Illumina manual by xue1 Illumina! Beautiful young women -- field roleplaying game Prologue - page 2 Characters that appear - page 4 The structure at the outset - page 6 Game begins - page 7 Then, the middle of town - page 8 Camp - page 9 Combat between opponents - page 12 Items - page 14 After support - page 19 Report about the present - page 20 PROLOGUE ----------------------------------------- That gaze of wonder sees only a landscape. Blue sky, white clouds, and a brook exhilarate wonder. The cloak of the sky flies around the vast earth that is painted verdure... You reach a village named Tyut. Your journey pauses in an outcrop of the major mountain range of the west, from which streams the estuary of the river that intersects town. You climb to the summit of the rocks to survey, but you are still not fortunate to see people from the ridge. It looks like the streets are empty. Should you skip the village...... the outflow from the major mountain range of the west streams into the river that comes into the vicinity. A single boy runs along the riverbank. You decide that a layover is worthwhile, to investigate. A vulture approaches from elsewhere, seeking a corpse. With a countenance of rectification, you cast a spell that seeks any group, but it points only to dead leaves. You descend gently, making no effort to conceal your presence fantasy RPG Illumina, copyright Fairytale Since an early age, you have been seeing a dream. You dream of her, a beautiful woman whose hand you take, to undertake a quest for your country. The sun does not accompany you. You enter a mountain pass under dark clouds. Lightning flashes occasionally; the source of light along the way flickers. The bellow of thunder forces you to protract your barks. There remains more to leave this place, and reach the estuary. Well then, surely heavy rain will fall upon our expedition. I have no doubt that it follows. The outflow streams down the lower slope into the river; as evening arrives, the current next to you becomes swift. It meanders along the route of your expedition. Its momentum even carves an impression on those that receive it. "A cold wave approaches our expedition! If we can just surmount this place, then we will finish our task. The destination of this probe into the frontier draws near at hand! Quickly!" "Please wait ...... a little while ....., I am already......" "Do not delay me! Do you expect me to tug you, like cod? That man expects me to stay! Well then, if you insist!?" "My shoe ...... I asked to rest because I must fold it" My elbow was smashed. The joint hurts. However, we must march to the survey nonetheless. We must not relent. Even if we see a temptation, we still must not relent. From whom? For what benefit? We shall not detour for anything. Right now, we must merely postulate which direction to aim our expeditionary march, to pursue our ambition of ascension to another land. "The source!?" Before we establish a new homestead, we must overcome the blight. I brought a sacerdotal robe, to purify the destination. An uncanny rite...... I shall summon a male skeleton warrior, to guard our claim. "The disposition of the other land ...... we will till it afterward......" She expresses vexation by clicking her tongue. An undead man will be summoned to guard the homestead until we guide them north. We must simplify our route, so that the boy can guide his group with clear directions. "Along the left route, there is much climbing of sand and cliffs. Come on, I want to take advantage of my homecoming." "I refuse! I did not originate from our destination! I proceed only to fulfill the mission of the council of those people!" "Your declaration is selfish. In that case, I alone shall bring the others along the route. We have vigor to proceed. Do not speak of abandonment. The way to my origin is a cakewalk." "I shall accompany you! I shall follow you again, so that we may resolve our disagreement!" Consequently, she vacates her previous attitude, even taking his hand afterward. Thus she returned to high spirits, resuming her investigation of her mission. However, they had to breach a hedgerow (without a tool) to proceed. Since they had the vigor to finish, they finally arrived. She summoned her undead minion...... the skeleton warrior saluted her with his wooden sword. They moved on to a different task. The next task was...... She embarked in the direction of the boy's abode. After that, she reassured the concern of the hamlet...... The boy convinced the entire hamlet that moving would be profitable, climbing up the outflow's descent. The turbid outflow overran its bank!! "Wow, heeaveens ... aah ......!" The boy was unexpectedly swallowed by the turbid outflow. The current separated him instantly, taking him out of the expedition's view. His status became lost ...... "Move that way ...... follow that woman, to rendezvous with the skeleton warrior!" The man's spoken commands were obeyed. Without sufficient mana, the skeleton traveled back toward the young woman. That young woman's minion of only white bone sought a spell of upkeep. However, on that occasion, she was far along the river, and she did not see his cold figure. In that barren place, he was transparent even to his mistress. The servitude of the skeleton minion dissipated. He was not able to assist the movers along the path. (At the least, you must not delay your only viable means of escape...... there are none that waylay the righteous......) That boy returned to the view of the nearest council member. Even though she was the ranking council member of those that remained, the boy did not know her. He requested a simple arm from that woman that remained. She removed a simple polearm from her house, which he equipped on her torso. He embarked to join the expedition. (At the least, you must not delay your only viable means of escape...... there are none that waylay the righteous......) That resolute boy cared for his compatriots. He had the gumption to envision a village beyond the valley, above the fickle waters...... After that, his community would herald a marvelous age once more...... PRINCIPAL CHARACTERS THAT APPEAR ----------------------------------------- Protagonist (Player's character) He encountered a dilemma when Tyut Village's river meandered out of position, carrying flotsam. He relieved the community. He proceeds on his quest despite having no recollection of his previous life Rhianna A bonze adventuress of Tyut Village. She proceeds on her quest despite having no history with the protagonist. She cares for him, and advises him. There was an occasion when she argued with the protagonist, urging him to temper his selfishness Rimfa Due to her mana, she is a teacher in the magic guild (is she its agent?). Her personality is reckless -- unrefined. She speaks of running for her new homestead's council, to gain influence. She brings healing and speed to the party Clea An agile tank with the most defense -- a brave knight. Her motives are not always clear, but she wants to return to her older sister (she seeks the whereabouts of her elder sister) Now that you have met the 3 women that will join your party, be assured that you will be accompanied promptly on your journey, rising to the difficulty. After that, the protagonist travels with 2 people orthogonally in emergent encounters. (You can change your name freely along the journey) Gonzar This brawler reigns over a zone as chief. Yet he levied a severe tax hike on the wealthy, having recruited young women to collect the town's revenue (that had not met its expenditure), as well as enacting many more political measures to organize the commonwealth. He is known for his oral technique. How did such an ordinary guy become chief? Lasunti A teacher of the magic guild that serves as the chief's bodyguard. She smooths out the excessive policies of the chief. She supported him since he moderated his policy proposals according to her advice. Her forte in the magic guild is the binding and manuevering of corpses, as a necromancer. However, what is her true shape .... !? ? ? ? A woman whose name you have not yet learned; you will meet her in the course of the story. Her only ambition is to restore the protagonist's memory to harness his ability. She acts as a "woman of fantasy" Ikamega Emijah His job is to be the most informed in the world, by collecting the stories of old people. As university historian of records, he seeks revelations. The historian has lost tales of genuine occult events THE STRUCTURE AT THE OUTSET ----------------------------------------- Opening Act of the game Set disk A in drive 1, disk B in drive 2, and then please choose to reset the operating system. (If you have the MSX2 version, insert disk A into the disk drive receptacle, and then please choose to reset the operating system.) Next, choose with the cursor on the screen to proceed to the title menu. [menu option] Start from the beginning As the beginning commences, input the name of each character. Please input the name of the protagonist and his 3 partners, as well as the 4th person in the plot. Move the cursor with the numeric keypad's 2468. Moreover, the Return key accepts, and the Space key cancels. (the cursor regresses 1 level back in the sequence.) After you have confirmed your choice of name for a party member, please proceed to confirm the name of the next character. (If you choose to leave the empty space blank, then the default names are set up into the plot.) Once you have expressed your conclusion of the names of all members, please press the Return key to indicate "Is it all right?" before time elapses. (Please press the Space key when you want to cancel. Thereafter, the routine shall input the names of all apportioned members from the beginning into the plot.) You will be taken to the contents of the Opening Program. Within the contents, press any key to acknowledge. Once you have progressed past the introductory contents, you can start the game [menu option] Load data (1 through 3) Since you saved to the memory place, you can resume from those circumstances. Thereafter, the path that is indicated by the save data is followed, for opening the contents to those particular circumstances Take action by moving the cursor. Please check that the highlight focus follows the cursor 1) What was the software word that you entered at the evening of your joint venture, so that you could revisit? 2) dip switch mode. Do you need to change which switch is set, so that you can revisit? 3) Did you push the disk into the slot facing the correct way? (must be fit well, conscientious person...) If the action that you take still fails, consult the situation on page 19 of this manual, in the paragraph about purchasing user support GAME BEGINS ----------------------------------------- First at the outset, you begin your journey in a bed of the council of filial piety. Before you save by writing to memory, begin to develop your circumstances. Bring up Camp Mode. Please choose "Load Data" from the center of that. Hunting subsection of camp