100 YEN SOFT #7 FINAL SPECIAL A non-official FAQ/Walkthrough. This document is best viewed with the original display on the net, or with a word processor using fixed-width font style. Using some other font styles will make the tables/maps displayed incorrectly. This FAQ/Walkthrough contains the basic story and all technical informations inside this game. If this means spoiler to you, then don't read this document. Lastly, some legal notice: This document may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web- site or as a part of any public display is strictly prohibited, and a violation of copyright. Ver. 1.00 -- 4/4/2016 Ver. 1.05 -- 5/5/2016 Hit and Blow explanations are added. CONTENTS A. Controls B. Rules C. General Tips D. Walkthrough D01. Code Name I's Ambition D02. Super Hit And Blow E. Music List F. FAQ G. Special Thanks In order to find your desired content, you can copy-paste the exact name of the content to your find-box. Example: Find what: e. music list ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', A. CONTROLS ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', You can use keyboard or PC88 joystick for Code Name I's Ambition: [Spacebar] = Button 1 -> confirm selection [Esc] = Button 2 -> pause the game For Super Hit And Blow, it's keyboard only. ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', B. RULES ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', It'll be very simple. Seeing the difficulty, you should be able to figure it out XD For Code Name I's Ambition, you shouldn't let the ball drop. You have 16 (sixteen) balls/lifes with you. Once all of them are dropped, the game'll be over, and there'll be no chance to continue. For Super Hit And Blow, you should guess the random number provided by the CPU. Luckily, all the numbers will be different. And, there'll be always a chance to continue your game after all nine of your guesses are wrong, the number will not be changed. ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', C. GENERAL TIPS ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', The difficulty of this game is sooo....... difficult, a typical old school games. I'd recommend cheating devices for Code Name I's Ambition. For Super Hit And Blow, there are three kind of difficulties: For the easy difficulty (Something like "KAJA" is written there), you can think by yourself and this game could be fun... For the medium difficulty, you probably should start to make a guessing program. For the hard difficulty, I have thought to guess the number by myself, but it... could be REALLY REALLY stressful. ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', D. WALKTHROUGH ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', Once you enter the floppy disk and run or autorun the game, you will soon see five options on the Main Menu. 1. Prolog. 2. Start the game: Code Name I's Ambition. 3. Start the game: Super Hit And Blow. 4. Play music. 5. Credit list. For the first and fifth option, I.... will... probably explain it very simply. The Prolog contains some words from the game developer, and about the Credit List.... .... I can't see it due to some bug.... Ok, we could forget about them now. Because now, we can play all the two games and the music. --------------------------- D01. CODE NAME I'S AMBITION --------------------------- Push [Spacebar] or Joystick Button 1, and the game will start! Approximately, the game will get harder and harder as the stage goes higher. So.... you shouldn't expect for mercy... Red block (R) = can be destroyed once. Green block (G) = can be destroyed twice. Blue block (B) = can be destroyed 3x. Yellow block (Y) = can't be destroyed. Arrow block (^/v) = destroyed only to become yellow block. Black block (X) = invisible block that can't be destroyed (actually it's only because the background is black). Stage 1 ------- -------------- | | |GGGGGGGGGGGG| |RRRRRRRRRRRR| |RRRRRRRRRRRR| |RRRRRRRRRRRR| | | | | | | | | | | | | | | | | | | -------------- Sometimes, later as you play the stages, the screen will go up or down by one row (usually go down though...) Stage 2 ------- After clearing one stage, you get one more life. Yes, it's only one... per stage. -------------- | | |RRRRRRRRRRRR| |GYGYR RYGYG| |BRBRBRRBRBRB| |RRRRRRRRRRRR| | | | | | | | | | | | | | | | | | | -------------- Stage 3 ------- -------------- | | |BBBBBBBBBBBB| |GGGGGGGGGGGG| | ^ R R ^ | |RRRRRRRRRRRR| |RRRR RRRR| |RR RR| |R R| |R Y Y R| | | | | | | | | | | -------------- Stage 4 ------- -------------- | | |BBBBBBBBBBBB| |GGGGGGGGGGGG| |^R R R R^| |RRRRRRRRRRRR| |RRRR RRRR| |RR RR| |R R| |R Y Y R| | | | | | | | | | | -------------- Stage 5 ------- -------------- | | | | |BB ^ ^ BB| |RRR RRR| |RR RR| |^RR RR^| | YY YY | | | | ^^ ^^ | | | | | | | | | -------------- Stage 6 ------- It seems that Code Name I is our enemy in this game. And, these are his(?) subordinates: The Three Prinkies (what a weird name... and they're like nachos, aren't they??). Nachos are inspired from this game??? Destroying the 11-row-pic of Three Prinkies will conclude this stage. Stage 7 ------- -------------- | | | YR R R RY | |R RYR RYR R| | YR R R RY | |R RRR RRR R| | YR R R RY | |R RRR RRR R| | YR R R RY | |R RRR RRR R| |RRR RBBR RRR| | | | | | | | | The music changes to somewhat-alien-world-metroidish like, you perhaps are inhuman if you can reach this stage. Stage 8 ------- -------------- | | | BB | |R RXB^^BXR R| | R R BB R R | |R RX XR R| | R vv R | | G G | | B R R B | | v v | | GGGG | | | | | | | | | Stage 9 ------- -------------- | | |R BBBBBB G| | G G | | B Y Y R | | X B RR B X | | R YvvY B | | G BB G | |B R| |BBBBBBBBBBRR| | | | | | | | | | | Stage 10 -------- -------------- |^^YXY^^YXY^^| |R R BBBB R R| | R R BB R R | |G R RR R G| |G YRRRRY G| |G RRRR G| | R RR R | | R R R R | | v RGGGGR v | | | | | | | | | | | When the screen goes down, the first row will duplicate itself to the topmost part. In fact, those can be ignored because things that are "inside" can't be accessed anyway due to the black blocks. Stage 11 -------- -------------- | | | B B | | BBBB BBBB | | B B B B | | X X X X | | BB | | BBBBBBBB | | B B | | BB BB | |BB BB| | | | | | | | | It looks like that the blocks resemble to a Kanji word, but, I can't find the corresponding word... Stage 12 -------- The final stage will ask you to destroy the Code Name I's pic himself (13 row) which is very similar to........... >____> After the impossible mission, you will get the ending screen.... ----------------------- D02. SUPER HIT AND BLOW ----------------------- There'll be two options: 1) Play 2) Free Talk Free Talk option isn't playable yet. Select PLAY! to play the game, and you'll be asked to select the difficulty level: Left: You have to guess three numbers. Center: You have to guess four numbers. Right: You have to guess five numbers. The other option on the left is to see the explanation of the game. After guessing the number, you'll be given some indication on the right of your number, like: xHxB H = Hit B = Blow The number in front of H indicates how many number you're guessing is correct and the position is also correct. The number in front of B indicates how many number you're guessing is correct but the position is incorrect. This also means the number in front of H and B can't surpass the total number you're guessing, i.e. for the Left difficulty, H+B can't surpass 3, for the Center difficulty, H+B <= 4, for the Right difficulty, H+B <= 5. Example: The number we're guessing: 57342 If you guess 01234, that will be 0H3B. Because the Hit is 0, and the Blow is 3 (2,3,4). If you guess 56789, that will be 1H1B. Because the Hit is 1, that's 5 (correct number and position). And the Blow is 1, that's 7 (position should be the 2nd not the 3rd). ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', E. MUSIC LIST ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', Playing music is the fourth option in the Main Menu: 1. The Last Resort: Main Menu music. 2. Haphazard: Code Name I's Ambition Stage 1-5 music. 3. Dangerous BLOCK: Prinkies and Code Name I's stage music. 4. Come Ture: Super Hit And Block music. 5. Koramus Rock: Code Name I's Ambition Stage 7-11 music. 6. High Celebrations 7. Make Make Dance: Code Name I's Ambition ending music. Note that this [make] is not in English, but in Katakana. ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', F. FREQUENTLY ASKED QUESTIONS ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', I wonder who'll notice this game first. ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', G. SPECIAL THANKS ',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',',', 1. GameFAQs. For posting this document. 2. Tsukka Software. For making the game. 3. Some online translators. To help me translate Japanese. If you'd like to tell me about some errors that I've made in this FAQ/Walkthrough or ask any questions, you may mail me at my contributor e-mail.