Where’s the Blanket, Charlie Brown? (PC) Walkthrough/Complete Guide Author: SuperOtakuAlex Version: 0.2 Console: Microsoft Windows PC Created: 7/14/12 Last Update: 7/16/12 --------------------------------------------------------------------- - Table of Contents [1] Introduction [1.1] Game Overview/Intro [1.2] Version History [2] Where’s the Blanket, Charlie Brown? Brief Information [2.1] Plot [2.2] Gameplay [3] Characters [3.1] Charlie Brown [3.2] Lucy Van Pelt [3.3] Snoopy [3.4] Linus Van Pelt [3.5] Sally Brown [3.6] Woodstock [3.7] Peppermint Patty [3.8] Schroeder [4] Getting Started [4.1] Getting Started [5] Part 1- Hide the Blanket, Charlie Brown! [5.1] Hide the Blanket, Charlie Brown! [6] Part 2- Enter The Great Houndini! [6.1] Enter The Great Houndini! [7] Part 3- Who Used the Library Card? [7.1] Who Used the Library Card? [8] Part 4- Sally’s Computer Camp [8.1] Sally’s Computer Camp [9] Part 5- To Schroeder’s House! [9.1] To Schroeder’s House! [10] Part 6- Supermarket Frenzy [10.1] Supermarket Frenzy [11] Part 7- Up in a Tree! [11.1] Up in a Tree! [12] The End [12.1] The End [13] Mini-Games [13.1] Catch the Beagle [13.2] The Great Houndini [13.3] Find the Book Game [13.4] A Bus Trip with Snoopy [13.5] Brain Game [13.6] Draw [13.7] Sounds All Over the Place [13.8] Supermarket Rally [13.9] Helicopter Game [14] Final Word [14.1] Final Word [A] Email/Contact Information [B] FAQs [C] Credit [D] Copyright --------------------------------------------------------------------- - [1] Introduction --------------------------------------------------------------------- - [1.1] Game Overview/Introduction Hello, all! This is my walkthrough and complete guide of Tivola and The Web Production’s “Where’s the Blanket, Charlie Brown?” for the PC. I hope you enjoy! “Where’s the Blanket, Charlie Brown?” is an educational adventure game revolving around the Peanuts characters of the Peanuts franchise. In this game, you play as Charlie Brown or Lucy in their search for Linus’ security blanket which has mysteriously gone missing. --------------------------------------------------------------------- - [1.2] Version History Version 0.1 [7/14/12] I started the guide on this date. I added character information, plot info and worked on the walkthrough, beginning to end. Version 0.2 [7/16/12] I finished the mini-game information and completed the guide on this date. --------------------------------------------------------------------- - [2] Where’s the Blanket, Charlie Brown? Brief Information --------------------------------------------------------------------- - [2.1] Plot The game starts out on any other day. Charlie Brown is sitting in his room, doing homework, when Linus runs into the room in a panic. He explains that he and Lucy’s grandmother is coming to visit and she hates his blanket. He asks Charlie Brown what to do. Charlie Brown suggests that Linus hide the blanket, but Linus knows his grandmother would find it. Charlie Brown then says to leave the blanket with him at his house, as it will be safe there. With a bit of reluctance, Linus finally agrees and gives the blanket to Charlie Brown. --------------------------------------------------------------------- - [2.2] Gameplay This game involves using the mouse to move around in the Peanuts’ world and also to interact with various objects. At the bottom of the screen in-game is a tab of your different options. There are eight different symbols; The American Flag and the German Flag show which language is currently being used. You can switch them as you please by clicking on them. The two Woodstock birds on the slope are there to change the game’s volume. The Woodstock on the low side has the volume at low; the Woodstock on the high side has the volume at high. You can change the game’s volume at any time by clicking on it. The music note turns the music on or off by clicking on it. The symbol of Charlie Brown and Snoopy in the bean bag chair lets you pause or stop the game at any time. The kite allows you to access the different mini-games that are found within the game. There are nine different mini-games that can be unlocked. The cabinet is your inventory. Drag necessary items to your inventory to store them in when needed. The meter indicates Snoopy’s mood. When the needle is on the left side Snoopy’s doing poorly, when it’s in the center, Snoopy is doing fine, when it’s on the right, Snoopy’s doing great. His mood can be improved by giving him things that he would like; cookies for example. The symbol of Snoopy on his doghouse allows you to quit the game as necessary. When playing a mini-game, the inventory and Snoopy meter are replaced with a dog bowl with a question mark floating over it and two Snoopys. The dog bowl with the question mark is where you can get advice from Charlie Brown or Lucy for said mini-game. The two Snoopys can change the game’s difficulty. The smaller Snoopy makes the game easy, while the larger Snoopy makes the game fairly difficult. --------------------------------------------------------------------- - [3] Characters --------------------------------------------------------------------- - [3.1] Charlie Brown Charlie Brown is the main protagonist of the game. Being that nothing good really seems to happen to Charlie Brown, he tries to take life in a stride and disregard any shortcomings that happen. He’s an all- around good friend, especially to those that need to his help. He chooses to help Linus hide his blanket from the Van Pelt’s grandmother. --------------------------------------------------------------------- - [3.2] Lucy Van Pelt Lucy Van Pelt is Linus’ crabby older sister and partially an antagonist in the game. Though she’s not evil, Lucy often does things for her own personal gain and satisfaction. For this reason, she wants to find Linus’ blanket and give it to their grandmother to do as she pleases with it. Despite this, she may not be all that bad after all. --------------------------------------------------------------------- - [3.3] Snoopy Snoopy is Charlie Brown’s goofy, but faithful dog and the deuteragonist. Even though he isn’t capable of speaking, Snoopy uses clever disguises and mannerisms to help him get by. He can be lazy at times, but he winds up being a big help throughout the game. --------------------------------------------------------------------- - [3.4] Linus Van Pelt Linus is Lucy’s younger brother and is a supporting character in the game. Linus treasures his security blanket dearly, and tends to ignore the constant remarks about it from others. However, when his grandmother comes over to visit, she hates his blanket and will possibly do harm to it. Luckily, Charlie Brown is there to help him hide his blanket. --------------------------------------------------------------------- - [3.5] Sally Brown Sally is Charlie Brown’s younger sister and is a supporting character in the game. Sally is a well-opinionated, quirky young girl that tends to follow behind the others. Sally loves her brother, but doesn’t spare joining in when he’s being teased. She has a one-sided crush on Linus. --------------------------------------------------------------------- - [3.6] Woodstock Woodstock is a small yellow bird and Snoopy’s best friend. He’s got a lot to say and can only communicate with Snoopy. Woodstock has plenty of family and friends, all with the same appearance as him. --------------------------------------------------------------------- - [3.7] Peppermint Patty Peppermint Patty is the tomboy of the group and a supporting character in the game. Patty loves to rough it and play sports. She’s known to talk a lot, not listen too well, and often not let anyone else speak, jumping to conclusions. She has her own insecurities regarding her looks and has a slight crush on Charlie Brown. --------------------------------------------------------------------- - [3.8] Schroeder Schroeder is the musician of the group and can usually be seen playing his toy piano. His idol is Beethoven, as he usually plays some of Beethoven’s compositions and also has a bust of him that is usually set on his piano. He doesn’t speak much, as he’s too busy playing, but he’s still a good friend. Lucy has a crush on him, much to his disdain. --------------------------------------------------------------------- - [4] Getting Started --------------------------------------------------------------------- - [4.1] Getting Started When you start the game, you’ll get a chance to choose your preferred language. There are only two options; “English” and “German”, as shown by their country flags (the American Flag and the German Flag). Pick your preference. Afterward, you can choose which character you’d like to play as. You can play as either Charlie Brown or Lucy. After you’ve chosen, you’ll be brought to a screen with six different Snoopys. These are your save slots. Pick any one you’d like and the game will begin! --------------------------------------------------------------------- - [5] Part 1- Hide the Blanket, Charlie Brown! --------------------------------------------------------------------- - [5.1] Hide the Blanket, Charlie Brown! Charlie Brown is working on his math homework when Linus runs in and explains the situation with his grandmother and his blanket. Charlie Brown tells him to hide it, but Linus knows she’d find it. He’s got no other options, until Charlie Brown suggests that he leaves the blanket with him until his grandmother leaves. Though reluctant, Linus finally agrees and leaves the blanket on the desk in Charlie Brown’s room. At the brick wall, Linus is emotionally telling Charlie Brown that he misses his blanket. Lucy is with them and angrily exclaims that it’s not fair to their grandmother to hide the blanket from her. After a bit, Charlie Brown/Lucy will enter Charlie Brown’s room to find the blanket is gone. Looking around the room, you’ll find that despite the blanket being there earlier, it’s gone entirely. Look to the top of the shelf and you’ll see a magician’s hat. Drag it and drop it in the inventory box at the bottom of the screen. This hat belongs to “The Great Houndini” and will come in handy later. Exit Charlie Brown’s room at the left to enter the living room. By searching the living room thoroughly, you’ll find no blanket. Sally’s room is at the left, but she’s working on a paper and can’t be disturbed right now. But check the drawer in the bottom left corner or underneath the coffee table to find a crystal ball. Drag this crystal ball to the round bowl on the table. Head out to the hallway at the right. A cloth up above that is blue will be hanging from a shelf. By clicking on it, you’ll find that it was just a scarf. Noise will be coming from the kitchen at the left. By peering through the keyhole, you’ll see Snoopy is cooking up something. Enter the kitchen. Snoopy appears to be busy making a pizza. Click on the oven and he’ll put his pizza inside with another one. Click it again to have him pull out the pizza and eat it. Snoopy’s mood will have gone up. You’ll notice there is a blue cloth wrapped around his neck. Click on him. Snoopy will become frightened and run off into the living room to hide. You’ll be brought to the living room for a round of “Catch the Beagle”. This is the first mini-game to be unlocked. The object of the game is to click on Snoopy when he appears from his hiding spot. If you miss him, he relocates to another spot. Play through a round, or continue to play “Catch the Beagle” as you please. --------------------------------------------------------------------- - [6] Part 2- Enter The Great Houndini! --------------------------------------------------------------------- - [6.1] Enter The Great Houndini! After the game, Snoopy is exhausted and panting. Charlie Brown/Lucy takes the cloth from around his neck, only to find it’s a blue napkin. Charlie Brown/Lucy then commands Snoopy to sit, to which Snoopy just sits down in the bean-bag chair. His mood has gone down since then, and you really need the guidance of The Great Houndini. Take the hat from your inventory and place it on Snoopy’s head. He’ll stand and walk over to the crystal ball placed in the bowl and work his magic. The image that appears is one of The Great Houndini’s magic shows with Peppermint Patty as his volunteer. There appears to be a blue cloth around her neck! Charlie Brown/Lucy leaves with Snoopy to go see the show. Once there, Peppermint Patty is seemingly stuck in the magic box. Opening the flaps, her body parts seem to be rearranged. The object of this mini-game is turn to the flaps so that her body will align once again. Using the arrows on the flaps swaps that particular body part with the one adjacent to it. To see where a part is, click the knobs on the sides of the flaps. When she’s put back together, the show will end. Charlie Brown/Lucy takes the cloth from Peppermint Patty, who angrily exclaims that the cloth isn’t Linus’ blanket but her Girl Scout scarf. Without any other luck, Charlie Brown/Lucy returns to Charlie Brown’s room. On the desk, you’ll notice something that wasn’t there before. A library card! Click on it and Charlie Brown/Lucy and Snoopy will head to the library. Unfortunately, no dogs are allowed inside. No matter how many times you go inside, Snoopy will just get thrown out. If his mood goes down, click on the cookies inside the newspaper box to improve his mood. You’ll need a disguise in order to get Snoopy inside. Head back to the house and click on the sunglasses on the shelf in the hallway. It may not seem like much, but it will work! Go back to the library and drag the sunglasses to Snoopy, then proceed inside. --------------------------------------------------------------------- - [7] Part 3- Who Used the Library Card? --------------------------------------------------------------------- - [7.1] Who Used the Library Card? Now that you’re inside, it’s time to find out who used Charlie Brown’s library card during your absence. Click on the bell at the front desk to get the librarian’s attention. According to the librarian’s hint, it was a young girl that used the card and borrowed a lot of books. She knows that there are still books on the table where the girl sat, but she doesn’t know exactly where she sat. Time to look around! At the bottom of the screen in the tab is a book button. This gives you a hint as to what the book is which will lead you to where she sat. Follow the clue given to find the particular book. You can proceed to the north to find another room or to the left to another room. From the north room, at the left and right have two more rooms you can look in. From the left room is the way back to the reception desk in the front. From the right room is another room, which can also be accessed from the front and going to the left. Click on the different books to see their covers. When you see the correct book correlating to the hint given, click on the cover. When you find the table the girl sat at, you’ll find a lot of books on sewing and handy-craft, but also a little pink bow. Charlie Brown/Lucy identifies the bow as Sally’s and goes back to the Brown house to see her. In Sally’s room, you’ll find that Sally is not around, but there are shreds of blue fabric lying around in her room. Charlie Brown/Lucy finds the first shred. Could it be the blanket? Collect all five remaining pieces; one is tacked to the bulletin board, one is hanging from the drawer, two are hanging from the bookcase, and one is hanging from a box of toys on the floor. Fit all six pieces together and you’ll find that the fabric was only a napkin. But now we need to figure out where Sally is and ask her a few questions as to the whereabouts of the blanket. But where could she be? Look to the book shelf and pick up the scrap of paper. The paper has directions on it, which lead to her computer camp. That’s where she is! Drag the directions to the inventory box. From there, Charlie Brown/Lucy and Snoopy head to the bus stop. --------------------------------------------------------------------- - [8] Part 4- Sally’s Computer Camp --------------------------------------------------------------------- - [8.1] Sally’s Computer Camp At the bus stop, you’ll find that a bus is parked, but there’s no bus driver. Snoopy hops in the driver’s seat and reads a newspaper. Drag the camp directions to the clipboard and then drag the driver’s hat to Snoopy’s head. Snoopy starts the bus and Charlie Brown/Lucy boards. This mini-game involves driving to the computer camp. The bus is represented by its symbol on the map, while the computer camp is at the end of the maze. Snoopy stops at each street corner. Obeying the street laws, make your way to the camp by using the arrow buttons to tell Snoopy where to go. Some streets only allow you to go one way, so plan your route wisely. Once at the camp, you’ll enter and be confronted by a robot. The robot refuses to let you through, despite anything you say. The only way to get past it is to play its mini- game. Click on the door and the robot won’t let you past until you play. The object of the robot’s mini-game is to listen to the robot’s hints as to which Linus he’s looking for. Different Linuses will run across the robot’s screen. You have to find the one it’s looking for and click on it. After 3 rounds, the robot will let you through. By asking around, you’ll find that none of the kids around know where Sally is. By clicking on the computer monitor at the bottom right, you can access a coloring mini-game if you’d like. Head through the door at the top left and you’ll come to a room where Sally is coloring with crayons on paper. This IS computer camp, right? Anyway, click on Charlie Brown/Lucy and he/she will ask if Sally took the blanket. Sally admits to taking the blanket subtly and says that she knows that Linus (or her “Sweet Baboo”)is helpless and vulnerable without his blanket. However, she sent the blanket in a package through express mail to the Van Pelt home. --------------------------------------------------------------------- - [9] Part 5- To Schroeder’s House! --------------------------------------------------------------------- - [9.1] To Schroeder’s House! You’ll have reached the Van Pelt home. If we’re lucky, the Van Pelt’s grandmother either hasn’t got the mail yet or the mail hasn’t arrived yet. The mailbox appears to be empty! Knock on the door to the house at the right to talk with their grandmother. It sounds like their grandmother wasn’t home in the afternoon when the package might have arrived. Perhaps the neighbors signed for the package? I suppose this was normal, common courtesy in the 1950s? Anyway, click on the path at the left and you’ll see Schroeder’s house. Click on his house and you’ll enter to find Schroeder playing a Beethoven composition on his toy piano. He’ll greet you, but become focused with playing more. In order to get his attention, click on the music notes playing up above. Snoopy will reach up and mess them up, triggering a mini-game. The object of this mini-game is to select the correct note that plays in the same pattern as the way Schroeder is playing. This particular game requires listening, so pay attention to the composition Schroeder plays. Click on the notes to hear what trill plays. When you find the one that matches what Schroeder plays, drag it to the staff lines. If you forgot the tune, click on Schroeder and he’ll play it again. Now that you have his attention, Charlie Brown/Lucy will ask if he knows anything about Linus’ package. Schroeder claims that he knows nothing of a package, but allows you to look around as you please. Click on the door to check the hall. The package doesn’t seem to be lying around anywhere. But, up above in the slot on the wall that might be it! Open the closet at the top of the stairs and drag the ladder to where the slot is. After opening the package, inside is the long looked-for blanket! At last! However, a loud crash draws you back up to Schroeder’s room, Charlie Brown/Lucy tosses the blanket aside to go look. It appears that Snoopy broke the Beethoven bust that was resting on the piano. Luckily, Schroeder can replace it with one in his cabinet. Suddenly, his mother comes in and lets him know she’s leaving. As you go to retrieve the blanket, you’ll find that it’s gone! Schroeder and Snoopy come down and survey the scene. Logically, Schroeder draws the conclusion that his mother must’ve taken the blanket. Unfortunately, he doesn’t know where she left to. Enter the kitchen on the right. Click the scrap of paper on top of the window sill to find a shopping list. Put it in your inventory and bring it to Schroeder. He exclaims that she went to the supermarket, but forgot her shopping list as usual. Time for a trip to the local supermarket! --------------------------------------------------------------------- - [10] Part 6- Supermarket Frenzy --------------------------------------------------------------------- - [10.1] Supermarket Frenzy You’ve arrived at the supermarket, but there seems to be no sign of Schroeder’s mother. Perhaps, Snoopy can find her! Give him the shopping list and he’ll follow the scent. With the scent caught, Snoopy starts running through the aisles. You have to chase Snoopy down the aisles by controlling Charlie Brown/Lucy. Steer them using the left and right arrow keys, but be careful of the obstacles in the aisle. You will lose time because you have to clean up the mess. You’ll have found Schroeder’s mother at the end. His mother seems to have thought the blanket was a cleaning rag and instructs you to check the cleaning supply closet in the kitchen. --------------------------------------------------------------------- - [11] Part 7- Up in a Tree! Click the open window in the closet and you’ll head outside to the yard. Outside, the blanket appears to be nowhere in sight, but click on the yellow feather in the bush. Add the feather to your inventory. Hanging from one of the strings holding the tree up is a tiny crash helmet. Drag it to your inventory as well. Click on Snoopy’s doghouse in the background and make your way there. Once there, click on it again and Snoopy will enter it, coming out garbed in detective clothing. Give him the feather as a clue and Woodstock will come to mind. You’ll return to Schroeder’s yard. Click on the screen to the right, and Snoopy will begin talking to Woodstock. Woodstock claims that the blanket is up in the tree. Charlie Brown/Lucy can’t climb all the way up to the top, so we’ll need a different alternative. Drag the crash helmet from your inventory and give it to Woodstock, who will put it on. Next, Snoopy will spin his ears like a helicopter propeller and fly up the tree. For this mini-game, the objective is to fly up the tree, while avoiding obstacles like tree branches and leaves. Drag Snoopy using the mouse, but be careful of those obstacles! Lead him through the branches upward to the top of the tree. Woodstock’s family and friends are at the top. One of them has to have the blanket! Click to the right and you’ll find two more nests. One of them has the blanket being used as a tent! Click on it! --------------------------------------------------------------------- - [12] The End --------------------------------------------------------------------- - [12.1] The End After an endless search, the blanket is finally in your possession! Linus runs up and embraces his blanket, their grandmother is finally gone and he can have it back at last! With the mystery of the blanket over, the credits roll, thus ending the game. --------------------------------------------------------------------- -[13] Mini-Games --------------------------------------------------------------------- - [13.1] Catch the Beagle “Catch the Beagle” involves clicking on Snoopy when he emerges from his hiding spot. In easy mode, Snoopy emerges from his hiding spot at a slow pace, allowing you an easy time to get him. In hard mode, Snoopy emerges quickly and then disappears quickly, giving you a harder time in clicking him. --------------------------------------------------------------------- - [13.2] The Great Houndini “The Great Houndini” involves rearranging Peppermint Patty’s body parts so that they’re put back together correctly. Using the arrows on the flaps will swap the different body parts. In easy mode, you only have to switch 6 body parts around. In hard mode, you have to switch the 6 body parts correctly in a set amount of time. --------------------------------------------------------------------- - [13.3] Find the Book Game “Find the Book” involves using various hints about a book to find the table where a “little girl” was sitting. Using these hints, click the book covers to see if you found the correct book. In easy mode, the hint is very specific. In hard mode, the book is a bit harder to find. --------------------------------------------------------------------- - [13.4] A Bus Trip with Snoopy “A Bus Trip with Snoopy” involves giving Snoopy directions to drive to the computer camp. Snoopy stops at each corner, in which you must direct him which way by clicking on the arrows. In easy mode, the route is more flexible. In hard mode, there is only one correct route. --------------------------------------------------------------------- - [13.5] Brain Game “Brain Game” involves following the robot’s clues to find the correct Linus. In easy mode, the robot describes what one of the Linuses is wearing. In hard mode, the robot is looking for the answer (held by one of the Linuses) to a math problem. --------------------------------------------------------------------- - [13.6] Draw “Draw” is really a no-rules game. You’re free to color characters and add backgrounds to your pictures. --------------------------------------------------------------------- - [13.7] Sounds All Over the Place “Sounds All Over the Place” involves finding the correct notes for Schroeder. Schroeder will play a note that you must find by clicking and listening to the tune of the different notes. In easy mode, the note is shorter. In hard mode, the note is longer. --------------------------------------------------------------------- - [13.8] Supermarket Rally “Supermarket Rally” involves chasing Snoopy down the aisles at the supermarket. You must steer clear of obstacles in the aisle in order to catch up to Snoopy. Hitting obstacles wastes time. In easy mode, there are fewer obstacles. In hard mode, there are more obstacles. --------------------------------------------------------------------- - [13.9] Helicopter Game “Helicopter Game” involves steering Snoopy safely through the tree while avoiding crashing into branches. In easy mode, there are fewer obstacles. In hard mode, there are more obstacles. --------------------------------------------------------------------- - [14] Final Word --------------------------------------------------------------------- - [14.1] Final Word And thus ends my walkthrough of “Where’s the Blanket, Charlie Brown?”. I know how difficult this game can be, in terms of figuring out what to do next. I was happy to break it down for those that would like to complete the game. I hope you enjoyed the walkthrough! (: Until next time! Thanks! ~SuperOtakuAlex --------------------------------------------------------------------- - [A] Contact Information Below is my e-mail, which you can contact me at if you have any questions or something to add to the guide. *However, read through the ENTIRE guide before you send me an e-mail. If I’ve already answered something in the guide, your e-mail will be ignored.* superotakualex@yahoo.com When you e-mail me, don’t be rude, inconsiderate, or use profanity. Also, have a subject for your e-mail so I know what it’s about. Don’t send me spam, something unrelated to the guide, technical difficulties regarding the game and/or console, or something already answered in the guide. I speak English primarily, so I won’t be able to understand an e-mail written in Spanish, Italian, French (I only know the basics of the language), German, or any other language. The e-mail should be straight-forward and to the point. I don’t want an e-mail that is off-topic. I also don’t want the e-mail to be written in horrible English. No one will understand what this says, “so how you paly gaem. Am stuk. Hallp meh.” You don’t have to be formal with the e- mail, but simple, casual writing will do. If you send me an e-mail with any information to add to the guide, you will be credited in the Credits section in the guide. ----------------------------------------------------------------------------- [B] FAQs There are no FAQs at the moment. ----------------------------------------------------------------------------- [C] Credits This section is where credits towards this guide and any other information will go. Your name used on the site will be used to credit you on your information. Thanks goes to; Tivola and The Web Production, for the development of “Where’s the Blanket, Charlie Brown?” Me, for making this guide ----------------------------------------------------------------------------- [D] Copyright “Where’s the Blanket, Charlie Brown?” is Copyright 2002 Tivola and The Web Production. All Rights Reserved. Peanuts belong to Charles Schulz. This document is the property of SuperOtakuAlex and should not be copied, used for financial gain, or stolen under any circumstance. You may use this guide for personal purposes, but for nothing else. This guide should not be found on any other sites than the ones I have verified for. If it is indeed found on another site without my permission, send me an e-mail and I will see to it that the stolen guide is removed.