=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= N O C T R O P O L I S FAQ/Walkthrough Version: FINAL Modified: 11/11/04 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= By: ParanoidXE Email: paranoidtsi@hotmail.com ================== UPDATE HISTORY ================== FINAL - updated layout v.1.2 - initial release =================================== I. Introduction to Noctropolis =================================== ------------ Action Panel ------------ Open: Opens doors, and other panels in the game. Look: this allows you to look closer to an object, person, etc. Move: Moves objects, it also uses objects. Talk: Used to create conversation with another Person in the game. Travel: Used to go to other locations in the game. Setup: Lets you change the music or FX volume, or Quit to Dos. Use: Shows you the inventory and you get to select which object you would like to use during gameplay. Get: Picks up an object. Goto: Moves your character to a certain spot on the screen. Inv: Lets you view your inventory. Disk: Saves or Loads Games off of your hard drive. --------------------------- Character/Place Information --------------------------- Peter Bornick: He is an owner of the largest construction companies in the city. He was killed, leaving the controlling interest to his widow. Butcher: Owner of the shop on Edwards Avenue. Noted for the quality of his sausage. Cathedral: Probably the oldest building in the city, it dates back before the disasters. Father Desmond is in charge of running it. Cygus: Presently the largest construction company in Noctropolis. With no previous history or experience, they are a mystery to most people. Darksheer: The hero of Noctropolis. After catching all known villians of the city, he retired. Villians since have returned. Disasters: A little over a century ago there occurred a tectonic cataclysm. Ash from the semi-dormant volcanoes cloud the sky, thus keeping Noctropolis in perpetual darkness. Drealmer: A telepathic criminal who entangles his victims in horrific nightmares, ultimately torturing them to death. Dynatek: A high-tech company located in Noctropolis. Incarnate Technologies, a division of Dynatek, recently burned to the ground. Father Desmond: A force of goodness in Noctropolis. His efforts to diminish evil in the city include association with "The Wards." He was a close friend of Darksheer's. Flux: A new name on the streets. Possibly the director behind the recent drama of villainy. Greenhouse: A place where plants are grown until the day the sun hits Noctropolis again. Greenthumb: A notorious criminal who employs mutant horticulture in his deadly activities. Ben Hutchins: A powerful man in the old city. He died fifty years ago in the great disasters. His remains were entombed in the mausoleum. Liquidark: The distilled liquid essence of darkness. It has phenomenal healing powers, and Darksheer used it to save his life. Master Macabre: Once a fine Surgeon, he twisted his healing skills. Now he only uses his scalpels for inflicting pain and mutilation. Mausoleum: The final resting place for the well-to-do and influential of Noctropolis. The doors are sealed except during services. Nex: A performance advertised at the Opera House. Noctropolis: The city defended by Darksheer.It was built ofter the disasters destroyed the old city and filled the sky with black ash -- thus giving it the name of City of Night. Observatory: Built by an individual known as the Whisperman. Built for the purpose of observing the heavens, the ash-cover has rendered it useless. It has been closed for many years. Opera House: Basically unused for many years, occasionally independent proudctions use it to stage preformances. Sam Jenkins: Construction director at Cygnus. Shadeskin: A special darkweave fabric that absorbs Liquidark, allowing the suit's occupant to be temp. rendered invisible in dark environments. Shadowlair: Built by a secret order before the Great Disasters. It houses everything Darksheer uses in his fight against the villians. Ms. Shoto: President of Cygnus. Stiletto: Darksheer's companion. Rumored to be in love with her partner, Stiletto disappeared shortly after the Darksheer's retirement. Subterrainia: The name given to the old city that was leveled during the disasters. The under ground network of mazes is now controlled by criminal groups. Succubus: A demon possessing the body of a young woman. Using the powers of lust and seduction, she stalk the city -- and contemplates ways of killing Father Desmond. Sunspire Tower: A 150-story building under construction by Cygus. The plan is that the upper stories will penetrate the ash-cover and be able to view daylight. The Wards: A gang of young men and women who help abate crime in city. Top Hat: A magician who specializes in violent and deadly sleights of hand. Arrested many times, her disappearing act behind bars is renowned. Whisperman: A mysterious man who is rumored to the live in Subterrainia. He is responsible for the construction of the Observatory, many years ago. -------------- Map Activation -------------- The Greenhouse: Look at the truck at Sunspire Tower, and talk to the clerk in the Hall of Records. Observatory: Talk to Tophat in the Opera House. Cathedral: Talk to the Newspaper Vendor at Main Street. Mausoleum: Talk to Father Desmond and get jawbone, talk to the clerk at Hall of Records Butcher Shop: Talk to the punks in Subrterrainia, then ask the news vendor about butcher. Shadowlair: Stiletto exposes it to you. Dynatek: Talk to Sam Jenkins, and then the Clerk at Hall of Records. Sunspire Tower: Look at the truck at Sunspire Tower, then talk to news vendor and ask about Sunspire. Cygnus Construction: Talk to the news vendor about Cygnus Stiletto's Apartment: Talk to Father Desmond, or fail to ally with Stiletto at shadowlair. Opera House: Talk to Greenthumb in the greenhouse, then ask the clerk at hall of records about Opera House. Bornick Mansion: Red note on the coffin. ===================================== T H E W A L K T H R O U G H ===================================== THIS WALKTHROUGH IS IN CHRONOLOGICAL ORDER. **THE BOOKSTORE** - Go to the Office which is located behind you **OFFICE** - Look at the letter on the desk - Take the letter - Get the comic that is on a footrest - Goto the bookstore (Back where you came from) **THE BOOKSTORE** - Talk to the person out the front door (Select conversations: 2,1,4) - Get the package - Use the Silver token to get to Noctropolis **MAIN STREET** - Talk to the newspaper Vendor (Select conversations: 1,2,1,2) - Use the comic book in exchange for some information - Ask all possible questions, then leave - Travel to the Cathedral **CATHEDRAL** - Get the wire on the right side - Get the Fence Spire on the left side - Open the lamppost access panel on the right - Use the Wire - Use the spire - Go into the Cathedral **INSIDE THE CATHEDRAL** - Go to the confessional - Open the window to talk with Father Desmond (Select: 2,2, and 1 through the rest) - Ask all questions - Travel to Mainstreet **MAIN STREET** - Go to the Hall of Records **HALL OF RECORDS** - Talk to the clerk (Select: 1,1,1,1) - Use the jawbone when he asks for it. - As the clerk about the new questions - Travel to Mausoleum **MAUSOLEM** - Open the gate - Open the Side door - go into the Side door - Look at the note on the coffin - Move the corpse - Get the key - Use the key to open one of the coffins - Go to the Coffin **CRYPT** - Move the statue - Goto the underground den **THE DEN** - Move the pillow - Look at the Diary - Get the Spear - Use the spear - Goto the new exit to the left - Travel to the Cathedral **CATHEDRAL** - Go into the Cathedral - Get the Chalice - Get some holy water from the fountain - Move the pillow and get the detonator - Get the middle statue in front of the altar - Wait for Stiletto to return - Use The holy water **SHADOW LAIR** - Talk to Stiletto (2,2,2,2,4,2,2,3) - Open the Column Panel on the north end - Take the Darksheer costume - Open the Column Panel to the east and get the History of Darksheer - Travel to Sunspire Construction **SUNSPIRE TOWER** - Talk to the guard to find out Sam Jenkins' name. (1,1) - Examine the truck - Talk to Stiletto and she will distract the guard for you - Goto the area past the fence - Get the glass cutter - Goto the lift - Move the bricks - Move the motor - Goto the ground - Travel to the main street **MAIN STREET** - Goto the hall of records - Talk to the clerk (1) - Ask about the greenhouse - Travel to Cygnus Construction **CYGNUS CONSTRUCTION** - Goto the entrance - Talk to Wanda (Front Desk) (2,1,2,1) - Go to the Maintenance room - Talk to Leon - Talk to Stiletto - Move the red switch - Go to the door - Talk to Wanda (1) - Go to the door that has suddenly opened - Talk to Sam Jenkins(1,1,1,2,2) - Exit - Talk to Wanda (Any choice) - Get the passcard - Goto the elevator - Use the Elevator Pass - Talk to Shoto - Exit - Use the elevator Pass - Travel to Central Park Greenhouse **THE GREENHOUSE** - Go to the Truck - Get the Seeds and the Quickgrow Solution - Exit - Use the glass cutter to cut an entrance - Goto the new entrance created - Talk to Greenthumb - Use the Liquidark grenade to free yourself - Goto Stiletto - Get the poster that is against the shrub - Travel to Shadowlair **SHADOW LAIR** - Go to the liquidark pool to cure your status - Travel to the main street **MAIN STREET** - Goto the Hall of Records - Talk to the clerk - Ask about the Opera House - Travel to the Opera House **OPERA HOUSE** - Goto the entrance - Talk to Tophat - Travel to the Obeservatory **OBSERVATORY** - Use the Noctrogyph to turn nearly invisible - Goto the Observatory - Use the sack of seeds - Goto the new hole -SAVE YOUR GAME!!- - You need to make sure you do not get hit by the light or your in trouble. - Goto the screwdriver - get the screwdriver - Goto and get the Oil Can - Goto the platform - Move the platform - Get the log book - Goto the door retracing your steps again - Travel to the Opera House **OPERA HOUSE** - Goto the Door - Talk to Tophat - Talk to Tophat again - Talk to the old man - Travel to Shadowlair **SHADOW LAIR** - Goto the liquidark to heal yourself - Travel to the Opera House **OPERA HOUSE** - Go to the door - Get the brick - Get the throwing knives - Goto the trap door - Use the brick - Get the makeup kit in the dressing room - Get the jewelry - Move the costumes - Open the door - Goto the door - Get the screwdriver - Use the screwdriver on the door - Move the water valve - Get the hose - Goto the new door - Talk to the punks (2,3,1,2) - Give the throwing knifes to the punks - Talk to the punks (2,3) - Give the jewelry to the punks - Goto the door to the Set Room - Goto the door to the Dressing room - Move the switch - Travel to Main Street **MAIN STREET** - Talk to the newspaper vendor - Ask about the butcher - Travel to the new place : Butcher Shop **BUTCHER SHOP** - Talk to the butcher (3,2,1,1) - Give the newspaper to the butcher - Goto the freezer - Move the slabs of meat until the ladder appears - Get a meat hook - Goto the ladder **MASTER MACABRE'S** - Observe Dr. Macabre - Talk to the doctor - Move the acid bottle to free Stiletto's gurney wheels - Move the tray to move Stiletto's gurney - Get a beaker from the shelves on the right - Goto the door - Goto the door - Get some acid - Open the door - Goto the door - Goto the fan - Goto the adjacent room, timing your move for just after a blade passes - Use the shard of glass to cut the rope - Get the Valve wheel - Goto the fan - Use the rope on the hangin block - goto the new door - Use the acid on the overhang - goto the doorway - Goto the first door on your right - Get the re-bar - Goto the door - Use the re-bar on the catwalk - Goto the door on the far side - Use the valve whell to turn off the water - Goto the ball room - Goto the Chandelier Room - Goto the tunnel - Goto the curtains - Talk to the man (1,3,1) - Give the makeup kit to him - Talk to the man (2,2) - Solve the puzzle door O 1 O4 O 2 O5 O 3 O 6 O 7 O 8 O 9 O 10 Press them in this order: 9-2-6-3-8-5-2-8-4-1-9-10 **SHADOW LAIR** - Once again, go to the Liquidark to cure yourself - Talk to the Drealmer **DREALMER'S FUN PARK** - Get the can of paint - Goto the Clown's Mouth - Goto the clown's Mouth - Get the pick from the mouth - Exit - Go to the door frame - Use the pick on the door to Jack's Antiques - Goto the door - Get a match - Exit - Goto the Clown's Mouth - Goto the door in the tower - Get the lamp - Exit - Move the scroll hanging beneath the floating column - Goto the door - Use the match to burn the web - Get a piece of stick webbing - Get the eggsack - Exit - Goto the door in the tower - Use the eggsack you got to kill the demon - Get the diamond - Exit - Goto the door frame - Goto Jack's Antiques - Use the diamond from the Sacrifice Room to cut the glass - Move the pepper shaker - Get some pepper - Exit - Goto the Clown's Mouth - Goto the clown's mouth - use the pepper - get the paintbrush - exit - Use the paintbrush or paint to make a door - Goto the new door - Use the sticky web - Goto the top of the tower - Move the running - Get the key - Goto the door - Talk to the Drealmer - Fall **SHADOW LAIR** - Talk to Stiletto - Travel to Cygnus Costruction **CYGNUS CONSTRUCTION** - Goto the doors - Goto the elevator - Use the elevator pass - Talk to Shoto (1,1,2,1,3) - Goto the elevator - Use the elevator pass - Goto the doors - Get the wrought iron shaft - Use the wrought iron shaft - goto the open manhole - Get the three broken chair pieces - Open the furnace - Use the chairs - Goto the new entrance - Talk to Whisperman (3,1,2,2,1,1) - Goto the water - Goto the top of the ladder - Goto the entrance of Cygnus Construction - Goto the elevator - Use the log book - Use the meathook to slide down the wire in front of you **SUNSPIRE** - Get the duct tape - Get the rope - Exit up the stairs - Get the broom - Exit up the stairs - Use Sausage - Use rope/sausage - Use duct tape - Use the broom/Meathook - Talk to Flux - Use the Gold token to Finish the Game!