===================================================================== | LOMAX PASSWORD SYSTEM GUIDE | | (Version 1.00, 12 December 2005) | | | | by moron_erick & victoria torzar | ===================================================================== DISCLAIMER: Data and information is provided for research and informational purposes only, and is not intended for trading purposes. If you wish to put a copy of this guide on your web site or elsewhere, please e-mail me and I will give you permission. Please do not distribute this guide except in its entirety. Copyright 2005 Erickson Deveza & Victoria Torzar. ------------------------------------------------------------------- [1] Introduction ** Explains briefly what this FAQ could offer. [2] Symbols to number assignments ** Conversion used for the numbers /\ to X - 0 to 3. [3] Password Table ** A handy reference for making Lomax Passwords. Basically a table of repeating patterns involving the numbers 0(zero) to 3(three). Well, lets just say that our number system may look weird from time to time. [4] Making Lomax Passwords ** A brief explanation with examples on how to make Lomax Passwords to transport us into the desired level, alongside with the desired number of lives and continues... [5] The "[+|-]" sign... ** We use this notation to compute for some patterns. ------------------------------------------------------------------- | [1] Introduction | ------------------------------------------------------------------- ** This game has an eight-character password system composed of the three basic playstation symbols (/\, O, [], X). Each password string encapsulates the STAGE, number of LIVES and CONTINUES. This FAQ should enable everyone to create and modify Lomax pass- words using the numbers 0 to 3... ------------------------------------------------------------------- | [2] Symbols to number assignments | ------------------------------------------------------------------- ** To avoid confusion we'll be using this assignments for each basic Playstation symbols: -------------------- | Symbol |Value | -------------------- | Triangle | 0 | | Circle | 1 | | Square | 2 | | X | 3 | -------------------- ------------------------------------------------------------------- | [3] Password Table | ------------------------------------------------------------------- ** Since the construction of the password string is eight-characters of a selecion for 4 figures then each password string should revolve/rotate between the numbers 0 to 3 while dividing itself from some divisible to 2, 4, 8, 16, and so on figures... --------------------------- ---------------------------------- | Stage | B1 | B2| B3 |B4 | | Lives | L1 | L2 | L3 | L4 | L5 | --------------------------- ---------------------------------- | 1 | 0 | 0 | 0 | 1 | | 0 | 0 | 3 | 1 | 0 | 2 | | 2 | 1 | 0 | 1 | 1 | | 1 | 0 | 3 | 1 | 2 | 0 | | 3 | 2 | 0 | 2 | 1 | | 2 | 1 | 2 | 1 | 0 | 2 | | 4 | 3 | 0 | 3 | 1 | | 3 | 1 | 2 | 1 | 2 | 0 | | 5 | 0 | 1 | 0 | 1 | | 4 | 2 | 1 | 1 | 0 | 2 | | 6 | 1 | 1 | 1 | 1 | | 5 | 2 | 1 | 1 | 2 | 0 | | 7 | 2 | 1 | 2 | 1 | | 6 | 3 | 0 | 1 | 0 | 2 | | 8 | 3 | 1 | 3 | 1 | | 7 | 3 | 0 | 1 | 2 | 0 | | 9 | 0 | 2 | 0 | 1 | | 8 | 0 | 3 | 0 | 0 | 3 | | 10 | 1 | 2 | 1 | 1 | | 9 | 0 | 3 | 0 | 2 | 1 | | 11 | 2 | 2 | 2 | 1 | | 10 | 1 | 2 | 0 | 0 | 3 | | 12 | 3 | 2 | 3 | 1 | | 11 | 1 | 2 | 0 | 2 | 1 | | 13 | 0 | 3 | 0 | 1 | | 12 | 2 | 1 | 0 | 0 | 3 | | 14 | 1 | 3 | 1 | 1 | | 13 | 2 | 1 | 0 | 2 | 1 | | 15 | 2 | 3 | 2 | 1 | | 14 | 3 | 0 | 0 | 0 | 3 | | 16 | 3 | 3 | 3 | 1 | | 15 | 3 | 0 | 0 | 2 | 1 | | 17 | 0 | 0 | 1 | 0 | | 16 | 0 | 3 | 3 | 0 | 0 | | 18 | 1 | 0 | 0 | 0 | | 17 | 0 | 3 | 3 | 2 | 2 | | 19 | 2 | 0 | 3 | 0 | | 18 | 1 | 2 | 3 | 0 | 0 | | 20 | 3 | 0 | 2 | 0 | | 19 | 1 | 2 | 3 | 2 | 2 | | 21 | 0 | 1 | 1 | 0 | | 20 | 2 | 1 | 3 | 0 | 0 | | 22 | 1 | 1 | 0 | 0 | | 21 | 2 | 1 | 3 | 2 | 2 | --------------------------- | 22 | 3 | 0 | 3 | 0 | 0 | | 23 | 3 | 0 | 3 | 2 | 2 | ------------------------- | 24 | 0 | 3 | 2 | 0 | 1 | | Continues | Reverse | | 25 | 0 | 3 | 2 | 2 | 3 | ------------------------- | 26 | 1 | 2 | 2 | 0 | 1 | | 0 | 3 | | 27 | 1 | 2 | 2 | 2 | 3 | | 1 | 2 | | 28 | 2 | 1 | 2 | 0 | 1 | | 2 | 1 | | 29 | 2 | 1 | 2 | 2 | 3 | | 3 | 0 | | 30 | 3 | 0 | 2 | 0 | 1 | ------------------------- | 31 | 3 | 0 | 2 | 2 | 3 | ---------------------------------- ------------------------------------------------------------------- | [4] Making Lomax Passwords | ------------------------------------------------------------------- ** In order for us to build an eight-character Lomax Password we are allowed to chose one shape/value from those 4 playstation shapes (respectively numbered from 0 to 3) for each character that forms the string. We would need to give 3 values before we could start making our desired password - 1) what stage; 2) how many lives; 30 how many continues - do we really want. Lets say we would want to create the password that would take us to : Heres how: 1st character/shape: B3 [+|-] L5 2nd character/shape: Reverse [+|-] B2 [+|-] L1 3rd character/shape: B1 4th character/shape: B2 5th character/shape: B4 + L4 6th character/shape: L2 7th character/shape: L3 8th character/shape: Continues So we want to go to stage 16 with 0 Life and 1 Continue... The first password character would be derived from B3 [+|-] L5: Basing on our Password Table above, B3 for stage 16 would be 3; L5 for 0 Life would be 2. So 3 [+|-] 2 would result to 1. So we now have 1 for our first character; and 1 would be coverted to the Circle symbol says our Symbols to number assignments. Our second character would be derived from Reverse [+|-] B2 [+|-] L1: We check again our Password Table; thus, 3[+|-]3[+|-]0. Our second character woul result again to 1. Then B1 and B2 would be 3... We'll derive our 5th character from B4+L4... B4 which is 1 + L4 which is 0 would be 1... And so on... If we follow the above how-tos we would get the password for stage 16 with 0 Life and 1 Continue... We would get this result: 1 1 3 3 1 3 1 1 = Circle Circle X X Circle X Circle Circle ------------------------------------------------------------------- | [5] The "[+|-]" sign... | ------------------------------------------------------------------- ** Add the numbers if the result would be 3 or less... Subtract if the result would be more than 3...