and Fire-Beast Skin, and
  that you can buy Dead Stones at Hahn Nova.
- GenocideHeart (rb3_genocideheart@yahoo.com) for Rich's shop lists at
  Gruegel and Vogelang, exactly how to get the Pirate Bandana, and for 
  another enemy that drops Uroborus.


If you have a question or something, feel free to E-Mail me at 
YelseyKing@aol.com using the subject line "SaGa Frontier 2", or something
similar. No offense intended, but if you send me a letter without a subject
line, or with something like "Need help", or "Hi", it'll get deleted. I'm 
sorry for sounding so harsh, but this is really all I can do to avoid 
spam... 

This FAQ ©2000 Matt Hobbs
SaGa Frontier 2 and all related names ©1999-2000 Square