GYL'S TANTRA-ONLINE FAQ v1.1 release date: 03/06/2005. Author's note: There are too view, if not entirely none at all, online resources about this game, so I thought of writing a simple guide to help beginner players about the this and that of Tantra Online. I won't provide the best stats thingies, as it depends on your own creativity to create your very own character (i.e, a wizard with strong physical attack, who knows? :P), but due to request, I will include some examples of builds for each class. Since I'm playing in the Indonesian server, so all things written in this FAQ are solely based on the Indonesian setting, although foreign servers wouldn't be much different. I'm not one of those top notch players around with top rankings, I just try to be helpful for new players ;). TANTRA ONLINE OFFICIAL WEBSITES: http://tantra.playon.co.id >> Indonesian TO http://www.tantra-online.com >> Korean TO /============================================================================== NOTE: THIS FAQ IS THE FIRST VERSION AND LOTSA THINGS ARE STILL IN PROGRESS!!! Any comments, corrections, suggestions, and additional info that I missed will be very much appreciated /no1. Any helpful stuffs will not left un-credited 8) Don't ask me where to get or how to use cheating stuffs like Speed Hack, GM commands, Netscript, etc!! E-mail : guylon@hotmail.com Y!M : guylon MSN : guylon@hotmail.com e-gold : 2102511 (in case you want to donate ;P) The latest version of this guide can be found in my website at: http://www.freakschool.com/temp/tantraonlinefaq.txt This guide is authorized to be posted at: http://www.gamefaqs.com http://www.cheatcc.com http://www.neoseeker.com History: v1.1 : 03-06-05, completed the monster list section ... or so I thought. I got the information from an insider source although I highly doubt about the ATK rate, but well... Anyway, I'm not playing Tantra anymore so I can't really test anything and small chance that I'd update this FAQ in the future (you don't want anything from someone who doesn't actually play the things he wrote, rite?). Anyone who want to continue my work are welcomed ;). Btw, Tips section has been added ;) Check it out. v1.0 : 18-03-05, added Monsters' hitpoints. v0.9 : 16-03-05, info on Samabat's Lions, some minor additions and corrections. v0.8 : 08-03-05, added Prana Chart and some minor additions. v0.7 : 05-03-05, added monsters' level and some equipments' data. Ok, now I'll return to my Tekken 5 practice :D v0.6 : 02-03-05, more quests, more items, more data for Naga/Kimnara, added about CRITICAL TRIGGER in Facts section, added a few part of Monsters List, more weapons. and I'll take a break now, there doesn't seem anyone care about this FAQ anyway, and I still can't submit to GameFAQs. v0.5 : 26-02-05, added some weapons, armors, some minor changes, and added quest infos including the 2nd Class Change, added data to Naga/Kimnara skills (Selphyn is my data Kimnara >.<). v0.4 : 25-02-05, added more info to Ashura/Rakshasa, Yaksa/Gandarva, and Deva/ Garuda skills, also added some items. v0.3 : 24-02-05, added more sections, correcting small stuffs. v0.2 : 23-02-05, Naga/Kimnara, Yaksa/Gandarva and Deva/Garuda added. v0.1 : 23-02-05, first written. Only contains Ashura/Rakshasa's incomplete Skills. /============================================================================== HOW TO USE: To go to sections you want to read, just find it in the table of content, copy the section name along with the section numbers, then paste it in SEARCH tool on your browser or your text-processor. If you're not an Indonesian server user, there might be some differences in names. I'll include the comparisons in future if necessary. /============================================================================== TABLE OF CONTENT: Section 0 : Some Important Facts To Know For Beginners Section I : Characters and Skills I.0. Skill Legends I.1. NAGA/KIMNARA I.1.1. About I.1.2. Stat Points/Chakra I.1.3. Skills I.1.3.1. Attack Skills I.1.3.2. Defense Skills I.1.3.3. Support Skills I.1.4. 2nd Class Change I.1.4.1. Satya I.1.4.1.1. Attack Skills I.1.4.1.2. Defense Skills I.1.4.2. Banar I.1.4.2.1. Attack Skills I.1.4.2.2. Support Skills I.1.5. Example Builds (coming soon) I.2. ASHURA/RAKSHASA I.2.1. About I.2.2. Stat Points/Chakra I.2.3. Skills I.2.3.1. Attack Skills I.2.3.2. Archery Skills I.2.3.3. Support Skills I.2.4. 2nd Class Change I.2.4.1. Karya I.2.4.1.1. Archery Skills I.2.4.2. Druka I.2.4.2.1. Melee Skills I.2.4.2.2. Support Skills I.2.5. Example Builds I.3. YAKSA/GANDARVA I.3.1. About I.3.2. Stat Points/Chakra I.3.3. Skills I.3.3.1. Attack Skills I.3.3.2. Defense Skills I.3.3.3. Support Skills I.3.4. 2nd Class Change I.3.4.1. Vidya I.3.4.1.1. Support Skills I.3.4.2. Nakayuda I.3.4.2.1. Attack Skills I.3.4.2.1. Support Skills I.3.5. Example Builds (coming soon) I.4. DEVA/GARUDA I.4.1. About I.4.2. Stat Points/Chakra I.4.3. Skills I.4.3.1. Physical/Fire Skills I.4.3.2. Ice/Lightning Skills I.4.3.3. Magic Skills I.4.4. 2nd Class Change I.4.4.1. Samabat I.4.4.1.1. Physical/Fire Skills I.4.4.1.2. Magic Skills I.4.4.2. Abikara I.4.4.2.1. Physical/Fire Skills I.4.4.2.2. Ice/Lightning Skills I.4.5. Example Builds (coming soon) I.5. Prana Chart Section II : Equipments and Items II.1. Weapons II.1.1. Daggers II.1.2. 1-handed Swords II.1.3. 2-handed Swords II.1.4. 1-handed Axes II.1.5. 2-handed Axes II.1.6. 1-handed Staffs II.1.7. 2-handed Staffs II.1.8. War-gloves II.1.9. Spears II.1.10. Maces II.1.11. Bows II.2. Shields II.3. Armors II.3.1. Common Armor Sets II.3.2. Tribe-specific Armor Sets II.3.2.1. Naga/Kimnara II.3.2.2. Ashura/Rakshasa II.3.2.3. Yaksa/Gandarva II.3.2.4. Deva/Garuda II.3.3. Belts II.4. Accessories II.1. Earrings II.2. Bracelets II.3. Rings II.4. Necklaces II.5. Upgrade Items II.6. Usable Items II.6.1. Amrita (Healing Potion) II.6.2. Panaka (TP Potion) II.6.3. Misc. Items II.7. Process and Quest-only Items (coming soon) II.8. Common Drops Section III: Maps and Monsters List III.1. Mandara Region III.1.1. Mandara Plains III.1.2. Mandara Dungeon III.1.2.1. Level 1 III.1.2.2. Level 2 III.2. Shambala Region III.2.1. Shambala Plains III.2.2. Shambala Dungeon III.2.2.1. Level 1 III.2.2.2. Level 2 III.3. Jina Region III.3.1. Jina Plains III.3.2. Pamir Plateau III.4. Kruma Region III.4.1. Kruma Area III.4.2. Chaturranga III.5. Exile Region Section IV : Quests Guide Section V : Tips (coming soon) Section VI : Frequently Asked and Answers Section X : Credits and Thanks Note /============================================================================== Section 0 : Some Important Facts To Know For Beginners - This game uses unique Muscle, Nerve, Heart, and Spirit stats, unlike the usual STR, DEX, etc. While overall it does the same thing, for certain class it could have a different effect. Heart raises HP and TP(MP) for all classes, but only raise HP for Deva/Garuda, f.i. - Nerve affects Accuracy and Evasion, so the higher its value, the more chance you will inflict extra damage and the more enemy's attacks you will evade. Is that true? If you play Ragnarok Online and expect it to be the same as building Sins or AGI Knights with high dodge-rate, then forget it. No matter how high your Evasion is, you'll still get hit pretty often, and no matter how high your Accuracy, you won't get it all critical like those Crit Assassins in Ragnarok Online. Just to keep in mind. - Deva/Garuda is the only class that gets benefits from Spirit, so if you're picking other class, forget about Spirit. (may change in future?) - Naga/Kimanara = Satvan >> Satya/Banar Ashura/Rakshasa = Duvanta >> Karya/Druka Yaksa/Ghandarva = Nirvana >> Vidya/Nakayuda Deva/Garuda = Mantrika >> Abikara/Samabat - Your skills will be reset when you change to the 2nd class, so before that, you're free to mess up your skills to try your setups :P. - You have to be at Level 10 to change class, then Level 45 to change to 2nd class. You need to be at Level 30 to choose your God, and after that you can create or join Aswiram. - Guilds are called Aswiram in Tantra, and Guild Leaders are called Maharaja. - Gods in Tantra Online: 1. Sethi (Blue) 2. Vidha (Red) 3. Batara (Yellow) You can change your God later; the higher your level means higher price that you have to pay to the old Vananta. - The SKILL CRITICAL DAMAGE TRIGGER ... or whatever everyone call it. If you pay close attention to your enemies while they are attacking, you will occassionally see some kind of purple whirl-aura circling around the enemy. When you see that, quickly hit it with your most damaging skill for DOUBLE DAMAGE. /============================================================================== Section I : Characters and Skills I.0. SKILL LEGENDS You'll see the skills in below format: X. GOMUGOMUGATTLINGGUN ~Pre-Req : Lvl.10, GOMUGOMUPISTOL Lvl.10 ~Level : 1 /Lvl.10/ 69 TP/2000% dmg 2 /Lvl.15/100 TP/2100% dmg ~Function : Powerful blow. ~Cast-Delay : 20 secs. ~Comment : ONE PIECE IS JUST SO COOL!! X = just a number GOMUGOMUGATTLINGGUN = skill name Pre-Req = Pre-Requisite, means the condition that you have to meet before you can take the skill. On above example, it means your character has to be at Lvl. 10 and has GOMUGOMUPISTOL Lvl.10 skill. Level = breakdowns of what this skill does every level. for the above example, it's level 1 skill that can be taken by level 10 character, consumes 69 TP per use, and the effect is dealing 2000% damage. and level 2 of this skill can be taken by level 15 character, consumes 100 TP, and deals 2100% damage. and so on. if no TP is consumed, then it's a passive skill. Function = description of what this skill actually does. Cast-Delay = how long it takes before you can cast this skill again. Comment = my personal comment ;) /------------------------------------------------------------------------------ I.1. NAGA/KIMNARA I.1.1. About This is the common Knight/Warrior class of all common RPGs; rely on great physical strength and hit points to let them survive long enough on close combats. Main feats of Nagas/Kimnaras would be their high defense rating, high damaging skills, and ability to tackle a mob by themselves. Naga/Kimnara can use Swords, 2-handed Swords, Axes, 2-handed Axes, Spears, and Shields. I.1.2. Stat Points/Chakra Common Naga/Kimnara would depend on Muscle and Heart only, as they need no Spirit and don't need Nerve all that much, which make the chakra distribution a bit easy. Initial Stats : Muscle 12, Nerve 10, Heart 11, Spirit 10 Muscle : +1(1/3) ATK, +(1/3) DEF Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF Heart : +11 Hit points, +5 TP Spirit : +1/3 Resistance I.1.3. Skills I.1.3.1. Attack Skills 1. Enforce ~Pre-Req : Lvl.1 ~Level : 1 /Lvl. 1/ +5 dmg 2 /Lvl. 3/+10 dmg 3 /Lvl. 5/+15 dmg 4 /Lvl. 7/+20 dmg 5 /Lvl. 9/+25 dmg 6 /Lvl.11/+30 dmg 7 /Lvl.13/+35 dmg 8 /Lvl.15/+40 dmg 9 /Lvl.17/+45 dmg 10/Lvl.19/+50 dmg ~Function : Raises damage by 5 per skill level. ~Cast-Delay : Passive Skill. ~Comment : - 2. Power Strike ~Pre-Req : Lvl.10, Enforce Lvl.1 ~Level : 1 /Lvl.10/ 5 TP/ +25% dmg/ +20 dmg 2 /Lvl.15/12 TP/ +50% dmg/ +40 dmg 3 /Lvl.20/19 TP/ +75% dmg/ +60 dmg 4 /Lvl.25/25 TP/+100% dmg/ +80 dmg 5 /Lvl.30/32 TP/+125% dmg/+100 dmg 6 /Lvl.35/xx TP/+150% dmg/+120 dmg 7 /Lvl.40/xx TP/+175% dmg/+140 dmg 8 /Lvl.45/xx TP/+200% dmg/+160 dmg 9 /Lvl.50/xx TP/+225% dmg/+180 dmg 10/Lvl.55/xx TP/+250% dmg/+200 dmg ~Function : Powerful blow. 20% chance for more additional +20% dmg. ~Cast-Delay : 7 secs. ~Comment : Maybe a must max-ed for all Naga/Kimnara. 3. Knockback ~Pre-Req : Lvl.20, Power Strike Lvl.1 ~Level : 1 /Lvl.20/ 5 TP/+10% dmg/+30 dmg 2 /Lvl.25/12 TP/+20% dmg/+40 dmg 3 /Lvl.30/19 TP/+30% dmg/+50 dmg 4 /Lvl.35/26 TP/+40% dmg/+60 dmg 5 /Lvl.40/33 TP/+50% dmg/+70 dmg ~Function : Knocks target back. ~Cast-Delay : 2 secs. ~Comment : I think Naga/Kimnara has little use of creating distance, so maybe it's enough to only get one level to unlock the next skills. 4. Aim ~Pre-Req : Lvl.30, Knockback Lvl.1 ~Level : 1 /Lvl.30/ 8 TP/ +20% dmg 2 /Lvl.33/14 TP/ +40% dmg 3 /Lvl.36/20 TP/ +60% dmg 4 /Lvl.39/26 TP/ +80% dmg 5 /Lvl.42/32 TP/+100% dmg 6 /Lvl.45/38 TP/+120% dmg 7 /Lvl.48/44 TP/+140% dmg 8 /Lvl.51/50 TP/+160% dmg 9 /Lvl.54/56 TP/+180% dmg 10/Lvl.57/62 TP/+200% dmg ~Function : Accurate attack that never miss. ~Cast-Delay : 7 secs. ~Comment : It never miss (d'oh) 5. Piercing ~Pre-Req : Lvl.30, Knockback Lvl.1 ~Level : 1 /Lvl.30/ 8 TP/ +10% dmg/ +15 dmg/40% chance IGNDEF 2 /Lvl.33/13 TP/ +20% dmg/ +30 dmg/40% chance IGNDEF 3 /Lvl.36/18 TP/ +30% dmg/ +45 dmg/40% chance IGNDEF 4 /Lvl.39/23 TP/ +40% dmg/ +60 dmg/40% chance IGNDEF 5 /Lvl.42/28 TP/ +50% dmg/ +75 dmg/40% chance IGNDEF 6 /Lvl.45/33 TP/ +60% dmg/ +90 dmg/40% chance IGNDEF 7 /Lvl.48/38 TP/ +70% dmg/+105 dmg/40% chance IGNDEF 8 /Lvl.51/43 TP/ +80% dmg/+120 dmg/40% chance IGNDEF 9 /Lvl.54/48 TP/ +90% dmg/+135 dmg/40% chance IGNDEF 10/Lvl.57/53 TP/+100% dmg/+150 dmg/40% chance IGNDEF ~Function : Piercing attack that hits all enemies in line. ~Cast-Delay : 3 secs. ~Comment : I've seen someone using this combined with Multishot, pretty neat. 6. Stop ~Pre-Req : Lvl.40, Aim Lvl.1 ~Level : 1 /Lvl.40/xx TP/3 secs 2 /Lvl.xx/xx TP/4 secs 3 /Lvl.xx/xx TP/5 secs 4 /Lvl.xx/xx TP/6 secs 5 /Lvl.xx/xx TP/7 secs ~Function : Stops target by chance. Target can't move but can attack. ~Cast-Delay : 10 secs. ~Comment : Not so useful, I guess. Skip it. 7. Stun ~Pre-Req : Lvl.40, Aim Lvl.1 ~Level : 1 /Lvl.40/ 8 TP/ +40 dmg 2 /Lvl.44/24 TP/ +60 dmg 3 /Lvl.48/40 TP/ +80 dmg 4 /Lvl.52/56 TP/+100 dmg 5 /Lvl.56/72 TP/+120 dmg ~Function : Stuns target by chance for 3 secs. ~Cast-Delay : 5 secs. ~Comment : - 8. Multishot ~Pre-Req : Lvl.40, Aim Lvl.1 ~Level : 1 /Lvl.30/ 15 TP/ +30% dmg 2 /Lvl.xx/ 30 TP/ +40% dmg 3 /Lvl.xx/ 45 TP/ +50% dmg 4 /Lvl.xx/ 60 TP/ +60% dmg 5 /Lvl.xx/ 75 TP/ +70% dmg ~Function : Stuns all surrounding enemies by chance for 3 secs. ~Cast-Delay : xx secs. ~Comment : I've only seen this on someone else' screen. Should be useful. 9. Accuracy ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Increases Accuracy by 2 per skill level. ~Cast-Delay : Passive Skill. ~Comment : - 10. Axe Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Increase damage of axes by 2 per skill level. ~Cast-Delay : Passive Skill. ~Comment : - 12. Sword Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Increase damage of swords by 2 per skill level. ~Cast-Delay : Passive Skill. ~Comment : - 13. Spear Mastery ~Pre-Req : Lvl.10 ~Level : 1-10 ~Function : Increase damage of spears by 2 per skill level. ~Cast-Delay : Passive Skill. ~Comment : - I.1.3.2. Defense Skills 14. Iron Skin ~Pre-Req : Lvl.1 ~Level : 1 /Lvl. 1/ +20 DEF 2 /Lvl. 3/ +40 DEF 3 /Lvl. 5/ +60 DEF 4 /Lvl. 7/ +80 DEF 5 /Lvl. 9/+100 DEF 6 /Lvl.11/+120 DEF 7 /Lvl.13/+140 DEF 8 /Lvl.15/+160 DEF 9 /Lvl.17/+180 DEF 10/Lvl.19/+200 DEF ~Function : Raises defense rate. ~Cast-Delay : Passive Skill. ~Comment : Needs to be confirmed, as in game data doesn't provide the number, so I just took look at status change and took some guesses. 15. Evade ~Pre-Req : Lvl.10, Iron Skin Lvl.1 ~Level : 1 /Lvl.10/+xx Evasion 2 /Lvl.xx/+xx Evasion 3 /Lvl.xx/+xx Evasion 4 /Lvl.xx/+xx Evasion 5 /Lvl.xx/+xx Evasion 6 /Lvl.xx/+xx Evasion 7 /Lvl.xx/+xx Evasion 8 /Lvl.xx/+xx Evasion 9 /Lvl.xx/+xx Evasion 10/Lvl.xx/+xx Evasion ~Function : Increases Evasion rate. ~Cast-Delay : Passive Skill ~Comment : A waste, IMO. Naga/Kimnara already excels at defense, supported by strongest armor sets in the game; YOU'RE MEANT TO GET HIT and LAUGH AT IT. But if you really want it ... 16. Reflect ~Pre-Req : Lvl.30 ~Level : 1 /Lvl.30/13 TP/returns 16% dmg/ 10 secs 2 /Lvl.36/21 TP/returns 22% dmg/ 20 secs 3 /Lvl.42/29 TP/returns 28% dmg/ 30 secs 4 /Lvl.48/37 TP/returns 34% dmg/ 40 secs 5 /Lvl.54/45 TP/returns 40% dmg/ 50 secs 6 /Lvl.60/53 TP/returns 46% dmg/ 60 secs 7 /Lvl.66/61 TP/returns 52% dmg/ 70 secs 8 /Lvl.72/69 TP/returns 58% dmg/ 80 secs 9 /Lvl.78/77 TP/returns 64% dmg/ 90 secs 10/Lvl.84/85 TP/returns 70% dmg/100 secs ~Function : Adds some percents of the damage enemy inflicted to you to yours. For example, monster hit you for 100 damage while this skill is active at level 10, your next attack will be your ATK plus 70 as long as this skill's active. If an enemy hit you with, say, 500 damage, then you'll get additional 350 damage per hit. Not sure about magic damage. ~Cast-Delay : -- ~Comment : Looks promising. 17. Absorb ~Pre-Req : Lvl.40, Reflect Lvl.1 ~Level : 1 /Lvl.40/ 40 TP/ -5% dmg 2 /Lvl.45/ 50 TP/-10% dmg 3 /Lvl.50/ 60 TP/-15% dmg 4 /Lvl.55/ 70 TP/-20% dmg 5 /Lvl.60/ 80 TP/-25% dmg 6 /Lvl.65/ 90 TP/-30% dmg 7 /Lvl.70/100 TP/-35% dmg 8 /Lvl.75/110 TP/-40% dmg 9 /Lvl.80/120 TP/-45% dmg 10/Lvl.85/130 TP/-50% dmg ~Function : Absorbs certain portion of damage from enemy. ~Cast-Delay : -- ~Comment : Numbers need to be confirmed. A good defense skill, I say. I.1.3.3. Support Skills Note: Naga/Kimnara can only use their support skill to themself. 18. Resist All ~Pre-Req : Lvl.10 ~Level : 1 /Lvl.10/ +2 Resistance 2 /Lvl.12/ +4 Resistance 3 /Lvl.14/ +6 Resistance 4 /Lvl.16/ +8 Resistance 5 /Lvl.18/+10 Resistance 6 /Lvl.20/+12 Resistance 7 /Lvl.22/+14 Resistance 8 /Lvl.24/+16 Resistance 9 /Lvl.26/+18 Resistance 10/Lvl.28/+20 Resistance ~Function : Increase resistance to elements except Poison. ~Cast-Delay : Passive Skill ~Comment : If you have enough Rupee, you can create element-specific armors with at least about 36 element-resistance from Clothing, Gloves, and Belts, plus using resistance potions for extra 20 points, that's already 56 not including if you party with support-Yaksa/Gandarva who has Increase Resistance too, plus accessories. 19. Hot Blood ~Pre-Req : Lvl.10 ~Level : 1 /Lvl.10/+10% HP Regen, +20 Regen speed 2 /Lvl.15/+20% HP Regen, +40 Regen speed 3 /Lvl.20/+30% HP Regen, +60 Regen speed 4 /Lvl.25/+40% HP Regen, +80 Regen speed 5 /Lvl.30/+50% HP Regen,+100 Regen speed ~Function : Increases HP regeneration rate. ~Cast-Delay : Passive Skill ~Comment : Must max-ed. 20. Generate TP ~Pre-Req : Lvl.20, Hot Blood Lvl.1 ~Level : 1 /Lvl.20/ 60HP >> 60TP 2 /Lvl.25/120HP >> 120TP 3 /Lvl.30/180HP >> 180TP 4 /Lvl.35/240HP >> 240TP 5 /Lvl.40/300HP >> 300TP ~Function : Converts HP to TP. ~Cast-Delay : 6 secs. ~Comment : Skip it, IMO. 21. Generate HP ~Pre-Req : Lvl.30, Generate HP Lvl.1 ~Level : 1 /Lvl.30/ 60TP >> 60HP 2 /Lvl.35/120TP >> 120HP 3 /Lvl.30/180TP >> 180HP 4 /Lvl.35/240TP >> 240HP 5 /Lvl.40/300TP >> 300HP ~Function : Converts TP to HP. ~Cast-Delay : 11 secs! ~Comment : Only cure 300HP using 300TP while you'd have more than 2,000, long casting time and long cast delay, do you think this skill is any good? Skip it, IMO. 22. Provoke ~Pre-Req : Lvl.20 ~Level : 1 /Lvl.20/ 8 TP 2 /Lvl.26/12 TP 3 /Lvl.32/16 TP 4 /Lvl.38/20 TP 5 /Lvl.44/24 TP ~Function : Provokes a monster to attack, last for 8 secs. ~Cast-Delay : 6 secs. ~Comment : Does a normal damage to target, similar to Ashura's Energy Shot but without increase in damage. Also canceled if you got hit while casting it. 23. Provoke All ~Pre-Req : Lvl.30, Provoke Lvl.1 ~Level : 1 /Lvl.30/12 TP 2 /Lvl.36/16 TP 3 /Lvl.42/20 TP 4 /Lvl.48/24 TP 5 /Lvl.54/28 TP ~Function : Provokes all enemies around the caster. Has same damage property with Provoke. ~Cast-Delay : 6 secs. ~Comment : Maybe handy, maybe not. Does the same as Provoke, but to all surrounding monsters and can't be interrupted. 24. Threaten ~Pre-Req : Lvl.40, Provoke All Lvl.1 ~Level : 1 /Lvl.40/12 TP/ 7 secs 2 /Lvl.44/17 TP/ 9 secs 3 /Lvl.48/22 TP/11 secs 4 /Lvl.52/27 TP/13 secs 5 /Lvl.56/32 TP/15 secs ~Function : Threaten monsters and decrease their movement speed. ~Cast-Delay : xx secs. ~Comment : - I.1.4. 2nd Class Changes I.1.4.1. Satya I.1.4.1.1. Attack Skills 1. Double Attack ~Pre-Req : Lvl.45 ~Level : 1 /Lvl.45/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Two-hits attack. ~Cast-Delay : Passive Skill? ~Comment : Sounds similar to Double Attack in Ragnarok Online? I.1.4.1.2. Defense Skills 2. Defense Mastery ~Pre-Req : Lvl.50 ~Level : 1 /Lvl.50/+xx DEF 2 /Lvl.xx/+xx DEF 3 /Lvl.xx/+xx DEF 4 /Lvl.xx/+xx DEF 5 /Lvl.xx/+xx DEF ~Function : Raises DEF. ~Cast-Delay : Passive Skill? ~Comment : - 3. Trance ~Pre-Req : Lvl.47 ~Level : 1 /Lvl.47/xx TP/+xx DEF 2 /Lvl.xx/xx TP/+xx DEF 3 /Lvl.xx/xx TP/+xx DEF 4 /Lvl.xx/xx TP/+xx DEF 5 /Lvl.xx/xx TP/+xx DEF ~Function : Temporarily increase DEF. ~Cast-Delay : xx secs. ~Comment : - 4. Damage Drain ~Pre-Req : Lvl.52 ~Level : 1 /Lvl.52/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Sustains damage from party? ~Cast-Delay : xx secs. ~Comment : - I.1.4.2. Banar I.1.4.2.1. Attack Skills 1. Muscle Max ~Pre-Req : Lvl.45, Power Strike Lvl.x ~Level : 1 /Lvl.45/xx TP/+x evasion 2 /Lvl.xx/xx TP/+x evasion 3 /Lvl.xx/xx TP/+x evasion 4 /Lvl.xx/xx TP/+x evasion 5 /Lvl.xx/xx TP/+x evasion ~Function : Critical strike. More effective if used after Power Strike. ~Cast-Delay : xx secs. ~Comment : - 2. Heavy Strike ~Pre-Req : Lvl.50 ~Level : 1 /Lvl.50/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Increase damage of two-handed weapons. ~Cast-Delay : Passive Skill? ~Comment : - I.1.4.2.2. Support Skills Note: Naga/Kimnara can only use their support skill to themself. 3. Charge ~Pre-Req : Lvl.50, Resist All Lvl.x ~Level : 1 /Lvl.50/65 TP/+5% ATK/10 secs Continual DMG 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Temporarily increase physical attack. ~Cast-Delay : 30 secs. ~Comment : - I.1.5. Example Builds -in progress- /------------------------------------------------------------------------------ I.2. ASHURA/RAKSHASA I.2.1. About In other RPGs, this would be the Rogue/Thief class, with standard weapons of choice to be daggers and bows but able to use two-handed swords and shields. Probably the most favored class, especially the bow-wielding Ashura/Rakshasa (which I have no love for since Hunters era in RO >_<) Ashura/Rakshasa can use Daggers, Swords, 2-handed Swords, Bows, and Shield. I.2.2. Stat Points/Chakra As any other melee-oriented characters, Heart is a must to keep your charac- ter breathing long enough in a combat. And as would be Muscle for your damage and defense rating. Initial Stats : Muscle 11, Nerve 12, Heart 10, Spirit 10 Muscle : +1(1/3) ATK, +(1/3) DEF Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF, +1(1/3) ATK for Bow Heart : +5 Hitpoints, +5 TP Spirit : +1/3 Resistance I.2.3. Skills I.2.3.1. Melee Skills 1. Sword Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Raises damage of sword-type weapon by 4 per skill level. ~Cast-Delay : Passive skill. ~Comment : - 2. Dagger Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Raises damage of dagger weapons by 4 per skill level. ~Cast-Delay : Passive skill. ~Comment : - 3. Impower ~Pre-Req : Lvl.10 ~Level : 1 /Lvl.10/ 9 TP/ +30%- 50% dmg/ +20 dmg 2 /Lvl.xx/15 TP/ +60%-100% dmg/ +40 dmg 3 /Lvl.xx/21 TP/ +90%-150% dmg/ +60 dmg 4 /Lvl.xx/27 TP/+120%-200% dmg/ +80 dmg 5 /Lvl.xx/33 TP/+150%-250% dmg/+100 dmg 6 /Lvl.xx/39 TP/+180%-300% dmg/+120 dmg 7 /Lvl.xx/45 TP/+210%-350% dmg/+140 dmg 8 /Lvl.xx/51 TP/+240%-400% dmg/+160 dmg 9 /Lvl.xx/57 TP/+270%-450% dmg/+180 dmg 10/Lvl.xx/63 TP/+300%-500% dmg/+200 dmg ~Function : A single high-damaging blow. ~Cast-Delay : xx secs. ~Comment : A must max-ed for melee Ashura/Rakshasa. 4. Steal HP ~Pre-Req : Lvl.25, Impower Lvl.1 ~Level : 1 /Lvl.25/xx TP/+10% dmg/50% dmg >> HP 2 /Lvl.xx/xx TP/+20% dmg/60% dmg >> HP 3 /Lvl.xx/xx TP/+30% dmg/70% dmg >> HP 4 /Lvl.xx/xx TP/+40% dmg/80% dmg >> HP 5 /Lvl.xx/56 TP/+50% dmg/90% dmg >> HP ~Function : A single fair-damaging blow that converts certain amount of damage into HP. ~Cast-Delay : xx secs. ~Comment : Another must max-ed for melee Ashura/Rakshasa. 5. Energy Shot ~Pre-Req : Lvl.30, Steal HP Lvl.1 ~Level : 1 /Lvl.30/ 4 TP/ +15% dmg/ +30 dmg 2 /Lvl.33/ 8 TP/ +30% dmg/ +40 dmg 3 /Lvl.36/12 TP/ +45% dmg/ +50 dmg 4 /Lvl.39/16 TP/ +60% dmg/ +60 dmg 5 /Lvl.42/20 TP/ +75% dmg/ +70 dmg 6 /Lvl.45/24 TP/ +90% dmg/ +80 dmg 7 /Lvl.48/28 TP/+105% dmg/ +90 dmg 8 /Lvl.51/32 TP/+120% dmg/+100 dmg 9 /Lvl.54/36 TP/+135% dmg/+110 dmg 10/Lvl.57/40 TP/+150% dmg/+120 dmg ~Function : A long range attack with sword. ~Cast-Delay : xx secs. ~Comment : An underrated skill, IMO. It actually has good damage and fast delay time, but canceled if you get hit while casting the skill. People usually get Lvl 1 only for pre-requisite for next skills, or just to be used to provoke a monster from crowd. 6. Poison Strike ~Pre-Req : Lvl.40, Energy Shot Lvl.1 ~Level : 1 /Lvl.40/ 9 TP/ +4% dmg/105-120 dmg per sec/15 secs 2 /Lvl.42/16 TP/+13% dmg/105-120 dmg per sec/20 secs 3 /Lvl.44/23 TP/+22% dmg/105-120 dmg per sec/25 secs 4 /Lvl.46/30 TP/+31% dmg/105-120 dmg per sec/30 secs 5 /Lvl.48/37 TP/+40% dmg/105-120 dmg per sec/35 secs 6 /Lvl.50/44 TP/+49% dmg/105-120 dmg per sec/40 secs 7 /Lvl.52/51 TP/+58% dmg/105-120 dmg per sec/45 secs 8 /Lvl.54/58 TP/+67% dmg/105-120 dmg per sec/50 secs 9 /Lvl.56/65 TP/+76% dmg/105-120 dmg per sec/55 secs 10/Lvl.58/72 TP/+85% dmg/105-120 dmg per sec/60 secs ~Function : Causes POISONED on target. ~Cast-Delay : xx secs. ~Comment : Good to aid in combat, but IMO isn't necessary to be max-ed. Short delay time. 7. Scarring ~Pre-Req : Lvl.40, Energy Shot Lvl.1 ~Level : 1 /Lvl.40/10 TP/ +5% dmg/+IGNDEF 12-15 dmg 2 /Lvl.42/16 TP/+15% dmg/+IGNDEF 18-22 dmg 3 /Lvl.44/22 TP/+25% dmg/+IGNDEF 24-29 dmg 4 /Lvl.46/28 TP/+35% dmg/+IGNDEF 30-36 dmg 5 /Lvl.48/34 TP/+45% dmg/+IGNDEF 36-43 dmg 6 /Lvl.50/40 TP/+55% dmg/+IGNDEF 42-50 dmg 7 /Lvl.52/46 TP/+65% dmg/+IGNDEF 48-57 dmg 8 /Lvl.54/52 TP/+75% dmg/+IGNDEF 54-64 dmg 9 /Lvl.56/58 TP/+85% dmg/+IGNDEF 60-71 dmg 10/Lvl.58/64 TP/+95% dmg/+IGNDEF 66-78 dmg ~Function : Stops target's HP regen for 10 secs. ~Cast-Delay : xx secs. ~Comment : Very useful against targets with fast HP regen. 7. Absolute Down ~Pre-Req : Lvl.50, Scarring Lvl.1 ~Level : 1 /Lvl.50/xx TP/xxx% dmg/xx secs 2 /Lvl.xx/xx TP/xxx% dmg/xx secs 3 /Lvl.xx/xx TP/xxx% dmg/xx secs 4 /Lvl.xx/xx TP/xxx% dmg/xx secs 5 /Lvl.xx/xx TP/xxx% dmg/xx secs ~Function : Reduces target's maximum HP? ~Cast-Delay : xx secs. ~Comment : - I.2.3.2. Archery Skills 8. Archery Master ~Pre-Req : Lvl.10 ~Level : 1-10 ~Function : Raises damage of bow weapons by 4 per skill level. ~Comment : - 9. Power Arrow ~Pre-Req : Lvl.15, Archer Mastery Lvl.1 ~Level : 1 /Lvl.15/xx TP/xxx% dmg 2 /Lvl.xx/xx TP/xxx% dmg 3 /Lvl.xx/xx TP/xxx% dmg 4 /Lvl.xx/xx TP/xxx% dmg 5 /Lvl.xx/xx TP/xxx% dmg 6 /Lvl.xx/xx TP/xxx% dmg 7 /Lvl.xx/xx TP/xxx% dmg 8 /Lvl.xx/xx TP/xxx% dmg 9 /Lvl.xx/xx TP/xxx% dmg 10/Lvl.xx/xx TP/xxx% dmg ~Function : - ~Cast-Delay : xx secs. ~Comment : - 10. Knockback ~Pre-Req : Lvl.25, Power Arrow Lvl.1 ~Level : 1 /Lvl.25/xx TP/xxx% dmg 2 /Lvl.xx/xx TP/xxx% dmg 3 /Lvl.xx/xx TP/xxx% dmg 4 /Lvl.xx/xx TP/xxx% dmg 5 /Lvl.xx/xx TP/xxx% dmg 6 /Lvl.xx/xx TP/xxx% dmg 7 /Lvl.xx/xx TP/xxx% dmg 8 /Lvl.xx/xx TP/xxx% dmg 9 /Lvl.xx/xx TP/xxx% dmg 10/Lvl.xx/xx TP/xxx% dmg ~Function : Knocks target back. ~Cast-Delay : xx secs. ~Comment : - 11. Freezing Arrow ~Pre-Req : Lvl.30, Knockback Lvl.1 ~Level : 1 /Lvl.30/xx TP/xxx% dmg/reduces 2 movements 2 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 3 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 4 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 5 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 6 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 7 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 8 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 9 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements 10/Lvl.xx/xx TP/xxx% dmg/reduces 2 movements ~Function : Reduces targets movement by freezing them. ~Cast-Delay : xx secs. ~Comment : - 12. Poison Arrow ~Pre-Req : Lvl.30, Knockback Lvl.1 ~Level : 1 /Lvl.30/xx TP/xxx% dmg 2 /Lvl.xx/xx TP/xxx% dmg 3 /Lvl.xx/xx TP/xxx% dmg 4 /Lvl.xx/xx TP/xxx% dmg 5 /Lvl.xx/xx TP/xxx% dmg 6 /Lvl.xx/xx TP/xxx% dmg 7 /Lvl.xx/xx TP/xxx% dmg 8 /Lvl.xx/xx TP/xxx% dmg 9 /Lvl.xx/xx TP/xxx% dmg 10/Lvl.xx/xx TP/xxx% dmg ~Function : Causes POISONED on target. ~Cast-Delay : xx secs. ~Comment : - 13. Guided Arrow ~Pre-Req : Lvl.35, Knockback Lvl.1 ~Level : 1 /Lvl.35/xx TP/xxx% dmg 2 /Lvl.xx/xx TP/xxx% dmg 3 /Lvl.xx/xx TP/xxx% dmg 4 /Lvl.xx/xx TP/xxx% dmg 5 /Lvl.xx/xx TP/xxx% dmg 6 /Lvl.xx/xx TP/xxx% dmg 7 /Lvl.xx/xx TP/xxx% dmg 8 /Lvl.xx/xx TP/xxx% dmg 9 /Lvl.xx/xx TP/xxx% dmg 10/Lvl.xx/xx TP/xxx% dmg ~Function : - ~Cast-Delay : xx secs. ~Comment : Strongest attack with bow. I.2.3.3. Support Skills Note: Ashura/Rakshasa can only use their support skill to themself. 15. Avoid ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Raises Evasion and Accuracy +5 per skill level ~Cast-Delay : Passive skill. ~Comment : Your choice. You can always get more Evasion and Accuracy by upgrading your equipments with Om Yantra. 16. Protect ~Pre-Req : Lvl.10, Avoid Lvl.1 ~Level : 1 /Lvl.10/ 8 TP/ 100 HP 2 /Lvl.15/16 TP/ 200 HP 3 /Lvl.20/24 TP/ 300 HP 4 /Lvl.25/32 TP/ 400 HP 5 /Lvl.30/40 TP/ 500 HP 6 /Lvl.35/48 TP/ 600 HP 7 /Lvl.40/56 TP/ 700 HP 8 /Lvl.45/64 TP/ 800 HP 9 /Lvl.50/72 TP/ 900 HP 10/Lvl.55/80 TP/1000 HP ~Function : Adds invisible additional hitpoints. (more precise info coming soon) ~Cast-Delay : xx secs. ~Comment : Ashura/Rakshasa's lifeline. A MUST max-ed. 17. Shell ~Pre-Req : Lvl.20, Protect Lvl.1 ~Level : 1 /Lvl.20/xx TP/+x resistance 2 /Lvl.xx/xx TP/+x resistance 3 /Lvl.xx/xx TP/+x resistance 4 /Lvl.xx/xx TP/+x resistance 5 /Lvl.xx/xx TP/+x resistance 6 /Lvl.xx/xx TP/+x resistance 7 /Lvl.xx/xx TP/+x resistance 8 /Lvl.xx/xx TP/+x resistance 9 /Lvl.xx/xx TP/+x resistance 10/Lvl.xx/xx TP/+x resistance ~Function : Raises resistance to elements. ~Cast-Delay : none. ~Comment : Unless you plan to solo magic-users, you'd rather invest your points somewhere else. 18. Increase Speed ~Pre-Req : Lvl.10 ~Level : 1 /Lvl.10/ 8 TP/+1 movement 2 /Lvl.15/14 TP/+1 movement 3 /Lvl.20/20 TP/+2 movement 4 /Lvl.25/26 TP/+2 movement 5 /Lvl.30/32 TP/+x movement ~Function : Increases your movement speed. ~Cast-Delay : none. ~Comment : Ashura/Rakshasa's already the fastest character, and there's Dru. But running faster will be useful on some occassions, like escaping from some PK-hungry players, i.e. 19. Invisible ~Pre-Req : Lvl.30, Increase Speed Lvl.1 ~Level : 1 /Lvl.30/36 TP/120 secs 2 /Lvl.36/48 TP/150 secs 3 /Lvl.42/60 TP/180 secs ~Function : Turn yourself invisible until you attack or use skills. ~Cast-Delay : xx secs. ~Comment : A useful skill, until you meet someone with Third Eye. 20. Third Eye ~Pre-Req : Lvl.40, Invisible Lvl.1 ~Level : 1 /Lvl.40/xx TP/xxx secs 2 /Lvl.xx/xx TP/xxx secs 3 /Lvl.xx/xx TP/xxx secs 4 /Lvl.xx/xx TP/xxx secs 5 /Lvl.xx/xx TP/xxx secs ~Function : Grants vision against invisible targets. ~Cast-Delay : xx secs. ~Comment : Useful only to counter those with Invisible skill. 21. Root ~Pre-Req : Lvl.30 ~Level : 1 /Lvl.30/xx TP/xxx secs 2 /Lvl.xx/xx TP/xxx secs 3 /Lvl.xx/xx TP/xxx secs 4 /Lvl.xx/xx TP/xxx secs 5 /Lvl.xx/xx TP/xxx secs ~Function : Stops target's movement, but they can still use skills. ~Cast-Delay : xx secs. ~Comment : - I.2.4. 2nd Class Changes I.2.4.1. Karya I.2.4.1.1. Archery Skills 1. Concentrate ~Pre-Req : Lvl.45 ~Level : 1 /Lvl.45/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP ~Function : Raises attack speed by 200, unable to move. ~Cast-Delay : xx secs. ~Comment : - 2. Shadow Arrow ~Pre-Req : Lvl.50 ~Level : 1 /Lvl.50/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Fires five shots at once. ~Cast-Delay : xx secs. ~Comment : - 3. Spirit Attack ~Pre-Req : Lvl.48 ~Level : 1 /Lvl.48/xx TP/xxx% dmg/xx% >> TP 2 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP 3 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP 4 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP 5 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP ~Function : Converts damage on target into TP. ~Cast-Delay : xx secs. ~Comment : - 4. Wolf Summon ~Pre-Req : Lvl.45 ~Level : 1 /Lvl.45/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP ~Function : Summons wolf to attack target. ~Cast-Delay : xx secs. ~Comment : - I.2.4.2. Druka I.2.4.2.1. Melee Skills 1. Dual Mastery ~Pre-Req : Lvl.45, Dagger Mastery Lvl.5 ~Level : 1 /Lvl.45/ +5 evasion 2 /Lvl.50/+10 evasion 3 /Lvl.55/+15 evasion 4 /Lvl.60/+20 evasion 5 /Lvl.65/+25 evasion ~Function : Able to wield dual daggers, or a one handed sword and dagger. ~Cast-Delay : Passive Skill ~Comment : Pretty much like Dagger-sin in RO, minus the Double Attack. Why each level adds evasion not attack rate, it escapes me. 2. Sharp Attack ~Pre-Req : Lvl.50, Scarring Lvl.3, Poison Strike Lvl.3 ~Level : 1 /Lvl.50/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP ~Function : Causes various abnormal status. ~Cast-Delay : xx secs. ~Comment : - 3. Blind Fold ~Pre-Req : Lvl.48, Scarring Lvl.3, Poison Strike Lvl.3 ~Level : 1 /Lvl.48/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP 4 /Lvl.xx/xx TP 5 /Lvl.xx/xx TP ~Function : Causes BLIND to target, reduces their Evasion and Accuracy. ~Cast-Delay : xx secs. ~Comment : sounds like a handy skill. 4. Deadly Attack ~Pre-Req : Lvl.45, Impower Lvl.5 ~Level : 1 /Lvl.45/38 TP/+200%-450% dmg/+IGNDEF 20 dmg/4-4 IMP 2 /Lvl.53/44 TP/+250%-500% dmg/+IGNDEF 20 dmg/4-4 IMP 3 /Lvl.61/50 TP/+300%-550% dmg/+IGNDEF 20 dmg/4-4 IMP 4 /Lvl.69/56 TP/+350%-600% dmg/+IGNDEF 20 dmg/4-4 IMP 5 /Lvl.77/62 TP/+400%-650% dmg/+IGNDEF 20 dmg/4-4 IMP ~Function : Ignores armor, more effective if used after IMPower. ~Cast-Delay : xx secs. ~Comment : Numbers need to be confirmed. I.2.4.2.2. Support Skills 5. Shadow Move ~Pre-Req : Lvl.47, Increase Speed Lvl.5 ~Level : 1 /Lvl.47/xx TP 2 /Lvl.xx/xx TP 3 /Lvl.xx/xx TP ~Function : ?? ~Cast-Delay : xx secs. ~Comment : - I.2.5. Example Builds NOTE: these are only examples, so don't blame me or the one who contribute this if the build doesn't fit your taste. Example 1: Dual Dagger Ashura/Rakshasa (by c00lpad) Level 1-40, on each level up distribute +3 Muscle and +2 Heart. For +8 bonus go for +5 Muscle and +3 Heart. Upgrade your weapons to maximum +4, better save your precious higher level upgrade item for later. Level 41-50, distribute +2 Muscle, +1 Nerve, +2 Heart. Upgrade your weapons to +6 and armors to +5. Put Nerve or Heart into armors, and Muscle or Accu- racy to weapon. Level 50+, distribute +1 Muscle, +1 Nerve, +3 Heart. Upgrade your weapons to +8. Skills: Dagger Mastery 10, Impower 10, Absolute Down 5, Protect 10, Increase Speed 5. /------------------------------------------------------------------------------ I.3. YAKSA/GANDARVA I.3.1. About Yaksa/Gandarva are Monks/Cleric type; characters with healing and supportive powers. Another favoured class because they're strong as support and tanker, and also as fighters, although you can't get both at the same time. As tank and support, Y/Gs have reasonably high hit points, good defense, faster HP regen skill, and healing skill. As fighter, they have good-damaging combos, combined with fast attacking speed, and the above mentioned support skills. And for some reasons, Yaksa/Gandarva have a good TP recovery rate. Yaksa/Gandarva can use War-gloves, Maces, and Shields. I.3.2. Stat Points/Chakra Most Yaksa/Gandarva would have a high HP, then Muscle and Nerve depending on your weapon. War-glove users would want to invest some Nerve, but mace users would favor much more Muscles than Nerves. Go figure. Initial Stats : Muscle 11, Nerve 11, Heart 11, Spirit 10 Muscle : +1(1/3) ATK, +(1/3) DEF Nerve : +1 Evasion, +1 Accuracy, +1/5 DEF, +1(1/3) ATK for War-gloves Heart : +5 Hitpoints, +5 TP Spirit : +x resistance I.3.3. Skills I.3.3.1. Attack Skills 1. Fist Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Raises damage of war-gloves by +2 per skill level. ~Cast-Delay : Passive skill. ~Comment : A maximum additional 20 to damage in exchange for other useful skills? Go figure. Note: it is said that numbers in weapon mastery are percents, so it may be actually useful if your initial attack is good. 2. Mace Mastery ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Raises damage of maces by 2 per skill level. ~Cast-Delay : Passive skill. ~Comment : A maximum additional 20 to damage in exchange for other useful skills? Go figure. Note: it is said that numbers in weapon mastery are percents, so it may be actually useful if your initial attack is good. 3. Accuracy ~Pre-Req : Lvl.1 ~Level : 1-10 ~Function : Increases Evasion and Accuracy by +5 per skill level ~Cast-Delay : Passive skill. ~Comment : Your choice. You can always get more Evasion and Accuracy by upgrading your equipments with Om Yantra. 4. Boosted Attack ~Pre-Req : Lvl.10, Accuracy Lvl.1 ~Level : 1 /Lvl.10/ 8 TP/ 50% dmg/10-15 dmg per sec/ 5 decs 2 /Lvl.13/12 TP/ 65% dmg/18-23 dmg per sec/10 secs 3 /Lvl.16/16 TP/ 80% dmg/26-31 dmg per sec/15 secs 4 /Lvl.19/20 TP/ 95% dmg/34-39 dmg per sec/20 secs 5 /Lvl.22/24 TP/110% dmg/42-47 dmg per sec/25 secs 6 /Lvl.25/28 TP/125% dmg/50-55 dmg per sec/30 secs 7 /Lvl.28/32 TP/140% dmg/58-63 dmg per sec/35 secs 8 /Lvl.31/36 TP/155% dmg/66-71 dmg per sec/40 secs 9 /Lvl.34/40 TP/170% dmg/74-79 dmg per sec/45 secs 10/Lvl.37/44 TP/185% dmg/82-87 dmg per sec/50 secs ~Function : A poison-based attack. Caused POISONED on target. ~Cast-Delay : 7 secs.
    ~Comment    : A must have for both fighter and support. It will also give
                  extra damage to Combo Attack.
   
  5. Combo Attack
    ~Pre-Req    : Lvl.20, Boosted Attack Lvl.1
    ~Level      : 1 /Lvl.20/16 TP/ 80%-100% dmg/BA+1%/TR+4%/DT+2%
                  2 /Lvl.25/24 TP/100%-120% dmg/BA+2%/TR+5%/DT+3%
                  3 /Lvl.30/32 TP/120%-140% dmg/BA+3%/TR+6%/DT+4%
                  4 /Lvl.35/40 TP/140%-160% dmg/BA+4%/TR+7%/DT+5%
                  5 /Lvl.40/48 TP/160%-180% dmg/BA+5%/TR+8%/DT+6%
    ~Function   : Roundhouse highkick, extra damage if used after Boosted
                  Attack, Tremor, or Down TP.
    ~Cast-Delay : 2-3 secs.
    ~Comment    : Another must have for fighter Yaksa/Gandarva.
                  
   6. Stun
    ~Pre-Req    : Lvl.30, Combo Attack Lvl.1
    ~Level      : 1 /Lvl.30/15 TP
                  2 /Lvl.35/30 TP
                  3 /Lvl.40/45 TP
                  4 /Lvl.45/60 TP
                  5 /Lvl.50/75 TP
    ~Function   : Stuns target by chance for 4 secs.
    ~Cast-Delay : 8 secs.
    ~Comment    : A must have. Higher level increase the stun chance. While
                  target's stunned, critical hit is more likely to happen with
                  high Accuracy rate.
                  
   7. Vital Orb
    ~Pre-Req    : Lvl.30, Fist Mastery Lvl.1
    ~Level      : 1 /Lvl.30/ 6 TP/ +10% dmg/ +15 dmg
                  2 /Lvl.33/12 TP/ +20% dmg/ +30 dmg
                  3 /Lvl.36/18 TP/ +30% dmg/ +45 dmg
                  4 /Lvl.39/24 TP/ +40% dmg/ +60 dmg
                  5 /Lvl.42/30 TP/ +50% dmg/ +75 dmg
                  6 /Lvl.45/36 TP/ +60% dmg/ +90 dmg
                  7 /Lvl.48/42 TP/ +70% dmg/+105 dmg
                  8 /Lvl.51/48 TP/ +80% dmg/+120 dmg
                  9 /Lvl.54/54 TP/ +90% dmg/+135 dmg
                  10/Lvl.57/60 TP/+100% dmg/+150 dmg
    ~Function   : Long range attack with an energyball. Kamehameha!
    ~Cast-Delay : 7 secs.
    ~Comment    : Similar to Ashura's Enery Shot but with longer delay. Wonder
                  if there's anyone taking it to Level 10.
                  
   7. Tremor
    ~Pre-Req    : Lvl.35, Vital Orb Lvl.1
    ~Level      : 1 /Lvl.35/16 TP/5* 50% dmg
                  2 /Lvl.40/28 TP/5* 60% dmg
                  3 /Lvl.45/40 TP/5* 70% dmg
                  4 /Lvl.50/52 TP/5* 80% dmg
                  5 /Lvl.55/64 TP/5* 90% dmg
    ~Function   : Attacks with five consequtive hits, all hits depend on the
                  first one; if first one missed, all missed. if first is
                  critical, so are the rest.
    ~Cast-Delay : 10 secs.
    ~Comment    : Woa~tatatatatatatata!! If you can always hit it on critical,
                  this could be a very high damaging skill.(2*5*90% = 900%!)
    
   8. Down TP
    ~Pre-Req    : Lvl.30, Mace Mastery Lvl.1
    ~Level      : 1 /Lvl.30/xx TP/ +10% dmg/ 55% >> TP
                  2 /Lvl.33/xx TP/ +20% dmg/ 60% >> TP
                  3 /Lvl.36/xx TP/ +30% dmg/ 65% >> TP
                  4 /Lvl.39/xx TP/ +40% dmg/ 70% >> TP
                  5 /Lvl.42/xx TP/ +50% dmg/ 75% >> TP
                  6 /Lvl.45/xx TP/ +60% dmg/ 80% >> TP
                  7 /Lvl.48/xx TP/ +70% dmg/ 85% >> TP
                  8 /Lvl.51/xx TP/ +80% dmg/ 90% >> TP
                  9 /Lvl.54/xx TP/ +90% dmg/ 95% >> TP
                  10/Lvl.57/xx TP/+100% dmg/100% >> TP
    ~Function   : Hits target and converts some of the damage into TP.
    ~Cast-Delay : xx secs.
    ~Comment    : -

  I.3.3.2. Defense Skills
  This section is empty for some reason.

  I.3.3.3. Support Skills
   9. Faster HP Recovery
    ~Pre-Req    : Lvl.10
    ~Level      : 1 /Lvl.10/ 8 TP/HP recover  +70
                  2 /Lvl.xx/20 TP/HP recover  +90
                  3 /Lvl.xx/32 TP/HP recover +110
                  4 /Lvl.xx/44 TP/HP recover +130
                  5 /Lvl.xx/56 TP/HP recover +150
    ~Function   : Increase HP recovery rate.
    ~Cast-Delay : xx secs.
    ~Comment    : Good idea to max this skill for both fighter and support.
   
   16. Protect
    ~Pre-Req    : Lvl.10
    ~Level      : 1 /Lvl.10/35 TP/ +5% DEF
                  2 /Lvl.16/40 TP/+10% DEF
                  3 /Lvl.22/45 TP/+15% DEF
                  4 /Lvl.28/50 TP/+20% DEF
                  5 /Lvl.34/55 TP/+25% DEF
    ~Function   : Raises DEF.
    ~Cast-Delay : none
    ~Comment    : Good skill.

   17. Increase Resistance
    ~Pre-Req    : Lvl.30, Protect Lvl.1
    ~Level      : 1 /Lvl.30/10 TP/ +6 resistance
                  2 /Lvl.35/20 TP/+12 resistance
                  3 /Lvl.40/30 TP/+18 resistance
                  4 /Lvl.45/40 TP/+24 resistance
                  5 /Lvl.50/50 TP/+30 resistance
    ~Function   : Raises resistance to elements.
    ~Cast-Delay : none
    ~Comment    : Unless you plan to solo magic-users, or you're a support,
                  you'd rather invest your points somewhere else.

   18. Increase Speed
    ~Pre-Req    : Lvl.20
    ~Level      : 1 /Lvl.20/xx TP/+1 movement/120 secs
                  2 /Lvl.23/xx TP/+1 movement/240 secs
                  3 /Lvl.26/xx TP/+2 movement/360 secs
                  4 /Lvl.29/xx TP/+2 movement/480 secs
                  5 /Lvl.32/xx TP/+x movement/600 secs
    ~Function   : Increases your movement speed.
    ~Cast-Delay : none
    ~Comment    : Then again, there's Dru sold in accessories shops for +1
                  movement. If you want this to be useful, at least get it
                  until Level 3.
   
   19. Quick Attack
    ~Pre-Req    : Lvl.20
    ~Level      : 1 /Lvl.20/10 TP/ 60 secs
                  2 /Lvl.xx/20 TP/100 secs
                  3 /Lvl.xx/30 TP/140 secs
                  4 /Lvl.xx/40 TP/180 secs
                  5 /Lvl.xx/50 TP/220 secs
    ~Function   : Increase attacking speed by 200.
    ~Cast-Delay : xx secs.
    ~Comment    : A must have, but if you're a fighter, keep in mind that
                  there are still other skills that need to be taken.

   20. Cure HP
    ~Pre-Req    : Lvl.10
    ~Level      : 1 /Lvl.10/ 4 TP/heals 40 + 10% maxHP
                  2 /Lvl.xx/ 8 TP/heals 80 + 10% maxHP
                  3 /Lvl.xx/12 TP/heals 120 + 10% maxHP
                  4 /Lvl.xx/16 TP/heals 160 + 10% maxHP
                  5 /Lvl.xx/20 TP/heals 200 + 10% maxHP
                  6 /Lvl.xx/24 TP/heals 240 + 10% maxHP
                  7 /Lvl.xx/28 TP/heals 280 + 10% maxHP
                  8 /Lvl.xx/32 TP/heals 320 + 10% maxHP
                  9 /Lvl.xx/36 TP/heals 360 + 10% maxHP
                  10/Lvl.xx/40 TP/heals 400 + 10% maxHP
    ~Function   : Heals target; if no target then heal self. Cannot be used
                  to enemies (monsters, opposing players in Kruma)
                  Sometimes it damages monsters (need to be confirmed)
    ~Cast-Delay : 3 secs.
    ~Comment    : Obviously useful.

 I.3.4. 2nd Class Changes
  I.3.4.1. Vidya
  When you change to Vidya, whenever you cast supportive skills on yourself,
  it will affect the whole party. For example, you cast Increase Speed to self,
  then the whole party member will also get Increase Speed.
   I.3.4.1.1. Support Skills
   1. Cure HP
    ~Pre-Req    : Lvl.25
    ~Level      : 1 /Lvl.25/xx TP/heals xxx
                  2 /Lvl.xx/xx TP/heals xxx
                  3 /Lvl.xx/xx TP/heals xxx
                  4 /Lvl.xx/xx TP/heals xxx
                  5 /Lvl.xx/xx TP/heals xxx
                  6 /Lvl.xx/xx TP/heals xxx
                  7 /Lvl.xx/xx TP/heals xxx
                  8 /Lvl.xx/xx TP/heals xxx
                  9 /Lvl.xx/xx TP/heals xxx
                  10/Lvl.xx/xx TP/heals xxx
    ~Function   : Heals target; if no target then heal self. Cannot be used
                  to enemies (monsters, opposing players in Kruma)
    ~Cast-Delay : xx secs.
    ~Comment    : Seems like an upgrade of the lesser Cure HP.

   2. Rohati Susuruba
    ~Pre-Req    : Lvl.48, Cure HP Lvl.x
    ~Level      : 1 /Lvl.50/xx TP/heals ???
                  2 /Lvl.xx/xx TP/heals ???
                  3 /Lvl.xx/xx TP/heals ???
                  4 /Lvl.xx/xx TP/heals ???
                  5 /Lvl.xx/xx TP/heals ???
    ~Function   : Heals the whole party.
    ~Cast-Delay : xx secs.
    ~Comment    : -
                  
   3. Increase HP
    ~Pre-Req    : Lvl.48
    ~Level      : 1 /Lvl.48/xx TP/xx% HP
                  2 /Lvl.xx/xx TP/xx% HP
                  3 /Lvl.xx/xx TP/xx% HP
                  4 /Lvl.xx/xx TP/xx% HP
                  5 /Lvl.xx/xx TP/xx% HP
    ~Function   : Increases target's maximum HP
    ~Cast-Delay : xx secs.
    ~Comment    : Very useful. It adds the maximum HP rate.

   4. TP Up
    ~Pre-Req    : Lvl.48
    ~Level      : 1 /Lvl.48/xx TP/xx% TP
                  2 /Lvl.xx/xx TP/xx% TP
                  3 /Lvl.xx/xx TP/xx% TP
                  4 /Lvl.xx/xx TP/xx% TP
                  5 /Lvl.xx/xx TP/xx% TP
    ~Function   : Increases target's maximum TP?
    ~Cast-Delay : xx secs.
    ~Comment    : -
    
   5. Ressurrection
    ~Pre-Req    : Lvl.47
    ~Level      : 1 /Lvl.47/xx TP/saves 50% Prana/needs 1 JoL
                  2 /Lvl.52/45 TP/saves 60% Prana/needs 2 JoL
                  3 /Lvl.57/xx TP/saves 70% Prana/needs 3 JoL
                  4 /Lvl.62/xx TP/saves 80% Prana/needs 4 JoL
                  5 /Lvl.67/xx TP/saves 90% Prana/needs 5 JoL
    ~Function   : Ressurrects a dead player. Requires Jewel of Life.
                  (can be bought in accessories shops)
    ~Cast-Delay : xx secs.
    ~Comment    : Numbers need to be confirmed.

   6. Queer All
    ~Pre-Req    : Lvl.52
    ~Level      : 1 /Lvl.52/xx TP
                  2 /Lvl.xx/xx TP
                  3 /Lvl.xx/xx TP
    ~Function   : remedies player's status.
    ~Cast-Delay : xx secs.
    ~Comment    : -

   7. Decrease HP
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/xx TP/-xx% HP
                  2 /Lvl.xx/xx TP/-xx% HP
                  3 /Lvl.xx/xx TP/-xx% HP
                  4 /Lvl.xx/xx TP/-xx% HP
                  5 /Lvl.xx/xx TP/-xx% HP
    ~Function   : Decrease enemy's maximum HP temporarily.
    ~Cast-Delay : xx secs.
    ~Comment    : -
    
   8. Decrease Resistance
    ~Pre-Req    : Lvl.55
    ~Level      : 1 /Lvl.48/xx TP/-x resistance
                  2 /Lvl.xx/xx TP/-x resistance
                  3 /Lvl.xx/xx TP/-x resistance
                  4 /Lvl.xx/xx TP/-x resistance
                  5 /Lvl.xx/xx TP/-x resistance
    ~Function   : Decrease enemy's resistance
    ~Cast-Delay : xx secs.
    ~Comment    : -

  I.3.4.2. Nakayuda
  When you change to Nakayuda, you can no longer cast Faster HP Regen and
  Quick Attack to other players, but in return, both become passive skills
  and you only need to spend 1 point on Quick Attack that lasts forever ;).
  Faster HP Regen still needs 5 points if you want to max it, btw, and it is
  -30 of the normal Faster HP Regen.
  Note: you can't stack Quick Attack and Faster Regen by asking other Y/G to
        cast it on you :( too bad.
  
   I.3.4.2.1. Attack Skills
   1. Final Combo
    ~Pre-Req    : Lvl.45, Tremor Lvl.3
    ~Level      : 1 /Lvl.45/30 TP/xx% dmg/-15 EVA ACC/-2 MOV/10 secs
                  2 /Lvl.56/45 TP/xx% dmg/-35 EVA ACC/-2 MOV/12 secs
                  3 /Lvl.67/60 TP/xx% dmg/-55 EVA ACC/-2 MOV/14 secs
                  4 /Lvl.78/75 TP/xx% dmg/-75 EVA ACC/-2 MOV/16 secs
                  5 /Lvl.89/90 TP/xx% dmg/-95 EVA ACC/-2 MOV/18 secs
    ~Function   : Similar to Tremor but decreases EVAsion, ACCuracy, and MOVe-
                  ment speed of target.
    ~Cast-Delay : 32 secs.
    ~Comment    : The above numbers still need to be confirmed.

   2. Defense Attack
    ~Pre-Req    : Lvl.48, Stun Lvl.1
    ~Level      : 1 /Lvl.48/19 TP/120% dmg/-xx% DEF
                  2 /Lvl.53/38 TP/160% dmg/-xx% DEF
                  3 /Lvl.xx/57 TP/200% dmg/-xx% DEF
                  4 /Lvl.xx/76 TP/240% dmg/-xx% DEF
                  5 /Lvl.xx/95 TP/280% dmg/-xx% DEF
    ~Function   : Decreases Defense on target for 16 secs.
    ~Cast-Delay : 7 secs.
    ~Comment    : Useful. My usual 260 crit on Monk Ghost became around 310
                  after I hit them with this skill. The numbers still need to
                  be confirmed, though.
   
   3. Decrease Damage
    ~Pre-Req    : Lvl.48, Down TP Lvl.x
    ~Level      : 1 /Lvl.48/xx TP/??
                  2 /Lvl.xx/xx TP/??
                  3 /Lvl.xx/xx TP/??
                  4 /Lvl.xx/xx TP/??
                  5 /Lvl.xx/xx TP/??
    ~Function   : Decreases damage rate of target. Can't be used with war-
                  gloves.
    ~Cast-Delay : xx secs.
    ~Comment    : Sounds like a handy skill. I don't use Mace so I can't test
                  this skill.
   
   4. Dark Aura
    ~Pre-Req    : Lvl.52
    ~Level      : 1 /Lvl.52/ 80 TP/ 8 secs
                  2 /Lvl.62/160 TP/16 secs
                  3 /Lvl.72/240 TP/24 secs
    ~Function   : Stops target's HP and TP regen temporarily.
    ~Cast-Delay : xx secs.
    ~Comment    : Sounds like a REALLY handy skill. Thanks to Sol Invictus for
                  the info.

   I.3.4.2.2. Support Skills
   5. Battle Vigor
    ~Pre-Req    : Lvl.47
    ~Level      : 1 /Lvl.47/ +2 Muscle
                  2 /Lvl.51/ +4 Muscle
                  3 /Lvl.55/ +6 Muscle
                  4 /Lvl.59/ +8 Muscle
                  5 /Lvl.63/+10 Muscle
    ~Function   : Increases Muscle.
    ~Cast-Delay : Passive skill.
    ~Comment    : +10 Muscle doesn't sound worth the skill points.

   6. Defiance
    ~Pre-Req    : Lvl.50, Increase Resistance Lvl.x
    ~Level      : 1 /Lvl.50/200 TP/ +3 All Chakra
                  2 /Lvl.xx/240 TP/ +6 All Chakra
                  3 /Lvl.xx/280 TP/ +9 All Chakra
                  4 /Lvl.xx/320 TP/+12 All Chakra
                  5 /Lvl.xx/360 TP/+15 All Chakra
    ~Function   : Increases all chakra of party members for 300 secs.
    ~Cast-Delay : none.
    ~Comment    : -

 I.3.5. Example Builds
 -in progress-

/------------------------------------------------------------------------------
I.4. DEVA/GARUDA
 I.4.1. About
  The Mage/Wizard, and nuff said. Of all classes, Deva/Garuda doesn't need
  aid for element resistance because after level 40 (or probably less), you'll
  have 100 resistance on all element, and it's a maximum value.
  Deva/Garuda can use Staffs, 2-handed Staffs, and Shield.
  As far as my inspection sees it, weapon's ATK rate doesn't really affect
  Deva/Garuda's magic damage. I tried comparing Vartan's Strong Sword and a
  Zalas (much higher level 1-handed staff), the damage was more and less the
  same. Holding a 2-handed staff will give better damage, while holding nothing
  at all was the least damage (but has the coolest casting animation). SO,
  unless you really love to see glowing weapon, upgrading your staffs really
  isn't necessary.

 I.4.2. Stat Points/Chakra
  You should only concern about Spirit, but don't forget to add some Hearts to
  keep your Deva/Garuda alive in case your target ever gets too close to you.
  Initial Stats : Muscle 10, Nerve 10, Heart 10, Spirit 13
  Muscle        : +1(1/3) ATK, +(1/3) DEF 
  Nerve         : +1 Evasion, +1 Accuracy, +(1/5) DEF, +xx Magic ATK
  Heart         : +5 Hitpoints
  Spirit        : +5 TP, +xx Magic ATK, +x resistance

 I.4.3. Skills
  I.4.3.1. Physical/Fire Skills
   1. Energy Orb
    ~Pre-Req    : Lvl.1
    ~Level      : 1 / Lvl.1/ 3 TP/140-146 dmg
                  2 / Lvl.3/ 4 TP/166-178 dmg
                  3 / Lvl.5/xx TP/192-210 dmg
                  4 / Lvl.7/xx TP/218-242 dmg
                  5 / Lvl.9/xx TP/234-274 dmg
                  6 /Lvl.11/xx TP/260-306 dmg
                  7 /Lvl.13/xx TP/286-338 dmg
                  8 /Lvl.15/xx TP/312-370 dmg
                  9 /Lvl.17/xx TP/338-402 dmg
                  10/Lvl.19/xx TP/364-434 dmg
    ~Function   : Attacks with energy orb.
    ~Cast-Delay : xx secs.
    ~Comment    : This is your initial spell, better save your points on some
                  better skills later. Damage need to be confirmed.

   2. Splash Orb
    ~Pre-Req    : Lvl.10, Energy Orb Lvl.1
    ~Level      : 1 /Lvl.10/xx TP/    xxx dmg
                  2 /Lvl.xx/xx TP/    xxx dmg
                  3 /Lvl.xx/xx TP/    xxx dmg
                  4 /Lvl.xx/xx TP/    xxx dmg
                  5 /Lvl.xx/44 TP/628-768 dmg
    ~Function   : Attack with energy orb that explodes when hit the target and
                  damage the surrounding enemies too.
    ~Cast-Delay : xx secs.
    ~Comment    : Although treated as single-target spell, but it actually an
                  area spell. Good damage and very fast cast delay make this a
                  good invest.
   
   3. Aero Blade
    ~Pre-Req    : Lvl.20, Splash Orb Lvl.1
    ~Level      : 1 /Lvl.20/28 TP/ 64- 78 dmg/ 34- 41 dmg per sec
                  2 /Lvl.xx/33 TP/ 81- 99 dmg/ 43- 52 dmg per sec
                  3 /Lvl.xx/38 TP/ 98-120 dmg/ 52- 63 dmg per sec
                  4 /Lvl.xx/43 TP/115-141 dmg/ 61- 74 dmg per sec
                  5 /Lvl.xx/48 TP/132-162 dmg/ 70- 85 dmg per sec
                  6 /Lvl.xx/53 TP/149-183 dmg/ 79- 96 dmg per sec
                  7 /Lvl.xx/58 TP/166-204 dmg/ 88-107 dmg per sec
                  8 /Lvl.xx/63 TP/183-225 dmg/ 97-118 dmg per sec
                  9 /Lvl.xx/68 TP/200-246 dmg/106-129 dmg per sec
                  10/Lvl.xx/73 TP/217-267 dmg/115-140 dmg per sec
    ~Function   : Attacks with magical blade that continually decrease target's
                  HP for 5 secs.
    ~Cast-Delay : xx secs.
    ~Comment    : Better get the next spell.

   4. Aero Storm
    ~Pre-Req    : Lvl.30, Aero Blade Lvl.1
    ~Level      : 1 /Lvl.30/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
                  2 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
                  3 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
                  4 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
                  5 /Lvl.xx/xx TP/250-278 dmg/181-221 dmg per sec
    ~Function   : Stronger version of Aero Blade, with much better damage. Last
                  for 15 seconds.
    ~Cast-Delay : 14 secs.
    ~Comment    : It could be a good solo spell combined with Sleep, but it's
                  up to your style.
   
   5. Fire Orb
    ~Pre-Req    : Lvl.5
    ~Level      : 1 /Lvl. 5/12 TP/ 86-106 dmg
                  2 /Lvl. 8/17 TP/137-168 dmg
                  3 /Lvl.11/22 TP/188-230 dmg
                  4 /Lvl.14/27 TP/239-292 dmg
                  5 /Lvl.17/32 TP/290-354 dmg
                  6 /Lvl.20/37 TP/341-416 dmg
                  7 /Lvl.23/42 TP/392-478 dmg
                  8 /Lvl.26/47 TP/443-540 dmg
                  9 /Lvl.29/52 TP/494-602 dmg
                  10/Lvl.32/57 TP/545-664 dmg
    ~Function   : Attacks with fireball.
    ~Cast-Delay : xx secs.
    ~Comment    : Damage need to be confirmed.

   6. Fire Resist
    ~Pre-Req    : Lvl.10, Fire Orb Lvl.1
    ~Level      : 1 /Lvl.10/ 4 TP/ +3 Fire Resistance/ 60 secs
                  2 /Lvl.12/ 8 TP/ +6 Fire Resistance/ 80 secs
                  3 /Lvl.14/12 TP/ +9 Fire Resistance/100 secs
                  4 /Lvl.16/16 TP/+12 Fire Resistance/120 secs
                  5 /Lvl.18/20 TP/+15 Fire Resistance/140 secs
                  6 /Lvl.20/24 TP/+18 Fire Resistance/160 secs
                  7 /Lvl.22/28 TP/+21 Fire Resistance/180 secs
                  8 /Lvl.24/32 TP/+24 Fire Resistance/200 secs
                  9 /Lvl.26/36 TP/+27 Fire Resistance/220 secs
                  10/Lvl.28/40 TP/+30 Fire Resistance/240 secs
    ~Function   : Increase resistance to Fire.
    ~Cast-Delay : xx secs.
    ~Comment    : Who would waste 10 points on single resistance?

   7. Fire Spear
    ~Pre-Req    : Lvl.20, Fire Resist Lvl.1
    ~Level      : 1 /Lvl.20/ 28 TP/216-265 dmg
                  2 /Lvl.23/ 38 TP/268-328 dmg
                  3 /Lvl.26/ 48 TP/320-391 dmg
                  4 /Lvl.29/ 58 TP/372-454 dmg
                  5 /Lvl.32/ 68 TP/424-517 dmg
                  6 /Lvl.35/ 78 TP/476-580 dmg
                  7 /Lvl.38/ 88 TP/528-643 dmg
                  8 /Lvl.41/ 98 TP/580-706 dmg
                  9 /Lvl.44/108 TP/632-769 dmg
                  10/Lvl.47/118 TP/684-832 dmg
    ~Function   : Fire damage to single target.
    ~Cast-Delay : xx secs.
    ~Comment    : Doesn't really look different to Fire Orb, does it?
                  Damage need to be confirmed.

   8. Fire Field [AREA]
    ~Pre-Req    : Lvl.30, Fire Spear Lvl.1
    ~Level      : 1 /Lvl.30/ 55 TP/408-499 dmg
                  2 /Lvl.33/ 64 TP/459-560 dmg
                  3 /Lvl.36/ 73 TP/510-611 dmg
                  4 /Lvl.39/ 82 TP/561-662 dmg
                  5 /Lvl.42/ 91 TP/612-713 dmg
                  6 /Lvl.45/100 TP/663-764 dmg
                  7 /Lvl.48/109 TP/714-815 dmg
                  8 /Lvl.51/118 TP/765-866 dmg
                  9 /Lvl.54/127 TP/816-917 dmg
                  10/Lvl.57/136 TP/867-968 dmg
    ~Function   : Fire area attack.
    ~Cast-Delay : 8 secs.
    ~Comment    : Damage need to be confirmed.

   9. Guided Fire Orb
    ~Pre-Req    : Lvl.40, Fire Field Lvl.1
    ~Level      : 1 /Lvl.40/61 TP/ 478- 529 dmg
                  2 /Lvl.44/70 TP/ 648- 719 dmg
                  3 /Lvl.48/79 TP/ 818- 909 dmg
                  4 /Lvl.52/88 TP/ 988-1099 dmg
                  5 /Lvl.56/97 TP/1158-1289 dmg
    ~Function   : Attacks with greater fireball. Long casting time but fast
                  cast delay.
    ~Cast-Delay : 5 secs. (yup, they make its delay longer now)
    ~Comment    : Probably the no.1 must have for all Deva/Garuda. But then
                  again, due to this popularity, if you go against other
                  players, they might have prepared themself some fire-
                  resisting stuffs.

   10. Burn
    ~Pre-Req    : Lvl.50, Guided Fire Orb Lvl.1
    ~Level      : 1 /Lvl.50/63 TP/ 749- 833 dmg
                  2 /Lvl.54/92 TP/ 907-1009 dmg
                  3 /Lvl.xx/xx TP/xxx dmg
                  4 /Lvl.xx/xx TP/xxx dmg
                  5 /Lvl.xx/xx TP/xxx dmg
    ~Function   : Burn everything on its path.
    ~Cast-Delay : 16 secs.
    ~Comment    : -

  I.4.3.2. Ice/Lightning Skills
   11. Ice Orb
    ~Pre-Req    : Lvl.10
    ~Level      : 1 /Lvl.10/13 TP/ 72- 88 dmg/-2 movement/6 secs
                  2 /Lvl.12/20 TP/ 86-106 dmg/-2 movement/7 secs
                  3 /Lvl.14/27 TP/100-122 dmg/-2 movement/8 secs
                  4 /Lvl.16/34 TP/114-138 dmg/-2 movement/9 secs
                  5 /Lvl.18/41 TP/128-154 dmg/-? movement/? secs
                  6 /Lvl.20/48 TP/142-170 dmg/-? movement/? secs
                  7 /Lvl.22/55 TP/156-186 dmg/-? movement/? secs
                  8 /Lvl.24/62 TP/170-202 dmg/-? movement/? secs
                  9 /Lvl.26/69 TP/184-218 dmg/-? movement/? secs
                  10/Lvl.28/76 TP/198-244 dmg/-? movement/? secs
    ~Function   : Attack with iceball and decrease target's movement for
                  certain duration.
    ~Cast-Delay : xx secs.
    ~Comment    : Useful for solo hunt. Damage need to be confirmed.

   12. Ice Resist
    ~Pre-Req    : Lvl.20. Ice Orb Lvl.1
    ~Level      : 1 /Lvl.20/ 4 TP/ +3 Ice Resistance/ 60 secs
                  2 /Lvl.22/ 8 TP/ +6 Ice Resistance/ 80 secs
                  3 /Lvl.24/12 TP/ +9 Ice Resistance/100 secs
                  4 /Lvl.26/16 TP/+12 Ice Resistance/120 secs
                  5 /Lvl.28/20 TP/+15 Ice Resistance/140 secs
                  6 /Lvl.30/24 TP/+18 Ice Resistance/160 secs
                  7 /Lvl.32/28 TP/+21 Ice Resistance/180 secs
                  8 /Lvl.34/32 TP/+24 Ice Resistance/200 secs
                  9 /Lvl.36/36 TP/+27 Ice Resistance/220 secs
                  10/Lvl.38/40 TP/+30 Ice Resistance/240 secs
    ~Function   : Increase resistance against Ice
    ~Cast-Delay : xx secs.
    ~Comment    : Ditto to Fire Resist.

   13. Glacier Strike
    ~Pre-Req    : Lvl.33, Ice Resist Lvl.1
    ~Level      : 1 /Lvl.33/xx TP/xxx dmg
                  2 /Lvl.xx/xx TP/xxx dmg
                  3 /Lvl.xx/xx TP/xxx dmg
                  4 /Lvl.xx/xx TP/xxx dmg
                  5 /Lvl.xx/xx TP/xxx dmg
    ~Function   : Strong ice attack that freezes the target for 3 secs.
    ~Cast-Delay : xx secs.
    ~Comment    : Come on now ... only 3 seconds?!

   14. Ice Storm [AREA]
    ~Pre-Req    : Lvl.40, Glacier Strike Lvl.1
    ~Level      : 1 /Lvl.40/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
                  2 /Lvl.xx/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
                  3 /Lvl.xx/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
                  4 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  5 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  6 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  7 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  8 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  9 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
                  10/Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
    ~Function   : Ice area attack with SLOW property plus continual damage
                  for certain duration.
    ~Cast-Delay : xx secs.
    ~Comment    : well, if you're really into Ice...

   15. Lightning Orb
    ~Pre-Req    : Lvl.20
    ~Level      : 1 /Lvl.20/22 TP/128-156 dmg
                  2 /Lvl.22/28 TP/148-181 dmg
                  3 /Lvl.24/34 TP/168-206 dmg
                  4 /Lvl.26/40 TP/188-231 dmg
                  5 /Lvl.28/46 TP/208-256 dmg
                  6 /Lvl.30/52 TP/228-281 dmg
                  7 /Lvl.32/58 TP/248-306 dmg
                  8 /Lvl.34/64 TP/268-331 dmg
                  9 /Lvl.36/70 TP/288-356 dmg
                  10/Lvl.38/74 TP/308-381 dmg
    ~Function   : Attacks with lightning strike. Never misses. Cancels any
                  spell-casting attempt of target.
    ~Cast-Delay : xx secs.
    ~Comment    : Damage need to be confirmed. Last time I still had my
                  Lightning Orb Lvl.9, I remember the next damage was written
                  like 512 or something ... anyway, I'd rather invest on some-
                  thing else.

   16. Lightning Resist
    ~Pre-Req    : Lvl.30, Lightning Orb Lvl.1
    ~Level      : 1 /Lvl.30/ 4 TP/ +3 Lightning Resistance/ 60 secs
                  2 /Lvl.32/ 8 TP/ +6 Lightning Resistance/ 80 secs
                  3 /Lvl.34/12 TP/ +9 Lightning Resistance/100 secs
                  4 /Lvl.36/16 TP/+12 Lightning Resistance/120 secs
                  5 /Lvl.38/20 TP/+15 Lightning Resistance/140 secs
                  6 /Lvl.40/24 TP/+18 Lightning Resistance/160 secs
                  7 /Lvl.42/28 TP/+21 Lightning Resistance/180 secs
                  8 /Lvl.44/32 TP/+24 Lightning Resistance/200 secs
                  9 /Lvl.46/36 TP/+27 Lightning Resistance/220 secs
                  10/Lvl.48/40 TP/+30 Lightning Resistance/240 secs
    ~Function   : Increases resistance against Lightning.
    ~Comment    : Ditto with Ice Resist.

   17. Thunder Storm [AREA]
    ~Pre-Req    : Lvl.40, Lightning Resist Lvl.1
    ~Level      : 1 /Lvl.40/76 TP/ 63- 78 dmg/34-42 dmg per sec
                  2 /Lvl.42/77 TP/ 72- 90 dmg/39-48 dmg per sec
                  3 /Lvl.44/78 TP/ 81-102 dmg/44-54 dmg per sec
                  4 /Lvl.46/79 TP/ 90-114 dmg/49-60 dmg per sec
                  5 /Lvl.48/80 TP/ 99-126 dmg/54-66 dmg per sec
                  6 /Lvl.50/81 TP/108-138 dmg/59-72 dmg per sec
                  7 /Lvl.52/82 TP/117-150 dmg/64-78 dmg per sec
                  8 /Lvl.54/83 TP/126-162 dmg/69-84 dmg per sec
                  9 /Lvl.56/84 TP/135-174 dmg/74-90 dmg per sec
                  10/Lvl.58/85 TP/144-186 dmg/79-96 dmg per sec
    ~Function   : Lightning area attack with same effect as Lightning Orb plus
                  continual damage for certain duration.
    ~Cast-Delay : 8 secs.
    ~Comment    : Damage need to be confirmed.

   18. Demolition [AREA]
    ~Pre-Req    : Lvl.50, Thunder Storm Lvl.1
    ~Level      : 1 /Lvl.50/144 TP/ 741- 905 dmg
                  2 /Lvl.54/176 TP/ 882-1078 dmg
                  3 /Lvl.xx/xx TP/xxx dmg
                  4 /Lvl.xx/xx TP/xxx dmg
                  5 /Lvl.xx/xx TP/xxx dmg
                  6 /Lvl.xx/xx TP/xxx dmg
                  7 /Lvl.xx/xx TP/xxx dmg
                  8 /Lvl.xx/xx TP/xxx dmg
                  9 /Lvl.xx/xx TP/xxx dmg
                  10/Lvl.xx/xx TP/xxx dmg
    ~Function   : Strongest lightning spells, strikes all enemies around the
                  caster. Causes Stun by chance for 4 secs.
    ~Cast-Delay : 26 secs.
    ~Comment    : Too bad it has a "huh?!" range.

  I.4.3.3. Magic Skills
   19. Accurate Cast
    ~Pre-Req    : Lvl.30
    ~Level      : 1 /Lvl.30/xx TP
                  2 /Lvl.xx/xx TP
                  3 /Lvl.xx/xx TP
                  4 /Lvl.xx/xx TP
                  5 /Lvl.xx/xx TP
    ~Function   : Increase spells' accuracy?
    ~Cast-Delay : Passive skill.
    ~Comment    : This skill is still so mystery to me /swt.
   
   20. Third Eye
    ~Pre-Req    : Lvl.10
    ~Level      : 1 /Lvl.10/xx TP/xx secs
                  2 /Lvl.xx/xx TP/xx secs
                  3 /Lvl.xx/xx TP/xx secs
                  4 /Lvl.xx/xx TP/xx secs
                  5 /Lvl.xx/xx TP/xx secs
    ~Function   : Grant vision against invisible enemies.
    ~Cast-Delay : xx secs.
    ~Comment    : Good to counter those with Invisible skill.

   21. Range Mastery
    ~Pre-Req    : Lvl.1
    ~Level      : 1 /Lvl.1 /+1 range
                  2 /Lvl.xx/+2 range
                  3 /Lvl.xx/+3 range
                  4 /Lvl.xx/+4 range
                  5 /Lvl.xx/+5 range
    ~Function   : Increase your attacking range.
    ~Cast-Delay : Passive skill.
    ~Comment    : Probably best to be max-ed for every spell-casters.

   22. Faster TP Recovery
    ~Pre-Req    : Lvl.20, Range Mastery Lvl.1
    ~Level      : 1 /Lvl.20/+x TP recovery
                  2 /Lvl.xx/+x TP recovery
                  3 /Lvl.xx/+x TP recovery
                  4 /Lvl.xx/+x TP recovery
                  5 /Lvl.xx/+x TP recovery
                  6 /Lvl.xx/+x TP recovery
                  7 /Lvl.xx/+x TP recovery
                  8 /Lvl.xx/+x TP recovery
                  9 /Lvl.xx/+x TP recovery
                  10/Lvl.xx/+89 TP recovery
    ~Function   : Increase your TP recovery rate.
    ~Cast-Delay : Passive skill.
    ~Comment    : Even though with this max-ed, your TP regeneration's still
                  so slow /swt.
   
   23. Sleep
    ~Pre-Req    : Lvl.20
    ~Level      : 1 /Lvl.20/16 TP/ 5 secs
                  2 /Lvl.24/28 TP/10 secs
                  3 /Lvl.28/40 TP/15 secs
                  4 /Lvl.32/52 TP/20 secs
                  5 /Lvl.36/64 TP/25 secs
    ~Function   : Puts target to sleep.
    ~Cast-Delay : 5 secs.
    ~Comment    : A must have if you go solo.

   24. Sleep All [AREA]
    ~Pre-Req    : Lvl.30
    ~Level      : 1 /Lvl.30/xx TP/ 5 secs
                  2 /Lvl.xx/xx TP/10 secs
                  3 /Lvl.xx/xx TP/15 secs
                  4 /Lvl.xx/xx TP/20 secs
                  5 /Lvl.xx/xx TP/25 secs
    ~Function   : Puts targets in area to sleep.
    ~Cast-Delay : xx secs.
    ~Comment    : I don't find it much of use, especially with its long
                  casting time.
   
 I.4.4. 2nd Class Changes
  I.4.4.1. Samabat
   I.4.4.1.1. Physical/Fire Skills
   1. Desti
    ~Pre-Req    : Lvl.48, Splash Orb Lvl.5, Aero Storm Lvl.5
    ~Level      : 1 /Lvl.48/ 93 TP/1158-1605 dmg
                  2 /Lvl.56/108 TP/1532-2139 dmg
                  3 /Lvl.64/123 TP/1906-2673 dmg
                  4 /Lvl.72/138 TP/2280-3227 dmg
                  5 /Lvl.80/153 TP/2654-3761 dmg
    ~Function   : Summons monster and blasts it to target.
    ~Cast-Delay : xx secs.
    ~Comment    : Cool looking and good damage, but very long cast delay
                  makes it less useful. Damage need to be confirmed.

   I.4.4.1.2. Magic Skills
   2. Silver Lion
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/120 TP/Life: 800HP
                  2 /Lvl.55/140 TP/Life:1200HP
                  3 /Lvl.65/160 TP/Life:1600HP
    ~Function   : Summons Silver Lion to attack target and lasts until it's
                  killed or the target's killed. Long cast delay. Its Attack
                  rate is still un-confirmed.
    ~Cast-Delay : 28 secs.
    ~Comment    : Awww, cute kitty kitty kitty ... /swt.

   3. Golden Lion
    ~Pre-Req    : Lvl.50. Silver Lion Lvl.1
    ~Level      : 1 /Lvl.50/xx TP/Life: 800HP
                  2 /Lvl.xx/xx TP/Life:1200HP
                  3 /Lvl.xx/xx TP/Life:1600HP
    ~Function   : Summons Golden Lion to attack target and lasts until it's
                  killed or the target's killed. Long cast delay. Its Attack
                  rate is still un-confirmed, but is better than Silver Lion.
    ~Cast-Delay : xx secs.
    ~Comment    : -

   4. Soul Divans
    ~Pre-Req    : Lvl.51
    ~Level      : 1 /Lvl.51/xx TP/??
    ~Function   : Magical shield that protects from physical attacks.
    ~Cast-Delay : xx secs.
    ~Comment    : -

   5. TP Reduction
    ~Pre-Req    : Lvl.45, Faster TP Recovery Lvl.10
    ~Level      : 1 /Lvl.40/40 TP/-4 TP usage
                  2 /Lvl.50/48 TP/-xx TP usage
                  3 /Lvl.60/56 TP/-xx TP usage
                  4 /Lvl.70/64 TP/-xx TP usage
                  5 /Lvl.80/72 TP/-xx TP usage
    ~Function   : Cuts the TP usage on skills for party members for 180 secs.
    ~Cast-Delay : 180 secs.
    ~Comment    : Really, really useful. But has the-might-be-longest cast
                  delay in the game. Numbers need to be confirmed.

   6. TP Remedy
    ~Pre-Req    : Lvl.50, TP Reduction Lvl.1
    ~Level      : 1 /Lvl.50/ 40 TP- 50 HP/+10 TP Regen
                  2 /Lvl.55/ 80 TP-100 HP/+15 TP Regen
                  3 /Lvl.60/120 TP-150 HP/+20 TP Regen
                  4 /Lvl.65/160 TP-200 HP/+25 TP Regen
                  5 /Lvl.70/200 TP-250 HP/+30 TP Regen
    ~Function   : A boosted faster TP regen for single target for 180 secs.
    ~Cast-Delay : 13 secs.
    ~Comment    : Good to aid party mates who run out of TP quickly.

  I.4.4.2. Abikara
   I.4.4.2.1. Physical/Fire Skills
   1. Agni Sanada
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/xx TP
                  2 /Lvl.xx/xx TP
                  3 /Lvl.xx/xx TP
    ~Function   : Boosts the fire spells.
    ~Cast-Delay : xx secs.
    ~Comment    : -

   2. Zakuti
    ~Pre-Req    : Lvl.50
    ~Level      : 1 /Lvl.50/xx TP/xxx% dmg
                  2 /Lvl.xx/xx TP/xxx% dmg
                  3 /Lvl.xx/xx TP/xxx% dmg
                  4 /Lvl.xx/xx TP/xxx% dmg
                  5 /Lvl.xx/xx TP/xxx% dmg
    ~Function   : ??
    ~Cast-Delay : xx secs.
    ~Comment    : -

   I.4.4.2.2. Ice/Lightning Skills
   3. Ru Sanada
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/xx TP
                  2 /Lvl.xx/xx TP
                  3 /Lvl.xx/xx TP
    ~Function   : Boosts the lightning spells.
    ~Cast-Delay : xx secs.
    ~Comment    : -

   4. Hima Sanada
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/xx TP
                  2 /Lvl.xx/xx TP
                  3 /Lvl.xx/xx TP
    ~Function   : Boosts the ice spells.    
    ~Cast-Delay : xx secs.
    ~Comment    : -

   5. Hima Tirika
    ~Pre-Req    : Lvl.45
    ~Level      : 1 /Lvl.45/xx TP/xxx dmg
                  2 /Lvl.xx/xx TP/xxx dmg
                  3 /Lvl.xx/xx TP/xxx dmg
    ~Function   : Attacks with fire spears?
    ~Cast-Delay : xx secs.
    ~Comment    : -

   6. Multi Flash
    ~Pre-Req    : Lvl.48, Thunder Storm Lvl.x
    ~Level      : 1 /Lvl.48/xx TP/xxx dmg
                  2 /Lvl.xx/xx TP/xxx dmg
                  3 /Lvl.xx/xx TP/xxx dmg
                  4 /Lvl.xx/xx TP/xxx dmg
                  5 /Lvl.xx/xx TP/xxx dmg
    ~Function   : Strikes with five consequtive lightnings.
    ~Cast-Delay : xx secs.
    ~Comment    : -

 I.4.5. Example Builds
 -in progress-

/------------------------------------------------------------------------------
I.5. Prana Chart
 This is the prana needed to advance to the next level. For now, these numbers
 are just rough estimation, count by comparing prana gained from monsters and
 how much percents it made.
 
 My formula is Prana = PM*100/Pr
        Prana = Total prana needed to level up (the number that we're looking
                for)
        PM    = Prana from monster/quests
        Pr    = How many percent PM adds in prana bar (this is the uncertain
                variable, as prana bar only has 2 digits after the comma >_<)
 
 Level 1        : --                    Level 51        : 9,305,000
 Level 2        : 20                    Level 52        : 7,317,894
 Level 3        : 40                    Level 53        : xx
 Level 4        : 80                    Level 54        : xx
 Level 5        : 160                   Level 55        : xx
 Level 6        : 320                   Level 56        : xx
 Level 7        : 576                   Level 57        : xx
 Level 8        : 980                   Level 58        : xx
 Level 9        : 1,567                 Level 59        : xx
 Level 10       : 2,347                 Level 60        : xx
 Level 11       : 4,695                 Level 61        : xx
 Level 12       : 4,693                 Level 62        : xx
 Level 13       : 5,637                 Level 63        : xx
 Level 14       : 6,647                 Level 64        : xx
 Level 15       : xx                    Level 65        : xx
 Level 16       : xx                    Level 66        : xx
 Level 17       : xx                    Level 67        : xx
 Level 18       : xx                    Level 68        : xx
 Level 19       : xx                    Level 69        : xx
 Level 20       : xx                    Level 70        : xx
 Level 21       : xx                    Level 71        : xx
 Level 22       : xx                    Level 72        : xx
 Level 23       : xx                    Level 73        : xx
 Level 24       : xx                    Level 74        : xx
 Level 25       : xx                    Level 75        : xx
 Level 26       : xx                    Level 76        : xx
 Level 27       : xx                    Level 77        : xx
 Level 28       : xx                    Level 78        : xx
 Level 29       : xx                    Level 79        : xx
 Level 30       : xx                    Level 80        : xx
 Level 31       : xx                    Level 81        : xx
 Level 32       : xx                    Level 82        : xx
 Level 33       : xx                    Level 83        : xx
 Level 34       : xx                    Level 84        : xx
 Level 35       : xx                    Level 85        : xx
 Level 36       : xx                    Level 86        : xx
 Level 37       : xx                    Level 87        : xx
 Level 38       : xx                    Level 88        : xx
 Level 39       : xx                    Level 89        : xx
 Level 40       : xx                    Level 90        : xx
 Level 41       : xx                    Level 91        : xx
 Level 42       : xx                    Level 92        : xx
 Level 43       : xx                    Level 93        : xx
 Level 44       : xx                    Level 94        : xx
 Level 45       : xx                    Level 95        : xx
 Level 46       : xx                    Level 96        : xx
 Level 47       : 4,780,000             Level 97        : xx
 Level 48       : xx                    Level 98        : xx
 Level 49       : xx                    Level 99        : xx
 Level 50       : 6,725,714

 If you see some anomalies, like going 50-51 needs more prana than 51-52, well,
 it seems it does go that way; I've count prana for Level 51 twice with two
 characters and both gave me that result, and if you look at 10-11 and 11-12,
 the first one needs slightly more prana. So, I assume that going to 11,21,31,
 and so on, would apply this exception.

/==============================================================================
Section II : Equipments and Items
 Lesser leveled equipments can be bought in shops, and often dropped by lesser
 leveled monsters.
 */ means RARE or QUEST REWARD and have additional properties than its common
 counter-part.

II.1. Weapons
 If durability ever gets too low, you'll be warned by beeping sounds, and you
 have to go to weapon shops to get it repaired. Weapon can be broken by using
 it to hit enemies. Casting offensive magic also decreases weapon durability.
 If durability reaches zero, you'll lose your weapon.

 II.1.1. Daggers
  Have 60/60 durability, 20% chance IGNDEF, and VERY FAST attack speed.
        1.Dagger                          4-  5 dmg     Lv. 6    --
        2.Jambiya                         7- 11 dmg     Lv.12     900 Rupee
        3.Kris                           12- 18 dmg     Lv.20    2500 Rupee
        4.Asira                          17- 25 dmg     Lv.28    9000 Rupee
        5.Zahatti                        20- 31 dmg     Lv.34   22500 Rupee
        6.Khanjar                        24- 36 dmg     Lv.40    --
        7.Suraka                         29- 43 dmg     Lv.46    --
        */Suraka of Muscle               ??- ?? dmg     Lv.46    --
          Properties: ??
          Dropped by: Mangriang
        */Suraka of Wild Beast           29- 43 dmg     Lv.46    --
          Properties: +5 Muscle, +50 MaxHP, 15% chance IGNDEF
          Dropped by: Ape Boss
        8.Jasa                           ??- ?? dmg     Lv.52    --
        9.Sinamusti                      36- 54 dmg     Lv.58    --
        10.Krpana                        ??- ?? dmg     Lv.62    --
        11.Khaskara                      ??- ?? dmg     Lv.66    --

 II.1.2. 1-handed Swords
  Have 45/45 durability, +10 Accuracy, FAST attack speed.
        0.Old Sword                      ??- ?? dmg      --      --
        1.Sword                           6-  7 dmg     Lv. 6    --
        2.Shamsir                        11- 13 dmg     Lv.12     900 Rupee
        */Shamsir of the Ground          ??- ?? dmg      --      --
          Properties: ??
          Dropped by: QUEST REWARD (Ashura/Rakshasa Only)
        3.Pata                           19- 21 dmg     Lv.20    2500 Rupee
        4.Kindjal                        27- 29 dmg     Lv.28    9000 Rupee
        5.Ara                            ??- ?? dmg     Lv.34   22500 Rupee
        */Strong Ara                     32- 36 dmg     Lv.34    --
          Properties: 40-50 Poison Attack, +7 Muscle, +7 Heart 
          Dropped by: Sarpa Raja
        */Ara of Deadly Poison           32- 36 dmg     Lv.34    --
          Properties: +25 Poison Resist, 35-45 Poison Attack, +7 Heart,
                      +3 Nerve
          Dropped by: Sarpa
        6.Kora                           40- 44 dmg     Lv.40    --
        7.Talwar                         46- 50 dmg     Lv.46    --
        */Talwar of Origin Warrior       51- 55 dmg     Lv.46    --
          Properties: 20% chance +100% dmg, +30 Accuracy, +50 MaxHP
          Dropped by: White Tiger
        */Talwar of the Warrior          ??- ?? dmg     Lv.46    --
          Properties: ??
          Dropped by: Zarku Rudhira
        */Talwar of Deadly Poison        ??- ?? dmg     Lv.46    --
          Properties: ??
          Dropped by: Nagamudra
        8.Zastra                         51- 57 dmg     Lv.52    --
        9.Scimitar                       57- 63 dmg     Lv.58    --
        10.Sarpa                         63- 69 dmg     Lv.62    --
        11.Zakukana                      ??- ?? dmg     Lv.66    --

 II.1.3. 2-handed Swords
  Have 48/48 durability, +10 Accuracy, NORMAL attack speed.
        1.Para                           30- 33 dmg     Lv.18    1250 Rupee
        2.Paraga                         47- 51 dmg     Lv.28    3000 Rupee
        3.Pattra                         60- 66 dmg     Lv.36   10000 Rupee
        */Pattra of Curse                60- 66 dmg     Lv.36    --
          Properties: 20% chance +100% dmg, +7 Nerve, +50 MaxHP, +50 MaxTP
          Dropped by: ??
        */Strong Pattra                  60- 66 dmg     Lv.36    --
          Properties: +5 Muscle, +5 Heart, 20% chance +100% dmg
          Dropped by: Tarantula
        4.Kukri                          73- 81 dmg     Lv.44    --
        5.Asirata                        ??- ?? dmg     Lv.52    --
        6.Chandrapata                    ??-??? dmg     Lv.60    --
        7.Anantapata                    ???-??? dmg     Lv.66    --

 II.1.4. 1-handed Axes
  Have 36/36 durability, 5% chance for +100% dmg, NORMAL attack speed.
        0.Old Hand Axe                    4-  6 dmg      --      --
        1.Hand Axe                        6-  9 dmg     Lv. 6    --
        */Satvan's Hand Axe               7- 10 dmg     Lv.10    --
          Properties: +5 Muscle, +5 Accuracy
          Dropped by: CLASS CHANGE
        2.Parashu                        13- 17 dmg     Lv.12     900 Rupee
        */Parashu of the Ground          15- 17 dmg      --      --
          Properties: MaxHP +20
          Dropped by: QUEST REWARD (Naga/Kimnara only)
        3.Suvas                          21- 29 dmg     Lv.20    2500 Rupee
        4.Kisu                           30- 40 dmg     Lv.28    9000 Rupee
        */Strong Kisu                    30- 40 dmg     Lv.28    --
          Properties: +20 Accuracy, +15 Light Resist
          Dropped by: ??
        */Kisu of Origin Warrior         30- 40 dmg     Lv.28    --
          Properties: +5 Muscle, +5 Heart, +5 Nerve
          Dropped by: ??
        */Agi Kisu                       30- 40 dmg     Lv.28    --
          Properties: 30-50 Fire Attack, +15 Fire Resist, +5 Muscle, +5 Nerve
          Dropped by: ??
        5.Kuriza                         36- 49 dmg     Lv.34   22500 Rupee
        6.Subadi                         43- 58 dmg     Lv.40    --
        7.Hirana                         49- 66 dmg     Lv.46    --
        */Hirana of Deadly Poison        49- 66 dmg     Lv.46    --
          Properties: +15 Poison Resist, 50-100 Poison ATK, +5 Muscle,
                      +5 Heart
          Dropped by: ??
        8.Ksarika                        57- 78 dmg     Lv.52    --
        9.Vahasti                        64- 86 dmg     Lv.58    --
        10.Prazas                        ??- ?? dmg     Lv.62    --
        11.Kalaparashu                   ??- ?? dmg     Lv.66    --
 
 II.1.5. 2-handed Axes
  Have 40/40 durability, 5% chance for +100% dmg, SLOW attack speed.
        1.Zaruparashu                    21- 29 dmg     Lv.12    1250 Rupee
        2.Tarbazin                       32- 43 dmg     Lv.18    3000 Rupee
        3.Berdysh                        50- 68 dmg     Lv.28   10000 Rupee
        */Hima Berdysh                   ??- ?? dmg     Lv.28    --
          Properties: +15 Ice Resist, 30-40 Ice Attack, +5 Nerve, +5 Heart
          Dropped by: Ugra Ulkamukha Caura
        */Lu Berdysh                     ??- ?? dmg     Lv.28    --
          Properties: +15 Light Resist, 30-40 Light Attack, +5 Nerve, +5 Heart
          Dropped by: ??
        */Strong Berdysh                 ??- ?? dmg     Lv.28    --
          Properties: 20% chance for +100% dmg
          Dropped by: ??
        4.Tarbar                         64- 87 dmg     Lv.36   25000 Rupee
        5.Rohiparaz                      81-110 dmg     Lv.44    --
        */Dead Person's Rohiparaz        81-110 dmg     Lv.40    --
          Properties: +9 Heart, +20 DEF, 50-60 Ice Attack
          Dropped by: ??
        6.Parazvada                      96-130 dmg     Lv.52    --
        7.Parazudara                    111-150 dmg     Lv.60    --
        8.Mahorazka                     ???-??? dmg     Lv.66    --

 II.1.6. 1-handed Staffs
  Have 20/20 durability, +1 Range, SLOW attack speed.
  Note: Staff damage doesn't affect Magic Attack.
        0.Old Staff                       ?-  ? dmg     Lv.??    --
        1.Staff                           6-  8 dmg     Lv. 6    --
        */Staff of Mantraka               7-  9 dmg     Lv.10    --
          Properties: +5 Spirit, +20 MaxTP
          Dropped by: CLASS CHANGE
        2.Zamia                          13- 16 dmg     Lv.12     900 Rupee
        */Zamia of the Ground            ??- ?? dmg      --      --
          Properties: ??
          Dropped by: QUEST REWARD (Deva/Garuda only)
        3.Rambha                         24- 29 dmg     Lv.22    2500 Rupee
        4.Vajradhara                     35- 42 dmg     Lv.32    9000 Rupee
        */Agni Vajradhara                ??- ?? dmg     Lv.32    --
          Properties: +10 Heart, +5 Spirit, +20 Fire Resist
          Dropped by: Pizac Aggana, Aggana Tara
        */Lu Vajradhara                  ??- ?? dmg     Lv.32    --
          Properties: ??
          Dropped by: Aggana Tara
        5.Vajra                          43- 53 dmg     Lv.40    --
        */Vajra of the Dead              ??- ?? dmg     Lv.40    --
          Properties: ??
          Dropped by: Zombie
        6.Zalas                          54- 66 dmg     Lv.48    --
        */Hima Zalas                     54- 66 dmg     Lv.48    --
          Properties: +5 Ice ATK, +10 Ice Resist
          Dropped by: Bat
        */Rauti Zalas                    54- 66 dmg     Lv.48    --
          Properties: ??
          Dropped by: Ghorayogi
        7.Pinaka                         63- 77 dmg     Lv.56    --
        8.Vettra                         ??- ?? dmg     Lv.62    --
        9.Kalavetra                      ??- ?? dmg     Lv.66    --

 II.1.7. 2-handed Staffs
  Have 20/20 durability, +1 Range, VERY SLOW attack speed.
  Note: Staff damage doesn't affect Magic Attack.
        1.Bip                            21- 26 dmg     Lv.12    1400 Rupee
        2.Arana                          39- 47 dmg     Lv.22    3850 Rupee
        3.Bhramadanda                    53- 65 dmg     Lv.30   10500 Rupee
        4.Masuvera                       67- 82 dmg     Lv.38   28000 Rupee
        */Agni Vera                      67- 82 dmg     Lv.38    --
          Properties: +5% Fire ATK, +15 Fire Resist
          Dropped by: ??
        5.Pataka                         81- 99 dmg     Lv.46    --
        6.Yasticala                      95-116 dmg     Lv.52    --
        7.Bazayasti                      ??- ?? dmg     Lv.58    --
        8.Vettrayasti                   120-147 dmg     Lv.62    --
        9.Sidhazana                     ???-??? dmg     Lv.66    --

 II.1.8. War-gloves
  Have 55/55 durability, 5% chance for +100% dmg, FAST attack speed.
        0.Old Gloves                      ?-  ? dmg      --      --
        1.Gauntlet                        6-  7 dmg     Lv. 6    --
        2.Varti                          15- 18 dmg     Lv.12     900 Rupee
        */Varti of the Ground            ??- ?? dmg      --      --
          Properties: ??
          Dropped by: QUEST REWARD (Yaksa/Gandarva only)
        3.Nakhara                        25- 31 dmg     Lv.20    2500 Rupee
        */Mara's Nakhara                 25- 31 dmg     Lv.20    --
          Properties: +20 Accuracy, +5 Muscle, +5 Heart
          Dropped by: ??
        4.Musti                          35- 43 dmg     Lv.28    9000 Rupee
        5.Kesarin                        43- 52 dmg     Lv.34   22500 Rupee
        6.Karasna                        53- 65 dmg     Lv.38    --
        */Tapas Karasna                  ??- ?? dmg     Lv.38    --
          Properties: ??
          Dropped by: ??
        */Karasna of Guhsu               53- 65 dmg     Lv.40    --
          Properties: 20% chance IGNDEF, +5 Nerve
          Dropped by: Bull (?)
        7.Katar                          61- 74 dmg     Lv.46    --
        8.Karanka                        ??- ?? dmg     Lv.52    --
        9.Parazpa                        ??- ?? dmg     Lv.58    --
        10.Padanaka                      ??- ?? dmg     Lv.62    --
        11.Yadas                         ??- ?? dmg     Lv.66    --

 II.1.9. Spears
  Have 35/35 durability, 20% chance IGNDEF, VERY SLOW attack speed.
        1.Kunta                          11- 17 dmg     Lv.12    1250 Rupee
        2.Pattiza                        22- 34 dmg     Lv.20    3000 Rupee
        3.Trizra                         37- 56 dmg     Lv.28   10000 Rupee
        4.Bhara                          52- 78 dmg     Lv.34   10500 Rupee
        5.Trizika                        67-101 dmg     Lv.40    --
        */Trizika of Demolition          67-101 dmg     Lv.40    --
          Properties: +7 Muscle, +7 Heart, 10% IGNDEF
          Dropped by: Ananga
        */Trizika of Life                67-101 dmg     Lv.40    --
          Properties: +80 MaxHP, 10% IGNDEF
          Dropped by: ??
        6.Ankus                          87-130 dmg     Lv.46    --
        7.Ardenu                         ??-??? dmg     Lv.52    --
        8.Buji                          114-171 dmg     Lv.58    --
        9.Tomara                        ???-??? dmg     Lv.60    --
        10.Kanaka Jakti                 ???-??? dmg     Lv.66    --

 II.1.10. Maces
  Have 36/36 durability, 5% chance for +100% dmg, NORMAL attack speed.
        1.Mas                            14- 17 dmg     Lv.12     900 Rupee
        2.Kaja                           23- 28 dmg     Lv.20    2500 Rupee
        */Mara's Kaja                    23- 28 dmg     Lv.20    --
          Properties: +20 Evasion, +5 Muscle, +5 Heart
          Dropped by: Serbinda
        3.Danda                          ??- ?? dmg     Lv.28    9000 Rupee
        4.Gada                           38- 47 dmg     Lv.34   22500 Rupee
        5.Lagda                          45- 55 dmg     Lv.40    --
        */Tapas Lagda                    45- 55 dmg     Lv.40    --
          Properties: +50 MaxHP, +50 MaxTP, -5 TP
          Dropped by: ??
        6.Ghana                          54- 66 dmg     Lv.46    --
        */Hima Ghana                     54- 66 dmg     Lv.46    --
          Properties: +10 Ice Resist, 50-100 Ice Attack, +5 Muscle
          Dropped by: Tundela (?)
        */Ghana of Muscle                54- 66 dmg     Lv.46    --
          Properties: +10 Muscle, +50 MaxHP
          Dropped by: Jina Laborman Boss
        7.Droghana                       63- 77 dmg     Lv.52    --
        8.Musara                         ??- ?? dmg     Lv.60    --
        9.Lagdahasta                     ??- ?? dmg     Lv.66    --

 II.1.11. Bows
  Have 40/40 durability, 20% chance IGNDEF, SLOW attack speed, need Arrow.
        1.Dhanva                         15- 22 dmg     Lv.10     900 Rupee
        2.Capa                           29- 44 dmg     Lv.20    2500 Rupee
        3.Pakala                         44- 66 dmg     Lv.30    9000 Rupee
        4.Hastacapa                      55- 83 dmg     Lv.38   22500 Rupee
        */Hard Hastacapa                 55- 83 dmg     Lv.34    --
          Properties: +75 MaxHP, +100MaxTP, +2 Range, -5 ATK, VERY SLOW
          Dropped by: Ugra Mlecchas Karmana
        */Hastacapa of Deadly Poison     ??- ?? dmg     Lv.38    --
          Properties: 50-100 Poison ATK, +15 Poison Resist, +5 Nerve, +5 Heart
          Dropped by: Mudri
        5.Umacapa                        ??- ?? dmg     Lv.46    --
        6.Rodapacapa                     85-127 dmg     Lv.54    --
        7.Darapacapa                     97-145 dmg     Lv.62    --
        8.Sakuracapa                    ???-??? dmg     Lv.66    --
        9.Puspakava                     ???-??? dmg     Lv.68    --

/------------------------------------------------------------------------------
II.2. Shields
 Shield have 35/35 durability. Can be used with any one-handed weapons.
 If durability ever gets too low, you'll be warned by beeping sounds, and you
 have to go to armor shops to get it repaired. Shields can only be broken by
 getting direct hits. Not sure if magic and physical attacks have the same
 effect. If durability reaches zero, you'll lose your shield.
        1.Wooden Buckler                +21 DEF         Lv. 4     350 Rupee
        2.Dhala                         +38 DEF         Lv.10    1500 Rupee
        3.Kalkan                        +54 DEF         Lv.16    3750 Rupee
        4.Phalaka                       +64 DEF         Lv.22    --
        */Phalaka of Life               +xx DEF         Lv.22
          Properties: +5 Heart, +50 MaxHP, +50 MaxTP
          Dropped by: QUEST REWARD
        */Savitri Phalaka               +64 DEF         Lv.22    --
          Properties: Heal damage 15% (?)
          Dropped by: ??
        5.Carman                        +77 DEF         Lv.28    --
        6.Silver Carman                 +92 DEF         Lv.40    --
        7.Chagala Kalkan                +?? DEF         Lv.52    --
        8.Kagkal Kalkan                 +?? DEF         Lv.64    --

/------------------------------------------------------------------------------
II.3. Armors
 All parts of armors have specific durability:
    ~Body-armor 50/50
    ~Pants      40/40
    ~Headbands  35/35
    ~Gloves     20/20
    ~Boots      20/20
    -Belts      20/20
 If durability ever gets too low, you'll be warned by beeping sounds, and you
 have to go to armor shops to get it repaired. Armor can only be broken by
 getting direct hits. Not sure if magic and physical attacks have the same
 effect. If durability reaches zero, you'll lose your armor.

 II.3.1. Common Armor Sets
  These are sets of low-leveled armors that all-classes can wear.
        A. Chori Set
           There's a 'greater' version of Chori Set with extra +1 DEF on each
           part and no level restriction. Get from quest.
           1.Chori Armor                        +20 DEF         Lv. 6
           */Bahamut's Gana                     +20 DEF         Lv. 6
             Properties: +30 MaxHP
             Dropped by: Serbinda Satvan
           2.Chori Pants                        +16 DEF         Lv. 5
           */Bahamut's Zvas                     +16 DEF         Lv. 5
             Properties: +30 MaxHP
             Dropped by: ??
           3.Headband                           +4 DEF          Lv. 4
           4.Chori Gloves                       +3 DEF          Lv. 3
           5.Chori Boots                        +3 DEF          Lv. 2
           */Bahamut's Patika                   +4 DEF          Lv. 2
             Properties: +20 MaxHP
             Dropped by: Serbinda Satvan

        B. Acchada Set
           1.Acchada Armor                      +30 DEF         Lv.12
           */Acchada Armor of Protection        +?? DEF          --
             Properties: Evasion +10
             Dropped by: QUEST REWARD
           2.Acchada Pants                      +24 DEF         Lv.11
           */Acchada Pants of Adana             +24 DEF         Lv.11
             Properties: +5 MaxHP
             Dropped by: Serbinda Satvan
           3.Trate Headband                     +8 DEF          Lv.10
           4.Acchada Gloves                     +5 DEF          Lv. 9
           */Acchada Gloves of Adana            +5 DEF          Lv. 9
             Properties: +5 MaxHP
             Dropped by: Serbinda
           5.Acchada Boots                      +5 DEF          Lv. 8
           */Leather Upana of Adana             +7 DEF          Lv.16
             Properties: +5 MaxHP
             Dropped by: ??

        C. Varman Set
           1.Varman Armor                       +40 DEF         Lv.20
           */Varman Armor of Grava              +?? DEF         Lv.20
             Properties: Absorbs 3% dmg
             Dropped by: Serbinda Satvan
           2.Varman Pants                       +30 DEF         Lv.19
           3.Zipra Headband                     +12 DEF         Lv.18
           4.Varman Gloves                      +7 DEF          Lv.17
           */Varman Gloves of Grava             +7 DEF          Lv.17
             Properties: Absorbs 3% dmg
             Dropped by: ??
           5.Varman Boots                       +7 DEF          Lv.16
           */Arapada of Adana                   +10 DEF         Lv. 8
             Properties: Absorbs 3% dmg
             Dropped by: ??

 II.3.2. Tribe-specific Armor Sets
  II.3.2.1. Naga/Kimnara
        A. Vanutija Set
         Sold in A'Nu or dropped from monsters.
           1.Vanutija Armor                     +90 DEF         Lv.30
           2.Vanutija Pants                     +54 DEF         Lv.29
           3.Vanutija Headband                  +27 DEF         Lv.28
           4.Vanutija Gloves                    +18 DEF         Lv.27
           5.Vanutija Boots                     +18 DEF         Lv.26
        B. Trana Set
         Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
           1.Trana Armor                        +108 DEF        Lv.38
           2.Trana Pants                        +64 DEF         Lv.37
           3.Zipra Headband                     +32 DEF         Lv.36
           */Saranu's Zipra                     +?? DEF         Lv.36
             Properties: +5 Heart, +5 Muscle
             Dropped by: QUEST REWARD
           4.Trana Gloves                       +21 DEF         Lv.35
           5.Trana Boots                        +21 DEF         Lv.34
        C. Jalaka Set
         Manufactured in Jina, or dropped from monsters.
           1.Jalaka Armor                       +129 DEF        Lv.46
           2.Jalaka Pants                       +77 DEF         Lv.45
           3.Jala Headband                      +38 DEF         Lv.44
           4.Jalaka Gloves                      +25 DEF         Lv.43
           5.Jalaka Boots                       +25 DEF         Lv.42
        D. Varahaja Set
         Manufactured in Kruma, or dropped from monsters.
           1.Varahaja Armor                     +154 DEF        Lv.52
           2.Varahaja Pants                     +92 DEF         Lv.51
           3.Varahaja Headband                  +46 DEF         Lv.50
           4.Varahaja Gloves                    +30 DEF         Lv.49
           5.Varahaja Boots                     +30 DEF         Lv.48
        E. Amsatra Set
         Dropped from monsters.
           1.Amsatra Armor                      +184 DEF        Lv.58
           2.Amsatra Pants                      +110 DEF        Lv.57
           3.Makuta Headband                    +55 DEF         Lv.56
           4.Amsatra Gloves                     +36 DEF         Lv.55
           5.Amsatra Boots                      +36 DEF         Lv.54
        F. Tanuvarman Set
         Dropped from monsters.
           1.Tanuvarman Armor                   +220 DEF        Lv.64
           2.Tanuvarman Pants                   +132 DEF        Lv.63
           3.Shishak Headband                   +66 DEF         Lv.62
           4.Tanuvarman Gloves                  +44 DEF         Lv.61
           5.Tanuvarman Boots                   +44 DEF         Lv.60
        G. Vikavaka Set
         Dropped from monsters.
           1.Vikavaka Armor                     +265 DEF        Lv.68
           2.Vikavaka Pants                     +158 DEF        Lv.67
           3.?? Headband                        +?? DEF         Lv.66
           4.Vikavaka Gloves                    +53 DEF         Lv.65
           5.Vikavaka Boots                     +53 DEF         Lv.64
        H. ?? Set
         Dropped from monsters.
           1.?? Armor                           +303 DEF        Lv.74
           2.?? Pants                           +181 DEF        Lv.73
           3.?? Headband                        +90 DEF         Lv.72
           4.?? Gloves                          +60 DEF         Lv.71
           5.?? Boots                           +60 DEF         Lv.70

  II.3.2.2. Ashura/Rakshasa
        A. Tanadatt Set
         Sold in A'Nu or dropped from monsters.
           1.Tanadatt Armor                     +63 DEF         Lv.30
           2.Tanadatt Pants                     +37 DEF         Lv.29
           3.Tanadatt Headband                  +18 DEF         Lv.28
           4.Tanadatt Gloves                    +12 DEF         Lv.27
           5.Tanadatt Boots                     +12 DEF         Lv.26
        B. Vadati Set
         Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
           1.Vadati Armor                       +75 DEF         Lv.38
           2.Vadati Pants                       +45 DEF         Lv.37
           3.Ziromani Headband                  +22 DEF         Lv.36
           */Saranu's Ziromani                  +26 DEF         Lv.36
             Properties: +5 Heart, +5 Muscle
             Dropped by: QUEST REWARD
           4.Vadati Gloves                      +15 DEF         Lv.35
           5.Vadati Boots                       +15 DEF         Lv.34
        C. Jayati Set
         Manufactured in Jina, or dropped from monsters.
           1.Jayati Armor                       +90 DEF         Lv.46
           2.Jayati Pants                       +54 DEF         Lv.45
           3.Maya Headband                      +27 DEF         Lv.44
           4.Jayati Gloves                      +18 DEF         Lv.43
           5.Jayati Boots                       +18 DEF         Lv.42
        D. Nuhavati Set
         Manufactured in Kruma, or dropped from monsters.
           1.Nuhavati Armor                     +108 DEF        Lv.52
           2.Nuhavati Pants                     +64 DEF         Lv.51
           3.Nuhavathi Headband                 +32 DEF         Lv.50
           4.Nuhavati Gloves                    +21 DEF         Lv.49
           5.Nuhavati Boots                     +21 DEF         Lv.48
        E. Prarthana Set
          Dropped from monsters.
           1. Prarthana Armor                   +129 DEF        Lv.58
           2. Prarthana Pants                   +77 DEF         Lv.57
           3. Vitagka Headband                  +38 DEF         Lv.56
           4. Prarthana Gloves                  +25 DEF         Lv.55
           5. Prarthana Boots                   +25 DEF         Lv.54
        F. Karyanirnaya Set
         Dropped from monsters.
           1.Karyanirnaya Armor                 +154 DEF        Lv.64
           2.Karyanirnaya Pants                 +92 DEF         Lv.63
           3.Yuvaraja Headband                  +46 DEF         Lv.62
           4.Karyanirnaya Gloves                +30 DEF         Lv.61
           5.Karyanirnaya Boots                 +30 DEF         Lv.60
        G. Kakuta Set
         Dropped from monsters.
           1.Kakuta Armor                       +184 DEF        Lv.68
           2.Kakuta Pants                       +110 DEF        Lv.67
           3.?? Headband                        +?? DEF         Lv.66
           4.Kakuta Gloves                      +36 DEF         Lv.65
           5.Kakuta Boots                       +36 DEF         Lv.64
        H. ?? Set
         Dropped from monsters.
           1.?? Armor                           +211 DEF        Lv.74
           2.?? Pants                           +126 DEF        Lv.73
           3.?? Headband                        +63 DEF         Lv.72
           4.?? Gloves                          +42 DEF         Lv.71
           5.?? Boots                           +42 DEF         Lv.70

  II.3.2.3. Yaksa/Gandarva
        A. Muresan Set
         Sold in A'Nu or dropped from monsters.
           1.Muresan Armor                      +72 DEF         Lv.30
           2.Muresan Pants                      +43 DEF         Lv.29
           3.Muresan Headband                   +21 DEF         Lv.28
           4.Muresan Gloves                     +14 DEF         Lv.27
           5.Muresan Boots                      +14 DEF         Lv.26
        B. Tars Set
         Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
           1.Tars Garb                          +86 DEF         Lv.38
           2.Tars Pants                         +51 DEF         Lv.37
           3.Lothana Headband                   +25 DEF         Lv.36
           */Saranu's Lothana                   +26 DEF         Lv.36
             Properties: +5 Heart, +5 Muscle
             Dropped by: QUEST REWARD
           4.Tars Gloves                        +17 DEF         Lv.35
           5.Tars Boots                         +17 DEF         Lv.34
        C. Samyuga Set
         Manufactured in Jina, or dropped from monsters.
           1.Samyuga Garb                       +103 DEF        Lv.46
           2.Samyuga Pants                      +61 DEF         Lv.45
           3.Sarzisan Headband                  +30 DEF         Lv.44
           4.Samyuga Gloves                     +20 DEF         Lv.43
           5.Samyuga Boots                      +20 DEF         Lv.42
        D. Rajastanv Set
         Manufactured in Kruma, or dropped from monsters.
           1.Rajastanv Garb                     +123 DEF        Lv.52
           2.Rajastanv Pants                    +73 DEF         Lv.51
           3.Rajastanv Headband                 +36 DEF         Lv.50
           4.Rajastanv Gloves                   +24 DEF         Lv.49
           5.Rajastanv Boots                    +24 DEF         Lv.48
        E. Prada Set
         Dropped from monsters.
           1.Prada Garb                         +147 DEF        Lv.58
           2.Prada Pants                        +88 DEF         Lv.57
           3.Savesta Headband                   +44 DEF         Lv.56
           4.Prada Gloves                       +29 DEF         Lv.55
           5.Prada Boots                        +29 DEF         Lv.54
        F. Zastrakali Set
         Dropped from monsters.
           1.Zastrakali Garb                    +176 DEF        Lv.64
           2.Zastrakali Pants                   +105 DEF        Lv.63
           3.Kezakezi Headband                  +52 DEF         Lv.62
           4.Zastrakali Gloves                  +35 DEF         Lv.61
           5.Zastrakali Boots                   +35 DEF         Lv.60
        G. Shamana Set
         Dropped from monsters.
           1.Shamana Garb                       +211 DEF        Lv.68
           2.Shamana Pants                      +126 DEF        Lv.67
           3.?? Headband                        +?? DEF         Lv.66
           4.Shamana Gloves                     +42 DEF         Lv.65
           5.Shamana Boots                      +42 DEF         Lv.64
        F. ?? Set
         Dropped from monsters.
           1.?? Garb                            +242 DEF        Lv.74
           2.?? Pants                           +145 DEF        Lv.73
           3.?? Headband                        +72 DEF         Lv.72
           4.?? Gloves                          +48 DEF         Lv.71
           5.?? Boots                           +48 DEF         Lv.70

  II.3.2.4. Deva/Garuda
        A. Gayatri Set
         Sold in A'Nu or dropped from monsters.
           1.Gayatri Armor                      +54 DEF         Lv.30
           2.Gayatri Pants                      +32 DEF         Lv.29
           3.Gayatri Headband                   +16 DEF         Lv.28
           4.Gayatri Gloves                     +10 DEF         Lv.27
           5.Gayatri Boots                      +10 DEF         Lv.26
        B. Varabana Set
         Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
           1.Varabana Robe                      +64 DEF         Lv.38
           2.Varabana Pants                     +38 DEF         Lv.37
           3.Darbi Headband                     +19 DEF         Lv.36
           */Saranu's Darbi                     +26 DEF         Lv.36
             Properties: +5 Nerve, +5 Muscle
             Dropped by: QUEST REWARD
           4.Varabana Gloves                    +12 DEF         Lv.35
           5.Varabana Boots                     +12 DEF         Lv.34
        C. Visamnaha Set
         Manufactured in Jina, or dropped from monsters.
           1.Visamnaha Robe                     +76 DEF         Lv.46
           2.Visamnaha Pants                    +45 DEF         Lv.45
           3.Phana Headband                     +22 DEF         Lv.44
           4.Visamnaha Gloves                   +15 DEF         Lv.43
           5.Visamnaha Boots                    +15 DEF         Lv.42
        D. Sahasrara Set
         Manufactured in Kruma, or dropped from monsters.
           1.Sahasrara Robe                     +91 DEF         Lv.52
           2.Sahasrara Pants                    +54 DEF         Lv.51
           3.Sahasrara Headband                 +27 DEF         Lv.50
           4.Sahasrara Gloves                   +18 DEF         Lv.49
           5.Sahasrara Boots                    +18 DEF         Lv.48
        E. Kajcuka Set
         Dropped from monsters.
           1.Kajcuka Robe                       +109 DEF        Lv.58
           2.Kajcuka Pants                      +65 DEF         Lv.57
           3.Kalaphana Headband                 +32 DEF         Lv.56
           4.Kajcuka Gloves                     +21 DEF         Lv.55
           5.Kajcuka Boots                      +21 DEF         Lv.54
        F. Jalavala Set
         Dropped from monsters.
           1.Jalavala Robe                      +130 DEF        Lv.64
           2.Jalavala Pants                     +78 DEF         Lv.63
           3.Darbikara Headband                 +32 DEF         Lv.62
           4.Jalavala Gloves                    +26 DEF         Lv.61
           5.Jalavala Boots                     +26 DEF         Lv.60
        G. Jalavala Set
         Dropped from monsters.
           1.Jalavala Gown                      +156 DEF        Lv.68
           2.Jalavala Pants                     +93 DEF         Lv.67
           3.Jalabant Headband                  +46 DEF         Lv.66
           4.Jalavala Gloves                    +31 DEF         Lv.65
           5.Jalavala Boots                     +31 DEF         Lv.64
        H. ?? Set
         Dropped from monsters.
           1.?? Gown                            +179 DEF        Lv.74
           2.?? Pants                           +107 DEF        Lv.73
           3.?? Headband                        +53 DEF         Lv.72
           4.?? Gloves                          +35 DEF         Lv.71
           5.?? Boots                           +35 DEF         Lv.70

 II.3.3. Belts
        1.Hira                                  +?? DEF         Lv.5
        2.Chavi                                 +?? DEF         Lv.17
        */Chavi of God Force                    +?? DEF         Lv.??
          Properties: +5 Resistance to All
          Dropped by: QUEST REWARD
        3.Leather Hira                           +4 DEF         Lv.29
        */Leather Hira of Kaulitara              +4 DEF         Lv.29
          Properties: +40 HP Regen
          Dropped by: Kaulitara
        4.Rohachavi                              +6 DEF         Lv.41
        */Rohachavi of Life                      +6 DEF         Lv.41
          Properties: +50 MaxHP, +30 HP Recovery Speed
          Dropped by: ??
        5.Kalapa                                +?? DEF         Lv.53
        6.Vratina                               +?? DEF         Lv.65

/------------------------------------------------------------------------------
II.4. Accessories
 Accessories add certain amount of Chakra or Resistance, according to its
 name. Example: Karna of Muscle means it adds 2 Muscle, Karna of Fire means
 it gives +2 Resistance against Fire. Accessories have no level restriction.
 II.1. Earrings
        1.Karna                 +2
        */Karna of Life         +6 Heart
          Properties: +20 MaxHP
          Dropped by: ??
        2.Kakana                +3
        3.Kundala               +4
        4.Karnaka               +5
        */Millitary Earring     +5 Muscle, +5 Heart
          Properties: +20 Accuracy
          Dropped by: QUEST REWARD
        5.Avatamsa              +6

 II.2. Bracelets
        1.Bangle                +2
        2.Khadi                 +3
        3.Kambu                 +4
        */Strong Kamvu
          Properties: +5 DEF, +45 MaxHP
          Dropped by: ??
        4.Kataka                +5
        */Gurapa Sumati Kataka
          of Nerve              +5 Nerve, +3 Spirit
          Properties: Ignore 3% dmg
          Dropped by: ??
        5.Suvarna               +6

 II.3. Rings
        1.Ran                   +2
        */Ran of Luck           +5 Heart
          Properties: +5 Evasion
          Dropped by: ??
        */Ran of Brave          +5 Muscle
          Properties: +5 Accuracy
          Dropped by: ??
        2.Mudra                 +4
        */Rauti Mudra
          Properties: +20 MaxHP, +10 Light Resist
          Dropped by: ??
        */Hima Mudra
          Properties: +20 MaxHP, +10 Ice Resist
          Dropped by: ??
        3.Kundalin              +6
        */Kundalin of Hero      +?
          Properties: ??
          Dropped by: QUEST REWARD
        4.Avata                 +8

 II.4. Necklaces
        1.Taral                 +3
        2.Ratna                 +4
        3.Mandalin              +5
        */Mandalin of Hero      ??
          Properties: ??
          Dropped by: QUEST REWARD
        4.Rucaka                +7
        */Kirika's Rucaka
          Properties: +100 MaxHP, ??
          Dropped by: QUEST REWARD
        */Agni Rucaka           +5 Muscle
          Properties: +5 Fire Resist, +10 Evasion, +10 Accuracy
          Dropped by: Shumitara
        */Rucaka of Life        +8 Spirit
          Properties: +50 MaxHP
          Dropped by: ??
        */Rucaka of Warrior     +10 Muscle
          Properties: +100 MaxHP
          Dropped by: ??
        */Rucaka of Wind        +10 Nerve
          Properties: +5 DEF, +50 MaxHP
          Dropped by: Mouse Boss?
        */Rucaka of Magic       +10 Spirit
          Properties: +100 MaxTP
          Dropped by: ??
        5.Devachanda            +9
        */Strong Dechada        --
          Properties: +10 DEF, +80 MaxHP
          Dropped by: ??

/------------------------------------------------------------------------------
II.5. Upgrade Items
 Upgrade Items are items used to strengthen your weapons and armors, and to add
 special attributes like elements, stats, etc.
        1. Dipa Illa
           The lowest upgrade item, can be used to upgrade until +3.
           Randomly dropped by monsters. Market price: 9,000 - 12,500 Rupee.
        2. Illa
           Better upgrade item, can be used to until +6.
           Randomly dropped by monsters, buy in Mandara Town for 50,000 Rupee,
           or by combining 5 Dipa Illa in Jina Town.
        3. Azis
           Great upgrade item, can be used to upgrade until +9.
           Randomly dropped by monsters, or by combining 4 Illa in Jina Town.
        4. Surapa
           Very good upgrade item, can be used to upgrade until +12.
           Randomly dropped by Boss, or by combining 2 Azis in Jina Town.
        5. Purajati
           Ultimate upgrade item, can be used to upgrade until +12.
           Purajati CAN fail.
           Randomly dropped by Boss, or by combining 2 Surapa in Jina Town.
        6. Om Yantra
           Adds Accuracy to Weapon and Helmet, Evasion to Shield and Belt.
           Buy in Mandara Town for 25,000 Rupee.
        7. Manipura(Muscle), Vishuda(Nerve), Anahata(Heart), Azna(Spirit)
           Each adds 1 point of corresponding chakra.
           Can only be used on Helmets, Belts, Pants, Shoes.
           Buy in Mandara Town for 37,500 Rupee.
        8. Raga Mani(Fire), Nila Mani(Ice), Luvati(Lightning), Visazan(Poison)
           Each add 10-10 elemental damage if used on weapons.
           Each add +2 resistance if used on Clothing, Gloves, and Shield.
           Buy in Mandara Town for 12,500 Rupee.

/------------------------------------------------------------------------------
II.6. Usable Items
 II.6.1. Amrita (Healing Potion)
        1. Dahara Amrita        / 50HP/ 25 Rupee
        2. Atanu Amrita         /100HP/100 Rupee
        3. Amrita               /200HP/400 Rupee
        4. Spara Amrita         /400HP/ -
        5. Utara Amrita         /800HP/ -

 II.6.2. Panaka (TP Potion)
        1. Dahara Panaka        / 50TP/ 25 Rupee
        2. Atanu Panaka         /100TP/100 Rupee
        3. Panaka               /200TP/400 Rupee
        4. Spara Panaka         /400TP/ -
        5. Utara Panaka         /800TP/ -

 II.6.3. Misc. Items
        1. Pustika
           Teleports you to the last spawn point.
           Buy in every town for 500 Rupee.
        2. Jiba Pustika
           Teleports you to 4 destinations: Mandara Town, A'Nu Town, Jina Town,
           and Kruma Region.
           Buy in Mandara Town for 10,000 Rupee.
        3. Jewel of Life
           Ressurection item, can only be used by Yaksa/Gandarva with
           Ressurrect skill.
           Buy in every town for 5,000 Rupee.
        4. Zilakhaman (S/M/L)
           Increase DEF by (+50/+100/+150.)
           Can only be used by minimum level (--/20/40).
           Buy in every town for (300/900/2,700) Rupee.
        5. Agni Sa / Hima Sa / Lu Sa
           Give +20 resistance against Fire / Ice / Lightning for 90 secs.
           Buy in every town for 1,200 Rupee.
        6. Dru
           Increase movement speed by +1 for 300 secs.
           Buy in every town for xxx Rupee.
        7. Amulet of Anuvava
           Increase attack rate by 20%-30% for 120 secs.
           Buy in every town for 2,000 Rupee.
        8. Arrow
           Used for Bow-users. 1 Rupee each in every town.
        9. Arrow Bundle.
           3 sets contains 750 arrows. 750 Rupee in every town.

/------------------------------------------------------------------------------
II.7. Process and Quest-only Items
 Process items are ingredients made by combining certain drop items. 
 1.Mara's Liquid (Sum of Mara)
   Used for Panaka making. Can be made by combining one of these items:
   - 15 Mara's Blood
   - 10 Mara's Black Blood
   - 8 Mara's Fresh Blood
   - 5 Mara's Harden Blood
   - 4 Mara's Red Blood
   - 3 Mara's Body Liquid

/------------------------------------------------------------------------------
II.8. Common Drops
Below is list of monsters' drop and its selling price on NPC. Items are listed
in alphabetical order. Items with *) means it's used in quests.
_______________________________________________________________________________
Item Name               / Monster Name                  / Sell Price
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Poison Sting *)       / Mangriang                     / ???
Ancient Sorcery Book *) / Ghorayogi                     / ???
Azna's Stone Heart *)   / Azna Heruka                   / ???
Bat's Wing              / Bat                           / ???
Bat's Sleek Wing        / Bat Boss                      / ???
Big Fang                / Aprah Varaha Raja             /  32
Big Oxhorn              / Bull                          / 466
Boa's Fang              / Boa                           /  53
Black Shell             / Kavanda Raja                  / 240
Bulpa's Shell           / Visatula Caura                / 400
Charm of Hero           / Zarku                         / 360
Charm of Red Hero       / Zarku Rudhira                 / 480
Claw                    / Mouse                         / 416
Coal                    / Mlecchas Caura                /  24
Dark Red Horn           / Balastha Dhrbika              / 320
Dragon's Scale          / Nagamudra                     / 533
Evil Fang               / Sarpa                         / 240
Fabric                  / Ulkamukha Caura               /  60
Fang                    / Varaha                        /  16
Gap Fabric              / Ugra Ulkamukha                / 100
Gem of Curse            / Ananga Dhvanta                / 160
Gem of Spirit *)        / Ananga                        / ???
Hair Decoration         / Lady Ghost                    / ???
Hand of Stained Blood *)/ Monk Ghost                    / 583
Hard Claw               / Mouse Boss                    / 466
Hard Fabric *)          / Ugra Ulkamukha Satvan         / ???
Hard Shell              / Visa Cumi, Kavanda, Visatula  / 133
High Coal               / Mlecchas Karmana              /  32
High Horn *)            / Vrcadara                      / ???
Lizard's Rough Tail     / Lizard Boss                   / 566
Lizard's Tail           / Lizard                        / 533
Low quality Horn *)     / Vasabhum Caura                /  12
Low quality Coal        / Mlecchas                      /  16
Mara's Black Blood *)   / Serbinda Satvan               /  60
Mara's Blood *)         / Serbinda                      /  40
Mara's Body Liquid      / Visatula                      / 333
Mara's Fang             / Sarpa Raja                    / 300
Mara's Fresh Blood      / Ulkamukha Satvan              /  80
Mara's Horn of Curse    / Balastha Tundela              / 400
Mara's Leather          / Zombie                        / 333
Mara's Red Blood        / Tarantula Caura               / 266
Mara's Wing             / Kavanda Jatu                  / 200
Medicines Horn          / Vasabhum Kulapra              /  16
Medicines High Horn *)  / SaraaVrca                     /  20
Old Fabric              / Ulkamukha                     /  40
Oxhorn                  / Cow                           / 500
Pinna                   / Merman                        / 480
Poison Fang             / Varaha Raja                   /  24
Raker                   / Zombie Caura                  / 216
Refining Coal           / Ugra Mlecchas Karmana         / 160
Small Horn *)           / Vasabhum                      / ???
Skeleton Necklace       / Ape                           / 533
Solid Horn              / Vrca                          /  12
Sonkoku's Headband      / Ape Boss                      / 566
Sorcery Book *)         / Pizzac Aggana                 / 160
Stone Heart             / Heruka                        /  80
Tiger's Leather         / Tiger                         / 533
Tough Leather *)        / Kaulitara                     / 166
White Tiger's Leather   / White Tiger                   / 550

/==============================================================================
Section III: Map and Monsters List

        1. Avara Kara
           Level        : ??                    Type    : ??
           Hitpoints    : 66916                 Size    : Medium
           ATK          : ??                    Attacks : Melee, SLOW
           Tendency     : Neutral
           Prana        : 0
           Drops        : none

III.1. Mandara Region
 III.1.1. Mandara Plains
        1. Vasabhum (Basabum)
           Level        : 1                     Type    : Animal
           Hitpoints    : 36                    Size    : Small
           ATK          : 69                    Attacks : Melee
           Tendency     : Neutral
           Prana        : 5
           Resists      : Fire 5 Poison 5 Ice 8 Lightning 5
           Drops        : 10 Rupee, Small Horn
        2. Bindu [BOSS]
           Level        : 3                     Type    : Animal
           Hitpoints    : 740                   Size    : ??
           ATK          : 82                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 220
           Resists      : Fire 6 Poison 6 Ice 9 Lightning 6
           Drops        : 11,198 Rupee
        3. Vasabhum Caura (Basabum Kaura)
           Level        : 3                     Type    : Animal
           Hitpoints    : 81                    Size    : Medium
           ATK          : 82                    Attack  : Melee
           Tendency     : Neutral
           Prana        : 11
           Resists      : Fire 6 Poison 6 Ice 9 Lightning 6
           Drops        : 13 Rupee, Low-quality Horn
        4. Vasabhum Kulapra (Basabum Kulapra)
           Level        : 7                     Type    : Animal
           Hitpoints    : 184                   Size    : Large
           ATK          : 100                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 47
           Resists      : Fire 9 Poison 14 Ice 9 Lightning 9
           Drops        : 24 Rupee, High Horn
        5. Mlecchas (Mulekcha)
           Level        : 5                     Type    : Demon
           Hitpoints    : 131                   Size    : Small
           ATK          : 92                    Attack  : Range
           Tendency     : Neutral
           Prana        : 25
           Resists      : Fire 6 Poison 6 Ice 6 Lightning 7
           Drops        : 21 Rupee, Low-quality Coal
        6. Mlecchas Caura (Mulekcha Kaura)
           Level        : 9                     Type    : Demon
           Hitpoints    : 242                   Size    : Small
           ATK          : 107                   Attack  : Range
           Tendency     : Neutral
           Prana        : 77
           Resists      : Fire 6 Poison 6 Ice 6 Lightning 7
           Drops        : 37 Rupee, High Coal
        7. Mlecchas Karmana (Mulekcha Karmana)
           Level        : 11                    Type    : Demon
           Hitpoints    : 276                   Size    : Small
           ATK          : 113                   Attack  : Range
           Tendency     : Neutral
           Prana        : 115
           Resists      : Fire 9 Poison 11 Ice 9 Lightning 9
           Drops        : 46 Rupee, Refining Coal
        8. Yena [BOSS]
           Level        : 9                     Type    : Demon
           Hitpoints    : 2200                  Size    : ??
           ATK          : 107                   Attack  : ??
           Tendency     : Hostile
           Prana        : 1540
           Resists      : Fire 20 Poison 20 Ice 20 Lightning 20
           Drops        : 3255 Rupee
        9. Vrca (Buruka)
           Level        : 11                    Type    : Animal
           Hitpoints    : 304                   Size    : Medium
           ATK          : 113                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 115
           Resists      : Fire 11 Poison 11 Ice 17 Lightning 11
           Drops        : 39 Rupee, Solid Horn
        10.Vrcadara (Brokadara)
           Level        : 13                    Type    : Animal
           Hitpoints    : 370                   Size    : Large
           ATK          : 118                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 277
           Resists      : Fire 13 Poison 13 Ice 20 Lightning 13
           Drops        : 49 Rupee, Medicines Horn
        11.SaraVrca (Saraha Broka)
           Level        : 17                    Type    : Animal
           Hitpoints    : 514                   Size    : Large
           ATK          : 128                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 347
           Resists      : Fire 16 Poison 16 Ice 24 Lightning 16
           Drops        : 70 Rupee, Medicines High Horn
        12.Boa
           Level        : 15                    Type    : Animal
           Hitpoints    : 240                   Size    : Small
           ATK          : 123                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 425
           Resists      : Fire 14 Poison 42 Ice 11 Lightning 14
           Drops        : 59 Rupee, Boa's Fang
        13.Mawei [BOSS]
           Level        : 15                    Type    : Animal
           Hitpoints    : 4000                  Size    : ??
           ATK          : 123                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 2713
           Resists      : Fire 28 Poison 28 Ice 28 Lightning 28
           Drops        : 885 Rupee
        14.Varaha (Baraha)
           Level        : 15                    Type    : Animal
           Hitpoints    : 440                   Size    : Small
           ATK          : 123                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 215
           Resists      : Fire 14 Poison 21 Ice 14 Lightning 14
           Drops        : 59 Rupee, Fang
        15.Varaha Raja (Baraha Raja)
           Level        : 17                    Type    : Animal
           Hitpoints    : 514                   Size    : Medium
           ATK          : 128                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 277
           Resists      : Fire 6 Poison 6 Ice 6 Lightning 7
           Drops        : 70 Rupee, Poison Fang
        16.Aprah Varaha Raja (Aprahbara Raja)
           Level        : 19                    Type    : Animal
           Hitpoints    : 483                   Size    : Large
           ATK          : 132                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 347
           Resists      : Fire 18 Poison 27 Ice 18 Lightning 18
           Drops        : 83 Rupee, Big Fang
        17.Asidra [BOSS]
           Level        : 19                    Type    : Animal
           Hitpoints    : 5370                  Size    : ??
           ATK          : 132                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1897
           Resists      : Fire 36 Poison 36 Ice 36 Lightning 36
           Drops        : 1253 Rupee
        18.Serbinda (Srvinda)
           Level        : 21                    Type    : Devil
           Hitpoints    : 626                   Size    : Small
           ATK          : 137                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 511
           Resists      : Fire 19 Poison 19 Ice 19 Lightning 19
           Drops        : 112 Rupee, Mara's Blood
        19.Naroma [BOSS]
           Level        : 21                    Type    : Devil
           Hitpoints    : 6960                  Size    : ??
           ATK          : 137                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 2490
           Resists      : Fire 38 Poison 38 Ice 38 Lightning 38
           Drops        : 1455 Rupee
        20.Serbinda Satvan (Srvinda Satban)
           Level        : 23                    Type    : Devil
           Hitpoints    : 708                   Size    : Small
           ATK          : 141                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 511
           Resists      : Fire 21 Poison 21 Ice 21 Lightning 21
           Drops        : 111 Rupee, Mara's Black Blood
        21.Libertine
           Level        : ??                    Type    : Devil
           Hitpoints    : 5439                  Size    : Large
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 213
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : -none- (only for quest)
 III.1.2. Mandara Dungeon
  III.1.2.1. Level 1
        1. Ugra Mlecchas Karmana (Ugra Mulekcha Karma)
           Level        : 22                    Type    : Devil
           Hitpoints    : 666                   Size    : Small
           ATK          : 139                   Attack  : Range
           Tendency     : Hostile
           Prana        : 467
           Resists      : Fire 16 Poison 20 Ice 16 Lightning 16
           Drops        : 125 Rupee, Refining Coal
        2. Kavanda (Kabanda)
           Level        : 24                    Type    : Devil
           Hitpoints    : 1251                  Size    : Small
           ATK          : 143                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 1337
           Resists      : Fire 22 Poison 22 Ice 22 Lightning 22
           Drops        : 119 Rupee, Hard Shell
        3. Rasenasu [BOSS]
           Level        : 24                    Type    : Devil
           Hitpoints    : 8340                  Size    : ??
           ATK          : 143                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 2455
           Resists      : Fire 44 Poison 44 Ice 44 Lightning 44
           Drops        : 1785 Rupee
        4. Kavanda Jatu (Kabandajaru)
           Level        : 26                    Type    : Devil
           Hitpoints    : 1024                  Size    : Medium
           ATK          : 146                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1487
           Resists      : Fire 24 Poison 24 Ice 24 Lightning 24
           Drops        : 135 Rupee, Mara's Wing
        5. Kavanda Raja (Kabandaraja)
           Level        : 28                    Type    : Devil
           Hitpoints    : 1548                  Size    : Large
           ATK          : 150                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 761
           Resists      : Fire 26 Poison 26 Ice 26 Lightning 26
           Drops        : 152 Rupee, Black Shell
        6. Bali [BOSS]
           Level        : 29                    Type    : Devil
           Hitpoints    : 9310                  Size    : Large
           ATK          : 146                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 3188
           Resists      : Fire 48 Poison 48 Ice 48 Lightning 48
           Drops        : 2025 Rupee
        7. Tarantula
           Level        : 30                    Type    : Insect
           Hitpoints    : 1436                  Size    : Small
           ATK          : 154                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 875
           Resists      : Fire 22 Poison 28 Ice 22 Lightning 22
           Drops        : 169 Rupee, Mara's Harden Blood
        8. Tarantula Caura (Tarantula Kaura)
           Level        : 32                    Type    : Insect
           Hitpoints    : 1291                  Size    : Large
           ATK          : 157                   Attack  : Melee, Drain TP
           Tendency     : Hostile
           Prana        : 997
           Resists      : Fire 24 Poison 30 Ice 24 Lightning 24
           Drops        : 188 Rupee
        9. Manuzen [BOSS]
           Level        : 32                    Type    : Insect
           Hitpoints    : 14350                 Size    : ??
           ATK          : 157                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 8500
           Resists      : Fire 60 Poison 60 Ice 60 Lightning 60
           Drops        : 2813 Rupee
  III.1.2.2. Level 2
        10.Sarpa
           Level        : 34                    Type    : Animal
           Hitpoints    : 784                   Size    : Small
           ATK          : 160                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1127
           Resists      : Fire 32 Poison 64 Ice 26 Lightning 32
           Drops        : 207 Rupee, Evil Fang
        11.Sarpa Raja
           Level        : 36                    Type    : Animal
           Hitpoints    : 938                   Size    : Medium
           ATK          : 164                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 1265
           Resists      : Fire 34 Poison 68 Ice 27 Lightning 34
           Drops        : 227 Rupee, Mara's Fang
        12.Rhduni [BOSS]
           Level        : 36                    Type    : Animal
           Hitpoints    : 17060                 Size    : Large
           ATK          : 164                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 4300
           Resists      : Fire 68 Poison 68 Ice 68 Lightning 68
           Drops        : 3405 Rupee
        13.Visatula (Bisatula)
           Level        : 38                    Type    : Insect
           Hitpoints    : 2033                  Size    : Small
           ATK          : 167                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 1411
           Resists      : Fire 29 Poison 72 Ice 29 Lightning 29
           Drops        : 248 Rupee, Hard Shell, Mara's Body Liquid
        14.Visatula Caura (Bisatulara)
           Level        : 40                    Type    : Insect
           Hitpoints    : 2163                  Size    : Small
           ATK          : 170                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1565
           Resists      : Fire 30 Poison 76 Ice 30 Lightning 30
           Drops        : 269 Rupee, Bulpa's Shell
        15.Yata [BOSS]
           Level        : 40                    Type    : Insect
           Hitpoints    : 24040                 Size    : Small
           ATK          : 170                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 31300
           Resists      : Fire 76 Poison 76 Ice 76 Lightning 76
           Drops        : 4043 Rupee
        16.Zombie (Pishachi)
           Level        : 42                    Type    : Undead
           Hitpoints    : 2851                  Size    : Medium
           ATK          : 173                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 1727
           Resists      : Fire 41 Poison 62 Ice 62 Lightning 74
           Drops        : 292 Rupee, Mara's Leather
        17.Zombie Caura (Pichachi Kaura)
           Level        : 44                    Type    : Undead
           Hitpoints    : 2507                  Size    : Medium
           ATK          : 176                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1897
           Resists      : Fire 43 Poison 65 Ice 65 Lightning 77
           Drops        : 315 Rupee, Raker
        18.Upatti [BOSS]
           Level        : 44                    Type    : Undead
           Hitpoints    : 27860                 Size    : Medium
           ATK          : 176                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 37940
           Resists      : Fire 86 Poison 86 Ice 86 Lightning 86
           Drops        : 4725 Rupee
        14.Zombie Preta (Pichachi Preta)
           Level        : 44                    Type    : Undead
           Hitpoints    : 2596                  Size    : Large
           ATK          : 176                   Attack  : Melee
           Tendency     : Hostile, Invisible
           Prana        : 1897
           Resists      : Fire 41 Poison 62 Ice 62 Lightning 74
           Drops        : 223 Rupee, Raker
        15.Nagamudra Hima [BOSS]
           Level        : 70                    Type    : Devil
           Hitpoints    : 146130                Size    : Large
           ATK          : 600                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 14505
           Resists      : Fire 132 Poison 198 Ice 330 Lightning 132
           Drops        : 3403 Rupee

III.2. Shambala Region
 III.2.1. Shambala Plains
        1. Ulkamukha
           Level        : 21                    Type    : Devil
           Hitpoints    : 765                   Size    : Small
           ATK          : 137                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 425
           Resists      : Fire 17 Poison 19 Ice 17 Lightning 17
           Drops        : 97 Rupee, Old Fabric
        2. Ulkhamuka Caura
           Level        : 23                    Type    : Devil
           Hitpoints    : 708                   Size    : Small
           ATK          : 141                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 511
           Resists      : Fire 19 Poison 21 Ice 19 Lightning 19
           Drops        : 111 Rupee, Fabric
        3. Ulkamukha Satvan
           Level        : 25                    Type    : Devil
           Hitpoints    : 793                   Size    : Medium
           ATK          : 145                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 605
           Resists      : Fire 21 Poison 23 Ice 21 Lightning 21
           Drops        : 127 Rupee, Mara's Fresh Blood
        4. Crama [BOSS]
           Level        : 25                    Type    : Devil
           Hitpoints    : 8820                  Size    : Large
           ATK          : 145                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 12100
           Resists      : Fire 46 Poison 46 Ice 46 Lightning 46
           Drops        : 1905 Rupee
        5. Visa Cumi (Bishakrumi)
           Level        : 27                    Type    : Insect
           Hitpoints    : 1275                  Size    : Small
           ATK          : 148                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 707
           Resists      : Fire 20 Poison 75 Ice 20 Lightning 20
           Drops        : 143 Rupee, Hard Shell, Panaka, Dipa Illa, Azis
        6. Ugra Ulkamukha
           Level        : 28                    Type    : Devil
           Hitpoints    : 1135                  Size    : Small
           ATK          : 150                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 761
           Resists      : Fire 26 Poison 26 Ice 26 Lightning 26
           Drops        : 151 Rupee, Gap Fabric
        7. Ugra Ulkamukha Caura
           Level        : 30                    Type    : Devil
           Hitpoints    : 1175                  Size    : Medium
           ATK          : 154                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1050
           Resists      : Fire 28 Poison 28 Ice 28 Lightning 28
           Drops        : 169 Rupee, Tight fabric
        8. Ugra Ulkamukha Satvan
           Level        : 32                    Type    : Devil
           Hitpoints    : 1291                  Size    : Large
           ATK          : 157                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1196
           Resists      : Fire 30 Poison 90 Ice 30 Lightning 30
           Drops        : 187 Rupee, Hard Fabric
        9. Tarantula
           (see Tarantula in Mandara Dungeon Section)
        10.Zuzu (Tarantula Juju)
           Level        : 37                    Type    : Insect
           Hitpoints    : 8885                  Size    : Large
           ATK          : 165                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 6685
           Resists      : Fire 28 Poison 35 Ice 28 Lightning 28
           Drops        : 1188 Rupee, Dipa Illa, Illa
        11.Heruka
           Level        : 31                    Type    : Golem
           Hitpoints    : 1507                  Size    : Medium
           ATK          : 155                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 935
           Resists      : Fire 35 Poison 145 Ice 35 Lightning 29
           Drops        : 178 Rupee, Stone Heart
        12.Digamvara [BOSS]
           Level        : 33                    Type    : Golem
           Hitpoints    : 15010                 Size    : ??
           ATK          : 159                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 21220
           Resists      : Fire 62 Poison 62 Ice 62 Lightning 62
           Drops        : 2955 Rupee
        13.Azna Heruka
           Level        : 33                    Type    : Golem
           Hitpoints    : 1350                  Size    : Medium
           ATK          : 159                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1061
           Resists      : Fire 37 Poison 93 Ice 37 Lightning 31
           Drops        : 197 Rupee, Azna Stone Heart
        14.Ananga
           Level        : 35                    Type    : Undead
           Hitpoints    : 1440                  Size    : Medium
           ATK          : 162                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 1195
           Resists      : Fire 40 Poison 165 Ice 40 Lightning 33
           Drops        : 303 Rupee, Gem of Spirit, Trizika of Demolition
        15.Ananga Dhvanta
           Level        : 37                    Type    : Undead
           Hitpoints    : 1439                  Size    : Large
           ATK          : 165                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1337
           Resists      : Fire 42 Poison 175 Ice 42 Lightning 35
           Drops        : 332 Rupee, Gem of Curse
        16.Sari [BOSS]
           Level        : 37                    Type    : Undead
           Hitpoints    : 17770                 Size    : Small
           ATK          : 165                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 26740
           Resists      : Fire 70 Poison 70 Ice 70 Lightning 70
           Drops        : 3563 Rupee, Dipa Illa, Illa
        17.Pizac Aggana
           Level        : 39                    Type    : Devil
           Hitpoints    : 1538                  Size    : Medium
           ATK          : 168                   Attack  : Fireball
           Tendency     : Neutral
           Prana        : 1487           
           Resists      : Fire 33 Poison 37 Ice 37 Lightning 37
           Drops        : 258 Rupee, Sorcery Book
        18.Aggana Tara
           Level        : 40                    Type    : Devil
           Hitpoints    : 1682                  Size    : Medium
           ATK          : 170                   Attack  : Fireball
           Tendency     : Hostile
           Prana        : 1565           
           Resists      : Fire 34 Poison 34 Ice 34 Lightning 34
           Drops        : 269 Rupee, Sorcery Book
        19.Kaulitara
           Level        : 41                    Type    : Animal
           Hitpoints    : 2022                  Size    : Medium
           ATK          : 171                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 1645
           Resists      : Fire 39 Poison 39 Ice 39 Lightning 39
           Drops        : 280 Rupee, Tough Leather, Leather Hira of Kaulitara
        20.Dweza [BOSS]
           Level        : 41                    Type    : Animal
           Hitpoints    : 24970                 Size    : Large
           ATK          : 171                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 32900
           Resists      : Fire 78 Poison 78 Ice 78 Lightning 78
           Drops        : 4208 Rupee, Dipa Illa

 III.2.1. Shambala Dungeon
  To enter Shambala Dungeon, you have to be at least Level 40.
  III.2.1.1. Level 1
        1. Zarku
           Level        : 46                    Type    : Devil
           Hitpoints    : 3284                  Size    : Medium
           ATK          : 178                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 2490
           Resists      : Fire 45 Poison 45 Ice 45 Lightning 45
           Drops        : 464 Rupee, Charm of Hero, Panaka, Amrita
        2. Zarku Rudhira
           Level        : 48                    Type    : Devil
           Hitpoints    : 3509                  Size    : Medium
           ATK          : 181                   Attack  : Melee, HP Drain
           Tendency     : Hostile
           Prana        : 2713
           Resists      : Fire 48 Poison 48 Ice 48 Lightning 48
           Drops        : 497 Rupee, Charm of Red Hero
        3. Bumi [BOSS]
           Level        : 48                    Type    : Devil
           Hitpoints    : 31900                 Size    : Medium
           ATK          : 181                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 45220
           Resists      : Fire 96 Poison 96 Ice 96 Lightning 96
           Drops        : 5453 Rupee
        4. Ghorayogi
           Level        : 50                    Type    : Devil
           Hitpoints    : 2968                  Size    : Medium
           ATK          : 184                   Attack  : Magic Attack
           Tendency     : Neutral, Immune to Stun (?)
           Prana        : 2455
           Resists      : Fire 50 Poison 50 Ice 50 Lightning 50
           Drops        : 532 Rupee, Ancient Sorcery Book, Amrita, Panaka
        5. Arzuna [BOSS]
           Level        : 50                    Type    : Devil
           Hitpoints    : 42410                 Size    : Large
           ATK          : 184                   Attack  : Magic Attack
           Tendency     : Hostile, Summon Hostile Ghorayogi
           Prana        : 49100
           Resists      : Fire 100 Poison 100 Ice 100 Lightning 100
           Drops        : 5835 Rupee, Dipa Illa, Illa, Azis
        6. Nagamudra
           Level        : 52                    Type    : Animal
           Hitpoints    : 4517                  Size    : Large
           ATK          : 187                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 3188
           Resists      : Fire 53 Poison 53 Ice 53 Lightning 53
           Drops        : 498 Rupee, Dragon's Scale
        7. Murddi [BOSS]
           Level        : 52                    Type    : Animal
           Hitpoints    : 45170                 Size    : Small
           ATK          : 187                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 53140
           Resists      : Fire 106 Poison 106 Ice 106 Lightning 106
           Drops        : 6225 Rupee
  III.2.1.2. Level 2
        8. Kaulitara Bisa [SUMMONED?]
           Level        : ??                    Type    : Animal
           Hitpoints    : ??                    Size    : Medium
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : ??
           Drops        : xx Rupee
        9. Kaulitara Agni [SUMMONED?]
           Level        : ??                    Type    : Animal
           Hitpoints    : ??                    Size    : Medium
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : ??
           Drops        : xx Rupee
        10.Kaulitara Hima [SUMMONED?]
           Level        : ??                    Type    : Animal
           Hitpoints    : ??                    Size    : Medium
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : ??
           Drops        : xx Rupee
        11.Meghamalin [BOSS]
           Level        : 90                    Type    : Devil
           Hitpoints    : 319389                Size    : Large
           ATK          : 600                   Attack  : ??
           Tendency     : Hostile
           Prana        : 4007500
           Resists      : Fire 132 Poison 198 Ice 198 Lightning 330
           Drops        : 51825 Rupee
        12.Kaulitara Raja [BOSS]
           Level        : 70                    Type    : Animal
           Hitpoints    : 73065                 Size    : Large
           ATK          : 500                   Attack  : ??
           Tendency     : Hostile
           Prana        : 14505
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : 3403 Rupee

III.3. Jina Region
 You have to be at least Level 40 to enter Jina Region. Just go to Shambala
 Town and use the portal to your right.
 III.3.1. Jina Plains
        1. Mouse
           Level        : 45                    Type    : Animal
           Hitpoints    : 3173                  Size    : Medium
           ATK          : 177                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 2283
           Resists      : Fire 44 Poison 44 Ice 44 Lightning 44
           Drops        : 385 Rupee, Claw
        2. Mouse Boss
           Level        : 47                    Type    : Animal
           Hitpoints    : 2778                  Size    : Medium
           ATK          : 180                   Attack  : Melee, 100% ATK
           Tendency     : Hostile
           Prana        : 2492
           Resists      : Fire 47 Poison 47 Ice 47 Lightning 47
           Drops        : 414 Rupee, Hard Claw
        3. Nirpati [BOSS]
           Level        : 47                    Type    : Animal
           Hitpoints    : 30870                 Size    : Medium
           ATK          : 180                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 43340
           Resists      : Fire 71 Poison 71 Ice 71 Lightning 71
           Drops        : 5265 Rupee
        4. Ape
           Level        : 53                    Type    : Devil
           Hitpoints    : 4192                  Size    : Medium
           ATK          : 188                   Attack  : Melee, 100% ATK
           Tendency     : Hostile
           Prana        : 3313
           Resists      : Fire 55 Poison 55 Ice 55 Lightning 55
           Drops        : 505 Rupee, Skeleton Necklace
        5. Ape Boss
           Level        : 58                    Type    : Devil
           Hitpoints    : 4850                  Size    : Medium
           ATK          : ??                    Attack  : Melee, Double Slash
           Tendency     : Hostile
           Prana        : ??
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : 587 Rupee, Sonkoku's Headband, Suraka of Wild Beast
        7. Astamu [BOSS]
           Level        : 58                    Type    : Devil
           Hitpoints    : 53890                 Size    : Small
           ATK          : 194                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 66220
           Resists      : Fire 76 Poison 158 Ice 76 Lightning 76
           Drops        : 7463 Rupee
        8. Merman
           Level        : 48                    Type    : Devil
           Hitpoints    : 2807                  Size    : Small
           ATK          : 181                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 2600
           Resists      : Fire 72 Poison 48 Ice 48 Lightning 48
           Drops        : 428 Rupee, Pinna
        9. Mangriang
           Level        : 50                    Type    : Devil
           Hitpoints    : 3095                  Size    : Medium
           ATK          : 184                   Attack  : Melee, Double Slash
           Tendency     : Hostile
           Prana        : 2823
           Resists      : Fire 75 Poison 50 Ice 50 Lightning 50
           Drops        : 459 Rupee, A Poison Sting
        10.Sestaku [BOSS]
           Level        : 50                    Type    : Animal
           Hitpoints    : 42410                 Size    : Medium
           ATK          : 184                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 59500
           Resists      : Fire 150 Poison 60 Ice 60 Lightning 60
           Drops        : 5835 Rupee
        11.Tiger
           Level        : 54                    Type    : Animal
           Hitpoints    : 3696                  Size    : Medium
           ATK          : 189                   Attack  : Melee, Continous DMG
           Tendency     : Neutral
           Prana        : 3297
           Resists      : Fire 56 Poison 56 Ice 56 Lightning 56
           Drops        : 520 Rupee, Tiger's Leather
        12.White Tiger
           Level        : 56                    Type    : Animal
           Hitpoints    : 3207                  Size    : Large
           ATK          : 192                   Attack  : Melee, 100% ATK
           Tendency     : Hostile
           Prana        : 3548
           Resists      : Fire 60 Poison 60 Ice 60 Lightning 60
           Drops        : 553 Rupee, White Tiger's Leather
        13.Vatur [BOSS]
           Level        : 58                    Type    : Animal
           Hitpoints    : 50910                 Size    : Small
           ATK          : 192                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 66220
           Resists      : Fire 90 Poison 90 Ice 90 Lightning 120
           Drops        : 7035 Rupee
        14.Jina Laborman
           Level        : 50                    Type    : Devil
           Hitpoints    : 5691                  Size    : Large
           ATK          : 185                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 3066
           Resists      : Fire 42 Poison 52 Ice 78 Lightning 52
           Drops        : 474 Rupee, Cranium
        15.Jina Laborman Boss
           Level        : 55                    Type    : Devil
           Hitpoints    : 5440                  Size    : Large
           ATK          : 190                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 3570
           Resists      : Fire 46 Poison 58 Ice 87 Lightning 58
           Drops        : 537 Rupee, Jaw Bone, Utara Panaka/Amrita
        16.Vidyama [BOSS]
           Level        : 55                    Type    : Devil
           Hitpoints    : 49450                 Size    : Large
           ATK          : 190                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 59500
           Resists      : Fire 70 Poison 70 Ice 174 Lightning 70
           Drops        : 6833 Rupee, Claw
        17.Lady Ghost (Virgin Ghost)
           Level        : 60                    Type    : Undead
           Hitpoints    : 5584                  Size    : Large
           ATK          : 197                   Attack  : Melee, Poison Splash
           Tendency     : Hostile
           Prana        : 4963
           Resists      : Fire 53 Poison 66 Ice 66 Lightning 66
           Drops        : 621 Rupee, Head Decoration
 III.3.2. Pamir Plateau
  To get to Pamir Plateau, go to Border Area and to the Boat Dock. There you
  will find a portal to go to Pamir.
        1. Cow
           Level        : 50                    Type    : Animal
           Hitpoints    : 5513                  Size    : Medium
           ATK          : 184                   Attack  : Melee, Stun
           Tendency     : Neutral
           Prana        : 3683
           Resists      : Fire 25 Poison 30 Ice 30 Lightning 30
           Drops        : 459 Rupee, Oxhorn
        2. Bull
           Level        : 52                    Type    : Animal
           Hitpoints    : 5872                  Size    : Medium
           ATK          : 187                   Attack  : Melee, Stun
           Tendency     : Hostile
           Prana        : 3900
           Resists      : Fire 27 Poison 32 Ice 32 Lightning 32
           Drops        : 489 Rupee, Big Oxhorn
        3. Tiaputa [BOSS]
           Level        : 52                    Type    : Animal
           Hitpoints    : 45170                 Size    : Large
           ATK          : 187                   Attack  : Melee, Stun
           Tendency     : Hostile
           Prana        : 61700
           Resists      : Fire 53 Poison 53 Ice 53 Lightning 53
           Drops        : 6225 Rupee
        4. Monk Ghost
           Level        : 58                    Type    : Undead
           Hitpoints    : 4850                  Size    : Medium
           ATK          : 194                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 4635
           Resists      : Fire 63 Poison 63 Ice 63 Lightning 63
           Drops        : 587 Rupee, Hand of Stained Blood
        5. Lady Ghost
           (see Lady Ghost in Jina Plains section)
        6. Puriyo [BOSS]
           Level        : 60                    Type    : Undead
           Hitpoints    : 69800                 Size    : Large
           ATK          : 197                   Attack  : Melee, Poison Splash
           Tendency     : Hostile
           Prana        : 80740
           Resists      : Fire 132 Poison 132 Ice 132 Lightning 132
           Drops        : 7890 Rupee, Azis, Illa
        7. Lizard
           Level        : 54                    Type    : Animal
           Hitpoints    : 3696                  Size    : Large
           ATK          : 189                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 4301
           Resists      : Fire 56 Poison 56 Ice 56 Lightning 56
           Drops        : 520 Rupee, Lizard's Tail
        8. Lizard Boss
           Level        : 56                    Type    : Animal
           Hitpoints    : 3920                  Size    : Large
           ATK          : 192                   Attack  : Melee, Slow
           Tendency     : Neutral
           Prana        : 4628
           Resists      : Fire 60 Poison 60 Ice 60 Lightning 60
           Drops        : 553 Rupee, Lizard's Rough Tail
        9. Purtika [BOSS]
           Level        : 58                    Type    : Animal
           Hitpoints    : 50910                 Size    : Large
           ATK          : 192                   Attack  : Melee, Slow
           Tendency     : Hostile
           Prana        : 61700
           Resists      : Fire 90 Poison 90 Ice 90 Lightning 90
           Drops        : 7035 Rupee
        10.Bat
           Level        : 66                    Type    : Devil
           Hitpoints    : 8077                  Size    : Large
           ATK          : 204                   Attack  : Melee, Double Slash
           Tendency     : Hostile
           Prana        : 6013
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 727 Rupee, Bat's Wing
        11.Bat Boss
           Level        : 68                    Type    : Devil
           Hitpoints    : 11474                 Size    : Large
           ATK          : 206                   Attack  : Melee, Lightning Area
           Tendency     : Hostile
           Prana        : 6385
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 765 Rupee, Bat's Sleek Wing
        12.Shumitrama [BOSS]
           Level        : 58                    Type    : Devil
           Hitpoints    : 127490                Size    : Small
           ATK          : 206                   Attack  : Melee, ??
           Tendency     : Hostile
           Prana        : 138875
           Resists      : Fire 132 Poison 132 Ice 132 Lightning 132
           Drops        : 9720 Rupee, Illa, Azis, Musara
        13.Balastha Dhrbika
           Level        : 62                    Type    : Devil
           Hitpoints    : 4914                  Size    : Medium
           ATK          : 199                   Attack  : Melee, Fire Area
           Tendency     : Hostile
           Prana        : 5302
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 655 Rupee, Dark Red Horn
        14.Balastha Tundela
           Level        : 64                    Type    : Devil
           Hitpoints    : 5729                  Size    : Medium
           ATK          : 202                   Attack  : Melee, Double Slash
           Tendency     : Hostile
           Prana        : 5652
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 542 Rupee, Mara's Horn of Curse, Spara Amrita/Panaka
        15.Nuzagama [BOSS]
           Level        : 64                    Type    : Devil
           Hitpoints    : 95490                 Size    : Medium
           ATK          : 202                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 80740
           Resists      : Fire 99 Poison 99 Ice 99 Lightning 99
           Drops        : 8790 Rupee

III.4. Kruma Region
 Or called The God's Land, free PK-ing area. Other than opposing players, there
 are monsters too that you can kill for prana. If you're killed by other
 players, you lost some trizen points, but if monsters kill you, you lost 5%
 prana like in the other maps.
 III.4.1. Kruma Area
        1. Wolf
           Level        : 45                    Type    : Devil
           Hitpoints    : 5770                  Size    : Medium
           ATK          : 177                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 3970
           Resists      : Fire 44 Poison 44 Ice 66 Lightning 44
           Drops        : 1962 Rupee
        2. Wolf Boss
           Level        : 50                    Type    : Devil
           Hitpoints    : 8482                  Size    : Medium
           ATK          : 184                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 4910
           Drops        : 2334 Rupee, Jaw Bone, Utara Panaka
        3. Fish Ghost
           Level        : 45                    Type    : Undead
           Hitpoints    : 5770                  Size    : Small
           ATK          : 177                   Attack  : Melee
           Tendency     : Neutral
           Prana        : 3970
           Resists      : Fire 66 Poison 44 Ice 44 Lightning 44
           Drops        : 1962 Rupee
        4. Shark Ghost
           Level        : 50                    Type    : Undead
           Hitpoints    : 8482                  Size    : Medium
           ATK          : 184                   Attack  : Melee, Double Slash
           Tendency     : Neutral
           Prana        : 4910
           Resists      : Fire 75 Poison 50 Ice 50 Lightning 50
           Drops        : 2334 Rupee, A Poison Sting
        5. Giant
           Level        : 55                    Type    : Golem
           Hitpoints    : 12362                 Size    : Large
           ATK          : 190                    Attack  : Melee
           Tendency     : Neutral
           Prana        : 8925
           Resists      : Fire 58 Poison 174 Ice 87 Lightning 87
           Drops        : 2733 Rupee
        6. Scout
           Level        : ??                    Type    : ??
           Hitpoints    : 5000                  Size    : Medium
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile against opposing Gods
           Prana        : ??
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : xx Rupee
        7. Ashi Avara
           Level        : ??                    Type    : ??
           Hitpoints    : 72479                 Size    : Medium
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile against opposing Gods
           Prana        : ??
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : xx Rupee
        8. Kapa Avara
           Level        : ??                    Type    : ??
           Hitpoints    : 72479                 Size    : Medium
           ATK          : ??                    Attack  : Range
           Tendency     : Hostile against opposing Gods
           Prana        : ??
           Resists      : Fire ?? Poison ?? Ice ?? Lightning ??
           Drops        : xx Rupee

 III.4.2. Chaturranga
 To get here, your God has to own 5 Kala-Core (seize opposing God's Kala-Core
 inside their fortresses). When you enter Kruma, go to your right and you'll
 find a portal to Chaturranga.
        1. Tortoise
           Level        : 72                    Type    : Devil
           Hitpoints    : 50,001                Size    : Large
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 20468
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 9911 Rupee, Surapa, Azis
        2. Tortoise Silver
           Level        : 74                    Type    : Devil
           Hitpoints    : 56766                 Size    : Large
           ATK          : >500                  Attack  : Melee
           Tendency     : Hostile
           Prana        : 21628
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 10376 Rupee, Surapa, Azis
        3. Tortoise Gold
           Level        : 76                    Type    : Devil
           Hitpoints    : 64170                 Size    : Large
           ATK          : >500                  Attack  : Melee
           Tendency     : Hostile
           Prana        : 22820
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 10849 Rupee, Surapa, Azis
        4. Infantry
           Level        : 78                    Type    : Devil
           Hitpoints    : 240830                Size    : Large
           ATK          : >500                  Attack  : Melee, Area Attack
           Tendency     : Hostile
           Prana        : 30055
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 12233 Rupee, Surapa, Azis
        5. Savage
           Level        : 72                    Type    : Devil
           Hitpoints    : 50001                 Size    : Large
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 20468
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66           
           Drops        : 9911 Rupee
        6. Millitary Band
           Level        : 78                    Type    : Devil
           Hitpoints    : 84291                 Size    : Large
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 15028
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 66
           Drops        : 11335 Rupee
        7. Elephant
           Level        : 84                    Type    : Animal
           Hitpoints    : 336250                Size    : Large
           ATK          : ??                    Attack  : Melee
           Tendency     : Hostile
           Prana        : 34885
           Resists      : Fire 66 Poison 132 Ice 66 Lightning 66
           Drops        : 13845 Rupee
        8. Cavalry
           Level        : 80                    Type    : Devil
           Hitpoints    : 270110                Size    : Large
           ATK          : 400                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 31625
           Resists      : Fire 66 Poison 66 Ice 66 Lightning 132
           Drops        : 12758 Rupee
        9. Tanker
           Level        : 78                    Type    : Devil
           Hitpoints    : 301880                Size    : Large
           ATK          : 500                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 33235
           Resists      : Fire 132 Poison 66 Ice 66 Lightning 66
           Drops        : 13298 Rupee
        10.Black Turtle
           Level        : 85                    Type    : Animal
           Hitpoints    : 354460                Size    : Large
           ATK          : 400                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 35725
           Resists      : Fire 66 Poison 66 Ice 132 Lightning 66
           Drops        : 14123 Rupee
        11.Raphu
           Level        : 90                    Type    : Devil
           Hitpoints    : 1200000               Size    : Large
           ATK          : 600                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 4007500
           Resists      : Fire 198 Poison 198 Ice 198 Lightning 198
           Drops        : 10365 Rupee, Crystal
        12.Raphu Troop
           Level        : 90                    Type    : Devil
           Hitpoints    : 600000                Size    : Large
           ATK          : 600                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 48090
           Resists      : Fire 198 Poison 198 Ice 198 Lightning 198
           Drops        : 0 Rupee, Crystal

III.5. Exile Region
Access Exile Region from portal in Pamir Plateau, or use Jiba Pustika.
        1. Oldfox
           Level        : 72                    Type    : Animal
           Hitpoints    : 30001                 Size    : Small
           ATK          : 211                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 15,351
           Resists      : Fire 66 Poison 66 Ice 79 Lightning 59
           Drops        : 841 Rupee, Fox's Tail
        2. Nayavasan [BOSS]
           Level        : 72                    Type    : Animal
           Hitpoints    : 250005                Size    : Small
           ATK          : 211                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 142625
           Resists      : Fire 66 Poison 66 Ice 79 Lightning 59
           Drops        : 14260 Rupee
        3. Bull Boss
           Level        : 70                    Type    : Animal
           Hitpoints    : 29226                 Size    : Medium
           ATK          : 208                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 14505
           Resists      : Fire 56 Poison 46 Ice 53 Lightning 46
           Drops        : 803 Rupee
        4. Bull King
           Level        : 75                    Type    : Animal
           Hitpoints    : 40258                 Size    : Medium
           ATK          : 214                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 16665
           Resists      : Fire 53 Poison 46 Ice 53 Lightning 46
           Drops        : 901 Rupee
        5. Samuyata [BOSS]
           Level        : 75                    Type    : Animal
           Hitpoints    : 301935                Size    : Large
           ATK          : 214                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 138875
           Resists      : Fire 53 Poison 46 Ice 53 Lightning 46
           Drops        : 15270 Rupee
        6. Flower
           Level        : 74                    Type    : Plant
           Hitpoints    : 28383                 Size    : Medium
           ATK          : 211                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 16221
           Resists      : Fire 79 Poison 132 Ice 132 Lightning 132
           Drops        : 881 Rupee
        7. Tree
           Level        : 76                    Type    : Plant
           Hitpoints    : 38502                 Size    : Large
           ATK          : 177                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 17115
           Resists      : Fire 46 Poison 99 Ice 99 Lightning 66
           Drops        : 921 Rupee
        8. Sukam [BOSS]
           Level        : 76                    Type    : Plant
           Hitpoints    : 30001                 Size    : Large
           ATK          : 215                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 142625
           Resists      : Fire 66 Poison 99 Ice 99 Lightning 99
           Drops        : 15610 Rupee
        9. Smelly Ghost
           Level        : 78                    Type    : Devil
           Hitpoints    : 48166                 Size    : Large
           ATK          : 217                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 18033
           Resists      : Fire 66 Poison 132 Ice 53 Lightning 99
           Drops        : 962 Rupee
        10.Hell Soldier
           Level        : 80                    Type    : Devil
           Hitpoints    : 54022                 Size    : Medium
           ATK          : 219                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 18975
           Resists      : Fire 53 Poison 99 Ice 119 Lightning 86
           Drops        : 1004 Rupee
        11.Gatva [BOSS]
           Level        : 80                    Type    : Devil
           Hitpoints    : 405165                Size    : Medium
           ATK          : 219                   Attack  : Melee
           Tendency     : Hostile
           Prana        : 158125
           Resists      : Fire 66 Poison 99 Ice 119 Lightning 86
           Drops        : 17010 Rupee
 
/==============================================================================
Section IV : Quests Guide
 Tantra Online has some quests for means of leveling or getting special items,
 or to proceed to the 2nd class. Do quests in order unless written otherwise.

 Level 1 : Beginner's Quest (Mandara Town)
      ~ Small Horn
        Talk to Vartan and he'll ask you to bring him 3 Small Horn. Kill some
        Vasabhums outside Mandara Town and return with the needed items.
        Reward: 10 Dahara Amrita
                200 Rupee
                Chori Gloves
      ~ Leveling
        Talk to Apvas and he'll tell you to raise your level. Go out of town
        and kill some monsters until you level up, then return to Apvas.
        Reward: 50 Prana
                Chori Boots
                10 Dahara Amrita
      ~ Equip Repair
        Talk to Buvan, he'll give you Buvan's Small Kalkan. Go talk to Kirika
        and have her repair the shield (cost 100 Rupee). Then return to Buvan.
        Reward: Headband
                10 Dahara Amrita
      ~ Ceremony Items
        Talk to Kirika, she'll ask you to bring 3 Low-quality Horn to Vananta.
        Reward: 100 prana
                10 Dahara Amrita
        Go back to Kirika to complete the quest.
        Reward: 500 Rupee
                Chori Pants
      ~ Fight with Party
        Talk to Apvas, he'll send you to kill 10 Mlecchas with party.
        You don't actually need party for this. Just talk to him, go kill the
        needed Mlecchas, and return to him.
        Reward: 200 Prana
                500 Rupee
                10 Dahara Amrita
                Chori Armor

 Level 8:
      ~ Mandara Child
        Talk to Anjani. Then talk to Vartan. Then talk to Buvan. He'll ask you
        to find his missing items by killing Mlecchas Caura. Kill them until
        you get the requested item.
        Reward: 2,000 Rupee
                Tribe item ("of the Ground" weapon)
      ~ Vartan's Test
        Talk to Vartan, he'll ask you to bring him 5 High Horns. Kill some
        Vrcadara to get them, and return to Vartan. Then he'll ask you to
        bring him 5 Medicines High Horn from SaraaVrca.
        Reward: 2,000 Rupee
                Vartan's Strong Sword
        Talk to Apvas to complete the quest.
      ~ War News
        Apvas will tell you to deliver messages to Badru in Sporvada and
        Kananta in Convention Temple.
        Reward: 2,000 Prana
                20 Dahara Amrita
      ~ Mlecchas Karmana
        Talk to Buvan, he'll ask you to find Ruined item of Buvan by killing
        Mlecchas Karmana.
        Reward: 1 Illa
                Leather Sack
                3,000 Rupee
      ~ The Lost Boy
        Bring Leather Sack from Mlecchas Karmana quest and find a boy in
        Tomb of Avatara. Then bring him to Apvas.
        Reward: 3,000 Prana
                1 Illa

 Level 10:
      ~ Change Class
        Talk to Apvas and choose change class.
        Reward: Class Weapon
                - Satvan gets Satvan's Hand Axe.
                - Duvanta gets Duvanta's Dagger.
                - Nirvana gets Nirvana's Glove.
                - Mantrika gets Mantrika's Staff.

 Level 15:
      ~ Tribe Quest
        According to your tribe, you'll talk to different people and get
        different quests.
        Naga/Kimnara   : talk to Apvas and he'll ask 10 Big Fangs from Aprah
                         Varaha Raja
        Ashura/Rakshasa: talk to Buvan
        Yaksa/Gandarva : talk to Ashuri
        Deva/Garuda    : talk to Kirika
        Reward: 5,000 Prana
                5,000 Rupee
                Acchada Armor of Protection
      ~ Training Task
        Talk to Apvas, he'll ask you to kill 10 Boa.
        Then he'll ask you to collect 10 Mara's Blood from Serbinda.
        Reward: 7,000 Prana
                7,000 Rupee
                2 Anahata
      ~ Legend of Lost Mara's Hand
        Talk to Karan, he'll ask you to bring him 10 Mara's Black Blood from
        Serbinda Satvan.
        Reward: 2 chakra upgrade items
                10,000 Rupee
                8,000 Prana

 Level 20:
      ~ Guarding Shambala Town
        Talk to Amar in Shambala Ruin. He'll order you to kill 30 Ulkamukha.
        After that, he'll order you to kill 15 Ulkamukha Caura.
        Reward: 30,000 Rupee
                20,000 Prana
                20 Panaka
      ~ Amar's Message
        Talk Amar, and he'll ask you to deliver his message to his brother
        Apvas in Mandara. Go to Apvas, then he will tell you to pick Apvas'
        Blanket for his brother in Kirika. Then go back to Amar.
        Reward: Chavi God of Force
                20,000 Prana
                50,000 Rupee
      ~ Mahomet's Letter
        Talk to Mahomet in Shambala Ruin. He'll ask you to deliver his message
        to Anjali in Mandara.
        Reward: 10,197 Prana
        Then head back to Shambala and talk to Mahomet.
        Reward: 20,000 Prana
                30,000 Rupee
                Bracelet God of Force.

 Level 25:
      ~ Chaos Town of Ruins and A'Nu Legend
        Talk to Amar the Brave, and he'll ask you to kill 30 Heruka in the
        Town of Ruins area.
        Reward: 30,000 Rupee
                20,000 Prana
                1 Azis

 Level 30:
      ~ Vartan's Strong Sword
        Bring Vartan's Strong Sword to Bivban. He'll then ask you to find
        Ancient Sword, so go kill some Ananga until you get the needed item.
        Return to Bivban. He'll give you a message and you must go to Vartan
        in Mandara. Return to Bivban again.
        Reward: Azis
                20 Spara Panaka
                100,000 Rupee
                100,000 Prana
 
 Level 35:
      ~ Tailor Saranu
        Talk to Saranu in A'Nu Town. She'll ask you to deliver her clothing to
        Kirika, but first she'll ask you to collect 10 Tough Leather from
        Kaulitara. Give them to Saranu, then bring her Sharanu's Leather Cloth
        and Sharanu's Message to Kirika. Kirika will give you Kirika's Message
        and an imperfect Kirika's Rucaka. Then head back to Saranu.
        Reward: 100,000 Prana
                50,000 Rupee
                Saranu's tribe headbands
                - Naga/Kimnara gets Saranu's Zipra
                - Ashura/Rakshasa gets Saranu's Ziromani
                - Yaksa/Gandarva gets Saranu's Lothana
                - Deva/Garuda gets Saranu's Darbi
      ~ Reviving Kirika's Rucaka
        Bring the imperfect Kirika's Rucaka to Nara. He'll ask you to bring him
        10 Sorcery Book from Pizac Aggana/Aggana Tara and 10,000 Rupee.
        Reward: 50,000 Rupee
                Revived Kirika's Rucaka

      ~ Phalaka of Life
        Talk to Bivban. He'll ask you to get a Phalaka from Saranu, so talk to
        Saranu. She'll ask you to bring 5 Azna Stone Heart from Azna Heruka.
        Go collect them and return to her. She'll give you Unfinished Phalaka
        of Life.        
        Reward: 50,000 Prana
        Bring the shield to Bivban. He'll ask you to deliver it to Karan in
        Mandara Town. Karan will ask 10 bottles of Panaka to do his part.
        Reward: 50,000 Prana
        Bring the shield back to Bivban. Now he'll ask you to bring him 1 Jewel
        of Life and 10 Tough Leather to finalize the shield.
        Reward: Phalaka of Life
                50,000 Prana

 Level 40:
      ~ Giant Statue Legend and Test
        Talk to Saranu in A'Nu Town. She'll give you Saranu's Prediction and
        ask you to find person who can read it. Go to Mandara and show the item
        to Karan the potion seller. He'll give you Karan's Historical Book.
        Reward: 100,000 Prana
                30,000 Rupee
        Go back to A'Nu and give the book to Saranu.
        Reward: 100,000 Prana
                30,000 Rupee
        Talk to Nara. He'll ask you to get Voucher of King from Zarku in
        Shambala Dungeon. Kill Zarku until you get the item, then return to
        Nara. He'll give you the unfinished Ring of Hero.
        Reward: 100,000 Prana
                50,000 Rupee
        Talk to Bivban. He'll ask you to bring him Spirit Stone from Zarku
        Rudhira to perform his part of the Ring of Hero.
        Reward: 100,000 Prana
                50,000 Rupee
        Talk to Saranu. She'll ask you to get Tears of the Dead (Lion's Tear)
        from Ghorayogi in Shambala Dungeon.
        Reward: 100,000 Prana
                50,000 Rupee
        Talk to Amar in Shambala Town. He'll order you to find Light Dragon's
        Scale from Nagamudra in Shambala Dungeon.
        Reward: Ring of Hero (Kundalin of Hero)

 Level 45:
      ~ 2nd Class Change
        Upgrading into the 2nd class needs you to run some quests from Zangzu
        in Jina Town. You'll be given three quests; Ordeal of Wisdom, Ordeal of
        Justice, and depends on which type your character will be, the third
        Ordeal will be different.
        Satya, Karya, Vidya, and Samabat will get Ordeal of Preserverance.
        Banar, Druka, Nakayuda, and Abikara will get Ordeal of Destruction.
         Ordeal of Wisdom:
          Talk to Zongkui in Jina Town, he'll ask you to talk to Moriya in 
          A'Nu Town. Go to A'Nu Town and talk to Moriya, and she'll give you
          20 questions that you must answer. The answers are as follows:
            1. Vartan                   11. 44%
            2. 10                       12. Shambala
            3. Indra                    13. Perang 8 raja
            4. Nagamudra Hima           14. 15 jenis
            5. 5050                     15. Haimayuga
            6. Apvas                    16. Vananta
            7. Exile Region             17. 6 jenis
            8. 1432                     18. Istana 8 raja
            9. Ananga Dhevata           19. Chaturanga
            10. Amrita                  20. 1/126
          If you give wrong answer, she'll order you to kill 20 Ananga before
          you can take another shot.
          After completing the questions, go back to Zongkui and he'll give you
          Paper Piece as a proof that you've completed Ordeal of Wisdom.

         Ordeal of Justice:
          Talk to Huang Dao Pao in Jina Town, he'll ask you to get rid of the
          greedy creature in Duel Arena in Mandara Region. Form a party and go
          inside Duel Arena and kill the Libertine.
          IMPORTANT!! You have to kill Libertine AS PARTY, otherwise you will
          never get the needed item.
          After you get the item, return to Huang Dao Pao and he will give you
          Friend's Name Cloth as proof that you've completed Ordeal of Justice.

         Ordeal of Preserverance:
          Talk to Ouyez, he'll ask you to collect four items: Moon Oxhorn from
          Bull, Strap Leather from White Tiger, Bow String Tendon from Lizard
          Boss, and Glue Cell from Mangriang. Kill those monsters until you get
          the needed items, then head back to Ouyez. He'll then ask you to go
          to Saranu in A'Nu Town. Talk to her, and she'll ask you to collect
          15 Hard Fabrics. Give her the fabrics, she will give you the String,
          then return to Ouyez and he will give you Blood Cloth as proof that
          you've completed Ordeal or Preserverance.

         Ordeal of Justice:
          Talk to Iddung Dashu, he'll tell you to see Amar in Shambala Ruin.
          Amar will challenge you to proof your strength by killing members of
          opposing Gods. Go to Kruma and find Scout from the other two Gods
          (example, if you're Vidha then find Sethi Scout and Batara Scout).
          Scouts are located in Fortress area (you can find all Scouts in your
          own Fortress). Kill them and get their symbols. Return to Amar, then
          to Iddung Dashu and he'll give you an item as proof that you have
          completed Ordeal of Destruction.
        After completing all the Ordeals, go back to Zangzu, and he'll change
        you into the 2nd class.
        Reward: no reward.
        
 Level 45:
      ~ Entering Jina
        Talk to Zangzu, he'll tell you about disturbance in Jina. Then talk to
        Iddung Dasshu, and he'll ask you to kill 28 Mouse. Return to Iddung
        Dashhu after killing the requested Mouses.
        Reward: 60 Utara Panaka
                50,000 Rupee
                200,000 Prana
        Kill Mouse Bosses until you get Operation Order. Then go back to Iddung
        Dasshu. He'll ask you to give the Oeration Order to Zangzu.
        Reward: 100,000 Rupee
                200,000 Prana
        After reading your Operation Order, Zangzu will give you Confirmed
        Operation Order. Give it to Huang Dao Pao, he'll ask you to find 
        Merchant Proof from Mouse Boss.
        Reward: 40 Stronger Iron
                40 Feather
                50,000 Rupee
                200,000 Prana

 Level 47:
      ~ Jina Problem
        Talk to Zangzu, then to Huang Dao Pao. He'll ask you to collect 20
        Poison Sting from Mangriang and 20 Sorcery Book from Pizac.
        Reward: 50,000 Rupee
                200,000 Prana
        Huang Dao Pao failed for whatever he tried to do, and then he'll ask to
        collect more 30 Poison Sting and 30 Sorcery Book.
        Reward: 75,000 Rupee
                300,000 Prana
        Huang Dao Pao will then send you to see Bava in Shambala Town (the one
        standing near the portal to Jina). After that, talk to Huang Dao Pao
        again. Then talk to Lu Bu Wei, he'll ask you to collect 20 Cranium from
        Jina Laborman. After you get those, return to him and receive Flammable
        Material. Give it to Bava.
        Reward: 200,000 Prana
        Find Left Eye from Ape, then show it to Bava. Then bring it to Nara in
        A'Nu.
        Reward: 100,000 Prana
                Yong Ja Bracelet
      ~ Millitary Earring
        Talk to Lu Bu Wei. Then talk to Ouyez. He'll order you to kill 10
        Jina Laborman in Tower of Silence. Talk to him again to get the reward.
        Reward: 50,000 Rupee
                200,000 Prana
        He'll order you to kill 15 Jina Laborman Boss in Tower of Silence.
        Reward: 75,000 Rupee
                300,000 Prana
        Talk to Bava, he'll order you to get Tiger's Head from killing Tiger
        or White Tiger (I got it from Tiger). Take it to Ouyez.
        Reward: 200,000 Prana
                Millitary Earring (Fighter's Earring)
                
 Level 51:
      ~ Quest of Courage
        Talk to Bava in Shambala. Then talk to Zangzu in Jina. Then talk to Lu
        Bu Wei, he'll ask for 20 Jaw Bone from Jina Laborman Boss and 15 Head
        Decoration from Lady Ghost. He'll then give you an item for Saranu.
        Reward: 100,000 Rupee
                300,000 Prana
        Bring the item to Saranu in A'nu. Then head back to Zangzu, then talk
        to Zongkui.
        Reward: 20 Utara Panaka
                20 Amulet of Anuvava
                1 Surapa
                1 Jiba Pustika

 Level 53:
      ~ Yong Ja Earring
        Talk to Zongkui. Then talk to Bivban and he'll ask for 20 Oxhorn from
        Cows in Pamir.
        Reward: 50,000 Rupee
                200,000 Prana
        Then he will (why won't they ask it all at once -__-;) ask for 20 Big
        Oxhorn from Bulls in Pamir.
        Reward: 75,000 Rupee
                240,000 Prana
        Talk to Iddung Dashu in Jina, he'll ask you to kill 30 Monk Ghosts in
        Pamir.
        Reward: 240,000 Prana
        Talk to Lu Bu Wei in Jina. He'll ask for 20 Sorcery Books from Agganas
        and 10 Hand of Stained Blood from Monk Ghosts.
        Reward: 300,000 Prana
        Lu Bu Wei will give you an item afterwards. Go to Saranu in A'Nu. She
        will ask you to find Symbol of Different Dimension from Lady Ghost in
        Pamir. Talk to her again, and she will ask you to talk to Iddung
        Dashu.
        Reward: Yong Ja Earring
                300,000 Prana


/==============================================================================
Section V  : Tips
1. Increase chance to successfully create Azis *or better stone*
   Well this isn't actually a sure thing, but it seldom failed in my experience
   doing it. But don't blame me if you lost your precious illas >:)
   NOTE: IT'S NOT GUARANTEED! Try it at your own risk!
   Here's how to do it:
     Say you want to create Azis from Illa. Bring the needed Illa to the NPC
     in Jina, but instead of choosing create 1 Azis from 2 Illa, choose create
     1 Illa from 5 Dipa Illa. Since you're not carrying Dipa Illa, it will say
     that you don't have the needed item. Keep clicking on it until about 15
     times or so (the more the better) so your message window will be flooded
     by failed attempt, then choose the correct option. Don! You get your Azis.
     The idea is to falsely choose the combining option until many times, then
     choose the right one after that.

2. Increase chance of upgrade
   Unfortunately, chances are still chances and mostly they suck when it comes
   to upgrading. So, better save up some money to buy upgraded equipments from
   other players rather than stress yourself trying to upgrade yours. =P
   
   

/==============================================================================
Section VI : Frequently Asked and Answers

Q: How to use my character's skills?
A: To use skills, you have to place it in the shortcut box and then press the
   matching number. (i.e, press 1 for Cure HP if you place Cure HP in slot
   number 1 in the shortcut box)

Q: Why can't I pick up items?
A: The items belong to someone else. Even though you kill a monster, sometimes
   someone else had attacked the monster before you (and died or fled in the
   process) and the drops are considered his/hers. Just wait for a few seconds
   and you'll be able to pick it up.

Q: I got hit by Avara Kara's SLOW skill!! What to do?!
A: Either you wait for some minutes, or just quit and re-select your character.

Q: Can I kill Avara Kara?
A: Go ahead and try. It gives 0 Prana and no drops, by the way. But it could be
   fun. My bow Ashura friend with a help of one support Yaksa can kill it in
   less than 2 minutes.

/==============================================================================
Section X  : Credits and Thanks Note

 Credits:
  Tantra Online is @ Hanbitsoft                  (http://www.tantra-online.com)
  Indonesian Server is @ PlayOn Interactive      (http://www.playon.co.id)

 Credits for infos (in order of date):
  - Ladya (PlayOn forum) for 2nd Class Quest info.
  - c00lpad (PlayOn forum) for his Dagger Ashura build.
  - Chava of ~MARIONETTE~ for some rare infos.
  - Nico Valentino for some Bosses' name.

 Special thanks to:
  1. Setan-Pamungkas, for hooking me up with this game on the first place (and
     for your free +6 war-gloves /gg)
  2. ~MARIONETTE~ aswiram for all the BRA fun /heh, and all the infos and
     equipments you've shared :D

/============================================================ end of file /no1