****** ** ** ******* ******** ******** ******* /*////** /** /**/**////** **//////**/**///// /**////** /* /** /** /**/** /** ** // /** /** /** /****** /** /**/******* /** /******* /******* /*//// **/** /**/**///** /** *****/**//// /**///** /* /**/** /**/** //** //** ////**/** /** //** /******* //******* /** //** //******** /********/** //** /////// /////// // // //////// //////// // // ******* ** ** ******** ** ** /**////** /** /** **////// /** /** /** /** /** /**/** /** /** /******* /** /**/*********/********** /**///** /** /**////////**/**//////** /** //** /** /** /**/** /** /** //**//******* ******** /** /** // // /////// //////// // // A non-official FAQ/Walkthrough for the game version 1.0 This document is best viewed with the original display on the net, or with a word processor using fixed-width font style, such as courrier series or lucida console. Using some other font styles (example: Arial) will make the tables/maps displayed incorrectly. This FAQ/Walkthrough contains the basic story and all technical informations inside this game. If this means spoiler to you, then don't read this document. Lastly, some legal notice: This document may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other web- site or as a part of any public display is strictly prohibited, and a violation of copyright. Ver. 1.00 -- 1/11/2016 Ver. 1.?? -- ?/?/20?? CONTENTS A. Menu B. Rules C. General Tips D. Game Facts E. Upgrades F. FAQ G. Special Thanks In order to find your desired content, you can copy-paste the exact name of the content to your find/search-box. Example: Search: e. upgrades '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. A. MENU .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' As usual for this kind of game, you only use mouse. 1. Play. == The game will start from this option. You can continue your game, or start a new game, but can't go in between... so, a mistake clicking [start a new game] will make your game-thru gone forever! 2. Options. == Sets sound volume, music volume, full screen, and turn off hints. 3. How To Play. == Click this to read on the "manual" for this game. There are 4 pages.... you should read this. The Tips & Tricks are good to know, but don't take ALL of the advices because a few of them can lead you astray... as well as the intro tips. 4. High Scores. == The offline high score. 5. Quit. == I think it's clear. 6. Credit. == The credit screen is shown here rather than after you finish the game. 7. Change Player. == The should-be-the-topmost-option, but I put this at the most bottom part >__> You can change player and start the game from the first day, there are 7 slots available. '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. B. RULES .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' As usual, the basic game rules are available within the game itself (How To Play option, etc.). Matching -------- Matching ingredients is an important part of the game. To get the expert goal at later games, you need to do the matching as the guidelines below (see day 15) and fast. You also need to be experienced at matching, as well as using the microwaves and milkshake(s). More guidelines are at the walkthrough below: Day 12 -> milkshakes Day 38 -> microwaves --Every time you match ingredients of three or four, you are given $1. --In case of Combo, you'll be given $2 for each combos. Combo is all the matchings resulted after you successfully make a single matching. --I think we can only match maximum 7 ingredients in this game. If you can match five or more, $2 is given. If you have read Basic Matching Tutorial from the game, you will know: - --- = valid matching. - - --- = only match the horizontal. - - --- = only match the horizontal. - - = only match the vertical. -- In a simple word, the rule should be: it has to be three or more the same ingredients in a column and/or a row. --Matching using microwave will give you $3. --You are only permitted to make a "move" on the board if the resulting action is a successful matching. It's not a really good news, especially later in the game -___- The Customers ------------- A few of the Customer Names are not official, so I have no choice but to name them by myself. If you think you get better name you can mail me. And next, about the customers quantity.... I think, the customers --approximately-- will always fill all the customers rows, so I don't think I'll need to talk about it in this game <___< The customers' behaviours doesn't really worth so much to talk about. They can order any of your 4 most expensive recipes, and the other aspects are... we can say they're about the same. The only thing to take note left is how much it'll cost if they leave your restaurant mad. Also, the patience tends to decrease each time the customer type changes, i.e. business woman have less patience than kids, but more patience than construction worker, and so on. (Business women in this game are sooo patient lol) That's why we'll need more treats as the game goes on. In the end, we can say that it will be absolutely making the game easier if the customers who appear in the game are the upper ones. Kid: $1 Business Woman: $3 Construction Worker: $5 Cheerleader : $8 Geeky Programmer: $15 Cranky Mime: $20 Grandma: $25 Elvis Impersonator: $30 Tourist: $35 Celebrity Diva: $40 Astronaut: $50 '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. C. GENERAL TIPS .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' This game is pretty difficult and tricky. The expert score seemed to be impossible to reach at the first time I played this game. The only reward you get for getting the expert score is tokens. 1. You should concentrate yourself primarily to the board, i.e. to do the fast matching, while once in a while you can take a peek to your treats and machines, and your customer's orders. 2. Precise clicking seems to be an unimportant little thing, but, it's a must if you want the expert score. Try to figure out where you should put the treats and upgrades carefully, because the click must be on-target and fast. 3. You should make some careful planning on what upgrades to buy because later goals are not very easy to reach. It's also important to know that you will only serve your four most expensive recipes to the customers. Note that this planning is VERY tricky to do.... especially if you want the expert goals. 4. You should read from the game to learn all behaviour inside it. For example: Milkshakes will no longer appear after closing time, but microwaves and frozen foods will still appear. And you should read the tips this game gives you because they are very useful, but not all of them... 5. You may need some "warming-up" to get later days' expert goals. '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. D. WALKTHROUGH .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' This game can't be run under DOS mode. This game uses about 100KB of both physical and virtual memory to run smoothly and completely. This kind of game does not need very much of processing power. First, you MUST enter a name. After you finish reading all the preparations, you can start to Play Game. Then, as usual, you will be given some comical scene. You play as Heidi, the Burger Girl. **************** *NEW BEGINNINGS* **************** The game will give you some advices at the start of days, as well as other Mumbo-Jumbo >___> Hehehe.... I'll take notes of all of the intro tips the game gives you: They could be some strategy to finish this game until all the matters regarding to burgers in our real life. Day 1 ===== Goal: $20 Expert goal: $60 On-board tokens: 0 Bonus tokens: 5 for goal, 8 for expert goal Maximum customer row: 2 Intro tips: Finally, my own restaurant! It's a little small, but I think it's pretty cozy :) Alrighty, let's get busy and cook some juicy burgers! Customers: Kids For the first day tutorial, you will receive Basic Matching tutorial. I hope you have read it, as well as read my Matching Tutorial above. You'll have 9 lives, it means you can only fail 10 times to reach the goal. If you fail..then what? This is the bad news... you are FORCED to spend your remaining tokens to buy an extra life to continue and if you keep failing, you will be forced until you don't have anymore tokens -___- And after you don't have anymore tokens... is it Game Over? NO! I think this game always give you this worthless chance to keep trying again and again >___> The option to turn off hints does not turn off the board suggestion, that I think, is pretty useful, especially for later levels. Although CPU's suggestion is not always the best choice, but it will be very helpful when the board becomes difficult. Unless you have known all the game rules, it's better not to turn it off. If you want to turn on the hints after you turn it off, you can go to Options menu to do it. After you have today "report", you will go to the next day and your game will be saved. Day 2 ===== Goal: $50 Expert goal: $80 On-board tokens: 5 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 3 Intro tips: SHOPPING TIME. Ooh, the burger shop is open! Now we can spend those hard-earned tokens. Let's go see what they have for sale! Customers: Kids Next are Shopping Tutorial. Make sure you read 'em ^^ Now, you've got Soft Drink machine with you. You probably have known that you are currently have three recipes with you: Cheese Burger, Lettuce Burger, and Hamburger. You can exchange the token or milkshake with an ingredient on the board without using it, but you can't exchange the microwave without using the microwave. Day 3 ===== Goal: $75 Expert goal: $120 On-board tokens: 5 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: Tokens are important! Collect as many tokens on the board as you can, reach the expert goal to earn more bonus tokens! Customers: Business Women, Kids Next are Soft Drink Upgrading Tutorial. You now can upgrade the drinks machine at the shop now. Day 4 ===== Goal: $100 Expert goal: $150 On-board tokens: 5 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: Add the drinks as soon as they're ready - you don't have to wait till the burger is done. You can serve more drinks this way. Customers: Business Women, Kids Microwave will be introduced here. Tomatoes are added to the board starting from today. Day 5 ===== Goal: $130 Expert goal: $180 On-board tokens: 7 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: Plan ahead on which things you should buy in the shop. Some items are more important early in the game than others! Customers: Business Women, Kids Day 6 ===== Goal: $160 Expert goal: $220 On-board tokens: 7 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: You should concentrate on getting as many tokens as possible early in the game before it gets tougher in the later levels. Customers: Business Women, Kids Now, you have two machines with you: French Fries Fryer and Soft Drinks Dispenser. Day 7 ===== Goal: $190 Expert goal: $260 On-board tokens: 7 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: The soft drinks and fries may not be worth that much now... But if you upgrade the machines properly, they'll earn even more profits! Customers: Construction Workers, Business Women Day 8 ===== Goal: $230 Expert goal: $300 On-board tokens: 7 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 3 Intro tips: If you have 1 last customer and some treats left, don't quickly send the finished burger... you can still make matches for the tokens to fall. Customers: Construction Workers, Business Women, Kids Note that sometimes the tokens just won't fall until the very last customer, that'll especially happen if you don't have enough treats later in the game. Day 9 ===== Goal: $270 Expert goal: $350 On-board tokens: 7 Bonus tokens: 4 for goal, 8 for expert goal Maximum customer row: 4 Intro tips: Use the microwave to thaw frozen ingredients and to collect tokens. Customers: Construction Workers, Business Women, Kids Frozen food is unhealthy.... in this game... x___X You can still get the 2nd microwave for the next 20 matches you make. If you're experienced enough, you may try to use the microwaves on purpose, it'll be very useful later in the game (see intro tips day 38). Day 10 ====== Goal: $300 Expert goal: $400 On-board tokens: 7 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: Business is doing great at our little burger shack! Now I might be able to buy that cute 50's diner next door and turn it into a swanky retro burger diner! Customers: Cheerleaders, Construction Workers, Business Women ************* *RETRO DINER* ************* Day 11 ====== Goal: $300 Expert goal: $500 On-board tokens: 7 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: This place is so groovy! I can feel the cool 50's vibe when I'm cooking the burgers. Let's work hard and give our customers that nice nostalgic burger taste! Customers: Cheerleaders, Construction Workers, Business Women Day 12 ====== Goal: $330 Expert goal: $550 On-board tokens: 7 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: Meeting the expert goal will earn you *twice* the tokens that you earn from a regular goal! Customers: Cheerleaders, Construction Workers, Business Women Milkshake now appears! The 2nd milkshake can appear if the matches are enough. You may save the milkshake for the customers who order an expensive burger, and, not less important, is also for the customers who order a burger whose have more decreasing value (as the patience gets lower), such as T-Rex or Superstar Supreme. If you do the guidelines of matching (see day 15 below), saving the milkshake'll become easier. Day 13 ====== Goal: $360 Expert goal: $600 On-board tokens: 9 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: Don't waste the milkshake! Use it when a customer gets very impatient, and especially if the order is an expensive one. Customers: Geeky Programmers, Cheerleaders, Construction Workers Day 14 ====== Goal: $400 Expert goal: $650 On-board tokens: 9 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: Only your top 4 most expensive recipes will be served to the customers. You'll need to purchase better recipes to stop serving the more inexpensive burgers. Customers: Geeky Programmers, Cheerleaders, Construction Workers, Business Women You can now stock more treats (7 candies, 3 cookies, 1 apple pie). Note that information like this won't appear if you turn off hints. Day 15 ====== Goal: $430 Expert goal: $700 On-board tokens: 9 Bonus tokens: 5 for goal, 10 for expert goal Maximum customer row: 4 Intro tips: When a customer's patience falls too low, he or she will make an angry noise. Learn to listen to them before it's too late! Customers: Geeky Programmers, Cheerleaders, Construction Workers, Business Women Now, a new and final ingredient is added to the board. (Let's call this: Meat) Mwahahahaha! Life won't get easier from now on. Mwahahaha! Sometimes, at later stages, if you can't match anything anymore, the board will be reshuffled. So, I'll try to give more guidelines at matching (especially if you want the expert score): 1. Frozen ingredient(s) have our highest priority to deal with amongst all the ingredients available, but, don't focus yourself too much on it/them. I believe some of them will be very difficult to manage (and very annoying too), in this case, change your attention immediately to the other ingredients. 2. Prioritize on bottom area of the board. 3. Try your best not to satisfy just with matching three ingredient. Matching more ingredients not only gives you a little more money, but also, the more important, is: this'll make you can score combo easier, thus making the burger served faster, and more... I think, even if you do all the guidelines above, it's not 100% guaranteed that you'll do just fine on the board because the board is randomized. It's sometimes, better for you if you do the contrary of the above guidelines, but the raw probability is lower. Day 16 ====== Goal: $460 Expert goal: $750 On-board tokens: 9 Bonus tokens: 6 for goal, 12 for expert goal Maximum customer row: 4 Intro tips: Remember - the treats are not just useful for making customers happy, they can also maximize a burger's value! Customers: Geeky Programmers, Cheerleaders, Construction Workers, Business Women Day 17 ====== Goal: $500 Expert goal: $800 On-board tokens: 9 Bonus tokens: 6 for goal, 12 for expert goal Maximum customer row: 4 Intro tips: The word Hamburger comes from the town Hamburg in Germany, and its inhabitants are also called...'Hamburgers'. Who woulda thunk it? Customers: Cranky Mimes, Geeky Programmers, Cheerleaders Day 18 ====== Goal: $540 Expert goal: $850 On-board tokens: 9 Bonus tokens: 6 for goal, 12 for expert goal Maximum customer row: 4 Intro tips: For the more expensive burgers, it's better to send the order as early as possible. On the other hand, the cheaper burgers are perfect for pairing with a drink and fries... Customers: Cranky Mimes, Geeky Programmers, Cheerleaders, Construction Workers Day 19 ====== Goal: $580 Expert goal: $900 On-board tokens: 9 Bonus tokens: 6 for goal, 12 for expert goal Maximum customer row: 4 Intro tips: The hamburger bun is said to have been invented in 1916 by Walter Anderson. Before the bun, hamburgers were served between two pieces of regular bread. Customers: Cranky Mimes, Geeky Programmers, Cheerleaders, Construction Workers Day 20 ====== Goal: $640 Expert goal: $1000 On-board tokens: 9 Bonus tokens: 8 for goal, 16 for expert goal Maximum customer row: 4 Intro tips: Cha-ching...! Everything is rocking at the retro diner! Hmm...Maybe I should consider purchasing that hip tiki hut restaurant across the street... It sure looks like paradise! Customers: Grandmas, Cranky Mimes, Geeky Programmers ***************** *BURGER TIKI HUT* ***************** Day 21 ====== Goal: $600 Expert goal: $1100 On-board tokens: 9 Bonus tokens: 6 for goal, 12 for expert goal Maximum customer row: 4 Intro tips: Aah, my own piece of heaven on earth... The ocean view is so relaxing, but we can't rest yet - People want more of our burgers! Customers: Grandmas, Cranky Mimes, Geeky Programmers, Cheerleaders, Construction Workers This is... a heaven on earth? Maybe what she means is the peaceful music... Day 22 ====== Goal: $650 Expert goal: $1300 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: On April 13, 1995, Governor Frank Keating officially proclaimed that the birthplace of the hamburger on the bun was Tulsa, Oklahoma in 1891. Customers: Grandmas, Cranky Mimes, Geeky Programmers, Construction Workers You can now stock more treats (10 candies, 6 cookies, 2 apple pie). Bonus 1 more token if you can reach this sky-high expert goal: (2x7)+1=15 The expert goal will stay high for several days (about twice the goal). Afterwards, the expert goal is not getting easier to get nevertheless (because, mainly, you'll need the tokens from getting the earlier days' expert goals to be able to achieve the later days' expert goals --to buy The Monolith recipe, for example--). Day 23 ====== Goal: $700 Expert goal: $1400 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: The hamburger as ground meat can be traced back to the time when the Mongols (C.1209) carried patties of lamb or mutton. Customers: Grandmas, Cranky Mimes, Geeky Programmers, Cheerleaders Day 24 ====== Goal: $750 Expert goal: $1500 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: Don't swap a microwave onto a row that already has another one. That'll be wasting a perfectly good microwave! Customers: Elvis Impersonators, Cranky Mimes, Geeky Programmers Swapping a microwave with a row that has tokens and/or milkshakes will automatically result in using them,... and also not a very wise move -__- Day 25 ====== Goal: $800 Expert goal: $1600 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: The candy is good for keeping the customers happy enough to stay, while the cookie and pie are perfect in maximizing the burger's value. Customers: Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers, Construction Workers Day 26 ====== Goal: $840 Expert goal: $1700 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: Upgrade the efficiency of both your machines to be as close to each other as possible. That way, they'll be ready at the same time. Customers: Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers, Construction Workers Day 27 ====== Goal: $880 Expert goal: $1800 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: The largest recorded burger was made in Rutland, North Dakota in 1982 and weighed 3,591 pounds. It was later consumed by some 8,000 people. Customers: Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers, Construction Workers Day 28 ====== Goal: $930 Expert goal: $1900 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: Don't wait till you run out of lives! Buy some lives in the shop before it's too late. Customers: Tourists, Elvis Impersonators, Cranky Mimes Day 29 ====== Goal: $980 Expert goal: $2000 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: Some of the more unusual burger ingredients include fried egg, peanut butter, and wasabi. Customers: Tourists, Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers Day 30 ====== Goal: $1100 Expert goal: $2100 On-board tokens: 9 Bonus tokens: 9 for goal, 18 for expert goal Maximum customer row: 4 Intro tips: Everyone in the city loves our famous burger now! Now that we're successful, maybe it's time to explore new frontiers... Customers: Tourists, Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers *************** *UNDER THE SEA* *************** Day 31 ====== Goal: $1000 Expert goal: $2200 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: This underwater burger restaurant is a great idea! It's a great vacation destination and I'm sure that our burgers will get even more popular. Customers: Tourists, Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers Day 32 ====== Goal: $1150 Expert goal: $2300 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: If a customer orders a very expensive burger, it's advisable to maximize its value by giving a treat to the customer first. Customers: Tourists, Elvis Impersonators, Grandmas, Cranky Mimes, Geeky Programmers Day 33 ====== Goal: $1200 Expert goal: $2400 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: Burgers account for about 40 percent of all sandwiches sold. That's a lotta burgers! Customers: Celebrity Divas, Elvis Impersonators, Cranky Mimes You can now stock more treats (14 candies, 8 cookies, 3 apple pie). Day 34 ====== Goal: $1300 Expert goal: $2500 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: There are multiple strategies to winning the game. You can choose to concentrate on having the best recipes or on upgrading your machines to maximum. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes, Geeky Programmers Day 35 ====== Goal: $1400 Expert goal: $2600 On-board tokens: 9 Bonus tokens: 7 for goal, 15 for expert goal Maximum customer row: 4 Intro tips: In the New York City Tri-State area, burgers at both fast food and restaurants are served without mustard. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes, Geeky Programmers Day 36 ====== Goal: $1500 Expert goal: $2700 On-board tokens: 9 Bonus tokens: 8 for goal, 16 for expert goal Maximum customer row: 4 Intro tips: Don't wait till you run out of lives! Buy some lives in the shop before it's too late. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes, Geeky Programmers Day 37 ====== Goal: $1600 Expert goal: $2800 On-board tokens: 9 Bonus tokens: 8 for goal, 16 for expert goal Maximum customer row: 4 Intro tips: The hamburger hall of fame is located in Seymour, Wisconsin. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes, Geeky Programmers Day 38 ====== Goal: $1700 Expert goal: $2900 On-board tokens: 9 Bonus tokens: 8 for goal, 16 for expert goal Maximum customer row: 4 Intro tips: In the later levels, how you use the microwave even becomes even more important. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes In order to synchronize with the intro tips. I'll try to write more guidelines of using the mocrowave(s): 1. Thawing the frozen ingredients using the microwave has high priority, but if you think it's necessary, thawing it directly (use matchings) and saving the microwave could be better for you. 2. Microwave(s) on the bottom area are useful for clearing difficult rows and thawing frozen ingredients, and microwave(s) on the upper area are more useful for thawing frozen ingredients or to be saved later. 3. Be careful if you save the microwaves too many, that would be absolutely no good for you because we can't swap them without using. Even milkshakes are no good to save too many even if we can swap them without using, because they can hinder our matchings. Day 39 ====== Goal: $1800 Expert goal: $3000 On-board tokens: 9 Bonus tokens: 8 for goal, 16 for expert goal Maximum customer row: 4 Intro tips: In Japan, one of the more popular burgers is the rice burger, where the bun is made out of rice and grilled. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 40 ====== Goal: $2000 Expert goal: $3200 On-board tokens: 9 Bonus tokens: 12 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: Our underwater restaurant is another hit! Let's think of a way to expand our burger restaurants. Hmm, I've always wanted to go to outer space... Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes **************** *FINAL FRONTIER* **************** Day 41 ====== Goal: $1900 Expert goal: $3300 On-board tokens: 9 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: Wow, this place is super-cool! It even has a teleporter to bring our customers from the earth. Now everyone from earth can enjoy our intergalactic burgers. Customers: Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes You can now stock more treats (17 candies, 10 cookies, 4 apple pies). Intergalactic burger? I think it's The Monolith... x___x Day 42 ====== Goal: $2000 Expert goal: $3400 On-board tokens: 9 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: In this stage of the game, you'll really have to plan when and which treats to use and when very carefully. Customers: Astronauts, Celebrity Divas Day 43 ====== Goal: $2100 Expert goal: $3500 On-board tokens: 9 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: During the 1st World War, hamburgers were commonly called by an alternative name - the Salisbury Steak. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 44 ====== Goal: $2200 Expert goal: $3600 On-board tokens: 9 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: If you get overwhelmed, pause the game and take a short break. It's good for you! Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 45 ====== Goal: $2300 Expert goal: $3700 On-board tokens: 9 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: If an order already has a drink and fries added, try to keep that customer from leaving or you'll waste the combo meal. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 46 ====== Goal: $2400 Expert goal: $3800 On-board tokens: 10 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: French fries are the burger's most famous side dish. Thomas Jefferson first discovered them in France and brought them home to Monticello. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 47 ====== Goal: $2500 Expert goal: $3900 On-board tokens: 10 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: While the microwave is useful in thawing frozen ingredients, sometimes they're better used to complete an order. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 48 ====== Goal: $2600 Expert goal: $4000 On-board tokens: 10 Bonus tokens: 10 for goal, 20 for expert goal Maximum customer row: 4 Intro tips: The cheese hamburger, now simply the cheeseburger, is said to have first appeared in 1924, and credited to Chef Lionel Sternberger. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes Day 49 ====== Goal: $2700 Expert goal: $4100 On-board tokens: 10 Bonus tokens: 14 for goal, 25 for expert goal Maximum customer row: 4 Intro tips: When things get hectic, slow things down by not immediately picking up the cash. This way, you won't be overwhelmed with new customers coming in. Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes You should know this by now.... The intro tips is very brilliant, and the problem left is to figure out when you should do this... -- You mainly should do it in difficult board situation (You probably have to learn to know the signs of difficult board even if you do all the matching guidelines above). -- When the customers order expensive burgers (because they need more ingredients). -- When the customers' patience are running out. Day 50 ====== Goal: $3000 Expert goal: $4200 On-board tokens: 10 Bonus tokens: 16 for goal, 40 for expert goal Maximum customer row: 4 Intro tips: This is it! All of our hard work has finally paid off. Just one last push to make our burger the universal standard for the whole world to enjoy..! Customers: Astronauts, Celebrity Divas, Tourists, Elvis Impersonators, Cranky Mimes The last day! And the goal target is added by more money for this last day. You get a whopping 40 tokens for getting the expert goal. I wonder what for it is... After beating the last level, you get the ending, and then, you'll be brought back to the first level and your game will be automatically saved at the first level! '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. E. UPGRADES .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' The game does not always prepare a name for everything here, so please don't mind if I name the unnamed ones. Burger Recipes -------------- The burger recipes are listed from the cheapest until the most expensive. The problem is when the game have to ommit one of your first available recipes to maintain serving the four most expensive burger. I think it'll depend on your selected recipes. Be careful when selecting them, because this game tends to "attack" your missing ingredient this way! 1/2/3. Cheese Burger Ingredients: 8 Breads, 8 Cheeses Value: $3/$4/$5 Cost: 0 1/2/3. Lettuce Burger Ingredients: 8 Breads, 8 Vegetables Value: $3/$4/$5 Cost: 0 1/2/3. Hamburger Ingredients: 8 Breads, 8 Sauces Value: $3/$4/$5 Cost: 0 4. Deluxe Cheeseburger Ingredients: 8 Breads, 8 Cheeses, 7 Sauces Value: $5/$6/$7/$8/$9/$10/$11/$12 Cost: 4 5. Beefy Burger Ingredients: 9 Breads, 7 Vegetables, 7 Sauces Value: $10/$11/$12/$13/$14/$15/$16/$17/$18/$19/$20 Cost: 7 6. Garden Burger Ingredients: 8 Breads, 8 Tomatoes, 8 Vegetables Value: $15/$16/$18/$19/$21/$22/$24/$25/$27/$28/$30 Cost: 12 7. Bloomburger Ingredients: 7 Breads, 6 Vegetables, 6 Sauces, 7 Cheeses Value: $20/$22/$25/$27/$30/$32/$35/$37/$40/$42/$45 Cost: 25 8. Marinara Burger Ingredients: 7 Breads, 9 Tomatoes, 9 Sauces Value: $30/$33/$36/$39/$42/$45/$48/$51/$54/$57/$60 Cost: 40 9. Grilled Chicken Burger Ingredients: 7 Meats, 7 Vegetables, 7 Tomatoes, 6 Sauces Value: $50/$53/$56/$59/$62/$65/$68/$71/$74/$77/$80 Cost: 60 10. Heidi's Special Ingredients: 8 Breads, 6 Tomatoes, 6 Sauces, 6 Vegetables Value: $60/$64/$68/$72/$76/$80/$84/$88/$92/$96/$100 Cost: 75 11. New York Special Ingredients: 7 Breads, 7 Vegetables, 6 Cheeses, 6 Sauces, 6 Tomatoes Value: $70/$75/$80/$85/$90/$95/$100/$105/$110/$115/$120 Cost: 88 12. Cluck N' Moo Ingredients: 7 Breads, 7 Meats, 6 Vegetables, 6 Sauces, 7 Tomatoes Value: $80/$86/$92/$98/$104/$110/$116/$122/$128/$134/$140 Cost: 100 13. Superstar Supreme Ingredients: 8 Breads, 7 Tomatoes, 7 Vegetables, 7 Sauces, 8 Cheeses Value: $90/$97/$104/$111/$118/$125/$132/$139/$146/$153/$160 Cost: 115 14. T-Rex Ingredients: 10 Breads, 7 Cheeses, 10 Meats, 7 Sauces Value: $110/$117/$124/$131/$138/$145/$152/$159/$166/$173/$180 Cost: 130 15. The Monolith Ingredients: 9 Breads, 9 Cheeses, 9 Vegetables, 9 Sauces, 9 Tomatoes Value: $140/$146/$152/$158/$164/$170/$176/$182/$188/$194/$200 Cost: 150 Treats For Customers -------------------- If you buy this one, it actually increases your maximum stock in the game since they will be refilled every a single day starts. This maximum stock will be increased as the game goes on. 1. Candy -> Refill a customer patience meter by 25% Cost: 3 2. Cookie -> Refill a customer patience meter by 50% Cost: 6 3. Apple Pie -> Refill a customer patience meter by 100% Cost: 10 Upgrades -------- ===French Fries a. Flavour upgrade: Increase customer tip. Costs 5 tokens. Level 0: $5 Level 1: $9 Level 2: $13 Level 3: $17 Level 4: $21 Level 5: $25 Level 6: $29 Level 7: $33 Level 8: $37 Level 9: $41 Level 10: $45 b. Efficiency upgrade: Decrease number of matching ingredients. Costs 6 tokens. Level 0: 80 ingredients Level 1: 76 ingredients Level 2: 72 ingredients Level 3: 68 ingredients Level 4: 64 ingredients Level 5: 60 ingredients Level 6: 56 ingredients Level 7: 52 ingredients Level 8: 48 ingredients Level 9: 44 ingredients Level 10: 40 ingredients ===Soft Drinks a. Flavour upgrade: Increase customer tip. Costs 3 tokens. Level 0: $3 Level 1: $5 Level 2: $7 Level 3: $9 Level 4: $11 Level 5: $14 Level 6: $16 Level 7: $18 Level 8: $20 Level 9: $22 Level 10: $25 b. Efficiency upgrade: Decrease number of matching ingredients. Costs 4 tokens. Level 0: 65 ingredients Level 1: 61 ingredients Level 2: 57 ingredients Level 3: 53 ingredients Level 4: 49 ingredients Level 5: 45 ingredients Level 6: 41 ingredients Level 7: 37 ingredients Level 8: 33 ingredients Level 9: 29 ingredients Level 10: 25 ingredients Extra Lives ----------- Costs 5 tokens. I think it's clear what this item does... '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. F. FREQUENTLY ASKED QUESTIONS .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' Q: I could have total profit as high as $120,000. A: It's not considered as a question. Btw, I think the high score might be possible if everything in this game is just random. So, if you're just being REALLY lucky, all of the customers will order the most expensive burgers or all of the ingredients on the board will be emptied by your comboes.... But... as long as my observation goes, I think this game has its own mechanism to avoid those from happening, so I think... the score should be impossible by a normal play. '.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'. G. SPECIAL THANKS .'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.'.' 1. GameFAQs. For posting this document. 2. Gamenauts, Inc. For making this game. 3. Various particular sites. For the source of this document. 4. Network science. For the ascii art. If you'd like to tell me about some errors that I've made in this FAQ/Walkthrough or ask any questions, you may mail me at my contributor e-mail address.