\\ \\\\\\ \\\\ \\ \\ \\ \\\\\ \\\\\\\\ \\\\\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\\\ \\\\ \\\ \\ \\ \\ \\ \\ \\ \\\ \\ \\ \\ \\ \\ \\ \\\\\\\ \\\\\\\ \\ \\ \\ \\ \\\\ \\ \\\\\ \\\\\\ \\\\\\ \\\\ \\ \\\\\\\\ \\\\\\ \\\\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\\\ \\\\\\ \\ \\\\ \\ \\\\\\ \\\ \\\\ \\ \\ \\ \\ \\\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\\\ \\ \\\\\\\\\\ \\\\\\ \\\\\\ \\\\\ \\ \\ \\\\ \\\\\\\\ \\\\\\ \\\\\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\\\\ \\ \\ \\\\ \\\\ \\ \\\\ \\\\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\ \\\\\\ \\\\\ \\ \\ \\\\ \\ \\\\\\ \\ \\ ------------------------------------------------------------------------------- Links to Fantasy: Trickster Items Guide Created By: David Morris (aka Guard Master) Date Released: January 28, 2007 E-mail: guardmaster (at) gmail (dot) com ------------------------------------------------------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------|Table of Contents|------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Introduction 2. Use 3. Weapons -3a. Swords -3b. Daggers -3c. Canes -3d. Guns 4. Shields 5. Helmets 6. Accessories 7. Innerwear 8. Other Equipment 9. Drills 10. Pets 11. Etc. 12. Locations of Few Items 13. Copyright ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --------------------------------|1. Introduction|------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This items guides consists of a vast amount of items that can be found in Trickster. Though it seems like a lot of items, it's not even close to the actual amount in the game. Since Trickster is an online game, items will be added and changed many, many times. Not everything is 100% accurate throughout this guide and never will be. There's much more items in this game than I thought resulting of this guide to never be complete. I didn't want to have all of my time spent creating this guide just to leave it on my computer and never release it ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------|2. Use|----------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 10 galder coupon Compound Ability: None Weight: 2 Value: 12 Required: Level 0 Time: None Description: Exchange coupon equal to 10 Galder. You can just use it. Use: Usable to exchange for Galder 5 galder coupon Compound Ability: None Weight: 1 Value: 6 Required: Level 0 Time: None Description: Exchange coupon equal to 5 Galder. You can just use it. Use: Usable to exchange for Galder 50 galder coupon Compound Ability: None Weight: 4 Value: 60 Required: Level 0 Time: None Description: Exchange coupon equal to 50 Galder. You can just use it. Use: Usable to exchange for Galder 500 galder coupon Compound Ability: None Weight: 30 Value: 600 Required: Level 0 Time: None Description: Exchange coupon equal to 500 Galder. You can just use it. Use: Usable to exchange for Galder 100 galder coupon Compound Ability: None Weight: 6 Value: 120 Required: Level 0 Time: None Description: Exchange coupon equal to 100 Galder. You can just use it. Use: Usable to exchange for Galder. Ammo Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: Bullets used in general firearms. The bullets themselves have no use, but if mounted in the slot of a loaded gun, the gun fires. Use: Bullet. Available to use when equipping a gun Blue Potion A Compound Ability: None Weight: 3 Value: 40 Required: Level 0 Time: None Description: MP recovery portion for sale. Made of Mana extracted from Crystal Use: Usable for MP 100 recovery Blue Potion B Compound Ability: None Weight: 6 Value: 80 Required: Level 0 Time: None Description: 2Grade MP Recovery portion. Made of Mana extracted from crystal. Use: Usable for MP 200 recovery Blue Potion C Compound Ability: None Weight: 15 Value: 200 Required: Level 0 Time: None Description: 1Grade MP Recovery portion. Made of Mana extracted from crystal. Use: Usable for MP 500 recovery Choco Sundae Compound Ability: None Weight: 20 Value: 500 Required: Level 0 Time: None Description: Icy cold sundae with choco toppings on top. It has a sweet taste and even fills the hunger. Use: Restores 400 HP Coin Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None Description: Coin-looking stuff. It's often discovered underground in Caballa Island. Use: Just Use Elixir Extract Compound Ability: None Weight: 50 Value: 600 Required: Level 0 Time: None Description: Super quality HP Recovery medicine. The and very should be switched around medicine that only angles takes. No one knows its ingredients. Use: Usable for HP 2000 recovery Equipment Jewelry Case Compound Ability: None Weight: 5 Value: 300 Required: Level 0 Time: None Description: Treasure box with various equipment in it. A reward for the Card Battle. Use: Double-click to open the box. Gold Pearl Potion Compound Ability: None Weight: 30 Value: 400 Required: Level 0 Time: None Description: High Quality MP Recovery portion. Special product made of Blue portion with gold powder and pearl shining powder. Use: Usable for MP 1000 recovery Herb Potion Compound Ability: None Weight: 25 Value: 300 Required: Level 0 Time: None Description: High Quality HP Recovery medicine made of various precious ingredients including ginseng, antlers, herbs for eternal life. Use: Usable for HP 1000 recovery Jewelry Case Compound Ability: None Weight: 5 Value: 1200 Required: Level 0 Time: None Description: Gift box filled with jewels of Trickster. Use: Double-click to open the box. Jewelry Potion Compound Ability: None Weight: 60 Value: 800 Required: Level 0 Time: None Description: Super Quality MP Recovery portion. Mixed portion made of various Manas extracted from 7 jewels. Use: Usable for MP 2000 recovery Kiwi Sundae Compound Ability: None Weight: 20 Value: 500 Required: Level 0 Time: None Description: Icy cold sundae with kiwi toppings on top. It has a sour taste. Use: Restores 400 HP Luck blue Potion Compound Ability: None Weight: 1 Value: 2 Required: Level 0 Time: None Description: Blue portion in the luck pouch praying for luck. It's the Megalo Company's gift for users just arrived at Caballa Island. Use: Usable for MP 150 recovery Mango Sundae Compound Ability: None Weight: 20 Value: 500 Required: Level 0 Time: None Description: Icy cold sundae with mango toppings on top. It has a sweet taste. Use: Restores 400 HP Multi-vitamin Compound Ability: None Weight: 10 Value: 208 Required: Level 0 Time: None Description: Neccessary material for keeping animal's growth and life. You can compound it to make a nutrient. Use: HP recovery Octopus legs Compound Ability: None Weight: 1 Value: 28 Required: Level 0 Time: None Description: Dehydrated legs of octopus. It tastes better when grilled. Use: Usable for HP 40 recovery Pink Potion A Compound Ability: None Weight: 2 Value: 30 Required: Level 0 Time: None Description: HP Recovery medicine for sale made by Megalo Company. Use: Usable for HP 100 recovery Pink Potion B Compound Ability: None Weight: 5 Value: 60 Required: Level 0 Time: None Description: 2Grade HP Recovery Medicine made by Megalo Co., Use: Usable for HP 200 recovery Pink Potion C Compound Ability: None Weight: 12 Value: 150 Required: Level 0 Time: None Description: 1Grade HP Recovery Medicine made by Megalo Co., Use: Usable for HP 500 recovery Tree sap Compound Ability: None Weight: 27 Value: 560 Required: Level 0 Time: None Description: A sap of the ogre tree that Tritch soaked. The sap of the ogre tree which keeps its life by soaking blood has the power to recover HP. Use: HP 2500 recovery. Compound item adding Accuracy Rate to the equipment above the level 50 Watermelon Sundae Compound Ability: None Weight: 20 Value: 500 Required: Level 0 Time: None Description: Icy cold sundae with watermelon toppings on top. It has a refreshing taste. Use: Restores 400 HP ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----------------------------------|3. Weapons|-------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============= -3a. Swords ============= Artisan Holy Sword Stats Added: Ranges in AP and AC Compound Ability: AC, DX, Electricity Attributes Slots: 0-3 Weight: 268 Value: 135400 Required: Level 160 Time: None Description: Holy Sword made by the capricious artisan. Their abilities can differ from one another because of the creator's personality. Use: Rare random Sword. Attack Power refining Available. Artisan Short Sword Stats Added: Ranges in AP and AC Compound Ability: AC, DX, Electricity Attributes Slots: 0-3 Weight: 140 Value: 42600 Required: Level 80 Time: None Description: Short Sword made by the capricious artisan. Their abilities can differ from one another because of the creator's personality. Use: Rare random Sword. Attack Power refining Available. Bamboo Sword Stats Added: 40 AP Compound Ability: None Slots: 0 Weight: 44 Value: 3300 Required: Level 20 Time: None Description: Sword made with weaved bamboo. Use: Basic Sword. Attack Power refining Available. Craft Blade Stats Added: 280 AP Compound Ability: AC, DX, Darkness Attributes Slots: 2 Weight: 236 Value: 85920 Required: Level 140 Time: None Description: Blade with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Craft Holy Sword Stats Added: 320 AP Compound Ability: AC, DX, Electricity Attributes Slots: 2 Weight: 268 Value: 108320 Required: Level 160 Time: None Description: Holy Sword with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Craft Long Sword Stats Added: 220 AP Compound Ability: AC, DX, Fire Attributes Slots: 2 Weight: 188 Value: 57120 Required: Level 110 Time: None Description: Long Sword with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Craft Rapier Stats Added: 120 AP Compound Ability: AC, DX, Air Attributes Slots: 2 Weight: 108 Value: 21920 Required: Level 60 Time: None Description: Rapier with potential to enhance its ability throught the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Craft Scimitar Stats Added: 240 AP Compound Ability: AC, DX, Water Attributes Slots: 2 Weight: 204 Value: 66080 Required: Level 120 Time: None Description: Scimitar with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Craft Short Sword Stats Added: 160 AP Compound Ability: AC, DX, Electricity Attributes Slots: 2 Weight: 140 Value: 34080 Required: Level 80 Time: None Description: Short Sword with potential to enhance its ability throught the compound. Use: Compound No.-strengthening Sword. Attack Power refining Available. Custom Shotel Stats Added: 200 AP Compound Ability: AC, DX, Electricity Attributes Slots: 2 Weight: 172 Value: 67100 Required: Level 100 Time: None Description: Custom Shotel with most number of compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Sword of compound No. 2~4. Attack Power refining Available Elemental Katana Stats Added: 140 AP Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 113 Value: 26528 Required: Level 63 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light and darkness can be awarded to this Katana through the maturing compound. Use: Property Sword. Attack Power refining Available Elemental Long Sword Stats Added: 220 AP Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 170 Value: 54003 Required: Level 99 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light, and darkness can be awarded to this Long Sword through the maturing compound. Use: Property Sword. Attack Power refining Available Elemental Saber Stats Added: 180 AP Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 142 Value: 39099 Required: Level 81 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light, and darkness can be awarded to this Saber through the maturing compound. Use: Property Sword. Attack Power refining Available Fisher-Bone Sword Stats Added: 32 AP, 1 AC, 2 MA Compound Ability: AC, LK, Water Attributes Slots: 2 Weight: 60 Value: 7000 Required: Level 30 Time: None Description: Sword made from milk colored fish bones. It has a curved blade and spines. Use: Equipment. For all character types. Attack Power refining available. Graduation Sword Stats Added: 2 AP Compound Ability: AC, DX, Soil Attributes Slots: 1 Weight: 10 Value: 1 Required: Level 1 Time: None Description: Dagger granted to those completed Tutorial. It is not that powerful, but helps beginners in many ways. Use: Weapons. All Type Equipment Available Katana Stats Added: 140 AP Compound Ability: None Slots: 0 Weight: 124 Value: 17300 Required: Level 70 Time: None Description: Katana fortified by folding the iron Use: Basic Sword. Attack Power refining Abailable. Odd Holy Sword Stats Added: 320 AP Compound Ability: AC, DX, Electricity Attrbiutes Slots: 1 Weight: 268 Value: 91965 Required: Level 136 Time: None Description: Holy Sword with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Sword. Attack Power refining Available. Odd Long Sword Stats Added: 220 AP Compound Ability: AC, DX, Fire Attributes Slots: 1 Weight: 188 Value: 49629 Required: Level 94 Time: None Description: Long Sword with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Sword. Attack Power refining Available. Odd Saber Stats Added: 180 AP Compound Ability: AC, DX, Water Attributes Slots: 1 Weight: 156 Value: 36104 Required: Level 77 Time: None Description: Saber with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Sword. Attack Power refining Available. Odd Short Sword Stats Added: 160 AP Compound Ability: AC, DX, Electricity Attributes Slots: 1 Weight: 140 Value: 29786 Required: Level 68 Time: None Description: Short Sword with the same ability as its kind but is highly evaluated because of its lower level limitation Use: Limit Level-lowering Sword. Attack Power refining Available Odd Sword Stats Added: 100 AP Compound Ability: AC, DX, Fire Attributes Slots: 1 Weight: 92 Value: 15296 Required: Level 43 Time: None Description: Sword with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Sword. Attack Power refining Available. Saber Stats Added: 180 AP Compound Ability: None Slots: 0 Weight: 156 Value: 25700 Required: Level 90 Time: None Description: Single edge saber designed to be used while horse riding. Beautiful and noble shape makes it useful for ceremonies as well. Use: Basic Sword. Attack Power refining Available. Safety baton Stats Added: 80 AP Compound Ability: None Slots: 0 Weight: 26 Value: 9000 Required: Level 40 Time: None Description: Baton whose ruby colo is beautiful. It's sometimes used for safety protection in constructions sites. Use: Weapons. All type Equipment Available. Refining Impossible Sensible Bronze Sword Stats Added: 12 AP, 2 DA Compound Ability: None Slots: 0 Weight: 14 Value: 2890 Required: Level 10, 2 DA Time: None Description: Bronze Sword with keen sense ability. Use: Perception Power-strengthening short Sword. Attack Power refining Available Sharp Blade Stats Added: 364 AP Compound Ability: None Slots: 0 Weight: 236 Value: 91290 Required: Level 140, 574 AP Time: None Description: Blade with keen sense of foresight. Use: Attack Power-strengthening Sword. Attack Power refining Available. Sharp Rapier Stats Added: 156 AP Compound Ability: None Slots: 0 Weight: 108 Value: 23290 Required: Level 60, 254 AP Time: None Description: Rapier with keen sense of foresight. Use: Attack Power-strengthening Sword. Attack Power refining Available. Sharp Shotel Stats Added: 260 AP Compound Ability: None Slots: 0 Weight: 172 Value: 51850 Required: Level 100, 414 AP Time: None Description: Shotel with keen sense of foresight. Use: Attack Power-strengthening Sword. Attack Power refining Available. Sharp Sword Stats Added: 130 AP Compound Ability: None Slots: 0 Weight: 92 Value: 17850 Required: Level 50, 214 AP Time: None Description: Sword with keen sense of foresight. Use: Attack Power-strengthening Sword. Attack Power refining Available. Short Sword Stats Added: 160 AP Compound Ability: None Slots: 0 Weight: 140 Value: 21300 Required: Level 80 Time: None Description: Short Sword with a narrow face area and a thick false edge. Its design comes from both sword and blade. Use: Basic Sword. Attack Power refining Available. Shrewd Bamboo Sword Stats Added: 40 AP, 1 AC Compound Ability: AC, DX, Air Attributes Slots: 1 Weight: 44 Value: 4950 Required: Level 20 Time: None Description: Bamboo Sword destined to destruct. Use: Attack Power-strengthening Sword. Attack Power refining Available. Shrewd Short Sword Stats Added: 160 AP, 4 AC Compound Ability: AC, DX, Electricity Attributes Slots: 1 Weight: 140 Value: 31950 Required: Level 80 Time: None Description: Short Sword destined to destruct Use: Attack Power-strengthening Sword. Attack Power refining Available. Shrewd Stone Sword Stats Added: 70 AP, 2 AC Compound Ability: AC, DX, Soil Attributes Slots: 1 Weight: 68 Value: 9675 Required: Level 35 Time: None Description: Stone Sword destined to destruct. Use: Attack Power-strengthening Sword. Attack Power refining Available. Shrewd Sword Stats Added: 100 AP, 2 AC Compound Ability: AC, DX, Fire Attributes Slots: 1 Weight: 92 Value: 15750 Required: Level 50 Time: None Description: Sword with precise aiming ability. Use: Attack Power-strengthening Sword. Attack Power refining Available. Stone Sword Stats Added: 70 AP Compound Ability: None Slots: 0 Weight: 68 Value: 6450 Required: Level 35 Time: None Description: Sword made from stone. Use: Basic Sword. Attack Power refining Available. Sword Stats Added: 100 AP Compound Ability: None Slots: 0 Weight: 92 Value: 10500 Required: Level 50 Time: None Description: The most basic sword made by iron refining. Use: Basic Sword. Attack Power refining Available. ============= -3b. Daggers ============= Craft Dirk Stats Added: 72 AP, 5 DA Compound Ability: DX, DA, LK, Water Attributes Slots: 2 Weight: 54 Value: 21920 Required: Level 60 Time: None Description: Dirk with a potential to enhance its ability through the compound. Use: Compound No.-strengthening short Sword. Attack Power refining Available Craft Gladius Stats Added: 90 AP, 6 DA Compound Ability: DX, DA, LK, Soil Attributes Slots: 2 Weight: 66 Value: 30800 Required: Level 75 Time: None Description: Gladius with a potential to enhance its ability through the compound. Use: Compound No.-strengthening short Sword. Attack Power refining Available Craft Kukuri Stats Added: 126 AP, 8 DA Compound Ability: DX, DA, LK, Fire Attributes Slots: 2 Weight: 90 Value: 52880 Required: Level 105 Time: None Description: Kukuri with a potential to enhance its ability through the compound. Use: Compound No.-strengthening short Sword. Attack Power refining Available Craft Silver Knife Stats Added: 36 AP, 2 DA Compound Ability: DX, DA, LK, Light Attributes Slots: 2 Weight: 30 Value: 8480 Required: Level 30 Time: None Description: Silver Knife with a potential to enhance its ability through the compound. Use: Compound No.-strengthening short Sword. Attack Power refining Available Custom Kaldo Stats Added: 108 AP, 7 DA Compound Ability: DX, DA, LK, Air Attributes Slots: 2-4 Weight: 156 Value: 56540 Required: Level 90 Time: None Description: Custom Kaldo with most number of compound slots. It is possible to enhance a certain ability of one's choice. Use: Special short Sword of compound No. 2~4. Attack Power refining Available Custom Kukuri Stats Added: 126 AP, 8 DA Compound Ability: DX, DA, LK, Fire Attributes Slots: 2-4 Weight: 180 Value: 72710 Required: Level 105 Time: None Description: Custom Kukuri with most number of compound slots. It is possible to enhance a certain ability of one's choice. Use: Special short Sword of compound No. 2~4. Attack Power refining AVailable Elemental Dagger Stats Added: 54 AP, 3 DA Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 42 Value: 16290 Required: Level 45 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light, and darkness can be awarded to this Dagger through the maturing compound. Use: Quick short Sword. Attack Power refining Available Elemental Kaldo Stats Added: 108 AP, 7 DA Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 71 Value: 39099 Required: Level 81 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light, and darkness can be awarded to this Kaldo through the maturing compound. Use: Quick short Sword. Attack Power refining Available Elemental Gladius Stats Added: 90 AP, 6 DA Compound Ability: Fire Attributes, Water Attributes, Air Attributes, Soil Attributes, Electricity Attributes, Light Attributes, Darkness Attributes Slots: 1 Weight: 60 Value: 29786 Required: Level 68 Time: None Description: One of the seven elemental properties, water, fire, air, soil, electricity, light, and darkness can be awarded to this Gladius through the maturing compound. Use: Quick short Sword. Attack Power refining Available Gladius Stats Added: 90 AP, 6 DA Compound Ability: None Slots: 0 Weight: 66 Value: 19250 Required: Level 75 Time: None Description: Short sword with broad sword body and a rectangular guard. Use: Basic short Sword. Attack Power refining Available Odd Dagger Stats Added: 54 AP, 3 DA Compound Ability: DX, DA, LK, Fire Attributes Slots: 1 Weight: 36 Value: 12938 Required: Level 38 Time: None Description: Dagger with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level short Sword. Attack Power refining Available Odd Dirk Stats Added: 72 AP, 5 DA Compound Ability: DX, DA, LK, Water Attributes Slots: 1 Weight: 47 Value: 19443 Required: Level 51 Time: None Description: Dirk with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level short Sword. Attack Power refining Available Odd Kaldo Stats Added: 108 AP, 7 DA Compound Ability: DX, DA, LK, Air Attributes Slots: 1 Weight: 67 Value: 36104 Required: Level 77 Time: None Description: Kaldo with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level short Sword. Attack Power refining Available Odd Kukuri Stats Added: 126 AP, 8 DA Compound Ability: DX, DA, LK, Fire Attributes Slots: 1 Weight: 77 Value: 45435 Required: Level 89 Time: None Description: Kukuri with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level short Sword. Attack Power refining Available Sharp Dagger Stats Added: 86 AP, 3 DA Compound Ability: None Slots: 0 Weight: 42 Value: 13575 Required: Level 45 Time: None Description: Dagger with keen sense of foresight. Use: Attack Power-strengthening short Sword. Attack Power refining Available Sharp Kaldo Stats Added: 173 AP, 7 DA Compound Ability: None Slots: 0 Weight: 78 Value: 38550 Required: Level 90 Time: None Description: Kaldo with keen sense of foresight. Use: Attack Power-strengthening short Sword. Attack Power refining Available Swift Dagger Stats Added: 54 AP, -1 DX, 3 DA Compound Ability: DX, DA, LK, Fire Attributes Slots: 1 Weight: 42 Value: 15385 Required: Level 45 Time: None Description: Dagger which can be flourished in rapid motion Use: Agility-strengthening short Sword. Attack Power refining Available Swift Gladius Stats Added: 90 AP, -2 DX, 6 DA Compound Ability: DX, DA, LK, Soil Attributes Slots: 1 Weight: 66 Value: 32725 Required: Level 75 Time: None Description: Gladius which can be flourished in rapid motion. Use: Agility -strengthening short Sword. Attack Power refining Available =========== -3c. Canes =========== Baton Cane Stats Added: 5 MA Compound Ability: None Slots: 0 Weight: 76 Value: 7700 Required: Level 40 Time: None Description: Baton-shaped cane with a handle. Use: Basic Cane. Magic power refining Available Boost Baton Cane Stats Added: 7 MA Compound Ability: None Slots: 0 Weight: 76 Value: 13090 Required: Level 40, 59 MA Time: None Description: Baton Cane with a magic power booster. Use: Magic Power-strengthening Cane. Magic power refining Available Boost Battle Staff Stats Added: 23 MA Compound Ability: None Slots: 0 Weight: 236 Value: 91290 Required: Level 140, 84 MA Time: None Description: Battle Staff with a magic power booster. Use: Magic Power-strengthening Cane. Magic power refining Available Boost Kane Cane Stats Added: 4 MA Compound Ability: None Slots: 0 Weight: 44 Value: 5610 Required: Level 20, 54 MA Time: None Description: Kane Cane with a magic power booster. Use: Magic Power-strengthening Cane. Magic power refining Available. Chance Baton Cane Stats Added: 5 MA, 2 LK Compound Ability: MP, MD, LK, Air Attributes Slots: 1 Weight: 76 Value: 11550 Required: Level 40 Time: None Description: Baton Cane with more accurate targetting ability. Use: Luck-strengthening Cane. Magic power refining Available Chance Battle Staff Stats Added: 18 MA, 7 LK Compound Ability: MP, MD, LK, Fire Attributes Slots: 1 Weight: 236 Value: 80550 Required: Level 140 Time: None Description: Battle Staff with more accurate targetting ability. Use: Luck-strengthening Cane. Magic power refining Available Chance Bronze Cane Stats Added: 8 MA, 3 LK Compound Ability: MP, MD, LK, Fire Attributes Slots: 1 Weight: 108 Value: 20550 Required: Level 60 Time: None Description: Bronze Cane with more accurate targetting ability. Use: Luck-strengthening Cane. Magic power refining Available Chance Kane Cane Stats Added: 3 MA, 1 LK Compound Ability: MP, MD, LK, Air Attributes Slots: 1 Weight: 44 Value: 4950 Required: Level 20 Time: None Description: Kane Cane with more accurate targetting ability. Use: Luck-strengthening Cane. Magic power refining Available Chance Wood Staff Stats Added: 10 MA, 4 LK Compound Ability: MP, MD, LK, Water Attributes Slots: 1 Weight: 140 Value: 31950 Required: Level 80 Time: None Description: Wood Staff with more accurate targetting ability. Use: Luck-strengthening Cane. Magic power refining Available Craft Baton Cane Stats Added: 5 MA Compound Ability: MP, MD, LK, Air Attributes Slots: 2 Weight: 76 Value: 12320 Required: Level 40 Time: None Description: Baton Cane with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Cane. Magic power refining Available. Craft Battle Staff Stats Added: 18 MA Compound Ability: MP, MD, LK, Fire Attributes Slots: 2 Weight: 236 Value: 85920 Required: Level 140 Time: None Description: Battle Staff with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Cane. Magic power refining Available Craft Bronze Cane Stats Added: 8 MA Compound Ability: MP, MD, LK, Fire Attributes Slots: 2 Weight: 108 Value: 21920 Required: Level 60 Time: None Description: Bronze Cane with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Cane. Magic power refining Available Craft Wood Staff Stats Added: 10 MA Compound Ability: MP, MD, LK, Water Attributes Slots: 2 Weight: 140 Value: 34080 Required: Level 80 Time: None Description: Wood Staff with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Cane. Magic power refining Available Custom Bronze Cane Stats Added: 8 MA Compound Ability: MP, MD, LK, Fire Attributes Slots: 2-4 Weight: 108 Value: 30140 Required: Level 60 Time: None Description: Custom Bronze Cane with most number of compound slots. It is possible to enhance a ceratin ability of one's choice. Use: Special Cane of compound No. 2~4. Magic power refining Available Custom Stone Staff Stats Added: 13 MA Compound Ability: MP, MD, LK, Soil Attributes Slots: 2-4 Weight: 172 Value: 67100 Required: Level 100 Time: None Description: Custom Stone Staff with most number of compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Cane of compound No. 2~4. Magic power refining Available Custom Wood Staff Stats Added: 10 MA Compound Ability: MP, MD, LK, Water Attributes Slots: 2-4 Weight: 140 Value: 46860 Required: Level 80 Time: None Description: Custom Wood Staff with mose compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Cane of compound No. 2~4. Magic power refining Available Firecracker Cane Stats Added: 16 AP, 3 MA, LK 1 Compound Ability: MP, LK, Fire Attributes Slots: 2 Weight: 60 Value: 7000 Required: Level 30 Time: None Description: Cane designed by borrowing a concept from flourishing firecrackers in summer skies at night. Use: Equipment. For all character types. Magic Attack refining available. Kane Cane Stats Added: 3 MA Compound Ability: None Slots: 0 Weight: 44 Value: 3300 Required: Level 20 Time: None Description: Short, straight, and rod shaped cane. Use: Basic Cane. Magic power refining Available Wood Staff Stats Added: 10 MA Compound Ability: None Slots: 0 Weight: 140 Value: 21300 Required: Level 80 Time: None Description: Winding staff made from an aged tree. Use: Basic Cane. Magic power refining Available ========== -3d. Guns ========== Artisan Stainless Gun Stats Added: 3 AC, 195 Total AP Compound Ability: DA, LK Slots: 0-3 Weight: 140 Value: 42600 Required: Level 80 Time: None Description: Stainless Gun made by the capricious artisan. Their abilities can differ from one another because of the creator's personality. Use: Rare random Gun. Gun Attack Power refining Available Craft Classic Gun Stats Added: 83 Total AP Compound Ability: DA, LK Slots: 2 Weight: 76 Value: 12320 Required: Level 40 Time: None Description: Classic Gun with a potential to enhance its abiliy through the compound. Use: Compound No.-strengthening Gun. Gun Attack Power refining Available Craft Military Gun Stats Added: 208 Total AP Compound Ability: DA, LK Slots: 2 Weight: 172 Value: 48800 Required: Level 100 Time: None Description: Military Gun with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Gun. Gun Attack Power refining Available Craft Renaissance Gun Stats Added: 125 Total AP Compound Ability: DA, LK Slots: 2 Weight: 108 Value: 21920 Required: Level 60 Time: None Description: Renaissance Gun with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Gun. Gun Attack Power refining Available Craft Stainless Gun Stats Added: 166 Total AP Compound Ability: DA, LK Slots: 2 Weight: 140 Value: 34080 Required: Level 80 Time: None Description: Stainless Gun with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Gun. Gun Attack Power refining Available Custom Military Gun Stats Added: 208 Total AP Compound Ability: DA, LK, AC Slots: 2-4 Weight: 172 Value: 67100 Required: Level 100 Time: None Description: Custom Military Gun with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Gun of compound No. 2~4. Small arms Attack Power refining Available Custom Pierce Gun Stats Added: 291 Total AP Compound Ability: DA, LK, AC Slots: 2-4 Weight: 26 Value: 118140 Required: Level 140 Time: None Description: Custom Pierce Gun with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Gun of compound No. 2~4. Small arms Attack Power refining Available Custom Renaissance Gun Stats Added: 125 Total AP Compound Ability: DA, LK, AC Slots: 2-4 Weight: 108 Value: 30140 Required: Level 60 Time: None Description: Custom Renaissance Gun with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Gun of compound No. 2~4. Small arms Attack Power refining Available Custom Stainless Gun Stats Added: 166 Total AP Compound Ability: DA, LK, AC Slots: 2-4 Weight: 140 Value: 46860 Required: Level 80 Time: None Description: Custom Stainless Gun with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Gun of compound No. 2~4. Small arms Attack Power refining Available Custom Titan Gun Stats Added: 187 Total AP Compound Ability: DA, LK, AC Slots: 2-4 Weight: 156 Value: 56540 Required: Level 90 Time: None Description: Custom Titan Gun with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Gun of compound No. 2~4. Small arms Attack Power refining Available Gun Type3 Stats Added: 70 Total AP Compound Ability: None Slots: 0 Weight: 50 Value: 9000 Required: Level 35 Time: None Description: A protoType gun made during the development stage of gun. This is a new product which has maximized the power. The short range is the weakness of the gun. It is unknown how the gun has become available in the market. Use: Gun. If learned "Gun Carrier" skill as weapon exclusive for Sense Type, can use Gun Type4 Stats Added: 100 Total AP Compound Ability: AC, LK Slots: 1 Weight: 70 Value: 14000 Required: Level 50 Time: None Description: A protoType gun made during the development stage of gun and known to be an integer of a gun Type. This product boasts the speedy loading and awesome power. It is unknown how the gun has become available in the market. Use: Gun. If learned "Gun Carrier" skill as weapon exclusive for Sense Type, can use Master Metal Gun Stats Added: Ranges in AP and AC Compound Ability: DA, LK, AC Slots: 0-3 Weight: 124 Value: 38060 Required: Level 70 Time: None Description: Metal Gun with the master artisan's spirit. Possibly one of the best Metal Gun out of all others. Use: Strongest Gun. Gun Attack Power refining Available Master Military Gun Stats Added: Ranges in AP and AC Compound Ability: DA, LK, AC Slots: 0-3 Weight: 172 Value: 67100 Required: Level 100 Time: None Description: Military Gun with the master artisan's spirit. Possibly one of the best Military Gun out of all others. Use: Strongest Gun. Gun Attack Power refining Available Metal Gun Stats Added: 146 Total AP Compound Ability: None Slots: 0 Weight: 124 Value: 17300 Required: Level 70 Time: None Description: Metal Gun designed and fortified for stronger fire power. Use: Basic Gun. Gun Attack Power refining Available Odd Metal Gun Stats Added: 146 Total AP Compound Ability: DA, LK Slots: 1 Weight: 108 Value: 24660 Required: Level 60 Time: None Description: Metal Gun with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level Gun. Gun Attack Power refining Available Odd Titan Gun Stats Added: 187 Total AP Compound Ability: DA, LK Slots: 1 Weight: 135 Value: 36104 Required: Level 77 Time: None Description: Titan Gun with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Low limit level Gun. Gun Attack Power refining Available Power Renaissance Gun Stats Added: 163 Total AP Compound Ability: None Slots: 0 Weight: 108 Value: 23290 Required: Level 60 Time: None Description: Renaissance Gun modified to make more fire power. Use: Gun Attack Power-strengthening Gun. Gun Attack Power refining Available Renaissance Gun Stats Added: 125 Total AP Compound Ability: None Slots: 0 Weight: 108 Value: 13700 Required: Level 60 Time: None Description: This gun has beautiful decorations from Renaissance ages. Use: Basic Gun. Gun Attack Power refining Available Shrewd Classic Gun Stats Added: 2 AC, 83 Total AP Compound Ability: DA, LK Slots: 1 Weight: 76 Value: 11550 Required: Level 40 Time: None Description: Classic Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Available Shrewd Cruel Gun Stats Added: 9 AC, 374 Total AP Compound Ability: DA, LK Slots: 1 Weight: 300 Value: 124950 Required: Level 180 Time: None Description: Cruel Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Available Shrewd Metal Gun Stats Added: 4 AC, 146 Total AP Compound Ability: DA, LK Slots: 1 Weight: 124 Value: 25950 Required: Level 70 Time: None Description: Metal Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Available Shrewd Military Gun Stats Added: 5 AC, 208 Total AP Compound Ability: DA, LK Slots: 1 Weight: 172 Value: 45750 Required: Level 100 Time: None Description: Military Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Available Shrewd Renaissance Gun Stats Added: 3 AC, 125 Total AP Compound Ability: DA, LK Slots: 1 Weight: 108 Value: 20550 Required: Level 60 Time: None Description: Renaissance Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Avaiable Shrewd Wood Gun Stats Added: 1 AC, 42 Total AP Compound Ability: DA, LK Slots: 1 Weight: 44 Value: 4950 Required: Level 20 Time: None Description: Wooden Gun modified to have more accurate aim. Use: Accuracy rate-strengthening Gun. Gun Attack Power refining Available Water Gun Stats Added: 2 AC, 48 Total AP Compound Ability: AC, LK Slots: 2 Weight: 60 Value: 7000 Required: Level 30 Time: None Description: Gun designed by borrowing a concept from water-splashing water gun. Real ammo is needed for it to work properly since it isn't actually a water gun. Use: Gun. Can only be equiped by Sense Type with "Gun Carrier" skill. Attack Power refining available. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------|4. Shields|--------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Craft Gold Screen Stats Added: 120 MD Compound Ability: DP, MP, Fire Resistance Slots: 2 Weight: 172 Value: 34160 Required: Level 100 Time: None Description: Gold Screen with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Magic Shield. Magic Defense Power refining Available. Craft Prick Buckler Stats Added: 60 DP Compound Ability: MD, HP, Air Resistance Slots: 2 Weight: 92 Value: 11760 Required: Level 50 Time: None Description: Prick Buckler with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Shield. Defense Power refining Available. Craft Square Screen Stats Added: 96 DP Compound Ability: MD, HP, Soil Resistance Slots: 2 Weight: 140 Value: 23856 Required: Level 80 Time: None Description: Square Screen with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Shield. Defense Power refining Available. Craft White Parma Stats Added: 180 MD Compound Ability: DP, MP, Water Resistance Slots: 2 Weight: 252 Value: 67760 Required: Level 150 Time: None Description: White Parma with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Magic Shield. Magic Defense Power refining Available. Crying thunder shield Stats Added: 144 DP Compound Ability: MD, HP, Soil Resistance Slots: 1 Weight: 45 Value: 11600 Required: Level 120 Time: None Description: Shield in which 3 thunder vortexes are painted. It is greatly effective to resist any kind of shock as it looks. Use: Shield. Possible for All Type Equipment Custom Gold Screen Stats Added: 120 MD Compound Ability: DP, MP, Fire Resistance Slots: 2-4 Weight: 172 Value: 46970 Required: Level 100 Time: None Description: Custom Gold Screen with most compound slots. It is possible to enhance a certain ability of ones' choice. Use: Special Shield of compound No. 2~4. Defense Power refining Available Custom Silver Screen Stats Added: 96 MD Compound Ability: DP, MP, Darkness Resistance Slots: 2-4 Weight: 140 Value: 32802 Required: Level 80 Time: None Description: Custom Silver Screen with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Shield of compound No. 2~4. Defense Power refining Available Divine Wood Targe Stats Added: 47 MD Compound Ability: None Slots: 0 Weight: 60 Value: 6307 Required: Level 30 Time: None Description: Wood Targe with a strong magic defense capability. Use: Magic Defense Power-strengthening Magic Shield. Magic Defense Power refining Available. Expedition Shield Stats Added: 18 MD, 2 DA, 46 DP Compound Ability: MD, HP, Fire Resistance Slots: 1 Weight: 34 Value: 9600 Required: Level 80 Time: None Description: This shield is a must-have item to explore swamps packed with huge plants. Useful for protecting the body from various dangers. Use: Shield. Possible for All Type Equipment Gold Screen Stats Added: 120 MD Compound Ability: None Slots: 0 Weight: 172 Value: 21350 Required: Level 100 Time: None Description: Gold plated rectangular screen. Effective against most attacks. Use: Basic Magic Shield. Magic Defense Power refining Available. Graduation Shield Stats Added: 2 DP Compound Ability: MD, HP, Water Resistance Slots: 1 Weight: 6 Value: 1 Required: Level 1 Time: None Description: A shield given to people who have completed tutorial. Although it has no great power it is helpful for beginners. Use: Shield. Possible for All Type Equipment Master Bronze Buckler Stats Added: Ranges in MD Compound Ability: DP, MP, Soil Resistance Slots: 0-3 Weight: 92 Value: 16170 Required: Level 50 Time: None Description: Bronze Buckler with the master artisan's spirit. Possibly one of the best Bronze Buckler out of all others. Use: Strongest Shield. Magic defense refining Available Master Prick Buckler Stats Added: Ranges in MD and DP Compound Ability: MD, HP, Air Resistance, Normal Block Probability Slots: 0-3 Weight: 92 Value: 16170 Required: Level 50 Time: None Description: Prick Buckler with the master artisan's spirit. Possibly one of the best Prick Buckler out of all others Use: Strongest Shield. Defense Power refining Available Metal Buckler Stats Added: 36 DP Compound Ability: None Slots: 0 Weight: 60 Value: 3710 Required: Level 30 Time: None Description: Metal round shield. Use: Basic Shield. Defense Power refining Available. Odd Black Screen Stats Added: 120 DP Compound Ability: MD, HP, Darkness Resistance Slots: 1 Weight: 172 Value: 29547 Required: Level 85 Time: None Description: Black Screen with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Shield. Defense Power refining Available. Odd Bronze Buckler Stats Added: 60 MD Compound Ability: DP, MP, Soil Resistance Slots: 1 Weight: 92 Value: 10707 Required: Level 43 Time: None Description: Bronze Buckler with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Magic Shield. Magic Defense Power refining Available. Odd Gold Screen Stats Added: 120 MD Compound Ability: DP, MP, Fire Resistance Slots: 1 Weight: 172 Value: 29547 Required: Level 85 Time: None Description: Gold Screen with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Magic Shield. Magic Defense Power refining Available. Odd Silver Screen Stats Added: 96 MD Compound Ability: DP, MP, Darkness Resistance Slots: 1 Weight: 140 Value: 20850 Required: Level 68 Time: None Description: Silver Screen with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Magic Shield. Magic Defense Power refining Available. Pearl Shield Stats Added: 1 AC, 60 MP, 1 LK, 60 HP, 16 DP Compound Ability: AC, MP, LK, HP Slots: 2 Weight: 60 Value: 9000 Required: Level 30 Time: None Description: Shield studded with soft jetblack pearl. Shield shines softly along with its pearls. Use: Shield. For all character types. Defense Power refining available. Prick Buckler Stats Added: 60 DP Compound Ability: None Slots: 0 Weight: 92 Value: 7350 Required: Level 50 Time: None Description: Round shield with sharp spines on top. Use: Basic Shield. Defense Power refining Available. Signpost shield Stats Added: 48 DP Compound Ability: None Slots: 0 Weight: 18 Value: 4400 Required: Level 40 Time: None Description: Shield marked with the markings meaning "Stop" in a iron ground, it makes your counterpart get frightened. Use: Shield. Possible for All Type Equipment. Refining Impossible Silver Screen Stats Added: 96 MD Compound Ability: None Slots: 0 Weight: 140 Value: 14910 Required: Level 80 Time: None Description: Silver plated rectangular screen. Effective against most attacks. Use: Basic Magic Shield. Magic Defense Power refining Available. Solid Bronze Buckler Stats Added: 60 MD, 24 DP Compound Ability: DP, MP, Soil Resistance Slots: 1 Weight: 92 Value: 11025 Required: Level 50 Time: None Description: Bronze Buckler with a stronger physical defense capability. Use: General Defense Power adding Magic Shield. Magic Defense Power refining Available. Solid Gold Screen Stats Added: 120 MD, 48 DP Compound Ability: DP, MP, Fire Resistance Slots: 1 Weight: 172 Value: 32025 Required: Level 100 Time: None Description: Gold Screen with a stronger physical defense capability. Use: General Defense Power adding Magic Shield. Magic Defense Power refining Available. Solid Kite Shield Stats Added: 144 MD, 58 DP Compound Ability: DP, MP, Electricity Resistance Slots: 1 Weight: 204 Value: 43365 Required: Level 120 Time: None Description: Kite Shield with a stronger physical defense capability. Use: General Defense Power adding Magic Shield. Magic Defense Power refining Available. Solid Silver Screen Stats Added: 96 MD, 38 DP Compound Ability: DP, MP, Darkness Resistance Slots: 1 Weight: 140 Value: 22365 Required: Level 80 Time: None Description: Silver Screen with a stronger physical defense capability. Use: General Defense Power adding Magic Shield. Magic Defense Power refining Available. Solid Wood Targe Stats Added: 36 MD, 14 DP Compound Ability: DP, MP Water Resistance Slots: 1 Weight: 60 Value: 5565 Required: Level 30 Time: None Description: Wood Targe with a stronger defense capability. Use: General Defense Power adding Magic Shield. Magic Defense Power refining Available. Spell Black Screen Stats Added: 48 MD, 120 DP Compound Ability: MD, HP, Darkness Resistance Slots: 1 Weight: 172 Value: 32025 Required: Level 100 Time: None Description: Black Screen with a strong magic defense capability. Use: Magic Defense Power adding Shield. Defense Power refining Available. Spell Square Screen Stats Added: 38 MD, 96 DP Compound Ability: MD, HP, Soil Resistance Slots: 1 Weight: 140 Value: 22365 Required: Level 80 Time: None Description: Square Screen with a strong magic defense capability. Use: Magic Defense Power adding Shield. Defense Power refining Available. Spell Wood Buckler Stats Added: 5 MD, 12 DP Compound Ability: DP, HP, Water Resistance Slots: 1 Weight: 28 Value: 1785 Required: Level 10 Time: None Description: Wood Buckler with a strong magic defense capability. Use: Magic Defense Power adding Shield. Defense Power refining Available. Square Screen Stats Added: 96 DP Compound Ability: None Slots: 0 Weight: 140 Value: 14910 Required: Level 80 Time: None Description: Rectrangular shield, effective against most attacks. Use: Basic Shield. Defense Power refining Available. Stout Black Screen Stats Added: 156 DP Compound Ability: None Slots: 0 Weight: 172 Value: 36295 Required: Level 100 Time: None
Description: Black Screen with a stronger defense capability. Use: Defense Power-strengthening Shield. Defense Power refining Available. Stout Knight Shield Stats Added: 187 DP Compound Ability: None Slots: 0 Weight: 204 Value: 49147 Required: Level 120 Time: None Description: Knight Shield with a stronger defense capability. Use: Defense Power-strengthening Shield. Defense Power refining Available. Stout Prick Buckler Stats Added: 78 DP Compound Ability: None Slots: 0 Weight: 92 Value: 12495 Required: Level 50 Time: None Description: Prick Buckler with a stronger defense capability. Use: Defense Power-strengthening Shield. Defense Power refining Available. Wood Targe Stats Added: 36 MD Compound Ability: None Slots: 0 Weight: 60 Value: 3710 Required: Level 30 Time: None Description: Wooden round shield. It is decorated with nails. Use: Basic Magic Shield. Magic Defense Power refining Available. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------|5. Helmets|--------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Artisan Soft Hat Stats Added: Ranges in MP, MD, and HV Compound Ability: DA, LK, DP, HV Slots: 0-3 Weight: 63 Value: 30840 Required: Level 90 Time: None Description: Soft Hat made by the capricious artisan. Their abilities can differ from one another becuase of the creator's personality. Use: Rare random Hat. Magic Defense Power refining Available. Basic Cap Stats Added: 45 HP, 26 DP Compound Ability: None Slots: 0 Weight: 30 Value: 3180 Required: Level 30 Time: None Description: Steel Cap without a brim. Use: Basic Helmet. Defense Power refining Available. Beret Stats Added: 90 MD, 53 MD Compound Ability: None Slots: 0 Weight: 43 Value: 8220 Required: Level 60 Time: None Description: Brimless Cap can be tried on it many different ways to show off one's style. Use: Basic Hat. Magic Defense Power refining Available. Brim Cap Stats Added: 75 HP, 44 DP Compound Ability: None Slots: 0 Weight: 46 Value: 6300 Required: Level 50 Time: None Description: Steel ca with a small brim. Use: Basic Helmet. Defense Power refining Available. Buckler Cap Stats Added: 90 HP, 53 DP Compound Ability: None Slots: 0 Weight: 54 Value: 8220 Required: Level 60 Time: None Description: Buckler Cap with cheek protectors. Use: Basic Helmet. Defense Power refining Available. Caberset Stats Added: 105 HP, 62 DP Compound Ability: None Slots: 0 Weight: 62 Value: 10380 Required: Level 70 Time: None Description: Caberset with a nose protector. It can prevent attacks on the face and the head area. Use: Basic Helmet. Defense Power refining Available. Clever Buckler Cap Stats Added: 90 HP, 53 DP, 2 HV Compound Ability: DX, MD, HV Slots: 1 Weight: 54 Value: 12330 Required: Level 60 Time: None Description: Buckler Cap with a strong dodgin capability. Use: Dodging Power-strengthening Helmet. Defense Power refining Available. Clever Felt Hood Stats Added: 75 MP, 44 MD, 2 HV Compound Ability: DA, LK, DP, HV Slots: 1 Weight 37 Value 9450 Required: Level 50 Time: None Description: Felt Hood with a strong dodging capability. Use: Dodging Power-strengthing Hat. Magic Defense Power refining Available. Clever Hunting Cap Stats Added: 105 MP, 62 MD, 3 HV Compound Ability: DA, LK, DP, HV Slots: 1 Weight: 40 Value: 15570 Required: Level 70 Time: None Description: Hunting Cap with a strong dodging capability. Use: Dodging Power-strengthening Hat. Magic Defense Power refining Available. Clever Iron Cap Stats Added: 60 HP, 35 DP, 2 HV Compound Ability: DX, MD, HV Slots: 1 Weight: 38 Value: 6930 Required: Level 40 Time: None Description: Iron Cap with a strong dodging capability. Use: Dodging Power-strengthening Helmet. Defense Power refining Available. Clever Leather Gear Stats Added: 60 MP, 35 MD, 2 HV Compound Ability: DA, LK, DP, HV Slots: 1 Weight: 31 Value: 6930 Required: Level 40 Time: None Description: Leather Gear with a strong dodging capability. Use: Dodging Power-strengthening Hat. Magic Defense Power refining Available. Clever Shishak Stats Added: 225 HP, 132 DP, 6 HV Compound Ability: DX, MD, HV Slots: 1 Weight: 125 Value: 54450 Required: Level 150 Time: None Description: Shishak with a strong dodging capability. Use: Dodging Power-strengthening Helmet. Defense Power refining Available. Clever Soft Hat Stats Added: 135 MP, 79 MD, 3 HV Compound Ability:DA, LK, DP, HV Slots: 1 Weight: 63 Value: 23130 Required: Level 90 Time: None Description: Soft Hat with a strong dodging capability. Use: Dodging Power-strengthening Hat. Magic Defense Power refining Available. Clever Steel Helmet Stats Added: 30 HP, 18 DP, 1 HV Compound Ability: DX, MD, HV Slots: 1 Weight: 22 Value: 2970 Required: Level 30 Time: None Description: Steel helmet with a strong dodgin capability. Use: Dodging Power-strengthening Helmet. Defense Power refining Available. Craft Beret Stats Added: 90 MP, 53 MD Compound Ability: DA, LK, DP, HV Slots: 2 Weight: 43 Value: 13152 Required: Level 60 Time: None Description: Beret with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Hat. Magic Defense Power refining Available. Craft Brass Helmet Stats Added: 120 HP, 70 DP Compound Ability: DX, MD, HV Slots: 2 Weight: 70 Value: 20448 Required: Level 80 Time: None Description: Brass Helmet with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Helmet. Defense Power refining Available. Craft Buckler Cap Stats Added: 90 HP, 53 DP Compound Ability: DX, MD, HV Slots: 2 Weight: 54 Value: 13152 Required: Level 60 Time: None Description: Buckler Cap with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Helmet. Defense Power refining Available. Craft Caberset Stats Added: 105 HP, 62 DP Compound Ability: DX, MD, HV Slots: 2 Weight: 62 Value: 16608 Required: Level 70 Time: None Description: Caberset with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Helmet. Defense Power refining Available. Craft Iron Cap Stats Added: 60 HP, 35 DP Compound Ability: DX, MD, HV Slots: 2 Weight: 38 Value: 7392 Required: Level 40 Time: None Description: Iron Cap with a potential to enhance its ability through the compound. Use: Compound No.-strengethening Helmet. Defense Power refining Available. Craft Leather Gear Stats Added: 60 MP, 35 MD Compound Ability: DA, LK, DP, HV Slots: 2 Weight: 31 Value: 7392 Required: Level 40 Time: None Description: Leather Gear with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Hat. Magic Defense Power refining Available. Craft Soft Hat Stats Added: 135 MP, 79 MD Compound Ability: DA, LK, DP, HV Slots: 2 Weight: 63 Value: 24672 Required: Level 90 Time: None Description: Soft Hat with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Hat. Magic Defense Power refining Available. Craft Turban Stats Added: 120 MP, 70 MD Compound Ability: DA, LK, DP, HV Slots: 2 Weight: 56 Value: 20448 Required: Level 80 Time: None Description: Turban with a potential to enhance its ability through the compound. Use: Compound No.-strengthening Hat. Magic Defense Power refining Available. Custom Crest Stats Added: 150 HP, 88 DP Compound Ability: DX, MD, HV Slots: 2-4 Weight: 86 Value: 40260 Required: Level 100 Time: None Description: Custom Crest with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Helmet of compound No. 2~4. Defense Power refining Available Custom Turban Stats Added: 120 MP, 70 MD Compound Ability: DA, LK, DP, HV Slots: 2-4 Weight: 56 Value: 28116 Required: Level 80 Time: None Description: Custom Turban with most compound slots. It is possible to enhance a certain ability of one's choice. Use: Special Hat of compound No. 2~4. Magic defense refining Available Divine Turban Stats Added: 120 MP, 92 MD Compound Ability: None Slots: 0 Weight: 56 Value: 21726 Required: Level 80 Time: None Description: Turban with a strong magic defense capability. Use: Magic Defense Power-strengthening Hat. Magic Defense Power refining] Available. Expedition Hat Stats Added: 20 MD, 1 LK, 28 DP Compound Ability: DX, MD, HV Slots: 1 Weight: 20 Value: 8500 Required: Level 80 Time: None Description: The hat is a must-have item to explore swamps packed with huge plants. Useful to protect the head from sharp and tough braches. Use: Hat. Possible for All Type Equipment. Felt Hood Stats Added: 75 MP, 44 MD Compound Ability: None Slots: 0 Weight: 37 Value: 6300 Required: Level 50 Time: None Description: High quality fur felt hood. It can protect ears, head, and cheeks. Use: Basic Hat. Magic Defense Power refining Available. Graduation Hat Stats Added: 2 Compound Ability: DX, MD, HV Slots: 1 Weight: 4 Value: 1 Required: Level 1 Time: None Description: The hat is given to people who have completed tutorial. Although it has no great power, it is helpful for beginners. Use: Hat. Possible for All Type Equipment. Hunting Cap Stats Added: 105 MP, 62 MD Compound Ability: None Slots: 0 Weight: 50 Value: 10380 Required: Level 70 Time: None Description: Soft swade cap with a small brim. Use: Basic Hat. Magic Defense Power refining Available. Iron Cap Stats Added: 60 HP, 35 DP Compound Ability: None Slots: 0 Weight: 38 Value: 4620 Required: Level 40 Time: None Description: Brimless Cap made in steel. Use: Basic Helmet. Defense Power refining Available. Master Beret Stats Added: Ranges in MD and MP Compound Ability: DA, LK, DP, HV, MA Slots: 0-3 Weight: 43 Value: 18084 Required: Level 60 Time: None Description: Beret with the master artisan's spirit. Possibly one of the best Beret out of al others. Use: Strongest Hat. Magic defense refining Available Master Buckler Cap Stats Added: Ranges in DP Compound Ability: DX, MD, HV Slots: 0-3 Weight: 54 Value: 18084 Required: Level 60 Time: None Description: Buckler Cap with the master artisan's spirit. Possibly one of the best Buckler Cap out of all others. Use: Strongest Helmet. Defense Power refining Available Mermaid-Ear Hair Pin Stats Added: 1 AC, 8 MD, 1 LK, 8 DP Compound Ability: AC, LK, MD Slots: 2 Weight: 60 Value: 7000 Required: Level 30 Time: None Description: Head equipment that resembles a mermaid's ear. A stylish accessory and a fully functional equipment with its ability to catch even the smallest waves. Use: Hat. For all character types. Defense Power refining available. Octopus hat Stats Added: 8 DP Compound Ability: DX, MD, HV Slots: 1 Weight: 3 Value: 900 Required: Level 10 Time: None Description: Octopus hat used by the Mermaids before they become fully grown. It fits to anybody regardless of the size of the head. Use: Hat. Possible for All Type Equipment. Odd Brass Helmet Stats Added: 120 HP, 70 DP Compound Ability: DX, MD, HV Slots: 1 Weight: 70 Value: 17871 Required: Level 68 Time: None Description: Brass Helmet with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Helmet. Defense Power refining Available. Odd Buckler Cap Stats Added: 90 HP, 53 DP Compound Ability: DX, MD, HV Slots: 1 Weight: 54 Value: 11666 Required: Level 51 Time: None Description: Buckler Cap with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Helmet. Defense Power refining Available. Odd Felt Hood Stats Added: 75 MP, 44 MD Compound Ability: DA, LK, DP, HV Slots: 1 Weight: 37 Value: 9177 Required: Level 43 Time: None Description: Felt Hood with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Hat. Magic Defense Power refining Available. Odd Shishak Stats Added: 225 HP, 132 DP Compound Ability: DX, MD, HV Slots: 1 Weight: 126 Value: 56579 Required: Level 127 Time: None Description: Shishak with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Helmet. Defense Power refining Available. Odd Soft Hat Stats Added: 135 MP, 79 MD Compound Ability: DA, LK, DP, HV Slots: 1 Weight: 63 Value: 21662 Required: Level 77 Time: None Description: Soft Hat with the same ability as its kind but is highly evaluated because of its lower level limitation. Use: Limit Level-lowering Hat. Magic Defense Power refining Available. Possessed Helmet Stats Added: 60 DP, 1 HV Compound Ability: DX, MD, HV Slots: 1 Weight: 42 Value: 7900 Required: Level 95 Time: None Description: A helmet with frighteningly strong cold energy. It keeps concetration during a battle as it generates continous tension. Use: Hat. Possible for All Type Equipment. Soft Hat Stats Added: 135 MP, 79 MD Compound Ability: None Slots: 0 Weight: 63 Value: 15420 Required: Level 90 Time: None Description: Soft Hat was once popular amoung macho guys. It is made of soft felt-like fabric. Use: Basic Hat. Magic Defense Power refining Available. Steel Helmet Stats Added: 30 HP, 18 DP Compound Ability: None Slots: 0 Weight: 22 Value: 1980 Required: Level 30 Time: None Description: Steel helmet. Use: Basic Helmet. Defense Power refining Available. Stout Brass Helmet Stats Added: 120 HP, 92 DP Compound Ability: None Slots: 0 Weight: 70 Value: 21726 Required: Level 80 Time: None Description: Brass Helmet with a strong defense capability. Use: Defense Power-strengthening Helmet. Defense Power refining Available. Stout Buckler Cap Stats Added: 90 HP, 69 DP Compound Ability: None Slots: 0 Weight: 54 Value: 13974 Required: Level 60 Time: None Description: Buckler Cap with a strong defense capability. Use: Defense Power-strengthening Helmet. Defense Power refining Available. Stout Crest Stats Added: 150 HP, 114 DP Compound Ability: None Slots: 0 Weight: 86 Value: 31110 Required: Level 100 Time: None Description: Crest with a strong defense capability. Use: Defense Power-strengthening Helmet. Defense Power refining Available. Stout Iron Cap Stats Added: 60 HP, 46 DP Compound Ability: None Slots: 0 Weight: 38 Value: 7854 Required: Level 40 Time: None Description: Iron Cap with a strong defense capability. Use: Defense Power-strengthening Helmet. Defense Power refining Available. Trendy Steel Helmet Stats Added: 40 DP Compound Ability: None Slots: 0 Weight: 20 Value: 5200 Required: Level 50 Time: None Description: It has quite strong protective power and dynamic angle to keep bullets and shots from penetrating. It's made light enough not to disturb you. Use: Hat. Possible for All Type Equipment. Refining Impossible. Turban Stats Added: 120 MP, 70 MD Compound Ability: None Slots: 0 Weight: 56 Value: 12780 Required: Level 80 Time: None Description: Turban is made by winding thin fabric around a small cap. Use: Basic Hat. Magic Defense Power refining Available. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --------------------------------|6. Accessories|------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Accuracy Necklace Stats Added: 12 AP, 3 AC Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: It increases the accuracy rate a bit by improving a bit the vision of the Attack Type character wearing a necklace. Use: Wearable item exclusive for Attack Type Body Charm Stats Added: 300 HP, 18 DP Compound Ability: HV, DP, Water Resistance, Air Resistance Slots: 1 Weight: 12 Value: 4000 Required: Level 30 Time: None Description: A talisman that has the special guarding power to protect the mind from evil spirits. The energy of female shamens is sensed. Use: Raises HP and Defense Power Carry-more Necklace Stats Added: 1200 WT, 3 LK Compound Ability: DA, WT, Soil Resistance, Electricity Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: Necklace that draws up properly the potential power of the Sense Type Character and increases its weight. Use: Wearable item exclusive for Sense Type Chu amulet Stats Added: 2 LK, 54 DP, 6 HV Compound Ability: LK, HP, Electricity Resistance, Air Resistance Slots: 1 Weight: 20 Value: 7500 Required: Level 70 Time: None Description: The paper with the lip mark of Babe Mermaid. If you have this, Monsters avoid attacking you. As a result, the character's defensive power increases. However, Strangely, with this talisman, luck barely comes. Use: Raises Defense power and Dodging power, but Luck goes down Clever Ring Stats Added: 90 MA, 3 MA Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Having the wisdom of the wise, the Ring increases the magic power of the Magic Type Character. Use: Wearable item exclusive for Magic Type Contact lens Stats Added: 2 AC, 2 HV Compound Ability: AC, DX, Darkness Resistance, Light Resistance Slots: 1 Weight: 4 Value: 800 Required: Level 10 Time: None Description: Eye-Contact lens that correct eye focus. It increases the accuracy rate of physical attacks. Use: If weared, Attack Accuracy Rate and Dodging Rate 2 Diamond ring Stats Added: 12 MA Compound Ability: None Slots: 0 Weight: 80 Value: 16000 Required: Level 50 Time: None Description: Ring decorated with Diamond. It's very popular because of the mystery of its clear shining. Use: If weared, Magic Power rises by 12 Disabled Person's Pocket Stats Added: 350 WT, 1 DA Compound Ability: LK, DP, Soil Resistance, Air Resistance Slots: 1 Weight: 2 Value: 50 Required: Level 1 Time: None Description: A pouch made of unknown materials. It seems somebody had carried it for a long time for various purposes. Use: If equipped, raises Possession limits and Perception Power gradually Dodge-lil Necklace Stats Added: 90 HP, 2 HV Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Ring that awakens the reflexes of the Charming Type Character softly and increases the hiding power a bit. Use: Wearable Item exclusive for Charming Type Feel-a-bit Ring Stats Added: 160 WT, 4 DA Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Ring that awakens the finger sense slightly and increases the sensor power of the Sense Type Character. Use: Wearable item exclusive for Sense Type Guard-a-bit Necklace Stats Added: 28 DP, 1 HV Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Necklace that absorbs the wearer's damage a bit and increases the protective power a bit. Use: Wearable Item exclusive for Charming Type Guard-well Necklace Stats Added: 60 DP, 2 HV Compound Ability: HV, DP, Air Resistance, Light Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: Necklace that absorbs the wearer's damage much and increases the protective power greatly. Use: Item exclusive for Charming Type Health amulet Stats Added: 160 HP Compound Ability: DP, HV, Water Resistance, Air Resistance Slots: 1 Weight: 3 Value: 1000 Required: Level 10 Time: None Description: A talisman said to be helpful for people with a weak body. Use: Raises Stamina Light necklace Stats Added: 400 WT, 2 LK Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Energy of craftmen compounding necklaces. It lends the energy of ease and luck. Use: Item exclusive for Sense Type Lucky-day Ring Stats Added: 1 DA, 2 LK Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Necklace that has the luck of four-leaved clover and increases the luck of the Sense Type Character. Use: Wearable item exclusive for Sense Type Magic-Def Ring Stats Added: 3 MA, 64 MD Compound Ability: MA, MD, Electricity Resistance, Fire Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: Forming a pretty good magic shield through profound compounding of materials, the Ring increases the magic protecting power of the Magic Type Character. Use: Wearable item exclusive for Magic Type Magic Guard Ring Stats Added: 2 MA, 32 MD Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Forming a weak magic shield through awkward compounding of materials, the Ring increases the magic protecting power of the Magic Type Character. Use: Wearable item exclusive for Magic Type Mana Aura Necklace Stats Added: 210 MP, 12 MD Compound Ability: NOne Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: A blue jewel on the necklace increases Mana of the Magic Type Character a bit. Use: Wearable item exclusive for Magic Type Mana Filled Necklace Stats Added: 420 MP, 24 MD Compound Ability: MA, MP, Water Resistance, Fire Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: Two clear blue jewels on the necklace increase Mana of the Magic Type Character much. Use: Wearable item exclusive for Magic Type Mana's amulet Stats Added: 100 MP Compound Ability: MA, MP, Water Resistance, Electricity Resistance Slots: 1 Weight: 5 Value: 1000 Required: Level 10 Time: None Description: Talisman which is believed to help increase the maximum MP when wearing it. Use: If weared, the maximum MP increases by 100 Mind Body Charm Stats Added: 2 MA, 64 MD, 1 LK, 420 HP, 18 DP Compound Ability: DP, MD, Water Resistance, Fire Resistance Slots: 1 Weight: 15 Value: 7000 Required: Level 45 Time: None Description: A talisman that has the special guarding power to protect the mind from evil spirits. The energy of female shamens is sensed. Use: Enhances Mind and Body Mind Charm Stats Added: 2 MA, 52 MD, 1 LK Compound Ability: MP, MD, Electricity Resistance, Fire Resistance Slots: 1 Weight: 12 Value: 4000 Required: Level 30 Time: None Description: A talisman that has the special guarding power to protect the mind from evil spirits. The energy of female shamens is sensed. Use: Raises Magic Power and Magic Defense Necklace watch Stats Added: 4 AC, 2 LK, 4 HV Compound Ability: DA, LK, Darkness Resistance, Electricity Resistance Slots: 1 Weight: 11 Value: 7000 Required: Level 40 Time: None Description: Luxurious Necklace watch with alarm function available. Lazy people become diligent with this watch. Use: Raises Accuracy Rate and Dodging power, and Increaes Luck Pocket Pouch Stats Added: 200 WT Compound Ability: None Slots: 0 Weight: 5 Value: 1000 Required: Level 10 Time: None Description: Cute and pretty, little bag. Use: If equipped, item possessing capacity increases Possessed Fork Stats Added: -1 DX, 7 DA, 2 LK Compound Ability: AP, AC, Air Resistance, Electricity Resistance Slots: 1 Weight: 12 Value: 5200 Required: Level 42 Time: None Description: For eaRings said to belong to the My Lord of Chopping. They boast fearsome sharpness. Use: Raises Perception Power, Luck and Speed Power Amulet Stats Added: 4 AC Compound Ability: None Slots: 0 Weight: 10 Value: 2000 Required: Level 20 Time: None Description: Small talisman which is believed to give peace in mind and improve the holder's concentration. It increases the attack accuracy rate Use: If weared, Accuracy Rate rises by 4 Precision Necklace Stats Added: 32 AP, 5 AC Compound Ability: AP, AC, Fire Resistance, Darkness Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: It increases the accuracy rate much by improving much the vision of the Attack Type character wearing a necklace. Use: Wearable item exclusive for Attack Type Quickee Ring Stats Added: 2 AC, -1 DX Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: Ring that increases the quickness of the Attack Type Character a bit. Use: Wearable item exclusive for Attack Type Rhythm earrings Stats Added: 6 AC, 6 LK Compound Ability: AC, DX, Darkness Resistance, Electricity Resistance Slots: 1 Weight: 20 Value: 7500 Required: Level 70 Time: None Description: EaRings detecting the rhythm of the movements of the enemy. It helps the battle as it helps to decide when to attack and when to defend. Use: Raises Attack Accuracy and Luck Ruby Ring Stats Added: 8 MA Compound Ability: MP, MD, Electricity Resistance, Fire Resistance Slots: 1 Weight: 40 Value: 8000 Required: Level 30 Time: None Description: Ring decorated with Ruby. It is believed to be the source to keep you heathy. Use: If weared, Magic POwer rises by 8 Silver earrings Stats Added: 4 LK, 24 DP, 4 HV Compound Ability: DA, HP, Light Resistance, Fire Resistance Slots: 1 Weight: 12 Value: 4200 Required: Level 30 Time: None Description: Shining silver eaRings. They are said to help blood circulation and prevent the legs from being asleep. Use: If weared, raises Luck, defense power and Dodging Power Strength Ring Stats Added: 28 AP, -1 DX Compound Ability: None Slots: 0 Weight: 15 Value: 2500 Required: Level 25 Time: None Description: The power of horn on the Ring increases the attack power of the Attack Type character a bit. Use: Wearable item exclusive for Attack Type Tainted Amulet Stats Added: 82 MD, 5 LK Compound Ability: DP, HV, Fire Resistance, Electricity Resistance Slots: 1 Weight: 18 Value: 6500 Required: Level 55 Time: None Description: This talisman protects the body from various accidents. Its dirty surface shows that somebody had carried it for a long time. Use: Raises Magic Defense Power and Luck. Topaz ring Stats Added: 4 MA Compound Ability: None Slots: 0 Weight: 10 Value: 2000 Required: Level 10 Time: None Description: Ring crafted with Topaz. It is believed to have the power to light the darkness. Use: If weared, Magic Power rises by 4 Vitality Ring Stats Added: 420 HP, 24 HP Compound Ability: HV, HP, Water Resistance, Air Resistance Slots: 1 Weight: 30 Value: 6000 Required: Level 50 Time: None Description: Tow red jewels on the necklace increases the stamina of the Charming Type Character much. Use: Item exclusive for Charming Type ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ---------------------------------|7. Innerwear|-------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Acceptance Trunk Stats Added: 5 AC, 5 MA Compound Ability: AP, LK, Darkness Resistance, Electricity Resistance Slots: 1 Weight: 21 Value: 5200 Required: Level 42 Time: None Description: Trunks said to be worn by geniuses. Once you wear, your mind becomes clear and concentration is enhanced. Use: Raises Magic Power and Accuracy Rate Beggar's belt Stats Added: 26 AP, 1 LK Compound Ability: MA, DA Slots: 0 Weight: 6 Value: 60 Required: Level 10 Time: None Description: An old and worn-out belt. It seems somebody had worn it for a long time. If you wear it, it increases the strength of the upper part of your body as it slightly tightens the body. Use: Raises Attack Power by 26 and Luck by 1 Duo doctor Stats Added: 30 MD, 1 LK, 50 DP Compound Ability: DP, MD, Electricity Resistance, Air Resistance Slots: 1 Weight: 32 Value: 4600 Required: Level 40 Time: None Description: A high performance stomach band for protecting the backbone. This item is used to reduce pressure on legs and the back by correcting user's postures who sit crouched for a long time. Use: If weared, raises Every Defense Power and little Luck Impact vest Stats Added: 40 DP Compound Ability: None Slots: 0 Weight: 20 Value: 2000 Required: Level 20 Time: None Description: Shock absorbing vest being worn under the clothes. If you wear it under the clothes, it will increase the protective power. Use: Increases Defense Power by 40. Knee protector Stats Added: 20 DP, 1 HV Compound Ability: DP, MD, Soil Resistance, Air Resistance Slots: 1 Weight: 5 Value: 1000 Required: Level 10 Time: None Description: Protective gear for knees, one of important joints of the body. It absorbs part of impacts flowing through the legs. Use: If weared, raises Defense poewr and Dodging power Lifesaving vest Stats Added: 1 LK, 21 DP Compound Ability: DP, MD, Water Resistance, Soil Resistance Slots: 1 Weight: 6 Value: 1200 Required: Level 10 Time: None Description: Thin life vest worn underneath of your clothings. It doesn't seem a high performance life vest as it doesn't float on the water ever though it contains air. It is usable at the beginning as it absorbs physical impacts. Use: If weared, raises Every Defense Power and little Luck Lucky Cushion Stats Added: 4 LK, 32 DP Compound Ability: MD, DA, Electricity Resistance, Air Resistance Slots: 1 Weight: 12 Value: 5200 Required: Level 42 Time: None Description: A cushion believed to bring luck. It can be worn around the waist with stRings. Generous pad makes it comfortable to sit for a long time. Use: Raises Luck and Defense Power Premium belt Stats Added: 40 AP Compound Ability: MA, DA Slots: 1 Weight: 10 Value: 2000 Required: Level 20 Time: None Description: High quality alligator belt that Don Cavalier enjoyed. It maximize the power of upper body by tightening your wrist. Use: Raises Attack Power by 40 Steel health band Stats Added: 80 DP Compound Ability: None Slots: 0 Weight: 40 Value: 4000 Required: Level 40 Time: None Description: Remodelled belt embeded with iron frame in mini stomach band. Your defense power will be increased by wearing it under your clothes. Use: Raises Defense Power by 80 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------|8. Other Equipment|----------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Buffalo's horn Stats Added: None Compound Ability: None Slots: 0 Weight: 1 Value: 1000 Required: Level 0 Time: None Description: Necessary equipment to ablide by the game rules set forth by Don Cavalier. You must wear the an animal costume to enter the Caballa Island. Use: Equipment for Water buffalo Costume Buffalo's tail Stats Added: None Compound Ability: None Slots: 0 Weight: 1 Value: 1000 Required: Level 0 Time: None Description: Necessary equipment to ablide by the game rules set forth by Don Cavalier. You must wear the an animal costume to enter the Caballa Island. Use: Equipment for Water buffalo Costume Dragon's ears Stats Added: None Compound Ability: None Slots: 0 Weight: 1 Value: 1000 Required: Level 0 Time: None Description: Necessary equipment to ablide by the game rules set forth by Don Cavalier. You must wear the an animal costume to enter the Caballa Island. Use: Equipment for Dragon Costume Dragon's tail Stats Added: None Compound Ability: None Slots: 0 Weight: 1 Value: 1000 Required: Level 0 Time: None Description: Necessary equipment to ablide by the game rules set forth by Don Cavalier. You must wear the an animal costume to enter the Caballa Island. Use: Equipment for Dragon Costume ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----------------------------------|9. Drills|--------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Basic Starter Drill Compound Ability: None Weight: 40 Value: 10 Required: Level 1 Time: None Description: Basic type Drill. Proper for all kinds of soil. Don Cavalier's Gift. Use: Mounting Drill Stage 1. Maximum depth 20. Item life 600. Exchange and sale not allowed. Blue Drill Compound Ability: None Weight: 50 Value: 1000 Required: Level 10 Time: None Description: 1st drill special proper for all kinds of soils. Use: Special Drill Stage 1. Maximum depth 80. Item life 100. Chaos Drill Compound Ability: None Weight: 200 Value: 4000 Required: Level 80 Time: None Description: Ultimate drill proper for artificials like stone tiles, wood board and artificial floor. Use: Mounting Drill Stage 4. Maximum depth 120. Item life 600. Diamond Drill Compound Ability: None Weight: 150 Value: 3000 Required: Level 60 Time: None Description: 3rd grade drill proper for thick soil like usual yellow soil, rock soil and grass. Use: Mounting Drill Stage 3. Maximum depth 90. Item life 500. Green Drill Compound Ability: None Weight: 50 Value: 1000 Required: 10 Description: Special Drill Stage 1. Suitable for hard soils including ordinary brown soil, rocky soil and grass. Use: 1-stage Special-type Drill. Maximum Depth 40, Life span 200. Ice Drill Compound Ability: None Weight: 100 Value: 4000 Required: Level 80 Time: None Description: Specially manufactured ice drill by the master artisan MJS for the celebration of very first event. Use: Special stage type drill. Maximum depth 180. Item life 500. Jetpump Drill Compound Ability: None Weight: 100 Value: 2000 Required: Level 40 Time: None Description: 2nd grade drill proper for wet soil like deep-sea sedimentray soil and clay soil. Use: Mounting Drill Stage 2. Maximum depth 60. Item life 400. Multi-pistol Drill Compound Ability: None Weight: 100 Value: 2000 Required: Level 40 Time: None Description: 2nd grade drill proper for thick soil like usual yellow soil, rock soil and grass. Use: Mounting Drill Stage 2. Maximum depth 60. Item life 400. Musume Drill Compound Ability: None Weight: 150 Value: 3000 Required: Level 50 Time: None Description: Luxury handcrafted drill made by Sigujilly, the craftsman in drill industry. Use: Special Drill Stage 3. Maximum depth 150. Item life 200. Pink Drill Compound Ability: None Weight: 100 Value: 2000 Required: Level 30 Time: None Description: 2nd grade drill special proper for wet soil like deep-sea sedimentary soil and clay soil. Use: Special Drill Stage 2. Maximum depth 60. Item life 100. Tornado Drill Compound Ability: None Weight: 100 Value: 2000 Required: Level 40 Time: None Description: 2nd grade drill proper for fragil soil like sand. Use: Mounting Dill Stage 2. Maximum depth 60. Item life 400. Yellow Drill Compound Ability: None Weight: 100 Value: 2000 Required: Level 30 Time: None Description: 2nd drill special proper for all kinds of soils. Use: Special Drill Stage 2. Maximum depth 120. Item life 80. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -----------------------------------|10. Pets|---------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Balloon Stats Added: 600 WT Compound Ability: None Weight: 150 Value: 4000 Required: Level 30 Time: None Description: Blue colored - basic type balloon Use: Raises item possession limits. Blue Penguin Stats Added: 15 MD, 50 DP Compound Ability: None Weight: 150 Value: 4000 Required: Level 40 Time: None Description: Cutty pet that looks like Blue Penguin in the Cora Beach region but much more smaller. Use: Raises defense power by adding thick flechiness of penguines together with the bless of God. Chuck-E Stats Added: 28 AP, 4 AC Compound Ability: None Weight: 250 Value: 10000 Required: Level 50 Time: None Description: Grotesque doll possessed by spirits. The horrifying toy-knife can be used only for apple. Use: Raises Attack Power and Attack Accuracy. Fairy blue Stats Added: 120 MP, 5 MA, 12 MD, 480 WT, 3 DA, 3 LK Compound Ability: None Weight: 300 Value: 20000 Required: Level 80 Time: None Description: Blue Fairy with mysterious power. Use: Raises status values for Magic and Sense Type Fairy Nanumi Stats Added: 3 LK, 3 HV Compound Ability: None Weight: 150 Value: 4000 Required: Level 30 Time: None Description: Special guest, Sonnori's character, appeared as a guest star. Use: Raises Luck and Dodging Power. Fairy Red Stats Added: 30 AP, 3 AC, -1 DX, 80 HP, 24 DP, 3 HV Compound Ability: None Weight: 300 Value: 20000 Required: Level 80 Time: None Description: Red fairy of mysterious power. Use: Raises status values for Attack and Charming Type Fairy Warez Stats Added: -2 DX, 8 DP Compound Ability: None Weight: 150 Value: 4000 Required: Level 30 Time: None Description: Special guest, Sonnori fairy, appeared as a fellow star. Use: Raises Speed and Defense Power. Ice Boy Stats Added: 400 MP, 3 MA Compound Ability: None Weight: 150 Value: 4000 Required: Level 40 Time: None Description: Cute guy, Ice Boy. His heart is worm while his body, cold. Model Type BM-11 Use: Raises the maximum MP value of a character by emitting Mana through Cold Air. Ice Cone (Original) Stats Added: 48AP, 2AC, 3MA, 2DA, 1LK, 3HV, 3 times HP Recovery, 3 times MP Recovery Compound Ability: None Weight: 170 Value: 9000 Required: Level 50 Time: None Description: Special pet made by Megalo Company employee while eating an ice cream. Even though it looks really soft and smells really sweet like strawberry and looks really yummy, one should never try to eat it. Use: Raises various abilities on all characters types. Mingo Stats Added: 50 MD, 15 DP Compound Ability: None Weight: 150 Value: 4000 Required: Level 40 Time: None Description: Cutty pet that looks like Mingo in the Swamp region but much more smaller. Use: Raises magic defense power by adding outstanding elasticity of Mingo together with the bless of God. Tumbling Doll Stats Added: 90 HP, 3 HV Compound Ability: None Weight: 150 Value: 4000 Required: Level 30 Time: None Description: Baby roly-poly getting back to childhood nostalgia. Use: Raises HP and Dodging power ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ------------------------------------|11. Etc.|--------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 12-year-old pupa Compound Ability: HNone Weight: 10 Value: 40 Required: Level 0 Time: None Description: Mosmos' 12-year-old pupae believed to become Mosmos after five years. They normally metamorphose after 17 years of living as pupae underground. Use: Compound item adding Speed to the equipment above the level 30 1st class silk thread Compound Ability: None Weight: 52 Value: 1095 Required: Level 0 Time: None Description: Silk thread bobbin, used to make common clothes. Use: Compound item adding Perception Power to the equipment above the level 90 Addax's horn Compound Ability: None Weight: 7 Value: 154 Required: Level 0 Time: None Description: Horn in head of Addax. It's used for various functions such as ornaments, weapons, instruments and the like. Use: Possible to Create Mega One Punch Portion of compounding. Amber Piece Compound Ability: None Weight: 50 Value: 200 Required: Level 0 Time: None Description: Stone changed from underground mineral in the geographical age. It's popular as a decorative item because of its clear and beautiful color. Use: Refining and compound possible Ammonia liquid Compound Ability: None Weight: 32 Value: 670 Required: Level 0 Time: None Description: The cause to the bad smell that Gentlesting may smell afterwards. It looks like transparent water, but it smells very strong and offensive Use: Compound item adding Electricity Attribute to the equipment above the level 90. Ample Compound Ability: None Weight: 1 Value: 5 Required: Level 0 Time: None Description: The ample very significant to compounding of accessories. The liquid smells Nadia's fragrance softly. Use: Compound Item Anchor Compound Ability: None Weight: 100 Value: 50 Required: Level 0 Time: None Description: A lump of metal used to keep a ship at anchor by binding the rope. It's bery heavy. Use: Compound item adding Electricity Tolerance to the equipment above the level 30 Aposis statue Compound Ability: None Weight: 25 Value: 200 Required: Level 0 Time: None Description: Doll that is believed that an explorer who loves Aposis sculptured. People say that many dolls make you get close to Aposis. Use: Compound item adding Darkness Resistance to the equipment above the level 70 Aposis' stick Compound Ability: None Weight: 27 Value: 560 Required: Level 0 Time: None Description: Imitation of Helaposis' Cane, the famous ancient treasure. It has hidden, mysterious power. Use: Compound item adding Magic Power to the equipment above the level 30 Ashtray Stats Added: 65 Throw AP Compound Ability: None Weight: 4 Value: 20 Required: Level 55 Time: None Description: A very hard item often found in Caballa relics dungeon and the maze forest. As it's a friend of the material harmful to human body, throw it away! Use: Item for throwing. Materials for compounding hidden arms Baby pocket Compound Ability: None Weight: 30 Value: 630 Required: Level 0 Time: None Description: Pouch that Sea Dragon uses to bear its eggs and nourish its cubs. Inside is a seadragon which was born days ago. Use: Compound item adding Magic Power to the equipment above the level 50 Batglasses Compound Ability: None Weight: 14 Value: 294 Required: Level 0 Time: None Description: Rimless glasses dedicated for bats. Using it makes them see clearly in darkness. Use: Compound item adding Sensing Power to the equipment above the level 30. Bathing sponge Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: Body shower product that make bubbles rich. Use: No particular purpose. Bead necklace Compound Ability: None Weight: 30 Value: 120 Required: Level 0 Time: None Description: Necklace weaved with various beads. It lends a beautiful figure and shows off its excellent processing technique. Use: No particular purpose. Big Needle Stats Added: 20 Throw AP Compound Ability: None Weight: 1 Value: 30 Required: Level 10 Time: None Description: A long and thick needle is thrown to attack an enemy. If it doesn't hit the vital part, however, it doesn't have much effect. Use: Throwing Item Blue book Compound Ability: None Weight: 28 Value: 140 Required: Level 0 Time: None Description: The book that is not allowd to children, the old, the pregnant and those who suffer from a weak heart. It's known as a textbook covering the specific education among youngsters. Use: No particular purpose. Blue lace Compound Ability: None Weight: 61 Value: 1278 Required: Level 0 Time: None Description: Blue striped tattoo that Yamu King put on their backs. Use: Compound item adding Weight to the equipment above the level 110 Book bag Compound Ability: None Weight: 18 Value: 250 Required: Level 0 Time: None Description: A bag full of textbooks and study-aid books. Though it's heavy as it has many books, you can get paid well as the store values it properly. Use: Compound item Weight to the equipment above the level 30 Bough Compound Ability: None Weight: 18 Value: 388 Required: Level 0 Time: None Description: Pretty long branch having the peculiar density rate. Use: Compounded with the equipment above the level 70 to add the prevention of Blind Bouquet Compound Ability: None Weight: 1 Value: 30 Required: Level 0 Time: None Description: A bunch of beautiful flower. It can be used as a surprising item for lovers. Use: No particular purpose. Broken compass Compound Ability: None Weight: 5 Value: 60 Required: Level 0 Time: None Description: Compass marked with "Santanori". We can feel how miserably the ship was sunken at that time. Use: No particular purpose. Brush Compound Ability: None Weight: 4 Value: 30 Required: Level 0 Time: None Description: Tools used for painting. It's quite old, it might have been buried for a long time. Use: No particular purpose. Candy light bulb Compound Ability: None Weight: 32 Value: 666 Required: Level 0 Time: None Description: A little burb looking like a cute candy. It can be connected to make electric heating products. Use: Compound possible Canvas 1 Compound Ability: None Weight: 28 Value: 750 Required: Level 0 Time: None Description: Canvas with Babe Mermaid drawn on it. It seems that the painter was enchanted or drew as ideal Type of a woman of his own. Use: No particular purpose. Canvas 2 Compound Ability: None Weight: 26 Value: 700 Required: Level 0 Time: None Description: Canvas with Babe Mermaid drawn on it. Among many paintings, this drawing depicts Babe Mermaid most closer to the real one. Use: No particular purpose. Canvas 3 Compound Ability: None Weight: 32 Value: 850 Required: Level 0 Time: None Description: Canvas with Babe Mermaid drawn on it. It seems that the painter has a bad feeling about her. Use: No particular purpose. Ceramic Shoes Compound Ability: None Weight: 45 Value: 1300 Required: Level 0 Time: None Description: Shoes made of mud from swamps. Once you wear them, it is difficult to move freely as if your legs sunk into swamps. Use: Compound item Character rubber Compound Ability: None Weight: 49 Value: 1038 Required: Level 0 Time: None Description: Rubber looking like Mingo with high elasticity. It becomes the materials that compound very fast items. Use: Compound item adding Speed to the equipment above the level 70. Choco Compound Ability: None Weight: 5 Value: 50 Required: Level 0 Time: None Description: Very Sweet. It is used as Sundae topping. Use: Sundae ingredient Coal Compound Ability: None Weight: 24 Value: 1000 Required: Level 0 Time: None Description: The accumulated dead organs in swamps with heat and pressure applied over time were turned into coal. High quality coal producing a great quantity of heat. Use: Compound item adding Fire Attribute to the equipment above the level 110 Cocos nucifera's shell Compound Ability: None Weight: 2 Value: 24 Required: Level 0 Time: None Description: Peel of a Cocopalm fruit. You can use it for various functions by refining it. Use: Compound item adding Fire Attribute to the equipment above the level 0 Colored paper Compound Ability: None Weight: 38 Value: 802 Required: Level 0 Time: None Description: Papers for handicraft in various colors. It has high aesthetic and economic value. Use: Compound item adding Attack Accuracy to the equipment above the level 70. Cool ice Compound Ability: None Weight: 3 Value: 70 Required: Level 0 Time: None Description: Ice made from the clean water that penguins like. You can compound it to create the ice-related magic. Use: Compound item adding Water Attribute to the equipment above the level 0 Compound Waste Compound Ability: None Weight: 2 Value: 2 Required: Level 0 Time: None Description: Items that failed to be compounded though its design is good. Use: Compound Wastes Copper Hair Compound Ability: None Weight: 65 Value: 2388 Required: Level 0 Time: None Description: Agrippa's copper hair. Plaster was poured onto it to make the hair shape precisely. The hair is said to store Electric energy near it. Use: Adds Electric Attribute by compounding with level 130 or above Equipment. Cross Spear Stats Added: Throw AP 180 Compound Ability: None Slots: 0 Weight: 9 Value: 270 Required: Level 90 Time: None Description: Star-shape steel Hidden Arms with four double blades. A hole in the center makes it powerful when it spins as the hole sends power to the blades. Use: Throwing Item Crystal Marble Compound Ability: None Weight: 27 Value: 562 Required: Level 0 Time: None Description: Marble made of crystal. Very useful item for prophets and fortune- tellers. Use: Compound item adding Luck to the equipment above the level 50. Dead Tree Quill Pen Compound Ability: None Weight: 22 Value: 470 Required: Level 0 Time: None Description: A pen made of the dead tree. It's cut and made to be used for "drawing the evil spirits". It has queer decoration rubbed at the end. This is maybe used for the last try. Use: No particular purpose. Dirty floccus Compound Ability: None Weight: 70 Value: 1470 Required: Level 0 Time: None Description: A wad of fur. Though it looks unclean, it gives off pleasant Use: Compound item adding Dodging Power to the equipment above the level 110 Double-shielded Marble Stats Added: 140 Throw AP Compound Ability: None Slots: 0 Weight: 7 Value: 210 Required: Level 70 Time: None Description: Steel ball in a glass ball. When it reaches the target, the steel ball comes out and the glass breaks. The broken pieces and the steel ball both damage the enemy. Use: Throwing Item Distilled Water Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None Description: Pure water free from any dirty ingredient. It's used to make the common portion. Use: Compound Item Driller ticket Compound Ability: None Weight: 10 Value: 400 Required: Level 0 Time: None Description: Ticket to The Drill Master Competition. It may have been deliberately buried by promoters. Use: Usable to use as an admission ticket whenever Driller's competition is held. Duamutef Compound Ability: None Weight: 7 Value: 66 Required: Level 0 Time: None Description: Canopic Jar. Duamutef of jakal's head is believed to be the guardian god to protect the stomach from among all other human organs. Use: No particular purpose. Dutchman's pipe Compound Ability: None Weight: 23 Value: 484 Required: Level 0 Time: None Description: Little and cutty mouse-looking bell. It is said that only Guiana can hear its sound and use it for communication during dangerous situation. Use: Purpose unidentified Dye spray Compound Ability: None Weight: 5 Value: 20 Required: Level 0 Time: None Description: Hairdye which presumably Rosemary threw away. We can guess the character of Rosemary who throws everything away after using only half of them. Use: Conveys to recycling collectors Empty high potion bottle Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None
Description: Empty, used potion bottle. Its design so elegant so you can use it as decoration. Use: Compound item Empty liquor bottle Compound Ability: None Weight: 1 Value: 15 Required: Level 0 Time: None Description: Empty bottles of foreign alcohol thrown away into the sea. Please throw them in the recycling bin. Use: No particular purpose. Empty potion bottle Compound Ability: None Weight: 1 Value: 4 Required: Level 0 Time: None Description: Empty portion bottles thrown away by some bad guys. Please make sure to throw them in the recycling bin for environment. Use: Usable to compound to a new item by putting other items in a empty bottle. Emergency Tube Compound Ability: None Weight: 2 Value: 25 Required: Level 0 Time: None Description: Life tubes which was hangling in the wreck. It might have not performed its role successfully, we can know that as it's buried. Use: No particular purpose. Empty box Compound Ability: None Weight: 40 Value: 80 Required: Level 0 Time: None Description: A box whose appearance is gorgeous, so it look like a jewelry box. But empty is in the box! Use: No particular purpose. Empty high potion bottle Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None Description: Empty, used potion bottle. Its design so elegant so you can use it as decoration. Use: Compound item Empty Pine Bong Bong can Compound Ability: None Weight: 3 Value: 66 Required: Level 0 Time: None Description: Empty can of Character juice, Pine BongBong, the high quality drink. You can collect it and reuse it. Use: Compounded with the equipment above the level 50 to add General Attack Probability Empty potion bottle Compound Ability: None Weight: 1 Value: 4 Required: Level 0 Time: None Description: Empty portion bottles thrown away by some bad guys. Please make sure to throw them in the recycling bin for environment. Use: Usable to compound to a new item by putting other items in a empty bottle. Eyes of the Sun Compound Ability: None Weight: 25 Value: 525 Required: Level 0 Time: None Description: Eye of Solar Energy. It can increase the accuracy rate of weapon and the protective helmet by compounding it. Use: Purpose unidentified Fabric wristlet Compound Ability: None Weight: 1 Value: 30 Required: Level 0 Time: None Description: Handcrafted bracelet which those who visited the beach left. As it's famous designer's, you get paid much when you're selling it at the store. Use: Materials for compounding hidden arms Firecracker Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: Firecrackers dumped on the beach. Look like bad quality products. Use: Compound item adding Darkness Attribute to the equipment above the level 0 Fire Needle Stats Added: 40 Throw AP Compound Ability: None Weight: 2 Value: 60 Required: Level 20 Time: None Description: A needle Type Hidden Arms with a red flower decoration. When throwing the needle, the flower decoration spins into the flesh. Use: Throwing Item Fishbone Compound Ability: None Weight: 1 Value: 5 Required: Level 0 Time: None Description: Ashes of the fish that took the current in a wrong way, then was drawn down to the shore and died. Use: Compound item adding Air Tolerance to the equipment above the level 30 Flashlight Compound Ability: None Weight: 52 Value: 1092 Required: Level 0 Time: None Description: Torch for safety at late night. As a used one, the product's life is short. Use: No particular purpose. Flying weight Compound Ability: None Weight: 25 Value: 524 Required: Level 0 Time: None Description: Pendulum that helps Lima's flight which is not able to fly for a long time due to its weak wings. You can make weight-related items by compounding it. Use: Purpose unidentified Four-leafed clover Compound Ability: None Weight: 3 Value: 40 Required: Level 0 Time: None Description: As a mutated clover, it symbols luck. It's been considered sacred as it's rare and hard to find. Use: Compound item adding Luck to the equipment above the level 30 Fragmented map 1 Compound Ability: None Weight: 2 Value: 50 Required: Level 0 Time: None Description: The map which was torn into 3 parts 500-years ago amoung captines of three pirate groups governing the whole Pacific ocean. The completed map will let you know the location of the legendary jewelry case. Use: No particular purpose. Fragmented map 3 Compound Ability: None Weight: 2 Value: 60 Required: Level 0 Time: None Description: The map which was torn into 3 parts 500-years ago amoung captines of three pirate groups governing the whole Pacific ocean. The completed map will let you know the location of the legendary jewelry case. Use: No particular purpose. Fragrance of Reality Compound Ability: None Weight: 10 Value: 400 Required: Level 0 Time: None Description: Mysterious scent that directs people's mind back to the real world. Use: Purpose unidentified Fragrant grass Compound Ability: None Weight: 30 Value: 1100 Required: Level 0 Time: None Description: A candle of delicate scent used in rituals to console numerous people who died in swamps. It has a power to comfort the spirits. Use: Purpose unidentified Garden trowel Compound Ability: None Weight: 7 Value: 30 Required: Level 0 Time: None Description: A small shovel. It's largely used to transfer young plants. Use: Possible to create Drill's blade by compounding Ginseng Seed Compound Ability: None Weight: 5 Value: 30 Required: Level 0 Time: None Description: Charming reddish seeds. Seeds of a kind of hemp plant good for refreshing your mind. Some believe that the seeds grow to become Simbatta Monster. Use: Purpose unidentified Golden bell Compound Ability: None Weight: 50 Value: 160 Required: Level 0 Time: None Description: Copper bell coated with gold. You can get a bit of gold by refining it. Use: Refining Item Gold medal Compound Ability: None Weight: 3 Value: 88 Required: Level 0 Time: None Description: Gold medal of 5-don pure gold that Mr. Jong-Eun, the maestro in jewelry crafts, made with his cares. Some people say it was used as the Olympic gold medal before, but it's not found whether it's true or not. Use: Purpose unidentified Gold necklace Compound Ability: None Weight: 5 Value: 200 Required: Level 0 Time: None Description: Gold chain having mysterious power. It's mainly found in the Caballa Relics region. Use: Compound Item Gold ring Compound Ability: None Weight: 5 Value: 200 Required: Level 0 Time: None Description: Gold ring having mysterious power. It's mainly found in the Caballa Relics region. Use: Item for Compound Gong Marble Stats Added: Throw AP 120 Compound Ability: None Weight: 6 Value: 180 Required: Level 60 Time: None Description: Ball Type Hidden Arms with rugged surface. The surface increases pain. Use: Throwing Item Green lace Compound Ability: None Weight: 12 Value: 254 Required: Level 0 Time: None Description: Green striped tattoo that Yamu Queen put on their backs. Use: Compounded with the equipment above the level 90 to add the prevention of Mana Web and Water web Grass-leaf doll Compound Ability: None Weight: 60 Value: 1500 Required: Level 0 Time: None Description: A doll made of leaves of plants in swamps. The doll is a companion for people who died in swamps. It has a power to console the spirits. Use: Purpose unidentified Green tree leaf Compound Ability: None Weight: 18 Value: 368 Required: Level 0 Time: None Description: Leave which is hard to get in Caballa Island. But it looks useless. Use: Uses to create special weapons. Haro Compound Ability: None Weight: 74 Value: 1600 Required: Level 0 Time: None Description: Water made by gathering dewdrops in lotus flower and leaves. It's believed that its tea refresh body and mind. Use: Compound item Harpy Compound Ability: None Weight: 5 Value: 58 Required: Level 0 Time: None Description: Canopic Jar. Harpy of baboon's head is believed to be the guardian god to protect the lungs from amoung all other human organs. Use: No particular purpose. High quality socks Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: A pair of socks suspected that somebody left before he/she went into the sea. Produced by Megalopolis, the socks are 100% cotton high quality ones with anti-fuzz treatment done. Use: No particular purpose. Imseti Compound Ability: None Weight: 6 Value: 62 Required: Level 0 Time: None Description: Canopic Jar. Imseti of man's head is believe to be the guardian god to protect the liver from amoung all other human organs. Use: No particular purpose. Incense burner Compound Ability: None Weight: 30 Value: 100 Required: Level 0 Time: None Description: Dish used to burn incense. It was presumably used in funerals and shrines conducting worships to ancestors. Use: No particular purpose. Isis' song Compound Ability: None Weight: 17 Value: 354 Required: Level 0 Time: None Description: A scrpa of Papyrus reading an elergy. You can make the dead an immortal being by putting all other scraps together with blue and red feathers on the dead body. Use: Compound item adding Light Attribute to the equipment above the level 30 Jade Compound Ability: None Weight: 100 Value: 400 Required: Level 0 Time: None Description: This Mineral, as a kind of jade, is opaque or translucent and has a beautiful color of Emerald Green. Its value as jewel is high as. Use: Compound Item Jenny doll Compound Ability: None Weight: 40 Value: 400 Required: Level 0 Time: None Description: The figure of Jenny who is now a superstar. It's popular with ardent fans collecting Jenny-related items. Use: Able to be Jenny Guild Chief if collected in large numbers. Jenny's Picture A Compound Ability: None Weight: 25 Value: 300 Required: Level 0 Time: None Description: Debut photo of Jenny who is now a superstar. There are many ardent fans of her to collect it on the web. Use: If collected a lot, can join a Jenny's fan club Kiwi Compound Ability: None Weight: 10 Value: 50 Required: Level 0 Time: None Description: Mouth-watering sour fruit, full of vitamin C. It is used as sundae topping. Use: Sundae ingredient LapisPenna Compound Ability: None Weight: 36 Value: 290 Required: Level 0 Time: None Description: This mineral called 'Stone of 'Weight' and 'Stone of Feather' is believed to make its holders' weight lighter. You can increase possessing capacity by compounding it. Use: Compound item adding Weight to the equipment above the level 70 Linen Compound Ability: None Weight: 15 Value: 310 Required: Level 0 Time: None Description: The cloth tying the Mummy. It's called 'linen'. It's the oldest textile in the human history and strong against friction and ultraviolet- resistant. Use: Compound item adding Darkness Attribute to the equipment above the level 30 Malachite Compound Ability: None Weight: 60 Value: 280 Required: Level 0 Time: None Description: It is said that it protects you from magic and spells and drives demonish influence. You can increase protective power against magic. Use: Compound item adding Magic Defense Power to the equipment above the level 50 Mana Water Compound Ability: None Weight: 4 Value: 24 Required: Level 0 Time: None Description: Special liquid needed to make the portion good for Mana recovery. It can be found in the regions rich in trees in Caballa Island. Use: Compound Item Mango Compound Ability: None Weight: 10 Value: 50 Required: Level 0 Time: None Description: Juicy and sweet tropical fruit, full of vitamin A. It is used as sundae topping. Use: Sundae ingredient Mantis Kungfu Book Compound Ability: None Weight: 13 Value: 276 Required: Level 0 Time: None Description: A book containing a mantis' various forms for martial arts such as an attack form gathering front legs together as praying, a threatening form controlling over an enemy bigger than it and a crawling form reaching slowly its enemy. Use: Purpose unidentified Medium-level ample Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None Description: The middle-class ample very signifant to compounding of accessories. The liquid smells Nadia's fragrance softly. Use: Compound Item Mermaid's hairpin Compound Ability: None Weight: 14 Value: 300 Required: Level 0 Time: None Description: Hair pin for women. It's popular in women because of its beautiful shape. Use: Possible to Create Ice Magic Metronome Compound Ability: None Weight: 30 Value: 800 Required: Level 0 Time: None Description: This machine shows the tempo of a piece of music using a pendulum. It is used to keep rhythm steady. Use: No particular purpose. Mini-battery Compound Ability: None Weight: 14 Value: 300 Required: Level 0 Time: None Description: Rechageable super mini battery. You can compound it for various functions. Use: Refining and compound possible Mini-cap Compound Ability: None Weight: 32 Value: 665 Required: Level 0 Time: None Description: Red mantle made of the super quality material. It's designer's favorite to collect. Use: Compound item adding Air Attribute to the equipment above the level 70 Moss water Compound Ability: None Weight: 15 Value: 60 Required: Level 0 Time: None Description: Miraculous water in rocks covered with green moss. The water gathered over time is high in density and viscosity. Use: Compound item Mr. N's Square Compound Ability: None Weight: 30 Value: 634 Required: Level 0 Time: None Description: Learning assistant device help improve your concentration. It's materials used to compound items which help improve the concentration. Use: Purpose unidentified Mulberry fungus Compound Ability: None Weight: 2 Value: 30 Required: Level 0 Time: None Description: Little yellow mushroom. Fresh smell and sweet taste is superb, but if you eat, it makes you extremely sleepy. That's why it is sometimes called a sleeping pill. Known to be Kokaebi's food. Use: Compound item Music box Compound Ability: None Weight: 12 Value: 50 Required: Level 0 Time: None Description: Sad music comes out when winding a spring. Non one knows yet how to wind a spring. Use: Purpose unidentified Name Card Compound Ability: None Weight: 14 Value: 200 Required: Level 0 Time: None Description: A name tag of Oops Institute which boasts its long history and tradition. It must be worn while going to school. Use: Compound item Defense Power to the equipment above the level 90 Natural gas Compound Ability: None Weight: 10 Value: 100 Required: Level 0 Time: None Description: Pollution-free green fuel which can be used at the status of gathering it. Use: Compound item Neck bat statue Compound Ability: None Weight: 10 Value: 90 Required: Level 0 Time: None Description: Eagly-shaped gold decoration. Use: Purpose unidentified Nemeth hair towel Compound Ability: None Weight: 21 Value: 450 Required: Level 0 Time: None Description: Gold mask which maybe modelled the dead's face. But it's odd that the most important part, the face, isn't there. Use: Compound item adding Electricity Tolerance to the equipment above the level 50 Nepthys Song Compound Ability: None Weight: 16 Value: 334 Required: Level 0 Time: None Description: A scrap of Papyrus reading an elergy. You can make the dead an immortal being by putting all other scraps together with blue and red feathers on the dead body. Use: Purpose unidentified Nora Card key Compound Ability: None Weight: 5 Value: 1500 Required: Level 0 Time: None Description: Pass card leading to Nora's drain pipe. Use: Admission ticket Old book Compound Ability: None Weight: 27 Value: 558 Required: Level 0 Time: None Description: Old book written with mysterious letters. But it seems to have very important information. Use: Compound item adding Light Attribute to the equipment above the level 50. Old bowl Compound Ability: None Weight: 2 Value: 10 Required: Level 0 Time: None Description: Rice bowl which was presumably used by ancient people. It lends ancient elegance and comfort. Use: Possible to sell in a cafeteria with a large quantity Old Hand Knife Compound Ability: None Weight: 39 Value: 826 Required: Level 0 Time: None Description: Woman's knife for Fairy-Protection with strong cold energy in it. Use: Item for throwing. Compound item adding Perception Power to the equipment above the level 70 Old Picture Compound Ability: None Weight: 1 Value: 20 Required: Level 0 Time: None Description: The photo of Santanori's all crews-maybe. We can see the captine in his younger years. Use: No particular purpose. Old spoon Compound Ability: None Weight: 1 Value: 4 Required: Level 0 Time: None Description: Spoon which was presumably used by ancient people. It lends ancient elegance and comfort. Use: Possible to Create Weapons with a large quantity One-Eyed Glasses Compound Ability: None Weight: 16 Value: 224 Required: Level 0 Time: None Description: Noble monocle in a gold frame and chain. Use: No particular purpose. Ouija board Compound Ability: None Weight: 83 Value: 1750 Required: Level 0 Time: None Description: Wizarboard is a medium for the communication with the spirit. It contains wicked energy. Use: Purpose unidentified P stone Compound Ability: None Weight: 13 Value: 100 Required: Level 0 Time: None Description: Sense Typed purple stone. It's used to compound Norag-style weapons and protective helmets. Use: Item compound materials Paint Compound Ability: None Weight: 5 Value: 30 Required: Level 0 Time: None Description: Acrylic paint. As it doesn't go back to the original status by water once dried, it's good for Ghost Blue region. Use: No particular purpose. Paper Compound Ability: None Weight: 1 Value: 4 Required: Level 0 Time: None Description: Paper available for various functions. Use: Compound Item Papyrus Compound Ability: None Weight: 15 Value: 200 Required: Level 0 Time: None Description: Painting of Papyrus drawn on the old Papyrus paper. It has the value of a rare item. Use: Refining and compound possible Petroleum Compound Ability: None Weight: 20 Value: 200 Required: Level 0 Time: None Description: Marine resources. You can get various oils by refining them. Use: Usable for various purposes by compounding Piece of stone Stats Added: Throw AP 35 Compound Ability: None Weight: 2 Value: 10 Required: Level 25 Time: None Description: Hard stones often found in the Pyramid Dungeon and Ghost Blue Subaqua Dungeon region. Use: Item for Throwing Only. Materials for compounding hidden arms. Pillow of Wind Compound Ability: None Weight: 8 Value: 407 Required: Level 0 Time: None Description: A small pillow that sleepy Kokaebi carries all the time. As Kokaebi likes the scent of wind, it cast a spell on the pillow to have the power of wind. Use: Adds Air Attribute by compounding with level 30 or above Equipment. Plane for skin Compound Ability: None Weight: 8 Value: 50 Required: Level 0 Time: None Description: It rubbes off pimples on your skin. Too much rubbing can hurt your skin, be careful Use: No particular purpose. Plastic bag Compound Ability: None Weight: 5 Value: 20 Required: Level 0 Time: None Description: Vinyl bag used to put stuffs. It would a main cause of environmental destruction if it's dug underground. Use: Compound item adding Weight to the level 0 or above the equipment Plastic pack Compound Ability: None Weight: 2 Value: 6 Required: Level 0 Time: None Description: Vinil pack available to contain various juices. It keep them in a fresh status for a long period. Use: Compound item Platium necklace Compound Ability: None Weight: 10 Value: 500 Required: Level 0 Time: None Description: Mysterious never-changing white chain. It's mainly found in the Swamp region. Use: Compound Item Platinum ring Compound Ability: None Weight: 10 Value: 500 Required: Level 0 Time: None Description: Mysterious never-changing white ring. It's mainly found in the Swamp region. Use: Compound Item Pocket Guide Vol.1 Compound Ability: None Weight: 25 Value: 100 Required: Level 0 Time: None Description: Pocket Guide Vol.1 of excercises and its explanation to improve your magic power. Use: Guidebook helpful for enhancing Magic Type Skills Pocket Guide Vol.2 Compound Ability: None Weight: 50 Value: 200 Required: Level 0 Time: None Description: Pocket Guide Vol.2 of excercises and its explanation to improve your magic power. Use: Guidebook helpful for enhancing Magic Type Skills Pocket Guide Vol.3 Compound Ability: None Weight: 75 Value: 300 Required: Level 0 Time: None Description: Pocket Guide Vol.3 of excerises and its explanation to improve your magic power. Use: Guidebook helpful for enhancing Magic Type Skills Pottery doll Compound Ability: None Weight: 10 Value: 60 Required: Level 0 Time: None Description: Doll made of clay. It's important materials that offer a glimpse of how the ancient people here look like. Use: No particular purpose. Poultice Compound Ability: None Weight: 3 Value: 68 Required: Level 0 Time: None Description: Disposable plaster effective for different kinds of bruises. Use: If used, stamina recovers quickly for a regular period. Premium ample Compound Ability: None Weight: 5 Value: 20 Required: Level 0 Time: None Description: The best ample very signifant to compounding of accessories. The liquid smells Nadia's fragrance softly. Use: Compound item Premium liquor Compound Ability: None Weight: 3 Value: 30 Required: Level 0 Time: None Description: Strong alcohol of 40-proof. It was presumably thrown from a wrecked ship. Use: No particular purpose. Premium wine Compound Ability: None Weight: 10 Value: 120 Required: Level 0 Time: None Description: It was presumably put in the wreck. Its fragrance and colors are great. Use: Usable for various purposes Pure Water Compound Ability: None Weight: 20 Value: 20 Required: Level 0 Time: None Description: Clean and fresh water that clears your mind and filters out bad energy in your body. Only obtainable in Ghost Blue zone. Use: Purpose unidentified R stone Compound Ability: None Weight: 13 Value: 100 Required: Level 0 Time: None Description: Attack Typed red stone. It's used to compound Norah-style weapons and protective gear. Use: Item compound materials Red clay doll shoes Compound Ability: None Weight: 15 Value: 120 Required: Level 0 Time: None Description: Red colored silk ballet shoes. This toeshoes got cursed that once you wear it, you should dance until you die. Use: Compound item Red tissue Compound Ability: None Weight: 10 Value: 120 Required: Level 0 Time: None Description: High quality softy cleansing tissue containing the substances of the aloe lotion. It have been embossed. Use: No particular purpose. Replenishing Water Compound Ability: None Weight: 3 Value: 20 Required: Level 0 Time: None Description: Special liquid needed to make the portion good for stamina recovery. It can be found in the region rich in water in Caballa Island Use: Compound Item Rim of a sieve Compound Ability: None Weight: 61 Value: 1272 Required: Level 0 Time: None Description: Work-out assisting device that Yamu likes. You can guess Yamu's caring for their health. Use: Compound item adding HP to the equipment above the level 90. Royal jelly Compound Ability: None Weight: 11 Value: 240 Required: Level 0 Time: None Description: The sour flavored-Royal Jelly in a creamy jelly's form. As it has a great amount of substances to make skin glow and prevent aging, women are crazy for it. Use: Compound and refining item Ruby Compound Ability: None Weight: 50 Value: 1000 Required: Level 0 Time: None Description: A jewel of red. Believed as Phoenix has been ressurected. Use: Compound possible Salamandrine eggs Compound Ability: None Weight: 25 Value: 516 Required: Level 0 Time: None Description: It is said that it's good for back, but we can't know if it's true or not. Many scientists use it as materials for tests. Use: Compound item adding HP to the equipment above the level 30 Sand powder Compound Ability: None Weight: 3 Value: 62 Required: Level 0 Time: None Description: Powder made by pounding sand you can find everywhere in Desert Beach. Use: Refining and compound possible Sapphire Compound Ability: None Weight: 200 Value: 4000 Required: Level 0 Time: None Description: A jewel of purple. Believed as "Stone of Destiny" from a long time ago. Use: Compound possible Satan Plug Compound Ability: None Weight: 14 Value: 292 Required: Level 0 Time: None Description: Cursed plug. It can be a useful compound material through recycling. Use: Compound item adding Electric Attribute to the equipment above the level 30. Sea Palace Ticket Compound Ability: None Weight: 15 Value: 318 Required: Level 0 Time: None Description: The mysterious Sea World ticket. It is said that it makes for Sea World to guard you. Use: Compounded with the equipment above the level 70 to add General Attack Block Probability Selinolite Compound Ability: None Weight: 65 Value: 332 Required: Level 0 Time: None Description: It is believed that it's made by coagulating moon light. It keeps itself at cold status since it has the energy of moon. You can increase Mana by compouding it. Use: Purpose unidentified Serpentine Compound Ability: None Weight: 68 Value: 450 Required: Level 0 Time: None Description: It is said that water in which this mineral's soaked healed the people bitten by snakes a long time ago. It's believed it has healing power. You can use it by compounding it. Use: Compound Item Shackles Compound Ability: None Weight: 4 Value: 40 Required: Level 0 Time: None Description: The object that the pirate used to bind their prisoners. Use: No particular purpose. Shampoo Compound Ability: None Weight: 1 Value: 15 Required: Level 0 Time: None Description: Neutral shampoo that doesn't hurt your eyes when falling into them. Your pet can use it, too. Use: No particular purpose. Ship steering wheel Compound Ability: None Weight: 20 Value: 120 Required: Level 0 Time: None Description: Handle of the Ship clearly marked with "Santa Nori". Though it's old, we can imagine the world largest, the Santanori's fame because of its noble design and materials. Use: No particular purpose. Shocking flash coupon Compound Ability: None Weight: 10 Value: 9000 Required: Level 0 Time: None Description: Gift exchange coupon that Tango, the mascot of Tango Mountain Villa prepared to grant to tourists completed the Quest wishing his grandparents' longevity. Use: Item exchange coupon Silver bracelet Compound Ability: None Weight: 24 Value: 498 Required: Level 0 Time: None Description: Bracelet mixed with silver and others. It really looks like handcuffs. Use: Compound item adding Water Attribute to the equipment above the level 50. Silver rose Compound Ability: None Weight: 14 Value: 230 Required: Level 0 Time: None Description: Silver rose. It would be a perfect gift when you want to say that you love somebody. Use: Compound item adding Magic Power to the equipment above the level 90 Snail dish Compound Ability: None Weight: 31 Value: 660 Required: Level 0 Time: None Description: Exquisite dish in Caballa Island. Very delicious. Use: HP 380 recovery. Compounded item adding Electricity Resistance to the equipment above the level 70 Snail shell Compound Ability: None Weight: 31 Value: 658 Required: Level 0 Time: None Description: Snail's thick shell. No special functions. Use: Compound item adding Defense Power to the equipment above the level 70. Soap Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: Soap. It's for sensitive skin type and your pet can use it, too. Use: No particular purpose. Spinel Compound Ability: None Weight: 60 Value: 400 Required: Level 0 Time: None Description: This stone is widely known for its mysterious and medical power. It's used to stop bleeding and cure the inflammation, you can get items available to recover quickly stamina by compounding Use: Compound item Stalactite Stats Added: Throw AP 25 Compound Ability: None Weight: 6 Value: 50 Required: Level 15 Time: None Description: Stone icicle with sharp edge. It's an item for throwing. Use: Item for Throwing. Compounded with the equipment above the level 70 to add General Attack Critical Probability study note Compound Ability: None Weight: 24 Value: 150 Required: Level 0 Time: None Description: Notes full of lots of exercises by subjets and teachers and the test tendency secrets delivered from seniors for grades. Use: No particular purpose. Sulfur stone Compound Ability: None Weight: 123 Value: 2580 Required: Level 0 Time: None Description: Mineral having the property of fire. When you use it properly, it will do good, but if not, it can be dangerous. You can get gunpowder and matches. Use: No particular purpose. Sun cream Compound Ability: None Weight: 1 Value: 15 Required: Level 0 Time: None Description: Sun cream to protect the skin from being burnt by Ultraviolet rays. Advisable to apply the cream with SPF 45 to protect the skin during outdoor activity. Use: No particular purpose. Sun's coat of arms Compound Ability: None Weight: 51 Value: 1062 Required: Level 0 Time: None Description: Amblem shaped following Sun's shape and used to light in Tumbes's mouth. It has the strong solar energy. Use: Compound item adding Fire Attribute to the equipment above the level 70 Surfing board Compound Ability: None Weight: 15 Value: 120 Required: Level 0 Time: None Description: Board left by people who enjoyed surfing at the beach. Since it's expensive, sell it to a store. Use: No particular purpose. Swimming cap Compound Ability: None Weight: 1 Value: 10 Required: Level 0 Time: None Description: A cheap swimming cap seemingly for temporary use to go into the swimming pool. Dumped all over the beach. Use: No particular purpose. Swimming suit Compound Ability: None Weight: 3 Value: 30 Required: Level 0 Time: None Description: Might someone have left it when getting a tan? Or might the suits taken off during swimming have been flown down and buried. Any has no idea of why it's been found underground. Use: Compound item adding Water Tolerance to the equipment above the level 30 Talisman of Consciousness Compound Ability: None Weight: 10 Value: 400 Required: Level 0 Time: None Description: A talisman that temporarily recovers consciousness of a person who lost it. Shaman Gia made it. Use: Purpose unidentified Tanning Oil Compound Ability: None Weight: 2 Value: 20 Required: Level 0 Time: None Description: Oil left by sun-tanners after getting a tan. Use: Compound item adding Dodging power to the equipment above the level 30 Thick belly skin Compound Ability: None Weight: 25 Value: 518 Required: Level 0 Time: None Description: Its belly is very thick and sturdy as it always crawls. It is used to make a protective helmet. Use: Compound item adding Defence power to the equipment above the level 170 Three-leafed clover Compound Ability: None Weight: 2 Value: 20 Required: Level 0 Time: None Description: It means happiness in daily life, but there are rare knowing its hidden meaning behind the luck of four-leaved clover. Use: Compound Item Time capsule Compound Ability: None Weight: 4 Value: 40 Required: Level 0 Time: None Description: Time Capsule which might have been buried a long time ago, -someone put things to remember in to them. Use: Never Opened, although it's unclear how it was enclosed. Torn boots Compound Ability: None Weight: 1 Value: 4 Required: Level 0 Time: None Description: Torn boots. It's a main cause of environmental destruction. Use: Usable to exchange for new shoes by collecting in large numbers Turban shell Compound Ability: None Weight: 4 Value: 82 Required: Level 0 Time: None Description: Top shell, with which you can hear the sound of sea. Use: Purpose unidentified Undecayed skirt Compound Ability: None Weight: 12 Value: 260 Required: Level 0 Time: None Description: It's been preserved just as it was without damage while all other bandages tying Mummy has been rotten. Reportedly it was treated the special embalmment. Use: Compound item adding Magic Defense Power to the equipment above the level 0 Unpleasant whistle Compound Ability: None Weight: 32 Value: 662 Required: Level 0 Time: None Description: Whistle sounding queer. It is believed to call upon ghost by compounding other items. Use: Purpose unidentified Uraeus... ?? Compound Ability: None Weight: 10 Value: 82 Required: Level 0 Time: None Description: Cobra-shaped gold decoration. Use: Accessory Visor cap Compound Ability: None Weight: 3 Value: 30 Required: Level 0 Time: None Description: Hat having only brim that blocks burning sunshine. People enjoyed holidays might have left it. Use: No particular purpose. Water Earthworm Compound Ability: None Weight: 32 Value: 668 Required: Level 0 Time: None Description: Worm living under the very deep sea. Fish living in submarine mountains like it. Use: Refining and compound possible Watermelon Compound Ability: None Weight: 15 Value: 50 Required: Level 0 Time: None Description: Watery fruit with appetizing red pulp. It is used as sundae topping. Use: Sundae ingredient White day candy Compound Ability: None Weight: 10 Value: 40 Required: Level 0 Time: None Description: Light green candy of scaring story Use: Compound item adding Darkness Attribute to the equipment above the level 30 White powder Compound Ability: None Weight: 4 Value: 60 Required: Level 0 Time: None Description: White powder getting your face whitened. But, too much of it can make you seem to wear a white mask. Use: Compound item Wind Pendant Compound Ability: None Weight: 20 Value: 80 Required: Level 0 Time: None Description: Pendant whose pattern reminds us of wind. Use: Compound item adding Air Attribute to the equipment above the level 0 Y stone Compound Ability: None Slots: 0 Weight: 13 Value: 100 Required: Level 0 Time: None Description: Charming Typed yellow stone. It's used to compound Norah-style weapons and protective helmets Use: Item compound materials ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --------------------------|12. Locations of Few Items|------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Here's a mess of locations of where some items can be found. I was too lazy to sort these out myself. Drill at Path to Black Swamp - Silver Helmet, Yellow Drill, Blue Drill Prick Buckler - Drops from Maro, Crow, and Master Foes Northwest Forest - Drill for Fruits jenny doll, 3-leafed clover, stone sword, metal buckler, 5 & 10 & 50 Coupons, Herb Potion, HP A,B,C, MP A,B,C, green drill, wood targe, gold medal, Jenny's Picture A, yellow drill, dye spray, citrin, lapis lazuli, tourmaline, silver Knife - Drill at Southwest Forest Diving Wood Targe, Wood Targe - Forest Mantis Galli - Sword Green Drill, Blue Drill, Musume Drill, tourmaline, citrin, herb potion, study note, red tissue, blackboard eraser, Blue Potion B,C , Roll book, pocket guide vol. 1 & 2, Pink Potion B,C , 100,500 Galder Coupon, Odd Sword, Mini cassette, Yellow Drill, shrewd classic gun, felt hood, dagger, chance baton cane, craft leather gear, topaz, Brim Cap, odd bronze buckler, elemental dagger, prick buckler - Phantom School - Floor 1 Stone Soldier - Baton Cane, Stone, Stone soldier's hat, Gold Plated Wheel Caballa Relics Dungeon 1 - Ashtray, Pink Potion B,C , Blue Potion B,C , Citrin, Bead Necklace, Gold Bracelet, Gold Necklace, Pottery Doll, Golden Bell, Lapis Lazuli, Tourmaline Electric Snail - Renaissance Gun, Power Renaissance Gun, Silver Screen ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------------------13. Copyright-------------------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2007 David Morris