8Bit Killer Powerups, Weapons, and Secrets version 1.0 (January 2013) Written by Brian Buchner (RunningWild666@yahoo.com) Copyright 2013 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of contents : 0. - INTRODUCTION 1. - POWERUPS 2. - WEAPONS 3. - SECRETS --------------------------------------------------- 0. - INTRODUCTION 8Bit Killer is developed by Locomalito and is completely free. Download and enjoy here: http://www.locomalito.com/8bit_killer.php 8Bit Killer is a decently challenging game that's best described as a combination of Wolfenstein 3D and Contra. If Wolfenstein had been done on the original NES in the spirit of the games of that system and time, this would be the result. It uses 64-color palettes and intentionally pixelated artwork. And, quite frankly, it is frickin great. As, there's not a whole hell of a lot to describe, all that most people are likely to miss if they aren't thorough is the various powerups and, even more likely, the secrets. So, that's all I'm going into here. If you want a more detailed description of the various enemies and weapons, I recommend CyberD's site: http://cyberd.org/stuff/8bit-killer.html In many cases describing the exact location of the powerups is either difficult or not particularly practical, so I'm simply going to list them, and you can use this as a guide to gauge whether or not you missed anything. ----------------------------------------------------- 1. - POWERUPS Stage Type Room # Additional Info ----- ----- ------ --------------- 1-2 Ammo - - 2-2 Health - - 3-1 Health Last - 3-2 Ammo - Room with 3 walking turrets 3-2 Health - - 4-1 Health - - 4-2 Health 1 Right in the beginning there's a health pack in the initial tunnels you start in 4-2 Health Last - 4-2 Ammo Last - --------------------------------------------------- 2. - WEAPONS Stage Type Room # Additional Info ----- ----- ------ --------------- 1-1 Semi-Auto 2 You can't miss it 1-2 Shotgun - In Room off of one with the key 2-2 Machine Gun - First locked door off of main room you start in 3-2 Sniper Rifle - (same) 4-2 Grenade Launcher - In first locked room you encounter. Past a series of Laser walls --------------------------------------------------- 3. - SECRETS Stage Type Room # Additional Info ----- ----- ------ --------------- 1-1 Health 8 Room with 2 shooting face-walls 2-1 Ammo 5 To right of long train behind blue guy with mounted machine gun 2-2 Ammo 3 From right path from start. Cracked wall near the 2 doors with one containing a key 3-2 Ammo ~4 3 rooms from 1st door. In the corner that looks like a face with eyes when looked at from an angle 4-1 Health 3 5th door on left. In room. @ Note on the wall