Otoboku: Maidens Are Falling For Me A.k.a Otome wa Boku ni Koishiteru Copyright 2005 by Caramel Box and MangaGamer Guide by Gary Kennedy sgtgaz666 at fsmail dot net 08/12/2012 Version 1.00 Disclaimer; Otoboku: Maidens Are Falling For Me is an Adult H-game (or bishoujo game), meaning it has sex scenes contained within. This means this game and other like it are ment for those 18 and above. If you aren't 18 this means you should close the page and walk away now. Content i. Game Introduction ii. Characters iii. Walkthrough iv. Version History v. Copyright Information i. Game Introduction There was a break in the usual summer rain. Narrow beams of sunlight kissed the stone walkway through the line of cherry trees. It had rained the night before, and the dew still sparkled on the leaves, which now glistened like emeralds in the breeze. Footsteps and cheerful feminine voices echoed down the short cherry tree-lined lane leading to the school building. Such a beautiful, refreshing day. "But... what the heck am I doing here?!" One day, the heir to the prosperous Kaburagi Corporation, a soft-spoken yet cultured young man, received a visit from his family lawyer. He came to pass on the final wish of the boy's late grandfather: that he attend an all-girls school! With his childhood friend Mariya - a talented fashionista - to help him with the "transition," Mizuho enrolls in his new school. It's not long before a series of strange misunderstandings leads to him being elected the school's Elder Sister, the idol of the entire student body! It's one wild event after another at this all-girls charm school! Can Mizuho make it through the year with his identity, and his dignity intact? ii. Characters i. Miyanokouji Mizuho The protagonist of our story, Mizuho has very feminine features and a soft-spoken, weak-willed demeanor. Born into old money, he is well-educated in manners and the traditional arts, including self-defense. His beauty and refinement lead to his quickly becoming elected the school's "Onee-sama"... an honor which, as a man, he is not terribly happy to receive. ii. Juujou Shion Shion is a refined young woman from an aristocratic household, and one of Mizuho's classmates. She seems to hold no pretensions about her family background, and while she can seem detached and mysterious at times, she can also be shockingly forward, with a bit of a mean streak. Her unflappable demeanor makes her a great help to Mizuho in times of great stress. iii. Mikado Mariya Mizuho's friend since childhood, Mariya has never missed a chance to dress Mizuho as a girl. When she learns about his grandfather's will, she is the driving force behind the plan to get him successfully integrated at Seio. Stubborn, silly, and capricious, Mariya's main calling is the track team... when she's not dragging Mizuho into one zany scheme after another. While her actions may seem impulsive and random, she actually knows Mizuho very well, and truly has his best interests at heart. iv. Suouin Kana Kana is a petite, introverted underclassman who lives in Mizuho's dorm. She loves books, theater, and movies, and joins the drama club despite suffering from severe stage fright. She has developed an extremely ingratiating personality due to insecurity about being wanted by others. When Mizuho moves into the dorm, Kana is happy to wait on "her," thinking of Mizuho as her "big sister." She has a curious speech pattern and always wears an oversized ribbon in her hair. v. Kamioka Yukari The cheerful, optimistic Yukari is Mariya's junior in the track club, and lives in the dorm as an underclassman. She comes from a middle-class family out in the country, and while she admires the elegance of the students at Seio, she also feels a sense of alienation. Even so, she shows traces deep down, for great potential in many of the feminine arts. vi. Itsukushima Takako An upper-crust society girl, Takako serves as student council president. She ends up playing antagonist to Mizuho after behind overshadowed by the latter's arrival. Certain circumstances within her family have given her a hatred of men, and this may subconsciously lead to some of her resentment towards him. She also has a bit of a persecution complex, which occasionally slides into self-loathing. She and Mariya have shared a bitter, complicated rivalry since they were young children. vii. Takashima Ichiko Ichiko is a cute girl with an energetic personality that sometimes descends into mania. Overly imaginative and impulsive, she often finds herself off in her own little world, babbling about things of little relevance to the situation at hand. Beneath all this, however, she is a true romantic, with great empathy for others, and her overreactions on others' behalf are merely part of her charm. She comes to stay in Mizuho's dorm by a curious set of circumstances... viii. Kajiura Hisako Hisako is a teacher of classic literature who is entrusted with looking after Mizuho during his time at Seio. Cheerful to the point of air-headedness, she sometimes has trouble properly filtering the things she says. As a teacher, though, she's able to take a more objective view of many of the situations Mizuho finds himself in, and acts as a calming force and counselor to him. Behind it all, though, she appears to harbor a troubling past. iii. Walkthrough Because so many characters have mostly simular paths I have opted to use saves for those who simply wish to get all the endings. To make it easier for those who may just want a certain characters ending I will mention whose paths have what saves, if characters path you want to see path has one of my saves mentioned at the start simply follow the character belows path till it mentions the save then return to the characters path. Save's No. 1 and 2 can be found in Mariya's path. Save No. 3 can be found in Ichiko's path. Save No. 4 can be found in Kana's path. i. Mikado Mariya Episode 1 Support her from behind. Yes, I am. Pass the ball. I thought it might be fun. Episode 2 So, what I can control? Let her sleep here. Let's not. Jogging track? Find Mariya. Summer Break ............... Episode 3 Save before this choice - Save No. 1 Spin the wheel carefully. Invite her to lunch. Tell her what I think. Episode 4 Decline. Eat lunch with Mariya. Not at all. A... a dog? Take the east staircase for once. Episode 5 Save before this choice - Save No. 2 About Mariya, I think. Talk to Mariya. That's all the choices for Mariya's path, so sit back and enjoy the story. ii. Itsukushima Takako Load Save No. 2 Episode 5 About the play. Go by myself. Tea Room. Sweet and simple, that is all their is to Takako's path, so sit back and enjoy rest of the story. iii. Takashima Ichiko Load Save No. 1 Episode 3 Spin the wheel hard. Save before this choice - Save No. 3 Get it from Kana. Apologize. Tell her what I think. Episode 4 Eat lunch with Shion. Not at all. A key? Take the usual west staircase. Episode 5 About the play. Talk to Shion. And that's a wrap for Ichiko's path, so enjoy the rest of the story. iv. Kamioka Yukari Load Save No. 3 Episode 3 Get it from Yukari. Apologize. Tell her what I think. Episode 4 Eat lunch with Shion. Not at all. A... a dog? Take the east staircase for once. Episode 5 About Mariya, I think. Go by myself. Tea Room. And that's a wrap for Yukari's Path, now kick back and enjoy the story. v. Suouin Kana Start a new game and choose to skip the first chapter. So, what I can control? Send her back. What's wrong. Let's not. Peeking in? Ask Shion. Summer Break ............... Episode 3 Spin the wheel hard. Get it from Kana. Apologize. Save before this choice - Save No. 4 Tell her what I think. Episode 4 Decline. Grab Kana and run. Not at all. Ask her. A key? Take the usual west staircase. Episode 5 About Kana's performance. Go by myself. Rosary shop. And a end to Kana's path that brings us, so relax and enjoy the show. vi. Juujou Shion Load Save No. 4 Episode 3 Say nothing. Episode 4 Eat lunch with Shion. Not at all. Ask her. A key? Take the usual west staircase. Episode 5 About Kana's performance. Go by myself. Rosary shop. And that's Shion's path all wrapped up, time to enjoy the story. vii. 100% CG Completion To get the last few remaning Cg's simply read Episode 1-3 in the Bonus Scenario option from the main menu. Episode 4 isn't needed to complete all of the CG's however it is quite amusing to read, and as far as I can tell it has several endings though I haven't quite puzzled them out myself. If anyone knows the amount of endings and their choices and wishes to share them I'll happily add them to this guide. iv. Version History v 1.00 - All character paths and Cg information complete. v. Copyright Information The information and work in the document is copyright 2012 by Gary Kennedy expect were stated elsewere and may not be reproduced under any circumstances apart from private personal use. It may not be placed on website or otherwise publicly distributed without proir consent. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. If you think I've missed something that should be added or notice any mistakes in this document feel free to let me know.