------------------------------------------------------------------------------- SECRET OBJECTIVES FAQ ------------------------------------------------------------------------------- Game: CODENAME:PANZERS COLD WAR Platform: PC Author of this FAQ: BARTHONIS Email Address: check Contact Information section to get my contact information Current Version: 0.9 but still making minor changes and updates. This FAQ is for Codename:Panzers Cold War. You may not post this FAQ anywhere unless I give you permission and you may not distribute this information as your own no matter what. You may print it out though but you cannot sell it. If you have additional information please send it to me and I will add it to the list and give you full credit. If you are going to email me, read the contact info section first before you do, so I won't delete your email. I just bought the game 3/30/2009 and am playing through it as time, work, two young kids, and my 8 months pregnant wife will allow. But as soon as I have anything new or I get a submission I will add it. Contrary to a lot of the reviews I have seen for this game, I find it very enjoyable. I am a casual gamer, and have been so for the last 20 or more years, and I like that I don’t have to memorize a bunch of complicated moves or combos or locations, etc. I can just boot up the game and relax and veg for a while and have fun killin commies in the process. How can you beat that? ------------------------------------------------------------------------------- Table Of Contents ------------------------------------------------------------------------------- 1. Version History 2. Secret Objectives 2a. Act 1 Mission 1: Stampede Mission 2: Counterpush Mission 3: Unto the Breach Mission 4: The Great Divide Mission 5: Promises to Keep 2b. Act 2 Mission 6: End of the Line Mission 7: Stormfront Mission 8: White Star Rising Mission 9: Crimson Tide Mission 10: Thus Spoke Zarathustra Mission 11: Turning a Blind Eye Mission 12: Operation Guildsman 2c. Act 3 Mission 13: Caravans Mission 14: Invasive Procedures Mission 15: Knocking on Heaven's Door 2d. Act 4 Mission 16: The Spoils of Autumn Mission 17: Victory is a B Letter Word Mission 18: High Noon on Ground Zero 3. Final Thoughts 4. Legal Information 5. Contact Info ------------------------------------------------------------------------------- 1. Version History ------------------------------------------------------------------------------- Version 0.1: 04/03/2009: I began the FAQ. Version 0.2: 04/06/2009: Added Counterpush objective and the number of secret objectives for the next 3 missions. Version 0.3: 04/07/2009: Added the Unto the Breach objective and made small changes to the format. Also minor spelling changes. Version 0.4: 04/13/2009: Added the secret objectives for End of the Line and one of the one for Promises to Keep. Version 0.5: 06/06/2009: Added The Great Divide objectives and also the second objective for Promises to Keep. Version 0.6: 06/21/2009: Added Stormfront and White Star Rising objectives. Happy Father's Day to me!!! version 0.7: 07/04/2009: Added Crimson Tide, Thus Spoke Zarathustra, Turning a Blind Eye and Operation Guildsman. Happy B-day USA!!! version 0.8: 07/08/2009: Added Caravans, Invasive Procedures, Knocking on Heaven's Door and The Spoils of Autumn. Also did some minor spelling changes/updates and some small editing. version 0.9: 07/11/2009: Added Victory is a B Letter Word and High Noon on Ground Zero. Made more spelling and grammar changes. Version Final: ??? ------------------------------------------------------------------------------- 2. Secret Objectives ------------------------------------------------------------------------------- The purpose of this FAQ is to provide you with the general locations and the descriptions of the secret objectives in the Solo Play Campaign missions. I may do a more detailed FAQ at a later date, if someone doesn’t already beat me to it. But the gameplay is pretty straightforward, so I’m not sure what other tips are really needed, other than keep your troops healed and your vehicles repaired and upgraded whenever possible. Lol. ------------------------------------------------------------------------------- 2a. Act 1 ------------------------------------------------------------------------------- ---STAMPEDE--- (1 secret objective) Fairly simple to describe, but not so easy to get there. If you follow the border of the map up on the left hand side you will find the trench/canal that runs from left to right about ¾ of the way up the map. Just to the north of this trench along the left hand edge of the map and just a little south and west of the final objective is a lone anti-aircraft battery. Take it out and you have completed this mission’s secret objective and have also unlocked the use of the recon helicopter for this mission. Of course to get to it you have to go around the trench. I find it easy to do this right before the final objective. Just stick to the road on the northern side of the trench/canal and once you reach the far left(western) edge of the map just turn north and you will see it right away. Easy one. ---COUNTERPUSH--- (1 secret objective) This one is easy enough to get to. On the lefthand (western) side of the map after you take the bridgehead you will see a prestige flag with an AA battery. After destroying the AA battery, if you follow the road directly south you will see a place where you can cross the river heading south. By crossing the river here and going up the other side you find the secret objective. You do not need to do this right away. And I will wait until I capture the helipad before I go all the way across. In fact I do this right before I capture the train and then hit the final objective and I’ll explain why below. I recommend sending two APCs with the amphibious ability, but no additional troops across the river to "discover this secret path to a russian outpost." You could load up two SMG troopers onto the APCs and drop them off at the secret objective, but I think that’s a waste of men and also time. When you cross the river and go up to the top of the hill/ridge you will find on the ridgetop two unmanned B4 Howitzer Batteries. Just disembark the crew of the two APCs and have them man the howitzers. Then you can rain down some real serious death from above on the final objective point and make life easier for your assaulting force. Another easy one. ---UNTO THE BREACH--- (1 secret objective) The secret objective for this mission is to capture a Soviet artillery battery. The battery is located in the northeast corner of the Spandau fortress. You have to get there before you attack the fortress proper, otherwise the british commando units will capture it before you can get there. I recommend taking two APCs with the amphibious and repair abilities and crossing the main river first at about the middle of the map. Then you can use these two mutually repairing units to wipe out the 2 guard towers and the two ground troop units that you encounter first as you cross the river. Then go north along the finger until you reach the top of the map and then go east to the northeast map corner. You'll encounter a few ground troops, a tower, and 2 ground emplacements before you clear this top corner. Then cross the river and go to the northeast corner of the fortress. You may encounter a single ground troop on the opposite shore by the soviet artillery battery. Eliminate them quickly, but do not go too far into the fortress or you will trigger the alarm and the main assault will begin whether you like it or not. Disembark your crew from one of the APCs and have them man the artillery battery and you will accomplish the secret mission. I use the battery for a little bombardment of nearby enemies, but then abandon it as soon as the commando units arrive and let them man it and send my crew back to their APC. A little time consuming to claim this one, but still easy enough. ---THE GREAT DIVIDE--- (2 secret objectives) Before I tell you the objectives I would like to give you a suggestion for this mission. In the upper left corner of the map are two M48 Patton medium tanks. If you want to get both of them you will have to take only infantry on this mission. It will make the beginning part of the mission a challenge, but it is nice to grab these tanks as freebies later on in the mission. Now, on to the secret objectives... The first secret objective is to destroy the Russian outpost in the northeast corner of the map. I had a hard time getting this to trigger at first, but after a few replays I discovered that after defending the base I sent my available tanks and troops up to the outpost along the right edge of the screen (your tanks and infantry can ford the rivers on that side of the map) and then attacked the tanks guarding a healing tent. Once the tanks are toast take out the healing tent. After the tent was destroyed I could finish off the rest of the defenders (be careful not to rush in too quickly as more enemies come in at you from the sides as you advance through the outpost). After you destroy all the enemies you will get the secret objective message. The second secret objective is simply to not lose any trucks in the transport convoy. I split up my troops with one tank and a couple infantry along the bottom edge near the road (a few enemies will come at you from the left edge down here). And a tank and repair APC in the middle of the map by the POI. Finally I kept all my other tanks and repair APCs up at the top crossroads and would move them around as needed to finish off helicopter born infantry and any other vehicles that attacked my convoy before I lost any trucks. ---PROMISES TO KEEP--- (2 secret objectives) The first secret objective is to rescue the lost flamethrower squad. They are pinned down behind a wall of flames in the corner of a block of buildings near the upper middle section of the map. When you first find them the flames will prevent you from getting to them, so just kill the enemy infantry around the area and then I went up to the upper left corner and captured the russian tank there (see second secret objective below) and then when I came back the flames were gone and I could walk up and rescue the flamers. I have heard others say if you just stand around and wait they flames will die down and you can rescue them but I prefer to be active instead of just standing around. The second secret objective is to acquire some tanks. There is one located along the top of the map almost all the way over on the left side. You will run into it right before you discover the medic outpost that is nestled into the top left corner. Remember that your leader is a mechanic and can set up a mechanic shop which will repair the tank (and any other vehicle within range) and also rearm them when they run outta ammo. The second tank is located in the bottom right corner of the map where the fuel tanks are that you need to destroy. Be careful if you have mortars or area damage weapons because if you get too close to the abandoned tanks they can and will get blown up. ------------------------------------------------------------------------------- 2b. Act 2 ------------------------------------------------------------------------------- ---END OF THE LINE--- (2 secret objectives) The first secret objective is to find an old French ARL-44 medium tank. It is located along the far right map edge, just north of your maginot bunkers. From the last bunker on the right edge, go north just a little bit and you will see it sitting there. Send a trooper over to it and then bring it back behind your lines and repair it. Pretty easy. To claim the second secret objective all you need to do is conquer/claim all of the enemy POIs, including the secondary one in the center of the screen. Make sure you have an engineer for this one with you. Capturing that middle bunker- type building with your engineer will also give you access to a very powerful cannon. Again, very easy. ---STORMFRONT--- (2 secret objectives) The first secret objective is to destroy the patrol boat. you will find it moving back and forth along the top of the map, slowly destroying your dams. Just destroy it (either with your rocket equipped tanks or your artillery is the easiest way. you can try taking it out with your airstrike, but it take almost perfect timing to lead the boat just right and I dont like to waste my time and resources trying it. The second secret objective is to successfully divide the enemy forces at the main HQ in the lower right corner of the map. once you've saved and repaired the dams, You can split your troops up and attack from both sides at once and you should get the secret objective accomplished mission when you take out the HQ. This one can be a little tricky and I had to attempt it several times before I finally got it to trigger correctly. ---WHITE STAR RISING--- (1 secret objective) The secret objective is pretty easy, and very useful to help you complete the rest of the mission. In the center of the map is a radar station. Just capture it and you will have completed the secret objective. Easy. Also remember that the radar station has a "radar scan" button that will show all enemy forces as red blips in your map screen for a limited time. ---CRIMSON TIDE--- (1 secret objective) I have not been able to find the secret objective yet. Seems to be a problem alot of us are having according to the message boards and forums. ---THUS SPOKE ZARATHUSTRA--- (2 secret objectives) The first secret objective is to find a cave under the glacier. The cave entrance is very close to your starting point. Just go up and a little right and you will see the cave mouth. however, dont go in right away. It takes you to a small little russian outpost with a tower and a sniper. Gather up some of your lost squads first before attempting this and it will go alot easier. The second secret objective is to find all your scattered forces. They are in several small pockets along the top half of the map, and then once you cross the river there is a band of wayward medics along the lower left corner of the map. Once you find them all you get the secret objective accomplished message. ---TURNING A BLIND EYE--- (2 secret objectives) The first secret objective is to successfully contact the USS Augusta for help. To do this take an APC with the amphibious ability and go to the small island in the northeast corner of the map. Disembark either the crew, or if you wanna drag an infantryman up there you certainly can. Either way, when you enter the control building there, you will make radio contact with the USS Augusta and they will bomb the heck outta the Russian HQ. makes going in for the final assault MUCH easier. I saved this one until after I found the hidden Russian tanks (the other secret objective for this mission) and was ready to go and take the last POI. The second secret objective is to find the hidden soviet tanks. They are located just north and slightly east of the Russian HQ. I have tried it 3 times and the only time I got the hidden tanks to appear is if I had Groebel outside of a vehicle on foot. He looks over and says something like...I wonder if the Russians hid tanks there like we used to do and boom, you have 3 tanks appear and can be captured if you like. They dont get added to your core army, so its up to you if you wanna grab one or more of them or not. The three tanks are a Skoda ST-1 AT Vehicle, a T-54 Tank, and an ISU-152 Artillery Vehicle. ---OPERATION GUILDSMAN--- (1 secret objective) The secret objective for this mission is to capture an artillery piece that can be found on the east side of the map. From the HQ-POI go straight to the right along the eastern edge of the map and you will see it. It is defended by a few ground troops but should be unmanned. There are some other artillery pieces in other sections of the map but they are all manned and I usually just destroyed them as my forces advanced, so I am not sure if they would trigger the secret objective accomplished message if you captured one of those instead. ------------------------------------------------------------------------------- 2c. Act 3 ------------------------------------------------------------------------------- ---CARAVANS--- (1 secret objective) The secret objective for this mission is to capture the 2 soviet tanks. You will have to be quick about it because if you take too long the enemy forces will capture them for themselves. In the northeast corner of the map is a warehouse/POI building. right below that building is 2 soviet tanks sitting under partial rooftops along the extreme left edge of the map. Capture them and you will get the secret objective accomplished for this mission. As an added bonus, inside the slightly larger building just down and to the left of that same warehouse/POI is a BTR-40 you can capture. I captured this on my way through the building towards the 2 tanks. This is nice to have to help keep your tanks repaired. ---INVASIVE PROCEDURES--- (2 secret objectives) The first secret objective is to find the abandoned service entrance. This is a very simple one to accomplish. From your starting area just go straight north about a third of the way up the map and you will see it along the far left side of the map. Send at least one unit through the tunnel entrance and you will claim this objective. The second secret objective is to capture 8 enemy tanks. You will need to have captured the barracks - headquarters to the east (right) of your initial starting position to open up enough points to allow you to capture all eight. The tanks are located on a strip of land that the first secret objective takes you under. There are 8 tanks located there (Product 216s) and also an abandoned BTR repairer vehicle. I recommend capturing that as well for mobile repairing ability. ---KNOCKING ON HEAVEN'S DOOR--- (1 secret objective) The secret objective is to find and capture the 2 hidden artillery pieces. To find them go straight north from the radar station and you will see a hilltop with a radar mast on it. On the top of this hill are the 2 artillery pieces. ------------------------------------------------------------------------------- 2d. Act 4 ------------------------------------------------------------------------------- ---THE SPOILS OF AUTUMN--- (2 secret objectives) The first secret objective is to destroy all the anti-aircraft defenses. They are scattered all over the map. The second secret objective is to Kill the Russian Officer. I found him along the top left edge of the map, right behind the railway station as I was going up there to capture it to complete the optional objective there. I had swung one of my attacking tanks around the top of the station to outflank the defnders and found an infantry unit with a star emblem like what my own unit commander had, except it had a red background. I keyed in on him thinking he was important and when I killed him I got the secret objective accomplished message. Not sure if he is always in the same spot, but that is where I found and killed him at. The top left corner of the map. The top left corner of the map, just above the top right corner of the railway station. The NATO troops with you will start talking about a well. You'll find an old fashion water well in this place and I think that is where the officer spawns out of. ---VICTORY IS A B LETTER WORD--- (1 secret objective) The secret objective for this mission is to capture the Troyanov Super Tank. When you get to the Autobahn, down in the lower right corner of the map, your NATO troopers will yell out that they see one of the Troyanov Super Tanks. The game will tell you to neutralize it, but there is a better way. Take a few flamethrower troops and burn the crew out of it and capture the tank for your own Army! I even did this mission a second time and just timed it to use my napalm strikes and burn the crew out that way also. If you get close enough to detect and then see the Troyanov, you will notice it follows a small north/south road on a patrol pattern. This makes using the Napalm Strikes method of capturing it much easier. ---HIGH NOON ON GROUND ZERO--- (1 secret objective) The secret objective is to hold the warehouse for the first 15 minutes of the mission. It is located along the bottom edge of the map, about halfway between the left and right edge. You start the mission controlling it and must keep it continuously in your possession for that first 15 minutes. If you do, you will get the secret objective accomplished message. ----------------------------------------------------------------------------- 3. Final Thoughts ----------------------------------------------------------------------------- This was a fun game for me, and I really enjoyed it. I want to thank the people over on the Ataricommunity game forum: Wolfsrain, Red Alert, and skmf. Wolfrain was especially helpful when for the life of me I couldn't get the tanks captured in the Caravans mission. I replayed it over 20 times and just could not get to the tanks. I knew where they were supposed to be but could not get them. He gave me a clue (if you need it you can email me or just go to the Ataricommunity game forum thread and see for yourself). Also thank you to my wife for her understanding when I just had to play CNPCW into the wee hours of the morning until I got everything just right on a number of occassions. Love you babe. ----------------------------------------------------------------------------- 4. Contact Information ----------------------------------------------------------------------------- If you have any questions or anything you want to say concerning my guide or Codename:Panzers Cold War, feel free to email me at barthonis[at]yahoo[dot]com. To email me, remove the [at] and put @ and the [dot] and put . and I did this so I can reduce all of the spam mail I am getting and I heard this works from many on GameFAQs. If you have Yahoo Instant Messenger feel free to instant message me at barthonis. If you are going to email me, do not email attachments because I will NOT download them and I will just delete your email. I get way too many emails a day so if you are emailing me, make sure you write something like "Codename Panzers" or something like that in the subject line. Also, if you are going to email something negative to me, you might as well not even email me because I will not respond to your email. PLEASE contact me if you find ANY FAQ's that seem to have ripped off my FAQ because I will contact the webmaster of the site. If you want to give feedback on the FAQ and you are viewing the FAQ at GameFAQs.com, please use the Rate system instead of emailing me. if you want to add this FAQ to your website just ask. A long as you are not charging for it I will probably say YES! Thanks for reading the FAQ. Enjoy. ---Sites allowed to post this FAQ--- www.gamefaqs.com www.gamespot.com ----------------------------------------------------------------------------- 5. Legal Information ----------------------------------------------------------------------------- No one has my permission to use my guide in any way, shape, or form without my permission. If you violate this, you could be punishable by law. Just don't do it. No one needs this. If you want to use it, just contact me and ask me and I will most likely let you. PLEASE contact me if you find ANY FAQ's that seem to have ripped off my FAQ because I have found a few and believe me, I will contact the webmaster of the site. Also contact me if you have found a site using my FAQ that isn't listed under the Sites section. Copyright 2009 Barthonis