_______________________________________________________________________________ | | | Silent Hill 3: Supply Availability Guide | | Written by SKARDAVNELNATE | | Version 1.00 | | Copyright 2005 Glen Traskos | | | | Special thanks to StarFighters76 for his useful maps. | | | | Game Developer : Konami | | Game Publisher : Konami | | Platform Used : PlayStation 2 | | | | This may be not be reproduced under any circumstances except for personal, | | private use. It may not be placed on any web site or otherwise distributed | | publicly without advance written permission. Use of this guide on any other | | web site or as a part of any public display is strictly prohibited, and a | | violation of copyright. | | | ------------------------------------------------------------------------------- I. Introduction II. Testing Method (General) III. Testing Method (Birthday Present) IV. Using this Guide V. On with the Guide Shopping Center Locations 001 - 004 Alternate Shopping Center Locations 005 - 010 Shopping Center (return) Location 011 Hazel Street Station Locations 012 - 015 Underground Passage Locations 016 - 020 Sewer Location 021 Hilltop Center Locations 022 - 027 Alternate Hilltop Center Locations 028 - 030 Daisy Villa Apartments Location 031 South Vale: West side Brookhaven Hospital Locations 032 - 038 Alternate Brookhaven Hospital Locations 039 - 041 Brookhaven Hospital (return) Lakeside Amusement Park Locations 042 - 048 The Church Locations 049 - 054 VI. Results _______________ I. Introduction --------------- This Guide details 2 Supply Effects. Supply Condition and Difficulty Condition. Item availably for each location can be effected by either or both. I originally used the BradyGames Strategy Guide until I found it mostly unreliable while testing for accuracy. Everything is from my own observations. ____________________________ II. Testing Method (General) ---------------------------- My testing method was to save my game with all items collected then use enough of them to get under the reported Supply Condition limit. I played the next area to locate all the items and saved at the end of that area under a second file. I then loaded my first file with all the items to see which ones in the next area had been removed. I loaded the file again to find the exact limit. I repeated this method with each difficulty listed. I also noted which items were effected by the difficulty I was playing with. To test the item values I emptied everything except Handgun Bullets to find the exact limit then on successive file loads I kept one round of each ammo type and deducted varying amounts of Handgun Bullets. I also performed similar tests on the Birthday Present room C1 in the Alternate Brookhaven Hospital to ensure that information was accurate. One example is Hazel Street Station. The Strategy Guide reported the Supply Condition to be less than 50. I entered with 40 Handgun Bullets plus 10 in the gun. 2 boxes of Handgun Bullets were on the trash can. I then entered with 114 plus 10 in the gun and the 2 boxes of Handgun Bullets were missing. This didn't indicate that the Supply Condition limit was exactly 50, if it varied depending on difficulty, or weather the ammo in the gun was counted or not. It merely confirmed that these items were effected and that if you are within the reported Supply Condition limit they will appear. In one attempt to test for these variables in easy I found that these 2 items still appeared if I had 80 bullets but not 81. Both times I had no bullets in the gun. When I had 80 Bullets plus 1 in the gun they were missing. The conclusion being that the bullets in the gun are counted and that, at least in easy, the Supply Condition is actually less than 81. In the Underground Passage, in easy, 2 boxes of Handgun Bullets appeared with 110 Handgun Bullets and were missing with 111. Appeared with 107 Handgun Bullets and 1 Shotgun Shell but were missing with 108 Handgun Bullets and 1 Shotgun Shell. The conclusion is that 1 Shotgun Shell is equal to 3 Handgun Bullets. The Strategy Guide said Submachine Gun Bullets were 1/2 the value of Handgun Bullets. In the Amusement Park 3 Handgun Bullets appeared with 160 Handgun Bullets, 159 Handgun Bullets and 2 Submachine Gun Bullets, and 159 Handgun Bullets and 3 Submachine Gun Bullets, but not with 159 Handgun Bullets and 4 Submachine Gun Bullets. So their value is actually 1/3. ______________________________________ III. Testing Method (Birthday Present) -------------------------------------- In one file I had: 23 Health Drinks, 6 First Aid Kits, 7 Ampoules, 170 Hand Gun Bullets, 6 Shotgun Shells, and 96 Submachine Gun Bullets. In another I had: 31 Health Drinks, 10 First Aid Kits, 6 Ampoules, 264 Hand Gun Bullets, 72 Shotgun Shells, and 96 Submachine Gun Bullets. Stun Gun Batteries didn't appear to have a bearing on the supplies in the Birthday Present room C1. With these numbers there were 2 Health Drinks. These configurations added a First Aid Kit: 30 Health Drinks, 0 First Aid Kit, 0 Ampoules 22 Health Drinks, 1 First Aid Kit, 2 Ampoules 20 Health Drinks, 2 First Aid Kits, 2 Ampoules 19 Health Drinks, 1 First Aid Kit, 3 Ampoules But not when I added an extra Health Drink. The conclusion is that: 2 Health Drinks = 1 First Aid Kit and 3 Health Drinks = 1 Ampoule. And that the supply limit for that item is equal to the value of 30 Health Drinks. I then made the drug value in the larger file equal to that of the smaller file with 26 Health Drinks, 6 First Aid Kits, and 6 Ampoules. Adding 3 Health Drinks for the missing Ampoule. After depleting the ammo I found that the 2 Health Drinks were replaced by 2 boxes of Handgun Bullets when I had 225 Handgun Bullets but not when I had 220 plus 5 in the gun. The conclusion is that the bullets in the gun aren't counted by the Birthday Present room. With none in the gun and 224 Hand Gun Bullets the 2 boxes of Handgun Bullets appeared but with 225 Hand Gun Bullets the 2 Health Drinks appeared. The conclusion is that 26 Health Drinks, 6 First Aid Kits, and 6 Ampoules are equal to 224 Hand Gun Bullets. This was enough to figure out the Item Values. Not counting ammo loaded into guns, these configurations added a box of Handgun Bullets: 120 Handgun Bullets, 0 Shotgun Shells, 0 Submachine Gun Bullets 12 Handgun Bullets, 6 Shotgun Shells, 96 Submachine Gun Bullets 24 Handgun Bullets, 0 Shotgun Shells, 96 Submachine Gun Bullets 44 Handgun Bullets, 6 Shotgun Shells, 64 Submachine Gun Bullets But not when I added an extra Handgun Bullet in Supplies. The conclusion is that 1 Handgun Bullet = 1 Submachine Gun Bullet and 2 Handgun Bullets = 1 Shotgun Shell And that the supply limit for that item is equal to the value of 120 Handgun Bullets. For the Nurses I started with 30 Health Drinks and 160 Handgun Bullets. I then depleted Handgun Bullets to reduce the number of nurses. Finally there was 1 Nurse with 29 Health Drinks and 4 Handgun Bullets but none with 29 Health Drinks and 3 Handgun Bullets. Confirming that: 4 Handgun Bullets = 1 Health Drink. ____________________ IV. Using this Guide -------------------- This Guide is arranged in sections by area and can be searched that way. I've also labeled each location with a number and reused those in my efforts to revise StarFighters76's maps as a more organized way to describe items using the legend. For areas with Supply Conditions I've included a values key. For each item that has a value, multiply that value by how many of that item you are carrying. The combined total will determine what items appear in that area. I've also listed the items that always appear and included a description of their location without numbering them. To explain the supply table: ### - the 3 digit number for that location. Note: Action difficulty unless otherwise noted. location | Describes where the items are. Beginner | Beginner mode on Easy difficulty. Easy | Easy difficulty. Beginner | Beginner mode on Normal difficulty. Normal | Normal difficulty. Hard | Hard Difficulty. Extreme | Extreme 1 difficulty, unlocked in the game after completing Hard. SC | Supply Condition that makes the item available in the difficulty listed above it. The numbers are 3 digits to avoid confusion in the Table of Contents. For example, Shopping Center (return) has location 11 and not 11 locations. Also the 0 makes the numbers more distinctive when searching. If you search for 12 preceded by a 0 you won't get the previous references to 120 Handgun Bullets like you would if you just searched for 12. I stopped after Extreme 1 action because there were only one or two differences from Hard and by this point anyone using this guide should have a sufficient understanding of how the Supply Effects work. To my knowledge these areas don't contain items subject to Supply Conditions: Shopping Center (return) Daisy Villa Apartments South Vale: West Side Brookhaven Hospital (return) About Brookhaven Hospital. I normally put items in order of what will be the quickest way to pick them up as you go through the area. Once you get the Stairwell Key you may want to get the Submachine Gun in the basement next. However if you want to see everything in the game and read all of Stanley's diary memos it's necessary to go to the 3rd Floor store room before taking the photo of the shelf in the basement. I arranged the order with this in mind. If you're trying for a higher rank and want to save time go to the basement after getting the Stairwell Key. There are also 4 notes on puzzle solutions for the different riddle modes. In a small notation next to the items for the bookstore the door code on Hard is always the same. In Brookhaven Hospital the 2nd floor door codes for each difficulty are always the same. In a small notation next to the Cremated Key the lock combination on Hard is always the same. In the Church the order to place the Tarot Cards for each difficulty are always the same. ____________________ V. On with the Guide -------------------- _______________ Shopping Center --------------- Unlimited Submachine Gun - 1st Floor, in alley on boxes, only in Extra New Game How to unlock: Defeat The God with a Fighting Kill. Hand Gun - 1st Floor, Boutique Marguerite 001 location | 1st Floor, Boutique Marguerite, bench Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 2 boxes of Handgun Bullets Normal | 2 boxes of Handgun Bullets Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Tongs - 2nd Floor, Helen's Bakery, in basket on counter Flamethrower - 2nd Floor, Helen's Bakery, main counter, only in Extra New Game How to unlock: Have more Shooting Kills compared to Fighting in a previous completion. Kills can also be equal if Beam Saber has already been unlocked. Beef Jerky - 2nd Floor, Store room 1, crate Beam Saber - 2nd Floor, part of door in hallway, only in Extra New Game How to unlock: Have more or equal Fighting Kills compared to Shooting. 002 location | 2nd Floor, store room 2, shelf Beginner | 2 Health Drinks and 1 box of Handgun Bullets Easy | 2 Health Drinks and 1 box of Handgun Bullets Beginner | 2 Health Drinks and 1 box of Handgun Bullets Normal | 2 Health Drinks and 1 box of Handgun Bullets Hard | 1 Health Drink and 1 box of Handgun Bullets Extreme | 1 Health Drink and 1 box of Handgun Bullets Key Taken With Tongs - 2nd Floor, Store room 2, under palette 003 Note: Riddle difficulty for puzzle location | 2nd Floor, My Bestsellers Easy | Shakespeare Anthology 1 and 3 Normal | Shakespeare Anthology 1, 2, 3, 4, and 5 Hard | Shakespeare Anthology 4, 1, 5, 2, and 3 (8352) 004 location | 2nd Floor, My Bestsellers, counter Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 1 box of Handgun Bullets Normal | 1 box of Handgun Bullets Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets _________________________ Alternate Shopping Center ------------------------- Radio - elevator 005 location | 1st Floor, infirmary, cabinet Beginner | 3 Health Drinks Easy | 3 Health Drinks Beginner | 3 Health Drinks Normal | 3 Health Drinks Hard | 2 Health Drinks Extreme | 2 Health Drinks Ampoule - 1st Floor, infirmary, desk Flashlight - 1st Floor, store room, boxes 006 location | 1st Floor, store room, shelf Beginner | 1 First Aid Kit and 2 boxes of Handgun Bullets Easy | 1 First Aid Kit and 2 boxes of Handgun Bullets Beginner | 1 First Aid Kit and 2 boxes of Handgun Bullets Normal | 1 First Aid Kit and 2 boxes of Handgun Bullets Hard | 1 First Aid Kit and 2 boxes of Handgun Bullets Extreme | 2 boxes of Handgun Bullets 007 Note: Riddle difficulty for puzzle location | 1st Floor, women's room, sink Easy | nothing Normal | Bleach Hard | Bleach Hanger - 1st Floor, Boutique Marguerite, clothes rack 1 Bulletproof Vest - 1st Floor, Boutique Marguerite, clothes rack 2 Cooked Key - 3rd Floor, restaurant, table 008 location | 3rd Floor, restaurant, shelf Beginner | 1 Health Drink and 1 First Aid Kit Easy | 1 Health Drink and 1 First Aid Kit Beginner | 1 Health Drink and 1 First Aid Kit Normal | 1 Health Drink and 1 First Aid Kit Hard | 1 First Aid Kit Extreme | 2 Health Drinks Walnut - 2nd Floor, Jewelry Catedral, display case 009 location | 2nd Floor, Boutique "A", counter Beginner | 2 Health Drinks and 1 box of Handgun Bullets Easy | 2 Health Drinks and 1 box of Handgun Bullets Beginner | 1 Health Drink and 1 box of Handgun Bullets Normal | 1 Health Drink and 1 box of Handgun Bullets Hard | 1 Health Drink and 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Health Drink - 2nd Floor, Cafe Tirnaill, shelf Health Drink - 2nd Floor, Cafe Tirnaill, shelf Steel Pipe - 2nd Floor, Cafe Tirnaill, wall 010 Note: Riddle difficulty for puzzle location | 2nd Floor, Helen's Bakery, sink Easy | nothing Normal | Detergent Hard | Detergent Beef Jerky - 2nd Floor, store room 1, boxes Handgun Bullets - 2nd Floor, store room 1, shelf Handgun Bullets - 2nd Floor, store room 1, shelf Handgun Bullets - 2nd Floor, store room 1, shelf Moonstone - 2nd Floor, sports shop, table, from Walnut ________________________ Shopping Center (return) ------------------------ Beef Jerky - Happy Burger, stool 011 location | Happy Burger, counter Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 3 boxes of Handgun Bullets Normal | 3 boxes of Handgun Bullets Hard | 2 boxes of Handgun Bullets Extreme | 2 boxes of Handgun Bullets First Aid Kit - Happy Burger, counter ____________________ Hazel Street Station -------------------- Ammo | (Handgun Bullet = 1) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 151 Easy | Ammo < 81 Beginner | Ammo < 151 Normal | Ammo < 51 Normal | Drug < 11 Hard | Ammo < 51 Hard | Drug < 11 Extreme | Ammo < 51 Extreme | Drug < 11 012 location | Level 1, trash can Beginner | 2 boxes of Handgun Bullets When ammo is less than 151 Easy | 2 boxes of Handgun Bullets When ammo is less than 81 Beginner | 2 boxes of Handgun Bullets When ammo is less than 151 Normal | 2 boxes of Handgun Bullets When ammo is less than 51 Hard | 2 boxes of Handgun Bullets When ammo is less than 51 Extreme | 2 boxes of Handgun Bullets When ammo is less than 51 013 location | Level 4, bench Beginner | 2 Health Drinks and 1 First Aid Kit Easy | 2 Health Drinks and 1 First Aid Kit Beginner | 1 Health Drink and 1 First Aid Kit Normal | 1 Health Drink and SC | 1 First Aid Kit when drug is less than 11 Hard | 1 First Aid Kit when drug is less than 11 Extreme | 1 First Aid Kit when drug is less than 11 014 location | Level 5, table Beginner | 2 Health Drinks and 2 boxes of Handgun Bullets Easy | 2 Health Drinks and 2 boxes of Handgun Bullets Beginner | 2 Health Drinks and 1 box of Handgun Bullets Normal | 2 Health Drinks and 1 box of Handgun Bullets Hard | 1 Health Drink Extreme | 1 Health Drink Nutcracker - Level 5, table Shotgun Shells - Level 4, train car Shotgun Shells - Level 4, train car Shotgun - Level 4, train car Health Drink - Level 4, bench 015 location | Train, car 5 Beginner | 1 First Aid Kit and 1 box of Shotgun Shells Easy | 1 First Aid Kit and 1 box of Shotgun Shells Beginner | 1 First Aid Kit and 1 box of Shotgun Shells Normal | 1 First Aid Kit and 1 box of Shotgun Shells Hard | 1 box of Shotgun Shells Extreme | 1 box of Shotgun Shells Handgun Bullets - Train, car 6 Handgun Bullets - Train, car 6 ___________________ Underground Passage ------------------- Ammo | (Handgun Bullet = 1, Shotgun Shell = 3) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 181 Easy | Ammo < 111 Beginner | Ammo < 181 Normal | Ammo < 81 Normal | Drug < 16 Hard | Ammo < 81 Hard | Drug < 16 Extreme | Ammo < 81 016 location | map room, shelf Beginner | 1 Ampoule Easy | 1 Ampoule Beginner | 1 First Aid Kit Normal | 1 First Aid Kit when drug is less than 16 Hard | 1 First Aid Kit when drug is less than 16 Extreme | 1 First Aid Kit 017 location | map room, shelf Beginner | 2 boxes of Handgun Bullets When ammo is less than 181 Easy | 2 boxes of Handgun Bullets When ammo is less than 111 Beginner | 2 boxes of Handgun Bullets When ammo is less than 181 Normal | 2 boxes of Handgun Bullets When ammo is less than 81 Hard | 1 box of Handgun Bullets When ammo is less than 81 Extreme | 1 box of Handgun Bullets When ammo is less than 81 Maul - map room, table Wine Bottle - side corridor, crate 018 location | side corridor, crate Beginner | 2 Health Drinks Easy | 2 Health Drinks Beginner | 2 Health Drinks Normal | 2 Health Drinks when drug is less than 16 Hard | 2 Health Drinks when drug is less than 16 Extreme | 1 Health Drink Beef Jerky - side corridor, crate 019 location | side hallway, oil drum Beginner | 2 boxes of Shotgun Shells Easy | 2 boxes of Shotgun Shells Beginner | 1 box of Shotgun Shells Normal | 1 box of Shotgun Shells Hard | 1 box of Shotgun Shells Extreme | 1 box of Shotgun Shells 020 location | oil room, table Beginner | 1 box of Handgun Bullets and 1 box of Shotgun Shells Easy | 1 box of Handgun Bullets and 1 box of Shotgun Shells Beginner | 1 box of Handgun Bullets and 1 box of Shotgun Shells Normal | 1 box of Handgun Bullets and 1 box of Shotgun Shells Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Health Drink - oil room, table Health Drink - oil room, table Oil-Filled Bottle - oil room, furnace _____ Sewer ----- (Supply Conditions continue from Underground Passage) Ampoule - store room, shelf 021 location | store room, shelf Beginner | 2 boxes of Handgun Bullets When ammo is less than 181 Easy | 2 boxes of Handgun Bullets When ammo is less than 111 Beginner | 1 box of Handgun Bullets When ammo is less than 181 Normal | 1 box of Handgun Bullets When ammo is less than 81 Hard | nothing Extreme | nothing Dryer - store room, chair Health Drink - save room, table Gold Pipe - monster room, water, only in Extra New Game How to unlock: Complete the game once. Silver Pipe - monster room, water, only in Extra New Game How to unlock: Complete the game once. ______________ Hilltop Center -------------- Ammo | (Handgun Bullet = 1, Shotgun Shell = 3) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 181 Easy | Ammo < 111 Beginner | Ammo < 181 Normal | Ammo < 81 Normal | Drug < 21 Hard | Ammo < 81 Hard | Drug < 21 Extreme | Ammo < 81 Extreme | Drug < 21 022 location | 1st Floor, boxes Beginner | 2 Health Drinks Easy | 2 Health Drinks Beginner | 2 Health Drinks Normal | 2 Health Drinks when drug is less than 21 Hard | 2 Health Drinks when drug is less than 21 Extreme | 2 Health Drinks when drug is less than 21 Silencer - 5th Floor, mattress room, wall Handgun Bullets- 5th Floor, mattress room, box table Health Drink- 5th Floor, mattress room, box 023 location | 3rd Floor, store room Beginner | 2 boxes of Shotgun Shells Easy | 2 boxes of Shotgun Shells Beginner | 1 box of Handgun Bullets and 1 box of Shotgun Shells Normal | 1 box of Handgun Bullets and 1 box of Shotgun Shells Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets 024 Note: Riddle difficulty for puzzle location | 5th Floor, hallway, boxes Easy | nothing Normal | Screw Driver Hard | Screw Driver Katana - 5th Floor, store room 025 location | 5th Floor, KMN office, desk Beginner | 2 Health Drinks Easy | 2 Health Drinks Beginner | 1 Health Drink Normal | 1 Health Drink Hard | 1 Health Drink Extreme | 1 Health Drink Jack - 5th Floor, KMN office, shelf 026 location | 3rd Floor, dance hall office Beginner | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets When ammo is less than 181 Easy | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets When ammo is less than 111 Beginner | 2 boxes of Handgun Bullets When ammo is less than 181 Normal | 2 boxes of Handgun Bullets When ammo is less than 81 Hard | 2 boxes of Handgun Bullets When ammo is less than 81 Extreme | 2 boxes of Handgun Bullets When ammo is less than 81 Rope - 3rd Floor, dance hall office, desk drawer 027 location | 3rd Floor, locker room Beginner | 1 First Aid Kit and 1 Ampoule Easy | 1 First Aid Kit and 1 Ampoule Beginner | 1 First Aid Kit and 1 Ampoule Normal | Varies SC | 1 First Aid Kit and 1 Ampoule when drug is less than 21 or SC | 2 Health Drinks when drug is more than 20 Hard | Varies SC | 2 First Aid Kits when drug is less than 21 or SC | 1 Health Drink when drug is more than 20 Extreme | Varies SC | 1 First Aid Kit and 1 Ampoule when drug is less than 21 or SC | 1 Health Drink when drug is more than 20 Beef Jerky - 2nd Floor, ECHO, living room ________________________ Alternate Hilltop Center ------------------------ (Supply Conditions continue from Hilltop Center) Handgun Bullets - 2nd Floor, ECHO, living room, wheel chair Oxydol - 2nd Floor, medical room, cabinet 028 location | 2nd Floor, medical room, cabinet Beginner | 1 Health Drink, 1 First Aid Kit and 1 Ampoule Easy | 1 Health Drink, 1 First Aid Kit and 1 Ampoule Beginner | 1 Health Drink and 2 First Aid Kits Normal | Varies SC | 1 Health Drink and 2 First Aid Kits when drug is less than 21 or SC | 2 Health Drinks and 1 First Aid Kit when drug is more than 20 Hard | Varies SC | 1 Health and 2 First Aid Kits when drug is less than 21 or SC | 1 Health Drink and 1 First Aid Kit when drug is more than 20 Extreme | Varies SC | 1 Health Drink and 2 First Aid Kits when drug is less than 21 or SC | 1 Health Drink and 1 First Aid Kit when drug is more than 20 029 location | 1st Floor, restaurant, table Beginner | 2 boxes of Shotgun Shells Easy | 2 boxes of Shotgun Shells Beginner | 1 box of Shotgun Shells Normal | 1 box of Shotgun Shells Hard | 1 box of Shotgun Shells Extreme | 1 box of Shotgun Shells Pork Liver - 1st Floor, restaurant, fridge 030 location | 5th Floor, conference room, table Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 2 boxes of Handgun Bullets Normal | 2 boxes of Handgun Bullets Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Matchbook - 5th Floor, conference room, table First Aid Kit - 4th Floor, bed room, bed Handgun Bullets - 4th Floor, bed room, bed Silver Coin - 4th Floor, lounge, table Life Insurance Key - 4th Floor, lounge, soda machine ______________________ Daisy Villa Apartments ---------------------- Stun Gun - Heather's room, dresser drawer 031 location | Heather's room, dresser drawer Beginner | 2 Stun Gun Batteries Easy | 2 Stun Gun Batteries Beginner | 2 Stun Gun Batteries Normal | 2 Stun Gun Batteries Hard | 1 Stun Gun Battery Extreme | 1 Stun Gun Battery _____________________ South Vale: West side --------------------- Dad's Notebook - Jack's Inn First Aid Kit - Heaven's Night, booth Beef Jerky - Heaven's Night, booth Shotgun Shells - Heaven's Night, counter ___________________ Brookhaven Hospital ------------------- Ammo | (Handgun Bullet = 1, Shotgun Shell = 3, Stun Gun Battery = 2) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 201 Beginner | Drug < 51 Easy | Ammo < 131 Easy | Drug < 41 Beginner | Ammo < 201 Beginner | Drug < 51 Normal | Ammo < 101 Normal | Drug < 21 Hard | Ammo < 101 Hard | Drug < 21 Extreme | Ammo < 101 Extreme | Drug < 21 032 location | 1st Floor, Reception, cabinet Beginner | 1 Health Drink and SC | 1 Health Drink when drug is less than 51 Easy | 1 Health Drink and SC | 1 Health Drink when drug is less than 41 Beginner | 1 Health Drink Beginner | 1 Health Drink when drug is less than 51 Normal | 1 Health Drink and SC | 1 Health Drink when drug is less than 21 Hard | 1 Health Drink Extreme | 1 Health Drink Health Drink - 1st Floor, Doctor's Lounge, fridge 033 location | 1st Floor, Doctor's Lounge, table Beginner | 2 boxes of Handgun Bullets When ammo is less than 201 Easy | 2 boxes of Handgun Bullets When ammo is less than 131 Beginner | 2 boxes of Handgun Bullets When ammo is less than 201 Normal | 2 boxes of Handgun Bullets When ammo is less than 101 Hard | 2 boxes of Handgun Bullets When ammo is less than 101 Extreme | 2 boxes of Handgun Bullets When ammo is less than 101 034 location | 2nd Floor, Women's Locker Room, table Beginner | Varies SC | 1 box of Shotgun Shells When ammo is less than 201 or SC | 1 box of Handgun Bullets When ammo is more than 200 Easy | Varies SC | 1 box of Shotgun Shells When ammo is less than 131 or SC | 1 box of Handgun Bullets When ammo is more than 130 Beginner | 1 box of Shotgun Shells When ammo is less than 201 Normal | 1 box of Shotgun Shells When ammo is less than 101 Hard | nothing Extreme | nothing Nail Polish Remover - 2nd Floor, Women's Locker Room, locker Perfume - 2nd Floor, Women's Locker Room, locker Note: 2F east hall puzzle solution. (4639/easy) (8634/normal) (4896/hard) Instant Camera - 2nd Floor, Room M4, suitcase 035 location | 2nd Floor, Room M5, table Beginner | 1 First Aid Kit Easy | 1 First Aid Kit Beginner | 1 First Aid Kit Normal | 1 First Aid Kit Hard | 1 First Aid Kit and SC | 1 First Aid Kit when drug is less than 21 Extreme | 1 First Aid Kit and SC | 1 First Aid Kit when drug is less than 21 036 location | 1st Floor, Room C2, table Beginner | 1 Ampoule when drug is less than 51 Easy | 1 Ampoule when drug is less than 41 Beginner | 1 Ampoule when drug is less than 51 Normal | 1 Ampoule when drug is less than 21 Hard | 1 Ampoule when drug is less than 21 Extreme | 1 Ampoule when drug is less than 21 Stairwell Key - 1st Floor, Room C4, wall 037 location | 3rd Floor, store room, shelf Beginner | 1 Health Drink and 2 Stun Gun Batteries Easy | 1 Health Drink and 2 Stun Gun Batteries Beginner | 2 Health Drinks and 1 Stun Gun Battery Normal | 2 Health Drinks and 1 Stun Gun Battery Hard | 2 Health Drinks and 1 Stun Gun Battery Extreme | 1 Health Drinks and 1 Stun Gun Battery Submachine Gun Bullets - Roof, oil drum Submachine Gun Bullets - Roof, oil drum Submachine Gun Bullets - Basement, hallway Submachine Gun - Basement, hallway 038 location | 3rd Floor, Room S1, table Beginner | 2 Health Drinks Easy | 2 Health Drinks Beginner | 2 Health Drinks Normal | 2 Health Drinks Hard | 1 Health Drink Extreme | 1 Health Drink Beef Jerky - 3rd Floor, hallway, bench _____________________________ Alternate Brookhaven Hospital ----------------------------- (Supply Conditions continue from Brookhaven Hospital) 039 location | 3rd Floor, Room S3, window Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 2 boxes of Handgun Bullets Normal | 2 boxes of Handgun Bullets Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Plastic Bag - 2nd Floor, Women's Locker Room, waste basket 040 location | 2nd Floor, Women's Locker Room, waste basket Beginner | 1 Health Drink and SC | 1 Health Drink when drug is less than 51 Easy | 1 Health Drink and SC | 1 Health Drink when drug is less than 41 Beginner | 1 Health Drink and SC | 1 Health Drink when drug is less than 51 Normal | 1 Health Drink and SC | 1 Health Drink when drug is less than 21 Hard | 1 Health Drink and SC | 1 Health Drink when drug is less than 21 Extreme | 1 Health Drink and SC | 1 Health Drink when drug is less than 21 Plastic Bag (With Blood) - 3rd Floor, Exam Room 4, bucket of blood Cremated Key - Mortuary, furnace (9271/hard) Ampoule - 1st Floor, Exam Room 041 location | 3rd Floor, Room C1 Note: This room is unlocked by answering the phone in the Men's Locker Room on the 2nd Floor. The Birthday Presents are calculated the first time you enter the room which has it's own Item Values, loaded ammo is not counted here. Ammo | (Handgun Bullet = 1, Shotgun Shell = 2, Submachine Gun Bullet = 1) Drug | (Health Drink = 4, First Aid Kit = 8, Ampoule = 12) Ammo: (when less than or equal to drug) 2 boxes of Handgun Bullets and 1 box of Handgun Bullets When ammo is less than 121 and 1 clip of Submachine Gun Bullets When ammo is less than 91 and 1 box of Shotgun Shells When ammo is less than 61 and 1 box of Shotgun Shells When ammo is less than 31 Drug: (when less than ammo) 2 Health Drinks and 1 First Aid Kit when drug is less than 121 and 1 Health Drink when drug is less than 91 and 1 First Aid Kit when drug is less than 61 and 1 Ampoule when drug is less than 31 Nurses: 0 when ammo and drug combined is less than 120 or 1 when ammo and drug combined is less than 190 or 2 when ammo and drug combined is less than 260 or 3 when ammo and drug combined is more than 259 ____________________________ Brookhaven Hospital (return) ---------------------------- Talisman - 1st Floor, Room C4 _______________________ Lakeside Amusement Park ----------------------- Note: This area has more than one set of Supply Condition limits. Ammo | (Handgun Bullet = 1, Shotgun Shell = 3, Submachine Gun Bullet = 1/3, Stun Gun Battery = 2) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 151/231 Beginner | Drug < 46/61 Easy | Ammo < 81/161 Easy | Drug < 36/51 Beginner | Ammo < 151/231 Beginner | Drug < 46/61 Normal | Ammo < 51/131 Normal | Drug < 16/31 Hard | Ammo < 51/131 Hard | Drug < 16/31 Extreme | Ammo < 51/131 Extreme | Drug < 16/31 042 location | Souvenir Shop, shelf Beginner | 2 First Aid Kits when drug is less than 46 Easy | 2 First Aid Kits when drug is less than 36 Beginner | 2 First Aid Kits when drug is less than 46 Normal | 2 First Aid Kits when drug is less than 16 Hard | 2 First Aid Kits when drug is less than 16 Extreme | 1 First Aid Kit when drug is less than 16 043 location | Souvenir Shop, display table Beginner | Varies SC | 1 Ampoule when drug is less than 61 or SC | 1 First Aid Kit when drug is more than 60 Easy | Varies SC | 1 Ampoule when drug is less than 51 or SC | 1 First Aid Kit when drug is more than 50 Beginner | Varies SC | 1 Ampoule when drug is less than 61 or SC | 1 First Aid Kit when drug is more than 60 Normal | Varies SC | 1 Ampoule when drug is less than 31 or SC | 1 First Aid Kit when drug is more than 30 Hard | Varies SC | 1 Ampoule when drug is less than 31 or SC | 1 First Aid Kit when drug is more than 30 Extreme | Varies SC | 1 Ampoule when drug is less than 31 or SC | 1 First Aid Kit when drug is more than 30 Beef Jerky - Souvenir Shop, counter 044 location | Souvenir Shop, counter display Beginner | 3 boxes of Handgun Bullets When ammo is less than 231 Easy | 3 boxes of Handgun Bullets When ammo is less than 161 Beginner | 2 boxes of Handgun Bullets When ammo is less than 231 Normal | 2 boxes of Handgun Bullets When ammo is less than 131 Hard | 2 boxes of Handgun Bullets When ammo is less than 131 Extreme | 1 box of Handgun Bullets When ammo is less than 131 Roller Coaster Key - Souvenir Shop, fallen boxes 045 location | Mountain Coaster control booth Beginner | 2 Health Drinks Easy | 2 Health Drinks Beginner | 2 Health Drinks Normal | 2 Health Drinks Hard | 1 Health Drink Extreme | 1 Health Drink 046 location | stage area, bench Beginner | 1 Health Drink and 2 boxes of Shotgun Shells Easy | 1 Health Drink and 2 boxes of Shotgun Shells Beginner | 1 Health Drink and 1 box of Shotgun Shells Normal | 1 Health Drink and 1 box of Shotgun Shells Hard | 1 box of Shotgun Shells Extreme | 1 box of Shotgun Shells Chain - stage area, bleacher Red Shoe - stage 047 location | Swing Rocket control booth Beginner | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 151 or SC | 1 box of Handgun Bullets When ammo is more than 150 Easy | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 81 or SC | 1 box of Handgun Bullets When ammo is more than 80 Beginner | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 151 or SC | 1 box of Handgun Bullets When ammo is more than 150 Normal | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 51 or SC | 1 box of Handgun Bullets When ammo is more than 50 Hard | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 51 or SC | 1 box of Handgun Bullets When ammo is more than 50 Extreme | Varies SC | 1 clip of Submachine Gun Bullets When ammo is less than 51 or SC | 1 box of Handgun Bullets When ammo is more than 50 Douglas's Notebook - Fortune House, chair Doll Head - Fortune House, table 048 location | Fortune House, chair Beginner | 1 Ampoule when drug is more than 60 Easy | 1 Ampoule when drug is more than 50 Beginner | 1 Ampoule when drug is more than 60 Normal | 1 Ampoule when drug is more than 30 Hard | 1 Ampoule when drug is more than 30 Extreme | 1 Ampoule when drug is more than 30 Stun Gun Battery - Magic Icecream House Stun Gun Battery - Magic Icecream House First Aid Kit - bench __________ The Church ---------- Note: This area has more than one set of Supply Condition limits. Ammo | (Handgun Bullet = 1, Shotgun Shell = 3, Submachine Gun Bullet = 1/3, Stun Gun Battery = 2) Drug | (Health Drink = 1, First Aid Kit = 2, Ampoule = 3) Beginner | Ammo < 161/251 Beginner | Drug < 46 Easy | Ammo < 91/181 Easy | Drug < 36 Beginner | Ammo < 161/251 Beginner | Drug < 46 Normal | Ammo < 61/151 Normal | Drug < 16 Hard | Ammo < 61/151 Hard | Drug < 16 Extreme | Ammo < 61/151 Extreme | Drug < 16 "Eye Of Night" Tarot Card - 1st Floor, chapel, alter 049 location | 1st Floor, Vincent's room, book shelf Beginner | 2 boxes of Handgun Bullets Easy | 2 boxes of Handgun Bullets Beginner | 2 boxes of Handgun Bullets Normal | 2 boxes of Handgun Bullets Hard | 1 box of Handgun Bullets Extreme | 1 box of Handgun Bullets Cassette Tape - 1st Floor, Vincent's room, desk "Moon" Tarot Card - 1st Floor, archives, table Book: Otherworld Laws - 1st Floor, archives, Vincent "Hanged Man" Tarot Card - Basement, morgue, gurney 050 location | Basement, morgue Beginner | 1 box of Shotgun Shells and SC | 2 boxes of Shotgun Shells when ammo is less than 251 and SC | 1 box of Shotgun Shells when ammo is less than 161 Easy | 1 box of Shotgun Shells and SC | 2 boxes of Shotgun Shells when ammo is less than 181 and SC | 1 box of Shotgun Shells when ammo is less than 91 Beginner | 1 box of Shotgun Shells and SC | 1 box of Shotgun Shells when ammo is less than 251 and SC | 1 box of Shotgun Shells when ammo is less than 161 Normal | 1 box of Shotgun Shells and SC | 1 box of Shotgun Shells when ammo is less than 151 and SC | 1 box of Shotgun Shells when ammo is less than 61 Hard | 1 box of Shotgun Shells and SC | 1 box of Shotgun Shells when ammo is less than 151 Extreme | 1 box of Shotgun Shells and SC | 1 box of Shotgun Shells when ammo is less than 151 Stun Gun Battery - Basement, Harry's room, table Stun Gun Battery - Basement, Harry's room, table 051 location | Basement, hospital room, shelf Beginner | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets when ammo is less than 251 Easy | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets when ammo is less than 181 Beginner | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets when ammo is less than 251 Normal | 1 box of Handgun Bullets and SC | 2 boxes of Handgun Bullets when ammo is less than 151 Hard | 2 boxes of Handgun Bullets when ammo is less than 151 Extreme | 2 boxes of Handgun Bullets when ammo is less than 151 "Fool" Tarot Card - Basement, hospital room, chair 052 location | Basement, hospital room, monitoring equipment Beginner | 1 Ampoule and SC | 1 Ampoule when drug is less than 46 Easy | 1 Ampoule and SC | 1 Ampoule when drug is less than 36 Beginner | 1 Ampoule and SC | 1 Ampoule when drug is less than 46 Normal | 1 Ampoule and SC | 1 Ampoule when drug is less than 16 Hard | 1 Ampoule and SC | 1 Ampoule when drug is less than 16 Extreme | 1 Ampoule and SC | 1 Ampoule when drug is less than 16 Brass Key - Basement, Alessa's room 053 location | 1st Floor, classroom, small table Beginner | 3 clips of Submachine Gun Bullets when ammo is less than 161 Easy | 3 clips of Submachine Gun Bullets when ammo is less than 91 Beginner | 2 clips of Submachine Gun Bullets when ammo is less than 161 Normal | 2 clips of Submachine Gun Bullets when ammo is less than 61 Hard | 2 clips of Submachine Gun Bullets when ammo is less than 61 Extreme | 2 clips of Submachine Gun Bullets when ammo is less than 61 054 location | 1st Floor, believer's room, small table Beginner | 1 First Aid Kit when drug is less than 46 Easy | 1 First Aid Kit when drug is less than 36 Beginner | 1 First Aid Kit when drug is less than 46 Normal | 1 First Aid Kit when drug is less than 16 Hard | 1 First Aid Kit when drug is less than 16 Extreme | 1 First Aid Kit when drug is less than 16 "High Priestess" Tarot Card - 1st Floor, Claudia's room Note: Solutions for Tarot Card puzzle. Easy ---------------------------------------------- | Fool | | Moon | ---------------------------------------------- | | Eye of Night | | ---------------------------------------------- | Hanged Man | | High Priestess | ---------------------------------------------- Normal -------------------------------------- | Eye of Night | | Moon | -------------------------------------- | High Priestess | | Fool | -------------------------------------- | | Hanged Man | | -------------------------------------- Hard ---------------------------------------- | High Priestess | Eye of Night | | ---------------------------------------- | | Fool | Moon | ---------------------------------------- | Hanged Man | | | ---------------------------------------- VI. Results If you keep your supplies high and exceed the Supply Conditions less items will be available while playing. If you keep your supplies low and deplete them often more items become available while playing. These are the numbers I observed from completing my games and if I haven't accidentally crossed my files these might provide an accurate range of how many items to expect to find in total. High (game with all Supply Conditions exceeded) Item number Beginner | 174 Easy | 174 Beginner | 180 Normal | 166 Hard | 144 Extreme | 144 Low (game with supplies depleted) Item number Beginner | 204 Easy | 204 Beginner | 197 Normal | 198 Hard | 176 Extreme | 170