=============================================================================== SEQUENCE =============================================================================== Table of Contents --------------------- Section Find Code ---------------------------------------------------------- I. Version History [HIST] II. Introduction and Acknowledgements [INTR] III. Gear Chart [GEAR] IV. Enemy Drop Chart [DROP] V. Synth List [SYN_] By Floor [SYNF] By Level [SYNL] VI. Contact Info [CONT] =============================================================================== I. Version History [HIST] -------------------------------------------------- 01/12/12 - Faq started. Enemy drop list finished. Gear chart and synth list mostly finished. Missing a few synth recipes and boss gear locations. =============================================================================== II. Introduction and Acknowledgements [INTR] -------------------------------------------------- Sequence is a neat little indie game by Iridium Studios. It's an interesting combination of DDR-esque rhythm games and rpgs. If you're a fan of either, you should try it out. There are two reasons I put this together. One is that the synthesis system sometimes requires you to go hunt down components, and they can be a bit of a pain to find. The other reason is that there's very little information of this type out there to find, at least at this writing. I could not have done this without the help of the Steam forum for this game. Particularly this thread - http://forums.steampowered.com/forums/showthread.php?t=2395714 I will do my best to update this faq as the original thread evolves and more information becomes available, but the above thread is going to have the most recent information. Drozd on the forum did most of the original work, and graciously allowed me to use what he put together as the backbone of this. Spellbreak got the drop list for the sixth and seventh floors, as well as one of the Purger's items. And the guy who runs Iridium Studios himself posted the formulas for the tarot cards and the antigravity dice. Eventually, I'll add some more info to this, like enemy and boss writeups, a spell list, and a list of what sort of experience you'll get for desynthing things. And maybe a couple other things if I can get them worked out properly. But this is a good start for now. =============================================================================== III. Gear Chart [GEAR] -------------------------------------------------- While your stats do go up as you level, the primary way to improve them is by equipping gear - especially since if you fail several synth checks you could wind up several levels lower than you started. The bonuses from gear, however, are constant. There are three types of gear: weapons, which primarily improve your Offense stat; armor, which primarily improves your Defense stat; and accessories which could do anything. Gear that you get or make higher up in the Tower not only has higher bonuses, but could improve more than one stat. The chart lists the item, how you get it, the first floor it's available on, and what bonuses it gives. Items that are enemy drops or are synthesized will be available as soon as you can get them. Boss items are a little different. You'll actually acquire them on the floor before what is listed here, but since you automatically move to the next floor after beating each boss, you won't be able to equip their drop until the floor listed. (I have not completed the game yet, so I haven't seen which floors the later bosses are on. I'll fix this as soon as I get to them. There are also some things that I don't know where they come from.) Two items list 'Naia' as the source. These are the basic weapons and armor you are given at the start of the game; you don't have to do anything special for them. Item name | Slot | Source | Floor | Off | Def | HP | MP | Other ------------------------------------------------------------------------------- Aaron's | Acc | Boss | | | | | | Spell cooldown Shades | | | | | | | | down 40% ------------------------------------------------------------------------------- Addele's | Acc | Boss | | | | | | See below Tarot Cards | | | | | | | | ------------------------------------------------------------------------------- Airportmanteau | Acc | Synth | 5 | | | | | Double critical | | | | | | | | chance ------------------------------------------------------------------------------- Antigravity | Acc | Synth | 7 | | | | | See below Dice | | | | | | | | ------------------------------------------------------------------------------- Bronze Armor | Arm | Naia | 1 | | +1 | | | ------------------------------------------------------------------------------- Butter Knife | Wea | Naia | 1 | +1 | | | | ------------------------------------------------------------------------------- Caleb's Pink | Wea | Boss | 4 | +3 | +1 | | +6 | Dagger | | | | | | | | ------------------------------------------------------------------------------- Candlestick | Acc | Synth | 2 | | | | | Spell cooldown | | | | | | | | down 15% ------------------------------------------------------------------------------- Cape Cod | Arm | Synth | 5 | +2 | +8 | +2 | +2 | Cod Cape | | | | | | | | ------------------------------------------------------------------------------- Chain Mail | Arm | Synth | 2 | | +4 | | +8 | ------------------------------------------------------------------------------- Collar of the | Arm | Drop | 7 | | +12 | | | Subconscious | | | | | | | | ------------------------------------------------------------------------------- Donaldo's | Arm | Boss | 3 | | +3 | +2 | +2 | Sombrero | | | | | | | | ------------------------------------------------------------------------------- Doublerain Bow | Wea | Synth | 4 | +7 | | +6 | | ------------------------------------------------------------------------------- Eddie's | Arm | Boss | | +1 | +8 | | | Trenchcoat | | | | | | | | ------------------------------------------------------------------------------- Fanny Pack | Arm | Drop | 1 | | +2 | | | ------------------------------------------------------------------------------- Flail | Wea | Drop | 2 | +3 | | | | ------------------------------------------------------------------------------- Goblet | Acc | Drop | 2 | | | | | Spell cost | | | | | | | | down 10% ------------------------------------------------------------------------------- Gun | Wea | Drop | 4 | +5 | | | +3 | ------------------------------------------------------------------------------- Helm of | Arm | Synth | 7 | +2 | +13 | +7 | | Refusal | | | | | | | | ------------------------------------------------------------------------------- Imaginary | Acc | | | | | | | 95% chance to Number Pod | | | | | | | | get all items ------------------------------------------------------------------------------- Iridescent | Wea | Synth | 1 | +2 | | +3 | | Battle Axe | | | | | | | | ------------------------------------------------------------------------------- Ironic Armor | Arm | Synth | 1 | | +2 | | +4 | ------------------------------------------------------------------------------- Jane's Jacket | Arm | Boss | | | +7 | | | ------------------------------------------------------------------------------- Lead Pipe | Arm | Drop | 3 | +4 | +1 | | | ------------------------------------------------------------------------------- Legal Claws | Wea | Synth | 5 | +10 | | | | ------------------------------------------------------------------------------- Lightwave | Wea | Synth | 6 | +14 | +3 |+12 | +6 | Blade | | | | | | | | ------------------------------------------------------------------------------- Magic Staff | Wea | Drop | 1 | +2 | | | | ------------------------------------------------------------------------------- Meat Loafers | Arm | Drop | 5 | | +8 | +2 | +2 | ------------------------------------------------------------------------------- Microphone | Acc | Synth | 6 | | | | | Spell cost | | | | | | | | down 20% ------------------------------------------------------------------------------- Mirrored Plate | Arm | Synth | 3 | | +6 | | | ------------------------------------------------------------------------------- Monotheist | Acc | Drop | 4 | | | |+20 | ------------------------------------------------------------------------------- Organic Kelp | Acc | Synth | 3 | | | | | Initial spell Bangle | | | | | | | | cooldown down | | | | | | | | 50% ------------------------------------------------------------------------------- Orthopedic | Arm | Synth | 4 | +1 | +6 | | +1 | Shoes | | | | | | | | ------------------------------------------------------------------------------- Percival's | Arm | Boss | 2 | | +2 | +3 | | Pantaloons | | | | | | | | ------------------------------------------------------------------------------- Ram Bo Staff | Wea | Drop | 6 | +9 | | | +3 | ------------------------------------------------------------------------------- Sonic | Wea | Drop | 7 | +11 | | | +6 | Disruptor | | | | | | | | ------------------------------------------------------------------------------- Spiked Club | Wea | Drop | 5 | +7 | | | | ------------------------------------------------------------------------------- Straw Man | Acc | Drop | 1 | | | +6 | | ------------------------------------------------------------------------------- Tomahawk | Wea | | | +30 | | | | Missle Bears | | | | | | | | ------------------------------------------------------------------------------- Special - Addele's Tarrot Cards - Increases item acquisition rate at the cost of battle efficacy. Tarot Cards give you two rolls to obtain the item. The new probability is equal to 1 - (1 - p)^2. Tarot Cards cut your four primary stats by 1/3. Antigravity Dice - Drastically increases item acquisition at the cost of battle efficacy. Antigravity Dice give you three rolls to obtain the item. The new probability is equal to 1 - (1 - p)^3. Antigravity Dice cut your four primary stats by 1/2. =============================================================================== IV. Enemy Drop Chart [DROP] -------------------------------------------------- There are three enemies on each floor, not including the boss. Each enemy has three items it can drop, either peices of gear or synthesis ingredients, at different probabilities. As far as I can tell, there's a separate roll for each drop category, so you could get a rare or treasured item from a battle, but not a common one. You can also get all three. It's entirely random. The enemy select screen will show what each one can drop and the probability for each level of rarity, once you've gotten the drop once. That way you can just fight whatever drops the item you need until you get it. Boss drops are not listed. It's been my experience that they only have a Treasured item to drop, but the drop rate is 100%, and you can't fight them again after beating them. (And if you're synthesizing gear, you'll often have better equipment than you'll get from them.) Check the gear chart if you want their drop. Floor | Enemy | Common | Rare | Treasured ------------------------------------------------------------------------------- 1 | Goldem | Obsidian 90% | Rubber 75% | Grape Juice 64% | | | Cement | ------------------------------------------------------------------------------- 1 | Holiday | Bottomless 85% | Magic Staff 64% | Experience 48% | Whompa | Pit | | Gem A ------------------------------------------------------------------------------- 1 | Derpfish | Hipster 75% | Strawman 43% | Fanny Pack 32% | | Cotton | | ------------------------------------------------------------------------------- 2 | Audrey II | Calendar 80% | Newspaper 75% | Goblet 43% ------------------------------------------------------------------------------- 2 | Fourceps | Brick 82% | Experience 61% | Black Rock 51% | | | Gem B | ------------------------------------------------------------------------------- 2 | Violent | Flail 61% | Polish 57% | Crimson 38% | Dwarf | | Remover | Crystal ------------------------------------------------------------------------------- 3 | Cyan Storm | Multi 82% | Experience 46% | Vermillion 28% | | Thread | Gem C | Crystal ------------------------------------------------------------------------------- 3 | Fire Ent | Clay 85% | Copper Wire 75% | Lead Pipe 35% ------------------------------------------------------------------------------- 3 | Professor | Carpet 85% | Siren 64% | Red Apple 54% | Higgins | | Scroll | ------------------------------------------------------------------------------- 4 | Mysterious | Flower 78% | Lanyard 67% | Monotheist 57% | Sphere | | | ------------------------------------------------------------------------------- 4 | Purger | Broken 95% | Gun 46% | Goldenrod 23% | | Pencil | | Crystal ------------------------------------------------------------------------------- 4 | Gray Wind | Experience 64% | Fine Powder 57% | Comedy Club 50% | | Gem D | | ------------------------------------------------------------------------------- 5 | Wild Eyes | Hypric 98% | Meat 61% | Experience 60% | | Acid | Loafers | Gem E ------------------------------------------------------------------------------- 5 | Pigmentor | Spiked 87% | Amorphous 64% | Stripper 41% | | Club | Blob | ------------------------------------------------------------------------------- 5 | Iron | Flint 81% | Maple Sap 61% | Verdant 19% | Maiden | | | Crystal ------------------------------------------------------------------------------- 6 | Verdant | Neon 78% | Experience 65% | Gelatinous 53% | Storm | | Gem F | Snake ------------------------------------------------------------------------------- 6 | Bugly | Dead 74% | Ram Bo 40% | Convert 32% | | Batteries | Staff | Scroll 2 ------------------------------------------------------------------------------- 6 | Fluffy | Compact 95% | Salt of 55% | Cobalt 16% | | Disc | the Earth | Crystal ------------------------------------------------------------------------------- 7 | French | Unicorn 69% | Sonic 48% | Uranium-235 46% | Kiss | | Disruptor | ------------------------------------------------------------------------------- 7 | Sunlit | Collar of 64% | Sunlight 61% | Extract 40% | Storm | Subconscious | | ------------------------------------------------------------------------------- 7 | Mysterious | Wunder- 86% | Experience 43% | Lilac 14% | Orb | flonium | Gem G | Crystal ------------------------------------------------------------------------------- =============================================================================== V. Synthesis [SYN_] -------------------------------------------------- Most of your gear and spells are created through synthesis. Naia will give you a set of recipes on each floor. You *could* just synthesize the key for the next floor and move on, but you can often make better gear than you can get as drops, and that's the only way to get most of your spells. Additionally, there's a set of key items called Inhibitors that will make leveling and ingredient hunting MUCH easier, so you probably want to make those as soon as you can. You can desynth gear and raw materials to get experience points. Since you have to pay experience to synth items in the first place, this can help if you have a run of bad luck and end up losing levels. Experience gems are listed in your raw materials section, but they're not used for anything; the ONLY reason they exist is to give you experience. If you have a bunch of extra materials once you've finished a floor, go ahead and desynth them; you can come back if you need the items for later recipes. While you can get raw materials again, you only get recipes once, so don't desynth things you've made unless you're SURE you want to lose them forever. Additionally, do NOT desynth Half Prism and Prism Half if you make them; you might actually not synth those at all until you reach the 7th floor. Each recipe has a level associated with it; I'm not sure but I think that's the level you're recommended to be at before you try. I currently don't have the synthesis recipes in a nice chart like the other things, mostly because I haven't figured out how to format it yet. If I do, I'll change the list. Synth Recipes by Floor [SYNF] ------------------------------------------------- Floor the First Key the First (5) - Hipster Cotton, Bottomless Pit, Rubber Cement Fallout Scroll (1) - Grape Juice, Obsidian Dusk Till Dawn Scroll (1) - Obsidian, Bottomless Pit x2 Iridescent Battle Axe (3) - Hipster Cotton, Obsidian Black Potion (2) - Obsidian x3 Ironic Armor (4) - Grape Juice, Bottomless Pit, Rubber Cement ----------------- Floor the Second Key the Second (8) - Brick, Polish Remover, Calendar Trigger Scroll (1) - Calendar, Black Rock Maelstrom Scroll (1) - Newspaper, Brick x2 Chain Mail (8) - Brick, Newspaper, Calendar Candlestick (9) - Black Rock x2 Inhibitor the Second (7) - Polish Remover x2, Newspaper ----------------- Floor the Third Key the Third (15) - Multi Thread x2, Red Apple, Copper Wire Soothing Scroll (1) - Clay x2, Carpet Convert Scroll (1) - Red Apple, Copper Wire Red Potion (9) - Red Apple x2 Mirrored Plate (15) - Multi Thread x2, Clay Organic Kelp Bangle (14) - Carpet, Clay, Multi Thread Inhibitor the Third (13) - Carpet, Copper Wire ----------------- Floor the Fourth Key the Fourth (19) - Lanyard, Comedy Club, Broken Pencil x2 Miasma Scroll (1) - Comedy Club, Fine Powder Slash Scroll (1) - Flower, Broken Pencil Doublerain Bow (20) - Broken Pencil, Fine Powder x2 Orthopedic Shoes (19) - Flower, Lanyard, Broken Pencil x2 Half Prism (35) - Crimson Crystal, Vermillion Crystal, Goldenrod Crystal Inhibitor the Fourth (17) - Fine Powder, Lanyard x2, Flower ----------------- Floor the Fifth Key the Fifth (25) - Hyperic Acid x2, Maple Sap x2, Amorphous Blob Dimmer Scroll (1) - Flint, Hyperic Acid x2 Brazen Scroll (1) - Amorphous Blob, Maple Sap Airportmanteau (25) - Stripper, Maple Sap, Hyperic Acid Cape Cod Cod Cape (24) - Flint, Amorphous Blob Legal Claws (25) - Maple Sap, Stripper x2, Flint Inhibitor the Fifth (22) - Flint x2, Stripper ----------------- Floor the Sixth Key the Sixth (34) - Gelatinous Snake, Dead Batteries x3, Salt of the Earth Zephyr Scroll (1) - Gelatinous Snake, Neon x2 Fade Scroll (1) - Compact Disc x2, Dead Batteries Green Potion (31) - Salt of the Earth x2 Microphone (32) - Neon x2, Dead Batteries Lightwave Blade (47) - Salt of the Earth x2, Gelatinous Snake x2, Dead Batteries x2 Inhibitor the Sixth (31) - Gelatinous Snake, Neon, Dead Batteries ----------------- Floor the Seventh Key the Seventh (48) - Uranium-235, Sunlight x2, Wunderflonium x2 Trigger Scroll 2 (1) - Wunderflonium x2, Unicorn x2 Angel Scroll (1) - Extract, Uranium-235 x2 Blue Potion (42) - Extract x2 Helm of Refusal (50) - Uranium-235 x2, Extract, Sunlight Antigravity Dice (54) - Sunlight x2, Wunderflonium, Unicorn x3 Prism Half (65) - Verdant Crystal, Cobalt Crystal, Lilac Crystal Iridium (75) - Half Prism, Prism Half, Radiance ----------------- Synth Recipes by Level [SYNL] -------------------------------------------------- Fallout Scroll (1) - Grape Juice, Obsidian Dusk Till Dawn Scroll (1) - Obsidian, Bottomless Pit x2 Trigger Scroll (1) - Calendar, Black Rock Maelstrom Scroll (1) - Newspaper, Brick x2 Soothing Scroll (1) - Clay x2, Carpet Convert Scroll (1) - Red Apple, Copper Wire Miasma Scroll (1) - Comedy Club, Fine Powder Slash Scroll (1) - Flower, Broken Pencil Dimmer Scroll (1) - Flint, Hyperic Acid x2 Brazen Scroll (1) - Amorphous Blob, Maple Sap Zephyr Scroll (1) - Gelatinous Snake, Neon x2 Fade Scroll (1) - Compact Disc x2, Dead Batteries Trigger Scroll 2 (1) - Wunderflonium x2, Unicorn x2 Angel Scroll (1) - Extract, Uranium-235 x2 Black Potion (2) - Obsidian x3 Iridescent Battle Axe (3) - Hipster Cotton, Obsidian Ironic Armor (4) - Grape Juice, Bottomless Pit, Rubber Cement Key the First (5) - Hipster Cotton, Bottomless Pit, Rubber Cement Inhibitor the Second (7) - Polish Remover x2, Newspaper Key the Second (8) - Brick, Polish Remover, Calendar Chain Mail (8) - Brick, Newspaper, Calendar Candlestick (9) - Black Rock x2 Red Potion (9) - Red Apple x2 Inhibitor the Third (13) - Carpet, Copper Wire Organic Kelp Bangle (14) - Carpet, Clay, Multi Thread Mirrored Plate (15) - Multi Thread x2, Clay Key the Third (15) - Multi Thread x2, Red Apple, Copper Wire Inhibitor the Fourth (17) - Fine Powder, Lanyard x2, Flower Key the Fourth (19) - Lanyard, Comedy Club, Broken Pencil x2 Orthopedic Shoes (19) - Flower, Lanyard, Broken Pencil x2 Doublerain Bow (20) - Broken Pencil, Fine Powder x2 Inhibitor the Fifth (22) - Flint x2, Stripper Cape Cod Cod Cape (24) - Flint, Amorphous Blob Key the Fifth (25) - Hyperic Acid x2, Maple Sap x2, Amorphous Blob Airportmanteau (25) - Stripper, Maple Sap, Hyperic Acid Legal Claws (25) - Maple Sap, Stripper x2, Flint Green Potion (31) - Salt of the Earth x2 Inhibitor the Sixth (31) - Gelatinous Snake, Neon, Dead Batteries Microphone (32) - Neon x2, Dead Batteries Key the Sixth (34) - Gelatinous Snake, Dead Batteries x3, Salt of the Earth Half Prism (35) - Crimson Crystal, Vermillion Crystal, Goldenrod Crystal Blue Potion (42) - Extract x2 Inhibitor the Seventh (44) - Sunlight, Wunderflonium, Extract Lightwave Blade (47) - Salt of the Earth x2, Gelatinous Snake x2, Dead Batteries x2 Key the Seventh (48) - Uranium-235, Sunlight x2, Wunderflonium x2 Helm of Refusal (50) - Uranium-235 x2, Extract, Sunlight Antigravity Dice (54) - Sunlight x2, Wunderflonium, Unicorn x3 Prism Half (65) - Verdant Crystal, Cobalt Crystal, Lilac Crystal Iridium (75) - Half Prism, Prism Half, Radiance =============================================================================== VI. Contact Info [CONT] -------------------------------------------------- If you have any questions or found things I missed, you can email me at Ria.Hawk@gmail.com. Please put Sequence in the subject title so I don't confuse it for spam. You can also reach me by PMing me on the Steam forums; my user name is Ria Hawk. I don't check that as often as my email, though. Questions can also probably be answered in the Sequence forum on Steam: http://forums.steampowered.com/forums/forumdisplay.php?f=1248 The thread that nearly all of this information came from, just for the sake of completeness: http://forums.steampowered.com/forums/showthread.php?t=2395714