AMBUSH! A non-official FAQ/Walkthrough. This document is best viewed with the original display on the internet, or with a word processor using fixed-width font style. Using some other font styles will make the tables/maps displayed incorrectly. Lastly, some legal notice: This document may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web- site or as a part of any public display is strictly prohibited, and a violation of copyright. Ver. 1.00 -- 9/9/2018 CONTENTS A. Rules B. General Tips C. FAQ D. Special Thanks ******************************************************************************** A. RULES ******************************************************************************** This game is played two players only. Player 1 is Circle Shaped which occupies Forest Number 4. Player 2 is Diamond Shaped which occupies Forest Number 32. Starting from Player 1, each player moves once one step the another forest vertically, horizontally, or diagonally. Then, each player is obligated to bomb one forest next to the player: horizontally, vertically, or diagonally. When you are asked to move into which forest? You type in the number of the forest. Other inputs are invalid. Once the forest is bombed, then the player can't move to that land. So, that's why the game name is "Ambush!" >__> because the player can only move inside a forest. The player who can't move anywhere later lose the game. ******************************************************************************** B. GENERAL TIPS ******************************************************************************** Nothing other than, you should consider and/or calculate all possible moves since the battlefield is limited anyway. Firstly, you should try to move to the center of the field and bomb somewhere around the center of the field, I think. ******************************************************************************** C. FREQUENTLY ASKED QUESTIONS ******************************************************************************** None. ******************************************************************************** D. SPECIAL THANKS ******************************************************************************** 1. GameFAQs. For posting this document. 2. Phil Bayman. For making the game.