---------------------------------- NASCAR Thunder 2003 Rule Bending FAQ Written June 5, 2006 Lucida Console Font, 77-79 ColumnsPerLine Written on Windows XP Professional Version 0.8 ---------------------------------- NNNN N A SSSSS CCCCC A RRRRR NNNNN N AAA SSS C AAA R RRR NN NNN N AA AA SSS C AA AA R RR NN NNN N AA AA SS C AA AA RRRRR NN NNN N AAAAA SS C AAAAA R RRR NN NNNN AA AA SS C AA AA R RRR NN NNN A A SSSSS CCCCC A A R RRR ------------------------------- ****** TABLE O' CONTENTS ****** ------------------------------- 1. Legal Crap 2. What And What Not To Do When Emailing Me 3. Editing Files 4. Closing Notes --------------------------- ****** 1. LEGAL CRAP ****** --------------------------- Welcome to my rule bending, file editing FAQ of NASCAR Thunder 2003. Here I will show you how to edit the basic files that make up this belated game. I still don't get why the mother****in' Goddamn thing still likes to crank left. Anyway, just read it. This is my guide for NASCAR Thunder 2003, version 0.8. When I first thought of this guide, I couldn't think of one, until I remembered I wanted to do a guide of this game. NOTE: This guide is © 2006 by Adam 'WWEandNWOfan' Sweet. I do not own the name (pretty freakin' obvious). The National Association of Stock Car Auto Racing owns the name and anything else that they own. This guide is unofficial, and may be used for private use only, unless you have authorized written consent by me. The NASCAR name, and anything else associated with it may be distributed publicly with authorized written consent of Electronic Arts, and, well, NASCAR. Sites that are allowed to use this guide are : GameFaqs - *www.gamefaqs.com* (Yay, GameFAQs. GameFAQs rules.) ICW Online - *http://s15.invisionfree.com/icwwrestling/index.php?act=idx* GameSpot - *www.gamespot.com* Sites that are not allowed: Cheat Code Central - *www.cheatcc.com* (Yes, you, Cheat Code Central. I'm pointing at you _|_ ('O') _|_) If you want to use this guide on your site, simply email me at any of these adresses: Jeff24fan93@wmconnect.com dale_jr_xbox@yahoo.com Dale8fan1991@wmconnect.com Note that I am not going to tolerate plagarism, because it is bad and against the law. So if you wish to keep your computer alive and virus free, DO NOT STEAL THIS GUIDE. I REPEAT, DO NOT STEAL THIS GUIDE. I will take legal action if you take my guide and publicly distribute it without telling me first. **If anyone sees this guide on anywhere but the currently allowed sites, notify me immediately and they will get a VERY stern reprimand. If that doesn't work, read the last sentence of the above paragraph to see what I will do. ******NOTE****** This guide is best viewed under the Lucida Console font. --------------------------------------------------------- ****** 2. WHAT AND WHAT NOT TO DO WHEN EMAILING ME ****** --------------------------------------------------------- Do - Send me questions, comments, ot anything like that. Send me ideas for the next updates to follow Send me grammar/spelling corrections Thank me (please) for making this guide Send me information that I may have missed Send me fanmail(if you want) PLEASE DO NOT - Send me viruses/spam Send me junk mail Send me complete **** tYpE lIke HOw I aM riGHT HerE, OR HERE, it makes me VERY mad!!!! Or like this: "OOH, j00ur guide iz da suxxorz j00 suk, te EA SUX,(right back atcha, Rockstar!) j00 suk" Please include when emailing me- Subject line - "NT2003 FAQ", "GameFAQs related", or "Guide Related". If I don't see that, you will NOT be replied to, and I will delete it. I get too much junk mail to respond to, and I will reply if those are put into the subject line. ------------------------------ ****** 3. EDITING FILES ****** ------------------------------ !!!!!!Want No Car Drag? Here's how:!!!!!! OK. Go to the directory that NT2003 is installed in. Find a car that you want to edit. Go to Season03 and then Vehicles. Go to either Chevy, Dodge, Ford, or Pontiac. Go to the same car folder (ex. Aarons99) as the car you want. Click on the HDV file. Use Notepad/Wordpad as they are in complete English. You will find inside a file exactly with this: // // This is the high-detail vehicle parameter file. // It is pointed to by one or more *.veh files. // // Any range has the following values: (minimum, step size, number of steps) // Any setting refers to the step from 0 to . // // Everything is in SI units (kg, m, kPa, N, etc.), except: // Engine speed is measured in RPM. // Angles are measured in degrees. // // +x = left // +y = up // +z = rear // // Pushrod connections are adjusted from the values found in this file // based on the graphical location of the wheels. If the graphical location // does not match the physical location (found in a .pm file), then all // suspension joints (including the pushrods) are adjusted to match the // graphical locations. It should be noted that suspension joints are also // adjusted after setting the camber, caster, and toe-in. // // The "reference plane" is equal to the ride height. Note that we have // added a graphical offset because NASCAR measures the ride heights to the // frame of the car, but the bodywork hangs about an inch lower (especially // at the air dam). The graphical offset does not affect the physics in any // way, just the appearance of how far the vehicle is off the ground. Note // that the "undertray" points are where the vehicle bottoms out. // // Aerodynamic variables: // Lift is negative downforce // [GENERAL] Rules=1 // what rules to apply to garage setups (0=none, 1=NASCAR) GarageDisplayFlags=0 // how settings are displayed in garage (add): 1=rear wing, 2=radiator, 4=more gear info FeelerFlags=15 // how collision feelers are generated (add): 1=box influence 2=reduce wall-jumping 4=allow adjustment hack 8=top directions Mass=1571.2 // all mass except fuel Inertia=(2508.7, 2778.8, 474.4) // all inertia except fuel FuelTankPos=(0.00, 0.14, 0.47) // location of tank relative to center of rear axle in reference plane FuelTankMotion=(560.0,0.7) // simple model of fuel movement in tank (spring rate per kg, critical damping ratio) Notes="" Symmetric=0 DamageFile=damage // .ini file to find physical and graphical damage info CGHeight=0.2914 // height of body mass (excluding fuel) above reference plane CGRightRange=(0.458, 0.002, 43) // fraction of weight on left tires CGRightSetting=0 CGRearRange=(0.460, 0.002, 31) // fraction of weight on rear tires CGRearSetting=15 WedgeRange=(-10.0, 0.25, 81) // rounds of wedge WedgeSetting=40 WedgePushrod=-0.0005906976744 // each round of wedge changes rear-left jacking screw by this amount (0.0 to disable, use Rules to allow FR ride height) GraphicalOffset=(0.0, -0.0254, 0.0) // does not affect physics! NASCAR ride heights are measured to frame, 1 inch higher than bodywork FLUndertray=(0.75, -0.0254, -0.65) // corner offset from center of front axle in reference plane FRUndertray=(-0.75, -0.0254, -0.65) // corner offset from center of front axle in reference plane RLUndertray=(0.75, 0.0, 0.00) // corner offset from center of rear axle in reference plane RRUndertray=(-0.75, 0.0, 0.00) // corner offset from center of rear axle in reference plane TireBrand=generic // must appear before tire compound setting (references *.tbc file) TireCompoundSetting=0 // compound index within brand FuelRange=(1.892706, 1.892706, 44) FuelSetting=43 NumPitstopsRange=(0, 1, 4) NumPitstopsSetting=3 Pitstop1Range=(1.892706, 1.892706, 44) Pitstop1Setting=43 Pitstop2Range=(1.892706, 1.892706, 44) Pitstop2Setting=43 Pitstop3Range=(1.892706, 1.892706, 44) Pitstop3Setting=43 AIMinPassesPerTick=2 // minimum passes per tick (can use more accurate spring/damper/torque values, but takes more CPU) AIRotationThreshold=0.08 // rotation threshold (rads/sec) to temporarily increment passes per tick AIEvenSuspension=1.0 // averages out spring and damper rates to improve stability (0.0 - 1.0) AISpringRate=0.70 // spring rate adjustment for AI physics AIDamperSlow=1.0 // contribution of average slow damper into simple AI damper AIDamperFast=0.2 // contribution of average fast damper into simple AI damper AITorqueStab=(0.70, 0.75, 0.40) // torque adjustment to keep AI stable [LEFTFENDER] FenderFlareRange=(0.0, 0.00635, 7) // front fender flare FenderFlareSetting=3 FenderCenter=(0.80, 0.15, -0.32) // center of fender forces (offset from center of front axle in ref plane) FenderDragParams=(0.0, 0.3616, 0.0) // base, 1st, and 2nd order drag per meter flare FenderLiftParams=(0.0, -1.4118, 5.811) // base, 1st, and 2nd order lift per meter flare FenderSideways=(0.5) // dropoff in downforce with yaw (0.0 = none, 1.0 = max) [RIGHTFENDER] FenderFlareRange=(0.0, 0.00635, 7) // front fender flare FenderFlareSetting=3 FenderCenter=(-0.80, 0.15, -0.32) // center of fender forces (offset from center of front axle in ref plane) FenderDragParams=(0.0, 0.3616, 0.0) // base, 1st, and 2nd order drag per meter flare FenderLiftParams=(0.0, -1.4118, 5.811) // base, 1st, and 2nd order lift per meter flare FenderSideways=(0.5) // dropoff in downforce with yaw (0.0 = none, 1.0 = max) [REARWING] // spoiler RWRange=(50.0, 1.0, 21) // rear wing range RWSetting=15 // rear wing setting RWDragParams=(0.0, 0.003501, -1.2e-6) // base drag and 1st and 2nd order with setting RWLiftParams=(0.0, -0.008989, 2.3e-5) // base lift and 1st and 2nd order with setting RWLiftSideways=(0.3) // dropoff in downforce with yaw (0.0 = none, 1.0 = max) RWLeft=(-0.02, -0.002, 0.0) // aero forces from moving left RWRight=(0.02, -0.002, 0.0) // aero forces from moving right RWUp=(0.0, -0.08, -0.002) // aero forces from moving up RWDown=(0.0, 0.08, 0.002) // aero forces from moving down RWAft=(0.0, 0.08, -0.08) // aero forces from moving rearwards RWFore=(0.0, 0.0, 0.0) // aero forces from moving forwards (recomputed from settings) RWRot=(0.02, 0.01, 0.03) // aero torque from rotating RWCenter=(0.00, 0.43, -0.54) // center of rear wing forces (offset from center of rear axle at ref plane) [BODYAERO] BodyDragBase=(0.2191) // base drag BodyDragHeightAvg=(0.165) // drag increase with average ride height BodyDragHeightDiff=(0.31) // drag increase with front/rear ride height difference BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right BodyUp=(0.0, -1.5, 0.0) // aero forces from moving up BodyDown=(0.0, 1.5, 0.0) // aero forces from moving down BodyAft=(0.0, 0.10, -1.00) // aero forces from moving rearwards BodyFore=(0.0, -0.1591, 0.443) // aero forces from moving forwards (lift value important, but drag overwritten) BodyRot=(2.0, 1.5, 1.0) // aero torque from rotating BodyCenter=(0.0, 0.267, -3.320) // center of body aero forces (offset from center of rear axle at ref plane) RadiatorRange=(100.0, -5.0, 21) // radiator range (front grille tape) RadiatorSetting=5 // radiator setting RadiatorDrag=(0.00019) // effect of radiator setting on drag RadiatorLift=(0.00069) // effect of radiator setting on lift BrakeDuctRange=(0.0, 1.0, 3) // brake duct range BrakeDuctSetting=1 // brake duct setting BrakeDuctDrag=(0.004) // effect of brake duct setting on drag BrakeDuctLift=(0.011) // effect of brake duct setting on lift [DIFFUSER] DiffuserBase=(-0.1607, -0.48, 5.6) // base lift and 1st/2nd order with rear ride height DiffuserFrontHeight=(0.118) // 1st order with front ride height DiffuserSideways=(0.5) // dropoff with yaw (0.0 = none, 1.0 = max) DiffuserCenter=(0.0, 0.015, -1.385) // center of diffuser forces (offset from center of rear axle at ref plane) [SUSPENSION] PhysicalModelFile=nascar_susp.pm ApplySlowToFastDampers=1 // whether to apply slow damper settings to fast damper settings AdjustSuspRates=0 // adjust suspension rates due to motion ratio AlignWheels=1 // correct for minor graphical offsets FrontWheelTrack=1.533525 // if non-zero, forces the front wheels to be specified track width RearWheelTrack=1.533525 // if non-zero, forces the rear wheels to be specified track width LeftWheelBase=2.794 // if non-zero, forces the left side to use specified wheelbase RightWheelBase=2.794 // if non-zero, forces the right side to use specified wheelbase SpringBasedAntiSway=0 // 0=diameter-based, 1=spring-based FrontAntiSwayBase=0.0 FrontAntiSwayRange=(0.01905, 0.0015875, 13) FrontAntiSwaySetting=6 FrontAntiSwayRate=(1.36e11, 4.0) // (base, power), so rate = base * (diameter in meters ^ power) RearAntiSwayBase=41000.0 // extra anti-sway from tube twisting RearAntiSwayRange=(0.0127, 0.0015875, 9) RearAntiSwaySetting=6 RearAntiSwayRate=(1.36e11, 4.0) // (base, power), so rate = base * (diameter in meters ^ power) FrontToeInRange=(-0.20, 0.05, 9) FrontToeInSetting=2 RearToeInRange=(-0.20, 0.05, 9) RearToeInSetting=6 LeftCasterRange=(-2.0, 0.1, 81) // front-left caster LeftCasterSetting=45 RightCasterRange=(-2.0, 0.1, 81) // front-right caster RightCasterSetting=55 LeftTrackBarRange=(0.1778, 0.003175, 65) // rear-left track bar LeftTrackBarSetting=20 RightTrackBarRange=(0.1778, 0.003175, 65) // rear-right track bar RightTrackBarSetting=32 [CONTROLS] SteerLockRange=(5.0, 0.5, 27) SteerLockSetting=14 RearBrakeRange=(0.100, 0.005, 81) RearBrakeSetting=18 BrakePressureRange=(0.80, 0.05, 5) BrakePressureSetting=4 [ENGINE] Normal=EngineUnrestricted // unrestricted engine RestrictorPlate=EngineRestricted // restrictor plate engine [DRIVELINE] ClutchInertia=0.01370 ClutchTorque=1610.0 ClutchWear=0.0 ClutchFriction=17.255 BaulkTorque=1300.0 SemiAutomatic=0 // whether throttle and clutch are operated automatically (like an F1 car) UpshiftDelay=0.125 // delay in selecting higher gear (low for semi-automatic, higher for manual) UpshiftClutchTime=0.225 // time to ease auto-clutch in AFTER upshift (0.0 for F1 cars) DownshiftDelay=0.125 // delay in selecting lower gear (low for semi-automatic, higher for manual) DownshiftClutchTime=0.225 // time to ease auto-clutch in AFTER downshift (used to be SemiAutoClutchTime) WheelDrive=REAR // which wheels are driven: REAR, FOUR (even torque split), or FRONT GearFile=gear_ratios.ini // Must come before final/reverse/gear settings! FinalDriveSetting=6 // indexed into GearFile list ReverseSetting=12 ForwardGears=4 Gear1Setting=12 Gear2Setting=51 Gear3Setting=77 Gear4Setting=91 DiffType=1 // type of differential: 0 = Electronically Controlled (F1), 1 = Detroit Locker (NASCAR) DiffTorque=250.0 // at full lock (100% setting), the torque redirected per wheelspeed difference in radians/sec (roughly 1.2kph) DiffLockRange=(0.50, 0.50, 2) // differential acting on all driven wheels DiffLockSetting=0 [FRONTLEFT] BumpTravel=0.0254 // suspension travel upwards (= 5.5 inches travel - 4.5 inches minimum ride height) ReboundTravel=-0.3048 // suspension travel downwards (= -5.0 inches travel - 7.0 inches maximum ride height) BumpStopSpring=300000.0 // initial spring rate of suspension hitting body in NASCAR BumpStopRisingSpring=1.20e7 // rising spring rate of same (multiplied by deflection squared) BumpStopDamper=9000.0 // initial damping rate of suspension hitting body in NASCAR BumpStopRisingDamper=9.00e5 // rising damper rate of same (multiplied by deflection squared) BumpStage2=0.125 // speed where damper bump moves from slow to fast ReboundStage2=-0.125 // speed where damper rebound moves from slow to fast FrictionTorque=7.81 // Newton-meters of friction between spindle and wheel SpinInertia=1.633 // inertia in pitch direction including any axle but not brake disc CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(-0.200, -0.100, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(-0.250, 0.300, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-6.0, 0.1, 121) CamberSetting=75 PressureRange=(68.94757293, 3.44737864638, 101) PressureSetting=30 PackerRange=(0.000, 0.001, 1) PackerSetting=0 SpringRange=(70050.7341, 8756.341762, 37) SpringSetting=15 RideHeightRange=(0.1143, 0.003175, 17) // 4.5 to 6.5 inches RideHeightSetting=0 SlowBumpRange=(3502.536, 218.9085, 9) SlowBumpSetting=4 FastBumpRange=(1751.268, 218.9085, 9) FastBumpSetting=4 SlowReboundRange=(10507.608, 875.634, 9) SlowReboundSetting=4 FastReboundRange=(3502.536, 875.634, 9) FastReboundSetting=4 BrakeDiscRange=(0.0254, 0.000, 1) // disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.715 // inertia per meter of thickness BrakeOptimumTemp=250.0 // optimum brake temperature in Celsius (peak brake grip) BrakeFadeRange=650.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold) BrakeWearRate=1.207e-011 // meters of wear per second at optimum temperature BrakeFailure=(1.33e-002,7.21e-004) // average and variation in disc thickness at failure BrakeTorque=4113.0 // maximum brake torque at zero wear and optimum temp BrakeHeating=0.00060 // heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.660e-002,4.630e-004) // minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=1.180e-004 // brake cooling rate per brake duct setting (at max disc thickness) [FRONTRIGHT] BumpTravel=0.0254 // suspension travel upwards (= 5.5 inches travel - 4.5 inches minimum ride height) ReboundTravel=-0.3048 // suspension travel downwards (= -5.0 inches travel - 7.0 inches maximum ride height) BumpStopSpring=300000.0 // initial spring rate of suspension hitting body in NASCAR BumpStopRisingSpring=1.20e7 // rising spring rate of same (multiplied by deflection squared) BumpStopDamper=9000.0 // initial damping rate of suspension hitting body in NASCAR BumpStopRisingDamper=9.00e5 // rising damper rate of same (multiplied by deflection squared) BumpStage2=0.125 // speed where damper bump moves from slow to fast ReboundStage2=-0.125 // speed where damper rebound moves from slow to fast FrictionTorque=7.81 // Newton-meters of friction between spindle and wheel SpinInertia=1.633 // inertia in pitch direction including any axle but not brake disc CGOffsetX=0.000 // x-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(0.200, -0.100, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(0.250, 0.300, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-6.0, 0.1, 121) CamberSetting=25 PressureRange=(68.94757293, 3.44737864638, 101) PressureSetting=60 PackerRange=(0.000, 0.001, 1) PackerSetting=0 SpringRange=(70050.7341, 8756.341762, 37) SpringSetting=15 RideHeightRange=(0.0635, 0.003175, 57) // derived from other ride heights: 2.5 to 9.5 inches RideHeightSetting=24 SlowBumpRange=(3502.536, 218.9085, 9) SlowBumpSetting=4 FastBumpRange=(1751.268, 218.9085, 9) FastBumpSetting=4 SlowReboundRange=(10507.608, 875.634, 9) SlowReboundSetting=4 FastReboundRange=(3502.536, 875.634, 9) FastReboundSetting=4 BrakeDiscRange=(0.0254, 0.000, 1) // disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.715 // inertia per meter of thickness BrakeOptimumTemp=250.0 // optimum brake temperature in Celsius (peak brake grip) BrakeFadeRange=650.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold) BrakeWearRate=1.207e-011 // meters of wear per second at optimum temperature BrakeFailure=(1.33e-002,7.21e-004) // average and variation in disc thickness at failure BrakeTorque=4113.0 // maximum brake torque at zero wear and optimum temp BrakeHeating=0.00060 // heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(3.660e-002,4.630e-004) // minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=1.180e-004 // brake cooling rate per brake duct setting (at max disc thickness) [REARLEFT] BumpTravel=0.0254 // suspension travel upwards (= 5.5 inches travel - 4.5 inches minimum ride height) ReboundTravel=-0.3048 // suspension travel downwards (= -5.0 inches travel - 7.0 inches maximum ride height) BumpStopSpring=300000.0 // initial spring rate of suspension hitting body in NASCAR BumpStopRisingSpring=1.20e7 // rising spring rate of same (multiplied by deflection squared) BumpStopDamper=9000.0 // initial damping rate of suspension hitting body in NASCAR BumpStopRisingDamper=9.00e5 // rising damper rate of same (multiplied by deflection squared) BumpStage2=0.125 // speed where damper bump moves from slow to fast ReboundStage2=-0.125 // speed where damper rebound moves from slow to fast FrictionTorque=7.81 // Newton-meters of friction between spindle and wheel SpinInertia=1.722 // inertia in pitch direction including any axle but not brake disc CGOffsetX=-0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(-0.250, -0.100, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(-0.300, 0.300, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-1.8, 1.8, 3) CamberSetting=2 PressureRange=(68.94757293, 3.44737864638, 101) PressureSetting=30 PackerRange=(0.000, 0.001, 1) PackerSetting=0 SpringRange=(17512.6835, 4378.170881, 21) SpringSetting=10 RideHeightRange=(0.1143, 0.003175, 17) // 4.5 to 6.5 inches RideHeightSetting=8 SlowBumpRange=(3502.536, 218.9085, 9) SlowBumpSetting=4 FastBumpRange=(1751.268, 218.9085, 9) FastBumpSetting=4 SlowReboundRange=(10507.608, 875.634, 9) SlowReboundSetting=4 FastReboundRange=(3502.536, 875.634, 9) FastReboundSetting=4 BrakeDiscRange=(0.0254, 0.000, 1) // disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.715 // inertia per meter of thickness BrakeOptimumTemp=250.0 // optimum brake temperature in Celsius (peak brake grip) BrakeFadeRange=650.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold) BrakeWearRate=1.207e-011 // meters of wear per second at optimum temperature BrakeFailure=(1.33e-002,7.21e-004) // average and variation in disc thickness at failure BrakeTorque=4113.0 // maximum brake torque at zero wear and optimum temp BrakeHeating=0.00060 // heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(1.943e-002,2.459e-004) // minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=6.266e-005 // brake cooling rate per brake duct setting (at max disc thickness) [REARRIGHT] BumpTravel=0.0254 // suspension travel upwards (= 5.5 inches travel - 4.5 inches minimum ride height) ReboundTravel=-0.3048 // suspension travel downwards (= -5.0 inches travel - 7.0 inches maximum ride height) BumpStopSpring=300000.0 // initial spring rate of suspension hitting body in NASCAR BumpStopRisingSpring=1.20e7 // rising spring rate of same (multiplied by deflection squared) BumpStopDamper=9000.0 // initial damping rate of suspension hitting body in NASCAR BumpStopRisingDamper=9.00e5 // rising damper rate of same (multiplied by deflection squared) BumpStage2=0.125 // speed where damper bump moves from slow to fast ReboundStage2=-0.125 // speed where damper rebound moves from slow to fast FrictionTorque=7.81 // Newton-meters of friction between spindle and wheel SpinInertia=1.722 // inertia in pitch direction including any axle but not brake disc CGOffsetX=0.030 // x-offset from graphical center to physical center (NOT IMPLEMENTED) PushrodSpindle=(0.250, -0.100, 0.000) // spring/damper connection to spindle or axle (relative to wheel center) PushrodBody=(0.300, 0.300, 0.000) // spring/damper connection to body (relative to wheel center) CamberRange=(-1.8, 1.8, 3) CamberSetting=0 PressureRange=(68.94757293, 3.44737864638, 101) PressureSetting=60 PackerRange=(0.000, 0.001, 1) PackerSetting=0 SpringRange=(17512.6835, 4378.170881, 21) SpringSetting=10 RideHeightRange=(0.1143, 0.003175, 25) // 4.5 to 7.5 inches RideHeightSetting=16 SlowBumpRange=(3502.536, 218.9085, 9) SlowBumpSetting=4 FastBumpRange=(1751.268, 218.9085, 9) FastBumpSetting=4 SlowReboundRange=(10507.608, 875.634, 9) SlowReboundSetting=4 FastReboundRange=(3502.536, 875.634, 9) FastReboundSetting=4 BrakeDiscRange=(0.0254, 0.000, 1) // disc thickness BrakeDiscSetting=0 BrakePadRange=(0, 1, 5) // pad type (not implemented) BrakePadSetting=2 BrakeDiscInertia=0.715 // inertia per meter of thickness BrakeOptimumTemp=250.0 // optimum brake temperature in Celsius (peak brake grip) BrakeFadeRange=650.0 // temperature outside of optimum that brake grip drops to half (too hot or too cold) BrakeWearRate=1.207e-011 // meters of wear per second at optimum temperature BrakeFailure=(1.33e-002,7.21e-004) // average and variation in disc thickness at failure BrakeTorque=4113.0 // maximum brake torque at zero wear and optimum temp BrakeHeating=0.00060 // heat added linearly with brake torque times wheel speed (at max disc thickness) BrakeCooling=(1.943e-002,2.459e-004) // minimum brake cooling rate (base and per unit velocity) (at max disc thickness) BrakeDuctCooling=6.266e-005 // brake cooling rate per brake duct setting (at max disc thickness) Change these settings to: [BODYAERO] BodyDragBase=(0.0) // base drag BodyDragHeightAvg=(0.0) // drag increase with average ride height BodyDragHeightDiff=(0.0) // drag increase with front/rear ride height difference BodyMaxHeight=(0.20) // maximum ride height that affects drag/lift BodyLeft=(-0.7, 0.0, 0.0) // aero forces from moving left BodyRight=(0.7, 0.0, 0.0) // aero forces from moving right BodyUp=(0.0, -1.5, 0.0) // aero forces from moving up BodyDown=(0.0, 1.5, 0.0) // aero forces from moving down BodyAft=(0.0, 0.10, -1.00) // aero forces from moving rearwards BodyFore=(0.0, -0.1591, 0.443) // aero forces from moving forwards (lift value important, but drag overwritten) BodyRot=(2.0, 1.5, 1.0) // aero torque from rotating BodyCenter=(0.0, 0.267, -3.320) // center of body aero forces (offset from center of rear axle at ref plane) RadiatorRange=(100.0, -5.0, 21) // radiator range (front grille tape) RadiatorSetting=5 // radiator setting RadiatorDrag=(0.0) // effect of radiator setting on drag RadiatorLift=(0.00069) // effect of radiator setting on lift BrakeDuctRange=(0.0, 1.0, 3) // brake duct range BrakeDuctSetting=1 // brake duct setting BrakeDuctDrag=(0.0) // effect of brake duct setting on drag BrakeDuctLift=(0.011) // effect of brake duct setting on lift And now your car will not have any drag. !!!!!!WANT BETTER AI????? HERE'S HOW!!!!!! Go to the Season03 folder and click, this time, on Drivers. You will find a mess of driver files. I'll use Matt Kenseth's for example: Matt Kenseth { //Driver Info DateofBirth=10-3-72 TeamName=Roush Racing HomeTown=Cambridge, WI //Driver Stats Speed=3.0 Concentration=83.0 Fitness=80.0 Intimidation=72.0 Aggression=82.0 Status=83.0 Courtesy=86.0 CompletedLaps%=96 Script=default.scp } That is the exact file. Edit it to minimum or maximum. Matt Kenseth { //Driver Info DateofBirth=10-3-72 TeamName=Roush Racing HomeTown=Cambridge, WI //Driver Stats Speed=100.0 Concentration=100.0 Fitness=100.0 Intimidation=100.0 Aggression=100.0 Status=100.0 Courtesy=100.0 CompletedLaps%=100 Script=default.scp } Or: Matt Kenseth { //Driver Info DateofBirth=10-3-72 TeamName=Roush Racing HomeTown=Cambridge, WI //Driver Stats Speed=0.0 Concentration=0.0 Fitness=0.0 Intimidation=0.0 Aggression=0.0 Status=0.0 Courtesy=0.0 CompletedLaps%=0 Script=default.scp } You can edit those to any you want. BUT DO NOT CHANGE THE SCRIPT FILE, I TELLS YA!!!!! DO NOT CHANGE THE SCRIPT FILE!!!!! !!!!!!WANT NO RESTRICTOR PLATES AT DAYTONA/TALLADEGA?!?!? HERE'S HOW!!!!!! Look for the marker in the file I made, but don't actually put that in the GDB file. This GDB file is located in: Season03/Tracks/Daytona/Daytona500 Daytona500 { RaceLaps = 200 Attrition = 23 TrackName = DAYTONA® EventName = Daytona 500® VenueName = Daytona International Speedway® SettingsFolder = Daytona Location = Daytona Beach, Florida Date = 02/17/2002 Track Type = Superspeedway Length = 2.5 Miles Banking = 31° Corners 18° Front 3° Back Capacity = 168,000 Track Record = 42.783/Bill Elliott RacePitMPH = 55 NormalPitMPH = 55 FormationSpeedMPH = 70 RestrictorPlate = true <<