___ _ _____ _ _ / \___ __ _ __| | \_ \___| | __ _ _ __ __| | / /\ / _ \/ _` |/ _` | / /\/ __| |/ _` | '_ \ / _` | / /_// __/ (_| | (_| | /\/ /_ \__ \ | (_| | | | | (_| | /___,' \___|\__,_|\__,_| \____/ |___/_|\__,_|_| |_|\__,_| __ _ _ _ _ /__(_)_ __ | |_(_) __| | ___ / \// | '_ \| __| |/ _` |/ _ \ / _ \ | |_) | |_| | (_| | __/ \/ \_/_| .__/ \__|_|\__,_|\___| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ ( M | o | d ) ( a | n | d ) ( B | l | u | e | p | r | i | n | t ) \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ __ _ _ _ ___ / /(_)___| |_ / | / _ \ / / | / __| __| | || | | | / /__| \__ \ |_ | || |_| | \____/_|___/\__| |_(_)___/ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ /B\ /y\ /1\ /r\ /0\ /n\ /h\ /e\ /a\ /r\ /t\ <___><___> <___><___><___><___><___><___><___><___><___> <1-Index> 1---------------------------------------------------Index 2---------------------------------------------------History 3---------------------------------------------------What i'll find here 4---------------------------------------------------What is a mod? 5---------------------------------------------------Effects Explanation 6---------------------------------------------------Notes and observations 6.1-------------------------------------------------Melee and Gun mods 6.2-------------------------------------------------Thorw and Ammunitaion mods 7---------------------------------------------------Melee mods 7.1-------------------------------------------------Jungle 7.2-------------------------------------------------Tunnel 7.3-------------------------------------------------Ferry Station 7.4-------------------------------------------------Henderson 8---------------------------------------------------Gun Mods 8.1-------------------------------------------------Tunnel 8.2-------------------------------------------------Henderson 9---------------------------------------------------Ammunition Mods 9.1-------------------------------------------------Ferry Station 9.2-------------------------------------------------Henderson 10--------------------------------------------------Throw Blueprints 10.1------------------------------------------------Jungle 10.2------------------------------------------------Tunnel 10.3------------------------------------------------Henderson 11--------------------------------------------------FAQs 12--------------------------------------------------Thanks 13--------------------------------------------------Contact <2-History> V 1.0-Explanation of the how you can get and what the mod can do with somtimes link to explanation videos. <3-What i'll find here> Hi again folks, in this FAQ you'll find a everthing you want and I hope need to know about MOD in Dead Island Riptide. This is not a walkthrough so don't except or be mad about it. i don't tell where or how to complete some specific quest in the game and in some parts there will be a chance of spoiler about something in the story of the game. Besides that I hope you enjoying reading this and find what you want. <4-What is a mod?> Mod is a collectable item that you can find in the game this item look like a blue rolled paper (when you have to find it), you can gain them as reward after complete a specific quests in the game or you can buy from someone. These kind of items allow you to make or modify weapons in the game when you have the proper parts and money, and or specific qeapon. When a weapons is moded they can be recognized by a prefixe before the original name of the weapon. In this FAQ the mods will be ordered by type, main places and letter. The main places will be divide as: Jungle, Tunnel (the dungeon connect The Jungle to Ferry Station), Ferry Station and Henderson. <5-Effects Explanation> In General all the elemental effects do the same thing: An additional damage with the element, showing by a colored number, and a special effect in a critical hit for a period of time. The force and the time of the effect it's showed by the number below the symbol of the element. Shock: The color of the damage is purple and its critial causes the enemy to be electrocuted causing damege overtime when this happen the enemy can't attack. Shock symbol is a single bolt. Fire: The color of the damage is orange and its critical put the enemy on fire causing damege over time, he still can attack when in this state. Fire symbol is a single flame. Bleed: The color of the damage is red and its critial cause a bleeding in the enemy causing damage overtime, th enemy still can attack in this state. Bleed symbol is three drops. Poison: the color of is green and its critical causes the enemy to vomit causing damage overtime, in this state he can't attack. Poison symbol is skull with crossbones Impact: The color of the damage is purple and its critial causes the enemy to fly away causing a huge damage when he hits a wall or a floor,somtimes dismember himself when hits something. Impact symbol is 3 bolts Explosion: Weapons with Explosion attributes have the power to explode when you throw them hitting a target or not, for this drop doesn't trigger the explosion effect. Explosion symbol is an explosion, curious fact doesn't it. Critical Chance: This increase the percentage change to get a critical hit in weapon. Critical change symbol is a skull with a hole. <6-Notes and observations> This is a quick explanation on the fields of the mods: <6.1-Melee and Gun mods> [Name] (Color): [Name] is the name of the mod, (Color) is the color that the mod has in the invetory menu. These colors will be from the most common to the most rare: (W)=White, (G)=Green, (B)=Blue, (P)=Purple, (O)=Orange Location([Name]): This will be showed when you have to find a mod, and this is the description of the place where the mod can be found. [Name] is the name of the nearst landmark to the place of the mod or it will be a specific dungeon where the mod will be like Crossroads Bungalow in Jungle. The Mods found in Tunnel will not have the [name] field because the main area itself is a dungeond. Mainquest/Sidequest/Teamquest([name]): This is showed when a mod is gained by reward finishing the [name] quest. This shows which quest you will need to complete with the description of the person that gives you the quest and what type is it. Bought from [Name]: This is showed when you have to buy the mod from [Name] with a short description of where you can find and how he is look like with the price of the mod. Description: This the text that shows up when you select the mod in the inventory menu. Effect: this is the effect that the weapon gain after you use it. Name: Prefix that the weapon gain when you use the mod. Commom Weapons: this is the group of weapons that the mod can be used with. Legendary Weapons: same as common weapons, but now with the legendary weapons. Legendary weapons are weapons that are considered uniques in the game, this means not that you can only get one in each save but they are different because each one has its own name. If this section is missing means that the mod don't work with legendary weapons even if the legendary itself has the same class of the commom of the mod. For example: If you have a Blunt Speaker, legendary baseball bat, you can't use the Shredder mod because the Blunt Speaker is not in the weapon list list of this mod. Parts needed: this is the list of items with the amount necessary to use the mod. Price: The cost for each use of the mod. Video: A link for a youtube video show how to get the mod. This section will exist only if the mod is found in the game and not reward by some quest or bought from someone. <6.2-Thorw and Ammunitaion mods> [Name] (Color): same as item 6.1. Location([Name]): same as item 6.1. Mainquest/Sidequest/Teamquest (Name): same as item 6.1. Bought from [Name]: same as item 6.1. Description: same as item 6.1. Create: Say what is created when you use the mod, if it creates a weapons it will also show the status of the weapon created. Parts needed: same as item 6.1. Price: same as item 6.1. Video: same as item 6.1. <7-Melee mods> These kind of mods is using is melee weapons adding always a critical chance and most of the time a elemental effect. <7.1-Jungle> Barbed Wire (W) Location(Marik's Marina):It's in the workshop where you get the boat engine. After get the engine you just need to turn right and you will see the mod on a shelf Description: Here is a simple way to use barbed wire as an addiction to various types of clubs. Thanks to this easy procedure you'll be able to seriously mutilate any unlucky chap on the other side. Effect: Bleed x1, Critical Chance +4% Name: Barbed Commom Weapons: Baseball Bat, Big Baseball Bat, Chinese War Sword, Claws, Cudgel, Exotic Mace, Feral Claws, Flaged Mace, Hanbo, Heavy Baton, Kanabo, Metal Baseball Bat, Metal Baton, Metal Kanabo, Police Baton, Scottish Dirk, Staff, Stick, Tonfa, Wooden Baton Legendary Weapons: Blunt Speaker, Home Run Parts needed: Barbed Wire x2 Price: 200 Video: http://youtu.be/kjfg9FFXAjA BBQ (P) Location(Don't have): Its a pre-order mod so if you have it you gain after you wake up in the jungle. Description: Looks like a hell of a weapon and does not disappoint Effect: Fire x1, Critical Chance +1% Name: BBQ Commom Weapons: Blade, Shovel Parts needed: Belt x3, Duct Tape x4, Gas for Lighter x3, Large battery x3, Metal Scrap x3, Wire x4, Price: 800 Bodily Harm (B) Location(Oil Storage): if you go to the workbech from west in your way you will see a blue barrel the mod is behind it Description: Provided you manage to combine everything as shown in the intructions you'll be the proud new owner of a homemade eletric club. (A slight improvement on the commercial version, since it comes equiped with addicional features.) Find a wooden rod and follow the steps below. Good luck. Effect: Shock x3, Critical Chance +8% Name: Bodily Commom Weapons: Tonfa Parts needed: Clamp x2, Duct Tape x3, Eletronic Scrap x2, Large battery x2, Metal Scrap x3, Nails x2, Phone x2 Price: 1600 Video: http://youtu.be/liV7i9PgTRw Diamond Edge (G) Location(Crossroads Bungalow): It's on a couch near the right door in the house after you pass the double door. Description: Diamonds are a girl's best friend Effect: Bleed x2, Critical Chance +4% Name: Diamond Edge Commom Weapons: Baseball Bat, Big Baseball Bat, Contruction Hammer, Crowbar, Heavy Baton, Kanabo, Maul, Metal Baseball Bat, Metal Baton, Metal Kanabo, Police Baton, Sledgehammer, Stick, Tonfa, Wooden Baton Legendary Weapons: Ban, Bouncer's Pal, Gabriel's Sledgehammer, Home Run, Italian Plumber, M.C., Pick of Destiny Parts needed: Glue x2, Wire x2, Large Nail x3, Metal Scrap x2 Price: 1150 Video: http://youtu.be/0cxT0DvYIJM Hot Rod (P) Sidequest(Surplus): Given by Miya, She can be found Northwest of Tuluga Cave, That is her second quest. Description: The instructions below will allow you to heat up the blade of a machete to a temperature so high you will be able to cut throught the flesh of the walking dead like butter. I advise you to be careful while using it -- it can cause serious burns. Effect: Fire x4, Critical Chance +10% Name: Hot Rod Commom Weapons: Machete Legendary Weapons: Bushmaster, Tijuana Machete Parts needed: Belt, LP4000 Battery, Large battery x3, Stell Rod x2, Wire x2 Price: 1600 Impact (W) TeamQuest(Jury-Riffing for Harlow Hordan I): Given by Harlow, she is the woman in the white shirt in the Survival Camp. This quest has to be done before you complete Terminal Siege Main quest {When She will leave the group}. Description: Have you ever prepared escalopes? Did you happen to pound the meat with an eletrocution hammer? No? Well, here's your chance -- provided you manage to put all the elements together as I describe in the instructions below. It works! Effect: Impact x1, Critical Chance +3% Name: Impact Commom Weapons: Baseball Bat, Big Baseball Bat, Bronze Knuckles, Cudgel, Hammer, Heavy Wrench, Heavy morning Star, Meat Mallet, Metal Baseball Bat, Metal Baton, Morning Star, Nail Hammer, Pickaxe, Police Baton, Shillelagh, Shovel, Staff, Stick, Tonfa, Wooiden Baton, Wrench Legendary Weapons: Ban, Blunt Speaker, Bouncer's Pal, Home Run, M.C., Pick of Destiny Parts needed: Barbed Wire x2, Battery x2, Metal Scrap x2 Price: 200 Lightning (G) Sidequest(Electrifying): Given by Zoey, shw is the woman who sells blade weapons on the survival camp. Description: What you've got here is a relatively simple way to turn a blunt tool into a percussive weapon. An eletrified hammer or club will make those rotting freaks jump like they've been hit by a train. Effect: Shock x2, Critical Chance +4% Name: Lightning Commom Weapons: Baseball Bat, Big Baseball Bat, Contruction Hammer, Crowbar, Hammer, Heavy Baton, Heavy Hammer, Kanabo, Maul, Metal Baseball Bat, Metal Baton, Metal Kanabo, Nail Hammer, Pickaxe, Police Baton, Sledgehammer, Stick, Tonfa, Wooden Baton, Wrench Legendary Weapons: Ban, Blunt Speaker, Bouncer's Pal, Gabriel's Sledgehammer, HomeRun, Italian Plumber,M.C., Pick of Destiny Parts needed: Battery x3, Duct Tape x2, Metal Scrap x2, Wire x2 Price: 400 Liquid Fire (area of effect attack) (W) Location(Halai VilLage): Go to the most southeast you will see a house with the ribbon writing DEAD ZONE enter and when you enter in a room and go left to get the tools for the mainquest Where The Dead Lives go to the right and the mod will in a shelf. Description: Turn your enemies into porridge! Effect: Fire x1, Critical Chance +6% Name: Liquid Fire Commom Weapons: Baseball Bat, Big Baseball Bat, Chinese War Sword, Cudgel, Exotic Mace, Golf Club, Heavy Baton, Heavy Morning Star, Kanabo, Metal Baseball Bat, Metal Baton, Metal Kanabo, Morning Star, Police Baton, Shillelagh, Shovel,Staff, Stick, Tonfa, Wooden Baton, Wrench Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run Parts needed: Belt, Clamp, Large battery, Lighter x2, Metal Scrap, Stell Rod x2, Price: 900 Video: http://youtu.be/B29u2hTwmKw Magic Wand (B) Teamquest(Jury-Riggin For Henry II): Given by Henry, he is the guy who storage your items and weapons. Description: I'm a wizard! I found out how to make a real magic (oh fine, eletric) wand that will knock those fuckers down with every swat. Try to do everything as described in the instructions and -- if don't eletrify yourself -- you'll topple your enemies like freakin' sorcerer. Effect: Impact x3, Critical Chance +5% Name: Magic Wand Commom Weapons: ContructionHammer, Heavy Baton, Kanabo, Maul, Metal Baton, Metal Kanabo, Pickaxe, Police Baton, Sledgehammer Legendary Weapons: Gabriel's Sledgehammer, Pick of destiny Parts needed: Duct Tape x3, Eletronic Scrap x2, Large battery x2, Phone x2, Wire Price: 600 Nail'd (W) Location(Paradise Survival Camp): It's on a table near in the east entrance of the camp. Description: With a couple of nails you can turn any kind of wooden club into a deadly mace. Just follow the instructions below and you'll be making those fleshmongers' holes more plentiful in no time. Effect: Bleed x1, Critical Chance +2% Name: Nail'd Commom Weapons: Baseball Bat, Big Baseball Bat, Bronze Knuckles, Cudgel, Golf Club, Hanbo, Kanabo, Mace, Meat Mallet, Morning Star, Shillelagh, Staff, Stick, Tonfa, Wooden Baton, Wrench Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run Parts needed: Nails x2 Price: 200 Video: http://youtu.be/vrtASF5lEms Nuts and Bolts (W) Location(Pierre's Magasin): From the lamdmark symbol get a bot and go all the way to the north util you see a green trailer drop from the boat and the mod will be on the trunck of the blue truck near the black box. Description: If you're in possession of several large, heavy bolts and a sturdy club (ideally a metal one), then you'll be able to assemble a mace that will come in handy in the current circumstances. ablow from this appliance should be a painful experience for anyone at it's business end... Effect: Bleed x1, Critical Chance +3% Name: Bolted Commom Weapons: Cudgel, Heavy Baton, Heavy Morning Star, Metal Baseball Bat, Metal Baton, Morning Star, Police Baton Parts needed: Bolts x2 Price: 200 Video: http://youtu.be/Xf6y5ptJiJo Paralyzing Strike (W) Location(Halai Village): It's on the workbench near the fast travel. Description: Okay, if you want a weapon that will make those fuckers puke their guits out, follow these instructions. The assembly shouldn't be too difficult provided you have the right materials. Good luck. Effect: Poison x1, Critical Chance +3% Name: Paralyzing Commom Weapons: Axe, Balanced Throwing Knife, Cleaver, Double Blade, Expert Throwing Knife, Katana, Knife, Machete, Reaper, Sickle, Tanto, Throwing Knife, Two-Handed Axe, Wakizashi Legendary Weapons: Assassin's Greed, Banisher, Bloodletter (Throwing Knife), Bushmaster, Evicerator, Master Chef, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Bleach x2, Oleander x2 Price: 200 Video: http://youtu.be/uFWy86tS-iA Rending Claws (B) Location(Jimmy's Workshop): Its in the room where you get the Heavy Duty Pump to Dry the water to the passage for the tunnel its right of a workbench and left of the double door. Description: Regular brass knuckles may not suffice handle an enemy that doesn't feel a thing and whose only desire is to eat your face. The inspiration for my upgraded brass knuckles was a certain superhero -- with the addition of a couple sizeable blades you'll make those freaks mince meat. I wish you luck, friend. Effect: Bleed x3, Critical Chance +4% Name: Rending Commom Weapons: Badass Brass Knuckles, Brutal Brass Knuckles, Spiked Brass Knuckles Parts needed: Blade x4, Bolts x4, Metal Scrap x2 Price: 1000 Video: http://youtu.be/HQxZ5fKS558 Ripper (W) Location(Breri Outpost): South West of the landmark you will see a light grey circle on the map go there and climb the two ladder the mod will be in a yellow box with books. Others references points are where you find the first letter for the first letter for Safe Haven sidequest and it's east of the dealer house of the sidequest White Line Description: Would you look at that - a baseball bat, a circular saw and a motor; all combined into a killer tool of doom! If you make it the right way (according to my recipe), you will be able to start a true massacre among those lousy living dead. Effect: Bleed x1, Critical Chance +5% Name: Ripper Commom Weapons: Baseball Bat Legendary Weapons:Blunt Speaker, Bouncer's Pal, Home Run Parts needed: Belt, Circular Blade, Duct Tape x2, Large Nail x2, Large battery, Wire x2 Price: 200 Video: http://youtu.be/KX3mumkK6MI Sharp Edge (W) Location(Mataka Village Bungalow): It's inside the first floor of the house above a white barrel. Description: Occam's Razor states that the simplest solution is always the best. Effect: Bleed x1, Critical Chance +3% Name: Sharp Edge Commom Weapons: Baseball Bat, Big Baseball Bat, Metal Baseball Bat, Pickaxe, Stick, Tonfa, Wooden Baton Legendary Weapons: Ban, Blunt Speaker, Bouncer's Pal, Home Run, Italian Plumber, M.C., Pick of Destiny Parts needed: Bolts x2, Circular Blade x2, Large Nail x2 Price: 900 Video: http://youtu.be/5xVUnmPelaw Shock (W) Location(Halai Village): Go to the most south east part it's in a house west of the entrance of the Ocean View Bungalows on a shelf Description: i found that a piece of blade and some eletricity is enough to stun a half-dead son of a bitch. All you have to do is use insulating tape to stick a battery and some wires to a blade and ... voila! -- we've got a fancy toy. Effect: Shock x1, Critical Chance +3% Name: Shock Commom Weapons: Axe, Cane Knife, Claws, Exotic Cane Knife, Exotic Mace, Feral Claws, Flanged Mace, Golf Club, Heavy Baton, Katana, Mace, Machete, Meat Mallet, Metal Baton, Police Baton, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Battery x2, Duct Tape x2, Wire x2 Price: 200 Video: http://youtu.be/Z5hkcSRVBeg Tesla (P) TeamQuest(Jury-Riffing for Harlow Hordan II): Given by Harlow, she is the woman in the white shirt in the Survival Camp. This quest has to be done before you complete Terminal Siege Main quest {When She will leave the group}. Description: Do you happen to have a useless phone on you? If not, get one, a sledgehammer (and some other things) and assemble them all together. The weapon you'll get will literally toss your enemies into the air. If only you had enough steam in these hands of yours to make meaningful swing with it... Effect: Shock x4, Critical Chance +7% Tesla Bomb Knife (W) Location(Research Laboratory): When you enter in the area go to the left and you will find a mine field, shoot the mines with a pistol or throw a weapon to make them explode, after you pass that field you will find a bunker the mod will be on the second floor under the bed. Description: Below I describe a way to turn a knife into an eletric grenade. You throw this contraption at the walking dead,, the blade plunges into the rotting meat, and at the same time realeses an eletric charge that will strike anyone around the hit. Son of bitch. I should get a Nobel prize for this invation! Effect: Shock x1 Name: Shock Commom Weapons: Knife Legendary Weapons: Assassin's Greed Parts needed: Duct Tape, Wire, Large battery x2, Large Nail Price: 100 Video: http://youtu.be/XTBtKjpO-5Q Name: Tesla Commom Weapons: Shovel, Staff Legendary Weapons: Gabriel's Sledgehammer Parts needed: Belt x2, Engine Parts, Large battery x3,Phone x2, Steel Rod x3, Wire x3 Price: 1000 Torch (W) Teamquest(Jury-Riggin For Henry I): Given by Henry, he is the guy who storage your items and weapons. Description: Do you know how a torch works? Below you'll find a simple way to make one. If you get a good strike in on one of these bloodthirsty madmen, he'll light up like a Romam candle. Plus, it's always an additional source of light for the darkest hour... Effect: Fire x1, Critical Chance +4% Name: Scorching Commom Weapons: Baseball Bat, Big Baseball Bat, Chinese War Sword, Cudgel, Exotic Mace, Golf Club, Heavy Baton, Heavy Morning Star, Kanabo, Mace, Metal Baseball Bat, Metal Baton, Metal Kanabo, Morning Star, Police Baton, Shillelagh, Shovel, Staff, Stick, Tonfa, Wooden Baton, Wrench Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run Parts needed: Gas for Lighter x2, Glue x2, Lighter x2 Price: 400 Venom (G) Location(Research Laboratory): East of the landmark symbol enter in the cave marked in the map with the orange statue in the end of the cave you will see the mod on a box. Description: You will need various seaweeds and plants, and bleach. Well, you'll alse need a bladed weapon you can use it with. A poisoned blade is always better than an untained one, I know a thing or two about it... Just make sure you follow the procedure carefully. Effect: Poison x2, Critical Chance +4% Name: Venom Commom Weapons: Axe, Balanced Throwing Knife, Double Blade, Expert Throwing Knife, Katana, Knife, Machete, Reaper, Sickle, Tanto, Throwing Knife, Two-Handed Axe, Wakizashi Legendary Weapons: Assassin's Greed, Banisher, Blodletter (Throwing Knife), Bushmaster, Evicerator, Master Chef, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Bleach x2, Nails x2, Oleander x2, Soap x2 Price: 400 Video: http://youtu.be/71oAzZqMIdQ Weighted (W) Location(Piierre's Magasin): From the landmark point get a boat an go all the way to the north until in the map you can begin to see some trailers under water on the west in the land east from the trailers, there will be a rescue mission insede the trailer where the guy is the mod will be right of the book. Description: Look through the manual I prepared and you will learn how to quickly and easily make your weapon into a strong crushing tool. More crushing than it already was, that is... Effect: Critical Chance +3% Name: Weighted Commom Weapons: Construction Hammer, Crowbar, Hammer, Hanbo, Heavy Hammer, Maul, Nail Hammer, Pickaxe, Sledgehammer Legendary Weapons: Ban, Gabriel's Sledgehammer, M.C., Pick of Destiny Parts needed: Clamp x2, Weight Plate Price: 200 Video: http://youtu.be/yRBDyGovPo4 <7.2-Tunnel> High Voltage (G) Location: When you find the first three pathawy go to the middle one after the right turn go to the door on the left the mod will be in a shelf on the second room after the door. Description: As my papa used to say -- the only thing better than one battery is two batteris. Three fastened to a solid blade should give quite a shock to any living corpse. TRied and tested! Effect: Shock x2, Critical Chance +4% Name: High Voltage Commom Weapons: Axe, Cane Knife, Claws, Exotic Cane Knife, Exotic Mace, Feral Claws, Flaged Mace, Golf Club,Heavy Baton, Katana, Mace, Machete, Metal Baton, Police Baton,Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Banisher, Bushmaster, Evicerator, Tijuana MAchete, Viking of the South, Zed's Demise Parts needed: Battery x3, Duct Tape x2, Phone x2, Wire x2 Price: 400 Video: http://youtu.be/bAidTM478lU Lightning Storm (area of effect attack) (W) Location: It's right of the key you have to get to left the tunnels near some books. If you already pass this part guide this way from the exit to Ferry Station go to the left tunnel and after you get the room the mod will be left of the shelf near a control panel. Description: Thes modification creates a powerful eletric field around your weapon. Each blow can cause damage to multiple enemies. Effect: Shock x1, Critical Chance +6% Name: Lightning Storm Commom Weapons: Axe, Bronze Knuckles, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Banisher, Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Battery x2, Duct Tape x2, Glue x2 Price: 900 Video: http://youtu.be/-w0vNl8PYX0 Medieval (P) Location: When you find a a three pathway go to the left one the mod will be at the end of this path near the chest. Description: Following my guidelibes will add a little function to your Kanabo. Why smash bones and crack skulls when you could smash bones, crack skulls, and gut veins? Seriously, hit a guy with this and he'll spout blood like a fountain. Effect: Bleed x4, Critical Chance +8% Name: Medieval Commom Weapons: Kanabo Parts needed: Barbed Wire x2, Deodorant x3, Duct Tape x3, Eletronic Scrap x2, Large battery x2, Nails x2, Phone x2 Price: 1600 Video: http://youtu.be/QB7TLaZZ78k <7.3-Ferry Station> Glazed (G) Location(The Tunnels): it's in the end of the wharf near the beach the mod will be on a table Description: The ideia is simple as the stick you wrap the rag around. Add some glue most importantly -- broken glass. A guy hit with this will bleed like a slaughtered piglet. Just be careful not to cut yourself putting it together... Effect: Bleed x2, Critical Chance +5% Name: Glazed Commom Weapons: Chinese War Sword, Heavy Baton, Kanabo, Metal Baton, Metal Kanabo,Police Baton, Scottish Dirk, Stick, Tonfa, Wooden Baton Legendary Weapons: Blunt Speaker, Home Run Parts needed: Glue x2, Rag x3 Price: 400 Video: http://youtu.be/B_nIkmlzsZw Heavy (G) Location(Pinai Ferry Station): The mod will be in a room on the right after you going up the stairs on a desk if it isn't there it is possible that you will need to survive the horde before the mod shows up. Description: Weight is the foundation, I've always said. Especially regarding blunt weapons. By means of a simple trick (that I describe below) you can alter your weapon to crush the skulls of those damn maniacs like putrid watermelons. Effect: Critical Chance +4% Name: Heavy Commom Weapons: Construction Hammer, Crowbar, Hammer, Hanbo, Heavy Hammer, Maul, Nail Hammer, Pickaxe, Sledgehammer Legendary Weapons: Ban, Gabriel's Sledgehammer, M.C., Pick of Destiny Parts needed: Clamp x2, Gears, Weight Plate Price: 400 Video: http://youtu.be/cF_atez8ci0 Justice (B) Location(The Tunnels): On the beach area go to the only cabin that exist there the mod will be right of a orange box. Description: Surely you have acess to a hammer. It just takes some looking around and playing MacGyver to turn the simplest tool into a makeshift weapon capable of crushing and knocking down the biggest Thug out there. It's every handyman's dream. Isn't it? Effect: Shock x3, Critical Chance +8% Name: Justice Commom Weapons: Heavy Hammer Parts needed: Battery x3, Clamp x2Duct Tape x2, Gears, Metal Scrap x4, Weight Plate Price: 1200 Video: http://youtu.be/d9rhKUki_Po Shockwave (area of effect attack) (G) Location(Pinai Ferry Station): It's in the Workshop warehouse near the Sation entrance, the mod will be on a shelf. You will have to defend The Station before have acess to this place. Description: Want to kill more than one enemy with one hit? then try this recipe. Effect: Shock x2, Critical Chance +7% Name: Shockwave Commom Weapons: Axe, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise, Parts needed: Battery x3, Duct Tape x3, Wire x3 Price: 1150 Video: http://youtu.be/6fsHrxWYmfM <7.4-Henderson> Assassin's Poison Mod (B) Location(Chruch, Metzger Sloat's Hideout): From the exit of Metzger Sloat's Hideout climb the roof and you will see a two ladder in different levels, climb both and you will see the mod right of the metal chest on a toll box Description: Brass knuckles, a couple blades and poisonous thorns are my answer to the urgent demand born in the last few days. Put them together according to the description below and dpn't hesitate to use it when you come across the living dead. You just have to be quick and determined -- leace the rest to my super brass knuckles... Effect: Poison x3, Critical Chance +5% Name: Assassin's Poison Commom Weapons: Badass Brass Knuckles,Brutal Brass Knuckles Spiked Brass Knuckles Parts needed: Blade x4, Bleach x2, Bolts x4, Flexible Hose, Lemon Juice x2, Metal Scrap x2, Oleander x3, Suicider Meat x2 Price: 1200 Video: http://youtu.be/NMP8vUePc-c Bloody Mary (P) Location(Infested Apartment): It's on a box near the second workbench east of this Landmark you will need to climb the ladder right of the workbench. Description: Considering the circumstances we find ourselves in, we have to cope however we can. Thus I decided to devise the most effective weapon I could make from the parts I had Handy. The result of my efforts is a metal club thouhtfully wrapped with barbed wire and a couple other gadgets. Anyone one the other side will literally piss blood. Details below. Effect: Bleed x4, Critical Chance +8% Name: Bloody Mary Commom Weapons: Heavy Baton, Metal Baton, Police Baton Parts needed: Duct Tape x3, Eletronic Scrap x2, Glue x2, Large battery x2, Phone x2, Rag x3, Wire x3 Price: 1600 Video: http://youtu.be/y2OGWoJiRvY Blunt Shock (O) Location(Ogio Moke's Laundry): Go to the most south part from this landmark and you will be arrive in a restaurant go to the second follor on the right the mod at the end of the balcony. Description: This is a truly Epic VErsion of the eletric club. It crushes, squashes, wounds and, on top of that, causes convulsions, It's simply a magic club like the ones you see in some fantasy movies, only real. Necessity is the mother of invention, right? Effect: Shock x5, Critical Chance +10% Name: Shocking Commom Weapons: Heavy Morning Star Parts needed: Barbed Wire x2, Bleach x3, Eletronic Scrap x2, LP4000 Battery, Magnet x2, Weight Plate x3 Price: 1000 Video: http://youtu.be/0dk3brlp4xs Deathstalker (P) Location(infested basement): near the entrance of this dungeon there is a workbench on the east the mod will be on a box near Damien the guy who give the quest for the Electrotherapy mod. Description: I developed a simple poison that can turn a blade weapon into something that will make the undead spew out their own internal organs. A sight to see, believe me. All you have to do is follow the guidelines below. Effect: Poison x4, Critical Chance +7% Name: Deathstalker Commom Weapons: Axe, Balanced Throwing Knife, Cleaver, Double Blade, Expert Throwing Knife, Katana, Knife, Machete, Reaper, Sickle, Tanto, Throwing Knife, Two-Handed Axe, Wakizachi Legendary Weapons: Assassin's Greed, Bloodletter(Throwing Knife), Bushmaster, Evicerator, Master Chef, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Bleach x3, Flexible Hose x2, Floater Meat x2, Oleander x3, Soap x2, Stingray Tail Price: 1000 Video: http://youtu.be/mX8tfv8FW0A Devastating Home Run (B) Location(Sylvia's Parents' House): The mod will be on a shelf near the door. You will need to active the Family Ties Sidequest with Trevor, he is the guy who sells Heavy weapons, before go there. Description: A baseball bat adorned with blades and barbed wire is a simple and cost-effective way to increase on's chance of survival amongst the living dead. just because their bodies are rotting doesn't mean they can't bleed, right? Treatment with the described tool will get the blood flowing. Effect: Bleed x3, Critical Chance +8% Name: Devastating Home Run Commom Weapons: Metal Baseball Bat Parts needed: Barbe Wire x2, Blade x2, Bolts x2, Metal Scrap x2 Price: 1600 Video: http://youtu.be/eRFdYZN2A10 Electrotherapy (B) Sidequest(Memories): Given by Damien he is on the workbench west of the infested Apartments Description: Incapacitate your enemies with electricity. Effect: Shock x4, Critical Chance +5% Name: Shock Commom Weapons: Axe, Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizachi Legendary Weapons: Banisher, Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Battery, Eletric coil, Spark gap Price: 250 Electric Storm (area of effect attack) (B) Location(Military Base): It's in a shelf right of the only workbench in the area. Description: Create a powerful weapon capable of killing multiple enemies at once. Effect: Shock x3, Critical Chance +8% Name: Electric Storm Commom Weapons: Axe,Cane Knife, Exotic Cane Knife, Katana, Machete, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Banisher, Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Battery x4, Duct Tape x4, Wire x4 Price: 1300 Video: http://youtu.be/zfochMLIlK0 Heavy Duty (O) Teamquest(Jury-Riggin For Henry III): Given by Henry, he is the guy who storage your items and weapons. Description: Do you know what a Kanabo is? It's a goddamn heavy metal club straight from Japan. In the hands of someone with some muscle it can make for a truly destructive weapon. Now imagine such a club with blades and a strong eletric charge added. The effect? Total annihilation. See for yourself. Effect: Impact x5, Critical Chance +10% Name: Heavy Duty Commom Weapons: Metal Kanabo Parts needed: Blade x2, Bolts x3, Eletronic Scrap x2, LArge battery x2, LP4000 Battery, Metal Scrap x2, Weight Plate x3, Wire x3 Price: 2500 Inferno (area of effect attack) (B) Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south of the entrance of the Militar Base. You can buy for 1430. You need to rescue him before try to buy it. This mod isn't available from begining so check sometime after you to see if this one will be available Description:Become a lord of hellfire and send your enemies to perdition. Effect: Fire x3, Critical Chance +8% Name: Inferno Commom Weapons: Baseball Bat, Big Baseball Bat, Chinese War Sword, Cudgel, Exotic Mace, Golf Club, Heavy Baton, Heavy Morning Star, Kanabo, Metal Baseball Bat, Metal Baton, Metal Kanabo, Morning Star, Police Baton, Shillelagh, Shovel, Staff, StickTonfa, Wooden Baton, Wrench Legendary Weapons: Blunt Speaker, Bouncer's Pal, Home Run Parts needed: Belt x3, Duct Tape x3, Large battery x3, Metal Scrap x3, Soap x3, Wire x3 Price: 1300 Meat Cutter (B) Location(Infested Apartment): The mod will be on on a commode on the right wall near the double door. Description: Heads will roll, limbs will fall, and blood will boil. Effect: Bleed x3, Critical Chance +5% Name: Meat Commom Weapons: Contruction Hammer, Crowbar, Exotic Mace, Flaged Mace, Kanabo, Maul, Metal Kanabo, Scottish Dirk, Sledgehammer Legendary Weapons: Gabriel's Sledgehammer, Pick of Destiny Parts needed: Belt x3, Blade x2, Circular Blade x2, Wire x3 Price: 1300 Video: http://youtu.be/dRUc5IFlpFA Old Smoky (P) Location(Joel Chubalba's Motel): It's near the center of the north wall of the laundry room near a metal chest. Description: I figured out a way to administer those rotting crazies a dose of eletricity they'll never forget... if they're capable of remembering anything in the first place. I made a list of several required elements; all you need to do is put them together with an axe or a club and you'll get something really spark-crackling. Effect: Shock x4, Critical Chance +7% Name: Old Smoky Commom Weapons: Axe, Cudgel, Exotic Mace, Flanged Mace, Golf Club, Heavy Morning Star, Mace, Morning Star Parts needed: Belt x2, Blade x2, Duct Tape x3, Engine Parts x3, LP4000 Battery, Magnet x2 Price: 1000 Video: http://youtu.be/cRPETu1rJqE Phoenix (G) Location(Ogio Monke's Laundry): Southwest of its landmarks you can see on the map a brown square surrounded by land go there and the modwill be in a counter near a monitor. It's the same place where you get the postcard 9. Description: I developed a way to transform a shillelagh into a weapon that sets enemies on fire! Embed it deep in the rotting body oa an enemy and you'll turn it into a walking column of fire. Made well, this can be a really deadly weapon. Effect: Fire x2, Critical Chance +6% Name: Phoenix Commom Weapons: Shillelagh Parts needed: Barbed Wire, Belt, Duct Tape x3, Gas for Ligther, Large battery x2, Steel Rod x2, Wire x2 Price: 1000 Video: http://youtu.be/-Vl6TzWHnyE Pick-and-Ohm (B) TeamQuest(Jury-Riffing for Harlow Hordan III): Given by Harlow, she is the woman in the white shirt in the Survival Camp. This quest has to be done before you complete Terminal Siege Main quest When She will leave the group. Description: in short -- the description before you explains how to turn a regular pickaxe into a tool of destuction. attach batteries here, put some additional wight there -- find the details below. Simple, smart and deadly. Effect: Shock x3, Critical Chance +8% Name:Pick-and-Ohm Commom Weapons: Pikeaxe Parts needed: Battery x3, Bleach x2, Clamp x2, Duct Tape x2, Gears, Metal Scrap x2, Weight Plate Price: 1200 Piranha (B) Location(Geoffrey Nape's Warehouse): Inside the dungeon in the last room where you fight a Wrestler. The mod will be in a shelf left of the double door. Description: I designed (and was even able to test in action) a clever tool to exterminate these monsters plaguing our beatiful island. It will require collecting several special elements to be combined into one deadly whole, that -- provided you are strong enough -- will allow you to survive the darkest hour. Effect: Critical Chance +5% Name: Piranha Commom Weapons: Contruction Hammer, Maul, Pickaxe, Sledgehammer Legendary Weapons: Gabriel's Sledgehammer, Pick of Destiny Parts needed: Blade, Clamp x2, Gear, Weight Plate Price: 600 Video: http://youtu.be/2kP7DErmoGY Razor (B) Location(Cellar under the fort): After you descend the first set of stairs the mod will be in a shelf. Description: Provided you can find some sharp pieces of irn and some bolts you'll be able to turn most any club into a killer mace straight drom the middle ages. Bountiful blood guaranteed! Effect: Bleed x3, Critical Chance +6% Name: Razor Commom Weapons: Baseball Bat, Big Baseball Bat, Bronze Knuckles, Cudgel, Golf Club, Hanbo, Heavy Baton, Kanabo, Metal Baseball Bat, Metal Baton, Metal Kanabo, Morning Star, Police Baton, Scottish Dirk, Shovel, Staff, Stick, Tonfa, Woodent Baton Legendary Weapons: Blunt Speaker, Home Run Parts needed: Blade x2, Bolts x3, Circular Blade x2, Engine Parts x2 Price: 600 Video: http://youtu.be/mJNuYTHTl-Q Saw Disc Axe (P) Location(Ferry Station): It's in a workshop where the survives stay after you clear the Station. It will be on a shelf near Marvin. Description: Follow my instructions carefully. I know it may sound complicated, but in the end you'll be rewarded with vicious weapon that will allow you to slaughter the undead like helpless cattle. Effect: Bleed x4, Critical Chance +8% Name: Saw Commom Weapons: Baseball Bat, Big Baseball Bat, Hanbo, Kanabo, Shillelagh, Shovel Legendary Weapons: Blunt Speaker, Home Run Parts needed: Bolts x2, Circulae Blade x2, Clamp x2, Steel Rod x2 Price: 1000 Video: http://youtu.be/27I9QoQj1jg Shark (P) Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south of the entrance of the Militar Base. You can buy for 2750. You need to rescue him before try to buy it. This mod isn't available from begining so check sometime after you to see if this one will be available Description: This thing is the cream of every homegrown designer with killer inclinations (or rather every murderer with an affinity to DIY). With God asmy witness, I wish you didn't have to use this toy but it's out of my hand... It's will turn those bastards into bloody scraps. Effect: Critical Chance +6% Name: Shark Commom Weapons: Construction Hammer, Maul, Sledgehammer Legendary Weapons: Gabriel's Sledgehammer Parts needed: Blade x3, Circular Blade x2, Clamp x2, Gears, Weight Plate Price: 2500 Shocking Crowbar (P) Location(Quarantine Zone): near the entrance clim the right ladder and the mod will be on a box Description: What will result from a combination of a sturdy crowbar, weight plates and eletricity? Follow the instructions below and you will have a chance to see for yourself. There's not much effort needed for this and the effect you get will be a blast, I swear. Effect: Shock x4, Critical Chance +8% Name: Shocking Commom Weapons: Crowbar Parts needed: Belt x2, Bolts x2, Duct Tape x3, Large battery x3, Nails x2, Weight Plate x2, Wire x3 Price: 1600 Video: http://youtu.be/WjFc9D5VY-c Shocking Sledge (B) Location(Motel "Safe Haven"): It's on a couch before the door you need to open to enter on the laundry area Description: A large, double-handed hammer is already quite a weapon against the plague of those salivating tramps. If you add some load to it. It throw in a couple gimmicks, and run an eletric change through the head, your enemies will fly like a clowns from cannons Effect: Shock x3, Critical Chance +8% Name: Shocking Commom Weapons: Maul Parts needed: Battery x3, Clamp, Duct Tape x2, Gear, Metal Scrap x2, Weight Plate, Wire x2 Price: 1200 Video: http://youtu.be/R0QjcvOy1fg Short-Circuit (B) Location(Ferry Station): The mod will be near the drinking fountain in the first workshop after you cross the bridge to the center part of the city . Description: A high dose of eletricity running through a well-sharpened piece of metal is -- as turns out -- a fucking good way to give those dumb fucks a serious reason for spazzing out. Follow the instructions below and you won't regret it... Effect: Shock x3, Critical Chance +5% Name: Short-Circuit Commom Weapons: Axe, Cane Knife, Crowbar, Cudgel, Exotic Cane Knife, Exotic Mace, Flanged Mace, Golf Club, Heavy Baton, Heavy Morning Star, Katana, Mace, Machete, Metal Baton, Morning Star, Police Baton, Sickle, Sugar Cane Knife, Tanto, Two-Handed Axe, Wakizashi Legendary Weapons: Banisher, Bushmaster, Evicerator, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Duct Tape x3, Eletronic Scrap x2, Large battery x2, Magnet x2, Wire x3 Price: 600 Video: http://youtu.be/WJAoQ5Wntec Shredder (O) Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south of the entrance of the Militar Base. You can buy for 2750. You need to rescue him before try to buy it. Description: Below I describe how to turn a regular baseball bat into a small, handy sawmill. You put together various sharp junk and tools, then combine them to maximize the destructive force of a such club. The unfortunate punk you hit with it will bleed out before he hits the ground. Effect: Bleed x5, Critical Chance +10% Name: Shredder Commom Weapons: Big Baseball Bat, Baseball Bat Parts needed: Bolts x2, Circular Blade, Clamp x2, Gear x2, Glue x2, Rag x2, Steel Rod x2 Price: 2500 Slash (B) Location(Metzger Sloat's Hideout): It's in the last left division of the room on some boxes, this division is where you can find suiciders. Description: Blades monted horizontally on a club will turn a weapon causing so much blleding you'll need protective goggles to keep your eyes safe from all the ore spurting out of your enemies. Effect: Bleed x3, Critical Chance +7% Name: Slash Commom Weapons: Baseball Bat, Big Baseball Bat, Bronze Knuckles, Kanabo, Metal Baseball Bat, Stick, Tonfa, Wooden Baton Legendary Weapons: Blunt Speaker, Home Run Parts needed: Blade x3, Bolts x2, Gears x2 Price: 600 Video: http://youtu.be/TaWaUKDQyNI Solar Flare (area of effect attack) (G) Location(Motel "Safe Haven"): It's on a workshop south of the entrance of this dungeon on a drawer. Description: Don't look directly into the sun. Effect: Fire x2, Critical Chance +7% Name: Solar Flare Commom Weapons: Shillelagh Parts needed: Belt x2, Deodorant, Duct Tape x3, Large battery x2, Metal Scrap x2, Wire x3 Price: 1150 Video: http://youtu.be/8m7vdDIQ9Eo Sticky Bomb (G) Location(Makeshift Hospital): Its in the basement in the second room after the rooms you needto kill zombies to check the energy. Description: A knife throw at those at these crazy fuckers and an explosive to attach is almost all you need to make a sticky grenade. Make a couple of these toys by following the intructiins and try to aim well. I hope you're feeling luckly. Effect: Explosion x2 Name: Explosive Commom Weapons: Diving Knife, Homemade Knife, Kitchen Knife, Knife, Militry Knife, Wicked Knife Legendary Weapons: Assassin's Greed Parts needed: Price: 150 Video: http://youtu.be/xRpVdKYK8jc Toxic (B) Location(Dr. JJ Evans' clinic): using the map of henderson you can see a workbench soth of the clinic landmark go there and the mod will be in a bucket left of the workbench. Description: Try and use flesh of theose poor exploding things according to the given recipe (you will need to obtain several more things, which should not cause you a great deal of a trouble) and you will get a venomous weapon that will make sending all these half-dead wretches to their graves nuch easier. Effect: Poison x3, Critical Chance +5% Name: Toxic Commom Weapons: Axe, Balanced Throwing Knife, Cleaver, Double Blade, Expert Throwing Knife, Katana, Knife, Machete, Reaper, Sickle, Tanto, Throwing Knife, Two-Handed Axe, Wakizashi Legendary Weapons: Assassin's Greed, Banisher, Bloodletter (Throwing Knife), Bushmaster, Evicerator, Master Chef, Tijuana Machete, Viking of the South, Zed's Demise Parts needed: Bleach x3, Flexible Hose x2, Lemon Juice x2, Oleander x3, Suicider Meat x2 Price: 600 Video: http://youtu.be/Bf91Op2IuOk <8-Gun Mods> These kind of mods is using in guns adding always a critical chance and a elemental effect. <8.1-Tunnel> Pride Shotgun (W) Location: After you down the first set of ladders, the same one that leads to an open area, go to the left and its is near the iron bars on the right corner. It's the same place where you collect a sample from a dead Wrestler for Dr. Kessler. Description: If you want make your shotgun evem more effective, carefully read the instructions I've prepared below. Effect: Impact x1, Critical Chance +1% Name: Pride Commom Weapons: Short Shotgun, Shotgun Legendary Weapons: Crowd Pleaser Parts needed: Bleach x2, Deodorante x2, Gas for Lighter x2, Wire x2 Price: 2400 Video: http://youtu.be/2WoE9NnztmY <8.2-Henderson> Detox Gun (W) Location(Infested Depot, George Serero'a Apartment): It's in a pharmacy south of the infested Depot and North of the George Apartment the mod will be on a drawer Description: A gun that can poison the enemy? I've worked out and tested its effectiveness. You'll find detailed instruction below. If you get it to work, you'll have a true friend. Effect: Poison x1, Critical Chance +2% Name: Detox Commom Weapons: Heavy Pistol, Pistol Legendary Weapons: McCall's 9m

Parts needed: Bleach x2, Flexible Hose, Metal Scrap x2, Oleander x2

Price: 600

Video: http://youtu.be/1Uqa3cIiQdg

Detox Rifle (W)

Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south
of the entrance of the Militar Base. You can buy for 1320. You need to rescue
him before try to buy it.

Description: A Highly poisonous plant and a couple of other ingredients will
turn your rifle into the modern equivalent of a bow that fires poisoned arrows.
Follow my instructions for a very effective weapon.

Effect: Poison x1, Critical Chance +1%

Name: Detox

Commom Weapons: Auto Rifle, Burst Rifle, Single Rifle

Legendary Weapons: Defender of the Motherland

Parts needed: Bleach x2, Flexible Hose, Metal Scrap x2, Oleander x2

Price: 1200

Detox Shotgun (W)

Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south
of the entrance of the Militar Base. You can buy for 1320. You need to rescue
him before try to buy it.

Description: Below you'll ind instructions to recreate my new invention: a
shotgun that will poison every son of bitch who catches one bit of buckshot.
You can reload while they're puking their guts out.

Effect: Poison x1, Critical Chance +1%

Name: Detox

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapons: Crowd Pleaser

Parts needed: Bleach x2, Flexible Hose, Metal Scrap x2, Oleander x2

Price: 1200

Hooligan Gun (W)

Location(Infested Storage): It's in a shelf in the end of the second floor room.

Description: The instructions below turns a handgun into a small
flamethrower... or something of the like. In any case, if you put enought
effort creating it you'll able to set fire to the marauders you meet. Good luck!

Effect: Fire x1, Critical Chance x2

Name: Hooligan

Commom Weapons: Heavy Pistol, Nail Gun, Pistol

Legendary Weapons: McCall's9mm

Parts needed: Bleach x2, 07/05/2013Gas for Lighter x2, Glue x2, Lighter x2

Price: 600

Video: http://youtu.be/ZptSw-2xtME

Hooligan Rifle (W)

Location(George Serrero's Apartment): In the room on the second floor on the
left wall in a shelf.

Description: If you want to experience truly blazing fun with your rifle, check
out my ideia. Follow these steps to turn your gun into a protable dragon.

Effect: Fire x1, Critical Chance +1%

Name: Hooligan

Commom Weapons: Auto Rifle, Burst Rifle, Nail Gun, Single Shot Rifle

Legendary Weapons: Defender Of The Motherland

Parts needed: Bleach x2, Gas for Lighter x2, Glue x2, Metal Scrap x2

Price: 1200

Video: http://youtu.be/HwE53Td8SuU

Hooligan Shotgun (W)

Location(Cellar under the fort): It's on your left after you enter in this
dungeon on some boxes.

Description: The method I developed can make a specifically-tweaked shotgun
spit fire! Follow the instructions and check out my invention in action.

Effect: Fire x1, Critical Chance +1%

Name: Hooligan

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapons: Crowd Pleaser

Parts needed: Blech x2, Gas for Lighter x2, Glue x2, Metal Scrap x2

Price: 1200

Video: http://youtu.be/iEEE0ivWd5U

Pride Gun (W)

Bought from Alex: You can find him near the Geoffrey Nape's Warehouse south
of the entrance of the Militar Base. You can buy for 1320. You need to rescue
him before try to buy it.

Description: Follow my method and you can turn your gun into something even
more explosive. Just try not to make and mistakes while putting it together,
as it may be the last mistake you ever make.

Effect: Impact x1, Critical Chance +2%

Name: Pride

Commom Weapons: Heavy Pistol, Pistol

Legendary Weapons:McCall's 9mm

Parts needed: Deodorant, Gas for Lighter x2, Lighter x2, Wire x2

Price: 1200

Pride Rifle (W)

Location(The Fort of Henderson): The mod will on in the tower on a box near the
workbench.

Description: If you carefully follow the instructions provided vbelow you will
be able to turn your rifle into an ass kicking tool!

Effect: Impact x1, Critical Chance +3%

Name: Pride

Commom Weapons: Auto Rifle, Burst Rifle, Single Shot Rifle

Legendary Weapons: Defender Of The Motherland

Parts needed: Deodorant x2, Gas for Lighter x2, Metal Scrap x2, Wire x2

Price: 2400

Video: http://youtu.be/NkPeJAhoR3c

Shock Gun (W)

Location(Military Base): It's on the soutwest area on the behind of the
emergency tent on a cabinet.

Description: A gun that will stupefy every prick out there when you test its
improved effect on them. It will literally strike them with eletricity. The
recipe below is, all in all, pretty simple -- check it out yourself and give
it a try.

Effect: Shock x1, Critical Chance +2%

Name: Shock

Commom Weapons: Harpoon, Heavy Pistol, Nail Gun, Pistol

Legendary Weapons: McCall 9mm

Parts needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 600

Video: http://youtu.be/AVe0Ccw2U-o

Shock Rifle (W)

Location(Military Base): in the entrance of the area where you have to
deactivate two tower, the same area where is the fast travel, you will see a
ladder in the right climb it and the mod will be near the metal chest.

Description: I made something up that I don't have a name for yet... maybe an
eletric rifle? I don't know about that... But getting to the point --  a
weapon modified this way is capable of eletrocuting in addition to dealing the
usual damage. I strongly advise you to make use of it if yiu want to deal with
the plague more effectively.

Effect: Shock x1, Critical chance +3%

Name: Shock

Commom Weapons: Auto Rifle, Burst Rifle, Harpoon, Single Shot Rifle

Legendary Weapons: Defender Of The Motherland

Parts needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 1200

Video: http://youtu.be/ZnatNn2E9QU

Shock Shotgun (W)

Location(Villa Henderson): it behind the Villa Henderson Park Sign where you
can find Eva the mod will be on a crates near the metal chest.

Description: Read the instructions below carefully. They will teach you how to
make your gun not only able to spray clouds of pellets, but also eletrocute
those who stand in your way. There's no need to thank me...

Effect: Shock x1, Critical Chance +4%

Name: Shock

Commom Weapons: Short Shotgun, Shotgun

Legendary Weapons: Crowd Pleaser

Parts needed: Battery x2, Magnet x2, Metal Scrap x2

Price: 1200

Video: http://youtu.be/AT4OxapU01c

<9-Ammunition Blueprint>

These kind of blueprint is using to create ammuniation for a type of gun.

<9.1-Ferry Station>

Pistol Ammo (W)

Location(The Tunnel): The mod will be on a cabins of a redish pickup 

Description: Below I wrote down a relatively wasy way to create pistol ammo.
It really reequires little effort and the result is more than worth it.

Create: 15 Pistol Ammo

Parts needed: Blaech, Metal Scrap x2

Price: 250

Video: http://youtu.be/gQqo4oWKggM

<9.2-Henderson>

Rifle Ammo (W)

Location(Military Base): It's insider the radio room where you kill the Meat
Throwe the mod will be on a table on the right near the computers.

Description: Since you won't find many rifles rounds on the island, I'd like
to share the knowledge required to make them. Follow the instructions below.
They shoould come in handy, all things considered.

Create: 30 Rifle Ammo

Parts needed: Bleach, Metal Scrap x2

Price: 750

Video: http://youtu.be/iQI-UxupKX4

<10-Throw Blueprints>

These kind of blueprint is using to create a throw weapon.

<10.1-Jungle>

Molotov (G)

Bought from Wayne: He is the guy from the camp that sell Thrown Weapons. You
can buy for 300. You will need to buy from him before you leave the tunnel.

Description: Here's an easy recipe for a simple incendiary device. A bottle of
booze and a rag are all you need to turn any enemy from rare to well-done. Easy
as pie as long as you don't accidentally barbecue yourself.

Create: Molotov (Damage 300; Force 500)

Parts needed: Alcohol x2, Rag

Price: 300

<10.2-Tunnel>

Poison Bomb (W)

Location(): After you left the tunnel and arrive in a open area you will see a
huge column the mod will be in a room on the second floor on a table.

Description: I prepared a relatively easy method to construct a bomb that
spreads poisonous substance that will bring upon the unlucky infected a literal
pukefest. Just remember not to stand upwind when using it!

Create: Posion Bomb (Damage 750; Force 500)

Parts needed: Deodorant x2, Duct Tape, Soap, Wire, Wristwatch x2

Price: 100

Video: http://youtu.be/ZqzOsl_H6WA

<10.3-Henderson>

Deo-Bomb (G)

Location(Stan's House): It's in the room under the TV. You probably need to
active the sidequest ER Given by Sean, he is the guy who sells Medical
Equipament in Makesgift Hospital, to go there first.

Description: Combine a couple deodortants in the way I describe and you'll have
a homemadebomb! Just make sure the bottles aren't empty!

Create: Deo-Bomb (Damage 4200; Force 500)

Parts needed: Deodorant x2, Glue x1

Price: 150

Video: http://youtu.be/QLFks4n6pUk

Exploding Meat (W)

Location(Ferry Station): After you pass the bridge for the south part of the
city go down to the stairs on your left the mod will be in the end of the
corridor behind some crates.

Description: Warning, This is not a cooking recipe! A piece of carcass wired
with explosives can save your life. If you're not a fanatic vegetarian you can
certainly manage this. Remember to fasten the explosives tightly to the flesh
so it doesn't fall apart prior to delivery.

Create: Exploding Meat (The game doesn't show the attributes)

Parts needed: Battery, Bleach, Duct Tape, Meat Bait, Wire, Wristwatch

Price: 100

Video: http://youtu.be/YOfZ0_I4kBI

Meat Bait (G)

Location(Joel Chubalba's House): From this landmark you can see a wornbench on
the map go north from there and you will see a small barricade the mod eill be
of the right side it's the same place where you can get the Diary 10.

Description: Okay, now I know this sounds disgusting, but hear me out. A jar
filled with flesh can be used to bait the walking dead. Throw it hard and when
it shatters the undead wil gather around it like vuntures over a rotting
carcass.

Create: Meat Bait (The game doesn't show the attributes)

Parts needed: Duct Tape, Meat x2

Price: 150

Video: http://youtu.be/LM1Fts3lr94

Sonic Pulse Grenade (W)

Location(Town Hall): It's behind the stage on a table.

Description: According to my observations, the brains of those ubiquitous
damned still remain active although in quite a peculiar way. One can take
advantage of this by adjusting their brainwave frquencies using my invention.
The effect? You'll se for yourself. I promise it wil be... explosive.

Create: Sonic Pulse Grenade (Damage 0; Force 500)

Parts needed: Duct Tape x2, Eletronic Scraps x2, Large battery x2, Phone, Wire

Price: 110

Video: http://youtu.be/_Y1arNY_QC0

Stun Bomb (W)

Location(Infested Apartment): It's in a shelf near the second east workbench.

Description: Would you likr to have the ability of knock down several guys at
a time, without much effort,and more important, without using your fists? Man
do I have something special for you -- a recipe for a homemade sun bomb! See
the details below...

Create: Stun Bomb (Damage 0, Force 12000)

Parts needed: Barbed Wire, Deodorant, Duct Tape, Eletronic Scrap, Wristwatch

Price: 100

Video: http://youtu.be/fCSFi6h9Odk

<11-FAQ>

This section is for future section about question that readers could send me in
the future. Now i will anwser some question that i think those readers could
have about it.

Q1-How do you know these mods really exists?

A1-Since there isn't a official list that I could find on the Internet I made
that list from the mods that I could find from the web and also from the mods
that i found that there isn't on the web. I am saying here about offical list
as anyone in the time that I posted this FAQ didn't find yet a Shotgun Ammo
blueprint and that is my reason for this kind of answer.

Q2-Is there a way to unmod a weapon?

A2-No, unfortunately if you mod a weapon that weapon can never be unmoded.

Q3-I can find the parts to use the Electrotherapy for a second time do you
have any Where i can get it.

A3-Well you will need to do the side quest again. Yes pal seriously you use the
quest items you found for this sidequest as parts for the mod. So you can only
use once per playthrough.So if you want to use for more than one time you will
have to play cooperative with some one that doesn't finish this quest yet or
finish the game.

Q4-what I gain get the same mod in another play?

A4-I think you gain nothing more, just the satifaction to get it again.
Remebering that if you get a mod in a previous playthrough by finding it you
will not see him anymnore in the future even if you play in coioperative mod.
But other players can see it if they did not get them yet.

Q5-I can find the Hooligan Mods that you write about just the Striker mods
intead of. Is this some kind of bug?

A5-I'm playing the PC version and I found Hooligan mods, but I already had this
doubt once. when I searched for an answer on the web that is what i found: the
PC players can find hooligan mods and the Xbox 360 and Playstation 3 players
can find striker mods, but in the end for the game they are the same. So
making a short answer: no it's not a bug.

Q6-Why you put videos of you own channel?

A6-I put them because this way i know they can only be deleted by myself and
not by another person.

Q7- What you use to record the videos?

A7-I use a program named "fraps" and another one named "WinAVI All in One
Converter" to downsize the videos.

Q8-How i can contact you?

A8-See next section for that pal.

Q9-I have some problems and doubt about this game can I e-mail you for that?

A9-Yes, but I don't guarantee that i can anwser it correctly.

Q10-Can i put this on my web site?

A10-Yes, but i prefer that you contact me before doing it please.

<12-Thanks>

Thanks for steam user profile Mister Musashi for telling me the place of
Tesla knife mod.

<13-Contacs>

e-mail,msn,gtalk: fernandosguimaraes[at]gmail[dot]com

link for my steam account profile: http://steamcommunity.com/id/1r0nheart

[at]=@

dot=.