======================================================================= Ragnarok Online - Acolyte/Priest Faq THIS GUIDE IS CURRENTLY FOR INT/SUPPORT PRIESTS ONLY!!!!!!!!!!!!!!!!!! *Acolyte/Priest Faq *V 1.7 *Update *7-25-03 *Written by H0BGOBLIN THIS GUIDE IS CURRENTLY FOR INT/SUPPORT PRIESTS ONLY!!!!!!!!!!!!!!!!!! ======================================================================= Written by H0BGOBLIN/streetmage (tenares64@msn.com) AIM:PajamaSam644 THIS GUIDE IS CURRENTLY FOR INT/SUPPORT PRIESTS ONLY!!!!!!!!!!!!!!!!!! <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Table Of Contents <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> I. Introduction II. Why choose an Acolyte/Priest? III. Stat point allocation IV. Skills V. Acolyte/Priest Skill point allocations VI. Recommended Equipment VII. List of Undead/Spirit/Undead Enemies to own and Leveling Guide VIII. Version History/My To-Do List IX. Credits X. Contact XI. Legal Stuff <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> I. Introduction <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> How are you doing ladies/gentlemen? I am H0BGOBLIN/streetmage from the Ragnarok Online message board. Anyways this faq is dedicated to acolytes because I am one. Also, to teach other Acolytes. THIS GUIDE IS CURRENTLY FOR INT/SUPPORT PRIESTS ONLY!!!!!!!!!!!!!!!!!! <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> II. Why choose an Acolyte? / The Quest <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> The Acolyte is the underdog of Rune Midgard(RO world). All parties love Acolytes. Acolytes/Priest's have a lot of support spells that the party may find useful. Not only are they good party mates, there decent at soloing Choose the Acolyte of you have a good party and like to beat up on zombies! --------------THE QUEST-------------- ~The Quest~ The Acolyte quest has changed somewhat. Instead of 1 priest to go to there is 3. You will assigned 1 of the 3 and as far I as I can tell its random. You will get a hint of which priest you are being sent to. Priest #1 The first priest is the old priest in yoyoland/prontera ruins. Same place same NPC. Becareful because now mandrags guard the entrance of yoyoland. Mandrags are agressive and pretty tough until level 20+ Priest #2 The second priest is in North Morroc (screen right above Morroc) in the NW corner. Priest #3 The third priest is in East Geffen (2nd east screen) in the center of the screen on a island. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> III. Stat point allocation <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Str: Same, up your attack and weight. You now start off with about 2k weight. Int: Up attack of skills and gives more SP. This will affect Heal the same. Increases SP recoverage. MAX TO 99! Vit: Reduces Damage, gives more HP, and makes healing items heal more. Agi: Ups attack speed and evasion. Flee is used to dodge enemies. Dex: Also up attack speed(not as much as agi), hit rate, and casting speed. Luk: Ups chance of crit, perfect dodge, and raises turn undead success rate. ----------------------------------------------------------------------- Ok...lets talk about the AGI vs VIT vs DEX vs LUK subject. Agility - increases chance to dodge monsters. Vitality - increases defense to lower the damage taken, speeds up hp recovery, increases the amound of which potions heal, raises HP. Dexterity - increases hit rate/accuracy, lowers cast time, raises attack speed. Luck - increases critical rate, perfect dodge, and turn undead success rate. Pro's of AGI- Dodging of course, is better than taking hits. You will dodge allowing you to cast safer. Con's of AGI- You will have low health When you are mobbed dodge % decreases by 10% each monster. Some places you will never be able to solo because of mobs and becomes useless in mobs. Pro's of VIT- You will take less damage when hit You will heal faster Potions will heal more More HP Con's of VIT- Monsters now have so much attack, you will still be taking high double digits and low triple digits. You will get hit a lot, disturbing your spell castings. Pro's of DEX- Cast Rate is faster allowing to dish out Magnus Excorcism and other support spells quickly. Excellent for ME priests. Con's of DEX- You won't have any defensive stats. Could lead to early death. Requires more skills. Pro's of LUK- Raises Turn Undead success rate. TU is very powerful 1 hit kill spell. Perfect Dodge (chance to geta LUCKY and completley dodge enemy attack no matter how many monsters are on you) is always good. Con's of LUK- Same as DEX, no defensive except for the Perfect Dodge which is minimal. In the end.... DEX - If you plan to use Magnus Excorcism and Kyrie Eleison a lot. AGI - If you plan to solo sometimes and dodge monsters. VIT - If you want higher HP to survive few hits monsters attacks. LUK - If you plan to use TU ---Status Build 1 - Magnus Excorcism Support 9 luk 9 dex 9 int ~ 99 int (base) 50 or 75 dex (75 = cast time reduced by 1/2, 50 = 1/3) personal preference rest into luk vit or agi ---Status Build 2 - Agi Support 9 int 9 dex 9 agi ~ 99 int (base) 99 agi rest into dex or vit ---Status Build 3 - Vit Support 9 int 9 vit 9 luk ~ 99 int (base) 60 vit rest into luk or more vit --- Status Build 4 - Turn Undead Support 9 int 9 dex 9 luk ~ 99 int (base) 70 luk rest into whatever <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> IV. Acolyte Skills - Part 2 - Priest Skills <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Heal Active Target: Player SP Use: Varies Max Level: 10 Level 1 : 13 SP Level 2 : 16 SP Level 3 : 19 SP Level 4 : 22 SP Level 5 : 25 SP Level 6 : 28 SP Level 7 : 31 SP Level 8 : 34 SP Level 9 : 37 SP Level 10 : 40 SP Comments: It hurts Undeads/Demons/Spirits, by holding shift and clicking on them. It's a useful spell for any type of Acolyte/Priest, too. The formula is: [(Int+BLv)/8]*(4+8*SLv). ______________________________________________________________ Cure Pre-Requisites: Level 2 Heal Active Target: Any Player SP Use: 15 Max Level: 1 Comments: It causes 'Chaos' when used against the undead, when you hold shift and click one. It also heals status ailments. _________________________________________________________________ Ruwach Active Element: Holy SP Use: 10 SP Max Level: 1 Note: In PvP and possibly for hidden monsters, Ruwach attacks at the strength of your mATK. Comments: Unhides thieves and supposedly does damage to hidden enemies. Pretty useless unless you want Teleport or Warp Portal, or want to punish that Thief or Assassin who sent a mob or train right at you and hid. Just Ruwach him, then teleport. __________________________________________________________ Teleportation Pre-Requisites: Level 1 Ruwach Active Target: Self SP Use: Varies Max Level: 2 Level 1 : Warps to random position on map, 10 SP Level 2 : Warps to random position on map or to save point, 9 SP Comments: Great for getting out of binds, or having a change of scenery from that retarded KSer. Let him attack a huge tough monster when you're after it, and tele away. Then come back and watch him run/get his/her ass wanked. ________________________________________________________________ Warp Portal Pre-Requisites: Level 2 Teleportation , Level 1 Ruwach Active Item: Blue Gemstone Target: Ground SP Use: 30 Max Level: 4 Level 1: Warp to the Warpers' Save point. 7 People allowed in warp, 30 SP Level 2: 1 Memo, 8 people allowed in warp, 28 SP Level 3: 2 Memos, 9 people allowed in warp, 26 SP Level 4: 3 Memos, 10 people allowed in warp, 24 SP Weggys' Comments: Let me explain the memo thing... when your at a place you want to save, use the /memo command, and it will save it. You can warp there later. Comments: Mistress Card lets you do certain spells without stones, but it's super rare. _______________________________________________________________ Pneuma Pre-Requisites: Level 4 Warp Portal Active Target: Ground SP Use: 10 Max Level: 1 Note: The only Missiles (projectiles) in the game right now are arrows, and Mandragora/Hydra tentacles. Comments: Shields a targeted area from a missile attack for a limited ammount of time, the tiles right next to the spell are effected, too. _______________________________________________________________ Aqua Benedicta Active SP use: 10 Max Level: 1 Note: Makes a bottle of holy water with one bottle, in a water source. Holy water can give a weapon the 'Holy' property, but you need the skill 'Aspersio' as a Priest to actually enchant people with it. You have to be in a pond, and it won't work when you're in Bibalan 4/5 when you're completely immersed. _____________________________________________________________ Divine Protection Passive Max Level: 10 Level 1 : DEF +3 vs. Undead/Demons/Spirits Level 2 : DEF +6 vs. Undead/Demons/Spirits Level 3 : DEF +9 vs. Undead/Demons/Spirits Level 4 : DEF +12 vs. Undead/Demons/Spirits Level 5 : DEF +15 vs. Undead/Demons/Spirits Level 6 : DEF +18 vs. Undead/Demons/Spirits Level 7 : DEF +21 vs. Undead/Demons/Spirits Level 8 : DEF +24 vs. Undead/Demons/Spirits Level 9 : DEF +27 vs. Undead/Demons/Spirits Level 10: DEF +30 vs. Undead/Demons/Spirits Note: Ignores Armor Defense. Comments: Not the best skill in the game. In fact, far from it. I noticed (Thanks Mini Snow ) that -30 from the final damage is pretty crappy if Evil Druid is attacking you. However, it is a necessity for Monks to max this, if they want any skills. __________________________________________________________ DemonBane Pre-Requisites: Level 3 Divine Protection Passive Max Level: 10 Level 1 : ATK +3 vs. Undead/Demons/Spirits Level 2 : ATK +6 vs. Undead/Demons/Spirits Level 3 : ATK +9 vs. Undead/Demons/Spirits Level 4 : ATK +12 vs. Undead/Demons/Spirits Level 5 : ATK +15 vs. Undead/Demons/Spirits Level 6 : ATK +18 vs. Undead/Demons/Spirits Level 7 : ATK +21 vs. Undead/Demons/Spirits Level 8 : ATK +24 vs. Undead/Demons/Spirits Level 9 : ATK +27 vs. Undead/Demons/Spirits Level 10: ATK +30 vs. Undead/Demons/Spirits Note: Ignores Armor Defense. Comments: Not to worthwhile to make an investment with, unless you want a bit of a boost, or are an undead killer. Even then, I don't suggest it. However, it is a necessity for Monks to max this, if they want any skills. ____________________________________________________________ Signum Crucis Pre-Requisites: Level 3 Demon Bane Active SP Use: 35 Target: Evil enemies (on screen) Max Level: 10 Level 1 : -3 DEF to every evil enemy (on screen) Level 2 : -6 DEF to every evil enemy (on screen) Level 3 : -9 DEF to every evil enemy (on screen) Level 4 : -12 DEF to every evil enemy (on screen) Level 5 : -15 DEF to every evil enemy (on screen) Level 6 : -18 DEF to every evil enemy (on screen) Level 7 : -21 DEF to every evil enemy (on screen) Level 8 : -24 DEF to every evil enemy (on screen) Level 9 : -27 DEF to every evil enemy (on screen) Level 10: -30 DEF to every evil enemy (on screen) Comments: Pretty nice, but considering most roting corpses (Demons/Undeads/Spirits) have low defense anyways, it's usefull depending on what you use it on, and how many monsters it affects, and how you and your party (or you) can benfit off it. Not all evil monsters are affected, though, but when they are, there's an emoticon (Which?) above their heads. ______________________________________________________________ Angelus Pre-Requisites: Level 3 Divine Protection Active Target: Party (on screen) SP Use: 40 SP Max Level: 10 Level 1 : +115% Def, 20 second duration Level 2 : +120% Def, 30 second duration Level 3 : +125% Def, 40 second duration Level 4 : +130% Def, 50 second duration Level 5 : +135% Def, 60 second duration Level 6 : +140% Def, 100 second duration Level 7 : +145% Def, 105 second duration Level 8 : +150% Def, 110 second duration Level 9 : +155% Def, 115 second duration Level 10: +160% Def, 120 second duration Note: The Defense you get while this spell is is casted on you doesn't shos up in your Stat screen. Comments: Very nice if you have a lot of VIT builds in your party. ______________________________________________________________ Blessing Pre-Requisites: Level 5 Divine Protection Active Target: Player (excluding you) SP Use: Varies Max Level: 10 Level 1 : STR, INT, and DEX +1, 28 SP, 60 seconds Level 2 : STR, INT, and DEX +2, 31 SP, 60 seconds Level 3 : STR, INT, and DEX +3, 34 SP, 60 seconds Level 4 : STR, INT, and DEX +4, 37 SP, 60 seconds Level 5 : STR, INT, and DEX +5, 40 SP, 60 seconds Level 6 : STR, INT, and DEX +6, 43 SP, 90 seconds Level 7 : STR, INT, and DEX +7, 46 SP, 90 seconds Level 8 : STR, INT, and DEX +8, 49 SP, 90 seconds Level 9 : STR, INT, and DEX +9, 52 SP, 90 seconds Level 10: STR, INT, and DEX +10, 55 SP, 120 seconds Comments: The SP cost is a little extreme, but it does heal status ailments as well. You can also use it on evil monsters, by holding shift, although it lowers categories by to little to be of to much effect in the later levels, and it also curses them. The SP cost is too great, though. I'm also not sure of the time it lasts, I'll need it verified. Also, if somebody is inflicted with a status ailment, and you use blessing on them, it rids them of that status ailment for good, until they are inflicted with it again. Same thing goes with cursing evil monsters with this. Great for forging Blacksmiths. ______________________________________________________________ Increase AGI Pre-Requisites: Level 1 Heal Active Target: Player SP Use: Varies Max Level: 10 Level 1 : -15 HP, Agi +3, 65 seconds, 18 SP Level 2 : -15 HP, Agi +4, 80 seconds, 21 SP Level 3 : -15 HP, Agi +5, 95 seconds, 24 SP Level 4 : -15 HP, Agi +6, 110 seconds, 27 SP Level 5 : -15 HP, Agi +7, 125 seconds, 30 SP Level 6 : -15 HP, Agi +8, 140 seconds, 33 SP Level 7 : -15 HP, Agi +9, 155 seconds, 36 SP Level 8 : -15 HP, Agi +10, 170 seconds, 39 SP Level 9 : -15 HP, Agi +11, 185 seconds, 42 SP Level 10: -15 HP, Agi +12, 200 seconds, 45 SP Comments: Increases walking speed, but costs a lot of SP, and even some HP. ______________________________________________________________ Decrease AGI Pre-Requisites: Level 1 Speed Up Active Target: Player SP Use: Varies Max Level: 10 Level 1 : -15 HP, Agi -3, 65 seconds, 18 SP Level 2 : -15 HP, Agi -4, 80 seconds, 21 SP Level 3 : -15 HP, Agi -5, 95 seconds, 24 SP Level 4 : -15 HP, Agi -6, 110 seconds, 27 SP Level 5 : -15 HP, Agi -7, 125 seconds, 30 SP Level 6 : -15 HP, Agi -8, 140 seconds, 33 SP Level 7 : -15 HP, Agi -9, 155 seconds, 36 SP Level 8 : -15 HP, Agi -10, 170 seconds, 39 SP Level 9 : -15 HP, Agi +11, 185 seconds, 42 SP Level 10: -15 HP, Agi +12, 200 seconds, 45 SP Note: This skill can fail. Comments: Quite nice for bosses. 12 Agility adds up quite tastily against something that takes a while to kill, like an MVP, although generally not worth the skill points. ______________________________________________________________ QUEST SKILL, SOON TO BE IN IRO WHEN COMODO COMES OUT Holy Light Active Target: Monster SP Use: 15 Cast Time: 1.5 seconds Note: A Beam of Holyness that hits it's target. I've heard it works against any kind of monsters, whether they're Fire, Earth, Undead, Dark or whatever. Comments: It's going to hurt. A LOT. I've heard it does a wad of damage to other players in PVP. Joy. Requirements: Job level 30 Rosary (Buyable from Church in Prontera, North East Building (15,000 zeny).) Opal (Eclipse and Sasquatches.) Crystal Blue (Cornutus, Marina, Ambernite, Kukre, Vadon, Black Mushroom.) (Note: Drops are listed from most often to least often.) Quest: Talk too the main Priest in Prontera Church for the skill, with the items. -------PART 2 PRIEST SKILLS------- ___________________________________________________________ Mace Mastery Type: Passive Max Level: 10 Level 1: +3 attack w/ Maces Level 2: +6 attack w/ Maces Level 3: +9 attack w/ Maces Level 4: +12 attack w/ Maces Level 5: +15 attack w/ Maces Level 6: +18 attack w/ Maces Level 7: +21 attack w/ Maces Level 8: +24 attack w/ Maces Level 9: +27 attack w/ Maces Level 10: +30 attack w/ Maces Note: Mace Mastery's damage ignores defense. Comments: Quite useful for Melee Acolytes. ____________________________________________________________ Sp Recovery Passive Max Level: 10 Level 1: +3 SP per 10 seconds Level 2: +6 SP per 10 seconds Level 3: +9 SP per 10 seconds Level 4: +12 SP per 10 seconds Level 5: +15 SP per 10 seconds Level 6: +18 SP per 10 seconds Level 7: +21 SP per 10 seconds Level 8: +24 SP per 10 seconds Level 9: +27 SP per 10 seconds Level 10: +30 SP per 10 seconds Note: In one of the patches after Comodo, SP Recovery will factor in Int just like HP Recovery uses Vit. Comments: Great for any Acolyte that uses SP, a must-have. ________________________________________________________ Impositio Manus Active Target: Player SP Use: 8 Max Level: 5 Level 1: +2atk Level 2: +4atk Level 3: +6atk Level 4: +8atk Level 5: +10atk Note: Impositio Manus means 'Positioning of hands on the head of another while praying'. Comments: The effect of this lasts 40 secs. _____________________________________________________________ Suffragium Active Target: Player (except Self) SP use: 8 Max Level: 3 Level 1: 15% faster charge time, 30 second duration Level 2: 30% faster charge time, 20 second duration Level 3: 45% faster charge time, 10 second duration Note: Decreases the charge time of casting the next spell. Comments: Nice if there's good communication within your party, and your party contains Wizards with Lord of Vermillion. 0_o _______________________________________________________________ Aspersio Pre-requisites: Level 1 Aqua Benedicta Level 3 Impositio Manus Active Target: Player SP use: Varies Max Level: 5 Level 1: 5 second duration, 12 SP Level 2: 8 second duration 14 SP Level 3: 11 second duration 16 SP Level 4: 14 second duration 18 SP Level 5: 17 second duration 20 SP Note: Add Holy property to player's weapon. When used, the damage is equal to Holy properties' damage. Does 60-80 Damage to Undeads. _________________________________________________________________ Gloria Pre-requisites: Level 4 Kyrie Eleison Level 3 Magnificat Active Target: Party (on screen) SP use: 20 Max Level: 5 Level 1: 10 seconds Level 2: 15 seconds Level 3: 20 seconds Level 4: 25 seconds Level 5: 30 seconds Note: Increases LUK by 30 points. Comments: Great for forging Blacksmiths and Turn Undead Priests. ______________________________________________________________ Sanctuary Pre-Requisites: Level 1 Heal Active Target: Land (25 Cells) Item: Blue Gemstone SP use: Varies Max Level: 10 Level 1: 4 seconds, 4 people allowed, +100 HP/Sec, 15 SP Level 2: 7 seconds, 5 people allowed, +200 HP/Sec, 18 SP Level 3: 10 seconds, 6 people allowed, +300 HP/Sec, 21 SP Level 4: 13 seconds, 7 people allowed, +400 HP/Sec, 24 SP Level 5: 16 seconds, 8 people allowed, +500 HP/Sec, 27 SP Level 6: 19 seconds, 9 people allowed, +600 HP/Sec, 30 SP Level 7: 22 seconds, 10 people allowed, +777 HP/Sec, 33 SP Level 8: 25 seconds, 11 people allowed, +777 HP/Sec, 36 SP Level 9: 28 seconds, 12 people allowed, +777 HP/Sec, 39 SP Level 10: 31 seconds, 13 people allowed, +777 HP/Sec, 42 SP Note: 5x5 Grid which gives out surges of healing power. During time of spell, caster cannot move. Undead/Demon/Spirit monsters will be damaged and pushed back. _________________________________________________________ Status Recovery Active Target: Player SP use: 5 Max Level: 1 Note: Recovers Undead, Freeze and Stone statuses. Blinds Undead monsters (They won't attack anybody unless they stand right next to a person), as well as makes non-undead aggressive monsters switch targets, as well as non-aggressive non-undeads drop their target completely. _____________________________________________________________ Slow Poison Pre-requisite: Level 1 Recovery Active Target: Player SP use: Varies Max Level: 4 Level 1: Stop Poison for 10 seconds, 6 SP Level 2: Stop Poison for 20 seconds, 8 SP Level 3: Stop Poison for 30 seconds, 10 SP Level 4: Stop Poison for 40 seconds, 12 SP Note: Temporarily delays effects of posion. Poison will continue after time expires. ___________________________________________________________ Resurrection Pre-requisite: Level 4 SP Recovery Level 1 Recovery Active Target: Player Item: Blue Gemstone SP use: 60 Max Level: 4 Level 1: 1 HP Restored Level 2: 15% of Max HP Restored Level 3: 30% of Max HP Restored Level 4: 45% of Max HP Restored Note: Brings dead player and monster back to life. You may also resurrect monsters to full health, but they won't give exp or items. Comments: A pastry little trick for high-level area KSers. 0_o ____________________________________________________________ Safety Wall Pre-requisite: Level 4 Aspersio Level 3 Sanctuary Active Target: Ground Element: Spiritual Item: Blue Gemstone SP use: Varies Max Level: 10 Level 1: Blocks 2 hits, 5 seconds, 30 SP Level 2: Blocks 3 hits, 10 seconds, 30 SP Level 3: Blocks 4 hits, 15 seconds, 30 SP Level 4: Blocks 5 hits, 20 seconds, 30 SP Level 5: Blocks 6 hits, 25 seconds, 30 SP Level 6: Blocks 7 hits, 30 seconds, 40 SP Level 7: Blocks 8 hits, 35 seconds, 40 SP Level 8: Blocks 9 hits, 40 seconds, 40 SP Level 9: Blocks 10 hits, 45 seconds, 40 SP Level 10: Blocks 11 hits, 50 seconds, 40 SP Comments: Creates a barrier around one square, which gives the person inside it a perfect defense rating for a number of hits. Misses don't count as hits. __________________________________________________________ Kyrie Eleison Pre-requisite: Level 2 Angelus Target: Party (on-screen) SP use: 25 Max Level: 10 Level 1: 1 blocks, 10 seconds Level 2: 1 blocks, 20 seconds Level 3: 1 blocks, 30 seconds Level 4: 1 blocks, 40 seconds Level 5: 1 blocks, 50 seconds Level 6: 2 blocks, 60 seconds Level 7: 2 blocks, 70 seconds Level 8: 2 blocks, 80 seconds Level 9: 2 blocks, 90 seconds Level 10: 3 blocks, 100 seconds Note: Perfect defense for all party members for a certain amount of time, in a radius of maximum 3 blocks. Comments: Multiple casting resets the timer. ____________________________________________________________ Magnificat Active Target: Party (on-screen) SP use: 40 Max Level: 5 Level 1: 20 seconds Level 2: 40 seconds Level 3: 60 seconds Level 4: 80 seconds Level 5: 100 seconds Note: Doubles HP/SP recovery rate for all party members for a duration of time. _____________________________________________________________ Lex Divina Pre-requisite: Level 1 Ruwach Active Target: 1 Enemy, 5 Cell Range Limitation: Non-Boss monster SP use: Varies Cast Time: Varies Max Level: 10 Level 1: 30 seconds, 20 SP Level 2: 35 seconds, 20 SP Level 3: 40 seconds, 20 SP Level 4: 45 seconds, 20 SP Level 5: 50 seconds, 20 SP Level 6: 55 seconds, 18 SP Level 7: 60 seconds, 16 SP Level 8: 60 seconds, 14 SP Level 9: 60 seconds, 12 SP Level 10: 60 seconds, 10 SP Note: Silence target for a duration of time. Duration is based on skill level. Silence means they cannot use magic attacks. ____________________________________________________________ Turn Undead Pre-requisites: Level 1 Resurrection Level 3 Lex Divina Active Target: 1 Enemy Limitation: Undead monsters only (perhaps makes other monsters go undead?) SP use: 20 Max Level: 10 Note: 1 Hit kill for Undead Monsters (Formula shown below). Deals a large amount of damage if not killed (Formula also shown below). Instant Kill - [(Skill Level x 20) + Luk + Int + Base Level + (1-HP/MHP)] x 200/1000 Damage - (Holy Property) Character Level + Int + (Stat Level x 10) http://aleia.free.fr/ro/tusim.html - Turn Undead Success Rate Calculater ____________________________________________________________ Lex Aeterna Pre-requisites: Level 5 Lex Divina Active Target: Monster Item: Blue Gemstone SP use: 10 Max Level: 1 Note: Deals double damage for 1 hit to target. Comments: Nice if you can pump this spell on one monster a ton of times while... Holy crap... Asura Strike or Sonic Blow anybody? 0_o ________________________________________________________ Magnus Exorcism Pre-requisite: Level 3 Turn Undead Level 1 Lex Aeterna Level 1 Safety Wall Active Target: Ground Item: Blue Gemstone Limitation: Undead and Demon monsters SP use: Varies Max Level: 10 Level 1: 1 hit 40 SP Level 2: 2 hits, 42 SP Level 3: 3 hits, 44 SP Level 4: 4 hits, 46 SP Level 5: 5 hits, 48 SP Level 6: 6 hits, 50 SP Level 7: 7 hits, 52 SP Level 8: 8 hits, 54 SP Level 9: 9 hits, 56 SP Level 10: 10 hits, 58 SP Comments: Blow the living (dead) crap out of Undead things with a huge cross. Sounds fun. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> V. Skill point allocation <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> THIS GUIDE IS CURRENTLY FOR INT/SUPPORT PRIESTS ONLY!!!!!!!!!!!!!!!!!! Acolyte 1- Support/My Way 10 Heal 5 Divine Protection 10 Blessing 10 Agi Up 2 Angelus 1 Ruwach 1 Aqua Benedicta Now, I did not include warp portal because there are other warpolytes and I don't find it a neccessity and rather have other skills. If you really want warp then sacrifice some points off of agi up or blessing (1 or the other) then put some points into teleport/warp portal. OR you can go past job level 40. JOB 40 Change to priest or continue to get warp portal. 2 Teleport 4 Warp Portal 1 Pnuema Change to priest now. *You are now ready to change job into Priest* Priest 1- My Way/Full Support 10 SP Recovery 1 Status Recovery 1 Ressurection 3 Magnificat 2 Angelus 4 Kyrie Eleison 5 Gloria 6 Kyrie Eleison 5 Lex Divina 1 Lex Aeterna 5 Sanctuary 2 Magnificat 4 Turn Undead or whatever you need Priest 2- Magnus Excorcism/Semi Support 10 SP Recovery 1 Status Recovery 1 Ressurection 5 Lex Divina 1 Lex Aeterna 3 Turn Undead 3 Sanctuary 3 Imposito Manus 4 Apserio 1 Safteywall 10 Magnus Excorcism 2 Magnificant 2 Angelus 3 Kyrie Eleison Priest 3- Turn Undead *requires LUK*/Semi Support 10 SP Recovery 1 Status Recovery 1 Ressurection 3 Lex Divina 10 Turn Undead 2 Lex Divina 1 Lex Aeterna 3 Magnificant 2 Angelus 4 Kyrie Eleison 5 Gloria 6 Kyrie Eleison 2 Sanctuary <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VI. Recommended Equipment <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> 1. Left hand - Wand - Arc Wand (with slots) - Bone Wand 2. Right hand - Guard - Buckler - Slot Buckler 3. Armor - Silk Robe - Saint Robe - Slot Saint Robe 4. Robe - Muffler - Slot Muffler 5. Accessorys - Celebral Mittens(+1 int), Earrings (+2 int), Slot Earrings (+1 int level 90 req) Slot Clips (+ 10 sp), Slot Rosaries (+1 luk level 90 req) 6. Helmet 1 - Slot Ribbons and Hats - Cap - Circlet - Slot Circlet - Bunny Headband Helmet 2 - Whatever makes your character look cooler Helmet 3 - Whatever makes your character look even more cool Recommended Cards: Weapon Cards: Drops Card (+1 dex) Fabre Card (+1 vit, more hp is good) Andre Larva Card *NOT IN IRO YET* (+1 int) Shield Cards: 30% Damage Reduction Cards (recently nerfed in iRO) Thara Frog Card (30% defence from demi-human) Bigfoot Card (30% defence from insect) Orc Warrior Card (30% defence from brute/animal) Khalitzburg Card *uber rare* (30% defence from demon/undead) Armor Cards: Baby Desert Wolf Card (+1 int) Pecopeco Card (+150 hp) Robe Card: Whisper Card (+20 flee) Accessory Cards: Smokie Card (hide) Phen Card (allow to keep casting even when being hit) Zerom Card (+3 dex for shorter casting time) Hat Cards: Elder Willow Card (+2 int) Willow Card (+30 sp) <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VII. List of undead/demon/spirit's and leveling guide. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> List of undead/demons/spirits Thanks to http://www.merchantguild.net for the list of monsters. Some of these are not undead/demon/spirit and some are missing. Please, this is the best I could do. Also this does not include Comodo or new monsters because iRO does not have them yet =D Archer Skeleton - Undead 1/Undead Baphomet Jr. - Dark 1/Demon Bongun - Undead 1/Undead Deviruchi - Dark 1/Demon Dokebi - Dark 1/Demon Evil Druid - Undead 4/Undead Ghoul - Undead 2/Undead Giearth - Earth 1/Demon Isis - Dark 1/Demon Kaho - Fire 4/Demon (non-existant as of yet) Khalitzburg - Undead 1/Undead Magnolia - Water 1/Demon Marionette - Spiritual 3/Demon Megalodon - Undead 1/Undead Mummy - Undead 2/Undead Munak - Undead 1/Undead Nightmare - Spiritual 3/Demon Orc Skeleton - Undead 1/Undead Orc Zombie - Undead 1/Undead Pirate Skeleton - Undead 1/Undead Skeleton - Undead 1/Undead Skeleton Soldier - Undead 1/Undead Skeleton Worker - Undead 1/Undead Skeleton Prisoner - Undead 3/Undead Sohee - Water 1/Demon Verit - Undead 1/Undead Whisper - Spiritual 3/Demon Wraith - Undead 4/Undead Zombie - Undead 1/Undead Zombie Prisoner - Undead 3/Undead Minibosses: Giant Whisper - Spiritual 2/Demon Ghostring - Spiritual 4/Demon Bosses: Baphomet - Dark 3/Demon Doppelganger - Dark 3/Demon Drake - Undead 1/Undead Moonlight Flower - Fire 3/Demon Osiris - Undead 4/Undead ------------------------Leveling Guide------------------------------ 1-10 - Porings/Lunatics/Fabres/Willows 10-24 - 1 North of Morroc - Drops/Condors/Pickys/Super Pickys 24-26 - Heal Bomb in Payon 1 against Zombies 26-53 - Heal Bomb in Glastheim Graveyard 53 + - Glastheim and anywhere with your party =D (This is for SOLO to priest. With a party/leach you can level anywhere you want/need with the right party members) Ideal Leveling Spots: Glastheim Pyramids Sphinx Clock Tower Other High Level Places <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> VIII. Verson history / To do list <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> v 1.0 - Finished Faq. Bound to be many mistakes fixing them in the next version. v 1.1 - Changed Skill Build , fixed few mistakes. v 1.2 - Thanks to DrPoo fixed many resizing/formatting errors! Thank you! v 1.3 - Fixed my skill point build. Added little comments how to use this faq. v 1.4 - Made the guide easier to read , use , others. Big update coming in next week. v 1.5 - Finally updated in a long long time. This time it will actually be helpful. =D v 1.6 - Fixed vital error about Teleport level 3. Also added turn undead success rate calculator and fixed many spelling errors. v 1.7 - Fixed some more stuffs and edited build a bit To do list: Add a battle aco section. <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> IX. Credits <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> Credits to: ::Drum Roll:: 1. Ragnamart/MerchantGuild (www.merchantguild.net) 2. My fellow acolyte and priests 3. iRO gravity team 4. Random priests in-game and people in the acolyte forums of ro-world and <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> X. Contact <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> 1. AIM: undisclosed 2. EMAIL: hob@randomless.net <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> XI. LEGAL <>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<>=<> As with all my FAQs, I believe it to be public domain. Please post this on your website, edit, alter, or do what you will with it. Crediting me is entirely optional. Although it isn't neccessary to Email me, I would like to check out your site if your going to put it there ^_^ BYE!