Yu-Gi-Oh! Online Card List v. 2.1 by Benjita benjita@sbcglobal.net -------------------------------------------- 1. Table of Contents yugi_01 -------------------------------------------- 1. Table of Contents yugi_01 2. Updates yugi_02 3. Card Acquisition Info yugi_03 4. The Cards yugi_04 5. Card Text yugi_05 6. Contact Information yugi_06 7. Thanks and Contributors yugi_07 8. Legal Disclaimer yugi_08 -------------------------------------------- 2. Updates yugi_02 -------------------------------------------- 04/10/2005 *Regular service started 04/11/2005 *List started 04/13/2005 *Starter Deck and Beta gifts completed 04/17/2005 *Added Card text list. 04/27/2005 *Added Pack 4 04/27/2005 *Last Updated. -------------------------------------------- 3. Card Acquisition Info yugi_03 -------------------------------------------- There are four ways to get cards in this game: trading, dueling, entering Duel Pass code (or buying DP online), and as a gift for playing the Beta version. Unfortunately, you cannot get cards by entering codes in this game. A. Trading To get cards by trading, you'll need to click the name of the person you are trading with, or if the other person did that first, you'll see a flashing card with up and down arrows in the corner, next to Menu. You can click that to accept the trading process. You can trade up to four cards at a time and you can give/receive free cards (no counter offer). Click on the cards you want to give your friend and then click "OK". When both players have offered cards, click "OK" to accept the trade or "CANCEL" to reject. If you are dueling using your 10 free DP given to each player, you will not be able to trade any cards until the next time you sign in. B. Dueling To get cards by dueling, you can either hit "Auto Duel" to have your opponent randomly matched with you or you can duel in a created room. To create your own room, click "Create Room". Here you'll have two choices to make. One choice involves the type of match. Match Duel is for best two out of three match, and Single Duel is for single game. Personally, if you're going to play single games, just click "Auto Duel". The other choice is to allow others to see your duel ("Watch Mode" on/off). You may also set a password for your duel, so only selected people can challenge you. After your duel, you can select the pack you want. As you duel, more packs become available to you (For instance, you cannot get pack 3 until you duel at least 31 times). After you select your pack, you will get your card(s). If you played a single game, you will get one card; if you played a match duel (2 out of 3), you will get three cards (even if you only played two games). There are also other factors that may prevent you from getting additional packs. One of the factors is average turns per duel. If you average less than 10 per duel, then the number of Duel factor is null and you only get the first 2 packs. This is to prevent people from disconnecting and surrendering(timing out) in the first turn just to get the cards. C. Duel Pass This is a paid program, so you must have enough Duel Points to play. It costs 1 DP to play each game. If you are in a Match Duel, it costs 2 or 3 DP (depending on sweep or 3 game match. Either way, you get 3 cards.). You can purchase Duel Passes at gaming stores like Game Stop, or you can purchase the Duel Pass 150 on the Yugioh-Online website ($14.95). When you enter the code off the Duel Pass, you will receive a new card (Still working on this list). If you buy the pass online, you will receive 5 cards automatically (you will receive them next time you log in.). D. Beta Gift If you were a Beta Test player, you will receive cards based on the number of duels you played. -------------------------------------------- 3. The Cards yugi_04 -------------------------------------------- ****Starter Deck (45) Everyone gets the same starter deck when they sign up. Any card found in this starter deck CAN NOT be traded! If you try, then the game will kick you out of the trade. Compared to the Beta version starter, though, this starter really leaves much to desire... ---Normal Monster (26) Armaill Battle Warrior Curse of Dragon Curtain of the Dark Ones Dissolverock Firegrass Flame Manipulator Hinotama Soul Judge Man King Fog Masaki the Legendary Swordsman Monster Egg Dark Magician M-Warrior #1 M-Warrior #2 Mystical Elf Mystical Sheep #2 One-Eyed Shield Dragon Petit Angel Petit Dragon Rude Kaiser Skull Servant Supporter in the Shadows Tyhone Wings of Wicked Flame Wood Remains ---Effect Monster (4) Hane-Hane Man-Eater Bug The Stern Mystic Trap Master ---Fusion Monster (0) None ---Ritual Monster (0) None ---Spell (10) Card Destruction Dark Hole De-Spell Dian Keto the Cure Master Fissure Monster Reborn Remove Trap Soul Exchange Sword of Dark Destruction Swords of Revealing Light ---Trap (5) Castle Walls Reinforcements Reverse Trap Trap Hole Two-Pronged Attack ****Beta Gift (20) These cards are given to Beta testers. There are 20 in all, but you might have gotten less depending on the number of duels you played (I think it's 1 for every 50 duels played Max 1000.). ---Normal Monster (10) Gaia the Fierce Knight Summoned Skull Baby Dragon Rogue Doll La Jinn the Mystical Genie of the Lamp Red Eyes Black Dragon (Joey Starter Deck picture) Harpy Lady Judge Man Celtic Guardian ---Effect Monster (3) Reaper of the Cards Skelengel Mask of Darkness ---Fusion Monster (2) Flame Swordsman Gaia the Dragon Champion ---Ritual Monster (0) None ---Spell (3) Legendary Sword Yami Polymerization ---Trap (2) Call of the Grave Two-Pronged Attack ****Duel Pass (3) These cards are given when you acquire a duel pass. This is in no way complete and if you have different cards, please let me know and I will add you to my contributor's list. You can either get them from Duel Pass 150, available online or by entering a duel pass manually. My Duel Pass 150 cards were horrible (2 Fairy Witch, 2 Happy Lover and Doron), I hope the next ones get better. ---Normal Monster (3) Red Eyes Black Dragon (Dragon Structure deck picture) Shonen Jump Duel Pass - May 2005 issue. Fairywitch Duel Pass 150 Happy Lover Duel Pass 150 Doron Duel Pass 150 Celtic Guardian Duel Pass Tiger Axe Duel Pass ---Effect Monster (0) None ---Fusion Monster (0) None ---Ritual Monster (0) None ---Spell (0) None ---Trap (0) Acid Trap Hole Duel Pass ****Pack 1 (Yugi) (50) This pack is available when you start dueling. ---Normal Monster (28) Hard Armor Fiend Reflection #2 Gaia the Fierce Knight Koumori Dragon Spiked Snail Terra the Terrible Battle Ox M-Warrior #1 Mammoth Graveyard Flame Manipulator Mabarrel Kojikocy Summoned Skull Master & Expert Beaver Warrior Dark Assailant Witty Phantom Mystic Clown Uraby Monster Egg Curse of Dragon Dragon Zombie Spirit of the Harp Destroyer Golem Judge Man Mystical Elf M-Warrior #2 Skull Servant ---Effect Monster (3) The Stern Mystic The Wicked Worm Beast Hane-Hane ---Fusion Monster (4) Kamion Wizard Zombie Warrior Karbonala Warrior Darkfire Dragon ---Ritual Monster (0) None ---Spell (12) Elf's Light Raigeki Beast Fangs Dian Keto the Cure Master Soul of the Pure Goblin's Secret Remedy Power of Kaishin Soul Exchange Invigoration Vile Germs Polymerization Violet Crystal ---Trap (3) Castle Walls Just Desserts Reinforcements ****Pack 2 (Joey) (54) This pack is available when you start dueling. ---Normal Monster (33) Winged Dragon, Guardian of the Fortress #2 Green Phantom King Shining Friendship Armaill Neo the Magic Swordsman One-Eyed Shield Dragon Bean Soldier Doma, the Angel of Silence Man-Eating Treasure Chest Pale Beast Dissolverock Little D M-Warrior #1 Bolt Penguin Celtic Guardian Rogue Doll Tyhone D. Human Destroyer Golem Judge Man Key Mace #2 King Fog M-Warrior #2 Mystical Sheep #2 Petit Dragon Dissolverock Gyakutenno Megami Magical Ghost La Jinn, the Mystical Genie of the Lamp Holograh Dark Magician Masaki the Legendary Swordsman Petit Angel ---Effect Monster (1) Wall of Illusion ---Fusion Monster (2) Fusionist Darkfire Dragon ---Ritual Monster (0) None ---Spell (14) Change of Heart Book of Secret Arts Burning Spear Legendary Sword Sparks Raise Body Heat Ookazi Polymerization Ancient Telescope Card Destruction Polymerization Steel Shell Invigoration Gust Fan ---Trap (4) Just Desserts Reverse Trap Trap Hole Reinforcements ****Pack 3 (Kaiba Seto) (40) This pack is available after 31 Duels. ---Normal Monster (24) Hinotama Soul Dark Titan of Terror Giant Flea Firegrass Great White The 13th Grave Rude Kaiser Wings of Wicked Flame Giant Soldier of Stone Feral Imp Aqua Madoor Ryu-Kishin Turtle Tiger Hitotsu-Me Giant Trial of Nightmare Mabarrel Curtain of the Dark Ones Winged Dragon, Guardian of the Fortress #1 Blue Eyes White Dragon Armaill One Who Hunts Souls Mabarrel Silver Fang Tyhone ---Effect Monster (3) Mysterious Puppeteer Trap Master Lord of D. ---Fusion Monster (1) Flame Ghost ---Ritual Monster (0) None ---Spell (10) Sword of Dark Destruction Final Flame Mooyan Curry Machine Conversion Factory Dark Energy Dark-Piercing Light Laser Cannon Armor Hinotama Red Medicine The Flute of Summoning Dragon ---Trap (2) Two-Pronged Attack Ultimate Offering ****Pack 4 (Yugi holding card back) (45) This pack is available after 61 Duels. ---Normal Monster (25) Wow Warrior Giant Mech-Soldier Rock Ogre Grotto #2 The Statue of Easter Island Stone Ghost Oscillo Hero Mystical Sheep #2 Solitude Wood Clown Ancient Tree of Enlightenment Stone Ghost Kumootoko Skull Red Bird Baron of the Fiend sword Stone Armadiller Solitude Swordstalker Enchanting Mermaid Ogre of the Black Shadow Sorceror of the Doomed Corroding Shark Ryu-Kishin Powered Ancient Elf Lunar Queen Elzaim Giant Mech Soldier ---Effect Monster (2) Man-Eater Bug Hane-Hane ---Fusion Monster (3) Mavelus Dragoness the Wicked Knight Flame Swordsman ---Ritual Monster (0) None ---Spell (13) Umi Raimei Last Will Mountain Blue Medicine Remove Trap Yami Forest Sogen Wasteland De-Spell Fissure The Inexperienced spy ---Trap (2) Waboku Dragon Capture Jar -------------------------------------------- 5. Card Text yugi_05 -------------------------------------------- This list contains the card texts for the cards released so far. The empty spaces left are cards not released yet, but are alloted for in the Card List page. I am still working on this list, and it may not contain all of the cards listed above yet, as you cannot access cards that you have had and traded away, or cards you have only seen. I will welcome any input for cards that have been released and I do not have. I will list your contribution with each card contributed. ***Legend********************************************************************** #ABC #NBR Name #Pack (If Spell or Trap) Card Type {Card Sub-Type} (If Monster) Attribute/Type/(Effect)/Level Attack (ATK)/Defense (DEF) Effect / {Flavor Text} #ABC - The number of the card in alphabetical order. This is the order in which they are listed in the Card List on the main menu. Each page in the listing contains 50 cards. #NBR - The number given by Konami. This number can be found in the Deck List on the Main Menu. #Pack - The pack this card can be found in. 1-Yugi Pack 2-Joey Pack 3-Kaiba Pack S-Starter Deck B-Beta Gift P-Duel Pass card. Name - The name of the Monster/Spell/Trap Card Type - Type of card (Spell or Trap). Card Sub-Type - Type of Spell or Trap Card. This may indicate an Equip card, Quick-Play Spell Card, Continuous Spell or Trap, or Counter Trap. Attribute - The attribute is listed in the upper right corner of the card. There are seven attributes. Type - The type is listed first in the card text box. There are 20 types. Level - The level is equal to the number of stars above the card's picture. ******************************************************************************* 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 Ancient Telescope 2 Spell Card See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. 34 35 36 37 38 39 40 41 42 43 Aqua Madoor 3 Water/Spellcaster/4 1200/2000 {A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him} 44 45 46 47 48 Armaill S/2 Earth/Warrior/3 700/1300 {A strange warrior who manipulates three deadly blades with both hands and his tail 49 50 51 52 53 54 55 56 57 58 59 60 Baby Dragon B Wind/Dragon/3 1200/700 {Much more than just a child, this dragon is gifted with untapped power.} 61 62 63 64 65 66 67 68 69 70 71 Battle Ox 1 Earth/Beast-Warrior/4 1700/1000 {A monster with tremendous power, it destroys enemies with a swing of its axe.} 72 73 Battle Warrior S Earth/Warrior/3 700/1000 {A warrior that fights with his bare hands.} 74 75 76 77 Beast Fangs 1 Spell card {Equip} A Beast-Type monster equippes with this card increases its ATK and DEF by 300 points. 78 79 80 81 82 83 Beaver Warrior 1 Earth/Beast-Warrior/4 1200/1500 {What this creature lacks in size it makes up for in defense when battling in the prairie.} 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 Blue-Eyes White Dragon 3 Light/Dragon/8 3000/2500 {This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.} 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 Call of the Grave B Trap Card You can activate this card when your opponent activates "Monster Reborn". Negate the effect of "Monster Reborn" 136 137 138 139 Card Destruction B/2 Spell Card Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks. 140 141 142 Castle Walls S/1 Trap Card Increase a selected monster's DEF by 500 points during the turn this card is activated. 143 144 145 Celtic Guardian B/2 Earth/Warrior/4 1400/1200 {An elf who learned to weild a sword, he baffles enemies with lightning-swift attacks.} 146 147 148 149 150 151 Change of Heart 2 Spell Card Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 Curse of Dragon S/1 Dark/Dragon/5 {A wicked dragon that taps into dark forces to execute a powerful attack.} 180 181 182 Curtain of the Dark Ones S/3 Dark/Spellcaster/2 600/500 {A curtain that a spellcaster made, it is said to raise a dark power.} 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 Dark Assailant 1 Dark/Zombie/4 1200/1200 {Armed with the Psycho Sword, this sinister assassin rules the bad land.} 199 200 201 202 Dark Energy 3 Spell Card {Equip} A Feind-Type monster equipped with this card increases its ATK and DEF by 300 points. 203 204 Dark Hole S Spell Card Destroys all monsters on the field. 205 206 207 208 Dark Magician S/2 Dark/Spellcaster/7 S 2500/2100 {The ultimate wizard in terms of attack and defense.} 209 210 211 212 213 214 215 216 217 218 219 220 221 Dark Titan of Terror 3 Dark/Fiend/4 1300/1100 {A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.} 222 223 224 225 Darkfire Dragon 2 Dark/Dragon/Fusion/4 1500/1250 "Firegrass" + "Petit Dragon" 226 227 228 229 Dark-Piercing Light 3 Spell Card Flip all of your opponent's face-down Monster Cards on the field face-up. The effect of the monsters will activate at this time. 230 231 232 233 234 235 236 De-Spell S Spell Card Destroys 1 Spell Card on the field. If this card's target is face-down, flip it up face-up. If the card is a Spell Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. 237 238 Destroyer Golem 2 Earth/Rock/4 1500/1000 {A golem with a massive right hand for crushing its victims.} 239 240 241 Dian Keto the Cure Master S Spell Card Increases your Life Pointes by 1000 points. 242 243 244 245 246 247 Dissolverock S/2 Earth/Rock/3 900/1000 {A monster born in lava pits, it generates intense heat that can melt away its enemies.} 248 249 250 251 252 253 254 Doron P Earth/Warrior/2 900/500 {This monster splits in two and attacks from opposite sides.} 255 256 257 258 259 260 261 Dragon Zombie 1 Dark/Zombie/3 1600/0 {A dragon revived by sorcery. Its breath is highly corrosive.} 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 Elf's Light 1 Spell Card {Equip} A LIGHT monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 Fairywitch P Dark/Spellcaster/3 800/1000 {Though destined to be a fairy, this creature chose the way of the witch instead.} 307 308 309 Feral Imp 3 Dark/Fiend/4 1300/1400 {A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.} 310 311 312 Fiend Reflection #2 1 Light/Winged Beast/4 1100/1400 {A bird-beast that summons reinforcements with a hand mirror.} 313 314 315 316 317 Final Flame 3 Spell Card Inflicts 600 points of Direct Damage to your opponent's Life Points. 318 319 320 321 322 323 Firegrass S Earth/Plant/2 700/600 {A fire-breathing plant found growing new volcanoes.} 324 325 326 327 Fissure S Spell Card Destroys 1 opponent's face-up monster with the lowest ATK. 328 329 330 Flame Ghost 3 Dark/Zombie/Fusion/3 1000/800 "Skull Servant" + "Dissolverock" 331 Flame Manipulator S Fire/Spellcaster/3 900/1000 {This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".} 332 Flame Swordsman B Fire/Warrior/Fusion/5 1800/1600 "Flame Manipulator" + "Masaki the Legendary Swordsman" 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 Gaia the Dragon Champion B Wind/Dragon/Fusion/7 2600/2100 "Gaia the Fierce Knight" = "Curse of Dragon" 355 Gaia the Fierce Knight B/1 Earth/Warrior/7 2300/2100 {A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.} 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 Giant Flea 3 Earth/Insect/4 1500/1200 {A massive flea that feeds on the blood of its enemies.} 377 378 379 380 381 382 Giant Soldier of Stone 3 Earth/Rock/3 1300/2000 {A giant warrior made of stone. A punch from this creature has earth-shaking results.} 383 384 385 386 387 388 389 390 391 392 393 394 Goblin's Secret Remedy 1 Spell Card Increases a selected player's Life Points by 600 points. 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 Great White 3 Water/Fish/4 1600/800 {A giant white shark with razor-sharp teeth.} 415 Green Phantom King 2 Earth/Plant/3 500/1600 {This youthful king of the forests lives in a green world, abundant with trees and wildlife.} 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 Hane-Hane S/1 Earth/Beast/Effect/2 450/500 FLIP: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand. 431 432 Happy Lover P Light/Fairy/2 800/500 {A little fairy that fires beams of happiness from the heart- shaped jewel on its forehead.} 433 Hard Armor 1 Earth/Warrior/3 300/1200 {A living suit of armor that attacks enemies with a bone- jarring tackle.} 434 Harpy Lady B Wind/Winged Beast/4 1300/1400 {This human-shaped animal with wings is beautiful to watch but deadly in battle.} 435 436 437 438 439 440 441 442 443 444 445 446 447 448 Hinotama Soul S/3 Fire/Pyro/2 600/500 {An intensely hot flame creature that rams anything standing in its way.} 449 450 451 Hitotsu-Me Giant 3 Earth/Beast-Warrior/4 1200/1000 {A one-eyed behemoth with thick,powerful arms made for delivering punishing blows.} 452 Holograh 2 Earth/Machine/3 1100/700 {This machine generates illusions that leave an enemy wide open to attacks.} 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 Judge Man S/B/1/2 Earth/Warrior/6 2200/1500 {This club-wielding warrior bagttles to the end and will never surrender.} 501 502 503 504 505 506 507 508 509 Kamionwizard 1 Dark/Spellcaster/Fusion/4 1300/1100 "Mystical Elf" + "Curtain of the Dark Ones" 510 511 512 513 514 Karbonala Warrior 1 Earth/Warrior/Fusion/4 1500/1200 "M-Warrior #1" + "M-Warrior #2" 515 516 517 518 519 520 521 King Fog S Dark/Fiend/3 1000/900 "A fiend that dwells in a blinding curtain of smoke." 522 523 524 Kojikocy 1 Earth/Warrior/4 1500/1200 "A man-hunter with powerful arms that can crush boulders." 525 526 527 Koumori Dragon 1 Dark/Dragon/4 1500/1200 {A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.} 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 Legendary Sword B/2 Spell Card {Equip} A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. 560 561 562 563 564 565 566 567 568 569 570 571 572 Little D 2 Earth/Dinosaur/3 1100/700 {A tyrannosaurus offspring with a vicious disposition.} 573 574 575 576 577 578 579 580 Mabarrel 1/3 Dark/Fiend/5 1700/1400 {This cannon-like creature fires eyeballs so fast they can't be seen.} 581 582 Machine Conversion Factory 3 Spell Card {Equip} A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points. 583 584 585 586 587 588 589 590 591 Magical Ghost 2 Dark/Zombie/4 1300/1400 {This creature casts a spell of terror and confusion just before attacking its enemies.} 592 593 594 595 596 597 598 599 600 601 602 Mammoth Graveyard 1 Earth/Dinosaur/3 1200/800 {A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.} 603 604 Man-Eater Bug S Earth/Insect/Effect/2 450/600 FLIP: Destroys 1 monster on the field (regardless of position). 605 606 Man-Eating Treasure Chest 2 Dark/Fiend/4 1600/1000 {A monster disguised as a treasure chest that is known to attack the unwary adventurer.} 607 608 609 610 611 612 Masaki the Legendary Swordsman S/2 Earth/Warrior/4 1100/1100 {Legendary swordmaster Masaki is a veteran of over 100 battles.} 613 614 Mask of Darkness B Dark/Fiend/Effect/2 900/400 FLIP: Select 1 Trap Card from your Graveyard and return it to your hand. 615 616 617 618 619 620 621 Master & Expert 1 Earth/Beast/4 1200/1000 {A deadly duo consisting of a beast master and its loyal servant.} 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 Monster Egg S/1 Earth/Warrior/3 600/900 {A warrior hidden within an egg that attacks enemies by flinging eggshells.} 665 666 Monster Reborn S Spell Card Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. 667 668 669 670 671 672 Mooyan Curry 3 Spell Card Increase your Life Points by 200 points. 673 674 675 676 677 678 679 680 681 682 683 684 685 686 M-Warrior #1 S/1/2 Earth/Warrior/3 1000/500 {Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.} 687 M-Warrior #2 S/1/2 Earth/Warrior/3 500/1000 {Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor.} 688 689 690 691 Mystic Clown 1 Dark/Fiend/4 1500/1000 {Nothing can stop the mad attack of this powerful creature.} 692 Mystic Horseman 3 Earth/Beast/4 1300/1550 {Half man and half horse, this monster is known for its extreme speed.} 693 694 695 696 697 698 Mystical Elf S/1 Light/Spellcaster/4 800/2000 {A delicate elf that lacks offense, but has a terrific defense backed by mystical power.} 699 700 701 702 703 Mystical Sheep #2 S/2 Earth/Beast/3 800/1000 {A monstrous sheep with a long tail for hypnotizing enemies.} 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 One Who Hunts Souls 3 Earth/Beast-Warrior/4 1100/1000 {This dangerous creature brandishes a soul-sucking sword.} 731 One-Eyed Shield Dragon S/2 wind/Dragon/3 700/1300 {This dragon wears a shield not only for its own protection, but also for ramming its enemies.} 732 733 734 Ookazi 3 Spell Card Inflicts 800 points of Direct Damage to your opponent's Life POints 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 Petit Angel S/2 Light/Fairy/3 600/900 {A quick-moving and tiny fairy that's very difficult to hit.} 755 Petit Dragon S/2 Wind/Dragon/2 600/700 {A very small dragon known for its vicious attacks.} 756 757 758 759 Polymerization B/1/2 Spell Card Fuses 2 or more Fusion-Material Monsters to form a new Fusion Monster. 760 761 Pot of Greed B Spell Card Draw 2 cards from your deck. 762 763 Power of Kaishin 1 Spell Card {Equip} An Aqua-Type Monster equipped with this card increases its ATK and DEF by 300 points. 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 Raigeki 1 Spell Card Destroys all of your opponent's monsters on the field. 779 780 781 782 783 Raise Body Heat 2 Spell Card {Equip} A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points. 784 785 786 Reaper of the Cards B Dark/Fiend/Effect/5 1380/1930 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. 787 788 Red Medicine 3 Spell Card Increases your Life Points by 500 points. 789 Red Eyes Black Dragon (Joey Starter Deck picture.) B Dark/Dragon/7 2400/2000 {A ferocious dragon with a deadly attack.} 790 Red Eyes Black Dragon (Dragon's Roar Structure deck picture.) B Dark/Dragon/7 2400/2000 {A ferocious dragon with a deadly attack.} 791 792 793 794 795 Reinforcements S/1/2 Trap Card Increase 1 selected monster's ATK by 500 points during the turn thsi card is activated. 796 797 Remove Trap S Spell Card Destroys 1 face-up Trap Card on the field. 798 799 800 801 802 Reverse Trap S/2 Trap Card All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 Rogue Doll S/2 Light/Spellcaster/4 1600/1000 {A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.} 821 822 823 824 825 826 Rude Kaiser S/3 Earth/Beast-Warrior/5 1800/1600 {With an axe in each hand, this monster delivers heavy damage.} 827 828 Ryu-Kishin 3 Dark/Fiend/3 1000/500 {A very elusive creature that looks like a harmless statue until it attacks.} 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 Silver Fang 3 Earth/Beast/3 1200/800 {A snow wolf that's beautiful to the eye, but absolutely vicious in battle.] 865 866 Skelengel B Light/Fairy/Effect/2 900/400 FLIP: You can draw 1 card from your deck. 867 868 869 870 871 872 873 874 875 Skull Servant S/1 Dark/Zombie/1 300/200 {A skeletal ghost that isn't strong but can mean trouble in large numbers.} 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 Soul Exchange S/1 Spell Card Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated. 896 897 898 Soul of the Pure 1 Spell Card Increases your Life Points by 800 points. 899 900 Sparks 2 Spell Card Inflicts 200 points of Direct Damage to your opponent's Life Points. 901 902 903 904 905 906 907 Spiked Snail 1 Dark/Insect/3 700/1300 {A very fast, bipedal snail with a pair of lethal arms.} 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 Summoned Skull B/1 Dark/Fiend/6 2500/1200 {A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.} 937 938 939 940 941 Supporter in the Shadows S Earth/Warrior/3 1000/1000 {A cute little elf that hides in the shadows and provides spiritual support.} 942 943 944 945 Sword of Dark Destruction S/3 Spell Card {Equip} A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 946 947 948 Swords of Revealing Light S Spell Card Counting from your opponent's turn, none of your opponent's monsters can atttack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense Position. Any effects the monsters may have are immediately activated. 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 Terra the Terrible 1 Dark/Fiend/4 1200/1300 {Known as a swamp dweller, this creature is a minion of the dark forces.} 973 974 The 13th Grave 3 Dark/Zombie/3 1200/900 {A zombie that suddenly appeared from plot #13 - an empty grave.} 975 976 977 978 979 980 981 982 983 984 985 The Flute of Summoning Dragon 3 Spell Card Playing this card when you have a Lord of D. face-up on the field allows you to play up to 2 Dragon-Type cards from your hand as a Special Summon. 986 987 988 989 990 991 992 993 994 995 996 The Stern Mystic S/1 Light/Spellcaster/Effect/4 1500/1200 FLIP: All face-down cards on the field are turned face-up and then returned to their original position. No card effects are activated when the cards are turned face-up. 997 998 999 1000 1001 The Wicked Worm Beast 1 Earth/Beast/Effect/3 1400/700 This card is returned to your hand at the end of your turn. 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 Trap Hole S/2 Trap Card If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed. 1032 Trap Master S/3 Earth/Warrior/Effect/3 500/1100 FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. 1033 1034 1035 Trial of Nightmare 3 Dark/Fiend/4 1300/900 {This fiend passes judgment on enemies that are locked in coffins.} 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 Two-Pronged Attack S/B/3 Trap Card Select and destroy 2 of your monsters and 1 of your opponent's monsters. 1051 Tyhone S/3 Wind/Winged Beast/4 1200/1400 {Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.} 1052 1053 1054 1055 Ultimate Offering 3 Trap Card {Continuous} At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. 1056 1057 1058 1059 1060 1061 Uraby 1 Earth/Dinosaur/4 1500/800 {Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.} 1062 1063 1064 1065 1066 1067 Vile Germs 1 Spell Card {Equip} A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points. 1068 1069 1070 1071 1072 1073 1074 Wall of Illusion 2 Dark/Fiend/Effect/4 1000/1850 The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally. 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 Winged Dragon, Guardian of the Fortress #1 3 Wind/Dragon/4 1400/1200 {A dragon commonly found guarding mountain fortresses. Its signature attack is a swooping dive from out of the blue.} 1101 Winged Dragon, Guardian of the Fortress #2 2 Wind/Winged Beast/4 1200/1000 {This monster's wings are capable of generating tornadoes.} 1102 1103 Wings of Wicked Flame S/3 Fire/Pyro/2 700/600 {Crimson wings of fire make this a very lethal creature.} 1104 1105 1106 1107 Witty Phantom 1 Dark/Fiend/4 1400/1300 {Dressed in a night-black tuxedo, this creature presides over the darkness.} 1108 1109 1110 1111 Wood Remains S Dark/Zombie/3 1000/900 {A living corpse of wood re-animated by the powers of darkness.} 1112 1113 1114 1115 1116 1117 1118 1119 1120 Yami B Spell Card {Field} Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. 1121 1122 1123 1124 1125 1126 1127 1128 Zombie Warrior 1 Dark/Zombie/Fusion/3 1200/900 "Skull Servant" + "Battle Warrior" 1129 1130 1131 -------------------------------------------- 6. Contact Information yugi_06 -------------------------------------------- You may contact me at benjita@sbcglobal.net. Please limit contacts to corrections in the information. If a new pack has come out, please give me a few days to collect my information and update the file. -------------------------------------------- 7. Thanks and Contributors yugi_07 -------------------------------------------- --------Thanks to Konami for making this game and giving my wife something else to be jealous of! :P --------Thanks to Kazuki Takahashi for making such a great manga! ********Contributors Mary Womack [bioniclebody@bellsouth.net] Andrew Giese [n64sting@hotmail.com] -------------------------------------------- 8. Legal Disclaimer yugi_08 -------------------------------------------- Yu-Gi-Oh is property of Kazuki Takahashi and Konami Entertainment. This FAQs is copyright 2005 Benjamin "Benjita" Hammond and may not be reposted or reproduced without express written consent of the Author. This may only be posted on: Gamefaqs.com Neoseeker.com Author's website. You may make a copy of this FAQs for your own personal use.